Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.03 @ 13:02:19 Player: Mallow Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (56) 280 Value Destroyed (2132) 2132 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-234) -234 TOTAL SCORE: 7858 Bonus ------- Follower Combat Kills 104 Friendly Fire -338 Cogmind --------- Core Integrity 0/1150 Matter 114/300 Energy 450/450 System Corruption 31% Temperature Cool (0) Movement Hovering (110) Ox1 Location -4/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (8) ------ Medium Storage Unit Energy Well Enhanced Optical Array Advanced Signal Interpreter Improved Armor Integrity Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (10) --- Antigrav System Antigrav System Enhanced Nova Cannon Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Improved Linear Gravjet > --- UTILITY ---------- Improved Cooling System Energy Well Structural Scanner Improved Armor Integrity Analyzer Quantum Capacitor Improved Thermal Shield Force Field > --- WEAPON ----------- Dispersion Rifle Quantum Rifle Advanced Plasma Cannon Heavy Neutron Cannon > --- INVENTORY -------- Micro Fission Core Antimatter Reactor Antigrav Array Combat Linear Gravjet [Rating: 113] Favorites ----------- Power Heavy Antimatter Reactor Engine Light Ion Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Field Propulsion Drive Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Improved Armor Integrity Analyzer Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Dispersion Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Ripper Build | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Upp Upp Fac Was Fac Arm Slots Evolved 12 | . . . . . 10 . . . . 2 . . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . 1 . . . Utility 6 | . . . . . 5 . . . . 1 . . . Weapon 3 | . . . . . 3 . . . . . . . . Parts Attached 136 | 6 5 7 3 . 46 9 6 4 3 5 5 22 15 Power 17 | 1 . 2 . . 5 2 . . . . 2 2 3 Engine 3 | 1 . 2 . . . . . . . . . . . Core 8 | . . . . . 4 1 . . . . . 1 2 Reactor 6 | . . . . . 1 1 . . . . 2 1 1 Propulsion 31 | 2 . 3 1 . 12 3 . . . 1 2 6 1 Treads 9 | 2 . . . . 3 2 . . . . 2 . . Leg 8 | . . 1 . . 7 . . . . . . . . Wheel 3 | . . 2 1 . . . . . . . . . . Hover 10 | . . . . . 1 1 . . . 1 . 6 1 Flight 1 | . . . . . 1 . . . . . . . . Utility 42 | 1 1 . 1 . 16 3 3 1 1 1 . 8 6 Device 26 | . 1 . . . 10 3 3 . . 1 . 6 2 Storage 5 | 1 . . . . . . . 1 . . . 1 2 Processor 7 | . . . 1 . 2 . . . 1 . . 1 2 Hackware . | . . . . . . . . . . . . . . Protection 4 | . . . . . 4 . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 46 | 2 4 2 1 . 13 1 3 3 2 3 1 6 5 Energy Gun 10 | . . . . . 2 . 2 1 . 1 1 3 . Energy Cannon 11 | . . . . . 3 1 1 2 2 2 . . . Ballistic Gun 9 | 2 3 . . . 4 . . . . . . . . Ballistic Cannon 6 | . . . . . 2 . . . . . . 3 1 Launcher 6 | . 1 1 . . . . . . . . . . 4 Special Weapon 1 | . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . 2 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 . . . . . . 1 . Corrupted Parts 2 | . . . . . . . . . . . . 2 . System Corruption 20 | . . . . . . . . . . . . 20 . Parts Lost 54 | . 2 3 2 . 27 . . 1 . . . 7 12 Power 6 | . . . . . 2 . . . . . . 1 3 Propulsion 14 | . . 2 1 . 6 . . . . . . 3 2 Utility 18 | . . 1 . . 11 . . 1 . . . 2 3 Weapon 16 | . 2 . 1 . 8 . . . . . . 1 4 Highest Loss Streak 14 | . 2 3 2 . 14 . . 1 . . . 4 6 To Critical Strikes 2 | . . . . . 1 . . . . . . . 1 Average Slot Usage (%) 74 | . 93 77 94 88 64 31 71 64 62 74 80 77 66 Engine 5 | . 14 14 14 14 . . . . . . . . . Reactor 1 | . . . . . . 2 5 5 5 5 5 4 1 Treads 6 | . 28 2 . . 4 7 11 11 11 10 10 2 . Leg 2 | . . 6 . . 7 . . . . . . . . Wheel 4 | . . 10 27 17 . . . . . . . . . Hover 3 | . . . . . . . . . . 5 5 16 24 Device 16 | . 8 1 . . 16 14 33 33 29 29 31 26 7 Storage 7 | . 14 14 14 14 3 . . 2 5 5 5 5 8 Processor 4 | . . . 12 14 3 . . . 4 5 5 7 14 Energy Gun 2 | . . . . . 1 . 8 4 . 3 7 6 . Energy Cannon 2 | . . . . . . 2 10 4 4 9 10 2 . Ballistic Gun 5 | . 22 16 . . 5 . . . . . . . . Ballistic Cannon 1 | . . . . . 3 . . . . . . 3 3 Launcher 4 | . 4 11 14 14 . . . . . . . . 1 Slashing Weapon 2 | . . . 6 14 4 . . . . . . . . Peak Build Rating 113 | 6 7 8 13 13 73 57 93 93 81 98 109 113 103 Average Rating 48 | 4 6 6 10 12 47 38 82 74 73 93 103 98 76 On Entrance 43 | . 6 7 8 13 12 4 57 93 62 68 98 109 73 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 77 | 12 16 15 15 15 51 46 72 72 62 71 77 77 53 Greatest Support 140 | 40 40 40 36 36 69 140 140 140 140 140 140 140 62 Greatest Overweight (x) 6 | . . 3 . . 6 . . . . . . 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 5 5 5 5 5 5 10 10 Average Capacity 6 | 7 8 8 8 8 7 5 5 5 5 5 5 7 10 Most Carried 9 | 5 5 8 7 7 8 5 4 5 5 3 5 8 9 Average Carried 4 | 1 3 6 6 6 5 3 2 3 3 1 3 5 6 Final Capacity 10 | 8 8 8 8 8 5 5 5 5 5 5 5 10 10 Final Carried 7 | 1 5 7 6 7 5 2 2 5 4 1 5 6 4 Class Distribution -------------------- 64% | Mutant 13% | Tank 8% | Gunner 4% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Scavenger-Mutant | -5/Factory Mutant | -5/Waste Tank | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Gunner | -4/Factory Gunner | -4/Waste Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Sub Rec Fac Was Fac Upp Upp Fac Was Fac Arm Matter Collected 2703 | 213 226 117 30 110 795 135 . 234 69 . 107 452 215 Remotely . | . . . . . . . . . . . . . . Salvage Created 2011 | . 247 206 78 . 806 72 . 68 162 . . 231 141 Parts 107 | . 20 9 15 . 45 1 . 2 6 . . 5 4 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . 8 . . . . 2 6 . . . . Prevented 1 | . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Upp Upp Fac Was Fac Arm Combat Hostiles Destroyed 52 | . 10 8 6 . 16 . . 1 3 . . 3 5 Melee 6 | . . . . . 6 . . . . . . . . Guns 12 | . 3 4 . . 5 . . . . . . . . Cannons 11 | . . . . . 5 . . 1 3 . . 2 . AOE 23 | . 7 4 6 . . . . . . . . 1 5 Classes Destroyed 14 | . 5 2 2 . 5 . . . . . . . . Worker 1 | . 1 . . . . . . . . . . . . Builder 2 | . 2 . . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . Recycler 2 | . 1 . . . . . . . . . . 1 . Turret 2 | . . . 2 . . . . . . . . . . Swarmer 17 | . 6 . 4 . 3 . . . . . . . 4 Grunt 12 | . 4 4 . . 1 . . . 3 . . . . Brawler 2 | . . . . . 1 . . . . . . . 1 Duelist 2 | . . . . . 2 . . . . . . . . Sentry 3 | . . . . . 2 . . . . . . 1 . Hunter 2 | . . . . . 2 . . . . . . . . Programmer 8 | . . . . . 5 . . 1 . . . 2 . Subdweller 2 | . . . 2 . . . . . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . Assembled 4 | . . 4 . . . . . . . . . . . Best Kill Streak 9 | . 9 5 6 . 3 . . 1 3 . . 1 4 Combat Bots Only 6 | . 6 4 4 . 3 . . 1 3 . . 1 4 Max Kills in Single Turn 4 | . 4 4 2 . 1 . . 1 1 . . 1 4 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 2 3 2 . . . . . . . . 1 4 Melee 1 | . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Sub Rec Fac Was Fac Upp Upp Fac Was Fac Arm Hostile Shots Fired 575 | . 49 46 39 . 265 . . 4 15 . . 107 50 Missed 224 | . 17 14 16 . 85 . . 2 7 . . 67 16 Damage Taken 7621 | . 390 418 234 . 3219 . . 40 107 . . 1187 2026 Core 2016 | . 68 38 88 . 605 . . 20 26 . . 254 917 Absorbed by Shields 560 | . . . . . 395 . . . . . . 165 . Ignored by Resistances 84 | . . . . . . . . . 40 . . 44 . Regen/Repaired (Parts) 23 | . . . . . . . . . . . 23 . . Core Remaining (%) 52 | 100 . . . 22 . . . . 34 . . . . Volleys Fired 144 | . 21 25 10 . 53 1 . 1 6 . . 17 10 Largest 4 | . 2 2 1 . 4 1 . 3 2 . . 3 2 Hottest 273 | . 50 100 33 . 186 110 . 273 208 . . 162 111 Shots Fired 252 | . 30 47 10 . 106 1 . 5 12 . . 29 12 Gun 135 | . 21 42 . . 61 . . 2 . . . 9 . Cannon 88 | . . . . . 45 1 . 3 12 . . 20 7 Launcher 26 | . 9 2 10 . . . . . . . . . 5 Special 3 | . . 3 . . . . . . . . . . . Kinetic 179 | . 21 42 . . 89 . . . . . . 20 7 Thermal 40 | . . 3 . . 12 1 . 3 12 . . 9 . Explosive 22 | . 9 2 10 . . . . . . . . . 1 Electromagnetic 11 | . . . . . 5 . . 2 . . . . 4 Robot Hit Streak 11 | . 9 11 8 . 11 2 . 3 6 . . 5 2 Robot Miss Streak 8 | . 1 3 2 . 8 . . 2 2 . . 4 2 Penetration Max 1 | . . . . . 1 . . . . . . . . Secondary Targets 2 | . . 1 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . Shots Hit Robots 169 | . 24 33 6 . 82 1 . 2 9 . . 9 3 Core Hits 110 | . 23 20 13 . 33 1 . 1 6 . . 5 8 Critical Kills 2 | . . . . . 2 . . . . . . . . Critical Parts Destroyed 8 | . . . . . 8 . . . . . . . . Critical Strikes 16 | . . . . . 16 . . . . . . . . Destroy 10 | . . . . . 10 . . . . . . . . Blast 2 | . . . . . 2 . . . . . . . . Sever 4 | . . . . . 4 . . . . . . . . Melee Attacks 40 | . . . 1 8 31 . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 40 | . . . 1 8 31 . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5734 | 9 889 465 492 . 2448 41 . 84 331 . . 351 624 Guns 1562 | . 227 243 . . 1003 . . . . . . 89 . Cannons 1471 | . . . . . 795 41 . 84 331 . . 191 29 Explosions 1967 | . 661 219 492 . . . . . . . . . 595 Melee 650 | . . . . . 650 . . . . . . . . Ramming 84 | 9 1 3 . . . . . . . . . 71 . Kinetic 2149 | . 227 243 . . 1459 . . . . . . 191 29 Thermal 836 | . . . . . 291 41 . 84 331 . . 89 . Explosive 1722 | . 661 219 492 . . . . . . . . . 350 Electromagnetic 293 | . . . . . 48 . . . . . . . 245 Impact . | . . . . . . . . . . . . . . Slashing 650 | . . . . . 650 . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . 27 27 27 25 17 . . 31 31 Average Corruption 16 | . . . . . 17 27 26 17 17 . . 4 31 Corruption Purged 10 | . . . . . . . 2 8 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 157 | . . . . . 59 7 11 47 3 . . 14 16 Message Errors 27 | . . . . . 13 2 . 9 . . . 2 1 Matter Fused 37 | . . . . . 10 2 4 14 3 . . 2 2 Heat Flow Errors 14 | . . . . . 6 . 1 4 . . . 3 . Energy Discharges 19 | . . . . . 9 3 . 4 . . . . 3 Parts Rejected 5 | . . . . . 2 . . . . . . 2 1 Parts Fused 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 28 | . . . . . 9 . 4 9 . . . 2 4 Data Loss (major) 6 | . . . . . 2 . 1 2 . . . 1 . Misfires 3 | . . . . . . . . 2 . . . 1 . Alerts 4 | . . . . . 1 . 1 2 . . . . . Misdirections 9 | . . . . . 3 . . . . . . 1 5 Weapon Failures 4 | . . . . . 4 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 174 | . 2 . 22 . 77 . . 15 . . . 22 36 Projectiles 32 | . . . . . 17 . . 15 . . . . . Explosions 60 | . 2 . 22 . . . . . . . . . 36 Melee 82 | . . . . . 60 . . . . . . 22 . Knockbacks 8 | . . . . . 7 . . . . . . 1 . Impact 1 | . . . . . . . . . . . . 1 . Kinetic 6 | . . . . . 6 . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . Self-Inflicted Damage 347 | . 97 1 57 . . . . . . . . 35 157 Shots 11 | . 5 . 2 . . . . . . . . . 4 Rammed 6 | 1 2 1 . . . . . . . . . 2 . Targets Rammed 6 | 1 2 1 . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 690 | . 10 46 12 . 263 . 104 231 177 . . 192 690 Average Temperature 122 | . 5 16 12 . 102 . 76 94 74 . . 57 303 Received Heat Transfer 1737 | . 72 216 126 . 321 . . . 90 . . 44 868 Effects 24 | . . . . . 1 . . . . . . . 23 Shutdowns 5 | . . . . . . . . . . . . . 5 Energy Bleed 2 | . . . . . 1 . . . . . . . 1 Interference 5 | . . . . . . . . . . . . . 5 Matter Decay 3 | . . . . . . . . . . . . . 3 Short Circuit 3 | . . . . . . . . . . . . . 3 Damage (minor) 2 | . . . . . . . . . . . . . 2 Damage (major) 3 | . . . . . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . 4 . Impact Corruptions 1 | . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 448 | . . . . . . . . 50 250 . . 148 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Upp Upp Fac Was Fac Arm Peak Influence 310 | . 296 107 . 88 157 54 37 . . 46 16 284 310 Initial 138 | . . 37 . 55 . 54 37 . . 46 16 11 138 Average 54 | . 77 37 . 51 43 54 37 . . 46 16 59 227 Maximum Alert Level 1 | . 1 . . . . . . . . . . 1 1 Low Security (%) 95 | 100 93 100 . 100 100 100 100 . . 100 100 93 26 Level 1 4 | . 6 . . . . . . . . . . 6 73 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 13 | . . . . . 5 . 1 . . . . 5 2 Investigation 1 | . . . . . . . 1 . . . . . . Extermination 6 | . . . . . 3 . . . . . . 3 . Reinforcement 4 | . . . . . 1 . . . . . . 1 2 Assault 2 | . . . . . 1 . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Upp Upp Fac Was Fac Arm Distress Signals 3 | . . . . . 1 . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 126 | . 12 12 7 . 29 . . 1 4 . . 38 23 Peak Tracking Total 12 | . 6 4 6 . 8 . . 1 4 . . 12 8 Tactical Retreats 16 | . 1 . 1 . 2 . . . 1 . . 10 1 Traps | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Upp Upp Fac Was Fac Arm Traps Triggered 6 | . . . . . 2 . 1 . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 4 | . . . . . 1 . . 2 1 . . . . Machines | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Sub Rec Fac Was Fac Upp Upp Fac Was Fac Arm Machines Disabled 9 | . . . 3 . 1 . . . . . . 2 3 Max in Single Turn 2 | . . . 2 . 1 . . . . . . 1 2 Garrison Access 3 | . . . . . 1 . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Upp Upp Fac Was Fac Arm Machines Accessed 20 | . 3 . . 3 7 . 2 2 . 1 . 1 1 Terminals 11 | . 2 . . 3 4 . 1 . . . . . 1 Fabricators 1 | . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 2 . 1 . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . 1 . . . Total Hacks 45 | . 9 . . 8 11 . 3 2 . 2 . 8 2 Successful 22 | . 5 . . 3 5 . 2 2 . 1 . 4 . Failed 23 | . 4 . . 5 6 . 1 . . 1 . 4 2 Catastrophic 5 | . . . . . 3 . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 7 | . . . . . 6 . 1 . . . . . . Terminals 24 | . 6 . . 8 7 . 1 . . . . . 2 Fabricators 1 | . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 8 | . 3 . . . 3 . 2 . . . . . . Scanalyzers 8 | . . . . . . . . . . . . 8 . Garrison Access 2 | . . . . . . . . . . 2 . . . Terminal Hacks 9 | . 3 . . 3 1 . . 2 . . . . . Record 3 | . . . . 2 . . . 1 . . . . . Open Door 1 | . . . . . . . . 1 . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 2 . . . 3 . 2 . . . . . . Report Inventory 4 | . 1 . . . 2 . 1 . . . . . . Retrieve Components 3 | . 1 . . . 1 . 1 . . . . . . Scanalyzer 4 | . . . . . . . . . . . . 4 . Insert Component 2 | . . . . . . . . . . . . 2 . Analyze 2 | . . . . . . . . . . . . 2 . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . 3 . . 2 6 . 1 . . 1 . 1 1 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 16 | . 3 . . . 10 . 3 . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . 2 . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Sub Rec Fac Was Fac Upp Upp Fac Was Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . 3 . . . . . . 2 . Machine Destruction 5 | . . . . . 3 . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Sub Rec Fac Was Fac Upp Upp Fac Was Fac Arm Total Allies 20 | . . . . . . . . . . . 20 . . Largest Group 20 | . . . . . . . . . . . 20 20 . Highest-Rated Group 790 | . . . . . . . . . . . 790 790 . Highest-Rated Ally 50 | . . . . . . . . . . . 50 50 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 74 | . . . . . . . . . . . . 74 . Total Damage 1277 | . . . . . . . . . . . . 1277 . Kills 4 | . . . . . . . . . . . . 4 . Allies Corrupted 7 | . . . . . . . . . . . . 7 . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Upp Upp Fac Was Fac Arm Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 1 . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Sub Rec Fac Was Fac Upp Upp Fac Was Fac Arm Turns Passed 7494 | 112 620 1147 300 650 1389 226 184 1100 101 113 288 1035 229 Spaces Moved 5649 | 71 345 522 264 584 997 190 108 678 47 67 160 1378 238 Core 150 | 14 . 25 . . 33 78 . . . . . . . Treads 1907 | 57 345 39 . . 160 99 108 678 47 67 160 147 . Legs 647 | . . 268 . . 379 . . . . . . . . Wheels 1089 | . . 190 264 584 51 . . . . . . . . Hover 1528 | . . . . . 46 13 . . . . . 1231 238 Flight 328 | . . . . . 328 . . . . . . . . Fastest Speed 40 | 50 160 100 100 100 50 40 160 160 160 160 160 53 56 Average Speed 111 | 138 160 155 103 101 102 106 160 160 160 160 160 65 68 Slowest Speed 350 | 160 160 200 105 105 350 160 160 160 160 160 160 160 115 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . 3 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 49 74 9 72 22 73 2 87 6 3 79 22 15 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 . . . . 1 1 1 . . 1 . Scrap Searched 5 | . . 3 . . . . . 2 . . . . . Spaces Dug 24 | . . . 1 8 5 . . . . . . 8 2 Terrain Destroyed 183 | . 53 17 51 8 21 . . 1 3 . . 11 18 Melee 14 | . . . 1 8 5 . . . . . . . . Projectile 35 | . . . . . 16 . . 1 3 . . 11 4 AOE 134 | . 53 17 50 . . . . . . . . . 14 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Upp Upp Fac Was Fac Arm Total 6594 | 84 382 814 279 630 1257 216 119 696 62 74 194 1493 294 Wait 387 | . 2 246 . 37 51 . . . 5 . 18 10 18 Move 5631 | 70 344 521 263 583 991 189 107 677 46 67 159 1376 238 Hop 3 | . . . . . 3 . . . . . . . . Pick Up 137 | 7 7 8 2 1 41 8 6 4 . 2 7 35 9 Fast Attach . | . . . . . . . . . . . . . . Attach 132 | 6 4 7 3 . 45 9 6 4 3 5 4 22 14 Detach 32 | . 1 2 . . 13 2 . 6 2 . 2 1 3 Swap 4 | . 1 . . . 1 . . . . . 1 . 1 Drop 61 | . . 4 . 1 15 4 . 4 . . 3 29 1 Fire 144 | . 21 25 10 . 53 1 . 1 6 . . 17 10 Melee 40 | . . . 1 8 31 . . . . . . . . Ram 3 | . . 1 . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . . . Crush 3 | 1 2 . . . . . . . . . . . . Escape Stasis 14 | . . . . . 13 . . . . . . 1 . Rewire 3 | . . . . . . 3 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: Mat / *Rec) -7/Recycling -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory -4/Armory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 3) 530 | -10/Materials | Discovered new exit (range 12) 733 | -10/Materials | Entered Mines 783 | -10/Mines | Learned Materials machine intel 867 | -10/Mines | Lost 3 parts (2n1u) 951 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 968 | -10/Mines | Learned 4 Materials zone layouts 1091 | -10/Mines | Learned location of Storage (-7) 1274 | -10/Mines | Discovered new exit (range 15) 1279 | -10/Mines | Assembled infested the area 1284 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1503 | -10/Mines | Discovered new exit (range 12) 1864 | -10/Mines | Discovered new exit (range 4) 1880 | -10/Mines | Entered Subcaves 1880 | -10/Subcaves | Discovered new exit (range 15) 1884 | -10/Subcaves | Core integrity fell below 50% 1898 | -10/Subcaves | Identified exit to Materials 1921 | -10/Subcaves | Identified exit to Recycling 2180 | -10/Subcaves | Entered Recycling 2816 | -7/Recycling | Discovered new exit (range 9) 2829 | -7/Recycling | Identified exit to Factory 2830 | -7/Recycling | Entered Factory 2830 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x5, Weapon x3 3186 | -5/Factory | System corruption reached 10% 3336 | -5/Factory | Lost 5 parts (1n2u2w) 3531 | -5/Factory | Cargo convoy interrupted 3711 | -5/Factory | Build established: Scavenger-Gunner 3863 | -5/Factory | Lost 14 parts (1p1n8u4w) 4182 | -5/Factory | Core integrity fell below 50% 4219 | -5/Factory | Sucked down chute 4219 | -5/Factory | Entered Waste 4219 | -5/Waste | The area was eerily silent 4250 | -5/Waste | Discovered new exit (range 12) 4289 | -5/Waste | Build established: Mutant 4445 | -5/Waste | Entered Factory 4537 | -5/Factory | Discovered new exit (range 7) 4629 | -5/Factory | Entered Upper Caves 4775 | -5/Upper Caves | Build established: Tank 5122 | -5/Upper Caves | Encountered a Warlord checkpoint 5156 | -5/Upper Caves | Learned Factory stockpile data 5385 | -5/Upper Caves | Build established: Mutant 5715 | -5/Upper Caves | Discovered new exit (range 8) 5729 | -5/Upper Caves | Entered another Upper Caves area 5814 | -5/Upper Caves | Discovered new exit (range 8) 5830 | -5/Upper Caves | Entered Factory 5830 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5943 | -4/Factory | Sucked down chute 5943 | -4/Factory | Entered Waste 5944 | -4/Waste | Joined by Warlord forces that had cleared the area 6102 | -4/Waste | Discovered new exit (range 15) 6120 | -4/Waste | Build established: Gunner 6231 | -4/Waste | Entered Factory 6231 | -4/Factory | Accompanied by 20 allies 6333 | -4/Factory | Found Quantum Capacitor 6529 | -4/Factory | Lost 6 allies 6630 | -4/Factory | Lost 3 allies 6664 | -4/Factory | Spotted B-86 Titan 6742 | -4/Factory | Lost 9 allies 6777 | -4/Factory | Build established: Mutant 7119 | -4/Factory | Build established: Tank 7213 | -4/Factory | System corruption reached 10% 7239 | -4/Factory | System corruption reached 30% 7259 | -4/Factory | Discovered new exit (range 10) 7263 | -4/Factory | Lost 4 parts (2n1u1w) 7266 | -4/Factory | Entered Armory 7267 | -4/Armory | Met VL-GR5, who suggested a friendly competition 7330 | -4/Armory | Attacked by VL-GR5 7344 | -4/Armory | Core integrity fell below 50% 7388 | -4/Armory | Lost 6 parts (1p2u3w) 7395 | -4/Armory | Core integrity fell below 20% 7495 | -4/Armory | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- Slug penetrates B-60 Warrior. B-60 Warrior destroyed. Knocked back. B-60 Warrior destroyed. Y-64 Sentinel misfires. Slug penetrates Wall. Hvy. Antimatter Reactor destroyed. Slug penetrates Wall. Acquired 90 matter. System corrupted: Energy discharge (-16). Slug penetrates Wall. Compression Vault explodes. System corrupted: Component data lost. Cmb. Gravmag System destroyed. Imp. Gyrokinetic Inverter destroyed. Compression Vault explodes. The unstable cave ceiling collapses. Fusion Compressor destroyed. Broken Exp. Heat Sink destroyed. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#+#???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ?????? ??????????????? | | ?????????????????????? ?????? ??????????????? | | ??????????????????????# ?????? ?????##??????? | | ??????????????????????# ###### ##??## #?##???? | | ??????????????????????# # # # ???[ """ ?? | | ??????????????????????# # # +????[ "?T"" #? | | ??????????????????????# # == # #???? "" "" ?? | | ??????????????????????# # =* # #???? ??? | | ??????????????????????# # *[ # #????! ? ??? | | ??????????????????????# + ]] #g #?#### ##"###?? | | ??????????????????????# # !] ggg#?? =%= #?? | | ??????????????????????# # ]* #?? ]]][[[ #?? | | ??????????????????????# = ### ]]][[[ #?? | | ??????????????????????# @ [% # =%% #?? | | ??????????????????????# # # ### | | ????????????????????### | | ????????????????????#"" d | | ????????????????????#" | | ????????????????????#"F | | ????????????????????#"" ]! # | | ????????????????????### # | | ??????????????????????# ! """ # | | ??????????????????????# x####### "" ""# !""" # | | ?????????????????????# ####??##""F""###= """ + | | ????????????????????? * #???# """ ##" # | | ????????????????????# !% #???#############+## | | ????????????????????# #???????????????# | | ????????????????????## ######?????????????# | | ????????????????????# #?## ############### | | ??????????????????????# #?# + = | | ??????????????????????# ### """ """ ##### /##/ | | ????????????????????### # # """ """ ## [ | | ????????????????????# # """ """ ## % | | ????????????????????# # ## [ | | ????????????????????# ** # """ [[! ## =% | | ???????????????????## %=/ "" [!! !###### # # | | ???????????????????# = # " [! # | | ??????????????????# # # *% # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Energy Generation 25 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 25 Resistance: TH 25 Weapon Cycling 20 Evasion (%) 66 Targeting Accuracy 8 Target Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Energy Filtering 30 Kinecelleration 40 Item Schematics ----------------- Imp. Gyrokinetic Inverter | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Below Respectable Loadout Universal Adapter We Are Legion Challenges ------------ None Game ------ Seed HardcellNullRigger Manual? 0 Play Time 01:27:38 Cumulative 16.7 hours Start 2024.09.03 @ 11:33:27 End 2024.09.03 @ 13:02:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 56x25 Zoom Use 71% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 159f7ac9-a815-4fd5-967c-4812c0d5c479