Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.07 @ 20:20:18 Player: aparent Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (613) 613 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 2409 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/550 Matter 252/300 Energy 80/100 System Corruption 2% Temperature Warm (123) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Field Recycling Unit (0) Particle Gun Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Light Armor Plating Hacking Suite > --- WEAPON ----------- Pulse Rifle Beam Cannon Beam Cannon > --- INVENTORY -------- Field Recycling Unit Beam Rifle Particle Gun [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Hacking Suite Storage Medium Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 21 | 6 4 7 4 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads 4 | 2 . 2 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 . 1 Device . | . . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware 1 | . 1 . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 10 | 2 2 3 3 Energy Gun 4 | . . 1 3 Energy Cannon 3 | . 2 1 . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . . 2 11 Power 3 | . . 1 2 Propulsion 2 | . . . 2 Utility 3 | . . . 3 Weapon 5 | . . 1 4 Highest Loss Streak 11 | . . 1 11 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 97 91 82 Engine 15 | . 14 15 16 Treads 22 | . 28 21 15 Storage 11 | . 14 11 9 Hackware 10 | . 11 11 7 Protection 1 | . . . 8 Energy Gun 2 | . . 2 8 Energy Cannon 15 | . 4 22 16 Ballistic Gun 7 | . 23 . . Launcher 4 | . . 7 . Naked Turns 2 | . . . 2 Heaviest Build 34 | 13 21 31 34 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 8 | . . 1 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 9 Most Carried 6 | . 5 6 3 Average Carried 3 | . 1 4 2 Final Capacity 10 | 8 10 10 5 Final Carried 4 | . 4 2 2 Class Distribution -------------------- 41% | Mutant 36% | Gunner 10% | Scavenger-Gunner 7% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 476 | 232 17 226 1 Remotely . | . . . . Salvage Created 595 | . 17 522 56 Parts 51 | . 4 45 2 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 15 | . . 14 1 Cannons 9 | . . 8 1 AOE 6 | . . 6 . Classes Destroyed 6 | . 1 5 . Builder 1 | . . 1 . Operator 1 | . 1 . . Watcher 3 | . . 3 . Swarmer 3 | . . 3 . Grunt 6 | . . 6 . Sentry 6 | . . 5 1 Best Kill Streak 4 | . 1 4 1 Combat Bots Only 3 | . . 3 1 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 136 | . . 44 92 Missed 40 | . . 13 27 Damage Taken 1539 | . . 441 1098 Core 612 | . . 42 570 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 100 89 . Volleys Fired 43 | . 4 32 7 Largest 3 | . 2 3 3 Hottest 183 | . 40 176 183 Shots Fired 100 | . 8 71 21 Gun 17 | . 8 2 7 Cannon 74 | . . 60 14 Launcher 9 | . . 9 . Special . | . . . . Kinetic 8 | . 8 . . Thermal 83 | . . 62 21 Explosive 9 | . . 9 . Electromagnetic . | . . . . Robot Hit Streak 6 | . 3 6 5 Robot Miss Streak 3 | . 2 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 56 | . 4 39 13 Core Hits 29 | . 3 24 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1383 | . 42 1118 223 Guns 139 | . 42 14 83 Cannons 736 | . . 596 140 Explosions 508 | . . 508 . Melee . | . . . . Ramming . | . . . . Kinetic 42 | . 42 . . Thermal 833 | . . 610 223 Explosive 508 | . . 508 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 15 | . . 15 . Projectiles . | . . . . Explosions 15 | . . 15 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 618 | . . 441 618 Average Temperature 174 | . . 150 259 Received Heat Transfer 222 | . . 186 36 Effects 19 | . . 4 15 Shutdowns 2 | . . 1 1 Interference 2 | . . 2 . Matter Decay 1 | . . . 1 Short Circuit 2 | . . 1 1 Damage (major) 11 | . . . 11 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . . 5 1 Heat Transferred 1776 | . . 1295 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 445 | . 72 445 236 Initial 187 | . . 29 187 Average 157 | . 32 226 217 Maximum Alert Level 2 | . . 2 1 Low Security (%) 58 | 100 100 39 29 Level 1 37 | . . 54 70 Level 2 3 | . . 6 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 4 2 Investigation 5 | . 1 4 . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 2 17 8 Peak Tracking Total 7 | . 1 3 7 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 11 | . 6 5 . Reused 4 | . 4 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 4 | . 4 . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 4 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 14 | . 4 7 3 Terminals 11 | . 4 5 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 1 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 40 | . 11 25 4 Successful 27 | . 6 18 3 Failed 13 | . 5 7 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 31 | . 11 17 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . . 5 1 Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 20 | . 6 12 2 Record 1 | . 1 . . Prototype ID Bank 2 | . . 2 . Emergency Access Points 1 | . . 1 . Scanalyzer Index 1 | . . 1 . Locate Traps 3 | . 1 2 . Reprogram Traps 2 | . 1 1 . Dispatch Records 2 | . . 2 . Assault Status 1 | . 1 . . Recall Investigation 1 | . . 1 . Hauler Manifests 1 | . . 1 . Registered Components 2 | . 1 1 . Zone Layout 3 | . 1 . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 5 | . . 4 1 Recycle Component 3 | . . 3 . Report Inventory 2 | . . 1 1 Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 7 | . 1 5 1 Full Trace Events 5 | . . 5 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 3 | . . 3 . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1264 | 73 356 679 156 Spaces Moved 678 | 43 208 352 75 Core 10 | 3 . . 7 Treads 668 | 40 208 352 68 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 50 Average Speed 161 | 152 160 162 168 Slowest Speed 450 | 160 160 240 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 4 26 35 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 75 | . . 75 . Melee . | . . . . Projectile . | . . . . AOE 75 | . . 75 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 758 | 48 225 397 88 Wait 3 | . 1 2 . Move 675 | 42 207 351 75 Hop . | . . . . Pick Up 10 | . 5 3 2 Fast Attach 10 | 6 2 2 . Attach 7 | . 1 4 2 Detach 3 | . 2 1 . Swap 4 | . 1 1 2 Drop 3 | . 2 1 . Fire 43 | . 4 32 7 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 3) 312 | -10/Materials | Build established: Mutant 430 | -10/Materials | Entered another Materials area 430 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 679 | -9/Materials | Discovered new exit (range 13) 760 | -9/Materials | Build established: Gunner 1081 | -9/Materials | Discovered new exit (range 10) 1109 | -9/Materials | Entered another Materials area 1109 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1257 | -8/Materials | Core integrity fell below 50% 1263 | -8/Materials | Core integrity fell below 20% 1265 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Knocked back. Overheating: Matter decay (-64). Power failure, Imp. Ion Engine shutdown. Overheating: Core damaged (-66). Overheating: Med. Storage Unit damaged (-130). Overheating: Imp. Ion Engine damaged (-7). Overheating: Beam Cannon damaged (-19). Overheating: Med. Storage Unit damaged (-39). Beam Cannon destroyed. Overheating: Pulse Rifle damaged (-7). Overheating: Imp. Ion Engine damaged (-3). Overheating: Lgt. Armor Plating damaged (-4). Overheating: Med. Storage Unit damaged (-17). Imp. Ion Engine destroyed. Lgt. Armor Plating destroyed. Pulse Rifle destroyed. Acquired 1 matter. Med. Storage Unit destroyed. Slug penetrates Wall. Beam Rifle destroyed. 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