Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.19 @ 14:56:01 Player: P9H Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (686) 686 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2391 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 270/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ Cooling System Huge Storage Unit Signal Interpreter > --- WEAPON (2) ------- Minigun Minigun > --- INVENTORY (25) --- Ion Engine Light Ion Engine Improved Ion Engine Light Treads Wheel Armored Wheel Heat Sink Heat Sink Improved Heat Sink Cooling System High-capacity Matter Pod (200) Melee Analysis Suite Tractor Beam Spread Laser Spread Laser Autogun Minigun Minigun Minigun Light Cannon Rocket Launcher Maul Mining Claw Mining Claw Katana Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Cooling System Huge Storage Unit Signal Interpreter > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Light Treads Wheel Armored Wheel Heat Sink Heat Sink Improved Heat Sink Cooling System High-capacity Matter Pod Melee Analysis Suite Tractor Beam Spread Laser Spread Laser Autogun Autogun Minigun Minigun Light Cannon Rocket Launcher Maul Mining Claw Mining Claw Katana [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 25 | 4 11 10 . Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | . 4 1 . Treads 3 | . 2 1 . Leg . | . . . . Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 4 3 . Device 2 | . . 2 . Storage 4 | 1 3 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 9 | 2 2 5 . Energy Gun 1 | 1 . . . Energy Cannon 1 | . . 1 . Ballistic Gun 7 | 1 2 4 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 5 4 . Power 2 | . 1 1 . Propulsion 3 | . 2 1 . Utility 1 | . . 1 . Weapon 3 | . 2 1 . Highest Loss Streak 3 | . 3 2 . To Critical Strikes . | . . . . Average Backups 15 | 4 9 22 25 Power 2 | . 1 3 3 Propulsion 1 | 2 . 1 3 Utility 5 | . 4 6 7 Weapon 6 | 1 3 10 12 Tool/Special . | . . . . Unused Backups 30 | . 1 7 22 Power 3 | . . . 3 Propulsion 3 | . . . 3 Utility 7 | . . 1 6 Weapon 17 | . 1 6 10 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 98 98 72 Engine 12 | . 13 11 9 Treads 22 | . 23 21 18 Wheel 2 | . 4 . . Device 5 | . . 11 9 Storage 15 | . 20 11 9 Processor 8 | . 6 11 9 Protection 4 | . . 9 . Energy Gun 1 | . 2 . . Energy Cannon 3 | . . 7 . Ballistic Gun 20 | . 25 14 18 Peak Build Rating 17 | 4 8 17 17 Average Rating 10 | 3 7 13 17 On Entrance 7 | . 4 8 17 Naked Turns . | . . . . Heaviest Build 95 | 13 92 95 93 Greatest Support 40 | 3 40 40 40 Greatest Overweight (x) 4 | 4 3 4 2 Average Overweight (x) 1 | 3 1 2 2 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 23 | 7 23 25 25 Most Carried 25 | 6 12 25 25 Average Carried 15 | 4 10 22 25 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 6 12 25 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 843 | 195 401 247 . Remotely . | . . . . Salvage Created 906 | . 430 476 . Parts 47 | . 24 23 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 20 | . 10 10 . Guns 17 | . 10 7 . Cannons 3 | . . 3 . Classes Destroyed 5 | . 3 2 . Recycler 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 13 | . 7 6 . Duelist 1 | . . 1 . Sentry 3 | . . 3 . Best Kill Streak 3 | . 3 2 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 2 | . 2 2 . Gunslinging 1 | . 1 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 127 | . 61 66 . Missed 29 | . 13 16 . Hits 98 | . 48 50 . Projectile 98 | . 48 50 . Damage Taken 1281 | . 616 665 . Core 243 | . 132 111 . Absorbed by Shields . | . . . . Redirected to Shielding 51 | . . 51 . Core Remaining (%) 73 | 100 47 72 . Volleys Fired 86 | . 46 40 . Largest 2 | . 2 2 . Hottest 91 | . 70 91 . Shots Fired 168 | . 89 79 . Gun 156 | . 89 67 . Cannon 12 | . . 12 . Launcher . | . . . . Special . | . . . . Kinetic 128 | . 61 67 . Thermal 40 | . 28 12 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 17 | . 13 17 . Robot Miss Streak 3 | . 3 3 . Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 120 | . 64 56 . Core Hits 40 | . 23 17 . Critical Kills 2 | . 1 1 . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 1 . Destroy 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1417 | . 615 802 . Guns 1220 | . 603 617 . Cannons 185 | . . 185 . Explosions . | . . . . Melee . | . . . . Ramming 12 | . 12 . . Kinetic 970 | . 353 617 . Thermal 435 | . 250 185 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 361 | . 361 44 . Average Temperature 113 | . 129 14 . Received Heat Transfer 585 | . 327 258 . Effects 3 | . 3 . . Energy Bleed 2 | . 2 . . Damage (minor) 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1073 | . 740 333 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 90 | . 90 58 13 Initial 13 | . . . 13 Average 8 | . 7 10 3 Influence Increases 550 | . 285 265 . Destroy 0b10 Robot/C 400 | . 200 200 . Destroy 0b10 Robot/NC 5 | . 5 . . Destroy Leader 100 | . 50 50 . Lose Combat Pursuer 45 | . 30 15 . Influence Decreases 550 | . 285 233 32 Entered New Map 19 | . . . 19 Time Decay 401 | . 185 203 13 Lost Part 50 | . 20 30 . Purge Threat 80 | . 80 . . Squads Dispatched 3 | . 2 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 19 12 . Peak Tracking Total 4 | . 4 3 . Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . 1 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 3 1 . Successful 3 | . 2 1 . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Emergency Access Points 1 | . 1 . . Alert Level 1 | . . 1 . Unreport Threat 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3687 | 150 1762 1675 100 Spaces Moved 1165 | 65 591 478 31 Core 65 | 65 . . . Treads 930 | . 421 478 31 Legs . | . . . . Wheels 170 | . 170 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 320 320 Average Speed 281 | 206 255 320 320 Slowest Speed 480 | 250 320 480 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 5 76 33 3 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1450 | 82 768 567 33 Wait 106 | 4 99 3 . Move 1162 | 64 590 477 31 Hop . | . . . . Pick Up 52 | 10 16 25 1 Fast Attach 1 | . . 1 . Attach 17 | 4 9 4 . Detach 1 | . 1 . . Swap 8 | . 3 5 . Drop 16 | . 3 12 1 Fire 86 | . 46 40 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / *Sub) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 342 | -10/Materials | Build established: Mutant 487 | -10/Materials | Lost 3 parts (2n1w) 499 | -10/Materials | Core integrity fell below 50% 661 | -10/Materials | Discovered new exit (range 5) 1110 | -10/Materials | Discovered new exit (range 6) 1304 | -10/Materials | Discovered new exit (range 9) 1400 | -10/Materials | Identified exit to Subcaves 1512 | -10/Materials | Identified exit to Mines 1910 | -10/Materials | Identified exit to Materials 1913 | -10/Materials | Entered another Materials area 1913 | -9/Materials | Evolved 2 slots: Utility x2 3147 | -9/Materials | Discovered new exit (range 15) 3204 | -9/Materials | Identified exit to Mines 3456 | -9/Materials | Discovered new exit (range 15) 3578 | -9/Materials | Identified exit to Materials 3588 | -9/Materials | Entered another Materials area 3588 | -8/Materials | Evolved 2 slots: Utility x2 3588 | -8/Materials | Discovered new exit (range 7) 3608 | -8/Materials | Identified exit to Storage 3688 | -8/Materials | Self-destructed Last Messages --------------- 03551_ Acquired Minigun. 03563_ Dropped Autogun. 03575_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 03578_ EXIT=IDENTIFIED: MATERIALS PARAMETERS=UTILITY+2 LOCATION=MATERIALS GOAL=ESCAPE 03588_ EXIT=FOUND 03608_ EXIT=IDENTIFIED: STORAGE 03621_ K-01 Serf collects debris. 03634_ K-01 Serf cleans the Nuclear Reactor. 03639_ K-01 Serf collects debris. 03642_ K-01 Serf cleans the Nuclear Reactor. 03646_ K-01 Serf collects debris. 03657_ K-01 Serf cleans the Nuclear Reactor. 03659_ Dropped Autogun. 03659_ Acquired Minigun. 03661_ K-01 Serf collects debris. 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"?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 10 Energy Capacity 250 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessRingExtractor Manual? 0 Play Time 00:18:26 Cumulative 39.3 hours Start 2025.06.19 @ 00:27:02 End 2025.07.19 @ 14:56:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc220596-ff6a-4660-94f2-6d93dab41f23