Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.01 @ 23:10:51 Player: TheGreatBorealis Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (120) 600 Value Destroyed (4657) 4657 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (701) 701 TOTAL SCORE: 11298 Bonus ------- High Alert Combat Kills 701 Cogmind --------- Core Integrity 0/1150 Matter 175/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Neutrino Core Medium Storage Unit Advanced Hacking Suite Improved System Shield Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Treads Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Advanced Armor Integrity Analyzer Particle Accelerator Quantum Capacitor Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Heavy Disruptor Cannon KE Penetrator Hammer > --- INVENTORY -------- Neutrino Core Antigrav System Linear Gravjet Long-range Missile Launcher [Rating: 101] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit Impulse Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Force Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Launcher Long-range Missile Launcher Impact Weapon Hammer Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Fac Upp Slots Evolved 12 | . . 2 2 2 . 2 . . 2 2 . Power . | . . . . . . . . . . . . Propulsion 3 | . . 2 . . . . . . . 1 . Utility 6 | . . . 1 1 . 1 . . 2 1 . Weapon 3 | . . . 1 1 . 1 . . . . . Parts Attached 158 | . 14 4 16 15 31 11 5 24 17 21 . Power 13 | . 1 . 2 1 3 . 1 2 2 1 . Engine 7 | . . . 2 . 2 . 1 1 1 . . Core 6 | . 1 . . 1 1 . . 1 1 1 . Reactor . | . . . . . . . . . . . . Propulsion 52 | . 5 3 5 6 6 3 3 4 9 8 . Treads 34 | . 2 3 5 4 5 2 1 4 4 4 . Leg 2 | . . . . . . . 2 . . . . Wheel 8 | . 3 . . 2 1 1 . . 1 . . Hover 6 | . . . . . . . . . 4 2 . Flight 2 | . . . . . . . . . . 2 . Utility 34 | . 2 . 2 1 7 3 1 8 3 7 . Device 15 | . . . . . 2 2 1 5 1 4 . Storage 7 | . 2 . 2 . . . . 1 1 1 . Processor 3 | . . . . . . . . 1 . 2 . Hackware . | . . . . . . . . . . . . Protection 9 | . . . . 1 5 1 . 1 1 . . Artifact . | . . . . . . . . . . . . Weapon 59 | . 6 1 7 7 15 5 . 10 3 5 . Energy Gun 6 | . 2 . . . . . . 4 . . . Energy Cannon 3 | . . . . . . . . 1 1 1 . Ballistic Gun 33 | . 3 1 6 5 11 2 . 4 1 . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 8 | . 1 . 1 1 1 2 . . 1 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 1 . . . 1 . Slashing Weapon 4 | . . . . 1 . . . 1 . 2 . Piercing Weapon 2 | . . . . . 2 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 3 . . . 1 1 . Parts Lost 63 | . . . 4 . 9 4 8 1 19 17 1 Power 6 | . . . 2 . . . 1 . 2 1 . Propulsion 21 | . . . 1 . 2 . 3 . 7 8 . Utility 17 | . . . . . 4 1 3 . 4 5 . Weapon 19 | . . . 1 . 3 3 1 1 6 3 1 Highest Loss Streak 10 | . . . 2 . 3 4 6 1 10 10 1 Average Slot Usage (%) 84 | . 97 100 99 99 98 92 52 83 56 67 7 Engine 3 | . 9 . 5 4 3 6 3 3 2 . . Core 2 | . 4 11 3 2 3 . . 2 . 4 . Treads 19 | . 16 33 27 22 22 19 11 23 11 6 . Wheel 4 | . 9 11 9 7 6 6 1 . 1 . . Hover 2 | . . . . . . . . . 2 15 . Device 6 | . . . . . 2 7 4 18 7 16 . Storage 13 | . 27 22 27 23 17 13 10 3 3 3 . Processor 2 | . . . . . . . . 5 5 10 5 Protection 4 | . . . . 6 10 9 2 2 2 . . Energy Gun 1 | . 10 . . . . . . 5 . . . Ballistic Gun 18 | . 16 22 26 29 29 26 7 9 12 . . Slashing Weapon 1 | . . . . . . . . 3 3 2 2 Naked Turns 28 | . . . . . . . 28 . . . . Heaviest Build 73 | 11 26 27 48 60 71 73 67 47 47 46 3 Greatest Support 83 | 20 40 16 16 16 70 70 70 83 83 49 3 Greatest Overweight (x) 20 | . 2 1 2 4 20 5 4 . 11 2 . Average Overweight (x) 1 | . . 1 2 3 3 3 . . . . . Largest Inventory Capacity 16 | 6 10 10 16 16 16 16 16 6 6 8 4 Average Capacity 11 | 6 9 10 16 16 16 16 13 5 5 6 4 Most Carried 16 | 6 10 10 16 16 16 16 15 6 6 8 4 Average Carried 10 | 6 9 9 13 15 14 15 11 4 5 5 4 Final Capacity 16 | 6 10 10 16 16 16 16 4 6 4 4 4 Final Carried 16 | 6 10 10 16 16 16 15 4 6 4 4 4 Class Distribution -------------------- 30% | Mutant 30% | Scavenger-Tank 14% | Scavenger-Mutant 11% | Tank 6% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Storage Scavenger-Tank | -6/Factory Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Fac Upp Matter Collected 4394 | 209 134 109 527 138 1759 470 . 228 568 148 104 Remotely . | . . . . . . . . . . . . Salvage Created 4786 | 76 110 109 610 156 2132 506 . 469 374 244 . Parts 259 | 3 10 6 41 11 106 30 . 25 16 11 . Haulers Intercepted 1 | . . . . . 1 . . . . . . Recyclers Shooed 2 | . . . 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . 4 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Fac Upp Combat Hostiles Destroyed 103 | . 5 4 17 6 41 12 . 6 5 7 . Melee 4 | . . . . . 1 . . . 3 . . Guns 71 | . 3 4 11 3 39 8 . 1 1 1 . Cannons 4 | . . . . . . . . 4 . . . AOE 23 | . 2 . 6 3 1 4 . . 1 6 . Classes Destroyed 14 | 1 2 1 2 1 5 2 . . . . . Worker 4 | . . . 2 . . . . 1 . 1 . Builder 3 | . . . . . . 3 . . . . . Hauler 1 | . . . . . 1 . . . . . . Recycler 4 | 1 . . . . 1 . . . 1 1 . Operator 1 | . . . . . 1 . . . . . . Watcher 4 | . . . . . 1 1 . 2 . . . Swarmer 29 | . 3 3 6 4 6 3 . . . 4 . Grunt 36 | . 2 . 6 . 21 4 . 1 2 . . Brawler 4 | . . . . . 2 2 . . . . . Duelist 3 | . . . 1 . 1 . . . 1 . . Protector 1 | . . . . . . 1 . . . . . Sentry 19 | . . 1 4 1 8 . . 3 1 1 . Hunter 1 | . . . . . 1 . . . . . . Programmer 10 | . . . . 1 2 2 . 2 1 2 . Best Kill Streak 10 | 1 3 3 8 4 10 7 . 2 3 4 . Combat Bots Only 9 | . 3 3 6 4 9 4 . 2 2 4 . Max Kills in Single Turn 4 | 1 2 1 2 2 2 4 . 1 1 3 . Gunslinging 1 | . . . . . 1 1 . . . . . Exploded 3 | . 2 . 2 2 1 3 . . 1 3 . Melee 1 | . . . . . 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Fac Upp Damage Taken 12613 | . 307 234 1185 289 2924 609 305 502 3187 2790 281 Core 2571 | . 77 29 179 60 170 57 43 35 766 896 259 Absorbed by Shields 437 | . . . . . . . . 239 177 21 . Core Remaining (%) 71 | 100 69 92 67 . 67 . . 84 23 . . Volleys Fired 269 | 3 15 20 54 15 81 25 . 33 4 19 . Largest 5 | 2 2 2 3 4 4 5 . 4 2 1 . Hottest 300 | 60 60 40 73 107 104 128 . 300 131 110 . Shots Fired 794 | 6 30 40 149 60 316 103 . 66 5 19 . Gun 741 | 6 29 40 143 58 316 98 . 41 3 7 . Cannon 27 | . . . . . . . . 25 1 1 . Launcher 26 | . 1 . 6 2 . 5 . . 1 11 . Special . | . . . . . . . . . . . . Kinetic 698 | 3 15 40 143 58 316 98 . 15 3 7 . Thermal 45 | . . . . . . . . 44 1 . . Explosive 26 | . 1 . 6 2 . 5 . . 1 11 . Electromagnetic 25 | 3 14 . . . . . . 7 . 1 . Robot Hit Streak 30 | 3 15 7 27 30 15 16 . 19 3 6 . Robot Miss Streak 7 | 1 1 2 2 4 7 7 . 3 1 2 . Penetration Max 1 | . . . . . 1 . . . . . . Secondary Targets 4 | . 1 . . . 2 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . Capacitor 1 | . . . . . . . . . . 1 . Shots Hit Robots 557 | 4 24 23 106 24 228 70 . 42 18 18 . Core Hits 311 | 2 8 7 42 11 147 51 . 12 10 20 1 Critical Hits 11 | . . . 3 1 3 1 . 3 . . . Critical Kills 3 | . . . 1 . 1 . . 1 . . . Critical Parts Destroyed 8 | . . . 2 1 2 1 . 2 . . . Melee Attacks 49 | . . . . 3 2 4 . . 19 21 . Impact 10 | . . . . . 1 4 . . . 5 . Slashing 38 | . . . . 3 . . . . 19 16 . Piercing 1 | . . . . . 1 . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11975 | 46 413 155 1540 631 4173 2079 . 963 601 1369 5 Guns 7424 | 46 278 155 982 346 4015 1066 . 339 52 145 . Cannons 633 | . . . . . . . . 624 . 9 . Explosions 3249 | . 135 . 558 285 154 1011 . . 49 1057 . Melee 641 | . . . . . . . . . 485 156 . Ramming 28 | . . . . . 4 2 . . 15 2 5 Kinetic 6979 | 34 147 155 982 346 4015 1066 . 37 52 145 . Thermal 842 | . . . . . . . . 842 . . . Explosive 3249 | . 135 . 558 285 154 1011 . . 49 1057 . Electromagnetic 236 | 12 131 . . . . . . 84 . 9 . Impact 42 | . . . . . . . . . . 42 . Slashing 599 | . . . . . . . . . 485 114 . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . 2 4 4 4 5 1 6 6 Average Corruption 3 | . . . . 2 3 4 4 4 1 4 6 Corruption Purged . | . . . . . . . . . . . . Effects 96 | . . . . 2 35 6 2 29 . 15 7 Message Errors 26 | . . . . 1 9 1 . 10 . 2 3 Matter Fused 19 | . . . . . 6 1 1 5 . 6 . Heat Flow Errors 13 | . . . . . 4 1 . 4 . 3 1 Energy Discharges 8 | . . . . . 1 1 1 4 . . 1 Parts Rejected 1 | . . . . . 1 . . . . . . Data Loss (minor) 13 | . . . . 1 2 . . 6 . 2 2 Targeting Errors 14 | . . . . . 10 2 . . . 2 . Weapon Failures 2 | . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 163 | . . . 3 25 16 47 . 20 . 52 . Projectiles 20 | . . . . . . . . 20 . . . Explosions 143 | . . . 3 25 16 47 . . . 52 . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 371 | . 25 . 72 . 152 67 . . 5 48 2 Shots 9 | . 1 . 2 . 2 3 . . . 1 . Rammed 13 | . . . . . 2 1 . . 8 1 1 Targets Rammed 15 | . . . . . 3 1 . . 9 1 1 Kicked . | . . . . . . . . . . . . Crushed 2 | . . . . . 1 . . . 1 . . Highest Temperature 346 | . 90 8 60 42 346 186 . 336 12 127 205 Average Temperature 59 | . 38 7 19 18 69 34 . 100 7 59 119 Received Heat Transfer 2392 | . 138 27 360 . 870 72 . 83 689 132 21 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . 1 . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Parts Melted 7 | . . . . . . . . 7 . . . Heat Transferred 1270 | . . . . . . . . 1270 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Fac Upp Peak Influence 959 | 5 163 186 507 260 959 574 200 162 329 364 . Initial 412 | . 3 68 78 196 33 412 200 94 27 161 . Average 272 | 3 88 135 300 142 581 460 167 90 70 224 . Maximum Alert Level 3 | . . . 2 1 3 2 1 . 1 1 . Low Security (%) 54 | 100 100 100 31 92 12 . 79 100 88 34 . Level 1 18 | . . . 40 7 12 11 20 . 11 65 . Level 2 18 | . . . 28 . 33 88 . . . . . Level 3 8 | . . . . . 42 . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 26 | . 1 . 2 1 9 4 . 5 1 3 . Investigation 4 | . . . 1 . 1 1 . . 1 . . Extermination 6 | . . . . 1 2 1 . 1 . 1 . Reinforcement 11 | . 1 . 1 . 5 1 . 1 . 2 . Assault 1 | . . . . . . 1 . . . . . Garrison 4 | . . . . . 1 . . 3 . . . Intercept . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 . . . 1 . Haulers Reinforced 2 | . . . . . 2 . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Fac Upp Distress Signals 11 | . . . 2 . 3 1 . 1 2 2 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 204 | . 8 4 23 9 56 22 6 16 19 31 10 Peak Tracking Total 18 | . 3 2 10 4 9 7 6 3 9 18 5 Tactical Retreats 22 | . 1 . 1 . 5 2 . 3 5 2 3 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Fac Upp Traps Triggered 15 | . 1 . 1 3 5 1 . 2 1 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Fac Upp Machines Disabled 11 | . . . 2 1 5 . . . 1 2 . Max in Single Turn 2 | . . . 1 1 2 . . . 1 1 . Garrison Access 1 | . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Fac Upp Machines Accessed 27 | . 1 3 5 4 4 3 . 4 . 3 . Terminals 16 | . 1 2 4 2 2 1 . 3 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . . 1 . 2 1 1 . . . . . Recycling Units 5 | . . . 1 . . 1 . 1 . 2 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 69 | . 1 5 12 6 13 12 . 14 . 6 . Successful 39 | . . 5 7 3 4 7 . 10 . 3 . Failed 30 | . 1 . 5 3 9 5 . 4 . 3 . Catastrophic 3 | . . . . . 1 2 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 22 | . . 2 7 1 6 . . 6 . . . Terminals 43 | . 1 3 11 3 9 3 . 12 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 14 | . . 2 . 3 2 7 . . . . . Recycling Units 10 | . . . 1 . . 2 . 2 . 5 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . Terminal Hacks 10 | . . 1 2 1 . 1 . 5 . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . 1 . 1 . . . Alert Level 1 | . . . . . . . . 1 . . . Unreport Threat 2 | . . . . 1 . . . 1 . . . Locate Traps 2 | . . . 2 . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 10 | . . 2 . 2 1 5 . . . . . Scan Component 6 | . . 1 . 1 1 3 . . . . . Repair 4 | . . 1 . 1 . 2 . . . . . Recycling Unit Hacks 6 | . . . 1 . . 1 . 1 . 3 . Retrieve Matter 4 | . . . 1 . . 1 . 1 . 1 . Retrieve Components 2 | . . . . . . . . . . 2 . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 12 | . . 2 4 . 2 . . 4 . . . Terminals 12 | . . 2 4 . 2 . . 4 . . . Track 7 | . . 2 2 . 1 . . 2 . . . Botnet 4 | . . . 2 . . . . 2 . . . Operators 1 | . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 1 1 4 4 4 3 . 4 . 3 . Full Trace Events 1 | . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . . 1 . 1 . 2 . . . . . Time 146 | . . 26 . 38 . 82 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter 42 | . . . 42 . . . . . . . . Retrieved Components 1 | . . . . . . . . . . 1 . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . Programmers 4 | . . . . . . 4 . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Fac Upp Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Fac Upp Turns Passed 6649 | 17 269 285 780 648 1275 640 184 982 609 770 190 Spaces Moved 4341 | 7 159 169 396 357 500 302 152 490 489 944 376 Core 641 | . . . . . 1 . 56 . 183 25 376 Treads 815 | . 27 . . . 104 31 55 490 106 2 . Legs 34 | 7 7 . . . . . 20 . . . . Wheels 1833 | . 125 169 396 357 395 271 21 . 99 . . Hover 877 | . . . . . . . . . 101 776 . Flight 141 | . . . . . . . . . . 141 . Fastest Speed 28 | 120 100 110 120 120 130 130 50 160 28 32 50 Average Speed 105 | 120 116 110 120 129 142 140 114 160 85 60 50 Slowest Speed 1050 | 120 160 110 120 130 1050 158 185 160 600 240 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . 4 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 2 36 20 39 11 59 11 81 18 20 28 54 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 1 | . . . . . . . . . . . 1 Spaces Dug 37 | . . . 9 9 . 4 . . . 15 . Terrain Destroyed 262 | . 11 . 46 17 29 44 . 7 18 90 . Melee 19 | . . . . . . 4 . . . 15 . Projectile 10 | . . . . . . . . 7 1 2 . AOE 233 | . 11 . 46 17 29 40 . . 17 73 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Fac Fac Upp Total 5813 | 9 211 240 606 512 877 464 160 630 635 1091 378 Wait 839 | . 9 37 125 93 235 114 4 62 91 68 1 Move 4325 | 6 158 168 395 356 499 302 151 489 488 937 376 Hop 3 | . . . . . . . . . . 3 . Pick Up 73 | . 7 6 10 12 14 4 . 10 4 6 . Fast Attach 65 | . 4 . . 3 9 3 1 19 13 13 . Attach 42 | . . 2 6 2 9 7 4 5 4 3 . Detach 9 | . . . . . 1 2 . 1 1 4 . Swap 51 | . 10 2 10 10 13 1 . . . 5 . Drop 74 | . 8 5 6 18 11 1 . 11 2 12 . Fire 269 | 3 15 20 54 15 81 25 . 33 4 19 . Melee 49 | . . . . 3 2 4 . . 19 21 . Ram 5 | . . . . . 1 . . . 3 . 1 Kick . | . . . . . . . . . . . . Crush 9 | . . . . . 2 1 . . 6 . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 18 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 16) 274 | -10/Materials | Discovered new exit (range 11) 287 | -10/Materials | Entered another Materials area 287 | -9/Materials | Evolved 2 slots: Propulsion x2 309 | -9/Materials | Build established: Mutant 468 | -9/Materials | Discovered new exit (range 8) 564 | -9/Materials | Repaired Lgt. Treads 572 | -9/Materials | Entered another Materials area 572 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 864 | -8/Materials | Build established: Gunner 1347 | -8/Materials | Discovered new exit (range 5) 1352 | -8/Materials | Entered Factory 1352 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1363 | -7/Factory | Build established: Scavenger-Gunner 1444 | -7/Factory | Repaired Arm. Treads 1689 | -7/Factory | Build established: Scavenger-Tank 1932 | -7/Factory | Discovered new exit (range 15) 2000 | -7/Factory | Entered Storage 2127 | -7/Storage | Build established: Tank 2356 | -7/Storage | Destroyed 9 combat bots 2413 | -7/Storage | Garrison activated, responded to threat 2898 | -7/Storage | Build established: Scavenger-Tank 2908 | -7/Storage | Lost 3 parts (2u1w) 3215 | -7/Storage | Discovered new exit (range 7) 3275 | -7/Storage | Entered Factory 3275 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3368 | -6/Factory | Repaired Arm. Treads 3418 | -6/Factory | Repaired Med. Treads 3496 | -6/Factory | Identified exit to Lower Caves 3625 | -6/Factory | First assault squad dispatched 3808 | -6/Factory | Lost 4 parts (1u3w) 3915 | -6/Factory | Sucked down chute 3915 | -6/Factory | Entered Waste 3926 | -6/Waste | Spotted C-40 Crusher 3935 | -6/Waste | Spotted C-40 Crusher 3942 | -6/Waste | Spotted C-40 Crusher 3943 | -6/Waste | Spotted C-40 Crusher 3953 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3999 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4015 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4026 | -6/Waste | Spotted C-40 Crusher 4039 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4046 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4060 | -6/Waste | Spotted C-40 Crusher 4071 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4093 | -6/Waste | Discovered new exit (range 14) 4099 | -6/Waste | Entered Factory 4102 | -6/Factory | Lost 6 parts (2n3u1w) 4250 | -6/Factory | Build established: Mutant 4340 | -6/Factory | Discovered exit to Lower Caves (range 16) 4372 | -6/Factory | Garrison activated, responded to threat 4817 | -6/Factory | Build established: Scavenger-Tank 5016 | -6/Factory | Discovered new exit (range 20) 5081 | -6/Factory | Entered another Factory area 5081 | -5/Factory | Evolved 2 slots: Utility x2 5093 | -5/Factory | Spotted B-75 Beast 5193 | -5/Factory | Build established: Scavenger-Mutant 5337 | -5/Factory | Lost 7 parts (1p4n1u1w) 5526 | -5/Factory | Core integrity fell below 50% 5550 | -5/Factory | Lost 10 parts (3n3u4w) 5684 | -5/Factory | Discovered new exit (range 21) 5690 | -5/Factory | Entered another Factory area 5690 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5785 | -4/Factory | Found Quantum Capacitor 6067 | -4/Factory | Lost 4 parts (1n1u2w) 6082 | -4/Factory | Build established: Mutant 6415 | -4/Factory | Lost 10 parts (1p5n3u1w) 6443 | -4/Factory | Core integrity fell below 50% 6449 | -4/Factory | Discovered new exit (range 13) 6460 | -4/Factory | Entered Upper Caves 6526 | -4/Upper Caves | Encountered a Warlord checkpoint 6620 | -4/Upper Caves | Core integrity fell below 20% 6627 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6650 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06536_ K%IJ|G NJFEG/8FXH:JNU9SEWMEB