Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 16:36:19 Player: Micsome Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (1029) 1029 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2844 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 177/300 Energy 107/240 System Corruption 3% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON (4) ------- High-powered Shotgun > --- INVENTORY (5) ---- Wheel Improved Heat Sink Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Beam Rifle Improved Medium Laser Autogun Minigun > --- INVENTORY -------- Ion Engine Advanced Treads Advanced Treads Improved Light Armor Plating [Rating: 32] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 2 | . . 1 1 Parts Attached 46 | 7 4 10 25 Power 12 | 1 1 5 5 Engine 9 | 1 1 5 2 Core 3 | . . . 3 Reactor . | . . . . Propulsion 9 | 3 . 2 4 Treads 7 | 1 . 2 4 Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 1 . 5 Device 1 | . . . 1 Storage 2 | 1 1 . . Processor 2 | . . . 2 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 18 | 2 2 3 11 Energy Gun 6 | 1 . 2 3 Energy Cannon 1 | . . . 1 Ballistic Gun 9 | 1 1 1 6 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 19 | . . 1 18 Power 5 | . . 1 4 Propulsion 4 | . . . 4 Utility 2 | . . . 2 Weapon 8 | . . . 8 Highest Loss Streak 12 | . . 1 12 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 85 97 91 Engine 16 | . 14 21 13 Core 1 | . . . 2 Treads 14 | . . 15 16 Wheel 5 | . 28 4 . Device 1 | . . . 2 Storage 10 | . 14 22 1 Processor 8 | . . . 16 Protection 2 | . . . 5 Energy Gun 10 | . 14 11 8 Energy Cannon 2 | . . . 4 Ballistic Gun 18 | . 8 21 18 Peak Build Rating 32 | 6 7 20 32 Average Rating 19 | 3 6 16 26 On Entrance 8 | . 6 7 20 Naked Turns . | . . . . Heaviest Build 39 | 11 18 33 39 Greatest Support 44 | 26 26 44 44 Greatest Overweight (x) 10 | . . 10 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 6 | 6 8 8 5 Most Carried 8 | 5 6 8 7 Average Carried 5 | 1 3 7 4 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 1 4 8 3 Class Distribution -------------------- 54% | Gunner 24% | Mutant 14% | Scavenger-Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 936 | 144 86 198 508 Remotely . | . . . . Salvage Created 1217 | . 95 271 851 Parts 80 | . 3 20 57 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 28 | . 4 5 19 Guns 23 | . 1 5 17 Cannons 2 | . . . 2 AOE 3 | . 3 . . Classes Destroyed 11 | . 3 2 6 Worker 1 | . . . 1 Builder 1 | . . . 1 Tunneler 1 | . . 1 . Hauler 1 | . 1 . . Watcher 3 | . . . 3 Swarmer 10 | . 3 . 7 Grunt 9 | . 1 3 5 Sentry 5 | . . 2 3 Specialist 2 | . . . 2 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 7 | . 4 3 7 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 289 | . 12 24 253 Missed 87 | . 3 8 76 Damage Taken 2588 | . 118 198 2272 Core 614 | . 13 51 550 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 94 87 . Volleys Fired 83 | . 8 17 58 Largest 4 | . 2 3 4 Hottest 164 | . 80 93 164 Shots Fired 214 | . 16 50 148 Gun 193 | . 14 50 129 Cannon 16 | . . . 16 Launcher 2 | . 2 . . Special 3 | . . . 3 Kinetic 134 | . 6 34 94 Thermal 78 | . 8 16 54 Explosive 2 | . 2 . . Electromagnetic . | . . . . Robot Hit Streak 16 | . 3 4 16 Robot Miss Streak 10 | . 2 4 10 Penetration Max . | . . . . Secondary Targets 4 | . . 2 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 129 | . 11 30 88 Core Hits 66 | . 7 14 45 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 2 | . . . 2 Burn 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2248 | . 354 381 1513 Guns 1857 | . 102 381 1374 Cannons 139 | . . . 139 Explosions 252 | . 252 . . Melee . | . . . . Ramming . | . . . . Kinetic 1313 | . 25 242 1046 Thermal 683 | . 77 139 467 Explosive 252 | . 252 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Heat Flow Errors 1 | . . . 1 Parts Fused 1 | . . . 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 5 | . 5 . . Projectiles . | . . . . Explosions 5 | . 5 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 34 | . 34 . . Shots 2 | . 2 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 786 | . 130 403 786 Average Temperature 219 | . 53 157 270 Received Heat Transfer 666 | . 30 87 549 Effects 49 | . . 3 46 Shutdowns 10 | . . . 10 Energy Bleed 2 | . . . 2 Interference 12 | . . 1 11 Matter Decay 2 | . . 1 1 Short Circuit 5 | . . . 5 Damage (minor) 5 | . . 1 4 Damage (major) 11 | . . . 11 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . 1 1 4 Heat Transferred 1813 | . 222 407 1184 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 263 | . 126 239 263 Initial 52 | . . 52 16 Average 97 | . 48 105 113 Maximum Alert Level 1 | . . 1 1 Low Security (%) 90 | 100 100 95 83 Level 1 9 | . . 4 16 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 5 7 28 Peak Tracking Total 7 | . 3 3 7 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 1 3 2 Terminals 5 | . 1 3 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 2 10 5 Successful 7 | . 1 5 1 Failed 10 | . 1 5 4 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . 2 10 2 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 1 5 . Record 3 | . . 3 . Locate Traps 2 | . 1 1 . Registered Prototypes 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Scan Component 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 2 2 Full Trace Events 2 | . . 1 1 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1286 | 60 166 416 644 Spaces Moved 720 | 50 146 250 274 Core 17 | 11 . 4 2 Treads 444 | . . 172 272 Legs . | . . . . Wheels 259 | 39 146 74 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 50 Average Speed 127 | 81 90 136 148 Slowest Speed 550 | 90 90 550 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 24 25 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 14 | . 14 . . Melee . | . . . . Projectile . | . . . . AOE 14 | . 14 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 946 | 70 165 296 415 Wait 32 | 4 . 1 27 Move 717 | 49 145 249 274 Hop . | . . . . Pick Up 45 | 8 6 11 20 Fast Attach 1 | . . 1 . Attach 35 | 7 1 7 20 Detach 3 | 1 . 2 . Swap 11 | . 3 3 5 Drop 19 | 1 2 5 11 Fire 83 | . 8 17 58 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 13) 227 | -10/Materials | Entered another Materials area 227 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 229 | -9/Materials | Discovered new exit (range 8) 521 | -9/Materials | Build established: Gunner 637 | -9/Materials | Discovered new exit (range 5) 643 | -9/Materials | Entered another Materials area 643 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1049 | -8/Materials | Core integrity fell below 50% 1069 | -8/Materials | Lost 6 parts (1p2n1u2w) 1251 | -8/Materials | Core integrity fell below 20% 1287 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Destroyed Imp. Heat Sink. K-01 Serf collects debris. G-47 Trooper destroyed. K-01 Serf destroyed. K-01 Serf collects debris. Imp. Heat Sink destroyed. K-01 Serf collects debris. Lgt. Treads destroyed. System corrupted: FCS attempts to trigger Hpw. Shotgun. System corrupted: Hpw. Shotgun misfires. G-47 Trooper destroyed. K-01 Serf collects debris. W-25 Informer sends out distress signal. W-25 Informer destroyed. Ion Engine destroyed. Acquired 31 matter. K-01 Serf collects debris. Acquired Nuclear Core. S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#/???????????????????????????????????? | | ????????????# ???????????????????????????????????? | | ????????????# ???????????????????????????????????? | | ????????????# ???????????????????????????????????? | | ????????????# ##?????????????????????????????????? | | ????????????# ?????????????????????????????????? | | ???????????? ????????????????+????????????????? | | ????????????# ??????????????? #????????????????? | | ????????????# #?????????????? #????????????????? | | ????????????# #????????????? #????????????????? | | ????????????# #????????????? #????????????????? | | ????#+####### #????????????? #????????????????? | | ????? #???????????? #????????????????? | | ??????? % #???????????? a#????????????????? | | ?????????? !| #???????????# ##???????????????? | | ???????????#%*=############ ##########+#????? | | ???????????#%=%s% !*[%!%!%== ! ??? | | #?????????## =s= =%!%*|@ %%*%= a ??? | | #?????????## =s* !=*%!= * ! ??? | | #?????????## ############ k ###+#####???????? | | #??????????#^^ ##??????????## #???????????????? | | #??????????# #?######??????? #???????????????? | | ##?????????# #? = #???????? #???????????????? | | #?????????# # #?????????#???????????????? | | #?????????# # """ #?????????????????????????? | | +?????????# + """ #?????????????????????????? | | #?????????# # """ #?????????????????????????? | | #?????????# # #?????????????????????????? | | ##?????????# ##########???????????????????????? | | #??????????# # #???????????????????????? | | #?????#????# # """ "" #???????????????????????? | | ##### #????# # """ T" #???????????????????????? | | #????# + """ "" #???????????????????????? | | #???????# # #???????????????????????? | | ##+######### # """ #???????????????????????? | | ### ## # """ #???????????????????????? | | #?# """"" ##* # """ #???????????????????????? | | #?# ""T"" ##== # #???????????????????????? | | #?# ##[ *##########???????????????????????? | | #?# ## =############## #???????????????? | | #?# """ ## #???????????????? | | #?# """ ## #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 460 Matter Stores 276 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleMyomerExoskeleton Manual? 0 Play Time 00:25:06 Cumulative 4.0 hours Start 2025.02.16 @ 16:09:45 End 2025.02.16 @ 16:36:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e6e48c63-31ae-46c5-9b93-3f3ea04ba5a8