Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.04 @ 14:14:31 Player: Mas5akr Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1590) 1590 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4645 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 269/300 Energy 91/100 System Corruption 0% Temperature Cool (2) Movement Walking (135) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Titanium Leg Light Armored Exoskeleton > --- UTILITY (5) ------ Medium Storage Unit Signal Interpreter Launcher Guidance Computer Launcher Guidance Computer ECM Suite > --- WEAPON (2) ------- Mini Grenade Launcher Axe > --- INVENTORY (10) --- Light Deuterium Engine Improved Flight Unit Surge Thruster Surge Thruster Small Storage Unit Propulsion Shielding Hacking Suite System Shield Skeleton Box Remote Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Light Armored Exoskeleton > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Launcher Guidance Computer Launcher Guidance Computer ECM Suite > --- WEAPON ----------- Mini Grenade Launcher Axe > --- INVENTORY -------- Light Deuterium Engine Improved Titanium Leg Light Armored Exoskeleton Small Storage Unit Propulsion Shielding Hacking Suite System Shield Skeleton Box Datajack [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility ECM Suite Device ECM Suite Storage Medium Storage Unit Processor Launcher Guidance Computer Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 39 | 7 8 4 1 . 19 Power 6 | 1 1 . . . 4 Engine 3 | 1 1 . . . 1 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 12 | 2 2 1 . . 7 Treads 2 | 2 . . . . . Leg 7 | . . . . . 7 Wheel . | . . . . . . Hover 3 | . 2 1 . . . Flight . | . . . . . . Utility 11 | 1 3 2 1 . 4 Device 1 | . . 1 . . . Storage 4 | 1 2 . 1 . . Processor 3 | . . . . . 3 Hackware . | . . . . . . Protection 3 | . 1 1 . . 1 Artifact . | . . . . . . Weapon 10 | 3 2 1 . . 4 Energy Gun 3 | . 1 . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 3 | 3 . . . . . Ballistic Cannon 2 | . 1 1 . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 10 | . . . . . 10 Power 3 | . . . . . 3 Propulsion 3 | . . . . . 3 Utility 2 | . . . . . 2 Weapon 2 | . . . . . 2 Highest Loss Streak 4 | . . . . . 4 To Critical Strikes . | . . . . . . Average Backups 5 | 2 3 4 5 7 7 Power . | 1 . . . . . Propulsion 1 | . . 2 2 2 1 Utility 1 | . . . . 2 3 Weapon . | . . 1 1 1 . Tool/Special . | . . . . . . Unused Backups 20 | . 4 . 1 . 15 Power 2 | . . . . . 2 Propulsion 8 | . 3 . . . 5 Utility 5 | . . . . . 5 Weapon 2 | . 1 . 1 . . Tool/Special 3 | . . . . . 3 Average Slot Usage (%) 87 | . 93 100 100 100 76 Engine 9 | . 14 14 14 14 4 Core 1 | . . . . . 2 Treads 6 | . 25 . . . . Leg 7 | . . . . . 16 Hover 9 | . 2 28 28 28 1 Device 8 | . . 14 14 14 9 Storage 9 | . 19 . 2 14 9 Processor 7 | . . . . . 16 Protection 4 | . 3 14 11 . 1 Energy Gun 4 | . 11 7 . . . Ballistic Gun 2 | . 11 . . . . Ballistic Cannon 8 | . 4 20 28 28 1 Launcher 2 | . . . . . 5 Slashing Weapon 3 | . . . . . 7 Peak Build Rating 34 | 6 9 16 17 15 34 Average Rating 16 | 4 6 13 16 15 23 On Entrance 10 | . 6 8 16 15 15 Naked Turns . | . . . . . . Heaviest Build 30 | 13 30 16 23 23 28 Greatest Support 50 | 40 40 19 19 19 50 Greatest Overweight (x) 9 | . 9 . 1 1 5 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 15 | 8 15 5 10 10 10 Average Capacity 8 | 7 9 5 5 10 10 Most Carried 10 | 5 7 5 7 7 10 Average Carried 5 | 2 3 4 5 7 8 Final Capacity 10 | 8 5 5 10 10 10 Final Carried 10 | 2 5 5 7 7 10 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1023 | 235 178 148 10 . 452 Remotely . | . . . . . . Salvage Created 1560 | . 372 94 . . 1094 Parts 97 | . 34 4 . . 59 Haulers Intercepted 3 | . 1 . . . 2 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 43 | . 12 5 . . 26 Melee 14 | . . . . . 14 Guns 12 | . 11 1 . . . Cannons 8 | . 1 4 . . 3 AOE 9 | . . . . . 9 Classes Destroyed 10 | . 6 . . . 4 Worker 1 | . 1 . . . . Tunneler 2 | . . . . . 2 Hauler 3 | . 1 . . . 2 Operator 1 | . 1 . . . . Watcher 5 | . 1 . . . 4 Swarmer 14 | . 6 3 . . 5 Grunt 21 | . 6 2 . . 13 Brawler 1 | . . . . . 1 Duelist 2 | . . . . . 2 Sentry 5 | . . . . . 5 Best Kill Streak 6 | . 4 3 . . 6 Combat Bots Only 6 | . 4 3 . . 6 Max Kills in Single Turn 2 | . 1 1 . . 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 277 | . 68 23 . . 186 Missed 90 | . 26 4 . . 60 Hits 187 | . 42 19 . . 126 Melee 9 | . . . . . 9 Projectile 178 | . 42 19 . . 117 Critical Strikes 6 | . 1 . . . 5 Damage Taken 2680 | . 398 197 . . 2085 Core 695 | . 107 22 . . 566 Absorbed by Shields . | . . . . . . Redirected to Shielding 1 | . . 1 . . . Core Remaining (%) 74 | 100 . . . 48 . Volleys Fired 92 | . 42 10 . . 40 Largest 2 | . 2 2 . . 2 Hottest 90 | . 70 70 . . 90 Shots Fired 154 | . 84 20 . . 50 Gun 94 | . 80 10 . . 4 Cannon 43 | . 4 10 . . 29 Launcher 17 | . . . . . 17 Special . | . . . . . . Kinetic 89 | . 50 10 . . 29 Thermal 44 | . 34 10 . . . Explosive 17 | . . . . . 17 Electromagnetic 4 | . . . . . 4 Robot Hit Streak 8 | . 7 7 . . 8 Robot Miss Streak 5 | . 2 4 . . 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 134 | . 52 12 . . 70 Core Hits 83 | . 22 6 . . 55 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . 2 . . 3 Blast 2 | . . 2 . . . Sever 3 | . . . . . 3 Melee Attacks 63 | . . . . . 63 Impact . | . . . . . . Slashing 63 | . . . . . 63 Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3619 | . 622 195 . . 2802 Guns 668 | . 559 66 . . 43 Cannons 662 | . 58 127 . . 477 Explosions 795 | . . . . . 795 Melee 1487 | . . . . . 1487 Ramming 7 | . 5 2 . . . Kinetic 988 | . 384 127 . . 477 Thermal 299 | . 233 66 . . . Explosive 795 | . . . . . 795 Electromagnetic 43 | . . . . . 43 Impact . | . . . . . . Slashing 1487 | . . . . . 1487 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 3 | . . . . . 3 Projectiles 2 | . . . . . 2 Explosions . | . . . . . . Melee 1 | . . . . . 1 Knockbacks 15 | . . 1 . . 14 Impact . | . . . . . . Kinetic 11 | . . 1 . . 10 Secondary 4 | . . . . . 4 Self-Inflicted Damage 47 | . . 1 . . 46 Shots 1 | . . . . . 1 Rammed 2 | . 1 1 . . . Targets Rammed 3 | . 2 1 . . . Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 150 | . 24 150 . . 71 Average Temperature 30 | . 9 62 . . 33 Received Heat Transfer 954 | . 132 66 . . 756 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 2 1 . . . Heat Transferred 675 | . 525 150 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 91 | 100 90 100 . 100 89 Level 1 8 | . 9 . . . 10 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 245 | . 220 88 . . 245 Initial 48 | . . 48 . . . Average 88 | . 104 23 . . 108 Influence Increases 1400 | . 382 120 . . 898 Destroy 0b10 Robot/C 860 | . 240 100 . . 520 Destroy 0b10 Robot/NC 60 | . 20 . . . 40 Destroy Leader 206 | . 54 20 . . 132 Successful Hack 33 | . 8 . . . 25 Disable Machine 60 | . 30 . . . 30 Destroy Structure 106 | . . . . . 106 Lose Combat Pursuer 75 | . 30 . . . 45 Influence Decreases 1159 | . 256 246 . . 657 Entered New Map 78 | . . 78 . . . Time Decay 863 | . 256 168 . . 439 Lost Part 68 | . . . . . 68 Purge Threat 150 | . . . . . 150 Squads Dispatched 10 | . 3 . . . 7 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 . . . 1 Assault . | . . . . . . Garrison 6 | . . . . . 6 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 14 | . 3 . . . 11 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 21 5 . . 49 Peak Tracking Total 8 | . 4 3 . . 8 Tactical Retreats 7 | . 1 . . . 6 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 4 | . 2 . . . 2 Max in Single Turn 2 | . 1 . . . 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 15 | . 3 2 4 . 6 Terminals 7 | . 3 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 43 | . 4 2 21 . 16 Successful 34 | . 1 2 21 . 10 Failed 9 | . 3 . . . 6 Catastrophic 3 | . 2 . . . 1 Database Lockouts . | . . . . . . Manual 16 | . 4 . 1 . 11 Terminals 15 | . 4 . . . 11 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . . . 3 Garrison Access 2 | . . . . . 2 Terminal Hacks 28 | . 1 2 21 . 4 Record 20 | . . . 20 . . Open Door 2 | . . 2 . . . Branch Access Points 2 | . 1 . . . 1 Terminal Index 1 | . . . . . 1 Unreport Threat 1 | . . . . . 1 Zone Layout 1 | . . . . . 1 Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 3 | . . . . . 3 Terminals 3 | . . . . . 3 Botnet 1 | . . . . . 1 Disrupt 1 | . . . . . 1 Operators 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 3 . . . 6 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 1081 | . . 525 343 42 171 ECM 1081 | . . 525 343 42 171 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3345 | 70 813 540 343 42 1537 Spaces Moved 2601 | 42 462 767 466 32 832 Core 23 | 17 1 . . . 5 Treads 383 | 25 358 . . . . Legs 777 | . . . . . 777 Wheels . | . . . . . . Hover 1418 | . 103 767 466 32 50 Flight . | . . . . . . Fastest Speed 50 | 50 56 56 66 131 120 Average Speed 102 | 115 138 63 72 131 133 Slowest Speed 500 | 160 500 66 131 131 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 3 62 99 88 13 55 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 7 | . . . . . 7 Terrain Destroyed 136 | . . . . . 136 Melee 3 | . . . . . 3 Projectile 1 | . . . . . 1 AOE 132 | . . . . . 132 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 3033 | 62 559 800 471 32 1109 Wait 147 | 9 17 13 . 1 107 Move 2596 | 41 461 766 465 31 832 Hop . | . . . . . . Pick Up 57 | 5 16 3 3 . 30 Fast Attach 6 | 3 . 1 1 . 1 Attach 29 | 3 7 2 . . 17 Detach . | . . . . . . Swap 6 | 1 1 1 . . 3 Drop 34 | . 13 3 2 . 16 Fire 92 | . 42 10 . . 40 Melee 63 | . . . . . 63 Ram 1 | . . 1 . . . Kick . | . . . . . . Crush 2 | . 2 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Sto) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 5) 304 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 15) 786 | -10/Materials | Identified exit to Mines 884 | -10/Materials | Entered Mines 900 | -10/Mines | Assembled infested the area 908 | -10/Mines | Found the Drone Emporium 1042 | -10/Mines | Learned Materials terminal intel 1052 | -10/Mines | Discovered new exit (range 5) 1065 | -10/Mines | Discovered new exit (range 5) 1161 | -10/Mines | Core integrity fell below 50% 1179 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1236 | -10/Mines | Learned location of Storage (-8) 1262 | -10/Mines | Discovered new exit (range 15) 1372 | -10/Mines | Discovered new exit (range 5) 1424 | -10/Mines | Entered Exiles 1443 | -10/Exiles | Met 8R-AWN 1454 | -10/Exiles | Met EX-HEX 1479 | -10/Exiles | Met EX-BIN 1516 | -10/Exiles | Aligned with FarCom system 1517 | -10/Exiles | Given EX-Vault access code 1532 | -10/Exiles | Opened EX-Vault 1540 | -10/Exiles | Found Skeleton Box 1560 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1578 | -10/Exiles | Met EX-DEC 1580 | -10/Exiles | Learned location of Zion (-7) 1607 | -10/Exiles | Visited The Gauntlet 1749 | -10/Exiles | Discovered new exit (range 14) 1767 | -10/Exiles | Left Exiles lab with Skeleton Box 1767 | -10/Exiles | Entered Mines 1792 | -9/Mines | Discovered new exit (range 12) 1809 | -9/Mines | Entered Materials 1809 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1810 | -8/Materials | Loaded intel: 12 terminal locations 1907 | -8/Materials | Garrison activated, responded to threat 1959 | -8/Materials | Lost 4 parts (1p2n1w) 2044 | -8/Materials | Core integrity fell below 50% 2242 | -8/Materials | Garrison activated, responded to threat 2506 | -8/Materials | Discovered new exit (range 4) 2512 | -8/Materials | Identified exit to Factory 2600 | -8/Materials | Identified exit to Storage 2717 | -8/Materials | Discovered exit to Factory (range 13) 3137 | -8/Materials | Core integrity fell below 20% 3148 | -8/Materials | Discovered exit to Factory (range 3) 3346 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- dispatching Specialist reinforcements to area. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Dropped Imp. Titanium Leg. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. K-01 Serf collects debris. U-05 Engineer lays Concrete. Acquired Surge Thruster. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. Acquired Surge Thruster. U-05 Engineer lays Concrete. Dropped Deuterium Engine. K-01 Serf collects debris. Dropped Surge Thruster. Acquired Surge Thruster. U-05 Engineer lays Concrete. 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" #?????????#"" "" | | "??????????? ########??#"" | | "???????????? ####### ;### #||==[[#??# | | ???????????????????????# ;#?# #| !/[[#??####+# | | ???????????????????????# ##?# # = #???# | | ???????????????????????# #??# # ##### | | ??????????T????????????# ???# *= | | ??????????????????????? ???# ######### | | ??????????????????????# H ???# [## ##???## # | | ??????????????????????# ?####+###+### #????# # | | ??????????????????????# ??# # ####### # | | ?????????????????????? ??# # # # | | ??????????????????????## ??# # ] #= # | | ???????????????????????# ???# # #%!# | | ?????T??????????????????????# # """ #* | | ???????????????????????#????# ## """ o # | | ???????????????????????# ???# ## """ # # | | ???????????????????????# ???# =%[ #?####?? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Power Shielding 33 Evasion (%) 55 Launcher Accuracy 40 Recoil Reduction 2 Item Schematics ----------------- Sml. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedPlexusJammer Manual? 0 Play Time 00:29:22 Cumulative 34.7 hours Start 2025.06.04 @ 13:42:15 End 2025.06.04 @ 14:14:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 31 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4219436b-ce43-47d2-9a32-05fa432ef391