Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.01 @ 15:39:07 Player: THN-L0C Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (148) 740 Value Destroyed (5597) 5597 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (1325) 1325 TOTAL SCORE: 15162 Bonus ------- High Alert Combat Kills 51 Follower Combat Kills 374 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1000 Matter 30/300 Energy 10/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Gravity Neutralizer Improved Target Analyzer Improved Armor Integrity Analyzer Heart of Steel > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Matter Compressor (0) Improved Field Recycling Unit (0) Rocket Array Heavy Pick Peak State ------------ > --- POWER ------------ F-cell Engine Reinforced Fission Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- High-capacity Storage Unit Advanced Melee Analysis Suite Improved Target Analyzer Improved Armor Integrity Analyzer Improved Medium Armor Plating Improved Field Recycling Unit Heart of Steel > --- WEAPON ----------- Antimatter Cannon Heavy Pick > --- INVENTORY -------- F-cell Engine Matter Compressor Gravity Neutralizer Precision Matter Filter Microactuators Utility Shielding Improved Utility Shielding Mass Driver Hypervelocity Gauss Cannon Rocket Array [Rating: 109] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Flight Unit Flying Fortress v7 Utility High-capacity Storage Unit Device Heart of Steel Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Hypervelocity Gauss Rifle Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Antimatter Cannon Launcher Precision Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Makeshift Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . . . . . Utility 7 | . . . 2 . . . . 2 . . . . 1 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 222 | 7 15 8 8 3 1 . 25 8 . 4 . 4 27 8 14 30 31 11 14 4 Power 18 | 1 1 3 . . . . 3 . . . . . 6 1 1 . . 1 1 . Engine 12 | 1 1 2 . . . . 1 . . . . . 5 . 1 . . . 1 . Core 6 | . . 1 . . . . 2 . . . . . 1 1 . . . 1 . . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 34 | 2 8 2 2 . . . 10 . . . . . 1 2 1 3 2 . 1 . Treads 12 | 2 7 2 . . . . . . . . . . . . . . . . 1 . Leg 18 | . . . 2 . . . 10 . . . . . 1 2 1 1 1 . . . Wheel 2 | . 1 . . . . . . . . . . . . . . 1 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . 1 1 . . . Utility 94 | 2 1 . 4 . 1 . 5 6 . 4 . 4 9 2 9 17 17 6 6 1 Device 50 | 1 . . . . . . 1 1 . 4 . 4 3 . 6 8 14 3 4 1 Storage 5 | 1 1 . . . 1 . . 1 . . . . 1 . . . . . . . Processor 12 | . . . 3 . . . 2 . . . . . . . . 5 1 1 . . Hackware 1 | . . . . . . . . . . . . . 1 . . . . . . . Protection 26 | . . . 1 . . . 2 4 . . . . 4 2 3 4 2 2 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 76 | 2 5 3 2 3 . . 7 2 . . . . 11 3 3 10 12 4 6 3 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 32 | 2 4 1 2 2 . . 3 . . . . . 9 2 1 2 2 . 1 1 Ballistic Cannon 20 | . . . . . . . 2 1 . . . . 2 1 2 2 6 1 3 . Launcher 13 | . 1 1 . 1 . . 1 1 . . . . . . . 2 3 . 1 2 Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . 2 . . . . Piercing Weapon 7 | . . . . . . . . . . . . . . . . 2 1 3 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . . . 1 . . . . 3 . 1 6 . 1 . . Parts Lost 31 | . . 5 . . . . 1 . . . . . 2 1 1 . 5 3 11 2 Power 3 | . . . . . . . . . . . . . . . . . . . 3 . Propulsion 9 | . . 2 . . . . . . . . . . 1 1 1 . 2 . 1 1 Utility 8 | . . 1 . . . . . . . . . . . . . . 2 2 3 . Weapon 11 | . . 2 . . . . 1 . . . . . 1 . . . 1 1 4 1 Highest Loss Streak 5 | . . 5 . . . . 1 . . . . . 1 1 1 . 4 3 3 1 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . 2 . Average Slot Usage (%) 81 | . 96 96 90 100 100 100 93 89 92 92 92 92 98 97 94 73 91 76 49 29 Engine 9 | . 13 13 . . . . 1 . . . . . 12 11 12 13 13 8 2 . Core 1 | . . . 11 11 11 11 7 7 7 7 7 7 . 1 . . . 2 . . Treads 1 | . 24 26 4 . . . . . . . . . . . . . . . . . Leg 16 | . . . 17 22 22 22 36 30 30 30 30 30 26 25 25 14 11 . . . Wheel 2 | . . . . . . . . . . . . . . . . 4 5 . . . Device 12 | . 14 13 . . . . . 6 7 7 7 7 12 6 11 18 15 17 14 11 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 1 . Processor 10 | . . . 16 22 22 22 17 15 15 15 15 15 13 13 10 6 17 16 11 11 Protection 6 | . . . 8 11 11 11 8 13 15 15 15 15 12 11 10 1 5 5 7 . Ballistic Gun 5 | . 27 11 14 18 22 22 7 . . . . . 6 12 9 1 2 . 2 4 Ballistic Cannon 2 | . . . . . . . 5 6 7 7 7 7 5 . 2 2 3 4 2 . Peak Build Rating 109 | 7 8 8 25 25 28 28 47 54 54 54 54 54 75 75 84 87 99 109 109 51 Average Rating 64 | 5 6 7 20 24 27 28 42 52 53 54 54 54 68 70 74 79 85 101 59 49 On Entrance 47 | . 7 8 8 25 25 28 28 45 54 54 54 54 54 75 70 79 81 83 109 51 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 114 | 14 31 31 34 34 54 54 65 74 73 76 73 76 96 94 107 114 106 113 114 15 Greatest Support 80 | 40 40 40 40 24 24 24 80 80 80 80 80 80 80 78 73 53 62 50 50 15 Greatest Overweight (x) 37 | 4 9 9 2 1 2 2 1 . . . . . 1 1 1 4 3 2 37 4 Average Overweight (x) 1 | 1 . . . 1 1 2 . . . . . . . 1 1 2 2 1 7 2 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 7 14 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 10 5 Most Carried 20 | 1 12 15 15 15 15 16 20 20 20 20 20 20 20 20 20 20 20 12 10 5 Average Carried 16 | . 3 14 14 15 14 15 19 19 19 20 20 20 19 19 19 19 19 9 5 5 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 1 12 13 15 15 15 16 20 20 20 20 20 20 19 20 20 20 12 10 5 5 Class Distribution -------------------- 81% | Mutant 17% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Matter Collected 7773 | 265 341 250 101 149 30 10 805 23 105 104 . 116 1109 471 774 448 1355 563 689 65 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 5067 | 54 368 241 116 149 . . 1195 22 . 127 . 77 757 378 152 . 883 71 380 97 Parts 318 | 9 28 17 15 14 . . 68 3 . 8 . 4 46 26 7 . 47 6 19 1 Haulers Intercepted 3 | . 2 . . . . . 1 . . . . . . . . . . . . . Recyclers Shooed 3 | 1 . . . . . . . . . . . . 2 . . . . . . . Parts Field Recycled 88 | . . . . . . . . . . . . . . . 26 29 21 12 . . Retrieved Matter 716 | . . . . . . . . . . . . . . . 304 193 66 153 . . Parts Self-Destructed 121 | . . . . . . . . . 4 14 . 4 . 24 12 6 40 . 16 1 Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Combat Hostiles Destroyed 126 | . 9 8 5 6 . . 28 . . 4 . 3 14 5 4 . 26 1 9 4 Melee 8 | . . . . . . . . . . . . . . . . . 2 1 5 . Guns 54 | . 9 4 5 4 . . 17 . . . . . 6 3 3 . 2 . . 1 Cannons 30 | . . . . . . . 7 . . 4 . 3 7 2 1 . 4 . 2 . AOE 34 | . . 4 . 2 . . 4 . . . . . 1 . . . 18 . 2 3 Classes Destroyed 18 | 1 4 2 . . . . 4 . . 1 . . 2 1 . . 3 . . . Worker 5 | . . . . . . . 1 1 . . . . 3 . . . . . . . Builder 3 | . . 1 . . . . . . . . . . 2 . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . Hauler 3 | . 2 . . . . . 1 . . . . . . . . . . . . . Recycler 2 | . . . . . . . . . . . . . 2 . . . . . . . Operator 3 | . . . . . . . 1 . . . . . 2 . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . 2 . . . Watcher 3 | . 1 . . . . . . . . . . . 1 . . . . 1 . . Swarmer 34 | . 5 . 4 3 . . 4 . . . . 1 4 . 3 . 10 . . . Grunt 51 | . 4 7 . 3 . . 16 . . 2 . . 3 1 1 . 7 1 3 3 Brawler 1 | . . . . . . . . . . . . . . . . . 1 . . . Duelist 3 | . . . . . . . 1 . . . . . . 1 . . . . . 1 Sentry 12 | . . 1 1 . . . 6 . . . . 1 . 1 . . 1 . 1 . Hunter 6 | . . . . . . . 1 . . 1 . . . 1 . . 2 . 1 . Programmer 15 | . . . . . . . . . . 1 . 1 6 1 . . 2 . 4 . Heavy 1 | . . . . . . . . . . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 8 | 2 3 4 3 3 . . 8 1 . 2 . 1 4 2 2 . 5 1 2 4 Combat Bots Only 8 | . 3 3 3 3 . . 8 . . 2 . 1 4 2 2 . 5 1 2 4 Max Kills in Single Turn 3 | 1 1 1 1 2 . . 2 1 . 1 . 1 3 1 1 . 2 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 1 . 2 . . 2 . . . . . 1 . . . 2 . 2 2 Melee 1 | . . . . . . . . . . . . . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Hostile Shots Fired 854 | . 34 37 11 15 . . 98 . 11 17 . 52 80 36 49 . 162 39 164 49 Missed 237 | . 9 10 4 4 . . 20 . 6 5 . 19 22 11 13 . 40 12 46 16 Damage Taken 11022 | . 285 759 81 138 . . 1262 . 83 111 . 351 1315 542 481 . 1877 612 2450 675 Core 1740 | . 93 79 24 65 . . 109 . . . . 34 93 78 58 . 96 18 676 317 Absorbed by Shields 577 | . . . . . . . . . . . . . . . 80 . 497 . . . Redirected to Shielding 140 | . . . . . . . . . . . . . . . . . . . 140 . Ignored by Resistances 236 | . . . . . . . . . . . . . . . . . 236 . . . Regen/Repaired (Parts) 1247 | . . . . . . . 303 . . . . . . . . 944 . . . . Core Remaining (%) 74 | 100 . 31 . . . 77 80 . . . . 95 . . . . 61 . . . Volleys Fired 433 | 15 34 22 10 12 . . 69 1 5 8 . 15 84 21 28 . 75 5 23 6 Largest 2 | 2 2 2 2 2 . . 2 1 1 1 . 1 2 2 2 . 2 1 2 1 Hottest 118 | 40 40 100 50 55 . . 60 60 60 60 . 60 73 73 73 . 106 40 118 45 Shots Fired 683 | 30 68 28 11 17 . . 111 1 5 8 . 15 130 41 54 . 110 5 42 7 Gun 407 | 30 68 15 11 16 . . 84 . . . . . 57 37 51 . 33 . 3 2 Cannon 232 | . . . . . . . 22 1 5 8 . 15 73 4 3 . 60 5 36 . Launcher 41 | . . 10 . 1 . . 5 . . . . . . . . . 17 . 3 5 Special 3 | . . 3 . . . . . . . . . . . . . . . . . . Kinetic 639 | 30 68 15 11 16 . . 106 1 5 8 . 15 130 41 54 . 93 5 39 2 Thermal 3 | . . 3 . . . . . . . . . . . . . . . . . . Explosive 41 | . . 10 . 1 . . 5 . . . . . . . . . 17 . 3 5 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | 9 8 6 9 9 . . 19 8 11 17 . 4 14 12 8 . 13 . 3 4 Robot Miss Streak 10 | 3 6 1 2 1 . . 2 . . 1 . 1 2 2 1 . 10 . 7 2 Penetration Max 1 | . . . . . . . . . . . . . 1 1 . . . . . . Secondary Targets 4 | . . . . 1 . . 2 . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . 1 . . . . . 1 . . . . . . . Shots Hit Robots 419 | 21 36 19 8 12 . . 81 1 3 7 . 11 65 33 18 . 60 8 33 3 Core Hits 284 | 6 21 15 6 8 . 1 51 1 . 4 . 3 35 17 11 . 62 4 21 18 Critical Kills 16 | . . . . . . . . . . . . . 4 4 3 . 5 . . . Critical Parts Destroyed 24 | . . . . 1 . . . . . . . . . 8 3 . 10 . 2 . Critical Strikes 61 | . . . . 1 . . 4 . . 1 . 3 5 12 6 . 21 2 6 . Destroy 45 | . . . . 1 . . . . . . . . 4 12 6 . 20 . 2 . Blast 9 | . . . . . . . 4 . . 1 . 3 1 . . . . . . . Impale 7 | . . . . . . . . . . . . . . . . . 1 2 4 . Melee Attacks 70 | . . . . . . . 1 . . . . . . . . 1 20 12 36 . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . . . . . 1 . . . . Piercing 68 | . . . . . . . . . . . . . . . . . 20 12 36 . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . 1 . . . Damage Inflicted 13044 | 205 426 634 139 342 . 7 2161 40 172 378 . 688 2173 305 153 . 2974 270 1422 555 Guns 3323 | 205 420 137 139 215 . . 1163 . . . . . 585 205 113 . 122 . . 19 Cannons 4293 | . . . . . . . 616 40 172 378 . 688 1271 100 40 . 461 . 527 . Explosions 3893 | . . 482 . 121 . . 317 . . . . . 299 . . . 1869 . 269 536 Melee 1418 | . . . . . . . . . . . . . . . . . 522 270 626 . Ramming 117 | . 6 15 . 6 . 7 65 . . . . . 18 . . . . . . . Kinetic 7616 | 205 420 137 139 215 . . 1779 40 172 378 . 688 1856 305 153 . 583 . 527 19 Thermal 299 | . . . . . . . . . . . . . 299 . . . . . . . Explosive 3594 | . . 482 . 121 . . 317 . . . . . . . . . 1869 . 269 536 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 1418 | . . . . . . . . . . . . . . . . . 522 270 626 . Highest Corruption 17 | . . 5 . . . . . . . 1 . . 2 . . 4 4 5 17 17 Average Corruption 9 | . . 5 . . . . . . . 1 . . 1 . . 4 2 5 16 17 Corruption Purged 9 | . . . . . . . . . . 1 . . 4 . . . 4 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 223 | . . 2 . . . . . . . . . . 23 . . 15 6 10 144 23 Message Errors 64 | . . 1 . . . . . . . . . . 7 . . 4 . 2 42 8 Matter Fused 44 | . . . . . . . . . . . . . 4 . . 2 2 1 32 3 Heat Flow Errors 27 | . . . . . . . . . . . . . 1 . . 1 1 . 22 2 Energy Discharges 28 | . . . . . . . . . . . . . 4 . . 3 1 2 15 3 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . 1 2 Data Loss (minor) 29 | . . 1 . . . . . . . . . . 4 . . 3 2 3 15 1 Data Loss (major) 9 | . . . . . . . . . . . . . . . . 1 . 1 6 1 Misfires 9 | . . . . . . . . . . . . . 2 . . . . . 6 1 Alerts 9 | . . . . . . . . . . . . . 1 . . 1 . 1 5 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 640 | . . 14 . . . . 48 . . . . 60 129 . . . 223 20 146 . Projectiles 228 | . . . . . . . 37 . . . . 60 36 . . . . . 95 . Explosions 148 | . . 14 . . . . . . . . . . 93 . . . 40 . 1 . Melee 264 | . . . . . . . 11 . . . . . . . . . 183 20 50 . Knockbacks 28 | . . . . . . . 1 . 1 2 . 4 10 1 . . 1 . 8 . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 27 | . . . . . . . 1 . 1 2 . 4 9 1 . . 1 . 8 . Secondary 1 | . . . . . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 389 | . . 143 . . . . 13 . . . . . . . . . 91 . 38 104 Shots 18 | . . 7 . . . . 1 . . . . . . . . . 4 . 2 4 Rammed 2 | . 1 1 . . . . . . . . . . . . . . . . . . Targets Rammed 13 | . 1 1 . 1 . 2 6 . . . . . 2 . . . . . . . Kicked 11 | . . . . 1 . 2 6 . . . . . 2 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 518 | . 15 20 14 59 . . 123 14 64 51 . 57 175 122 126 212 358 44 518 154 Average Temperature 58 | . 9 9 8 21 . . 27 10 27 22 . 28 27 39 45 89 103 14 138 69 Received Heat Transfer 2519 | . 111 189 9 60 . . 585 . 54 18 . 24 72 87 36 . 416 216 468 174 Effects 13 | . . . . . . . . . . . . . . . . . 1 . 12 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . 2 . Interference 1 | . . . . . . . . . . . . . . . . . . . 1 . Matter Decay 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . 2 . Damage (major) 3 | . . . . . . . . . . . . . . . . . . . 3 . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . 2 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 200 | . . . . . . . . . . . . . 200 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Peak Influence 1065 | 15 205 159 170 215 . . 428 56 . . . . 416 . . . . 1065 . . Initial 1035 | . 9 2 . 66 . . . 51 . . . . 12 . . . . 1035 . . Average 175 | 5 74 48 86 169 . . 205 42 . . . . 123 . . . . 835 . . Maximum Alert Level 3 | . 1 . . 1 . . 2 . . . . . 2 . . . . 3 . . Low Security (%) 68 | 100 92 100 100 40 . 100 49 100 . . . . 73 . . . . . . . Level 1 22 | . 7 . . 59 . . 47 . . . . . 25 . . . . . . . Level 2 2 | . . . . . . . 2 . . . . . . . . . . 22 . . Level 3 5 | . . . . . . . . . . . . . . . . . . 77 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . . . . . 3 . . . . . 7 . 1 . . 2 . 1 Investigation 4 | . . . . . . . 1 . . . . . 1 . . . . 2 . . Extermination 5 | . . . . . . . . . . . . . 5 . . . . . . . Reinforcement 4 | . 1 . . . . . 2 . . . . . 1 . . . . . . . Assault 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . 2 . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Distress Signals 16 | . 3 . . . . . 9 . . . . . 4 . . . . . . . Communications Jammed 18 | . . . . . . . . . . . . . 14 . . . 4 . . . Distress Signals 7 | . . . . . . . . . . . . . 7 . . . . . . . Times Spotted 214 | . 23 12 5 6 . . 43 . 3 5 . 6 27 10 13 1 36 5 9 10 Peak Tracking Total 9 | . 5 3 4 3 . . 9 . 1 2 . 3 5 6 8 1 5 3 3 7 Tactical Retreats 18 | . 3 . 1 . . . 2 . . . . 2 4 1 3 . . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Traps Triggered 9 | . 5 . . . . . 3 . . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . 1 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . . . . . . . . . . . Triggered 4 | . . . . . . . 1 . . 1 . . 2 . . . . . . . Most Traps Carried 5 | . . 5 5 5 5 1 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Machines Disabled 11 | . . 1 . . . . . . . . . . 10 . . . . . . . Max in Single Turn 4 | . . . . . . . . . . . . . 4 . . . . . . . Garrison Access 4 | . . . . . . . 1 1 . . . . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Machines Accessed 40 | . 6 . 1 . 1 . 8 4 . . 4 . 10 . 2 . . 4 . . Terminals 25 | . 6 . 1 . . . 5 3 . . . . 9 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 1 . . . . 1 . . . . 3 . . Total Hacks 129 | . 23 . 3 . 1 . 25 10 . . 27 . 31 . 2 . . 7 . . Successful 84 | . 16 . 2 . 1 . 19 3 . . 27 . 12 . 2 . . 2 . . Failed 45 | . 7 . 1 . . . 6 7 . . . . 19 . . . . 5 . . Catastrophic 5 | . . . . . . . . 1 . . . . 3 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 58 | . 16 . 2 . 1 . 12 4 . . . . 20 . . 1 . 2 . . Terminals 84 | . 23 . 3 . . . 20 7 . . . . 29 . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . 4 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 1 3 . . . . 2 . . . . 5 . . Terminal Hacks 50 | . 7 . . . 1 . 6 2 . . 27 . 5 . 2 . . . . . Record 12 | . . . . . . . . 1 . . 11 . . . . . . . . . Part Schematic 8 | . . . . . . . . . . . 8 . . . . . . . . . Robot Schematic 6 | . . . . . . . . 1 . . 5 . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . . . . . 2 . . . 3 . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . 2 . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . Alert Level 2 | . 1 . . . . . . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . . . . . . . . 2 . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . 1 . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 . . . . . . . . . . . . . Scan Component 2 | . . . . . . . 2 . . . . . . . . . . . . . Repair 2 | . . . . . . . 2 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 1 . . . . 1 . . . . 1 . . Seal Access 4 | . . . . . . . 1 1 . . . . 1 . . . . 1 . . Unauthorized Hacks 26 | . 9 . 2 . . . 8 . . . . . 6 . . . . 1 . . Terminals 26 | . 9 . 2 . . . 8 . . . . . 6 . . . . 1 . . Botnet 8 | . 4 . 1 . . . 3 . . . . . . . . . . . . . Skim 18 | . 5 . 1 . . . 5 . . . . . 6 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 6 . 1 . . . 6 4 . . . . 10 . . . . 3 . . Full Trace Events 3 | . . . . . . . . . . . . . 1 . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . 1 . . 5 . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . . . . 8 . . . . 13 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . . . . . . . . . . Time 82 | . . . . . . . 82 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 1 . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Total Allies 9 | . . 3 . . . . . 1 . . . . 3 2 . . . . . . Largest Group 3 | . . 3 . . . . . 1 1 1 . . 3 2 1 . . . . . Highest-Rated Group 93 | . . 40 . . . . . 32 32 32 . . 93 52 28 . . . . . Highest-Rated Ally 32 | . . 16 . . . . . 32 32 32 . . 31 32 28 . . . . . Total Orders 2 | . . . . . . . . . . . . . . . 2 . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . 2 . . . . . Ally Attacks 76 | . . 24 . . . . . . 3 7 . . 28 12 2 . . . . . Total Damage 1255 | . . 281 . . . . . . 99 170 . . 278 417 10 . . . . . Kills 17 | . . 5 . . . . . . 2 2 . . 4 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 2 . . . . 2 2 . 2 . 1 . . 2 . 2 1 Drone Launches 2 | . . . . . . . . . . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Turns Passed 35983 | 124 1287 818 248 404 1040 536 2600 512 350 614 111 641 2800 1319 1614 13271 3057 773 3311 553 Spaces Moved 14770 | 43 648 407 120 206 556 197 1133 364 251 406 86 378 1157 625 684 4718 1479 305 707 300 Core 862 | 19 2 6 . . . . . . . . . . . . . . . . 535 300 Treads 1161 | 24 564 401 28 . . . . . . . . . . . . . . . 144 . Legs 8132 | . . . 92 206 556 197 1133 364 251 406 86 378 1157 625 684 1816 181 . . . Wheels 4055 | . 82 . . . . . . . . . . . . . . 2902 1071 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 560 | . . . . . . . . . . . . . . . . . 227 305 28 . Fastest Speed 50 | 50 110 160 160 180 180 270 117 130 130 130 130 130 130 195 193 130 145 150 50 50 Average Speed 183 | 164 165 165 177 180 186 270 149 130 130 130 130 130 197 195 194 170 160 229 436 168 Slowest Speed 1900 | 250 500 500 270 180 270 270 187 130 130 130 130 130 200 197 195 265 265 250 1900 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 92 66 13 45 89 59 78 8 41 60 70 60 27 70 61 87 97 8 72 33 Regions Visited 20 Branch Regions 14 Pre-discovered Areas 8 | . . . . . . . 3 . . . 1 . 1 . . 1 . . 2 . Known Exits Taken 13 | . 1 1 1 . 1 1 1 1 1 . . 1 1 1 . 1 1 . . . Unknown Exits Taken 7 | 1 . . . 1 . . . . . 1 1 . . . 1 . . 1 1 . Scrap Searched 23 | . . 1 . . . 1 . . 1 4 . . . 3 3 5 4 . 1 . Spaces Dug 88 | . . . . . . . 11 . 2 . . . 37 . 2 . 18 8 10 . Terrain Destroyed 589 | . . 67 . 9 . . 49 . 2 1 . 7 95 3 11 . 176 8 96 65 Melee 14 | . . . . . . . 1 . . . . . . . . . . 3 10 . Projectile 107 | . . . . . . . 13 . 2 1 . 7 39 1 2 . 25 5 12 . AOE 456 | . . 67 . 9 . . 35 . . . . . 56 . . . 150 . 74 65 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Total 22789 | 66 796 524 144 224 564 199 1932 407 268 479 85 503 1549 684 913 9934 2010 356 816 336 Wait 7027 | 1 89 68 1 2 . . 657 18 11 60 . 107 243 2 172 5142 387 17 24 26 Move 14750 | 42 647 406 119 205 555 196 1132 363 250 405 85 377 1156 624 683 4717 1478 304 706 300 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 103 | 1 9 10 5 . 2 1 17 6 1 1 . . 13 5 7 13 5 3 4 . Fast Attach 52 | 7 10 . 2 1 . . 3 5 . . . . 3 2 . 8 1 2 6 2 Attach 47 | . . 3 2 . . . 3 2 . . . . 4 2 4 9 6 6 6 . Detach 25 | . . . . . . . 1 . . . . . 1 . 2 9 6 3 3 . Swap 124 | . 5 5 4 2 1 . 19 1 . 4 . 4 21 4 10 13 24 3 2 2 Drop 126 | . 1 9 1 1 6 . 23 10 1 1 . . 22 5 7 22 10 1 6 . Fire 433 | 15 34 22 10 12 . . 69 1 5 8 . 15 84 21 28 . 75 5 23 6 Melee 68 | . . . . . . . 1 . . . . . . . . 1 18 12 36 . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 11 | . . . . 1 . 2 6 . . . . . 2 . . . . . . . Crush 2 | . 1 1 . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 20 | . . . . . . . . 1 . . . . . 19 . . . . . . Trap 1 | . . . . . . . 1 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 12) 125 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 620 | -10/Materials | Discovered new exit (range 16) 1002 | -10/Materials | Identified exit to Materials 1076 | -10/Materials | Learned location of 2 exits from Mines 1140 | -10/Materials | Learned Storage stockpile data 1196 | -10/Materials | Identified exit to Mines 1196 | -10/Materials | Identified exit to Subcaves 1242 | -10/Materials | Learned Storage emergency access door positions 1330 | -10/Materials | Learned location of 3 exits from Materials 1390 | -10/Materials | Learned Storage emergency access door positions 1412 | -10/Materials | Entered Mines 1438 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1502 | -10/Mines | Met a Derelict bent on vengeance 1516 | -10/Mines | Found a hidden stash of uninstalled traps 1756 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1907 | -10/Mines | Excavation squad dispatched 1907 | -10/Mines | A large section of the Mines collapsed 1996 | -10/Mines | Core integrity fell below 50% 2190 | -10/Mines | Crushed by falling debris 2221 | -10/Mines | Lost 5 parts (2n1u2w) 2230 | -10/Mines | Entered Materials 2230 | -9/Materials | Evolved 2 slots: Utility x2 2231 | -9/Materials | Identified exit to Mines 2232 | -9/Materials | Identified exit to Materials 2478 | -9/Materials | Entered Mines 2551 | -9/Mines | Learned 2 Materials zone layouts 2560 | -9/Mines | Discovered exit to Materials (range 8) 2715 | -9/Mines | Learned location of 1 exit from Lower Caves 2871 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2873 | -9/Mines | Discovered new exit (range 5) 2882 | -9/Mines | Entered Exiles 2883 | -9/Exiles | Identified exit to Mines 2926 | -9/Exiles | Met 8R-AWN 2958 | -9/Exiles | Met EX-HEX 3008 | -9/Exiles | Met EX-BIN 3028 | -9/Exiles | Aligned with FarCom system 3030 | -9/Exiles | Given EX-Vault access code 3073 | -9/Exiles | Opened EX-Vault 3102 | -9/Exiles | Found Flying Fortress v7 3139 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3202 | -9/Exiles | Met EX-DEC 3563 | -9/Exiles | Visited The Gauntlet 3895 | -9/Exiles | Discovered exit to Mines (range 11) 3922 | -9/Exiles | Left Exiles lab with Flying Fortress v7 3922 | -9/Exiles | Entered Mines 4426 | -8/Mines | Discovered exit to Materials (range 15) 4458 | -8/Mines | Entered Materials 4458 | -8/Materials | Evolved 2 slots: Propulsion x2 4459 | -8/Materials | Identified exit to Storage 5113 | -8/Materials | Destroyed 8 combat bots 5630 | -8/Materials | Discovered new exit (range 5) 5696 | -8/Materials | Repaired Imp. Medium Armor Plating 6237 | -8/Materials | Discovered new exit (range 12) 6543 | -8/Materials | Repaired Hvy. Assault Cannon 6570 | -8/Materials | Learned location of 1 exit from Extension 6643 | -8/Materials | Learned 8 Factory zone layouts 6707 | -8/Materials | Learned location of Extension (-6) 6762 | -8/Materials | Learned location of Lower Caves (-7) 6809 | -8/Materials | Identified exit to Factory 6879 | -8/Materials | Learned location of Zion (-6) 6976 | -8/Materials | Learned location of 1 exit from Recycling 7058 | -8/Materials | Entered Factory 7058 | -7/Factory | Evolved 2 slots: Utility x2 7059 | -7/Factory | Identified exit to Factory 7059 | -7/Factory | Identified exit to Lower Caves 7439 | -7/Factory | Discovered exit to Factory (range 8) 7488 | -7/Factory | Found Prototype Launcher 7488 | -7/Factory | Identified Rocket Array 7570 | -7/Factory | Entered Lower Caves 7570 | -7/Lower Caves | Accompanied by 1 ally 7571 | -7/Lower Caves | Identified exit to Lower Caves 7633 | -7/Lower Caves | Learned Factory emergency access door positions 7896 | -7/Lower Caves | Spotted B-75 Beast 7920 | -7/Lower Caves | Entered another Lower Caves area 7920 | -7/Lower Caves | Accompanied by 1 ally 7926 | -7/Lower Caves | Discovered exit to Factory (range 5) 8116 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8133 | -7/Lower Caves | Learned Factory garrison access intel 8473 | -7/Lower Caves | Discovered new exit (range 8) 8534 | -7/Lower Caves | Entered Data Miner 8534 | -7/Data Miner | Discovered new exit (range 6) 8559 | -7/Data Miner | Met Data Miner 8588 | -7/Data Miner | Learned location of Section 7 (-2) 8588 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8611 | -7/Data Miner | Received God Mode back door access code from Data Miner 8645 | -7/Data Miner | Entered Proximity Caves 8826 | -6/Proximity Caves | Learned Factory terminal intel 8923 | -6/Proximity Caves | Learned Factory garrison access intel 9137 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9237 | -6/Proximity Caves | Discovered exit to Factory (range 4) 9286 | -6/Proximity Caves | Entered Factory 9286 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9287 | -6/Factory | Identified exit to Extension 9289 | -6/Factory | Loaded intel: 28 terminal locations 9290 | -6/Factory | Loaded intel: 4 garrison access locations 9965 | -6/Factory | Cargo convoy interrupted 10333 | -6/Factory | Allied Derelicts emerged from ambush trap array 10407 | -6/Factory | Lost 3 allies 11787 | -6/Factory | Identified exit to Lower Caves 11837 | -6/Factory | Identified exit to Factory 11907 | -6/Factory | Learned location of Lower Caves (-6) 11925 | -6/Factory | Learned Extension machine intel 11931 | -6/Factory | Learned 2 Lower Caves zone layouts 11932 | -6/Factory | Learned Hub_04(d) emergency access door positions 11938 | -6/Factory | Learned Extension trap positions 11956 | -6/Factory | Learned location of 1 exit from Extension 12086 | -6/Factory | Entered Lower Caves 12087 | -6/Lower Caves | Identified exit to Lower Caves 12281 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12912 | -6/Lower Caves | Learned Factory terminal intel 13405 | -6/Lower Caves | Entered another Lower Caves area 13405 | -6/Lower Caves | Accompanied by 1 ally 13811 | -6/Lower Caves | Discovered new exit (range 66) 13836 | -6/Lower Caves | Found Prototype Device 14415 | -6/Lower Caves | Identified Heart of Steel 14994 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 15019 | -6/Lower Caves | Entered Zion 15058 | -6/Zion | Received a hallucinogenic algorithm 15147 | -6/Zion | Given A8's code to call for help 15222 | -6/Zion | Discovered new exit (range 10) 15881 | -6/Zion | Found CR-A16's Pointy Stick 16065 | -6/Zion | Visited the Megawrench Repair Shop 17330 | -6/Zion | Build established: Derelict-Mutant 17680 | -6/Zion | Found Prototype Launcher 17793 | -6/Zion | Build established: Mutant 17878 | -6/Zion | Identified Gui. Missile Launcher 24403 | -6/Zion | Build established: Derelict-Mutant 26435 | -6/Zion | Rebuked by Imprinter 27447 | -6/Zion | Found Prototype Processor 27447 | -6/Zion | Identified Exp. Melee Analysis Suite 27454 | -6/Zion | Found Prototype Processor 27454 | -6/Zion | Identified Exp. Target Analyzer 27457 | -6/Zion | Found Prototype Processor 27457 | -6/Zion | Identified Exp. Signal Interpreter 27677 | -6/Zion | Megawrench repaired 13 parts 28288 | -6/Zion | Identified exit to Proximity Caves 28290 | -6/Zion | Entered Proximity Caves 28538 | -5/Proximity Caves | Spotter reported a threat 28697 | -5/Proximity Caves | Spotter reported a threat 28750 | -5/Proximity Caves | Spotter reported a threat 29047 | -5/Proximity Caves | Spotter reported a threat 29051 | -5/Proximity Caves | Spotter reported a threat 29064 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29205 | -5/Proximity Caves | Spotter reported a threat 29212 | -5/Proximity Caves | Spotted B-75 Beast 29222 | -5/Proximity Caves | Spotter reported a threat 29258 | -5/Proximity Caves | Spotter reported a threat 29298 | -5/Proximity Caves | Destroyed B-75 Beast 29333 | -5/Proximity Caves | Spotter reported a threat 29337 | -5/Proximity Caves | Spotter reported a threat 29390 | -5/Proximity Caves | Spotter reported a threat 29612 | -5/Proximity Caves | Spotter reported a threat 29665 | -5/Proximity Caves | Spotter reported a threat 29825 | -5/Proximity Caves | Spotter reported a threat 29832 | -5/Proximity Caves | Build established: Mutant 29907 | -5/Proximity Caves | Discovered exit to Factory (range 6) 30723 | -5/Proximity Caves | Learned 4 Factory zone layouts 30904 | -5/Proximity Caves | Build established: Derelict-Mutant 31018 | -5/Proximity Caves | Lost 4 parts (2n1u1w) 31285 | -5/Proximity Caves | Build established: Mutant 31347 | -5/Proximity Caves | Entered Factory 31347 | -5/Factory | Evolved 2 slots: Utility x2 31349 | -5/Factory | Loaded intel: 26 terminal locations 31350 | -5/Factory | Loaded intel: 4 garrison access locations 31647 | -5/Factory | Search patrols dispatched 31752 | -5/Factory | Lost 3 parts (2u1w) 31764 | -5/Factory | Incoming investigation squad redirected 31947 | -5/Factory | Search patrols dispatched 32093 | -5/Factory | Discovered new exit (range 8) 32120 | -5/Factory | Entered Upper Caves 32265 | -5/Upper Caves | System corruption reached 10% 32303 | -5/Upper Caves | Lost 3 parts (1p1n1w) 33807 | -5/Upper Caves | Lost 3 parts (1p1u1w) 33882 | -5/Upper Caves | Learned location of Armory (-3) 35144 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 35149 | -5/Upper Caves | Core integrity fell below 50% 35278 | -5/Upper Caves | Discovered new exit (range 9) 35431 | -5/Upper Caves | Entered another Upper Caves area 35448 | -5/Upper Caves | Core integrity fell below 20% 35545 | -5/Upper Caves | Spotted B-75 Beast 35595 | -5/Upper Caves | Discovered new exit (range 13) 35767 | -5/Upper Caves | Learned 4 Factory zone layouts 35978 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 35984 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 35663_ %B=7D/PA&MBGQA6WAE18>QIGX6X/BOY 35680_ System corrupted: IFF burst signal emitted. 35697_ /2W=LKB3KNQSBN1Y>ZEXS=:F7PDH>GQLUQO 35722_ System corrupted: Energy discharge (-32). 35741_ ZEV%P1UJFQJH>M=SO%W=>IRIGVMZYO 35758_ O&