Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.03 @ 14:21:14 Player: Gobbopathe Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (89) 445 Value Destroyed (3228) 3228 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (390) 390 TOTAL SCORE: 9903 Bonus ------- High Alert Combat Kills 604 Follower Combat Kills 84 Friendly Fire -298 Cogmind --------- Core Integrity 0/1300 Matter 242/300 Energy 71/100 System Corruption 31% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scan Processor Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Advanced Heat Sink Gamma Rifle Heavy Proton Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Advanced Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Long-range Sensor Array Improved Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Gamma Rifle Mini Assault Cannon Great Axe > --- INVENTORY -------- Light Antimatter Reactor Compact Wheel Antigrav System Q-thruster Advanced Sensor Array Long-range Terrain Scanner Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Advanced System Shield High-powered Shock Rifle Gamma Rifle Heavy Phase Cannon Heavy Proton Missile Launcher Improved Remote Datajack Lance [Rating: 107] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Improved Treads Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Q-thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Heavy Proton Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Great Axe Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Res Slots Evolved 14 | . . 2 2 2 . . 4 2 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 Utility 11 | . . 2 2 1 . . 4 2 . Weapon 1 | . . . . 1 . . . . . Parts Attached 154 | 8 2 11 12 4 18 . 32 7 60 Power 11 | 1 . 3 . . 2 . 1 . 4 Engine 7 | 1 . 3 . . 2 . 1 . . Core 2 | . . . . . . . . . 2 Reactor 2 | . . . . . . . . . 2 Propulsion 34 | 2 . 2 1 . 3 . . 2 24 Treads 2 | . . . . . . . . 1 1 Leg . | . . . . . . . . . . Wheel 18 | 2 . 2 1 . 3 . . 1 9 Hover 13 | . . . . . . . . . 13 Flight 1 | . . . . . . . . . 1 Utility 58 | 2 2 4 6 3 8 . 11 2 20 Device 26 | . . 1 2 1 7 . 5 2 8 Storage 6 | 2 2 . . . . . 2 . . Processor 8 | . . 1 3 1 . . 1 . 2 Hackware 10 | . . . . . . . . . 10 Protection 8 | . . 2 1 1 1 . 3 . . Artifact . | . . . . . . . . . . Weapon 51 | 3 . 2 5 1 5 . 20 3 12 Energy Gun 17 | 3 . 1 3 1 3 . 2 1 3 Energy Cannon 10 | . . . . . 1 . 5 1 3 Ballistic Gun 14 | . . 1 2 . 1 . 6 . 4 Ballistic Cannon 1 | . . . . . . . 1 . . Launcher 1 | . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . . . . . 3 . . Slashing Weapon 4 | . . . . . . . 2 1 1 Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . 2 . 3 . 3 Parts Lost 50 | . . . . . 4 . 7 2 37 Power 5 | . . . . . . . . . 5 Propulsion 15 | . . . . . 2 . . 1 12 Utility 15 | . . . . . . . 2 . 13 Weapon 15 | . . . . . 2 . 5 1 7 Highest Loss Streak 18 | . . . . . 2 . 2 2 18 Average Slot Usage (%) 93 | . 100 98 99 98 98 92 92 90 89 Engine 5 | . 14 10 9 7 7 7 5 5 . Wheel 10 | . 28 22 18 15 13 7 5 4 5 Hover 1 | . . . . . . . . . 6 Device 15 | . . 1 7 7 12 15 19 27 21 Storage 15 | . 28 22 18 15 15 15 14 15 12 Processor 19 | . . 9 18 15 23 23 23 21 19 Protection 3 | . . 10 9 12 2 . 4 . . Energy Gun 5 | . 28 12 6 15 7 7 3 . . Energy Cannon 2 | . . . . . 2 . 7 7 1 Ballistic Gun 6 | . . 9 11 7 11 15 2 . 1 Ballistic Cannon 1 | . . . . . . . 1 5 3 Naked Turns . | . . . . . . . . . . Heaviest Build 94 | 17 41 47 52 60 59 53 94 91 88 Greatest Support 68 | 26 26 28 24 24 28 28 28 28 68 Greatest Overweight (x) 5 | . 1 3 2 2 2 1 3 4 5 Average Overweight (x) 1 | . . 1 1 2 1 1 2 3 2 Largest Inventory Capacity 22 | 8 16 16 16 16 16 16 22 22 22 Average Capacity 17 | 6 11 16 16 16 16 16 19 22 20 Most Carried 22 | 3 9 16 16 16 16 16 22 21 22 Average Carried 17 | 1 5 14 15 15 15 15 19 20 19 Final Capacity 22 | 8 16 16 16 16 16 16 22 22 4 Final Carried 22 | 3 7 16 16 16 16 16 22 21 3 Class Distribution -------------------- 25% | Mutant 13% | Hauler-Assassin 12% | Commander-Gunner 11% | Gunner 10% | Scavenger-Assassin 8% | Hauler-Gunner 6% | Skirmisher 5% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Commander-Gunner | -7/Recycling Hauler-Gunner | -5/Factory Hauler-Skirmisher | -4/Factory Hauler-Assassin | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Res Matter Collected 2437 | 280 20 230 309 . 447 114 429 105 503 Remotely . | . . . . . . . . . . Salvage Created 4785 | 130 198 320 610 56 812 297 740 70 1552 Parts 234 | 3 17 19 36 1 35 18 27 4 74 Haulers Intercepted 9 | . 1 1 4 1 1 . . . 1 Recyclers Shooed 2 | . . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Res Combat Hostiles Destroyed 60 | . 5 4 11 . 12 6 10 1 11 Melee 10 | . . . . . . . . . 10 Guns 41 | . 4 2 11 . 12 6 4 1 1 Cannons 4 | . . . . . . . 4 . . AOE 2 | . 1 1 . . . . . . . Classes Destroyed 16 | 2 5 2 . . 3 2 2 . . Worker 2 | . . . . . . 1 1 . . Builder 1 | . 1 . . . . . . . . Tunneler 1 | 1 . . . . . . . . . Hauler 9 | . 1 1 4 1 1 . . . 1 Recycler 8 | 1 . . . . . 1 1 . 5 Operator 1 | . . 1 . . . . . . . Drone 5 | . . . . . . 5 . . . Watcher 6 | . 1 2 1 . . . 1 . 1 Swarmer 9 | . 3 . 6 . . . . . . Grunt 8 | . 2 1 2 . 3 . . . . Brawler 1 | . . . . . 1 . . . . Duelist 1 | . . . . . 1 . . . . Sentry 19 | . . 3 3 . 6 1 5 1 . Demolisher 1 | . . . . . 1 . . . . Hunter 7 | . . . . . . . 3 . 4 Programmer 9 | . . . . . . . 2 . 7 Thug 1 | . . . . . . . 1 . . Best Kill Streak 5 | 1 4 1 4 1 5 4 4 1 4 Combat Bots Only 5 | . 3 1 4 . 5 4 2 1 2 Max Kills in Single Turn 4 | 1 1 1 2 1 1 2 4 1 1 Gunslinging 1 | . . . 1 . . . . . . Exploded 1 | . 1 1 . . . . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Res Damage Taken 8603 | . 95 269 357 . 1402 16 1539 295 4630 Core 2002 | . . 52 35 . 402 . 164 44 1305 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 85 | 100 100 87 93 . . 42 83 96 . Volleys Fired 226 | 10 23 30 39 1 46 22 40 5 10 Largest 3 | 2 2 2 2 3 3 3 3 3 2 Hottest 264 | 80 80 65 94 144 175 70 264 206 146 Shots Fired 550 | 20 46 60 78 3 131 63 115 14 20 Gun 440 | 20 46 60 78 3 119 63 39 4 8 Cannon 110 | . . . . . 12 . 76 10 12 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 251 | . . 30 51 1 78 43 30 5 13 Thermal 173 | . . . 14 1 44 20 85 5 4 Explosive . | . . . . . . . . . . Electromagnetic 126 | 20 46 30 13 1 9 . . 4 3 Robot Hit Streak 27 | 6 6 13 15 2 27 12 15 10 7 Robot Miss Streak 7 | 3 7 4 6 1 2 2 3 1 2 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . . . 4 . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . Shots Hit Robots 459 | 13 25 40 56 1 115 36 85 10 78 Core Hits 166 | 2 9 10 22 2 39 13 29 3 37 Critical Hits 5 | . . . 1 . 1 . . . 3 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 4 | . . . 1 . 1 . . . 2 Melee Attacks 109 | . . . . . . . 8 1 100 Impact 5 | . . . . . . . 5 . . Slashing 23 | . . . . . . . 3 1 19 Piercing 81 | . . . . . . . . . 81 Sneak Attacks 9 | . . . . . . . . . 9 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11726 | 172 423 701 948 44 2213 614 2972 290 3349 Guns 5349 | 172 328 637 948 44 1748 614 676 59 123 Cannons 2611 | . . . . . 465 . 1719 231 196 Explosions 736 | . 95 64 . . . . 577 . . Melee 3003 | . . . . . . . . . 3003 Ramming 27 | . . . . . . . . . 27 Kinetic 2960 | . . 306 558 . 1016 350 492 91 147 Thermal 4376 | . 95 64 229 19 1036 264 2401 140 128 Explosive . | . . . . . . . . . . Electromagnetic 1360 | 172 328 331 161 25 161 . 79 59 44 Impact . | . . . . . . . . . . Slashing 525 | . . . . . . . . . 525 Piercing 2478 | . . . . . . . . . 2478 Highest Corruption 31 | . . . . . 2 2 2 3 31 Average Corruption 5 | . . . . . 2 2 1 2 10 Corruption Purged . | . . . . . . . . . . Effects 62 | . . . . . 5 4 1 . 52 Message Errors 10 | . . . . . 1 1 . . 8 Matter Fused 11 | . . . . . . . . . 11 Heat Flow Errors 5 | . . . . . . . . . 5 Energy Discharges 9 | . . . . . 3 . 1 . 5 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . 1 1 . . 4 Data Loss (major) 1 | . . . . . . . . . 1 Misdirections 6 | . . . . . . . . . 6 Targeting Errors 12 | . . . . . . 1 . . 11 Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 429 | . . . . . 4 . 136 . 289 Projectiles 20 | . . . . . 4 . 1 . 15 Explosions 135 | . . . . . . . 135 . . Melee 274 | . . . . . . . . . 274 Knockbacks 3 | . . . . . . . 1 . 2 Impact . | . . . . . . . . . . Kinetic 3 | . . . . . . . 1 . 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 260 | . . . . . . . 248 . 12 Shots 3 | . . . . . . . 3 . . Rammed 6 | . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . 6 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 626 | 72 126 123 348 80 626 . 114 . 409 Average Temperature 79 | 34 49 35 90 46 214 . 22 . 117 Received Heat Transfer 813 | . 18 90 144 . 318 9 117 18 99 Effects 10 | . . . 2 . 8 . . . . Shutdowns 3 | . . . . . 3 . . . . Energy Bleed 3 | . . . 2 . 1 . . . . Damage (minor) 2 | . . . . . 2 . . . . Damage (core) 2 | . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . 1 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Fried 5 | 3 . 1 1 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . 2 . . Parts Melted 14 | . 1 . . . 4 2 6 . 1 Heat Transferred 6034 | . 250 50 444 37 1660 555 2742 148 148 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . 3 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Res Peak Influence 1663 | 10 149 189 213 34 476 379 1663 816 428 Initial 990 | . 6 62 14 27 14 107 990 814 355 Average 389 | 3 83 63 95 30 212 281 1163 773 214 Maximum Alert Level 5 | . . . 1 . 2 1 5 3 2 Low Security (%) 45 | 100 100 100 93 100 52 17 . . 46 Level 1 26 | . . . 6 . 33 82 . . 41 Level 2 5 | . . . . . 14 . . 26 11 Level 3 11 | . . . . . . . 39 73 . Level 4 9 | . . . . . . . 51 . . Level 5 1 | . . . . . . . 9 . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 21 | . . 1 . . 5 . 8 1 6 Investigation 4 | . . . . . . . 4 . . Extermination 5 | . . . . . . . 1 . 4 Reinforcement 6 | . . 1 . . . . 2 1 2 Assault 3 | . . . . . 2 . 1 . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Res Distress Signals 7 | . 1 1 1 . 1 . 1 . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 130 | . 7 9 18 . 23 16 23 4 30 Peak Tracking Total 14 | . 4 2 3 . 8 3 4 3 14 Tactical Retreats 1 | . . . . . 1 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Res Traps Triggered 6 | . . . . . 1 . 2 2 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Res Machines Disabled 13 | . . 1 1 . . 3 8 . . Max in Single Turn 5 | . . 1 1 . . . 5 . . Garrison Access 1 | . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Res Machines Accessed 47 | . 2 5 8 2 5 9 8 1 7 Terminals 30 | . 2 3 7 . 4 6 4 1 3 Fabricators 3 | . . . . . . . 3 . . Repair Stations 2 | . . 1 . . . . . . 1 Recycling Units 6 | . . . . 1 . 3 . . 2 Scanalyzers 3 | . . 1 1 . . . . . 1 Garrison Access 3 | . . . . 1 1 . 1 . . Total Hacks 134 | . 5 18 30 3 18 26 20 2 12 Successful 66 | . 3 10 20 1 8 9 10 2 3 Failed 68 | . 2 8 10 2 10 17 10 . 9 Catastrophic 11 | . 1 1 1 . 2 2 1 . 3 Database Lockouts . | . . . . . . . . . . Manual 56 | . 3 6 17 . 11 13 4 . 2 Terminals 89 | . 5 9 24 . 16 17 10 2 6 Fabricators 7 | . . . . . . . 7 . . Repair Stations 4 | . . 3 . . . . . . 1 Recycling Units 14 | . . . . 1 . 9 . . 4 Scanalyzers 13 | . . 6 6 . . . . . 1 Garrison Access 7 | . . . . 2 2 . 3 . . Terminal Hacks 25 | . 2 2 8 . 4 2 3 2 2 Part Schematic 2 | . . . 1 . . 1 . . . Prototype ID Bank 7 | . 1 1 1 . 1 1 1 . 1 Open Door 1 | . . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . Terminal Index 3 | . . . 1 . 1 . 1 . . Unreport Threat 3 | . . 1 1 . . . . 1 . Locate Traps 3 | . . . 1 . . . 1 1 . Zone Layout 5 | . 1 . 2 . 1 . . . 1 Fabricator Hacks 5 | . . . . . . . 5 . . Load Schematic 2 | . . . . . . . 2 . . Build 3 | . . . . . . . 3 . . Repair Station Hacks 2 | . . 2 . . . . . . . Scan Component 1 | . . 1 . . . . . . . Repair 1 | . . 1 . . . . . . . Recycling Unit Hacks 3 | . . . . 1 . 2 . . . Retrieve Components 3 | . . . . 1 . 2 . . . Scanalyzer 12 | . . 6 6 . . . . . . Insert Component 5 | . . 3 2 . . . . . . Analyze 7 | . . 3 4 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 18 | . 1 . 6 . 3 5 2 . 1 Terminals 16 | . 1 . 6 . 3 3 2 . 1 Track 2 | . . . 1 . 1 . . . . Assimilate 2 | . . . 2 . . . . . . Botnet 10 | . 1 . 2 . 1 3 2 . 1 Operators 2 | . . . 1 . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . Tunnel 2 | . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used 1 | . . . . . 1 . . . . Hacking Detections 46 | . 2 5 8 2 5 8 8 1 7 Full Trace Events 9 | . . 1 . . . 5 3 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 7 | . . 3 3 . . 1 . . . Parts Built 3 | . . . . . . . 3 . . Matter 438 | . . . . . . . 438 . . Time 182 | . . . . . . . 182 . . Total Part Build Rating 9 | . . . . . . . 9 . . Parts Repaired 1 | . . 1 . . . . . . . Time 26 | . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 5 | . . . . 2 . 3 . . . Parts Scanalyzed 5 | . . 3 2 . . . . . . Part Schematics Acquired 5 | . . 3 2 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired 9 | . . . . . . 7 . 2 . Allies Hacked 1 | . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Res Total Allies 12 | . . . 1 . 2 7 . 2 . Largest Group 7 | . . . 1 . 2 7 3 2 . Highest-Rated Group 115 | . . . 10 . 62 115 53 105 . Highest-Rated Ally 56 | . . . 10 . 31 23 23 56 . Total Orders . | . . . . . . . . . . Ally Attacks 176 | . . . . . 15 152 7 2 . Total Damage 1691 | . . . . . 230 1277 97 87 . Kills 28 | . . . . . 1 26 1 . . Allies Corrupted 2 | . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Res Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Res Turns Passed 5539 | 90 223 525 572 115 423 806 1026 281 1478 Spaces Moved 3292 | 52 155 382 381 97 228 452 579 150 816 Core 9 | 1 . . . . . . . . 8 Treads 7 | . . . . . . . . 3 4 Legs . | . . . . . . . . . . Wheels 3118 | 51 155 382 381 97 228 452 579 147 646 Hover 119 | . . . . . . . . . 119 Flight 39 | . . . . . . . . . 39 Fastest Speed 40 | 50 90 100 100 110 110 110 110 130 40 Average Speed 114 | 88 94 101 109 110 110 110 125 132 122 Slowest Speed 235 | 90 100 120 110 110 110 110 130 220 235 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . 6 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 4 39 31 37 4 29 93 19 5 23 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 3 | . . . . . 1 2 . . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 19 | . . . . . . . 7 1 11 Terrain Destroyed 106 | . 8 18 . . . . 65 4 11 Melee 19 | . . . . . . . 7 1 11 Projectile 13 | . . . . . . . 10 3 . AOE 74 | . 8 18 . . . . 48 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Res Total 4451 | 71 185 469 472 102 323 730 772 219 1108 Wait 273 | . . 17 15 . 14 33 83 35 76 Move 3274 | 51 154 381 380 96 227 451 578 149 807 Hop 3 | . . . . . . . . . 3 Pick Up 80 | 2 4 17 9 1 5 1 19 2 20 Fast Attach 59 | 7 . 5 7 1 5 . 11 2 21 Attach 41 | . . 2 1 1 4 . 7 3 23 Detach 4 | . . . 2 . . . . . 2 Swap 54 | 1 2 4 4 2 9 . 14 2 16 Drop 79 | . 2 13 15 . 13 1 12 . 23 Fire 226 | 10 23 30 39 1 46 22 40 5 10 Melee 109 | . . . . . . . 8 1 100 Ram 7 | . . . . . . . . . 7 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 242 | . . . . . . 222 . 20 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 314 | -10/Materials | Entered another Materials area 314 | -9/Materials | Evolved 2 slots: Utility x2 756 | -9/Materials | Repaired Lgt. Armor Plating? 800 | -9/Materials | Discovered new exit (range 11) 839 | -9/Materials | Entered another Materials area 839 | -8/Materials | Evolved 2 slots: Utility x2 1318 | -8/Materials | Discovered new exit (range 10) 1411 | -8/Materials | Entered Factory 1411 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1521 | -7/Factory | Discovered new exit (range 5) 1525 | -7/Factory | Identified exit to Storage 1526 | -7/Factory | Entered Storage 1570 | -7/Storage | Learned location of Armory (-3) 1641 | -7/Storage | Garrison activated, responded to threat 1739 | -7/Storage | Build established: Gunner 1743 | -7/Storage | Garrison activated, responded to threat 1744 | -7/Storage | Core integrity fell below 50% 1784 | -7/Storage | Met a pair of Derelict thieves 1943 | -7/Storage | Used back door to open Recycling access 1943 | -7/Storage | Discovered new exit (range 5) 1947 | -7/Storage | Identified exit to Recycling 1949 | -7/Storage | Entered Recycling 1949 | -7/Recycling | Accompanied by 1 ally 1987 | -7/Recycling | Spotter reported a threat 1993 | -7/Recycling | Spotter reported a threat 2005 | -7/Recycling | Spotter reported a threat 2021 | -7/Recycling | Spotter reported a threat 2023 | -7/Recycling | Spotter reported a threat 2033 | -7/Recycling | Spotter reported a threat 2082 | -7/Recycling | Spotter reported a threat 2085 | -7/Recycling | Spotter reported a threat 2085 | -7/Recycling | Spotter reported a threat 2207 | -7/Recycling | Spotter reported a threat 2215 | -7/Recycling | Spotter reported a threat 2224 | -7/Recycling | Spotter reported a threat 2274 | -7/Recycling | Spotter reported a threat 2274 | -7/Recycling | Spotter reported a threat 2327 | -7/Recycling | Spotter reported a threat 2330 | -7/Recycling | Spotter reported a threat 2349 | -7/Recycling | Spotter reported a threat 2374 | -7/Recycling | Build established: Commander-Gunner 2380 | -7/Recycling | Spotter reported a threat 2387 | -7/Recycling | Spotter reported a threat 2388 | -7/Recycling | Spotter reported a threat 2402 | -7/Recycling | Spotter reported a threat 2416 | -7/Recycling | Spotter reported a threat 2441 | -7/Recycling | Spotter reported a threat 2454 | -7/Recycling | Spotter reported a threat 2458 | -7/Recycling | Spotter reported a threat 2467 | -7/Recycling | Spotter reported a threat 2507 | -7/Recycling | Spotter reported a threat 2508 | -7/Recycling | Spotter reported a threat 2508 | -7/Recycling | Spotter reported a threat 2561 | -7/Recycling | Spotter reported a threat 2571 | -7/Recycling | Spotter reported a threat 2576 | -7/Recycling | Spotter reported a threat 2610 | -7/Recycling | Spotter reported a threat 2610 | -7/Recycling | Spotter reported a threat 2610 | -7/Recycling | Spotter reported a threat 2614 | -7/Recycling | Spotter reported a threat 2650 | -7/Recycling | Discovered new exit (range 5) 2653 | -7/Recycling | Spotter reported a threat 2653 | -7/Recycling | Spotter reported a threat 2663 | -7/Recycling | Spotter reported a threat 2667 | -7/Recycling | Spotter reported a threat 2670 | -7/Recycling | Identified exit to Factory 2713 | -7/Recycling | Spotter reported a threat 2713 | -7/Recycling | Spotter reported a threat 2713 | -7/Recycling | Spotter reported a threat 2716 | -7/Recycling | Spotter reported a threat 2755 | -7/Recycling | Spotter reported a threat 2755 | -7/Recycling | Entered Factory 2755 | -5/Factory | Accompanied by 3 allies 2755 | -5/Factory | Evolved 4 slots: Utility x4 3140 | -5/Factory | Build established: Skirmisher 3435 | -5/Factory | Fabricated Hacking Suite? 3526 | -5/Factory | Fabricated Hacking Suite (x1) 3601 | -5/Factory | Fabricated Hacking Suite (x1) 3622 | -5/Factory | Build established: Hauler-Gunner 3642 | -5/Factory | Local fabrication network quarantined 3655 | -5/Factory | First assault squad dispatched 3765 | -5/Factory | Discovered new exit (range 6) 3780 | -5/Factory | Identified exit to Factory 3781 | -5/Factory | Entered another Factory area 3781 | -4/Factory | Evolved 2 slots: Utility x2 3981 | -4/Factory | Discovered new exit (range 16) 4057 | -4/Factory | Identified exit to Research 4062 | -4/Factory | Entered Research 4062 | -3/Research | Evolved 2 slots: Propulsion x2 4477 | -3/Research | Lost 7 parts (1p2n2u2w) 4554 | -3/Research | Lost 3 parts (1u2w) 4757 | -3/Research | Lost 4 parts (1n2u1w) 4928 | -3/Research | Build established: Hauler-Assassin 5051 | -3/Research | Found Unknown Device 5051 | -3/Research | Identified Antimissile System 5092 | -3/Research | System corruption reached 10% 5241 | -3/Research | Lost 4 parts (2n2u) 5470 | -3/Research | Core integrity fell below 50% 5494 | -3/Research | System corruption reached 30% 5526 | -3/Research | Core integrity fell below 20% 5540 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05506_ Discarded Adv. Targeting Computer. 05508_ Penetrated by Slug. 05508_ Hacking Suite destroyed. 05508_ Slug penetrates Wall. 05509_ Penetrated by Slug. 05510_ Dropped Lrg. Storage Unit. 05512_ K-01 Serf destroyed. 05512_ Acquired 28 matter. 05512_ Slug penetrates Wall. 05513_ Mic. Fission Core destroyed. 05525_ Hacking Suite destroyed. 05527_ Q-thruster destroyed. 05527_ Lrn. Terrain Scanner destroyed. 05528_ System corrupted: Energy discharge (-16). 05531_ Imp. Gyrokinetic Inverter destroyed. 05532_ Slammed into A-15 Conveyor. 05532_ Destabilizing: System interference. 05532_ Adv. Terrain Scan Processor temporarily disabled. 05534_ Slammed into S-43 Plague. 05539_ K-01 Serf cleans the Reaction Chamber. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????####?##??????????????? | | ???????????????????????????? ???????????????? | | ??????##???????????????????? ????????????????? | | ?????+ ? ????????????????? ?????????????????? | | ?????# #########??????????? ??????????????????? | | ?????# ##] #??????????? ???????????????????? | | ?????# ## #????#######k##???????????????????? | | ?????# ## ?????# uA #???????????????????? | | ?????# ## ?????# gk #???????????????????? | | ?????# #? ?#????# k""" #???????????????????? | | ? ???# #?? ?????# """ #???????????????????? | | ?????# #####/########k """ #???????????????????? | | #????# pA s/s @ #???????????????????? | | ?????# ######## #???????????????????? | | ###### #??????# #???????????????????? | | #??????# #???????????????????? | | #########+##+#??????##########???????????????????? | | ###??????????????????????????????????????????????? | | ??#??????????????????????????????????????????????? | | ###?#????????????????????????????????????????????? | | #?##?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?###?????????????????????????????????????????????? | | #?####???????????????????????????????????????????? | | ####?#???????????????????????????????????????????? | | ?#####???????????????????????????????????????????? | | ?####????????????????????????????????????????????? | | ?#?##????#???????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ??#????????#?????????????????????????????????????? | | ?####????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #?####???????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ##?#?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 146 Coolant Potential 50 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Armor Coverage 300 Evasion (%) 62 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 1 Offensive Hacking 70 Defensive Hacking 24 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Adv. Terrain Scanner | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Katana | -8/Materials | Hacked Arm. Huge Wheel | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -5/Factory Hacking Suite | x1 | -5/Factory Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneCoilNeutralizer Manual? 0 Play Time 01:39:25 Cumulative 175.9 hours Start 2021.05.02 @ 19:28:33 End 2021.05.03 @ 14:21:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 68 Gallery% 76 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1a250c6-a58a-4abb-8ff0-ea2f5eba1eb6