Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.03 @ 11:38:17 Player: Oldman Pu Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (110) 550 Value Destroyed (2894) 2894 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (466) 466 TOTAL SCORE: 5850 Bonus ------- High Alert Combat Kills 466 Cogmind --------- Core Integrity 0/550 Matter 255/300 Energy 83/100 System Corruption 3% Temperature Cool (9) Movement Rolling (135) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Improved Light Cannon > --- INVENTORY (20) --- High-capacity Storage Unit High-capacity Storage Unit High-capacity Battery (250) Core Shielding Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Core Shielding > --- WEAPON ----------- Heavy EM Shotgun Precision Beam Rifle Advanced Beam Cannon > --- INVENTORY -------- Wheel Armored Wheel Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Battery Core Shielding Core Shielding Beam Cannon Light Assault Rifle Heavy Assault Rifle Improved Light Cannon Improved Light Cannon [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon 1 | . . . . 1 Parts Attached 100 | 6 19 3 40 32 Power 14 | 1 4 1 3 5 Engine 13 | 1 4 1 3 4 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 28 | 2 7 1 12 6 Treads . | . . . . . Leg 2 | . 2 . . . Wheel 25 | 2 5 1 11 6 Hover . | . . . . . Flight 1 | . . . 1 . Utility 32 | 1 7 . 14 10 Device 11 | . 2 . 3 6 Storage 5 | 1 2 . 1 1 Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 14 | . 3 . 9 2 Artifact . | . . . . . Weapon 26 | 2 1 1 11 11 Energy Gun 4 | . . . . 4 Energy Cannon 3 | . . . 1 2 Ballistic Gun 15 | 2 1 1 9 2 Ballistic Cannon 4 | . . . 1 3 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 2 3 Parts Lost 43 | . 3 3 13 24 Power 9 | . 1 1 2 5 Propulsion 11 | . 2 1 3 5 Utility 12 | . . . 5 7 Weapon 11 | . . 1 3 7 Highest Loss Streak 19 | . 3 3 3 19 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 96 | . 97 97 97 90 Engine 12 | . 13 14 10 14 Leg 2 | . 8 . . . Wheel 19 | . 17 25 21 15 Device 7 | . 1 . 10 11 Storage 13 | . 17 14 11 9 Processor 2 | . . . 3 3 Protection 13 | . 9 14 17 10 Energy Cannon 1 | . . . . 8 Ballistic Gun 21 | . 28 27 20 6 Peak Build Rating 26 | 6 11 11 22 26 Average Rating 14 | 4 8 10 18 19 On Entrance 8 | . 6 11 11 16 Naked Turns . | . . . . . Heaviest Build 70 | 13 55 54 64 70 Greatest Support 26 | 20 26 26 26 26 Greatest Overweight (x) 15 | 3 5 2 6 15 Average Overweight (x) 2 | . 1 2 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 Most Carried 20 | . 18 18 20 18 Average Carried 14 | . 9 16 18 13 Final Capacity 20 | 8 20 20 20 20 Final Carried 19 | . 18 17 19 4 Class Distribution -------------------- 81% | Mutant 7% | Scavenger-Mutant 6% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 2527 | 228 614 44 1184 457 Remotely . | . . . . . Salvage Created 3870 | . 716 76 1969 1109 Parts 238 | . 46 5 130 57 Haulers Intercepted 9 | . 2 . 5 2 Recyclers Shooed 5 | . 3 . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 78 | . 13 2 44 19 Guns 62 | . 13 2 43 4 Cannons 14 | . . . 1 13 AOE 2 | . . . . 2 Classes Destroyed 13 | . 6 . 4 3 Worker 6 | . 1 . 1 4 Builder 1 | . . . . 1 Hauler 9 | . 2 . 5 2 Recycler 3 | . 2 . 1 . Mechanic 1 | . . . . 1 Operator 2 | . . . 2 . Watcher 10 | . 3 . 4 3 Swarmer 20 | . 5 . 15 . Grunt 41 | . 8 2 18 13 Brawler 1 | . . . . 1 Duelist 5 | . . . 2 3 Protector 1 | . . . 1 . Sentry 10 | . . . 8 2 Best Kill Streak 8 | . 4 2 8 7 Combat Bots Only 5 | . 4 2 4 5 Max Kills in Single Turn 5 | . 1 1 2 5 Gunslinging 1 | . . . 1 . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 527 | . 92 28 248 159 Missed 129 | . 24 7 63 35 Damage Taken 5955 | . 719 262 2568 2406 Core 1113 | . 174 41 332 566 Absorbed by Shields . | . . . . . Redirected to Shielding 98 | . . . 6 92 Regen/Repaired (Parts) 144 | . . . 144 . Core Remaining (%) 43 | 100 . 14 17 . Volleys Fired 345 | . 92 14 160 79 Largest 3 | . 2 2 2 3 Hottest 175 | . 40 40 91 175 Shots Fired 700 | . 184 23 308 185 Gun 575 | . 184 23 292 76 Cannon 125 | . . . 16 109 Launcher . | . . . . . Special . | . . . . . Kinetic 590 | . 184 23 296 87 Thermal 110 | . . . 12 98 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 9 8 8 12 Robot Miss Streak 9 | . 9 2 5 3 Penetration Max . | . . . . . Secondary Targets 6 | . 1 1 4 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 436 | . 107 18 193 118 Core Hits 195 | . 42 6 87 60 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 3 | . . . 1 2 Destroy 1 | . . . 1 . Blast 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6971 | . 1150 159 2956 2706 Guns 4740 | . 1141 159 2742 698 Cannons 1818 | . . . 212 1606 Explosions 402 | . . . . 402 Melee . | . . . . . Ramming 11 | . 9 . 2 . Kinetic 5100 | . 1141 159 2809 991 Thermal 1860 | . . . 145 1715 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 1 1 . 3 Average Corruption 1 | . 1 1 . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . 12 2 . 5 Message Errors 3 | . 2 . . 1 Matter Fused 8 | . 5 1 . 2 Energy Discharges 4 | . 2 . . 2 Data Loss (minor) 1 | . 1 . . . Misfires 1 | . 1 . . . Weapon Failures 2 | . 1 1 . . Overload Shots . | . . . . . Overflow Damage 70 | . . . . 70 Projectiles . | . . . . . Explosions 70 | . . . . 70 Melee . | . . . . . Knockbacks 7 | . . . . 7 Impact . | . . . . . Kinetic 6 | . . . . 6 Secondary 1 | . . . . 1 Self-Inflicted Damage 106 | . 4 . 1 101 Shots 1 | . . . . 1 Rammed 2 | . 1 . 1 . Targets Rammed 2 | . 1 . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 414 | . 85 120 11 414 Average Temperature 75 | . 16 67 4 119 Received Heat Transfer 2379 | . 252 150 825 1152 Effects 6 | . . . . 6 Shutdowns 2 | . . . . 2 Energy Bleed 2 | . . . . 2 Interference 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 3249 | . . . 259 2990 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 808 | . 147 65 808 663 Initial 335 | . . 40 25 335 Average 303 | . 66 59 452 518 Maximum Alert Level 3 | . . . 3 2 Low Security (%) 44 | 100 100 100 8 . Level 1 21 | . . . 39 25 Level 2 27 | . . . 39 74 Level 3 6 | . . . 13 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 2 . 10 2 Investigation 5 | . 1 . 4 . Extermination . | . . . . . Reinforcement 6 | . 1 . 5 . Assault 3 | . . . 1 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 2 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 9 | . 3 . 4 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 136 | . 26 2 63 45 Peak Tracking Total 11 | . 5 2 6 11 Tactical Retreats 10 | . 3 . 2 5 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . . . 2 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 14 | . 7 1 6 . Terminals 10 | . 6 1 3 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 44 | . 20 2 22 . Successful 23 | . 6 2 15 . Failed 21 | . 14 . 7 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 27 | . 19 2 6 . Fabricators . | . . . . . Repair Stations 9 | . . . 9 . Recycling Units 1 | . 1 . . . Scanalyzers 7 | . . . 7 . Garrison Access . | . . . . . Terminal Hacks 13 | . 6 2 5 . Record 5 | . 3 . 2 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . . . 1 . Alert Level 1 | . . . 1 . Locate Traps 1 | . 1 . . . Dispatch Records 2 | . 1 . 1 . Assault Status 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 6 . Scan Component 3 | . . . 3 . Repair 3 | . . . 3 . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 4 . Insert Component 3 | . . . 3 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 7 . 5 . Full Trace Events 5 | . 2 . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 121 | . . . 121 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 4467 | 45 1572 201 2069 580 Spaces Moved 2295 | 45 893 136 1014 207 Core 7 | 5 1 . . 1 Treads . | . . . . . Legs 171 | . 171 . . . Wheels 2117 | 40 721 136 1014 206 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 120 110 105 Average Speed 124 | 81 135 120 117 125 Slowest Speed 800 | 200 300 120 170 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 2 | . . . . 2 Exploration Rate (%) 46 | 3 97 29 81 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 41 | . . . . 41 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 38 | . . . . 38 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 3267 | 50 1088 154 1593 382 Wait 433 | . 51 . 332 50 Move 2291 | 44 892 135 1013 207 Hop . | . . . . . Pick Up 43 | . 19 2 20 2 Fast Attach 32 | 6 8 . 8 10 Attach 38 | . 3 3 14 18 Detach 5 | . 2 . 2 1 Swap 30 | . 8 . 18 4 Drop 48 | . 12 . 25 11 Fire 345 | . 92 14 160 79 Melee . | . . . . . Ram 2 | . 1 . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sto]) -8/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Lost 3 parts (1p2n) 308 | -10/Materials | Build established: Mutant 779 | -10/Materials | Discovered new exit (range 15) 788 | -10/Materials | Core integrity fell below 50% 1130 | -10/Materials | Discovered new exit (range 9) 1282 | -10/Materials | Discovered new exit (range 16) 1460 | -10/Materials | Discovered new exit (range 16) 1618 | -10/Materials | Entered Mines 1635 | -10/Mines | Core integrity fell below 20% 1681 | -10/Mines | Lost 3 parts (1p1n1w) 1718 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1748 | -10/Mines | Discovered new exit (range 3) 1819 | -10/Mines | Entered Materials 1819 | -9/Materials | Evolved 2 slots: Utility x2 2130 | -9/Materials | Discovered new exit (range 3) 2183 | -9/Materials | Discovered new exit (range 8) 2503 | -9/Materials | Discovered new exit (range 13) 2606 | -9/Materials | Repaired Imp. Heat Sink 2658 | -9/Materials | Repaired Imp. Assault Rifle 2692 | -9/Materials | Repaired Imp. Ion Engine 3156 | -9/Materials | Discovered new exit (range 9) 3419 | -9/Materials | First assault squad dispatched 3511 | -9/Materials | Core integrity fell below 50% 3527 | -9/Materials | Lost 3 parts (1n1u1w) 3635 | -9/Materials | Lost 3 parts (1n2u) 3654 | -9/Materials | Discovered new exit (range 15) 3837 | -9/Materials | Core integrity fell below 20% 3888 | -9/Materials | Entered another Materials area 3888 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 4104 | -8/Materials | Lost 4 parts (1n3w) 4288 | -8/Materials | First assault squad dispatched 4380 | -8/Materials | Core integrity fell below 50% 4425 | -8/Materials | Core integrity fell below 20% 4464 | -8/Materials | Crushed by falling debris 4468 | -8/Materials | Crushed by falling debris 4468 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04435_ Acquired Imp. Light Cannon. 04437_ K-01 Serf destroyed. 04438_ Acquired 21 matter. 04439_ K-01 Serf destroyed. 04440_ Acquired 28 matter. 04449_ Wheel destroyed. 04453_ Lgt. Nuclear Core destroyed. 04453_ Critical hit (Burn: +37). 04459_ G-50 Soldier destroyed. 04461_ K-01 Serf collects debris. 04464_ The unstable cave ceiling collapses. 04464_ Crushed by falling debris. 04464_ K-01 Serf collects debris. 04465_ K-01 Serf destroyed. 04465_ U-05 Engineer builds a Wall. 04466_ Acquired 24 matter. 04466_ Heat Sink destroyed. 04468_ The unstable cave ceiling collapses. 04468_ Crushed by falling debris. 04468_ Core Shielding destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ??????????????????? | | ???????????????????????????" #??????????????????? | | ??????????????????????????#%" #??????????????????? | | ??????????????????????????#" #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????/ +??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??? ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | # #??????????????###### #??????????????????? | | # #???????????####[##@# #??????????????????? | | # #???????????#"""###g#[[%#??????????????????? | | # #??????######" %%|ug#[![#??????????????????? | | # #??????# " !=ml#![=#?#########????????? | | # #??????# ##### !u%*#[=!# #????????? | | # #??????????# # [%!#[/=# ! #????????? | | # #??????????### =%+=/!+ "T" ?????????? | | # ##??????????#" % #% *# """ ?????????? | | ############""######=% #########??????????? | | ## # ## ##?????????????????? | | ## ! ########* #?????????????????? | | + # =% = %######????????????? | | % ## + [ #????????????? | | % % ## # % #### #????????????? | | * ## ### #### =#?????????????????? | | ##% #### #?# #??###+###?????????????????? | | ?# #??# ][#?# #????? ???????????????????? | | ?# %#??###########?# #?????""???????????????????? | | ?# #??????????????# #?????""???????????????????? | | ## ##???????????### ###???"????????????????????? | | # % #?########### #????????????????????????? | | #* * %###% #????????????????????????? | | %[! % *% #????????????????????????? | | #%%!= ###%! ! #????????????????????????? | | # =%!###% ####### #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 19 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Evasion (%) 44 Targeting Accuracy 6 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideCarbideDriver Manual? 0 Play Time 00:54:12 Cumulative 298.1 hours Start 2024.11.02 @ 18:21:40 End 2024.11.03 @ 11:38:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 248 Rogue 236 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 48 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cac1336b-0c23-42fb-a4ba-a7cc93bf062c