Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.10 @ 00:55:09 Player: Cookedpoo Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (382) 1910 Value Destroyed (22393) 22393 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (19643) 19643 TOTAL SCORE: 55006 Bonus ------- High Alert Combat Kills 3230 Follower Combat Kills 3709 Entered Garrisons 2200 Used RIF Installer 5500 Hacked Protovariant 500 Acquired SGEMP 2000 Win 3000 Friendly Fire -496 Cogmind --------- Core Integrity 920/1600 Matter 300/300 Energy 255/600 System Corruption 2% Temperature Cool (3) Movement Treading (165) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Biometal Heavy Treads > --- UTILITY (17) ----- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Energy Well Advanced Core Analyzer Relay Coupler [NC] (18) Relay Coupler [Duelist] (12) Relay Coupler [Sentry] (31) Relay Coupler [Hunter] (21) > --- WEAPON (2) ------- Plasma Lance > --- INVENTORY (36) --- Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Biometal Heavy Treads Advanced Cooling System High-capacity Storage Unit Advanced Weapon Cycler Advanced Thermal Defense Suite Relay Coupler [Swarmer] (50) Relay Coupler [Specialist] (26) Relay Coupler [Hunter] (23) Tachyon Dispersion Ray Warp Gun Enhanced Quantum Rifle Heavy Proton Cannon Compact HERF Cannon Compact HERF Cannon Compact HERF Cannon Hypervelocity Coil Gun Railgun Tri-rail Accelerator Tactical Quantum Warhead Tactical Quantum Warhead Advanced Remote Datajack Advanced Remote Datajack SGEMP Prototype Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Core Analyzer Quantum Capacitor Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Behemoth] System Restoration Module > --- WEAPON ----------- Compact HERF Cannon Advanced Remote Datajack > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Medium Treads Medium Treads Biometal Heavy Treads Advanced Cooling System High-capacity Storage Unit Energy Well Advanced Weapon Cycler Centrium Light Armor Plating Improved Focal Shield Advanced Thermal Defense Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Specialist] Tachyon Dispersion Ray Warp Gun Heavy Proton Cannon Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Hypervelocity Coil Gun Tri-rail Accelerator Tactical Quantum Warhead Tactical Quantum Warhead Advanced Remote Datajack Advanced Remote Datajack Plasma Lance SGEMP Prototype [Rating: 162] Favorites ----------- Power Light Quantum Reactor Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Light Quantum Reactor Propulsion Improved Treads Treads Improved Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Hypervelocity Railgun Energy Gun High-powered Shock Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Power Maul Slashing Weapon Makeshift Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Tes Acc Gar Acc Slots Evolved 18 | . . . . . 4 . . . 2 . . . 2 . 2 . 2 . . . 2 . 2 . . . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Utility 15 | . . . . . 4 . . . 1 . . . 1 . 2 . 1 . . . 2 . 2 . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 569 | 6 20 8 1 4 43 10 15 12 24 11 15 14 29 13 31 38 7 49 19 9 18 24 25 25 2 32 2 29 34 Power 48 | 1 2 1 . . 2 2 . . 3 . 1 1 3 1 2 3 1 2 . 1 3 2 3 3 . 6 . 2 3 Engine 12 | 1 2 1 . . 1 1 . . 1 . 1 1 2 1 . . . . . . . . . . . . . . . Core 10 | . . . . . 1 1 . . 2 . . . 1 . 2 3 . . . . . . . . . . . . . Reactor 26 | . . . . . . . . . . . . . . . . . 1 2 . 1 3 2 3 3 . 6 . 2 3 Propulsion 73 | 2 8 3 . 2 3 2 4 1 5 . 2 3 1 3 2 2 1 6 3 . 3 2 3 3 . 3 . 2 4 Treads 58 | 1 5 3 . . 1 1 . 1 4 . 1 3 1 3 2 2 1 6 3 . 3 2 3 3 . 3 . 2 4 Leg 5 | . . . . 2 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Wheel 10 | 1 3 . . . 1 1 2 . 1 . 1 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 205 | 1 5 . 1 . 18 . 5 2 10 1 6 4 15 1 18 10 3 17 10 6 3 7 7 10 2 8 2 15 18 Device 107 | . . . . . 11 . . . 6 1 4 1 10 1 10 3 3 6 6 5 2 2 3 7 1 6 . 10 9 Storage 21 | 1 5 . 1 . 3 . . . . . 1 . 1 . 1 . . 2 1 . 1 1 . . . . . 1 2 Processor 7 | . . . . . 1 . . . 2 . . . . . 2 . . 1 . . . 1 . . . . . . . Hackware 40 | . . . . . 2 . 1 . . . 1 1 1 . 1 3 . 4 2 . . 3 4 2 1 2 2 4 6 Protection 30 | . . . . . 1 . 4 2 2 . . 2 3 . 4 4 . 4 1 1 . . . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 243 | 2 5 4 . 2 20 6 6 9 6 10 6 6 10 8 9 23 2 24 6 2 9 13 12 9 . 15 . 10 9 Energy Gun 46 | . . . . . 1 . 1 1 . 2 . 2 6 6 1 2 1 10 . 1 3 4 . . . 4 . 1 . Energy Cannon 32 | . . . . . . . 3 3 . . . . . . . . . . . 1 1 2 4 3 . 4 . 7 4 Ballistic Gun 83 | 2 3 4 . 1 13 2 1 1 4 4 5 1 1 . 4 10 . 11 3 . 2 3 4 2 . 1 . . 1 Ballistic Cannon 11 | . 1 . . . 1 . . 1 . . . 1 2 . . 2 . . . . 1 . . . . 2 . . . Launcher 23 | . 1 . . . 3 1 1 2 1 2 . 1 . 1 2 1 . 1 . . . 1 1 2 . 2 . . . Special Weapon 24 | . . . . . . . . . . . . . . . 1 6 . 2 1 . . 3 3 2 . 2 . 2 2 Impact Weapon 15 | . . . . . 1 3 . 1 1 2 1 1 1 1 1 2 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . . . . . . 1 . 2 . 2 . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 3 . . . . . . . 2 . 1 . . . . . 2 . 1 1 . 8 . 1 2 Parts Lost 79 | . . 2 . . 5 1 1 . 2 . . 4 1 3 . 5 . 4 1 2 . 7 3 4 . 4 . 5 25 Power 11 | . . 1 . . 1 1 . . 1 . . . . . . . . . . . . . . 1 . 2 . 1 3 Propulsion 20 | . . . . . . . . . 1 . . 2 . 1 . 1 . 1 1 . . 2 2 1 . 1 . 1 6 Utility 32 | . . . . . 4 . 1 . . . . 1 . . . 3 . 2 . 2 . 3 . 2 . 1 . 1 12 Weapon 16 | . . 1 . . . . . . . . . 1 1 2 . 1 . 1 . . . 2 1 . . . . 2 4 Highest Loss Streak 15 | . . 2 . . 2 1 1 . 2 . . 2 1 3 . 5 . 3 1 2 . 3 2 1 . 2 . 2 15 Average Slot Usage (%) 95 | . 98 99 100 99 95 99 99 100 98 100 92 99 100 99 95 93 92 93 99 99 91 89 90 88 91 86 88 87 92 Engine 4 | . 14 13 14 14 5 6 9 9 5 7 7 7 11 6 2 . . . . . . . . . . . . . . Core 2 | . . . . . 3 2 . . 1 . . . 1 6 8 11 9 5 5 5 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 5 5 5 8 9 8 7 8 7 8 7 7 Treads 13 | . 14 14 14 10 1 9 3 7 12 23 7 21 20 19 12 11 15 15 20 21 17 13 12 10 13 11 8 9 11 Leg 1 | . . . . 6 14 . 4 . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 13 14 14 10 1 8 9 10 9 . 6 . . . . . . . . . . . . . . . . . . Device 8 | . . . . . 17 9 . . 3 7 6 . 6 6 12 5 15 14 16 16 18 13 14 9 8 6 4 7 10 Storage 20 | . 26 28 28 28 26 27 27 27 23 23 23 23 20 20 17 17 15 20 15 15 18 19 17 17 17 17 16 16 16 Processor 11 | . . . . . 1 9 9 9 20 23 23 23 20 20 18 17 15 15 15 15 14 14 10 8 8 8 8 4 4 Hackware 6 | . . . . . 4 . 1 . . . . 1 . . 3 4 . . 4 2 . 7 18 21 26 26 36 35 33 Protection 3 | . . . . . . 9 15 18 5 . . 4 5 6 4 10 8 5 5 5 4 . . 2 . . . . 1 Energy Gun 1 | . . . . . . . 1 2 . 1 . 2 8 12 2 . 2 2 . . 5 1 . . . 1 . . . Energy Cannon 1 | . . . . . . . 11 3 3 . . . . . . . . . . . 2 3 2 3 4 . 4 4 2 Ballistic Gun 8 | . 18 26 28 27 15 16 5 5 11 11 12 9 . . 8 8 6 6 9 9 . 2 2 . . . 4 . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 205 | 11 75 73 73 74 120 128 125 126 125 119 115 120 148 135 152 167 168 177 174 179 179 175 195 200 176 192 185 196 205 Greatest Support 150 | 10 20 20 16 38 44 46 32 32 66 66 66 62 60 60 93 98 128 128 99 92 121 131 131 135 116 150 150 150 138 Greatest Overweight (x) 24 | 1 4 4 4 24 7 7 8 7 7 1 5 4 2 2 2 1 1 3 1 1 1 1 3 3 1 1 1 1 1 Average Overweight (x) 2 | . 3 3 4 4 2 6 4 5 3 1 3 1 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 36 | 6 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 36 36 36 36 36 36 36 36 Average Capacity 28 | 5 17 20 20 20 27 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 32 36 36 36 36 36 36 36 Most Carried 36 | 4 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 36 36 36 36 36 35 36 36 Average Carried 27 | 2 16 19 20 19 25 28 27 27 27 27 27 27 27 27 26 27 26 25 27 27 27 28 35 34 34 35 34 34 32 Final Capacity 36 | 6 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 36 36 36 36 36 36 36 36 Final Carried 36 | 4 20 20 20 20 28 28 28 28 28 28 28 28 28 25 28 28 28 28 28 28 28 36 36 33 34 36 34 34 30 Class Distribution -------------------- 53% | Hauler-Mutant 36% | Botlord-Mutant 6% | Bothacker-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Garrison Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Garrison Bothacker-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -2/Research Botlord-Mutant | -2/Garrison Botlord-Mutant | -2/Research Botlord-Mutant | -2/Testing Botlord-Mutant | -1/Access Botlord-Mutant | -1/Garrison Botlord-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Tes Acc Gar Acc Matter Collected 12902 | 278 573 135 . 22 867 342 156 244 591 280 270 631 333 136 596 997 116 1117 850 335 461 396 402 775 110 871 . 319 699 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19263 | 68 703 191 . 32 1061 468 569 328 704 648 366 1325 932 1193 1117 827 154 1400 1212 335 564 1062 309 674 104 501 . 1471 945 Parts 917 | 1 47 20 . 3 68 26 33 16 29 25 4 63 43 48 53 38 5 69 71 21 22 41 15 32 4 24 . 56 40 Haulers Intercepted 11 | . 2 . . . 6 . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . Recyclers Shooed 10 | . . . . . 4 . . . . . 1 . 1 . 1 . . . 2 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Tes Acc Gar Acc Combat Hostiles Destroyed 318 | . 18 5 . . 21 11 7 11 17 10 2 30 11 20 14 15 . 17 14 4 3 20 3 22 1 12 . 18 12 Melee 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . Guns 164 | . 11 4 . . 12 11 3 2 12 10 2 19 6 12 12 8 . 16 14 3 . 3 . . . 1 . . 3 Cannons 65 | . 7 1 . . 3 . 4 4 1 . . 4 1 . . . . . . . . 3 3 9 1 5 . 11 8 AOE 59 | . . . . . 6 . . 5 4 . . 7 . 4 2 6 . 1 . . . 8 . 11 . 3 . 2 . Classes Destroyed 17 | 1 4 2 . . 2 2 1 . 1 . . . 1 . . . . 1 . . . . . . . 1 . . 1 Worker 17 | . . . . . 3 . . . . . 1 . 1 . 6 . . . 2 . 3 . . . . 1 . . . Builder 6 | . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . 2 . . 1 Tunneler 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 2 . . . 6 . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . Recycler 13 | 1 1 . . . 1 . 2 . . . 3 . 1 . . . 1 . 1 . 2 . . . . . . . . Operator 5 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 Watcher 8 | . . . . . 1 . . . 1 . . 1 1 . 3 . . . . . 1 . . . . . . . . Swarmer 92 | . 6 2 . . 7 2 . 5 7 6 . 3 . 4 5 7 . 1 2 . . 14 . 18 . 3 . . . Grunt 129 | . 12 1 . . 10 7 2 4 6 2 . 24 3 11 4 2 . 8 4 . 1 5 1 1 . 5 . 11 5 Brawler 7 | . . . . . . 1 . . . . . . 1 3 . . . . . . . . . . 1 . . . 1 Duelist 4 | . . . . . . 1 . . . . . . . 2 1 . . . . . . . . . . . . . . Sentry 34 | . . 2 . . 4 . 4 2 2 . . 2 3 . 2 2 . 4 3 . 1 . . 1 . 1 . 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 17 | . . . . . . . 1 . . 2 1 1 2 . . 4 . 3 . 1 . . . . . . . 2 . Programmer 30 | . . . . . . . . . 2 . 1 . 2 . 2 . . . 5 2 1 . 3 1 . 2 . 4 5 Behemoth 4 | . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . 1 . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 11 | 1 5 2 . 2 7 3 2 7 6 6 5 7 2 7 11 6 1 3 5 3 3 9 2 8 1 5 . 3 3 Combat Bots Only 9 | . 5 2 . . 4 3 2 7 6 6 1 7 2 7 5 6 . 3 4 3 1 9 2 8 1 4 . 3 3 Max Kills in Single Turn 4 | 1 2 1 . 1 4 1 1 3 3 2 1 3 1 2 2 3 1 1 1 1 1 3 1 4 1 3 . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 2 . . 3 3 . . 3 . 2 1 3 . 1 . . . 3 . 4 . 2 . 2 . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Tes Acc Gar Acc Damage Taken 26053 | . 662 403 . . 990 499 360 559 803 513 161 1215 551 700 419 2204 . 2155 500 336 343 1407 1335 1754 47 1995 . 1347 4795 Core 2447 | . 34 100 . . 88 74 34 53 111 65 29 155 36 18 9 197 . 221 54 23 . 30 142 163 . 131 . 121 559 Absorbed by Shields 4237 | . . . . . . 128 39 . 17 143 60 93 18 . 428 595 . 1033 523 352 299 84 . . . . . . 425 Reduced by Siege Mode 331 | . . . . . . . . . . . . . . . . . . . . . . 43 31 28 . 97 . 47 85 Core Remaining (%) 71 | 100 . . . 46 . . . 54 . . . 48 . 93 . 79 . . . 74 . 97 . . . 69 . . 57 Volleys Fired 1387 | 3 71 27 . 6 79 36 21 34 45 26 12 75 31 57 50 116 7 97 57 38 23 71 58 90 11 56 . 67 123 Largest 2 | 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 1 1 . 1 1 Hottest 193 | 40 55 55 . 40 73 46 126 124 91 90 50 73 160 160 160 88 88 176 80 80 193 175 120 120 94 120 . 120 120 Shots Fired 2134 | 6 137 53 . 12 150 69 41 51 88 50 23 136 62 106 93 171 10 147 110 76 46 80 59 102 11 56 . 67 122 Gun 1536 | 6 103 49 . 12 130 67 18 15 73 48 23 112 54 104 89 163 10 141 106 76 37 27 6 24 . 4 . . 39 Cannon 457 | . 33 4 . . 12 . 22 32 13 . . 21 8 . . 1 . . . . 9 38 38 65 2 35 . 65 59 Launcher 46 | . 1 . . . 8 2 1 4 2 2 . 3 . 2 4 3 . 1 . . . 5 . 4 . 4 . . . Special 95 | . . . . . . . . . . . . . . . . 4 . 5 4 . . 10 15 9 9 13 . 2 24 Kinetic 1305 | 6 136 53 . 12 142 67 18 12 73 28 23 132 8 . 72 122 6 97 106 76 22 6 6 24 . 19 . . 39 Thermal 307 | . . . . . . . . 6 . . . . 8 10 17 42 4 44 . . 24 21 37 18 . 4 . 21 51 Explosive 33 | . 1 . . . 8 2 1 4 2 2 . 3 . 2 . . . . . . . . . 4 . 4 . . . Electromagnetic 394 | . . . . . . . 22 29 13 20 . 1 46 94 4 3 . 1 . . . 43 1 47 2 16 . 44 8 Robot Hit Streak 39 | 5 10 9 . 12 22 24 24 20 16 21 8 23 18 19 21 36 39 34 31 32 11 19 14 26 10 13 . 8 21 Robot Miss Streak 6 | . 5 4 . 1 3 2 1 1 6 3 1 1 2 3 2 2 . 2 2 3 4 3 2 2 1 1 . 3 3 Penetration Max 2 | . . . . . . . . . . . . . . . 1 1 . 1 2 . . . . . . . . . 1 Secondary Targets 17 | . 2 1 . . . 1 . . . 4 . 2 1 1 1 1 . 2 . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . 1 . 1 1 1 1 1 . 1 . 1 . . . . . . . . . Capacitor 266 | . . . . . . . . . . . . . . . . . . . . . . 34 38 65 2 20 . 65 42 Shots Hit Robots 1656 | 5 89 39 . 11 120 56 32 35 78 46 25 107 55 72 69 136 10 116 88 64 36 51 45 79 10 45 . 46 91 Core Hits 865 | 2 38 18 . 5 56 26 15 19 69 60 6 65 25 43 42 48 2 50 61 22 17 31 9 42 1 29 . 30 34 Critical Hits 186 | . . . . . 1 . 1 . . . . 2 2 . 6 27 . 37 34 33 10 2 4 9 . 1 . 2 15 Critical Kills 48 | . . . . . . . . . . . . 2 1 . 4 4 . 11 15 3 1 . 2 . . 1 . 1 3 Critical Parts Destroyed 81 | . . . . . 1 . 1 . . . . . 1 . . 15 . 18 15 9 8 1 1 2 . . . . 9 Melee Attacks 73 | . . . . 3 6 3 . 2 2 2 12 5 8 3 1 2 1 . 3 . 10 . . . . . . . 10 Impact 41 | . . . . . 1 3 . 2 2 2 12 5 8 3 1 2 . . . . . . . . . . . . . Slashing 8 | . . . . 3 5 . . . . . . . . . . . . . . . . . . . . . . . . Piercing 24 | . . . . . . . . . . . . . . . . . 1 . 3 . 10 . . . . . . . 10 Sneak Attacks 9 | . . . . . 3 . . . . . 3 . 1 . . . . . . . 1 . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41728 | 64 1131 327 . 85 2700 820 786 1199 1720 1053 760 2761 1420 1835 2385 2625 105 1625 970 548 1171 2156 1415 3929 72 2847 . 2558 2661 Guns 18684 | 64 760 308 . 85 1348 820 237 263 1090 828 317 1546 1078 1584 1920 2100 105 1465 918 483 393 288 38 184 . 94 . . 368 Cannons 12577 | . 371 19 . . 178 . 411 527 333 . . 334 216 . . 53 . . . . 217 931 1354 1473 72 1551 . 2379 2158 Explosions 8658 | . . . . . 862 . 138 409 297 225 . 838 . 251 465 454 . 160 19 . . 937 . 2272 . 1152 . 179 . Melee 1369 | . . . . . 312 . . . . . 443 43 126 . . . . . . . 339 . . . . . . . 106 Ramming 440 | . . . . . . . . . . . . . . . . 18 . . 33 65 222 . 23 . . 50 . . 29 Kinetic 15040 | 64 1131 327 . 85 1526 820 237 186 1090 417 317 1880 216 . 1625 1348 . 628 918 483 162 . 38 184 . 990 . . 368 Thermal 8385 | . . . . . . . 39 183 . 225 . . 176 24 295 870 105 837 . . 448 306 1303 489 . 84 . 1114 1887 Explosive 6144 | . . . . . 862 . 99 354 297 . . 838 . 251 . . . . 19 . . . . 2272 . 1152 . . . Electromagnetic 10350 | . . . . . . . 411 476 333 411 . . 902 1560 465 389 . 160 . . . 1850 51 984 72 571 . 1444 271 Impact 612 | . . . . . . . . . . . 443 43 126 . . . . . . . . . . . . . . . . Slashing 312 | . . . . . 312 . . . . . . . . . . . . . . . . . . . . . . . . Piercing 445 | . . . . . . . . . . . . . . . . . . . . . 339 . . . . . . . 106 Highest Corruption 5 | . . . . . . . 1 1 1 . 3 1 1 . 1 . . . 2 2 5 . 3 3 . 4 . 4 5 Average Corruption 1 | . . . . . . . 1 1 1 . 1 1 1 . 1 . . . 1 1 2 . 2 1 . 1 . 2 2 Corruption Purged 25 | . . . . . . . . . 1 . 2 . 1 . 1 . . . . 2 5 . . 3 . . . 2 8 Effects 64 | . . . . . . . 6 2 1 . 2 2 . . 4 . . . 5 3 5 . 6 1 . 3 . 10 14 Message Errors 22 | . . . . . . . 3 . . . . 1 . . 1 . . . 4 1 1 . . 1 . 2 . 3 5 Matter Fused 10 | . . . . . . . . . . . 1 . . . . . . . . . 1 . 4 . . . . 1 3 Heat Flow Errors 5 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 1 Energy Discharges 9 | . . . . . . . 2 . 1 . . . . . . . . . . 1 1 . . . . . . 1 3 Data Loss (minor) 6 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . 1 . . . . 1 1 Targeting Errors 10 | . . . . . . . 1 1 . . . 1 . . 1 . . . 1 . 1 . 1 . . . . 3 . Weapon Failures 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1376 | . 1 . . . 11 . 41 27 11 . 273 38 170 . 26 16 . 3 . . 21 70 199 222 . 53 . 28 166 Projectiles 553 | . 1 . . . . . . 13 11 . . 13 29 . . . . . . . . 53 199 47 . 11 . 28 148 Explosions 382 | . . . . . 11 . 41 14 . . . 4 35 . 26 16 . 3 . . . 17 . 175 . 40 . . . Melee 441 | . . . . . . . . . . . 273 21 106 . . . . . . . 21 . . . . 2 . . 18 Knockbacks 35 | . 11 . . . 3 . . . . . 2 6 2 . . . . . . . . . . . . 11 . . . Impact 3 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . Kinetic 27 | . 8 . . . 2 . . . . . . 5 1 . . . . . . . . . . . . 11 . . . Secondary 5 | . 3 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 546 | . . . . . 2 . 54 12 . 38 . . 100 . 14 . . . . . . 23 . 104 . 105 . 94 . Shots 12 | . . . . . 1 . 1 1 . 1 . . 1 . 1 . . . . . . 1 . 2 . 2 . 1 . Rammed 26 | . . . . . . . . . . . . . . . . 3 . . 3 4 7 . 3 . . 5 . . 1 Targets Rammed 30 | . . . . . . . . . . . . . . . . 3 . . 3 4 10 . 3 . . 6 . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . Highest Temperature 426 | . 54 18 . 2 54 28 252 388 287 63 183 235 363 78 136 426 8 134 . . 360 259 360 303 151 354 . 405 353 Average Temperature 87 | . 21 6 . 1 15 11 95 159 90 28 99 52 106 17 27 101 4 40 . . 112 73 160 84 58 88 . 137 144 Received Heat Transfer 3610 | . 189 126 . . 405 231 73 216 213 18 . 565 90 255 80 249 . 264 39 44 21 46 9 90 9 117 . 99 162 Effects 18 | . . . . . . . 1 2 . . . . 3 . . 8 . . . . . . 1 . . . . . 3 Shutdowns 6 | . . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . 2 Energy Bleed 5 | . . . . . . . 1 . . . . . 1 . . 1 . . . . . . 1 . . . . . 1 Interference 5 | . . . . . . . . . . . . . 2 . . 3 . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations 28 | . . . . . . . . . . . . . . . . . . . . . . 5 1 7 . 2 . 6 7 Total Turns 247 | . . . . . . . . . . . . . . . . . . . . . . 37 8 64 . 51 . 27 60 Longest Duration 35 | . . . . . . . . . . . . . . . . . . . . . . 21 8 23 . 35 . 8 17 Robots Corrupted 28 | . . . . . . . . . . 2 . . 4 4 1 . . . . . . 6 . 2 . 3 . 5 1 Combat Hostiles 25 | . . . . . . . . . . . . . 4 4 . . . . . . . 6 . 2 . 3 . 5 1 Parts Fried 65 | . 1 . . . . . . 4 2 2 4 1 12 7 3 . . . . . . 13 . 3 . 1 . 9 3 Impact Corruptions 19 | . 1 . . . . . . . . . 10 1 3 . . . . . . . 2 . . . . 1 . . 1 Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Melted 23 | . . . . . . . . . . . . . 1 . 4 1 1 . . . . . . 4 . . . 9 3 Heat Transferred 7726 | . . . . . . . 50 272 . 300 . . 259 37 444 654 148 1184 . . 555 338 999 370 . 111 . 655 1350 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . 1 1 . 3 . . . . . 1 . 1 . . . 1 . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Tes Acc Gar Acc Peak Influence 1434 | 5 321 186 . 10 358 804 641 840 839 882 534 1218 811 906 547 1012 734 1010 584 304 176 780 600 1434 832 567 289 698 637 Initial 806 | . 3 81 . . . 144 391 271 441 493 462 282 639 345 475 298 531 508 529 209 171 12 438 229 806 60 289 215 418 Average 419 | . 196 59 . 2 130 468 491 597 636 678 428 905 630 649 337 577 579 737 211 233 92 548 407 862 494 97 285 430 224 Maximum Alert Level 4 | . 1 . . . 1 3 2 3 3 3 2 4 3 3 2 3 3 3 2 1 . 3 2 4 3 2 1 2 2 Low Security (%) 29 | 100 33 100 . 100 62 9 . . . . . . . . 16 . . . 65 1 100 15 10 . 44 85 . . 59 Level 1 17 | . 66 . . . 37 28 6 15 . . 21 4 . 5 50 25 . . 10 98 . . 21 19 . 2 100 45 . Level 2 33 | . . . . . . 52 93 44 72 50 78 19 73 44 33 48 76 49 23 . . 54 67 15 1 12 . 54 40 Level 3 15 | . . . . . . 9 . 40 27 49 . 33 26 50 . 26 22 50 . . . 29 . 34 54 . . . . Level 4 3 | . . . . . . . . . . . . 42 . . . . . . . . . . . 30 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 5 . . . 1 . 2 . 3 . 3 . 4 . 3 . 1 . 7 . 1 . 2 . 1 13 . . 12 Investigation 5 | . 2 . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . Extermination 14 | . . . . . . . . . 1 . 2 . 2 . 1 . . . 1 . 1 . 1 . . 2 . . 3 Reinforcement 19 | . 3 . . . 1 . 1 . . . 1 . . . 2 . . . 3 . . . 1 . 1 5 . . 1 Assault 8 | . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . . 3 . . 2 Garrison 12 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . 3 . . 6 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Alert ID Control Effect 59 | . . . . . . . . . . . . . . . . . . . . . . . . 4 2 13 . 17 23 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Tes Acc Gar Acc Distress Signals 18 | . 3 . . . 2 . 1 . 2 . 1 . 1 . . . . . 4 . 3 . . . . . . . 1 Communications Jammed 61 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 39 . . 21 Distress Signals 59 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 39 . . 19 Times Spotted 642 | . 37 6 . . 49 13 16 21 27 10 8 33 19 23 21 30 1 28 26 5 14 53 23 37 5 39 3 39 56 Peak Tracking Total 23 | . 6 2 . . 8 3 4 6 5 4 3 9 4 5 6 9 2 9 5 3 5 23 4 9 4 6 3 6 8 Tactical Retreats 79 | . 2 . . . 11 1 . 8 7 . . 7 1 3 4 7 . 4 2 1 6 5 1 2 . 4 . 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Tes Acc Gar Acc Traps Triggered 79 | . 2 . . . 1 6 1 3 . 5 1 7 1 . 2 10 . 15 3 2 . 7 . 7 1 . . 4 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Tes Acc Gar Acc Machines Disabled 54 | . . . . . . 4 2 3 . 3 . 4 1 2 1 6 . 5 1 . . 5 . 6 . 6 . 3 2 Max in Single Turn 3 | . . . . . . 2 1 1 . 2 . 1 1 2 1 2 . 1 1 . . 1 . 1 . 3 . 1 1 Garrison Relay 23 | . . . . . . 2 . 1 . 1 . 4 . . . 3 . 4 . . . 3 . 3 . . . 2 . Phase Generator 5 | . . . . . . 1 . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Tes Acc Gar Acc Machines Accessed 76 | . 8 . 1 1 9 . 9 . 6 . 8 . 8 . 8 . 3 . 4 . 3 . 2 . . 5 1 . . Terminals 39 | . 5 . . . 5 . 6 . 3 . 2 . 4 . 6 . 1 . 2 . 1 . 1 . . 3 . . . Fabricators 8 | . . . . . . . . . 2 . 3 . . . 1 . 1 . 1 . . . . . . . . . . Repair Stations 7 | . 1 . . . 1 . . . . . 1 . 1 . . . . . . . 1 . . . . 2 . . . Recycling Units 4 | . 2 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 2 . 1 . . . . . 2 . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . . Total Hacks 210 | . 22 . 1 1 45 . 38 . 13 . 14 . 20 . 15 . 7 . 7 . 7 . 3 . . 16 1 . . Successful 129 | . 14 . 1 1 34 . 20 . 5 . 8 . 14 . 7 . 6 . 4 . 2 . 1 . . 11 1 . . Failed 81 | . 8 . . . 11 . 18 . 8 . 6 . 6 . 8 . 1 . 3 . 5 . 2 . . 5 . . . Catastrophic 13 | . . . . . 1 . 2 . 2 . . . 2 . 4 . . . . . 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 82 | . 12 . . . 23 . 25 . 1 . 3 . 1 . 4 . 3 . 2 . 4 . . . . 4 . . . Terminals 134 | . 14 . . . 28 . 30 . 8 . 5 . 10 . 12 . 4 . 3 . 5 . 2 . . 13 . . . Fabricators 16 | . . . . . . . . . 4 . 5 . . . 2 . 2 . 3 . . . . . . . . . . Repair Stations 19 | . 5 . . . 7 . . . . . 2 . 1 . . . . . . . 1 . . . . 3 . . . Recycling Units 6 | . 3 . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 21 | . . . . . 8 . 5 . . . . . 8 . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . 2 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . . Terminal Hacks 45 | . 4 . 1 1 12 . 7 . 2 . . . 5 . 5 . 1 . . . 1 . . . . 6 . . . Record 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Analysis 8 | . 2 . . . 4 . . . . . . . 1 . 1 . . . . . . . . . . . . . . Prototype ID Bank 8 | . 2 . . . 1 . 3 . . . . . 1 . . . . . . . 1 . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . Locate Traps 9 | . . . . . 2 . 1 . 2 . . . 2 . 1 . 1 . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . . 1 . 1 . . . . . 1 . 2 . . . . . . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fabricator Hacks 8 | . . . . . . . . . 1 . 2 . . . 1 . 1 . 3 . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . Build 4 | . . . . . . . . . . . 1 . . . . . 1 . 2 . . . . . . . . . . Repair Station Hacks 15 | . 5 . . . 6 . . . . . 2 . . . . . . . . . . . . . . 2 . . . Scan Component 8 | . 3 . . . 3 . . . . . 1 . . . . . . . . . . . . . . 1 . . . Repair 7 | . 2 . . . 3 . . . . . 1 . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 3 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . . . 8 . 4 . . . . . 8 . . . . . . . . . . . . . . . . Insert Component 9 | . . . . . 4 . 2 . . . . . 3 . . . . . . . . . . . . . . . . Analyze 11 | . . . . . 4 . 2 . . . . . 5 . . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . . Unlock Access 11 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . . Unauthorized Hacks 27 | . 3 . . . 7 . 8 . 1 . 2 . . . . . 3 . . . . . . . . 3 . . . Terminals 27 | . 3 . . . 7 . 8 . 1 . 2 . . . . . 3 . . . . . . . . 3 . . . Track 9 | . 1 . . . 3 . 3 . . . . . . . . . 1 . . . . . . . . 1 . . . Assimilate 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Botnet 11 | . 2 . . . 3 . 3 . 1 . 1 . . . . . 1 . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operators 4 | . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 7 . . . 8 . 7 . 5 . 6 . 8 . 8 . 2 . 4 . 2 . 2 . . 4 1 . . Full Trace Events 5 | . 1 . . . . . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 4 . 2 . . . . . 3 . . . . . . . . . . . . . . . . Parts Built 5 | . . . . . . . . . . . 2 . . . . . 1 . 2 . . . . . . . . . . Matter 694 | . . . . . . . . . . . 234 . . . . . 256 . 204 . . . . . . . . . . Time 269 | . . . . . . . . . . . 39 . . . . . 128 . 102 . . . . . . . . . . Total Part Build Rating 24 | . . . . . . . . . . . 14 . . . . . 8 . 2 . . . . . . . . . . Parts Repaired 6 | . 2 . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . Time 320 | . 52 . . . 162 . . . . . 26 . . . . . . . . . . . . . . 80 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . 10 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . 4 . 2 . . . . . 3 . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 4 . 2 . . . . . 3 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Tes Acc Gar Acc Used RIF Installer 11 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hotswap 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Command Fork 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Signal Jammer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Autoassimilate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Hacked 80 | . . . . . . . . . . . . . . . 1 2 . 5 2 . . 13 12 7 3 8 1 3 23 Non-combat 8 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . 5 Combat 72 | . . . . . . . . . . . . . . . 1 2 . 5 1 . . 13 11 7 2 8 1 3 18 Autoassimilated 16 | . . . . . . . . . . . . . . . 1 . . . 1 . . 3 2 . . 3 1 1 4 Robot Hacks Applied 83 | . . . . . . . . . . . . . . . . 3 . 5 4 . . 10 12 8 9 11 . 2 19 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . purge_threat 10 | . . . . . . . . . . . . . . . . . . . 3 . . . 2 . 5 . . . . disarm_traps 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . map_route 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 report_analyses 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . find_garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . go_dormant 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . overwrite_iff 7 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . 1 . . 3 streamctrl_high 13 | . . . . . . . . . . . . . . . . 1 . 3 . . . 8 1 . . . . . . formatsys_low 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . 1 formatsys_high 34 | . . . . . . . . . . . . . . . . . . 1 . . . 1 7 7 2 3 . 2 11 Relay Couplers Released 93 | . . . . . . 6 . 3 . 4 . 14 . . . 12 . 17 . . . 12 . 13 . 4 . 8 . Machine Destruction 89 | . . . . . . 6 . 3 . 4 . 14 . . . 12 . 17 . . . 12 . 13 . . . 8 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Attached 35 | . . . . . . . . . . . . 1 . . 1 3 . 4 2 . . 3 4 2 1 2 2 4 6 Robots Rewired 7 | . . . . . . . . . . . . . . 1 . 6 . . . . . . . . . . . . . Allies Hacked 13 | . . . . . . . . . . . 1 . . . . . . . . . . . 8 . . 1 . . 3 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Tes Acc Gar Acc Total Allies 91 | . . 1 . . . . . . . . 1 . . 1 1 9 . 6 1 . . 13 11 7 3 10 1 3 23 Largest Group 7 | . . 1 . . . . . . . . 1 . . 1 1 3 . 2 1 . . 2 5 4 5 7 1 2 6 Highest-Rated Group 359 | . . 31 . . . . . . . . 26 . . 29 29 98 . 96 47 . . 89 258 339 339 359 58 280 334 Highest-Rated Ally 222 | . . 31 . . . . . . . . 26 . . 29 29 49 . 56 47 . . 47 69 147 147 69 58 222 222 Total Orders 22 | . . . . . . . . . . . . . . . 15 . 5 . . . . . . 2 . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . EXPLORE 10 | . . . . . . . . . . . . . . . 7 . 3 . . . . . . . . . . . . RETURN 9 | . . . . . . . . . . . . . . . 7 . 2 . . . . . . . . . . . . Ally Attacks 444 | . . 12 . . . . . . . . . . . 22 3 21 . 12 1 . . 21 61 27 25 63 1 32 143 Total Damage 17639 | . . 105 . . . . . . . . . . . 294 59 659 . 341 39 . . 366 2566 844 808 2901 20 2705 5932 Kills 96 | . . 2 . . . . . . . . . . . 1 . 2 . . . . . 1 14 4 3 14 . 17 38 Allies Corrupted 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . 4 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Tes Acc Gar Acc Robot Analysis Total 8 | . 2 . . . 4 . . . . . . . 1 . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 17 | . . . . . . . . . . . . . . . 12 . 5 . . . . . . . . . . . . Drone Recoveries 13 | . . . . . . . . . . . . . . . 11 . 2 . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Tes Acc Gar Acc Turns Passed 32363 | 51 1474 1127 433 1432 2329 782 835 572 827 396 777 1717 2110 1037 1494 1506 523 1843 1072 961 1277 1259 746 1544 252 1309 32 693 1953 Spaces Moved 14333 | 32 768 652 309 682 967 353 443 260 434 169 373 821 839 402 627 552 215 733 383 254 604 545 309 649 118 600 18 282 940 Core 37 | 2 . . . 35 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 9344 | . 138 96 . . . 4 . 17 79 169 7 764 839 402 627 552 215 733 383 254 604 545 309 649 118 600 18 282 940 Legs 1018 | . . . . 211 725 . 82 . . . . . . . . . . . . . . . . . . . . . . Wheels 3934 | 30 630 556 309 436 242 349 361 243 355 . 366 57 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 140 140 140 155 170 130 130 130 165 130 130 206 203 180 180 180 180 180 180 180 189 175 175 183 165 165 165 165 Average Speed 176 | 84 142 151 140 201 175 170 163 166 144 165 135 181 207 205 189 180 180 198 180 180 182 189 177 178 183 180 165 168 171 Slowest Speed 1250 | 90 220 220 140 1250 215 260 360 260 260 165 245 190 210 206 203 180 180 225 180 180 189 189 220 230 183 183 165 175 175 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 99 99 65 93 65 73 42 38 13 44 14 90 24 58 23 55 10 84 9 34 10 82 8 76 7 51 1 43 39 Regions Visited 29 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 13 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 4 | . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 46 | . . . . 3 2 . 10 1 1 . 5 . 7 2 1 . 1 . 2 . 1 . . . . . . . 10 Terrain Destroyed 1068 | . 9 . . 3 62 92 22 97 16 84 5 6 20 68 7 65 1 1 25 . 4 7 8 238 . 187 . 28 13 Melee 32 | . . . . 3 2 . . 1 1 . 5 . 7 2 1 . 1 . 2 . 1 . . . . . . . 6 Projectile 42 | . . . . . 6 . . . . . . . . . 6 8 . . . . 3 . 8 2 . 1 . 1 7 AOE 994 | . 9 . . . 54 92 22 96 15 84 . 6 13 66 . 57 . 1 23 . . 7 . 236 . 186 . 27 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Tes Acc Gar Acc Total 19663 | 46 1025 749 310 728 1457 454 512 342 542 229 619 953 1140 501 839 883 339 981 659 707 722 752 494 1014 154 802 20 492 1198 Wait 2397 | 2 115 56 . 18 296 24 22 22 10 9 168 6 201 10 65 28 100 36 176 391 41 77 79 204 16 64 . 89 72 Move 14310 | 31 767 651 308 681 966 352 443 259 434 167 373 820 839 401 626 551 215 732 383 253 604 544 308 648 117 599 18 281 939 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 290 | 4 34 1 . 5 34 . 2 2 10 2 20 9 12 1 19 12 3 17 6 2 6 19 11 14 6 13 . 12 14 Fast Attach 94 | 6 1 2 . 2 12 2 8 1 5 . 2 3 8 . 6 5 2 5 . 2 3 1 3 4 . 9 . 1 1 Attach 108 | . 1 1 . . 9 . 2 3 2 . 2 6 4 3 2 6 2 8 2 2 2 7 4 5 . 11 2 6 16 Detach 46 | . . . . . 4 . 1 1 1 . 1 3 3 . 4 4 1 5 1 1 . 1 2 1 . 11 . 1 . Swap 368 | . 18 5 1 2 22 8 5 8 17 11 11 5 17 10 23 27 3 36 17 5 13 16 18 16 2 13 . 22 17 Drop 270 | . 18 6 1 7 29 1 8 3 16 2 14 7 17 4 21 12 5 19 7 5 10 4 8 17 2 20 . 4 3 Fire 1387 | 3 71 27 . 6 79 36 21 34 45 26 12 75 31 57 50 116 7 97 57 38 23 71 58 90 11 56 . 67 123 Melee 73 | . . . . 3 6 3 . 2 2 2 12 5 8 3 1 2 1 . 3 . 10 . . . . . . . 10 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 30 | . . . . . . . . . . . . . . . . 3 . . 3 4 10 . 3 . . 6 . . 1 Escape Stasis 151 | . . . . . . 28 . 7 . 10 4 14 . . 4 16 . 26 4 4 . 12 . 14 . . . 8 . Rewire 135 | . . . . . . . . . . . . . . 12 18 101 . . . . . . . 1 . . . 1 2 Trap 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / Sto / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison -7/Factory -7/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison -4/Factory (discovered 2 exits: *Ext / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: *Upp / Gar) -4/Garrison -3/Research -3/Garrison (discovered 3 exits: *Res x3) -2/Research -2/Garrison (discovered 3 exits: *Res x3) -2/Research -2/Testing -1/Access -1/Garrison -1/Access To Epsilon Eridani History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Discovered new exit (range 15) 247 | -10/Materials | Discovered new exit (range 6) 311 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 14) 649 | -10/Materials | Build established: Hauler-Mutant 797 | -10/Materials | Discovered new exit (range 8) 828 | -10/Materials | Repaired Transport Network Coupler 855 | -10/Materials | Repaired Hcp. Storage Unit 1526 | -10/Materials | Entered Mines 1529 | -10/Mines | Received a Mining Laser from a helpful Derelict 1678 | -10/Mines | Discovered new exit (range 7) 1801 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1802 | -10/Mines | Discovered new exit (range 5) 1885 | -10/Mines | Learned 2 Materials zone layouts 1936 | -10/Mines | Discovered new exit (range 9) 2357 | -10/Mines | Core integrity fell below 50% 2653 | -10/Mines | Entered Exiles 2688 | -10/Exiles | Met 8R-AWN 2711 | -10/Exiles | Met EX-HEX 2767 | -10/Exiles | Met EX-DEC 2774 | -10/Exiles | Learned location of Zion (-7) 2799 | -10/Exiles | Met EX-BIN 2922 | -10/Exiles | Discovered new exit (range 14) 3086 | -10/Exiles | Entered Mines 3109 | -9/Mines | Learned location of Storage (-8) 3219 | -9/Mines | Found a hidden stash of uninstalled traps 3248 | -9/Mines | Discovered new exit (range 14) 3394 | -9/Mines | Discovered new exit (range 12) 3412 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4065 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4389 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4393 | -9/Mines | Found Prototype Device 4518 | -9/Mines | Entered Materials 4518 | -8/Materials | Evolved 4 slots: Utility x4 4519 | -8/Materials | Identified exit to Storage 4534 | -8/Materials | Identified Exp. Sensor Array 5488 | -8/Materials | Discovered new exit (range 11) 5717 | -8/Materials | Repaired System Shield 5798 | -8/Materials | Repaired Exp. Sensor Array 5843 | -8/Materials | Repaired Imp. Carbon-fiber Leg 6768 | -8/Materials | Discovered new exit (range 16) 6782 | -8/Materials | Identified exit to Garrison 6847 | -8/Materials | Entered Garrison 6880 | -8/Garrison | Triggered checkpoint 6971 | -8/Garrison | Garrison Relay disabled 7030 | -8/Garrison | Triggered checkpoint 7134 | -8/Garrison | Triggered checkpoint 7272 | -8/Garrison | Phase Generator disabled 7363 | -8/Garrison | Discovered new exit (range 12) 7444 | -8/Garrison | Triggered checkpoint 7491 | -8/Garrison | Discovered new exit (range 10) 7518 | -8/Garrison | Installed Relay Interface Framework 7552 | -8/Garrison | Triggered checkpoint 7585 | -8/Garrison | Garrison Relay disabled 7629 | -8/Garrison | Entered Materials 7684 | -8/Materials | Discovered exit to Storage (range 16) 8181 | -8/Materials | Discovered new exit (range 15) 8464 | -8/Materials | Identified exit to Garrison 8464 | -8/Materials | Entered Garrison 8471 | -8/Garrison | Expanded RIF knowledge: Hotswap 8532 | -8/Garrison | Triggered checkpoint 8593 | -8/Garrison | Destroyed 7 combat bots 8614 | -8/Garrison | Triggered checkpoint 8723 | -8/Garrison | Garrison Relay disabled 8884 | -8/Garrison | Discovered new exit (range 8) 9035 | -8/Garrison | Phase Generator disabled 9036 | -8/Garrison | Entered Factory 9036 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9836 | -7/Factory | First assault squad dispatched 9863 | -7/Factory | Identified exit to Garrison 9863 | -7/Factory | Entered Garrison 9872 | -7/Garrison | Expanded RIF knowledge: Command Fork 9950 | -7/Garrison | Triggered checkpoint 9962 | -7/Garrison | Triggered checkpoint 10060 | -7/Garrison | Triggered checkpoint 10130 | -7/Garrison | Triggered checkpoint 10182 | -7/Garrison | Phase Generator disabled 10202 | -7/Garrison | Garrison Relay disabled 10242 | -7/Garrison | Discovered new exit (range 10) 10256 | -7/Garrison | Identified exit to Factory 10259 | -7/Garrison | Entered Factory 10535 | -7/Factory | Fabricated Phase Gun (x2) 10730 | -7/Factory | Repaired Hcp. Storage Unit 11036 | -7/Factory | Identified exit to Garrison 11036 | -7/Factory | Entered Garrison 11062 | -7/Garrison | Triggered checkpoint 11111 | -7/Garrison | Triggered checkpoint 11136 | -7/Garrison | Destroyed 7 combat bots 11273 | -7/Garrison | Discovered new exit (range 13) 11293 | -7/Garrison | Identified exit to Factory 11304 | -7/Garrison | Expanded RIF knowledge: Autoassimilate 11356 | -7/Garrison | Triggered checkpoint 11404 | -7/Garrison | Garrison Relay disabled 11426 | -7/Garrison | Triggered checkpoint 11618 | -7/Garrison | Triggered checkpoint 11660 | -7/Garrison | Discovered exit to Factory (range 9) 11766 | -7/Garrison | Garrison Relay disabled 11850 | -7/Garrison | Triggered checkpoint 11954 | -7/Garrison | Discovered exit to Factory (range 8) 11990 | -7/Garrison | Triggered checkpoint 12025 | -7/Garrison | Garrison Relay disabled 12102 | -7/Garrison | Triggered checkpoint 12103 | -7/Garrison | Core integrity fell below 50% 12257 | -7/Garrison | Garrison Relay disabled 12753 | -7/Garrison | Entered Factory 12753 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13103 | -6/Factory | First assault squad dispatched 13330 | -6/Factory | Discovered new exit (range 14) 14863 | -6/Factory | Identified exit to Garrison 14863 | -6/Factory | Entered Garrison 15081 | -6/Garrison | Triggered checkpoint 15148 | -6/Garrison | Destroyed 7 combat bots 15242 | -6/Garrison | Triggered checkpoint 15287 | -6/Garrison | Discovered new exit (range 8) 15300 | -6/Garrison | Identified exit to Factory 15364 | -6/Garrison | Triggered checkpoint 15519 | -6/Garrison | Discovered exit to Factory (range 12) 15631 | -6/Garrison | Triggered checkpoint 15783 | -6/Garrison | Lost 3 parts (1n2w) 15808 | -6/Garrison | Discovered exit to Factory (range 12) 15841 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 15894 | -6/Garrison | Phase Generator disabled 15900 | -6/Garrison | Entered Factory 15900 | -5/Factory | Evolved 2 slots: Utility x2 16135 | -5/Factory | Found Powered Armor 16138 | -5/Factory | Found Powered Armor 16141 | -5/Factory | Found Powered Armor 16480 | -5/Factory | Found Prototype Launcher 16481 | -5/Factory | Identified Tesla Bomb Launcher 16485 | -5/Factory | Found Tesla Bomb Launcher 16683 | -5/Factory | Discovered new exit (range 14) 17130 | -5/Factory | Build established: Bothacker-Mutant 17385 | -5/Factory | Identified exit to Garrison 17394 | -5/Factory | Entered Garrison 17403 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 17428 | -5/Garrison | Triggered checkpoint 17443 | -5/Garrison | Triggered checkpoint 17491 | -5/Garrison | Triggered checkpoint 17577 | -5/Garrison | Garrison Relay disabled 17949 | -5/Garrison | Triggered checkpoint 17949 | -5/Garrison | Triggered checkpoint 17957 | -5/Garrison | Spotted B-75 Beast 18024 | -5/Garrison | Lost 5 parts (1n3u1w) 18050 | -5/Garrison | Allies destroyed B-75 Beast 18304 | -5/Garrison | Build established: Hauler-Mutant 18498 | -5/Garrison | Garrison Relay disabled 18639 | -5/Garrison | Discovered new exit (range 8) 18704 | -5/Garrison | Triggered checkpoint 18807 | -5/Garrison | Phase Generator disabled 18850 | -5/Garrison | Garrison Relay disabled 18898 | -5/Garrison | Identified exit to Factory 18900 | -5/Garrison | Entered Factory 18900 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19073 | -4/Factory | Fabricated Enh. Force Lance (x1) 19157 | -4/Factory | Build established: Bothacker-Mutant 19170 | -4/Factory | Discovered new exit (range 11) 19186 | -4/Factory | Identified exit to Extension 19242 | -4/Factory | Found Quantum Capacitor 19304 | -4/Factory | Local fabrication network quarantined 19400 | -4/Factory | First assault squad dispatched 19423 | -4/Factory | Identified exit to Garrison 19423 | -4/Factory | Entered Garrison 19504 | -4/Garrison | Triggered checkpoint 19540 | -4/Garrison | Spotted B-86 Titan 19543 | -4/Garrison | Triggered checkpoint 19559 | -4/Garrison | Triggered checkpoint 19664 | -4/Garrison | Lost 3 parts (1n1u1w) 19876 | -4/Garrison | Destroyed B-86 Titan 19954 | -4/Garrison | Discovered new exit (range 12) 19974 | -4/Garrison | Identified exit to Factory 19986 | -4/Garrison | Expanded RIF knowledge: Signal Jamming 20068 | -4/Garrison | Triggered checkpoint 20128 | -4/Garrison | Garrison Relay disabled 20147 | -4/Garrison | Build established: Scavenger-Mutant 20333 | -4/Garrison | Triggered checkpoint 20379 | -4/Garrison | Garrison Relay disabled 20540 | -4/Garrison | Triggered checkpoint 20586 | -4/Garrison | Garrison Relay disabled 20705 | -4/Garrison | Discovered exit to Factory (range 8) 20876 | -4/Garrison | Build established: Botlord-Mutant 20922 | -4/Garrison | Discovered exit to Factory (range 15) 21140 | -4/Garrison | Triggered checkpoint 21169 | -4/Garrison | Garrison Relay disabled 21266 | -4/Garrison | Entered Factory 21328 | -4/Factory | Fabricated Hcp. Storage Unit (x1) 21380 | -4/Factory | Fabricated Hcp. Storage Unit (x1) 21579 | -4/Factory | Discovered new exit (range 15) 21603 | -4/Factory | Identified exit to Upper Caves 21996 | -4/Factory | Garrison activated, responded to threat 22338 | -4/Factory | Identified exit to Garrison 22338 | -4/Factory | Entered Garrison 22347 | -4/Garrison | Expanded RIF knowledge: Watcher Feeds 22888 | -4/Garrison | Triggered checkpoint 22987 | -4/Garrison | Spotted B-86 Titan 23202 | -4/Garrison | Triggered checkpoint 23215 | -4/Garrison | Destroyed B-86 Titan 23224 | -4/Garrison | Found Hvy. Reflective Plating 23282 | -4/Garrison | Discovered new exit (range 10) 23297 | -4/Garrison | Identified exit to Research 23299 | -4/Garrison | Entered Research 23299 | -3/Research | Evolved 2 slots: Utility x2 24576 | -3/Research | Identified exit to Garrison 24576 | -3/Research | Entered Garrison 24648 | -3/Garrison | Triggered checkpoint 24672 | -3/Garrison | Garrison Relay disabled 24759 | -3/Garrison | Triggered checkpoint 24765 | -3/Garrison | Triggered checkpoint 24767 | -3/Garrison | Spotted B-86 Titan 24767 | -3/Garrison | Triggered checkpoint 24800 | -3/Garrison | Destroyed 9 combat bots 24870 | -3/Garrison | Lost 3 parts (1n1u1w) 24907 | -3/Garrison | Triggered checkpoint 24912 | -3/Garrison | Destroyed B-86 Titan 24995 | -3/Garrison | Found Hvy. Reflective Plating 25271 | -3/Garrison | Discovered new exit (range 8) 25282 | -3/Garrison | Identified exit to Research 25426 | -3/Garrison | Triggered checkpoint 25468 | -3/Garrison | Garrison Relay disabled 25528 | -3/Garrison | Discovered exit to Research (range 10) 25554 | -3/Garrison | Expanded RIF knowledge: Coupler Efficiency 25712 | -3/Garrison | Triggered checkpoint 25737 | -3/Garrison | Garrison Relay disabled 25812 | -3/Garrison | Discovered exit to Research (range 13) 25835 | -3/Garrison | Entered Research 25835 | -2/Research | Accompanied by 1 ally 25835 | -2/Research | Evolved 2 slots: Utility x2 26042 | -2/Research | Found Prototype Launcher 26042 | -2/Research | Identified Tactical Quantum Warhead 26049 | -2/Research | Found Tactical Quantum Warhead 26561 | -2/Research | P-80 Master assimilated allied Terminator 9d 26571 | -2/Research | Identified exit to Garrison 26581 | -2/Research | Entered Garrison 26581 | -2/Garrison | Accompanied by 1 ally 26593 | -2/Garrison | Expanded RIF knowledge: Alert ID Control 26783 | -2/Garrison | Triggered checkpoint 26810 | -2/Garrison | Garrison Relay disabled 26911 | -2/Garrison | Triggered checkpoint 26923 | -2/Garrison | Spotted B-90 Cyclops 26999 | -2/Garrison | Destroyed B-90 Cyclops 27072 | -2/Garrison | Found Quantum Capacitor 27140 | -2/Garrison | Discovered new exit (range 9) 27164 | -2/Garrison | Triggered checkpoint 27205 | -2/Garrison | Garrison Relay disabled 27384 | -2/Garrison | Triggered checkpoint 27459 | -2/Garrison | Garrison Relay disabled 27525 | -2/Garrison | Discovered new exit (range 12) 27542 | -2/Garrison | Identified exit to Research 27601 | -2/Garrison | Triggered checkpoint 27656 | -2/Garrison | Triggered checkpoint 27659 | -2/Garrison | Spotted B-90 Cyclops 27672 | -2/Garrison | Assimilated Cyclops 9a with formatsys_high 27682 | -2/Garrison | Discovered exit to Research (range 16) 27687 | -2/Garrison | Destroyed 8 combat bots 28125 | -2/Garrison | Entered Research 28125 | -2/Research | Accompanied by 4 allies 28319 | -2/Research | Discovered new exit (range 10) 28348 | -2/Research | Identified exit to Testing 28377 | -2/Research | Entered Testing 28377 | -2/Testing | Accompanied by 5 allies 28384 | -2/Testing | Protovariant out of control (PG-HXJBTZCIUL) 28392 | -2/Testing | Found Prototype Energy Gun 28392 | -2/Testing | Identified Tachyon Dispersion Ray 28683 | -2/Testing | Spotted Striker 28687 | -2/Testing | Spotted Striker 28752 | -2/Testing | Protovariant out of control (PG-YOXTRF9VBL) 28752 | -2/Testing | Unleashed a protovariant (PG-YOXTRF9VBL) 28877 | -2/Testing | Spotted Alpha 7 28884 | -2/Testing | Allies destroyed Striker 28888 | -2/Testing | Allies destroyed Striker 28902 | -2/Testing | Destroyed Alpha 7 28937 | -2/Testing | Stole the SGEMP Prototype 28995 | -2/Testing | Identified exit to Access 29363 | -2/Testing | Found Prototype Energy Gun 29363 | -2/Testing | Identified Warp Gun 29627 | -2/Testing | First assault squad dispatched 29686 | -2/Testing | Entered Access 29686 | -1/Access | Evolved 2 slots: Utility x2 29718 | -1/Access | Identified exit to Garrison 29718 | -1/Access | Entered Garrison 29727 | -1/Garrison | Expanded RIF knowledge: Threat Obfuscation 29808 | -1/Garrison | Triggered checkpoint 29830 | -1/Garrison | Garrison Relay disabled 30090 | -1/Garrison | Spotted B-99 Colossus 30093 | -1/Garrison | Assimilated Colossus 10a with formatsys_high 30107 | -1/Garrison | Triggered checkpoint 30108 | -1/Garrison | Triggered checkpoint 30158 | -1/Garrison | Triggered checkpoint 30291 | -1/Garrison | Discovered new exit (range 9) 30306 | -1/Garrison | Triggered checkpoint 30342 | -1/Garrison | Garrison Relay disabled 30411 | -1/Garrison | Entered Access 30411 | -1/Access | Accompanied by 1 ally 30911 | -1/Access | First assault squad dispatched 31247 | -1/Access | Lost 4 parts (2n2u) 31312 | -1/Access | Garrison activated, responded to threat 31335 | -1/Access | Lost 3 parts (1n1u1w) 32321 | -1/Access | Spotted B-99 Colossus 32321 | -1/Access | Spotted B-99 Colossus 32357 | -1/Access | Discovered new exit (range 5) 32364 | *** | Escaped! Last Messages --------------- 32349_ Particle Reactor destroyed. 32349_ Penetrated by Slug. 32349_ Slug penetrates Sealed Heavy Doors. 32349_ Penetrated by Slug. 32349_ Nova Cannon destroyed. 32349_ Penetrated by Slug. 32349_ Slug penetrates Sealed Heavy Doors. 32349_ Penetrated by Slug. 32349_ Slug penetrates Sealed Heavy Doors. 32349_ Penetrated by Slug. 32349_ Slug penetrates Sealed Heavy Doors. 32349_ Penetrated by Slug. 32352_ Slug penetrates Sealed Heavy Doors. 32357_ Main Access Shell breached. 32357_ EXIT=FOUND 32359_ Slug penetrates Sealed Heavy Doors. [Achievement: 40k Club] [Achievement: 50k Club] [Achievement: One Last FU] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ??????????# #??????# # ??? # | | ??????????# #??????# # ""??" # | | ??????????# #??????# " " =# """"" # | | ??????????# #??????# """ """ # """"" # | | ??????????# #??????# """ """ # """"" # | | ########??# #??????# " " # """"" # | | #??# #??????# ! # """"" # | | #??# #??????# ! # # | | #??# #??????# # # | | #### #??????################## # | | # ###########################+######+### | | " + "" !%[ % | | "" # "T !!* % % | | """ # ######### = ""####### ########## | | " ## ##???????# ""#?????# ########## | | ## #????????# ""#?????# # | | ## #????????# T#?????# + | | ## #????????# ""#?????# # """"""" | | ######### #????????# ""#?????# # """Y""" | | ######### #????????# ""#?????# # | | # #????????""""""""""""?????# # | | # #?????????????????????????# # | | # #?????????????????????????# ########## | | # #???????????""""""????????# #???#####? | | ! / #?######????" "????????# # ? | | ! # #?# #????" @" "????????# # ! # | | # #?# #?#??" "" "????????# # / | | ######### ### #?# ?" "????????# # " # | | # # #?# """ "" #?????# # """ # | | # # #?# #?????# # """ # | | | + # #?#"""" """""#?????# + " # | | # + #?????" "??????????# # # | | # # #?????" "??????????# # # | | #####?# # #?#"""" """""#????## ########## | | ??#######/#########?# ###### ! # | | ??# #??# # # | | ??# #??# ###### + ! | | ??# = #??# #????# # | | ??# #??# #????###### | | ??# #### #?????????# | | ??# # [ #?????????# * ! | | ??################## ## ####?????????# ! | | ?????????????????? # #????????????# | | ???????????????? # #????????????######### | | ?????????????? # #????????????????????? | | ???????????? + #????????????????????? | | ??????????# # #????????????????????? | | ??????????# # #????????????????????? | | ??????????+ # #????????????????????? | | ??????????# # #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 57 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 30 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 6 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 30 Resistance: EM 20 Weapon Shielding 66 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Core Analysis 10 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 265 Relay Coupler Value 7 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Transport Network Coupler | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Adv. Assault Cannon | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Reflective Plating | -8/Materials | Scanalyzed System Backup Module | -6/Factory | Scanalyzed Phase Gun | -6/Factory | Scanalyzed Imp. Cooling System | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Phase Gun | x2 | -7/Factory | Preloaded Enh. Force Lance | x1 | -4/Factory | Preloaded Hcp. Storage Unit | x1 | -4/Factory Hcp. Storage Unit | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- 40k Club 50k Club Beloved One Last FU Overachiever Pwned Rampage Challenges ------------ None Game ------ Seed DefenseRemoteApparatus Manual? 0 Play Time 06:02:03 Cumulative 131.5 hours Start 2021.05.08 @ 19:30:50 End 2021.05.10 @ 00:55:09 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 64 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 054282cb-af7e-4f71-b52b-0da416163759