Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.11 @ 20:46:30 Player: Ladmageddon Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (1628) 1628 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 4508 Bonus ------- High Alert Combat Kills 55 Cogmind --------- Core Integrity 0/700 Matter 68/300 Energy 12/100 System Corruption 0% Temperature Cool (0) Movement Walking (410) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Titanium Leg > --- UTILITY (5) ------ Huge Storage Unit Visual Processing Unit Improved Targeting Computer Field Recycling Unit > --- WEAPON (3) ------- Advanced Beam Cannon > --- INVENTORY (25) --- Precision Beam Rifle Flak Gun Flak Gun Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Huge Storage Unit Visual Processing Unit Improved Targeting Computer Field Recycling Unit > --- WEAPON ----------- Gauss Rifle Scythe > --- INVENTORY -------- Precision Beam Rifle Advanced Beam Cannon Flak Gun Flak Gun [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Core Shielding Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 3 | . . 2 . . 1 Weapon 1 | . . . . . 1 Parts Attached 49 | 6 3 9 3 16 12 Power 7 | 1 . 2 . 3 1 Engine 4 | 1 . 2 . 1 . Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 15 | 2 . 3 . 8 2 Treads 3 | 2 . 1 . . . Leg 12 | . . 2 . 8 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 3 2 . 2 4 Device 4 | . 2 1 . . 1 Storage 3 | 1 1 . . . 1 Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 3 | . . 1 . 2 . Artifact . | . . . . . . Weapon 15 | 2 . 2 3 3 5 Energy Gun 1 | . . . 1 . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 9 | 2 . 2 1 2 2 Ballistic Cannon . | . . . . . . Launcher 3 | . . . 1 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 30 | . . 5 . 12 13 Power 6 | . . 2 . 2 2 Propulsion 11 | . . 2 . 6 3 Utility 6 | . . . . 3 3 Weapon 7 | . . 1 . 1 5 Highest Loss Streak 8 | . . 2 . 8 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 93 99 100 82 64 Engine 10 | . 14 10 11 6 5 Treads 5 | . 28 5 . . . Leg 17 | . . 15 22 26 23 Device 15 | . 8 22 22 7 . Storage 10 | . 14 11 11 9 7 Protection 9 | . . 11 11 14 11 Energy Gun 1 | . . . 3 . . Ballistic Gun 15 | . 28 22 11 9 6 Launcher 3 | . . . 7 8 4 Peak Build Rating 26 | 6 7 14 14 21 26 Average Rating 13 | 3 6 12 13 15 16 On Entrance 9 | . 6 7 12 14 17 Naked Turns . | . . . . . . Heaviest Build 119 | 12 28 34 34 38 119 Greatest Support 46 | 40 40 40 23 46 43 Greatest Overweight (x) 9 | . . 1 1 7 9 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 Average Capacity 14 | 7 8 15 15 15 15 Most Carried 15 | 6 8 14 15 15 15 Average Carried 11 | 3 5 11 14 13 13 Final Capacity 25 | 8 15 15 15 15 25 Final Carried 15 | 4 8 14 15 11 3 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1035 | 192 136 295 82 197 133 Remotely . | . . . . . . Salvage Created 1506 | . 196 578 93 480 159 Parts 118 | . 14 51 12 29 12 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 47 | . 6 15 7 15 4 Melee 2 | . . . . . 2 Guns 29 | . 6 15 1 7 . AOE 15 | . . . 6 8 1 Classes Destroyed 12 | . 2 2 2 4 2 Worker 3 | . . . 1 2 . Builder 4 | . . . . 1 3 Hauler 1 | . . . . 1 . Recycler 1 | . . . 1 . . Operator 1 | . . . . 1 . Watcher 4 | . . 3 . 1 . Swarmer 18 | . 1 6 7 4 . Grunt 20 | . 5 4 . 9 2 Duelist 1 | . . . . . 1 Sentry 6 | . . 5 . 1 . Specialist 1 | . . . . . 1 Hunter 1 | . . . . 1 . Best Kill Streak 9 | . 4 4 9 9 4 Combat Bots Only 7 | . 4 4 7 5 2 Max Kills in Single Turn 3 | . 1 1 2 2 3 Gunslinging . | . . . . . . Exploded 2 | . . . 2 2 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 373 | . 35 105 12 98 123 Missed 114 | . 10 40 1 33 30 Damage Taken 4219 | . 276 769 89 1058 2027 Core 1073 | . 20 148 30 161 714 Absorbed by Shields . | . . . . . . Redirected to Shielding 100 | . . 31 5 33 31 Core Remaining (%) 79 | 100 92 . 55 70 . Volleys Fired 146 | . 24 59 6 47 10 Largest 2 | . 2 2 2 2 2 Hottest 96 | . 40 46 53 58 96 Shots Fired 253 | . 48 118 10 64 13 Gun 224 | . 48 118 6 47 5 Cannon 6 | . . . . . 6 Launcher 23 | . . . 4 17 2 Special . | . . . . . . Kinetic 224 | . 48 118 6 47 5 Thermal 6 | . . . . . 6 Explosive 23 | . . . 4 17 2 Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 15 12 4 10 5 Robot Miss Streak 8 | . 2 8 3 3 1 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 155 | . 29 68 5 38 15 Core Hits 103 | . 13 27 10 41 12 Critical Kills 2 | . 1 . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 4 | . 1 . . . 3 Meltdown 1 | . . . . . 1 Destroy 2 | . 1 . . . 1 Sever 1 | . . . . . 1 Melee Attacks 5 | . . . . . 5 Impact . | . . . . . . Slashing 5 | . . . . . 5 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3780 | . 233 803 418 1682 644 Guns 1692 | . 233 803 44 537 75 Cannons 123 | . . . . . 123 Explosions 1822 | . . . 361 1145 316 Melee 125 | . . . . . 125 Ramming 18 | . . . 13 . 5 Kinetic 1692 | . 233 803 44 537 75 Thermal 123 | . . . . . 123 Explosive 1822 | . . . 361 1145 316 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 125 | . . . . . 125 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 81 | . . . . 72 9 Projectiles . | . . . . . . Explosions 81 | . . . . 72 9 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 165 | . . . . 70 95 Shots 6 | . . . . 4 2 Rammed 4 | . . . . . 4 Targets Rammed 10 | . . . 3 . 7 Kicked 6 | . . . 3 . 3 Crushed . | . . . . . . Highest Temperature 120 | . 18 24 . 30 120 Average Temperature 17 | . 7 3 . 11 48 Received Heat Transfer 1560 | . 144 219 . 603 594 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 5 | . . . . . 5 Heat Transferred 222 | . . . . . 222 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 477 | . 175 276 107 477 212 Initial 132 | . . 12 57 . 132 Average 100 | . 47 101 54 251 138 Maximum Alert Level 2 | . . 1 . 2 1 Low Security (%) 89 | 100 100 94 100 37 90 Level 1 6 | . . 5 . 32 9 Level 2 3 | . . . . 29 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 3 . . 3 3 Investigation 4 | . 3 . . . 1 Extermination . | . . . . . . Reinforcement 5 | . . . . 3 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 3 | . . 1 . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 10 26 6 20 10 Peak Tracking Total 5 | . 3 4 4 5 4 Tactical Retreats 5 | . 1 1 . . 3 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 4 | . 3 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . . . . 1 Traps Extracted . | . . . . . . Installed 3 | . . . . . 3 Triggered 1 | . . . . . 1 Most Traps Carried 3 | . . . 3 3 3 Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 5 | . . . . 5 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 5 | . 1 1 . 2 1 Terminals 4 | . 1 1 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 3 4 . 8 3 Successful 8 | . 2 1 . 4 1 Failed 10 | . 1 3 . 4 2 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 15 | . 3 4 . 8 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . . 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 2 1 . 4 . Record 4 | . 1 . . 3 . Emergency Access Points 1 | . 1 . . . . Reinforcement Status 1 | . . . . 1 . Assault Status 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Recycle Component 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . . 2 1 Full Trace Events 3 | . 1 . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . . . . 1 Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 2 . Highest-Rated Group 51 | . . . 51 51 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 7 | . . . . 7 . Total Damage 83 | . . . . 83 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 3 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3834 | 73 562 1070 1169 456 504 Spaces Moved 1704 | 43 234 296 599 233 299 Core 22 | 10 . . . 5 7 Treads 389 | 33 234 122 . . . Legs 1293 | . . 174 599 228 292 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 190 120 120 Average Speed 166 | 134 160 182 190 138 137 Slowest Speed 500 | 160 160 240 190 400 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 3 40 33 99 25 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 3 | . . . 3 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 139 | . . . 29 101 9 Melee . | . . . . . . Projectile 2 | . . . . 2 . AOE 137 | . . . 29 99 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2439 | 58 384 718 619 307 353 Wait 452 | . 114 337 1 . . Move 1699 | 42 233 295 598 232 299 Hop . | . . . . . . Pick Up 57 | 10 7 15 5 9 11 Fast Attach 1 | . . . . 1 . Attach 41 | 6 1 8 2 12 12 Detach . | . . . . . . Swap 7 | . 2 1 1 3 . Drop 18 | . 3 3 3 3 6 Fire 146 | . 24 59 6 47 10 Melee 5 | . . . . . 5 Ram 4 | . . . . . 4 Kick 6 | . . . 3 . 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 3 | . . . . . 3 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 570 | -10/Materials | Discovered new exit (range 9) 636 | -10/Materials | Entered another Materials area 636 | -9/Materials | Evolved 2 slots: Utility x2 1678 | -9/Materials | Discovered new exit (range 15) 1706 | -9/Materials | Entered Mines 1780 | -9/Mines | Learned location of Zion (-6) 1813 | -9/Mines | Discovered new exit (range 15) 1933 | -9/Mines | Found a hidden stash of uninstalled traps 1994 | -9/Mines | Learned location of Storage (-9) 2154 | -9/Mines | Destroyed 7 combat bots 2158 | -9/Mines | Discovered new exit (range 10) 2676 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2691 | -9/Mines | Learned 4 Materials zone layouts 2875 | -9/Mines | Entered Materials 2875 | -8/Materials | Accompanied by 2 allies 2875 | -8/Materials | Evolved 2 slots: Propulsion x2 2876 | -8/Materials | Identified exit to Factory 2880 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3210 | -8/Materials | Lost 8 parts (2p3n2u1w) 3331 | -8/Materials | Entered Factory 3331 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3498 | -7/Factory | Build established: Scavenger-Mutant 3751 | -7/Factory | Core integrity fell below 50% 3787 | -7/Factory | Lost 8 parts (1p2n2u3w) 3811 | -7/Factory | Core integrity fell below 20% 3835 | -7/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- X-67 Chaingunner suffers critical hit (Meltdown). Kinecellerator melted. Weapon Cycler melted. Lrg. Matter Pod melted. Flexi-carbon Leg melted. Critical hit (Burn: +37). Acquired 53 matter. G-47 Trooper suffers critical hit (Burn). G-47 Trooper suffers critical hit (Destroy). Destroyed Aluminum Leg. Gauss Rifle destroyed. Carbon-fiber Leg destroyed. Kicked G-47 Trooper. G-47 Trooper heat spikes uncontrollably. G-47 Trooper overheating. Kicked G-47 Trooper. G-47 Trooper overheating. G-47 Trooper heat damages Aluminum Leg, Lgt. Nuclear Core, Particle Gun, Imp. Heat Sink. 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"""" ########???????????????? | | #?# ## ""R"" #??????????????????????? | | ??# """ """ ## "" "" #??????????????????????? | | ??# ] """ """ ## ? #??????????????????????? | | ??# """ """ ## ?? #??????????????????????? | | ??# ?#???#####+#??????????????????????? | | ??# """ """ ?????????? ???????????????????????? | | ??# """ """ ?????????? ???????????????????????? | | ??# """ ""???????????? ???????????????????????? | | ??# ????????????????????????????????????? | | ??# ??????????????????????????????????????? | | ??#########??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverDecoderBooster Manual? 0 Play Time 00:29:10 Cumulative 11.1 hours Start 2024.09.11 @ 20:16:51 End 2024.09.11 @ 20:46:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 20 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 44f1c7e4-adc1-4afb-9aea-c6600a761bc6