Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.16 @ 02:38:09 Player: H3-MLN Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (401) 401 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 996 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 189/300 Energy 93/100 System Corruption 0% Temperature Cool (3) Movement Treading (480) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ Huge Storage Unit Core Shielding > --- WEAPON (2) ------- Light Cannon Bore Cannon > --- INVENTORY (25) --- Light Nuclear Core Light Treads Light Treads Light Treads Flexi-carbon Leg Wheel Wheel Wheel High-capacity Storage Unit Medium Matter Pod (0) Large Matter Pod (150) Structural Scanner EM Pulse Gun Medium Laser Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Huge Storage Unit Core Shielding > --- WEAPON ----------- Light Cannon Bore Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Flexi-carbon Leg Wheel Wheel Wheel High-capacity Storage Unit Medium Matter Pod Large Matter Pod Structural Scanner EM Pulse Gun Medium Laser Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Datajack [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Terrain Scanner Storage Huge Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 6 9 6 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads 1 | . 1 . Leg . | . . . Wheel 3 | 2 . 1 Hover . | . . . Flight . | . . . Utility 7 | 1 5 1 Device 1 | . 1 . Storage 4 | 1 3 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 2 | 2 . . Energy Cannon 1 | . 1 . Ballistic Gun 1 | . 1 . Ballistic Cannon 2 | . . 2 Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 3 6 Power 3 | . 1 2 Propulsion 2 | . 1 1 Utility 2 | . 1 1 Weapon 2 | . . 2 Highest Loss Streak 4 | . 2 4 To Critical Strikes . | . . . Average Backups 16 | 2 16 22 Power 1 | . 1 1 Propulsion 6 | 1 6 6 Utility 2 | . 2 4 Weapon 6 | . 6 8 Tool/Special . | . . . Unused Backups 16 | . . 16 Power 1 | . . 1 Propulsion 7 | . . 7 Utility 2 | . . 2 Weapon 5 | . . 5 Tool/Special 1 | . . 1 Average Slot Usage (%) 95 | . 95 94 Engine 13 | . 14 11 Treads 12 | . 12 14 Wheel 14 | . 15 13 Device 2 | . 2 . Storage 14 | . 14 14 Processor 6 | . 7 2 Protection 2 | . . 9 Energy Gun 3 | . 4 . Energy Cannon 11 | . 10 13 Ballistic Gun 10 | . 12 1 Ballistic Cannon 1 | . . 10 Peak Build Rating 12 | 6 9 12 Average Rating 8 | 4 8 9 On Entrance 5 | . 6 9 Avg Prop Armor Cover (%) 13 | . 13 11 Naked Turns . | . . . Heaviest Build 92 | 14 89 92 Greatest Support 26 | 26 26 16 Greatest Overweight (x) 9 | . 5 9 Average Overweight (x) 3 | . 3 8 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 20 | 6 20 25 Most Carried 24 | 5 24 24 Average Carried 17 | 2 16 22 Final Capacity 25 | 8 25 25 Final Carried 24 | 5 24 21 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 628 | 231 353 44 Remotely . | . . . Salvage Created 782 | 25 709 48 Parts 41 | 2 38 1 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 29 | . 10 19 Guns 7 | . 7 . Cannons 3 | . 2 1 AOE 18 | . . 18 Classes Destroyed 10 | 1 8 1 Worker 2 | . 1 1 Builder 1 | . 1 . Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 2 | . 2 . Operator 3 | . 3 . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 7 | . 7 . Assembled 19 | . . 19 Best Kill Streak 20 | 1 6 20 Combat Bots Only 19 | . 5 19 Max Kills in Single Turn 5 | 1 1 5 Gunslinging . | . . . Exploded 5 | . . 5 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 73 | . 56 17 Missed 18 | . 14 4 Hits 55 | . 42 13 Melee 2 | . . 2 Projectile 53 | . 42 11 AOE 7 | . 1 6 Critical Strikes 2 | . 2 . Damage Taken 1023 | . 529 494 Core 268 | . 86 182 Absorbed by Shields . | . . . Redirected to Shielding 10 | . . 10 Core Remaining (%) 100 | 100 . . Volleys Fired 78 | 1 63 14 Largest 2 | 2 2 2 Hottest 90 | 90 90 90 Shots Fired 147 | 2 126 19 Gun 87 | 2 85 . Cannon 51 | . 41 10 Launcher 9 | . . 9 Special . | . . . Kinetic 57 | . 50 7 Thermal 67 | 1 63 3 Explosive 9 | . . 9 Electromagnetic 14 | 1 13 . Robot Hit Streak 6 | 1 6 3 Robot Miss Streak 5 | . 5 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 79 | 1 71 7 Core Hits 70 | 1 34 35 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 1 | . 1 . Meltdown 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2114 | 12 1033 1069 Guns 509 | 12 497 . Cannons 569 | . 463 106 Explosions 1036 | . 73 963 Melee . | . . . Ramming . | . . . Kinetic 337 | . 231 106 Thermal 699 | 12 687 . Explosive 963 | . . 963 Electromagnetic 115 | . 115 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 75 | . 18 57 Projectiles 16 | . . 16 Explosions 59 | . 18 41 Melee . | . . . Knockbacks 3 | . . 3 Impact . | . . . Kinetic 3 | . . 3 Secondary . | . . . Self-Inflicted Damage 132 | . . 132 Shots 4 | . . 4 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 330 | 30 330 65 Average Temperature 91 | 17 97 26 Received Heat Transfer 245 | . 165 80 Effects 1 | . 1 . Damage (minor) 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 5 | . 5 . Heat Transferred 1617 | 37 1580 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 106 | 5 106 17 Initial 3 | . 3 . Average 19 | . 24 1 Influence Increases 402 | 5 353 44 Destroy 0b10 Robot/C 200 | . 200 . Destroy 0b10 Robot/NC 65 | 5 55 5 Destroy Leader 48 | . 48 . Successful Hack 25 | . 25 . Disable Machine 15 | . 15 . Destroy Structure 49 | . 10 39 Influence Decreases 402 | . 358 44 Entered New Map 2 | . 2 . Time Decay 347 | . 336 11 Lost Part 53 | . 20 33 Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 44 | . 23 21 Peak Tracking Total 17 | . 3 17 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 10 | . 10 . Failed 7 | . 7 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 12 | . 12 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Part Schematic 2 | . 2 . Robot Analysis 2 | . 2 . Prototype ID Bank 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Recyclers 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . 9 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders . | . . . Ally Attacks 3 | . . 3 Total Damage 33 | . . 33 Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 212 | . 212 . Terrain 212 | . 212 . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1500 | 68 1210 222 Spaces Moved 783 | 59 636 88 Core 7 | 7 . . Treads 17 | . 17 . Legs . | . . . Wheels 759 | 52 619 88 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 175 Average Speed 152 | 85 151 206 Slowest Speed 320 | 100 320 215 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 4 92 27 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 31 | . . 31 Terrain Destroyed 80 | . 9 71 Melee . | . . . Projectile 1 | . . 1 AOE 79 | . 9 70 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 945 | 71 763 111 Wait 28 | 1 26 1 Move 781 | 58 635 88 Hop . | . . . Pick Up 28 | 5 21 2 Fast Attach 14 | 6 8 . Attach 7 | . 2 5 Detach . | . . . Swap 5 | . 4 1 Drop 4 | . 4 . Fire 78 | 1 63 14 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 9) 793 | -10/Materials | Discovered new exit (range 3) 1204 | -10/Materials | Discovered new exit (range 12) 1279 | -10/Materials | Entered Mines 1289 | -10/Mines | Assembled infested the area 1294 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1317 | -10/Mines | Core integrity fell below 50% 1330 | -10/Mines | Core integrity fell below 20% 1361 | -10/Mines | Destroyed 19 combat bots 1367 | -10/Mines | Lost 4 parts (1p1n1u1w) 1458 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1501 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01376_ Acquired 4 matter. 01377_ The unstable cave ceiling collapses. 01378_ Acquired 9 matter. 01380_ Acquired 7 matter. 01458_ Trooper 1a: "Hello LRC-V3. What is your command?" 01458_ Mercenary 1a: "Hello LRC-V3. What is your command?" 01458_ Trooper 1b: "Hello LRC-V3. What is your command?" 01488_ U-05 Engineer lays Concrete. 01492_ U-05 Engineer builds a Wall. 01493_ U-05 Engineer lays Concrete. 01495_ Beam Cannon destroyed. 01496_ U-05 Engineer lays Concrete. 01497_ Trooper 1b destroyed. 01497_ Mercenary 1a destroyed. 01497_ U-05 Engineer lays Concrete. 01497_ Ion Engine destroyed. 01498_ U-05 Engineer lays Concrete. 01500_ U-05 Engineer builds a Wall. 01501_ HV Slug penetrates D-53 Grenadier. 01501_ D-53 Grenadier knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????#####???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ???### ###?????????????????????????????? | | ???# #?????????????? ????????????? | | ???# #?????????????# ???????????? | | ???# #????????????# t???????????? | | ???# #???????????# ???????????? | | ???# #??????????# ????????????? | | ???# ###???????# ?????????????? | | ???##### ### #####?? ???????????????? | | ???????# ###d #????????????????? | | ???????# d #?????????????????? | | ???????##### %#?????????????????? | | ????????### g ;#?????????????????? | | ???????## =@ #??????????????????? | | ???????# =[ #?????????????#????? | | ??????# ##??????????? ##???? | | ??????# ##???####?? #???? | | ??????## #### #### ## ####? | | ???????###???###### ## ? | | ??????????????????## #???? | | ??????????????????### #???? | | ??????????????##### ## " #????? | | ??????????????# #u ## ##????? | | ?????????????## # u ###? #?????? | | ?????????????# % #??? ##?????? | | ???########### #?????#??????? | | ??? ## % # ####????????????? | | ??# """ """ # # #???????????????? | | ??# """ """ ## #####???????????????? | | ??# """ """ # #???????????????????? | | ??# # # ##???????????????????? | | ??# """ ##????????????????????? | | ??# """ ### #????????????????????? | | ??# """ #?#####????????????????????? | | ??# #??????????????????????????? | | ??# """ """ #??????????????????????????? | | ??# """ """ #??????????????????????????? | | ??# """ """ #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 80 Core Shielding 20 Evasion (%) 42 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumKineticAxe Manual? 0 Play Time 00:14:32 Cumulative 937.7 hours Start 2025.10.16 @ 02:19:50 End 2025.10.16 @ 02:38:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 348 Rogue 343 Adventurer 4 Explorer 1 Win Type - Total 18 Types 12/1/1/1/0/1/0/0/1/1 Lore% 95 Gallery% 91 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d94e1987-0af1-4de8-b7f3-719e5ac81674