Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.06 @ 12:27:08 Player: Decinym Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (75) 375 Value Destroyed (1558) 1558 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (82) 82 TOTAL SCORE: 3375 Bonus ------- High Alert Combat Kills 82 Cogmind --------- Core Integrity 228/400 Matter 292/300 Energy 265/265 System Corruption 4% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Light Deuterium Engine Light Nuclear Core Improved Treads Improved Treads Improved Treads Improved Treads Heat Sink Large Storage Unit Core Shielding Heavy Assault Rifle Shotgun Shotgun Shotgun Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Improved Treads Improved Treads Improved Treads Improved Treads Heat Sink Large Storage Unit Heavy Assault Rifle Shotgun Shotgun Shotgun Shotgun Grenade Launcher Rocket Launcher [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hardened Light Armor Plating Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Spread Laser Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 58 | . 10 . 43 5 Power 7 | . 1 . 6 . Engine 7 | . 1 . 6 . Core . | . . . . . Reactor . | . . . . . Propulsion 13 | . 3 . 10 . Treads 12 | . 2 . 10 . Leg 1 | . 1 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 21 | . 4 . 14 3 Device 8 | . 2 . 4 2 Storage 3 | . 2 . 1 . Processor . | . . . . . Hackware 1 | . . . 1 . Protection 9 | . . . 8 1 Artifact . | . . . . . Weapon 17 | . 2 . 13 2 Energy Gun 6 | . 2 . 4 . Energy Cannon . | . . . . . Ballistic Gun 7 | . . . 6 1 Ballistic Cannon . | . . . . . Launcher 4 | . . . 3 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 3 | . . . 3 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon 1 | . . . 1 . Highest Loss Streak 1 | . . . 1 . To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 96 100 99 99 Engine 11 | . 14 14 11 11 Treads 20 | . 3 28 22 22 Leg 2 | . 24 . . . Device 11 | . 11 14 11 11 Storage 11 | . 14 14 11 11 Protection 15 | . . . 21 21 Energy Gun 13 | . 24 28 12 . Ballistic Gun 10 | . 2 . 8 22 Naked Turns . | . . . . . Heaviest Build 44 | 13 30 30 44 44 Greatest Support 46 | 20 40 40 46 46 Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 Average Capacity 14 | . 9 15 15 15 Most Carried 15 | . 10 13 15 15 Average Carried 13 | . 8 11 14 15 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 10 13 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1392 | 200 94 18 661 419 Remotely . | . . . . . Salvage Created 2049 | . 353 145 989 562 Parts 162 | . 25 18 82 37 Haulers Intercepted 6 | . 2 . 4 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 62 | . 6 9 27 20 Guns 56 | . 6 9 23 18 AOE 6 | . . . 4 2 Classes Destroyed 9 | . 5 1 2 1 Worker 1 | . . . 1 . Builder 3 | . 1 . 2 . Hauler 6 | . 2 . 4 . Recycler 2 | . 1 . . 1 Operator 1 | . 1 . . . Swarmer 32 | . . 6 12 14 Grunt 22 | . 6 3 8 5 Duelist 1 | . . . . 1 Sentry 7 | . . . 7 . Best Kill Streak 6 | . 5 3 6 4 Combat Bots Only 4 | . 4 3 4 4 Max Kills in Single Turn 3 | . 2 2 3 2 Gunslinging 1 | . 1 1 1 1 Exploded 3 | . . . 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2250 | . 253 229 1244 524 Core 304 | . 93 39 104 68 Absorbed by Shields . | . . . . . Redirected to Shielding 59 | . . . 59 . Core Remaining (%) 73 | 100 . 47 . . Volleys Fired 140 | . 23 13 72 32 Largest 2 | . 2 2 2 2 Hottest 130 | . 130 130 130 46 Shots Fired 273 | . 46 26 137 64 Gun 266 | . 46 26 131 63 Cannon . | . . . . . Launcher 7 | . . . 6 1 Special . | . . . . . Kinetic 117 | . 6 . 48 63 Thermal 149 | . 40 26 83 . Explosive 7 | . . . 6 1 Electromagnetic . | . . . . . Robot Hit Streak 15 | . 15 11 11 10 Robot Miss Streak 7 | . 5 5 7 2 Penetration Max . | . . . . . Secondary Targets 13 | . 2 1 4 6 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 187 | . 38 23 88 38 Core Hits 168 | . 51 35 57 25 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . . 5 . Burn 5 | . . . 5 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3261 | . 516 313 1720 712 Guns 2775 | . 516 313 1335 611 Cannons . | . . . . . Explosions 486 | . . . 385 101 Melee . | . . . . . Ramming . | . . . . . Kinetic 1145 | . 23 . 511 611 Thermal 1630 | . 493 313 824 . Explosive 486 | . . . 385 101 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 4 Average Corruption 3 | . . . 3 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 59 | . . . 38 21 Message Errors 9 | . . . 6 3 Matter Fused 21 | . . . 14 7 Heat Flow Errors 10 | . . . 5 5 Energy Discharges 8 | . . . 6 2 Parts Rejected 2 | . . . 2 . Data Loss (minor) 3 | . . . 1 2 Data Loss (major) 2 | . . . 1 1 Misfires 2 | . . . 1 1 Weapon Failures 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 39 | . . . 39 . Projectiles . | . . . . . Explosions 39 | . . . 39 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 26 | . . . . 26 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 293 | . 199 171 293 287 Average Temperature 86 | . 96 58 78 116 Received Heat Transfer 705 | . 135 48 414 108 Effects 3 | . . . 3 . Energy Bleed 1 | . . . 1 . Interference 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 2994 | . 620 385 1989 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 651 | . 209 143 600 651 Initial 201 | . . 3 27 201 Average 261 | . 121 111 234 461 Maximum Alert Level 2 | . 1 . 2 2 Low Security (%) 46 | . 80 100 46 . Level 1 28 | . 19 . 35 35 Level 2 25 | . . . 18 64 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 3 . 3 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . 3 . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 5 | . 2 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 107 | . 10 24 50 23 Peak Tracking Total 9 | . 4 9 6 5 Tactical Retreats 4 | . . . 1 3 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 4 | . 1 . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 2 | . . . . 2 Max in Single Turn 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 10 | . . 1 9 . Terminals 8 | . . 1 7 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 32 | . . 3 29 . Successful 9 | . . . 9 . Failed 23 | . . 3 20 . Catastrophic 3 | . . . 3 . Database Lockouts . | . . . . . Manual 22 | . . 3 19 . Terminals 26 | . . 3 23 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 4 | . . . 4 . Record 1 | . . . 1 . Branch Access Points 2 | . . . 2 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . 1 . Scan Component 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . . 1 9 . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 3428 | . 409 489 1654 876 Spaces Moved 1791 | 1 227 277 805 481 Core . | . . . . . Treads 1589 | . 26 277 805 481 Legs 202 | 1 201 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 160 160 160 Average Speed 157 | 120 124 160 165 160 Slowest Speed 240 | 120 160 160 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 56 | 2 53 63 72 94 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed 49 | . . . 49 . Melee . | . . . . . Projectile . | . . . . . AOE 49 | . . . 49 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 2130 | . 311 297 999 523 Wait 57 | . 26 5 25 1 Move 1787 | . 226 276 804 481 Hop . | . . . . . Pick Up 35 | . 12 3 19 1 Fast Attach 20 | . 5 . 13 2 Attach 7 | . . . 7 . Detach 1 | . . . 1 . Swap 31 | . 5 . 23 3 Drop 52 | . 14 . 35 3 Fire 140 | . 23 13 72 32 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 14) 410 | -10/Materials | Entered Mines 429 | -10/Mines | Discovered new exit (range 7) 460 | -10/Mines | Core integrity fell below 50% 603 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 862 | -10/Mines | Assembled infested the area 877 | -10/Mines | Discovered new exit (range 13) 899 | -10/Mines | Entered Materials 899 | -9/Materials | Evolved 2 slots: Utility x2 929 | -9/Materials | Identified exit to Mines 1382 | -9/Materials | Discovered new exit (range 11) 1602 | -9/Materials | Discovered new exit (range 15) 2553 | -9/Materials | Entered Mines 2617 | -9/Mines | Discovered new exit (range 9) 2807 | -9/Mines | Discovered new exit (range 8) 3344 | -9/Mines | Learned 2 Materials zone layouts 3429 | -9/Mines | Self-destructed Last Messages --------------- 03048_ System corrupted: Heat flow error (+148). 03063_ System corrupted: Energy discharge (-84). 03116_ System corrupted: Heat flow error (+121). 03155_ System corrupted: Matter fused (-10). 03225_ G-34 Mercenary destroyed. 03225_ Switching to secondary target: G-47 Trooper. 03234_ G-47 Trooper destroyed. 03241_ System corrupted: Matter fused (-7). 03243_ Acquired 46 matter. 03245_ Acquired 1 matter. 03249_ Dropped Heat Sink. 03253_ Acquired 10 matter. 03257_ System corrupted: Energy discharge (-74). 03277_ WQGCM&C%UGSG#OH83N,BCKT38 03344_ Acquired derelict log, extracted data. Data stored: Materials zone layouts (x2). 03374_ System corrupted: Matter fused (-5). 03389_ System corrupted: Component data lost. 03426_ System corrupted: FCS attempts to trigger Imp. Assault Rifle. 03426_ System corrupted: Imp. Assault Rifle misfires. 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Heat Sink | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyNavigationCloak Manual? 0 Play Time 00:24:07 Cumulative 302.4 hours Start 2022.04.06 @ 12:06:52 End 2022.04.06 @ 12:27:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 337 Rogue 337 Adventurer 0 Explorer 0 Win Type - Total 27 Types 16/3/2/1/2/0/3/0/0 Lore% 83 Gallery% 81 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 306484a6-0166-4ba3-aea6-b3a069fd9cb9