Cogmind - Beta 10.2 --- EXPLORER MODE // 2022.01.11 @ 13:05:56 Player: xerxia Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (171) 855 Value Destroyed (8994) 8994 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1858) 1858 TOTAL SCORE: 17967 Bonus ------- High Alert Combat Kills 630 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 228 Cogmind --------- Core Integrity 1231/1300 Matter 254/500 Energy 430/430 System Corruption 9% Temperature Cool (0) Movement Treading (162) Location -3/Research Parts ------- > --- POWER (3) -------- Improved Deuterium Engine Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (4) --- Heavy Siege Treads Advanced Heavy Treads > --- UTILITY (11) ----- Advanced Heat Sink Cooling System Large Storage Unit Large Storage Unit High-capacity Matter Pod Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Advanced Force Field > --- WEAPON (4) ------- Gamma Rifle Vortex Shotgun Hypervelocity Gauss Cannon > --- INVENTORY (16) --- Antimatter Reactor Improved Heavy Treads Advanced Heat Sink Improved Cooling System Tesla Rifle Vortex Rifle Vortex Shotgun Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Heavy Siege Treads Advanced Heavy Treads > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Improved Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Advanced Force Field > --- WEAPON ----------- Gamma Rifle Neutron Cannon Advanced Assault Cannon Improved Proton Missile Launcher > --- INVENTORY -------- Light Antimatter Reactor Improved Heavy Treads Cooling System Improved Cooling System High-capacity Matter Pod Tesla Rifle Tesla Rifle Vortex Rifle Vortex Shotgun Vortex Shotgun Coil Gun Hypervelocity Gauss Cannon Heavy Shock Bomb Launcher Fusion Bomb Launcher [Rating: 130] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Protection Layered Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Tesla Rifle Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Proton Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp War Pro Res Slots Evolved 15 | . 1 2 2 2 . 2 2 2 . . . . 2 Power 2 | . 1 . . . . . . . . . . . 1 Propulsion 2 | . . . . . . 1 . 1 . . . . . Utility 9 | . . 2 1 1 . 1 2 1 . . . . 1 Weapon 2 | . . . 1 1 . . . . . . . . . Parts Attached 118 | 7 6 10 13 9 7 18 13 5 1 1 8 3 17 Power 20 | 1 3 1 2 1 3 4 . . . 1 . . 4 Engine 14 | 1 2 . 2 1 3 4 . . . . . . 1 Core 2 | . 1 1 . . . . . . . . . . . Reactor 4 | . . . . . . . . . . 1 . . 3 Propulsion 18 | 2 . 2 2 1 1 3 4 2 . . . . 1 Treads 18 | 2 . 2 2 1 1 3 4 2 . . . . 1 Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 37 | 2 1 2 4 2 2 7 4 2 1 . 6 . 4 Device 18 | . . 1 3 1 1 5 1 1 1 . 1 . 3 Storage 5 | 1 1 1 . 1 . . . . . . . . 1 Processor . | . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 14 | 1 . . 1 . 1 2 3 1 . . 5 . . Artifact . | . . . . . . . . . . . . . . Weapon 43 | 2 2 5 5 5 1 4 5 1 . . 2 3 8 Energy Gun 13 | 2 . . . 2 . 1 1 . . . 2 1 4 Energy Cannon 15 | . 1 2 3 2 . 2 2 . . . . 2 1 Ballistic Gun 4 | . 1 2 . . . . . . . . . . 1 Ballistic Cannon 4 | . . . 1 . 1 . 1 . . . . . 1 Launcher 6 | . . 1 . 1 . 1 1 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 2 . 1 . . . . 3 1 1 Parts Lost 10 | . 1 . . . . 1 . . . . . . 8 Power 2 | . . . . . . . . . . . . . 2 Propulsion . | . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . . . . 3 Weapon 5 | . 1 . . . . 1 . . . . . . 3 Highest Loss Streak 7 | . 1 . . . . 1 . . . . . . 7 Average Slot Usage (%) 92 | . 100 98 99 99 100 96 93 85 85 85 88 90 86 Engine 10 | . 22 10 14 14 14 12 11 10 10 6 5 5 5 Reactor 2 | . . . . . . . . . . 3 5 5 7 Treads 13 | . 25 19 16 14 14 18 15 10 10 10 10 10 9 Device 15 | . . 10 16 14 14 16 16 15 17 20 20 20 18 Storage 13 | . 12 20 16 21 21 16 11 10 10 10 10 10 10 Protection 13 | . 12 10 8 7 7 6 16 19 17 15 18 20 16 Energy Gun 4 | . 11 . . . 7 5 2 5 5 5 6 6 6 Energy Cannon 5 | . 5 8 8 13 4 2 8 5 5 5 3 3 2 Ballistic Gun 1 | . 7 9 6 . . . . . . . . . . Ballistic Cannon 3 | . . . 1 . 2 6 4 5 5 5 5 5 3 Launcher 4 | . . 1 . 6 7 5 4 5 5 5 5 5 3 Slashing Weapon 1 | . . . 8 7 7 3 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 155 | 16 32 50 75 82 78 102 108 117 117 119 122 123 155 Greatest Support 140 | 40 40 40 40 40 40 62 64 140 140 140 140 140 140 Greatest Overweight (x) 4 | . . 2 1 2 1 1 4 1 . . . . 1 Average Overweight (x) . | . . 1 1 1 1 1 1 . . . . . . Largest Inventory Capacity 16 | 8 10 16 16 16 16 16 16 16 16 16 16 16 16 Average Capacity 15 | 7 9 16 16 16 16 16 16 16 16 16 16 16 16 Most Carried 16 | 6 10 16 16 16 16 16 16 16 15 16 16 16 16 Average Carried 13 | 2 5 10 15 14 15 15 14 15 14 14 14 15 12 Final Capacity 16 | 8 10 16 16 16 16 16 16 16 16 16 16 16 16 Final Carried 16 | 3 10 16 16 16 14 16 15 15 14 15 16 16 9 Class Distribution -------------------- 30% | Hacker-Tank 25% | Hacker-Mutant 22% | Scavenger-Tank 15% | Scavenger-Mutant 4% | Generator-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -6/Factory Scavenger-Tank | -5/Factory Hacker-Tank | -4/Factory Hacker-Tank | -4/Upper Caves Hacker-Tank | -4/Upper Caves Hacker-Tank | -4/Warlord Hacker-Tank | -3/Proximity Caves Generator-Tank | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp War Pro Res Matter Collected 3273 | 183 213 167 380 158 133 527 289 134 48 158 110 186 587 Remotely . | . . . . . . . . . . . . . . Salvage Created 8580 | . 446 326 528 540 705 1337 694 494 144 372 135 763 2096 Parts 333 | . 17 12 27 22 34 52 26 19 4 15 . 23 82 Haulers Intercepted 2 | . . . . . 1 . . . . . . . 1 Recyclers Shooed 3 | . . . . 1 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp War Pro Res Combat Hostiles Destroyed 152 | . 8 6 12 10 9 27 10 9 2 5 2 12 40 Melee 1 | . . . 1 . . . . . . . . . . Guns 42 | . 4 . 5 . 3 7 1 2 1 . 1 7 11 Cannons 67 | . 4 4 6 4 2 16 7 3 1 3 1 3 13 AOE 28 | . . 2 . 5 3 . 1 3 . . . . 14 Classes Destroyed 14 | . 2 2 4 2 2 . . . . . . 1 1 Worker 5 | . . . . 1 . 1 . . . . . . 3 Builder 3 | . . . . . . . . . . . . . 3 Hauler 2 | . . . . . 1 . . . . . . . 1 Recycler 6 | . 1 1 . . 1 . 2 . . . . . 1 Watcher 3 | . . . 1 . 1 1 . . . . . . . Swarmer 28 | . . . 3 3 . 7 2 2 . . . 3 8 Grunt 64 | . 8 4 5 3 2 12 4 1 2 2 1 2 18 Brawler 3 | . . 1 1 . . . . . . 1 . . . Duelist 3 | . . 1 . 1 . . . . . . . . 1 Protector 2 | . . . . 1 . . . . . . 1 . . Sentry 19 | . . . 2 2 5 4 3 2 . . . . 1 Hunter 16 | . . . 1 . 1 3 . 2 . 2 . . 7 Programmer 11 | . . . . . 1 1 1 2 . . . 1 5 Thug 4 | . . . . . . . . . . . . 4 . Savage 1 | . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . . 1 . Best Kill Streak 10 | . 3 2 3 6 4 6 4 4 2 3 2 6 10 Combat Bots Only 7 | . 2 2 3 5 4 3 2 4 2 3 2 6 7 Max Kills in Single Turn 4 | . 1 2 1 2 2 2 3 2 1 1 2 1 4 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . 2 . 2 1 . 1 1 . . . . 4 Melee 1 | . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp War Pro Res Damage Taken 6028 | . 222 104 192 286 538 680 360 360 417 192 204 563 1910 Core 335 | . 14 28 15 26 18 49 . 44 . . 52 20 69 Absorbed by Shields 2144 | . . . 85 128 79 169 133 119 117 55 45 158 1056 Core Remaining (%) 95 | 100 94 93 97 . 93 94 100 . . . . 89 . Volleys Fired 338 | . 25 19 31 17 29 57 18 13 16 9 7 25 72 Largest 4 | . 2 2 2 3 3 4 4 4 4 4 3 4 4 Hottest 256 | . 90 83 103 170 157 211 227 231 231 231 153 231 256 Shots Fired 836 | . 50 38 62 39 63 153 55 40 31 29 17 71 188 Gun 346 | . 42 19 31 3 29 56 8 13 8 9 12 33 83 Cannon 439 | . 8 18 31 31 29 92 46 26 21 18 5 35 79 Launcher 51 | . . 1 . 5 5 5 1 1 2 2 . 3 26 Special . | . . . . . . . . . . . . . . Kinetic 269 | . 22 19 31 . 10 57 18 13 15 9 5 23 47 Thermal 134 | . 25 18 31 14 . . 6 . . . . . 40 Explosive 22 | . . 1 . . . 2 1 . . . . . 18 Electromagnetic 373 | . 3 . . 25 53 94 30 27 16 20 5 40 60 Entropic 38 | . . . . . . . . . . . 7 8 23 Robot Hit Streak 65 | . 15 32 27 21 34 65 50 16 28 17 24 41 29 Robot Miss Streak 2 | . 1 1 1 1 1 1 1 1 1 1 . 1 2 Penetration Max 1 | . . . . . . 1 . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 Shots Hit Robots 704 | . 42 32 55 35 63 127 46 31 28 23 16 56 150 Core Hits 346 | . 14 13 21 20 27 52 23 19 10 9 6 26 106 Critical Hits 22 | . 1 . . 1 2 10 1 . . 1 . 1 5 Critical Kills 7 | . . . . . . 3 . . . 1 . . 3 Critical Parts Destroyed 15 | . 1 . . 1 2 7 1 . . . . 1 2 Melee Attacks 11 | . . . 4 . 7 . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 11 | . . . 4 . 7 . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . . . . . . Combat Hostiles 4 | . . . . . 4 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 23806 | . 572 554 1091 1010 1525 3385 2033 1353 812 568 622 1646 8635 Guns 6506 | . 431 200 308 51 379 892 195 213 163 232 476 793 2173 Cannons 8949 | . 141 280 704 593 441 1773 1130 496 520 336 146 606 1783 Explosions 7798 | . . 74 . 366 231 720 708 644 129 . . 247 4679 Melee 553 | . . . 79 . 474 . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 4307 | . 201 200 308 . 204 1024 361 208 381 112 146 400 762 Thermal 4690 | . 331 280 704 318 57 610 848 112 89 . . . 1341 Explosive 4553 | . . 74 . . . 23 131 455 . . . . 3870 Electromagnetic 8073 | . 40 . . 692 790 1728 693 578 342 456 122 937 1695 Impact . | . . . . . . . . . . . . . . Slashing 553 | . . . 79 . 474 . . . . . . . . Piercing . | . . . . . . . . . . . . . . Entropic 1630 | . . . . . . . . . . . 354 309 967 Highest Corruption 9 | . . 1 . 1 1 2 1 1 1 1 1 1 9 Average Corruption 1 | . . 1 . 1 1 1 1 1 1 1 1 1 6 Corruption Purged . | . . . . . . . . . . . . . . Effects 48 | . . 1 . 1 . 5 2 2 2 2 . 1 32 Message Errors 7 | . . . . . . . . 2 . . . 1 4 Matter Fused 4 | . . . . . . . . . . . . . 4 Heat Flow Errors 4 | . . . . . . 1 . . . . . . 3 Energy Discharges 3 | . . . . . . . 1 . . . . . 2 Data Loss (minor) 7 | . . 1 . . . 2 1 . . 1 . . 2 Data Loss (major) 2 | . . . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . . . . 1 Targeting Errors 15 | . . . . 1 . 1 . . . 1 . . 12 Weapon Failures 5 | . . . . . . 1 . . 2 . . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 837 | . . . 7 . 80 31 243 127 14 18 . 3 314 Projectiles 128 | . . . 7 . . 11 46 . 14 18 . 3 29 Explosions 651 | . . . . . 22 20 197 127 . . . . 285 Melee 58 | . . . . . 58 . . . . . . . . Knockbacks 20 | . . . . . . 8 2 1 . . 2 3 4 Impact . | . . . . . . . . . . . . . . Kinetic 19 | . . . . . . 7 2 1 . . 2 3 4 Secondary 1 | . . . . . . 1 . . . . . . . Self-Inflicted Damage 783 | . . . . 52 72 . 215 101 . . . . 343 Shots 25 | . . . . 4 2 . 5 2 . . . . 12 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 366 | . 354 18 168 366 162 111 181 69 77 121 27 132 168 Average Temperature 58 | . 127 8 38 132 53 26 60 18 32 37 11 45 39 Received Heat Transfer 1246 | . 186 30 114 122 73 226 60 20 66 7 19 72 251 Effects 3 | . 1 . . 2 . . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . Energy Bleed 2 | . 1 . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . 1 1 4 1 1 . 2 . 2 2 Combat Hostiles 14 | . . . . 1 1 4 1 1 . 2 . 2 2 Parts Fried 49 | . . . . 6 4 11 3 6 . 1 . 10 8 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . . . . Heat Transferred 5452 | . 851 592 1396 438 . 600 550 50 50 . . . 925 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . 1 1 2 . . 1 . . 1 2 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp War Pro Res Peak Influence 1087 | . 125 181 215 438 335 622 431 362 . . . . 1087 Initial 154 | . . 31 2 47 64 51 133 154 . . . . 41 Average 190 | . 30 55 89 156 151 213 211 211 . . . . 424 Maximum Alert Level 3 | . . . 1 2 1 2 2 1 . . . . 3 Low Security (%) 68 | 100 100 100 98 80 77 53 56 61 . . . . 34 Level 1 21 | . . . 1 13 22 37 31 38 . . . . 25 Level 2 4 | . . . . 6 . 9 11 . . . . . 6 Level 3 4 | . . . . . . . . . . . . . 33 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 34 | . . 1 . 2 3 10 3 4 . . . . 11 Investigation 5 | . . . . . . 1 1 . . . . . 3 Extermination 8 | . . . . . 2 1 1 2 . . . . 2 Reinforcement 14 | . . 1 . . 1 5 1 2 . . . . 4 Assault 2 | . . . . 1 . . . . . . . . 1 Garrison 5 | . . . . 1 . 3 . . . . . . 1 Intercept . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp War Pro Res Distress Signals 7 | . 3 . . . 2 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 227 | . 18 8 15 14 18 40 14 15 3 5 15 13 49 Peak Tracking Total 8 | . 5 2 6 5 7 6 3 4 2 3 8 5 7 Tactical Retreats 18 | . 1 . 1 1 1 7 4 1 1 . . . 1 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp War Pro Res Traps Triggered 18 | . 1 5 . . 2 1 5 1 . . . . 3 Indirectly 1 | . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 15 | . . . . . . 1 2 . . 1 11 . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp War Pro Res Machines Disabled 48 | . . 1 1 3 2 12 16 4 . . . . 9 Max in Single Turn 12 | . . 1 1 1 1 6 12 2 . . . . 2 Garrison Access 2 | . . . . 1 . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp War Pro Res Machines Accessed 7 | . 1 1 . . 1 . 1 1 . . 1 . 1 Terminals 4 | . 1 . . . 1 . 1 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 Recycling Units 1 | . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 11 | . 1 2 . . 1 . 2 1 . . 1 . 3 Successful 8 | . 1 2 . . 1 . 2 . . . 1 . 1 Failed 3 | . . . . . . . . 1 . . . . 2 Catastrophic 1 | . . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 5 | . 1 . . . 1 . 2 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . 3 Recycling Units 2 | . . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 5 | . 1 . . . 1 . 2 . . . 1 . . Open Door 2 | . . . . . 1 . . . . . 1 . . Alert Level 1 | . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . . 2 . . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 2 | . . . . . . . . 1 . . . . 1 Full Trace Events 1 | . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 8 | . . 8 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . 1 . . . . . . . . 3 Machine Destruction 4 | . . . . 1 . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp War Pro Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp War Pro Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp War Pro Res Turns Passed 9655 | 87 613 491 595 756 524 1348 754 522 336 588 1416 635 990 Spaces Moved 4724 | 48 322 221 247 356 219 629 386 256 172 327 806 323 412 Core 5 | 5 . . . . . . . . . . . . . Treads 4719 | 43 322 221 247 356 219 629 386 256 172 327 806 323 412 Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 175 170 170 170 170 170 170 162 Average Speed 173 | 148 160 180 180 188 180 175 172 170 170 170 170 170 177 Slowest Speed 240 | 160 160 200 180 200 180 175 240 175 170 170 170 170 187 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 35 | 5 63 24 31 12 43 25 15 11 36 57 89 67 14 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . Known Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 406 | . . 8 . 6 28 87 57 40 3 1 . 5 171 Melee . | . . . . . . . . . . . . . . Projectile 27 | . . . . . 2 5 2 3 1 1 . 5 8 AOE 379 | . . 8 . 6 26 82 55 37 2 . . . 163 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp War Pro Res Total 5494 | 64 372 276 339 409 282 761 439 314 189 339 841 353 516 Wait 77 | . 1 12 3 4 9 12 . 29 . . 7 . . Move 4711 | 47 321 220 246 355 218 628 385 255 171 326 805 322 412 Hop . | . . . . . . . . . . . . . . Pick Up 144 | 10 14 14 22 13 5 25 15 6 . 2 8 2 8 Fast Attach . | . . . . . . . . . . . . . . Attach 102 | 7 5 8 11 8 7 16 13 5 1 1 5 2 13 Detach . | . . . . . . . . . . . . . . Swap 16 | . 1 2 2 1 . 2 . . . . 3 1 4 Drop 95 | . 5 1 20 11 7 21 8 6 1 1 6 1 7 Fire 338 | . 25 19 31 17 29 57 18 13 16 9 7 25 72 Melee 11 | . . . 4 . 7 . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 16) 88 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Evolved 1 slot: Power x1 272 | -10/Materials | Identified exit to Mines 272 | -10/Materials | Discovered exit to Mines (range 12) 308 | -10/Materials | Build established: Hacker-Mutant 495 | -10/Materials | Identified exit to Materials 495 | -10/Materials | Discovered exit to Materials (range 15) 688 | -10/Materials | Discovered exit to Materials (range 8) 701 | -10/Materials | Entered another Materials area 701 | -9/Materials | Evolved 2 slots: Utility x2 955 | -9/Materials | Identified exit to Materials 955 | -9/Materials | Discovered exit to Materials (range 14) 1192 | -9/Materials | Entered another Materials area 1192 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1713 | -8/Materials | Identified exit to Factory 1713 | -8/Materials | Discovered exit to Factory (range 16) 1787 | -8/Materials | Entered Factory 1787 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2118 | -7/Factory | Garrison activated, responded to threat 2520 | -7/Factory | Identified exit to Storage 2520 | -7/Factory | Discovered exit to Storage (range 5) 2543 | -7/Factory | Entered Storage 2966 | -7/Storage | Build established: Scavenger-Mutant 2984 | -7/Storage | Identified exit to Factory 2984 | -7/Storage | Discovered exit to Factory (range 9) 3067 | -7/Storage | Entered Factory 3067 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3133 | -6/Factory | Garrison activated, responded to threat 4098 | -6/Factory | Build established: Scavenger-Tank 4337 | -6/Factory | Identified exit to Factory 4337 | -6/Factory | Discovered exit to Factory (range 10) 4415 | -6/Factory | Entered another Factory area 4415 | -5/Factory | Evolved 2 slots: Utility x2 5084 | -5/Factory | Identified exit to Factory 5084 | -5/Factory | Discovered exit to Factory (range 15) 5169 | -5/Factory | Entered another Factory area 5169 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5537 | -4/Factory | Build established: Hacker-Tank 5674 | -4/Factory | Identified exit to Upper Caves 5674 | -4/Factory | Discovered exit to Upper Caves (range 7) 5691 | -4/Factory | Entered Upper Caves 5740 | -4/Upper Caves | Learned Research security intel 5740 | -4/Upper Caves | Spotted B-86 Titan 6017 | -4/Upper Caves | Identified exit to Upper Caves 6017 | -4/Upper Caves | Discovered exit to Upper Caves (range 7) 6027 | -4/Upper Caves | Entered another Upper Caves area 6381 | -4/Upper Caves | Identified exit to Warlord 6381 | -4/Upper Caves | Discovered exit to Warlord (range 13) 6615 | -4/Upper Caves | Entered Warlord 6709 | -4/Warlord | System corruption cleaned by Quarantine Array 7098 | -4/Warlord | Found Prototype Device 7099 | -4/Warlord | Identified Minesniffer Drone Bay 7459 | -4/Warlord | Met Warlord 7484 | -4/Warlord | Warlord's base attacked by MAIN.C 7655 | -4/Warlord | Found Prototype Energy Gun 7656 | -4/Warlord | Identified Vortex Shotgun 7660 | -4/Warlord | Found Vortex Shotgun 7666 | -4/Warlord | Found Prototype Energy Gun 7667 | -4/Warlord | Identified Vortex Rifle 7670 | -4/Warlord | Found Vortex Rifle 7834 | -4/Warlord | Warlord forces counterattacked 7936 | -4/Warlord | Spotted Executioner 7972 | -4/Warlord | Spotted Striker 8010 | -4/Warlord | Identified exit to Proximity Caves 8010 | -4/Warlord | Discovered exit to Proximity Caves (range 14) 8031 | -4/Warlord | Entered Proximity Caves 8151 | -3/Proximity Caves | Attacked by a faux Warlord 8644 | -3/Proximity Caves | Identified exit to Research 8644 | -3/Proximity Caves | Discovered exit to Research (range 14) 8666 | -3/Proximity Caves | Entered Research 8666 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8734 | -3/Research | Found Fusion Bomb Launcher 8917 | -3/Research | Build established: Scavenger-Tank 9151 | -3/Research | Destroyed 7 combat bots 9287 | -3/Research | Destroyed 7 combat bots 9411 | -3/Research | Lost 7 parts (2p2u3w) 9656 | -3/Research | Self-destructed Last Messages --------------- 09527_ HV Slug penetrates S-43 Plague. 09527_ S-43 Plague suffers critical hit. 09527_ S-43 Plague destroyed. 09530_ Slug penetrates S-43 Plague. 09530_ Destroyed Xenon Bombardment Thruster. 09530_ S-43 Plague suffers critical hit. 09530_ S-43 Plague destroyed. 09534_ Slug penetrates S-43 Plague. 09534_ S-43 Plague destroyed. 09534_ System corrupted: Hyp. Gauss Cannon targeting data glitched. 09538_ System corrupted: Substantial component data lost. 09562_ System corrupted: Heat flow error (+149). 09600_ System corrupted: FCS attempts to trigger Vortex Shotgun. 09600_ System corrupted: Vortex Shotgun misfires. 09612_ Triggered Blade Trap. 09612_ Massive razor-sharp blades shoot up from within the floor. 09612_ Coil Gun severed. 09620_ XL AVHV:Q5X|BF1PUHD EZVD5CJOBFN5BL 09636_ System corrupted: Matter fused (-7). 09641_ ALERT: Rogue bot located, Programmers report to Research Zone 8F. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????? ????????? | | ??????????????????????????####?????##### ????#+### | | ??????????????????????????# ????? # ????# | | ??????????????????????????# ???? # ????# | | ??????????????????????????# """" # ????# | | ??????????????????????????# """" # ????# | | ??????????????????????????# """" # #???# ! | | ???????????????????######## """" | # #???# = | | ???????????????????# @# # #???# | | ???????????????????# # # #???# | | ???????????????????# # # #???# | | ???????????????????# # # #???# | | ???????????????????# # # #???# | | ???????????????????# # # #???# | | ???????????????#######+#####+####+###### ######### | | ???????????????# + #???# | | ???????????????# # #???# | | ???????????????# # ##### | | ???????????????# + [ | | ???????????????# ####### #########+######## | | ???????????????# #?????# #????# #??? | | ???????????????# #?????# +????# #??? | | ???????????????#######?????######????# """" #??? | | ?????????????????????????????????????# """" #??? | | ?????????????????????????????????????# """" #??? | | ?????????????????????????????????????#= """" #??? | | ?????????????????????????????????????# " #?## | | ?????????????????????????????????????# ? ?? #?# | | ?????????????????????????????????????# ??????#?# | | ?????????????????????????????????????##?????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 56 Energy Capacity 780 Matter Stores 358 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 1050 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! It Was An Accident, I Swear Challenges ------------ None Game ------ Seed BiometalXenonCompressor Manual? 0 Play Time 02:02:14 Cumulative 22.9 hours Start 2022.01.11 @ 08:12:01 End 2022.01.11 @ 13:05:56 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 22 Rogue 0 Adventurer 0 Explorer 22 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4cd2e9e3-4aae-4aed-9828-398a1d3d8c41