Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 15:00:29 Player: lzrtly Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (23) 115 Value Destroyed (668) 668 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (145) 145 TOTAL SCORE: 4028 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 134 Cogmind --------- Core Integrity 0/700 Matter 143/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Terrain Scan Processor Target Analyzer > --- WEAPON (2) ------- Hammer > --- INVENTORY (5) ---- Xenon Bombardment Thruster Advanced ECM Suite Medium Armor Plating Shock Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Signal Interpreter Terrain Scan Processor Improved Targeting Computer Target Analyzer Improved Propulsion Shielding > --- WEAPON ----------- Minigun Grenade Launcher > --- INVENTORY -------- Advanced ECM Suite Medium Armor Plating Medium Armor Plating Rocket Launcher Hammer [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Improved Signal Interpreter Device Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Propulsion Shielding Weapon Mini Grenade Launcher Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . Utility 4 | . . . 1 . 2 1 . . Weapon . | . . . . . . . . . Parts Attached 30 | 6 3 . 6 2 9 3 . 1 Power 2 | 1 . . . . 1 . . . Engine 2 | 1 . . . . 1 . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 8 | 2 2 . 1 . 3 . . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 2 | 2 . . . . . . . . Hover . | . . . . . . . . . Flight 6 | . 2 . 1 . 3 . . . Utility 10 | 1 1 . 4 . 3 1 . . Device 2 | . . . 2 . . . . . Storage 1 | 1 . . . . . . . . Processor 5 | . . . 2 . 2 1 . . Hackware . | . . . . . . . . . Protection 2 | . 1 . . . 1 . . . Artifact . | . . . . . . . . . Weapon 10 | 2 . . 1 2 2 2 . 1 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | 2 . . . 1 1 1 . . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . . 1 1 1 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 17 | . . . 1 6 2 2 4 2 Power 2 | . . . . 1 . 1 . . Propulsion 6 | . . . 1 2 . . 2 1 Utility 3 | . . . . . 1 1 . 1 Weapon 6 | . . . . 3 1 . 2 . Highest Loss Streak 5 | . . . 1 3 1 1 4 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 62 | . 91 71 88 63 48 75 64 38 Engine 3 | . 14 14 11 5 . . . . Wheel 1 | . 22 . . . . . . . Flight 10 | . 4 28 29 9 3 23 19 . Device 3 | . . . 5 11 1 . . . Storage 1 | . 12 . . . . . . . Processor 23 | . . . 16 22 23 32 30 29 Protection 5 | . 9 14 9 . 8 7 7 . Ballistic Gun 5 | . 26 14 11 3 1 4 5 . Launcher 6 | . . . 5 11 8 7 . . Impact Weapon 1 | . . . . . . . . 7 Naked Turns . | . . . . . . . . . Heaviest Build 14 | 13 14 8 11 10 8 8 8 4 Greatest Support 26 | 26 26 8 14 14 12 12 12 4 Greatest Overweight (x) 2 | . 2 . 1 . 1 . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 5 5 5 Most Carried 5 | . 3 4 5 5 5 5 5 5 Average Carried 4 | . . 3 4 4 4 4 5 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 4 4 5 5 5 5 5 Class Distribution -------------------- 59% | Mutant 21% | Commander-Mutant 15% | Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -10/Mines Sprinter | -9/Materials Mutant | -9/Storage Commander-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Matter Collected 623 | 151 38 . . 181 125 . 13 115 Remotely . | . . . . . . . . . Salvage Created 395 | . 38 . 93 134 73 13 . 44 Parts 40 | . 4 . 8 13 14 . . 1 Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Combat Hostiles Destroyed 21 | . 1 . 4 7 7 1 . 1 Melee 1 | . . . . . . . . 1 Guns 4 | . 1 . . 2 1 . . . AOE 16 | . . . 4 5 6 1 . . Classes Destroyed 7 | . 1 . . 3 2 . . 1 Worker 1 | . . . . . 1 . . . Hauler 1 | . . . . . 1 . . . Swarmer 9 | . . . . 3 6 . . . Grunt 7 | . 1 . 4 1 1 . . . Duelist 1 | . . . . 1 . . . . Sentry 3 | . . . . 2 . 1 . . Programmer 1 | . . . . . . . . 1 Best Kill Streak 5 | . 1 . 4 4 5 1 . 1 Combat Bots Only 4 | . 1 . 4 4 3 1 . 1 Max Kills in Single Turn 3 | . 1 . 2 1 3 1 . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 2 1 2 1 . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Hostile Shots Fired 304 | . 2 . 14 78 27 44 72 67 Missed 155 | . 2 . 6 36 7 26 48 30 Damage Taken 2348 | . . . 118 622 382 303 365 558 Core 1298 | . . . 14 278 306 151 130 419 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 101 | . . . 3 . . 25 55 18 Core Remaining (%) 67 | 100 . 100 . 27 44 . . . Volleys Fired 46 | . 2 . 5 16 19 4 . . Largest 2 | . 2 . 2 2 1 2 . . Hottest 63 | . 40 . 50 50 30 63 . . Shots Fired 55 | . 4 . 9 17 19 6 . . Gun 29 | . 4 . 5 5 14 1 . . Cannon . | . . . . . . . . . Launcher 26 | . . . 4 12 5 5 . . Special . | . . . . . . . . . Kinetic 29 | . 4 . 5 5 14 1 . . Thermal . | . . . . . . . . . Explosive 26 | . . . 4 12 5 5 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 6 | . 3 . 1 5 6 2 . . Robot Miss Streak 4 | . . . 3 4 4 1 . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 34 | . 3 . 3 10 12 2 . 4 Core Hits 46 | . 2 . 6 16 17 4 . 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 1 | . . . . . . . . 1 Smash 1 | . . . . . . . . 1 Melee Attacks 6 | . . . . . . . . 6 Impact 6 | . . . . . . . . 6 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1735 | . 39 . 251 506 754 65 . 120 Guns 285 | . 39 . . 36 210 . . . Cannons . | . . . . . . . . . Explosions 1330 | . . . 251 470 544 65 . . Melee 120 | . . . . . . . . 120 Ramming . | . . . . . . . . . Kinetic 285 | . 39 . . 36 210 . . . Thermal . | . . . . . . . . . Explosive 1330 | . . . 251 470 544 65 . . Electromagnetic . | . . . . . . . . . Impact 120 | . . . . . . . . 120 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . 2 2 3 Average Corruption 2 | . . . . . . 1 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 4 | . . . . . . 1 . 3 Message Errors 1 | . . . . . . 1 . . Matter Fused 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 111 | . . . . 42 27 . . 42 Projectiles . | . . . . . . . . . Explosions 69 | . . . . 42 27 . . . Melee 42 | . . . . . . . . 42 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 180 | . . . . 90 90 . . . Shots 7 | . . . . 5 2 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 26 | . . . 5 16 . 2 26 . Average Temperature 6 | . . . 3 7 . 2 26 . Received Heat Transfer 696 | . . . 69 279 126 48 102 72 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 2 | . . . . . . . . 2 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Peak Influence 473 | . 32 12 148 473 383 279 . . Initial 189 | . . 12 4 . 189 173 . . Average 181 | . 17 12 49 273 203 200 . . Maximum Alert Level 2 | . . . . 2 1 1 . . Low Security (%) 67 | 100 100 100 100 32 67 76 . . Level 1 26 | . . . . 45 32 23 . . Level 2 5 | . . . . 21 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 1 . 2 2 1 3 . 1 Investigation 1 | . . . 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 6 | . 1 . 1 2 1 1 . . Assault 2 | . . . . . . 1 . 1 Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Distress Signals 2 | . . . . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 98 | . 1 . 8 30 19 9 16 15 Peak Tracking Total 18 | . 2 . 7 14 7 4 12 18 Tactical Retreats 12 | . . . . 7 . 2 2 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Traps Triggered 1 | . . . 1 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Machines Disabled 6 | . . . . 2 4 . . . Max in Single Turn 1 | . . . . 1 1 . . . Garrison Access 2 | . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Machines Accessed 23 | . 1 . 2 9 5 6 . . Terminals 21 | . 1 . 2 8 5 5 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . Total Hacks 48 | . 3 . 6 14 14 11 . . Successful 21 | . 2 . 3 6 7 3 . . Failed 27 | . 1 . 3 8 7 8 . . Catastrophic 7 | . . . . 2 2 3 . . Database Lockouts . | . . . . . . . . . Manual 40 | . 3 . 6 8 14 9 . . Terminals 45 | . 3 . 6 12 14 10 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 2 . 1 . . Terminal Hacks 12 | . 1 . 2 4 3 2 . . Open Door 2 | . . . . 2 . . . . Level Access Points 1 | . . . . . 1 . . . Branch Access Points 3 | . 1 . 1 . 1 . . . Unreport Threat 4 | . . . 1 1 1 1 . . Zone Layout 2 | . . . . 1 . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 8 | . 1 . 1 1 4 1 . . Terminals 8 | . 1 . 1 1 4 1 . . Botnet 8 | . 1 . 1 1 4 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . . . . 5 4 5 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . Machine Destruction 2 | . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Total Allies 10 | . . . . 10 . . . . Largest Group 10 | . . . . 10 7 . . . Highest-Rated Group 88 | . . . . 88 56 . . . Highest-Rated Ally 16 | . . . . 16 8 . . . Total Orders . | . . . . . . . . . Ally Attacks 42 | . . . . . 42 . . . Total Damage 336 | . . . . . 336 . . . Kills 4 | . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Turns Passed 1225 | 38 94 27 60 267 279 237 53 170 Spaces Moved 2349 | 33 92 82 117 519 411 641 151 303 Core 776 | 1 . . . 169 304 . . 302 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 105 | 32 73 . . . . . . . Hover . | . . . . . . . . . Flight 1468 | . 19 82 117 350 107 641 151 1 Fastest Speed 29 | 50 32 32 29 32 34 34 34 40 Average Speed 42 | 88 81 32 30 38 49 34 35 49 Slowest Speed 195 | 90 195 32 112 50 120 34 40 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 9 | . . . 1 3 1 4 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 3 25 38 15 87 42 20 29 59 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . 1 . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . Scrap Searched 4 | . . 1 . . . . 1 2 Spaces Dug 6 | . . . . 6 . . . . Terrain Destroyed 122 | . . . 16 75 25 6 . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 122 | . . . 16 75 25 6 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Total 2496 | 38 107 82 130 563 464 650 150 312 Wait 60 | . 6 . . 27 25 2 . . Move 2323 | 32 91 81 114 512 408 632 150 303 Hop 9 | . . . 1 3 1 4 . . Pick Up 11 | . 1 1 2 3 1 2 . 1 Fast Attach 23 | 6 3 . 4 . 8 2 . . Attach 7 | . . . 2 2 1 1 . 1 Detach 3 | . 2 . . . . 1 . . Swap . | . . . . . . . . . Drop 8 | . 2 . 2 . 1 2 . 1 Fire 46 | . 2 . 5 16 19 4 . . Melee 6 | . . . . . . . . 6 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Dat]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 39 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Identified exit to Mines 133 | -10/Materials | Entered Mines 150 | -10/Mines | Met a Derelict bent on vengeance 156 | -10/Mines | Discovered new exit (range 15) 160 | -10/Mines | Entered Materials 160 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 181 | -9/Materials | Identified exit to Mines 181 | -9/Materials | Identified exit to Storage 220 | -9/Materials | Entered Storage 329 | -9/Storage | Lost 3 parts (1n2w) 403 | -9/Storage | Core integrity fell below 50% 446 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 451 | -9/Storage | Discovered new exit (range 12) 456 | -9/Storage | Identified exit to Materials 487 | -9/Storage | Entered Materials 487 | -8/Materials | Accompanied by 7 allies 487 | -8/Materials | Evolved 2 slots: Utility x2 699 | -8/Materials | Lost 3 allies 726 | -8/Materials | Identified exit to Factory 755 | -8/Materials | Lost 4 allies 762 | -8/Materials | Core integrity fell below 50% 766 | -8/Materials | Entered Factory 766 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 988 | -7/Factory | Discovered new exit (range 8) 998 | -7/Factory | Discovered new exit (range 15) 1003 | -7/Factory | Identified exit to Lower Caves 1003 | -7/Factory | Entered Lower Caves 1006 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1018 | -7/Lower Caves | Learned Factory garrison access intel 1051 | -7/Lower Caves | Discovered new exit (range 15) 1056 | -7/Lower Caves | Identified exit to Lower Caves 1056 | -7/Lower Caves | Entered another Lower Caves area 1072 | -7/Lower Caves | Core integrity fell below 50% 1084 | -7/Lower Caves | Discovered new exit (range 11) 1087 | -7/Lower Caves | Encountered a Warlord checkpoint 1088 | -7/Lower Caves | Identified exit to Factory 1095 | -7/Lower Caves | Build established: Mutant 1096 | -7/Lower Caves | Lost 5 parts (3n2w) 1186 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1186 | -7/Lower Caves | Learned Factory machine intel 1214 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1216 | -7/Lower Caves | Core integrity fell below 20% 1223 | -7/Lower Caves | Discovered new exit (range 11) 1226 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01185_ Found Mak. Light Armor Plating. 01185_ Found Shield Generator. 01185_ Found 18 Matter. 01185_ S-27 Virus springs to life. 01185_ B-48 Gladiator springs to life. 01186_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 01186_ Acquired derelict log, extracted data. Data stored: Factory machine intel. 01190_ Y-64 Sentinel: "REQUESTING BACKUP." 01200_ Imp. Targeting Computer destroyed. 01206_ System corrupted: Matter fused (-5). 01208_ Searching scrap... 01208_ Found Imp. Propulsion Shielding. 01208_ Found 18 Matter. 01209_ Acquired 18 matter. 01214_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 01216_ S-27 Virus destroyed. 01223_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????####? | | ????????????????????????????????????????#### # | | ????????????????????????????##?????????## | | ??????????????????????????? #?????????# | | ??????????????????????????? ##?????????# | | ??????????????????????????? ##???? ????# | | ??????????????????????????# #??? ???## | | ???????????????????####### ?## ??# | | ???????????????????# ? ??# | | ???????????????????? ### ?# ## | | ????????????????????# < #?????## | | ????????????????????# #??????# | | ?????????????????????# #????????### | | ??????????????????????#@ #??????????# | | ??????????????????????# #??????????# | | ??????????????????????# #?###?????## | | ??????????????????????# ## ## ??##### | | ??????????????????????# #??# ## ??# | | ??????????????????????# #??# ## ?## # | | ??????????????????????# #?## ????## ## | | ?????????????????????## s### #???????# ## | | ????????????????????## s ######??# # | | ????????????????##### #?## | | ????????????????#"""## % ### | | ????????????????#""" ###### ## | | ????????????????#""" ##????# # | | ????????????????#""" s ##?????# ## ### | | ????????????????#"""## ## #??????# #######?? | | ????????????????####?# ### #??????#! #???????? | | ????????????????????## #?# #??????# #???????? | | ????????????????????# #?# #??????# #???????? | | ???????????????????# ## ?????? ???????? | | ???????????????????# ## ????? ???????? | | ???????????????????# ### ???? ## ??????? | | ???????????????????## ##?# ???#?## ??????? | | ????????????????????####??#### #??????# ?????? | | ??????????????????????????????###???????# ?????? | | ?????????????????????????????????????????##????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 250 Matter Stores 211 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Additional Mass Support 6 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 6 Target Analysis 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicCargoSink Manual? 0 Play Time 00:26:59 Cumulative 27.2 hours Start 2024.04.26 @ 11:22:56 End 2024.04.26 @ 15:00:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 29 Gallery% 41 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 52x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3bfb7638-e6b0-43be-a84c-483f59e39209