Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.01 @ 16:01:24 Player: Blade Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (34) 170 Value Destroyed (1049) 1049 Prototype IDs (26) 520 Alien Tech Used (2) 400 Bonus (1200) 1200 TOTAL SCORE: 11239 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 133/300 Energy 66/100 System Corruption 7% Temperature Cool (21) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Improved Signal Interpreter Advanced ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Micro Antimatter Reactor Trap Scanner Improved Trap Scanner Advanced Terrain Scanner Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fission Core > --- PROPULSION ------- Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Trap Scanner Trap Scanner Enhanced Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor Hacking Suite Trap Reconfigurator > --- WEAPON ----------- Remote Datajack Katana > --- INVENTORY -------- Ion Engine Improved Trap Scanner Triangulator Advanced Terrain Scanner Advanced Terrain Scanner System Shield [Rating: 70] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cesium-ion Thruster Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Trap Scanner Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Weapon Katana Energy Gun Medium Laser Energy Cannon Nova Cannon Ballistic Gun Flak Gun Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . . 2 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . Utility 10 | . . . . . 2 1 . . . . 2 . . . . 1 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 88 | . . 5 4 . 8 9 3 . 1 1 9 3 2 . 2 5 8 . 1 3 5 19 Power 10 | . . 1 . . 1 1 . . . . . 1 . . . 1 2 . . . 1 2 Engine 4 | . . 1 . . 1 . . . . . . . . . . . 2 . . . . . Core 3 | . . . . . . 1 . . . . . 1 . . . 1 . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 Propulsion 24 | . . 1 . . 4 5 . . . . 3 . . . 2 1 . . . . 2 6 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Hover 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Flight 17 | . . . . . 4 5 . . . . 3 . . . 2 1 . . . . 2 . Utility 35 | . . 2 2 . 1 2 3 . . 1 5 1 2 . . 3 5 . . 2 . 6 Device 27 | . . 1 2 . 1 2 2 . . 1 5 1 . . . 1 4 . . 2 . 5 Storage 3 | . . 1 . . . . . . . . . . 1 . . . . . . . . 1 Processor 3 | . . . . . . . 1 . . . . . 1 . . 1 . . . . . . Hackware 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 19 | . . 1 2 . 2 1 . . 1 . 1 1 . . . . 1 . 1 1 2 5 Energy Gun 4 | . . . . . 1 . . . . . . . . . . . . . . . . 3 Energy Cannon 3 | . . . 2 . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 5 | . . . . . . . . . . . 1 . . . . . 1 . 1 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 3 . . . . . 1 . . . . . . . . . . 2 . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . 2 . System Corruption 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Parts Lost 40 | . . . . . 4 1 . . . 2 . 1 . . 4 . 1 . . . 12 15 Power 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . Propulsion 19 | . . . . . 2 1 . . . . . . . . 3 . 1 . . . 6 6 Utility 11 | . . . . . . . . . . 2 . . . . 1 . . . . . 4 4 Weapon 8 | . . . . . 1 . . . . . . . . . . . . . . . 2 5 Highest Loss Streak 10 | . . . . . 4 1 . . . 1 . 1 . . 2 . 1 . . . 8 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 85 96 84 85 56 83 92 92 92 86 83 92 98 100 99 91 84 78 78 81 53 34 Engine 3 | . 14 14 14 14 6 5 . . . . . . . . . . 2 . . . . . Core 3 | . . . . . . 1 7 7 7 7 6 5 6 6 6 5 5 5 5 5 1 . Leg 6 | . 28 28 28 28 7 . . . . . . . . . . . . . . . . . Flight 19 | . . . . . 13 37 38 38 38 38 31 33 33 33 33 29 23 21 21 21 12 . Device 17 | . . 10 5 14 12 26 23 23 23 17 25 26 26 26 25 22 21 21 21 20 8 15 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 . Processor 7 | . . . . . . . 6 7 7 7 6 6 11 13 13 11 15 15 15 15 15 12 Hackware 2 | . . . . . . . . . . . . . . . . 3 10 10 10 10 6 . Ballistic Gun 3 | . 14 14 7 . 2 3 7 7 7 7 . . . . . . . . . . . . Launcher 2 | . . 13 14 14 3 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 4 6 6 6 6 5 2 . . 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 83 | 12 12 21 28 19 19 25 25 22 22 22 25 27 27 27 27 27 29 23 23 25 23 83 Greatest Support 80 | 20 20 27 27 27 27 26 26 26 26 26 28 28 28 28 29 29 29 23 23 23 23 80 Greatest Overweight (x) 5 | . . . 1 . 4 . . . . . . . . . . . . . . 1 5 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 8 10 10 10 10 10 10 10 10 10 10 10 20 10 10 10 10 10 10 10 10 25 Average Capacity 9 | 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 6 Most Carried 10 | 6 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Carried 8 | 6 6 8 9 10 6 6 10 10 10 10 9 10 10 10 8 6 8 10 9 9 9 2 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 6 7 10 10 10 2 10 10 10 10 10 10 10 10 10 8 9 10 10 10 10 5 5 Class Distribution -------------------- 37% | Scout 36% | Mutant 15% | Hacker-Scout 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Sprinter | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Assassin | -4/Zhirov Mutant | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Matter Collected 1165 | 200 9 33 112 . 101 38 137 36 35 49 . 69 40 . . . . 54 . 75 35 142 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1007 | . 34 31 . 24 108 38 47 . . 33 . 67 . . . . . . . 328 118 179 Parts 52 | . . 9 . 4 4 4 2 . . 3 . 7 . . . . . . . 3 3 13 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 3 . . 6 . 5 . . 2 . . . . 2 . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 31 | . 2 9 . 4 3 1 1 . . 2 . 1 . . . . . . . . 4 4 Melee 3 | . . . . . . . . . . . . 1 . . . . . . . . 2 . Guns 7 | . 2 . . . 1 1 1 . . 2 . . . . . . . . . . . . Cannons 3 | . . . . . . . . . . . . . . . . . . . . . . 3 AOE 14 | . . 9 . 4 1 . . . . . . . . . . . . . . . . . Classes Destroyed 7 | . 1 . . . 4 1 . . . . . . . . . . . . . . . 1 Worker 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Operator 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . Swarmer 21 | . 2 9 . 4 . . . . . 2 . . . . . . . . . . 4 . Grunt 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Programmer 5 | . . . . . . 1 . . . . . 1 . . . . . . . . . 3 Best Kill Streak 4 | . 1 3 . 4 4 1 1 . . 2 . 1 . . . . . . . . 4 2 Combat Bots Only 4 | . 1 3 . 4 3 1 1 . . 2 . 1 . . . . . . . . 4 2 Max Kills in Single Turn 3 | . 1 3 . 3 1 1 1 . . 1 . 1 . . . . . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . 3 1 . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Hostile Shots Fired 449 | . 13 12 . 3 26 7 . 12 . 50 2 9 7 . 30 . 14 . . . 112 152 Missed 180 | . 8 6 . 1 8 2 . 6 . 31 2 2 3 . 19 . 7 . . . 39 46 Damage Taken 5566 | . 43 141 . 20 441 71 . 95 . 272 . 107 . . 196 . 152 . . . 1575 2453 Core 2593 | . 7 8 . . 128 29 . 43 . 41 . 30 . . 58 . 23 . . . 918 1308 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 19 | . . . . . . . . . . . 19 . . . . . . . . . . . Core Remaining (%) 79 | 100 . . . 94 76 . . . . 83 . . . . 89 100 . . . . 11 . Volleys Fired 83 | . 5 8 . 3 16 7 1 . 1 8 . 3 . . . 3 . . . . . 28 Largest 2 | . 2 2 . 1 2 1 1 . 1 1 . 1 . . . 1 . . . . . 1 Hottest 113 | . 70 70 . 30 70 28 28 . 28 28 . 5 . . . 5 . . . . . 113 Shots Fired 99 | . 10 10 . 3 25 7 1 . 1 8 . 3 . . . 3 . . . . . 28 Gun 54 | . 10 5 . . 18 7 1 . 1 8 . . . . . . . . . . . 4 Cannon 24 | . . . . . . . . . . . . . . . . . . . . . . 24 Launcher 15 | . . 5 . 3 7 . . . . . . . . . . . . . . . . . Special 6 | . . . . . . . . . . . . 3 . . . 3 . . . . . . Kinetic 54 | . 5 4 . . 9 7 1 . 1 8 . . . . . . . . . . . 19 Thermal 23 | . 5 1 . . 9 . . . . . . . . . . . . . . . . 8 Explosive 15 | . . 5 . 3 7 . . . . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 11 | . 1 3 . 1 11 6 2 . . 3 . 1 . . . 2 . . . . . 9 Robot Miss Streak 10 | . 3 2 . 2 2 10 1 . . 10 . 1 . . . 1 . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 88 | . 3 4 . 1 18 6 1 . . 7 1 7 . . . 2 2 . . 6 8 22 Core Hits 63 | . 2 10 . 4 11 9 3 . . 8 . 3 . . . . 1 . . 3 2 7 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Critical Strikes 8 | . 1 . . . 1 . . . . . . 1 . . . . 1 . . . 2 2 Burn 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Blast 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Smash 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Sever 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . Melee Attacks 34 | . . . . . . . . . . . 3 7 2 . . . 3 . 1 6 12 . Impact 10 | . . . . . . . . . . . . . . . . . . . . . 10 . Slashing 24 | . . . . . . . . . . . 3 7 2 . . . 3 . 1 6 2 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Damage Inflicted 3586 | . 40 441 . 228 439 125 17 . . 98 40 244 . . 5 . 76 . . 414 298 1121 Guns 579 | . 40 11 . . 187 125 17 . . 98 . . . . . . . . . . . 101 Cannons 998 | . . . . . . . . . . . . . . . . . . . . . . 998 Explosions 884 | . . 418 . 214 252 . . . . . . . . . . . . . . . . . Melee 1072 | . . . . . . . . . . . 40 244 . . . . 76 . . 414 298 . Ramming 53 | . . 12 . 14 . . . . . . . . . . 5 . . . . . . 22 Kinetic 1126 | . 15 11 . . 84 125 17 . . 98 . . . . . . . . . . . 776 Thermal 420 | . 25 . . . 103 . . . . . . . . . . . . . . . . 292 Explosive 884 | . . 418 . 214 252 . . . . . . . . . . . . . . . . . Electromagnetic 31 | . . . . . . . . . . . . . . . . . . . . . . 31 Impact 238 | . . . . . . . . . . . . . . . . . . . . . 238 . Slashing 834 | . . . . . . . . . . . 40 244 . . . . 76 . . 414 60 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . . . . . . . . . . . 5 7 Average Corruption 4 | . . . . . . . . . . . . . . . . . . . . . 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 11 | . . . . . . . . . . . . . . . . . . . . . 9 2 Message Errors 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Matter Fused 5 | . . . . . . . . . . . . . . . . . . . . . 3 2 Energy Discharges 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 312 | . . 37 . 17 31 . . . . . 5 . . . . . . . . 110 70 42 Projectiles 42 | . . . . . . . . . . . . . . . . . . . . . . 42 Explosions 85 | . . 37 . 17 31 . . . . . . . . . . . . . . . . . Melee 185 | . . . . . . . . . . . 5 . . . . . . . . 110 70 . Knockbacks 10 | . . . . . . . . . . . . . . . . . . . . . 1 9 Impact 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 220 | . . 58 . 6 145 . . . . . . . . . 2 . . . . . . 9 Shots 7 | . . 2 . 1 4 . . . . . . . . . . . . . . . . . Rammed 13 | . . . . . . . . . . . . . . . 1 . . . . . . 12 Targets Rammed 19 | . . 4 . 2 . . . . . . . . . . 1 . . . . . . 12 Kicked 6 | . . 4 . 2 . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 181 | . 27 9 . . 12 10 4 4 7 26 1 3 . . 4 . . . . . . 181 Average Temperature 5 | . 12 6 . . 3 1 2 2 2 5 1 3 . . 4 . . . . . . 82 Received Heat Transfer 614 | . . . . . 153 9 . . . 36 . . . . . . 9 . . . 36 371 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . . . . 4 1 Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Melted 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . Heat Transferred 840 | . 148 . . . 370 . . . . . . . . . . . . . . . . 322 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Peak Influence 241 | . 66 102 . 106 147 136 . . . . 241 . . . . 37 102 . . . . 92 Initial 132 | . . 25 . . 40 66 . . . . 132 . . . . 15 17 . . . . 20 Average 72 | . 27 71 . 100 101 75 . . . . 197 . . . . 23 37 . . . . 28 Maximum Alert Level 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Low Security (%) 95 | 100 100 100 . 100 100 100 . . . . 50 . . . . 100 100 . . . . 100 Level 1 4 | . . . . . . . . . . . 49 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 8 | . . . . . . 3 . . . . 1 . . . . . 3 . . . . 1 Investigation 4 | . . . . . . 1 . . . . 1 . . . . . 2 . . . . . Extermination 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . 1 Reinforcement 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Distress Signals 3 | . . . . . . . . . . . 1 . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 102 | . 4 9 . 3 4 9 . 3 . 21 6 2 1 . 9 . 5 . . . 10 16 Peak Tracking Total 8 | . 3 3 . 1 3 3 . 3 . 8 5 1 1 . 6 . 2 . . . 4 8 Tactical Retreats 16 | . 1 . . . . 2 . 1 . 4 1 . 1 . 2 . . . . . 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Traps Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 7 | . . . . . . 5 . . . . . . . . . 1 1 . . . . . Traps Reconfigurated 55 | . . . . . 3 20 . . . . 9 . . . . 10 7 . . . . 6 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . 5 3 . . . . . 2 . 1 1 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Machines Disabled 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . Max in Single Turn 1 | . . 1 . . 1 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Machines Accessed 39 | . 2 1 . . 2 7 . 1 . . 5 . . 4 . 1 5 2 . 9 . . Terminals 20 | . 2 . . . 2 6 . 1 . . 3 . . . . 1 5 . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Total Hacks 130 | . 3 1 . . 5 14 . 1 . . 9 . . 29 . 1 12 7 . 48 . . Successful 106 | . 2 1 . . 3 7 . 1 . . 4 . . 29 . 1 3 7 . 48 . . Failed 24 | . 1 . . . 2 7 . . . . 5 . . . . . 9 . . . . . Catastrophic 9 | . . . . . 1 3 . . . . 2 . . . . . 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 24 | . . . 1 . 4 7 . . . . 5 . . 1 . 1 5 . . . . . Terminals 39 | . 3 . . . 5 12 . 1 . . 5 . . . . 1 12 . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Terminal Hacks 96 | . 2 1 . . 2 4 . 1 . . . . . 29 . . 2 7 . 48 . . Record 53 | . . . . . . . . 1 . . . . . 10 . . . 6 . 36 . . Part Schematic 13 | . . . . . . . . . . . . . . 9 . . . . . 4 . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 7 | . . . . . . . . . . . . . . 3 . . . . . 4 . . Open Door 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . Locate Traps 3 | . 1 . . . . 1 . . . . . . . . . . 1 . . . . . Zone Layout 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . . . . 1 2 . . . . 2 . . . . 1 1 . . . . . Terminals 6 | . . . . . 1 2 . . . . 1 . . . . 1 1 . . . . . Assimilate 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Botnet 4 | . . . . . 1 1 . . . . . . . . . 1 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . . . 2 5 . . . . 4 . . . . 1 4 . . . . . Full Trace Events 4 | . . . . . . 1 . . . . 1 . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 3 . . . . 7 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . . . 14 . . . . 9 . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Time 44 | . . . . . . . . . . . 44 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . 2 . . . . . . . . . . no_distress 1 | . . . . . . . . . . . . 1 . . . . . . . . . . check_alert 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Total Allies 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Largest Group 1 | . . . . . . 1 . . . . 1 . . . . 1 1 . . . . . Highest-Rated Group 65 | . . . . . . 10 . . . . 10 . . . . 65 65 . . . . . Highest-Rated Ally 65 | . . . . . . 10 . . . . 10 . . . . 65 65 . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . 1 . . . . . STAY 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 9 | . . 2 . . . . . 1 . . . 3 . . 1 . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Turns Passed 8348 | 2 138 876 502 326 347 549 383 181 326 212 333 595 353 73 213 185 350 470 267 199 742 726 Spaces Moved 11690 | 2 102 678 394 255 385 1219 497 552 1320 501 558 856 489 101 377 293 605 694 361 313 641 497 Core 356 | . . . . . 17 . . . . . . . . . . . . . . . 84 255 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 1536 | 2 102 678 394 255 105 . . . . . . . . . . . . . . . . . Wheels 50 | . . . . . . . . . . . . . . . . . . . . . . 50 Hover 192 | . . . . . . . . . . . . . . . . . . . . . . 192 Flight 9556 | . . . . . 263 1219 497 552 1320 501 558 856 489 101 377 293 605 694 361 313 557 . Fastest Speed 23 | 120 120 120 125 125 26 23 24 24 24 24 24 26 26 26 26 27 27 29 29 29 29 50 Average Speed 45 | 120 120 124 125 125 63 23 24 24 24 24 24 26 26 26 26 27 28 29 29 55 71 114 Slowest Speed 300 | 120 120 125 195 125 250 26 24 24 24 24 26 26 26 26 27 27 29 29 29 109 300 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 44 | . . . . . 5 16 1 . . 7 . 4 . . 2 2 3 2 1 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 47 | 2 16 89 64 46 21 31 57 65 83 58 13 64 70 76 63 10 14 66 54 63 54 14 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 7 | . . . . 1 . . . . 1 . . 1 . 1 . . . . . 3 . . Known Exits Taken 6 | . . . . . . . . . . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 19 | . . 1 . . . . 2 3 5 1 . . 6 . . . . 1 . . . . Spaces Dug 14 | . . . . . 9 . . . . . 2 . 2 . . . . . 1 . . . Terrain Destroyed 95 | . . 30 . 19 40 . . . . . 2 . 2 . . . . . 1 . . 1 Melee 5 | . . . . . . . . . . . 2 . 2 . . . . . 1 . . . Projectile 1 | . . . . . . . . . . . . . . . . . . . . . . 1 AOE 89 | . . 30 . 19 40 . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Total 14449 | 1 107 700 404 259 458 1455 756 599 1327 576 747 1210 710 147 487 394 779 960 520 327 903 623 Wait 2524 | . . 2 . . 47 226 256 48 5 74 168 346 217 47 110 91 158 269 158 . 240 62 Move 11583 | 1 101 677 393 254 374 1186 494 551 1319 488 557 847 488 100 373 288 598 689 358 310 640 497 Hop 42 | . . . . . 5 16 1 . . 5 . 4 . . 2 2 3 2 1 1 . . Pick Up 27 | . 1 1 1 . 1 10 . . . . 5 . . . . 3 2 . . 2 1 . Fast Attach 43 | . . 2 4 . 4 2 1 . 1 . 3 2 2 . . 2 . . . 2 3 15 Attach 32 | . . . . . 4 4 . . . . 4 . . . 2 3 6 . 1 2 2 4 Detach 20 | . . 1 1 . . 1 . . . . 1 . . . . 1 6 . 1 1 3 4 Swap 15 | . . 3 . . . 3 2 . . 1 2 1 . . . . 2 . . 1 . . Drop 30 | . . 2 5 . 7 . 1 . 1 . 4 . 1 . . 1 1 . . 2 4 1 Fire 83 | . 5 8 . 3 16 7 1 . 1 8 . 3 . . . 3 . . . . . 28 Melee 32 | . . . . . . . . . . . 3 7 2 . . . 3 . 1 6 10 . Ram 12 | . . . . . . . . . . . . . . . . . . . . . . 12 Kick 6 | . . 4 . 2 . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 12) 141 | -10/Materials | Entered Mines 233 | -10/Mines | Learned Materials stockpile data 276 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 312 | -10/Mines | Build established: Mutant 356 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 358 | -10/Mines | Found Prototype Device 358 | -10/Mines | Identified Exp. Sensor Array 487 | -10/Mines | Discovered new exit (range 10) 990 | -10/Mines | Discovered new exit (range 5) 1008 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1009 | -10/Mines | Discovered new exit (range 5) 1017 | -10/Mines | Entered Exiles 1049 | -10/Exiles | Discovered new exit (range 15) 1067 | -10/Exiles | Met 8R-AWN 1090 | -10/Exiles | Met EX-HEX 1150 | -10/Exiles | Met EX-DEC 1211 | -10/Exiles | Met EX-BIN 1235 | -10/Exiles | Aligned with FarCom system 1236 | -10/Exiles | Given EX-Vault access code 1274 | -10/Exiles | Opened EX-Vault 1285 | -10/Exiles | Found Prototype Device 1285 | -10/Exiles | Identified Trap Reconfigurator 1291 | -10/Exiles | Found Prototype Energy Cannon 1291 | -10/Exiles | Identified Latent Energy Streamer 1296 | -10/Exiles | Found Prototype Energy Cannon 1296 | -10/Exiles | Identified Gui. Plasma Cannon 1333 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1469 | -10/Exiles | Discovered new exit (range 14) 1519 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1519 | -10/Exiles | Entered Mines 1545 | -9/Mines | Met a Derelict bent on vengeance 1674 | -9/Mines | Learned location of Storage (-7) 1834 | -9/Mines | Discovered new exit (range 7) 1845 | -9/Mines | Entered Materials 1845 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2025 | -8/Materials | Lost 4 parts (1p2n1w) 2183 | -8/Materials | Discovered new exit (range 15) 2192 | -8/Materials | Entered Factory 2192 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2193 | -7/Factory | Identified exit to Storage 2624 | -7/Factory | Build established: Scout 2738 | -7/Factory | Discovered new exit (range 11) 2741 | -7/Factory | Entered Lower Caves 3119 | -7/Lower Caves | Discovered new exit (range 15) 3124 | -7/Lower Caves | Entered another Lower Caves area 3136 | -7/Lower Caves | Discovered new exit (range 8) 3294 | -7/Lower Caves | Learned Factory emergency access door positions 3302 | -7/Lower Caves | Discovered new exit (range 11) 3305 | -7/Lower Caves | Entered Zion 3472 | -7/Zion | Found Prototype Special Weapon 3472 | -7/Zion | Identified RU-N14's Throwing Claymores 3530 | -7/Zion | Learned location of Recycling (-7) 3565 | -7/Zion | Rebuked by Imprinter 3627 | -7/Zion | Discovered new exit (range 15) 3631 | -7/Zion | Entered Proximity Caves 3775 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3841 | -6/Proximity Caves | Discovered new exit (range 9) 3843 | -6/Proximity Caves | Entered Factory 3843 | -6/Factory | Evolved 2 slots: Utility x2 4072 | -6/Factory | Discovered new exit (range 14) 4141 | -6/Factory | Repaired Xenon Bombardment Thruster 4176 | -6/Factory | Entered Lower Caves 4176 | -6/Lower Caves | Accompanied by 1 ally 4177 | -6/Lower Caves | P-60 Hacker assimilated allied Technician 5a 4243 | -6/Lower Caves | Learned location of Extension (-4) 4245 | -6/Lower Caves | Learned 4 Factory zone layouts 4250 | -6/Lower Caves | Encountered a Warlord checkpoint 4591 | -6/Lower Caves | Spotted B-75 Beast 4643 | -6/Lower Caves | Learned Factory interactive machine intel 4768 | -6/Lower Caves | Discovered new exit (range 10) 4771 | -6/Lower Caves | Entered another Lower Caves area 5060 | -6/Lower Caves | Spotted B-75 Beast 5099 | -6/Lower Caves | Discovered new exit (range 16) 5124 | -6/Lower Caves | Entered Data Miner 5124 | -6/Data Miner | Discovered new exit (range 6) 5128 | -6/Data Miner | Met Data Miner 5184 | -6/Data Miner | Learned location of Section 7 (-2) 5184 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5189 | -6/Data Miner | Received God Mode back door access code from Data Miner 5197 | -6/Data Miner | Entered Proximity Caves 5205 | -5/Proximity Caves | Learned Factory stockpile data 5368 | -5/Proximity Caves | Discovered new exit (range 20) 5410 | -5/Proximity Caves | Entered Factory 5410 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5413 | -5/Factory | Loaded intel: 51 interactive machine locations 5577 | -5/Factory | Discovered new exit (range 20) 5594 | -5/Factory | Identified exit to Factory 5595 | -5/Factory | Entered another Factory area 5595 | -4/Factory | Accompanied by 1 ally 5595 | -4/Factory | Evolved 2 slots: Utility x2 5939 | -4/Factory | Discovered new exit (range 4) 5943 | -4/Factory | Identified exit to Upper Caves 5945 | -4/Factory | Entered Upper Caves 6036 | -4/Upper Caves | Build established: Hacker-Scout 6136 | -4/Upper Caves | Learned location of 1 exit from Research 6196 | -4/Upper Caves | Learned 8 Factory zone layouts 6196 | -4/Upper Caves | Learned Factory stockpile data 6196 | -4/Upper Caves | Learned Research stockpile data 6196 | -4/Upper Caves | Learned Factory terminal intel 6410 | -4/Upper Caves | Discovered new exit (range 15) 6415 | -4/Upper Caves | Identified exit to Upper Caves 6415 | -4/Upper Caves | Entered another Upper Caves area 6662 | -4/Upper Caves | Learned 4 Research zone layouts 6676 | -4/Upper Caves | Discovered new exit (range 16) 6682 | -4/Upper Caves | Identified exit to Zhirov 6682 | -4/Upper Caves | Entered Zhirov 6682 | -4/Zhirov | Discovered new exit (range 3) 6683 | -4/Zhirov | Identified exit to Proximity Caves 6689 | -4/Zhirov | Met Zhirov 6699 | -4/Zhirov | Learned location of Quarantine (-3) 6699 | -4/Zhirov | Learned location of Testing (-2) 6699 | -4/Zhirov | Learned location of Command (-1) 6707 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6716 | -4/Zhirov | Found Alien Artifact 6717 | -4/Zhirov | Identified Integrated Reactor 6717 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6727 | -4/Zhirov | Found Alien Artifact 6727 | -4/Zhirov | Identified Transdimensional Reconstructor 6727 | -4/Zhirov | Warped through subspace 6881 | -4/Zhirov | Entered Proximity Caves 7205 | -3/Proximity Caves | Core integrity fell below 50% 7259 | -3/Proximity Caves | Lost 8 parts (4n3u1w) 7531 | -3/Proximity Caves | Build established: Mutant 7572 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7578 | -3/Proximity Caves | Lost 3 parts (1n1u1w) 7580 | -3/Proximity Caves | Core integrity fell below 20% 7620 | -3/Proximity Caves | Discovered new exit (range 5) 7623 | -3/Proximity Caves | Identified exit to Research 7623 | -3/Proximity Caves | Entered Research 7623 | -3/Research | Evolved 2 slots: Utility x2 7624 | -3/Research | Identified exit to Quarantine 8235 | -3/Research | Lost 5 parts (1n3u1w) 8322 | -3/Research | Core integrity fell below 50% 8339 | -3/Research | Core integrity fell below 20% 8349 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 08334_ Acquired Field Laser. 08337_ R-10 Processor collects Imp. Antigrav System. 08338_ Acquired 61 matter. 08338_ Field Laser destroyed. 08339_ Acquired Plasma Rifle. 08340_ Critical hit (Burn: +50). 08340_ R-10 Processor collects Sml. Battery. 08341_ Scanalyzer disabled. 08343_ Critical hit (Burn: +50). 08343_ Plasma Rifle destroyed. 08344_ R-10 Processor collects Sml. Battery. 08345_ Slammed into P-80 Master. 08346_ Adv. ECM Suite broken. 08346_ Destabilizing: Short circuit. 08347_ Acquired Gamma Rifle. 08347_ R-10 Processor collects Lgt. Antimatter Reactor. 08348_ Gamma Rifle destroyed. 08349_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ?????????????# ??????????????????????????????? | | ?????????????# "" ??????????????????????????????? | | ?????????????#""" ??????????????????????????????? | | ?########????#"F ??????????????????????????????? | | ?# #????#""" ??????????????????????????????? | | ?# #????# "" ??????????????????????????????? | | ?# #????# ??????????????????????????????? | | ?# #????# ??????????????????????????????? | | ?# ############+#???????????????????????????? | | ?# # # ???????????????????????????? | | #####+### # ???????????????????????????? | | # # ???????????????????????????? | | + + ???????????????????????????? | | # # ???????????????????????????? | | #####+#+# # #??????????????????????????? | | # # # #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# w#??????????????????????????? | | ?????????????????# ##############=????????????? | | ?????????????????# # #???????????### | | ?????????????????#^ ^ # #??????????? | | ?????????????????# ^^ # """"""" #??????????? | | ?????????????????# # """"""" #???????????? | | ?????????????????# # """"""" #???????????? | | ?????????????????# /Rp@ #??????????#? | | ?????????????????+ #gg!g #??????????? | | ?????????????????# #! """ #??????????? | | ?????????????????# #! ""S"" #???????? ### | | ?###+############# # """""" #??????? #?# | | #! #???? ?? ? #?# | | # !#???? ### | | ##############??##?#?###### | | # ######?######### | | ?################# # # ### # | | ?????????????????# # # #?# + | | ?????????????????# # = # #?# # | | ?????????????????# + # ####+###### | | ?????????????????# # # + ######## | | ?????????????????# # # # ######## | | ?????????????????# # # # # ? # | | ?????????????????# ########### [ # + ? # | | ?????????????????# #?????????# # # ? # | | ?????????????????# ################ # # | | ?????????????????+ # # | | ?????????????????# # # | | ?????????????????# ######## | | ?????????????????# % | | ?????????????????# ########### #######+######## | | ?????????????????# #??#?#?#### ###### #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 45 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Evasion (%) 65 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Adv. Assault Cannon | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Beamcaster | -7/Zion | Archive Matter Filter | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Force Field | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive I-36 Angel | -7/Zion | Archive S-27 Virus | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed StormDisruptorVibroblade Manual? 0 Play Time 02:13:19 Cumulative 75.2 hours Start 2024.06.01 @ 10:28:48 End 2024.06.01 @ 16:01:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 20 Adventurer 79 Explorer 5 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 51 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3e5b8c8-66f6-40ad-bd88-9700afb5251b