Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 12:34:57 Player: Darcyisverycute Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (12) 60 Value Destroyed (326) 326 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (631) 631 TOTAL SCORE: 2817 Bonus ------- Pacifist 200 Met Imprinter 300 Was Imprinted 300 Friendly Fire -169 Cogmind --------- Core Integrity 165/400 Matter 295/300 Energy 81/100 System Corruption 0% Temperature Cool (17) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Compact Matter Pod (150) Medium Armor Plating Relay Coupler [Programmer] (70) Hacking Drone Bay (1/1) Phasing AFG CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter Phasing AFG > --- WEAPON ----------- Autogun Shotgun > --- INVENTORY -------- Light Ion Engine Compact Matter Pod Medium Armor Plating Medium Armor Plating Hacking Drone Bay Light Assault Rifle Light Assault Rifle Shotgun [Rating: 31] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Actuator Array Storage Small Storage Unit Processor Improved Armor Integrity Analyzer Protection Medium Armor Plating Weapon Makeshift Axe Ballistic Gun Light Assault Rifle Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 32 | 6 . 1 8 2 12 3 Power 3 | 1 . . . 2 . . Engine 3 | 1 . . . 2 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 7 | 2 . . 3 . . 2 Treads . | . . . . . . . Leg 7 | 2 . . 3 . . 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 . 1 3 . 9 . Device 4 | . . . . . 4 . Storage 1 | 1 . . . . . . Processor 6 | . . 1 1 . 4 . Hackware . | . . . . . . . Protection 3 | . . . 2 . 1 . Artifact . | . . . . . . . Weapon 8 | 2 . . 2 . 3 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 . . 2 . . 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 5 | . . . . . 5 . Parts Lost 6 | . . . . . . 6 Power 1 | . . . . . . 1 Propulsion 4 | . . . . . . 4 Utility 1 | . . . . . . 1 Weapon . | . . . . . . . Highest Loss Streak 4 | . . . . . . 4 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 96 | . 85 97 87 100 99 91 Engine 11 | . 14 14 11 11 11 10 Leg 30 | . 28 28 24 33 33 27 Device 2 | . . . . . 3 11 Storage 11 | . 14 14 11 11 11 11 Processor 6 | . . 11 5 11 7 . Protection 8 | . . . 14 11 10 8 Ballistic Gun 12 | . 28 28 22 22 4 . Slashing Weapon 5 | . . . . . 8 10 Piercing Weapon 5 | . . . . . 8 10 Peak Build Rating 31 | 6 6 10 17 19 31 30 Average Rating 20 | 4 6 9 12 17 26 26 On Entrance 12 | . 6 6 10 17 19 28 Naked Turns . | . . . . . . . Heaviest Build 40 | 10 10 10 28 27 40 31 Greatest Support 40 | 20 20 20 40 40 40 40 Greatest Overweight (x) 1 | 1 . . 1 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 Most Carried 8 | 2 2 5 8 8 8 8 Average Carried 6 | . . 4 7 8 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | . 2 5 8 8 8 7 Class Distribution -------------------- 74% | Mutant 25% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Gladiator | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 795 | 233 . 143 151 33 187 48 Remotely . | . . . . . . . Salvage Created 596 | . . . 253 51 . 292 Parts 34 | . . . 17 6 . 11 Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . . . . . 8 Prevented 2 | . . . . . . 2 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 8 | . . . 2 3 . 3 Melee 3 | . . . . . . 3 Guns 5 | . . . 2 3 . . Classes Destroyed 5 | . . . 3 1 . 1 Hauler 2 | . . . 2 . . . Watcher 1 | . . . 1 . . . Swarmer 3 | . . . . 3 . . Grunt 2 | . . . 2 . . . Hunter 3 | . . . . . . 3 Thug 1 | . . . 1 . . . Best Kill Streak 3 | . . . 2 3 . 2 Combat Bots Only 3 | . . . 1 3 . 2 Max Kills in Single Turn 2 | . . . 2 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 123 | . . . 16 12 . 95 Missed 39 | . . . 5 6 . 28 Damage Taken 1144 | . . . 123 51 . 970 Core 235 | . . . 11 . . 224 Absorbed by Shields . | . . . . . . . Core Remaining (%) 100 | 100 . 100 . . . . Volleys Fired 34 | 1 1 1 25 4 2 . Largest 2 | 2 2 2 2 2 1 . Hottest 46 | 40 40 40 46 46 23 . Shots Fired 55 | 2 2 2 39 8 2 . Gun 55 | 2 2 2 39 8 2 . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 55 | 2 2 2 39 8 2 . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 6 | 2 3 2 6 5 . . Robot Miss Streak 6 | . 1 . 6 2 . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 50 | 2 1 2 23 5 1 16 Core Hits 25 | . 1 . 14 3 . 7 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 25 | . . . . . 1 24 Impact . | . . . . . . . Slashing 6 | . . . . . . 6 Piercing 18 | . . . . . . 18 Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks 6 | . . . . . . 6 Damage Inflicted 1118 | 17 9 16 418 95 . 563 Guns 555 | 17 9 16 418 95 . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 563 | . . . . . . 563 Ramming . | . . . . . . . Kinetic 555 | 17 9 16 418 95 . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 177 | . . . . . . 177 Piercing 386 | . . . . . . 386 Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 12 | . . . . . . 12 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 12 | . . . . . . 12 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 419 | . . . 38 12 419 8 Average Temperature 83 | . . . 10 6 215 6 Received Heat Transfer 240 | . . . 66 . . 174 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 101 | . 12 4 101 90 . . Initial 5 | . . 4 . 5 . . Average 12 | . 8 2 19 28 . . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . 1 1 . . . Investigation 2 | . . 1 1 . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 24 | . 1 . 11 4 . 8 Peak Tracking Total 5 | . 1 . 4 4 . 5 Tactical Retreats 1 | . . . . 1 . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 5 | . 2 1 2 . . . Terminals 3 | . 2 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 8 | . 3 1 4 . . . Successful 5 | . 2 1 2 . . . Failed 3 | . 1 . 2 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 5 | . 3 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 2 1 . . . . Open Door 1 | . . 1 . . . . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 . 2 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat 1 | . . . . . 1 . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . parse_system 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 1 Highest-Rated Group 156 | . . . . . 156 39 Highest-Rated Ally 42 | . . . . . 42 39 Total Orders . | . . . . . . . Ally Attacks 2 | . . . . . . 2 Total Damage 66 | . . . . . . 66 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 1 . . 3 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 3579 | 52 150 579 449 226 1808 315 Spaces Moved 2735 | 41 119 474 239 174 1476 212 Core 15 | 15 . . . . . . Treads . | . . . . . . . Legs 2720 | 26 119 474 239 174 1476 212 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 123 | 95 120 120 153 120 120 127 Slowest Speed 190 | 120 120 120 190 120 120 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 3 32 89 26 35 88 29 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched 5 | . . 1 . . 4 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2881 | 50 124 482 289 183 1513 240 Wait 20 | 1 3 2 7 3 1 3 Move 2729 | 40 118 473 238 173 1475 212 Hop . | . . . . . . . Pick Up 17 | 2 2 4 3 . 6 . Fast Attach 25 | 4 . 1 8 1 9 2 Attach 5 | 2 . . . . 2 1 Detach 9 | . . . 3 . 6 . Swap 2 | . . . . 1 1 . Drop 21 | . . 1 5 1 10 4 Fire 34 | 1 1 1 25 4 2 . Melee 19 | . . . . . 1 18 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 12) 203 | -10/Materials | Entered Mines 264 | -10/Mines | Learned Materials emergency access door positions 289 | -10/Mines | Met a Derelict shopkeep closing up shop 323 | -10/Mines | Build established: Mutant 365 | -10/Mines | Discovered new exit (range 10) 663 | -10/Mines | Discovered new exit (range 6) 782 | -10/Mines | Entered Materials 782 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1020 | -9/Materials | Discovered new exit (range 12) 1230 | -9/Materials | Identified exit to Mines 1231 | -9/Materials | Entered Mines 1454 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1456 | -9/Mines | Identified exit to Zion 1457 | -9/Mines | Entered Zion 1474 | -7/Zion | Given the Hacking Drone Bay 1477 | -7/Zion | Found Prototype Device 1477 | -7/Zion | Identified Hacking Drone Bay 1513 | -7/Zion | Learned 8 Factory zone layouts 1521 | -7/Zion | Found Prototype Device 1521 | -7/Zion | Identified Phasing AFG 1710 | -7/Zion | Found Prototype Processor 1710 | -7/Zion | Identified Exp. Armor Integrity Analyzer 1713 | -7/Zion | Found Prototype Processor 1713 | -7/Zion | Identified Exp. Terrain Scan Processor 1727 | -7/Zion | Found Prototype Processor 1727 | -7/Zion | Identified Exp. Target Analyzer 1807 | -7/Zion | Learned location of Armory (-3) 1847 | -7/Zion | Learned Factory emergency access door positions 1951 | -7/Zion | Learned location of Data Miner (-6) 1959 | -7/Zion | Given A8's code to call for help 2172 | -7/Zion | Found Relay Coupler [Programmer] 2419 | -7/Zion | Met Imprinter 2971 | -7/Zion | Build established: Gladiator 2985 | -7/Zion | Imprinted 2988 | -7/Zion | Declared Zion's savior 3247 | -7/Zion | Found CR-A16's Pointy Stick 3252 | -7/Zion | Discovered new exit (range 11) 3265 | -7/Zion | Entered Proximity Caves 3265 | -6/Proximity Caves | Accompanied by 1 ally 3502 | -6/Proximity Caves | Learned Factory garrison access intel 3570 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3575 | -6/Proximity Caves | Core integrity fell below 50% 3580 | -6/Proximity Caves | Self-destructed Last Messages --------------- 03475_ Slug penetrates Wall. 03475_ H-66 Slayer destroyed. 03477_ Acquired 5 matter. 03483_ Gauss Rifle fries itself beyond repair. 03486_ Lgt. Fission Core fries itself beyond repair. 03490_ Phase Shifter fries itself beyond repair. 03502_ Acquired derelict log, extracted data. Data stored: Factory garrison access intel. 03508_ Dropped Med. Armor Plating. 03562_ Aluminum Leg destroyed. 03566_ Destroyed VTOL Module. 03570_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 03571_ Mak. Axe follow-up attack on G-50 Soldier. 03575_ Dropped Mak. Spear. 03575_ Dropped Mak. Axe. 03576_ Critical hit (Burn: +37). 03578_ Deuterium Engine destroyed. 03579_ Critical hit (Burn: +37). 03579_ Flexi-carbon Leg destroyed. 03580_ Actuator Array destroyed. 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Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallSigixAutohacker Manual? 0 Play Time 00:30:59 Cumulative 65.7 hours Start 2024.08.13 @ 11:59:49 End 2024.08.13 @ 12:34:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 24 Adventurer 8 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 44 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eba87abd-2f2e-4cf1-bd1c-2624962080c4