Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 23:16:21 Player: Feuermagier Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (232) 1160 Value Destroyed (10495) 10495 Prototype IDs (17) 340 Alien Tech Used (1) 200 Bonus (7614) 7614 TOTAL SCORE: 27509 Bonus ------- High Alert Combat Kills 383 Follower Combat Kills 931 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Cogmind --------- Core Integrity 1548/1600 Matter 285/300 Energy 111/190 System Corruption 0% Temperature Cool (3) Movement Flying (35) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (8) --- Xenon Bombardment Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY (13) ----- Advanced Power Amplifier Experimental Cooling System Advanced Quantum Shading Machine Enhanced Optical Array Advanced Reaction Control System Advanced Thermal Shield EM Disruption Field Authchip [Propulsion] Authchip [Propulsion] Advanced Corruption Screen > --- WEAPON (2) ------- Enhanced Quantum Rifle Nova Cannon > --- INVENTORY (5) ---- Micro Antimatter Reactor Centrium Wheel Advanced Force Field Linear Accelerator Linear Accelerator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Huge Storage Unit Advanced Transmission Jammer Improved Cloaking Device Experimental Shield Generator Authchip [Propulsion] Wardrone Bay > --- WEAPON ----------- Gamma Rifle Precision Phase Gun > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Micro Antimatter Reactor Micro Antimatter Reactor Medium Treads Biometal Medium Treads Myomer Leg Compact Wheel Cooled Field Propulsion Drive Advanced Heat Sink Experimental Cooling System Experimental Cooling System Huge Storage Unit Advanced Quantum Shading Machine Structural Scanner Advanced Thermal Shield Experimental Thermal Shield Authchip [Propulsion] Authchip [Propulsion] Gamma Rifle Heavy Laser Phase Gun Quantum Rifle Enhanced Quantum Rifle Powered Hammer [Rating: 227] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Experimental Biometal Medium Treads Treads Experimental Biometal Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Visual Processing Unit Device Experimental Cooling System Storage Huge Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Medium Armor Plating Weapon Precision Phase Gun Energy Gun Precision Phase Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Impact Weapon Powered Hammer Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . . . 2 2 . . . . . . . . . 2 Utility 11 | . . . . . 2 . 2 1 . . . . 2 2 2 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 349 | 7 10 3 3 3 7 62 32 54 5 5 7 2 12 79 43 15 Power 40 | 2 1 . . . . 6 2 4 1 1 2 . . 15 5 1 Engine 6 | 2 1 . . . . 1 . . . . . . . 2 . . Core 16 | . . . . . . 5 2 4 1 1 1 . . 2 . . Reactor 18 | . . . . . . . . . . . 1 . . 11 5 1 Propulsion 91 | 2 3 . . . 2 21 9 17 . . . . . 23 12 2 Treads 39 | 2 3 . . . 2 5 2 8 . . . . . 9 8 . Leg 16 | . . . . . . 4 . 8 . . . . . 4 . . Wheel 13 | . . . . . . 4 4 . . . . . . 5 . . Hover 6 | . . . . . . 1 1 . . . . . . 4 . . Flight 17 | . . . . . . 7 2 1 . . . . . 1 4 2 Utility 153 | 1 4 . 3 1 5 25 17 21 3 2 3 2 10 25 21 10 Device 101 | . 2 . 3 1 2 16 11 14 2 1 2 1 10 18 12 6 Storage 10 | 1 1 . . . . . 2 2 . 1 . . . 1 1 1 Processor 12 | . . . . . 1 1 1 1 . . 1 . . 3 2 2 Hackware 9 | . . . . . . 2 3 . . . . . . 1 2 1 Protection 21 | . 1 . . . 2 6 . 4 1 . . 1 . 2 4 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 65 | 2 2 3 . 2 . 10 4 12 1 2 2 . 2 16 5 2 Energy Gun 22 | 1 . . . . . . . 4 . 1 1 . 1 10 3 1 Energy Cannon 12 | . . . . . . 3 1 4 1 . 1 . . 1 . 1 Ballistic Gun 9 | 1 2 2 . 1 . 2 . 1 . . . . . . . . Ballistic Cannon 3 | . . . . . . 2 1 . . . . . . . . . Launcher 15 | . . 1 . 1 . 3 2 3 . 1 . . 1 3 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . 2 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 2 . . 1 . 9 . 1 1 . . 1 2 . Corrupted Parts 5 | . . . . . . . . 3 . 1 . . . 1 . . System Corruption 39 | . . . . . . . . 20 . 9 . . . 10 . . Parts Lost 104 | . . . . . . 10 4 12 3 2 . 1 . 37 30 5 Power 16 | . . . . . . 1 1 1 1 . . . . 7 5 . Propulsion 36 | . . . . . . 7 3 5 . . . . . 12 7 2 Utility 33 | . . . . . . . . 2 2 1 . 1 . 11 13 3 Weapon 19 | . . . . . . 2 . 4 . 1 . . . 7 5 . Highest Loss Streak 28 | . . . . . . 4 3 7 3 2 . 1 . 14 28 4 To Critical Strikes 2 | . . . . . . . . 1 . . . . . 1 . . Average Slot Usage (%) 90 | . 95 100 99 100 99 94 96 89 93 93 93 94 93 84 67 76 Engine 2 | . 14 14 14 14 9 1 . . . . . . . . . . Core 4 | . . . . . . 5 5 9 10 11 10 5 5 2 . . Reactor 1 | . . . . . . . . . . . . 5 5 4 7 4 Treads 19 | . 27 28 28 28 36 16 5 5 29 29 29 29 26 17 11 . Leg 3 | . . . . . . 13 . 14 . . . . . 2 . . Wheel 3 | . . . . . . 3 19 5 . . . . . 1 1 . Flight 2 | . . . . . . 7 10 3 . . . . . . . 18 Device 15 | . 9 . 3 14 9 4 7 9 23 23 22 17 31 25 15 24 Storage 7 | . 14 14 14 14 9 7 6 5 5 9 11 10 5 5 3 3 Processor 5 | . . . . . 6 8 6 5 5 5 5 5 5 6 5 7 Hackware 4 | . . . . . . 5 18 15 . . . . . 1 3 10 Protection 2 | . 1 14 10 . 10 2 . 1 4 . . 5 4 1 5 . Energy Gun 4 | . 10 . . . . . . 3 6 10 9 5 7 7 7 3 Energy Cannon 2 | . . . . . . 6 5 3 3 . 1 5 2 . . 2 Ballistic Gun 4 | . 17 27 28 21 18 4 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 2 5 1 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 180 | 14 34 37 34 35 45 50 47 124 131 131 143 148 151 176 180 49 Greatest Support 240 | 40 46 46 46 46 92 120 50 235 235 235 235 235 235 235 240 68 Greatest Overweight (x) 45 | . . . . . . 10 1 7 . . . . . 45 4 . Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 5 Average Capacity 19 | 7 8 15 15 15 15 15 15 15 25 25 25 25 25 25 24 5 Most Carried 25 | 2 9 15 14 14 15 15 15 25 25 25 25 25 25 25 25 5 Average Carried 18 | 1 5 12 13 14 13 14 14 14 24 24 24 24 24 22 20 4 Final Capacity 25 | 8 15 15 15 15 15 15 15 25 25 25 25 25 25 25 5 5 Final Carried 25 | 2 9 13 14 14 15 15 15 25 25 25 25 24 25 24 2 5 Class Distribution -------------------- 31% | Mutant 25% | Scavenger-Skirmisher 22% | Scavenger-Mutant 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -2/Research Scavenger-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 5228 | 246 286 185 . 29 . 1106 661 683 116 229 97 20 162 977 211 220 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 9930 | . 442 225 . . 43 1345 685 690 792 682 . 561 568 3114 783 . Parts 448 | . 13 14 . . 9 80 47 25 23 12 . 17 37 138 33 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 9 | . . . . . . 4 . . . . . . . 5 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . . . . . 18 24 . 22 . . . . Prevented 4 | . . . . . . . . . 3 1 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 175 | . 10 9 . . . 34 11 14 11 14 . 8 11 41 12 . Melee 1 | . . . . . . . . . . . . . . . 1 . Guns 83 | . 10 7 . . . 11 . 2 10 8 . 3 4 21 7 . Cannons 31 | . . . . . . 11 8 4 . . . 4 1 3 . . AOE 43 | . . 2 . . . 12 3 6 . 5 . . 5 10 . . Classes Destroyed 17 | . 1 1 . . 2 5 4 . 1 1 . . . . 2 . Worker 19 | . . . . . . 3 6 2 . . . . 1 7 . . Builder 9 | . . . . . 2 . 1 . . . . . 2 4 . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . Recycler 7 | . . . . . . 2 . . . . . . 1 4 . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . Operator 4 | . . . . . . 3 1 . . . . . . . . . Watcher 16 | . . . . . 1 3 5 1 . . . . . 6 . . Swarmer 39 | . . 5 . . . 10 . . 2 2 . . 5 10 5 . Grunt 70 | . 10 4 . . . 16 2 7 7 8 . 6 . 8 2 . Brawler 4 | . . . . . . . 1 1 . 1 . . . 1 . . Duelist 4 | . . . . . . . . . . 2 . 1 . 1 . . Sentry 14 | . . . . . . 2 1 2 2 1 . 1 2 3 . . Hunter 7 | . . . . . . . 3 2 . . . . . 2 . . Programmer 33 | . . . . . . 6 4 2 . . . . 4 16 1 . Striker 2 | . . . . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . . . . 2 . Decomposer 1 | . . . . . . . . . 1 . . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 14 | . 3 3 . . 2 7 10 4 6 11 . 3 8 14 4 . Combat Bots Only 11 | . 3 3 . . . 6 5 4 6 11 . 3 6 9 4 . Max Kills in Single Turn 5 | . 1 2 . . 1 4 3 2 2 3 . 1 3 5 1 . Gunslinging 1 | . . . . . . . . . 1 . . . . . . . Exploded 3 | . . 1 . . . 3 1 2 . 3 . . 3 2 . . Melee 1 | . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Hostile Shots Fired 1656 | . 65 21 . . . 328 67 135 69 72 . 38 36 409 397 19 Missed 447 | . 18 6 . . . 116 21 32 15 21 . 5 7 98 95 13 Damage Taken 22251 | . 606 148 . . . 2662 954 2023 910 606 . 345 419 5647 7646 285 Core 2919 | . 129 22 . . . 265 185 266 32 83 . 13 25 916 931 52 Absorbed by Shields 2217 | . . . . . . . . . . 229 . 127 164 1294 403 . Reduced by Siege Mode 676 | . . . . . . . . . 27 . . 24 16 27 582 . Redirected to Shielding 97 | . . . . . . . . . 97 . . . . . . . Ignored by Resistances 1337 | . . . . . . 83 . . 255 267 . 212 45 281 194 . Regen/Repaired (Parts) 466 | . 107 . . . . . 155 44 . . 160 . . . . . Core Remaining (%) 69 | 100 . . . 39 100 62 78 . . . . 60 97 29 35 96 Volleys Fired 713 | . 49 17 . . 6 129 76 95 30 31 . 19 34 156 53 18 Largest 2 | . 2 2 . . 2 2 2 2 2 2 . 2 2 2 2 2 Hottest 199 | . 70 61 . . 48 113 113 188 188 188 . 199 199 199 169 178 Shots Fired 1182 | . 97 33 . . 12 198 108 123 56 62 . 35 61 278 100 19 Gun 768 | . 97 30 . . 12 53 . 49 49 58 . 16 52 249 100 3 Cannon 370 | . . . . . . 132 102 67 7 . . 19 6 21 . 16 Launcher 44 | . . 3 . . . 13 6 7 . 4 . . 3 8 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 214 | . 56 30 . . 12 75 28 13 . . . . . . . . Thermal 823 | . 41 . . . . 110 74 64 49 58 . 35 58 256 59 19 Explosive 40 | . . . . . . 12 6 7 . 4 . . 3 8 . . Electromagnetic 105 | . . 3 . . . 1 . 39 7 . . . . 14 41 . Robot Hit Streak 47 | . 12 4 . . 5 10 8 15 47 25 . 11 19 31 18 2 Robot Miss Streak 7 | . 2 7 . . 4 7 4 3 1 2 . 2 1 4 4 2 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . Secondary Targets 11 | . . 1 . . . . . . 3 3 . . . 2 2 . Max Gunslinging Chain 1 | . . 1 . . . . . . 1 1 . . . 1 1 . Shots Hit Robots 775 | . 68 18 . . 7 95 48 66 48 53 . 28 38 225 79 2 Core Hits 432 | . 23 14 . . 6 76 44 39 23 30 . 18 22 111 26 . Critical Kills 7 | . 1 . . . . 3 . . . . . 1 . 2 . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . 2 1 . Critical Strikes 58 | . 5 . . . . 5 1 1 4 3 . 2 1 32 4 . Burn 41 | . 4 . . . . . . . 4 3 . 1 1 26 2 . Meltdown 3 | . . . . . . . . . . . . 1 . 2 . . Destroy 4 | . 1 . . . . 3 . . . . . . . . . . Blast 4 | . . . . . . 2 1 1 . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . 1 . . Smash 4 | . . . . . . . . . . . . . . 3 1 . Impale 1 | . . . . . . . . . . . . . . . 1 . Melee Attacks 15 | . . . . . . . . . . . . . . 6 8 1 Impact 8 | . . . . . . . . . . . . . . 6 2 . Slashing . | . . . . . . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . . . . . . 6 1 Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 28739 | . 869 335 . . 131 4097 2356 2619 1656 2116 . 925 1830 9419 2303 83 Guns 15480 | . 869 289 . . 131 725 . 555 1538 1476 . 454 1093 6352 1998 . Cannons 5193 | . . . . . . 1649 1201 732 118 . . 471 155 784 . 83 Explosions 7494 | . . 46 . . . 1717 1155 1332 . 640 . . 582 2022 . . Melee 505 | . . . . . . . . . . . . . . 200 305 . Ramming 67 | . . . . . . 6 . . . . . . . 61 . . Kinetic 2775 | . 511 289 . . 131 1256 395 193 . . . . . . . . Thermal 16846 | . 358 . . . . 1416 806 790 1538 1476 . 925 1248 6863 1343 83 Explosive 7028 | . . . . . . 1328 1155 1332 . 640 . . 551 2022 . . Electromagnetic 1518 | . . 46 . . . 91 . 304 118 . . . 31 273 655 . Impact 300 | . . . . . . . . . . . . . . 200 100 . Slashing . | . . . . . . . . . . . . . . . . . Piercing 205 | . . . . . . . . . . . . . . . 205 . Highest Corruption 66 | . . . . . 2 1 . 21 21 30 30 . 1 66 2 . Average Corruption 17 | . . . . . 2 1 . 10 21 21 30 . 1 25 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 51 | . . . . . . . . . . . . . . . 51 . Effects 296 | . . . . . 4 2 . 14 61 57 5 . . 144 9 . Message Errors 68 | . . . . . 2 1 . 1 14 12 3 . . 34 1 . Matter Fused 66 | . . . . . . . . . 14 15 2 . . 34 1 . Heat Flow Errors 26 | . . . . . 1 . . 4 3 5 . . . 13 . . Energy Discharges 45 | . . . . . . 1 . 5 11 6 . . . 18 4 . Parts Fused 5 | . . . . . . . . . 2 2 . . . 1 . . Data Loss (minor) 33 | . . . . . . . . 2 7 7 . . . 15 2 . Data Loss (major) 18 | . . . . . . . . . 3 3 . . . 11 1 . Misfires 11 | . . . . . 1 . . . 1 3 . . . 6 . . Alerts 12 | . . . . . . . . 2 3 1 . . . 6 . . Misdirections 3 | . . . . . . . . . . . . . . 3 . . Weapon Failures 9 | . . . . . . . . . 3 3 . . . 3 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 667 | . . . . . . 128 125 22 . . . . 14 294 57 27 Projectiles 256 | . . . . . . 39 69 1 . . . . . 134 . 13 Explosions 258 | . . . . . . 89 56 21 . . . . 14 64 . 14 Melee 153 | . . . . . . . . . . . . . . 96 57 . Knockbacks 16 | . . . . . . 7 2 5 . . . . . 2 . . Impact 1 | . . . . . . . . . . . . . . 1 . . Kinetic 13 | . . . . . . 6 2 5 . . . . . . . . Secondary 2 | . . . . . . 1 . . . . . . . 1 . . Self-Inflicted Damage 542 | . . . . . . . 104 130 . 2 . . 45 173 . 88 Shots 13 | . . . . . . . 3 3 . 1 . . 2 3 . 1 Rammed 2 | . . . . . . . . . . . . . . 2 . . Targets Rammed 4 | . . . . . . 2 . . . . . . . 2 . . Kicked 2 | . . . . . . 2 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 506 | . 231 22 . . 167 506 132 488 296 166 . 271 383 392 479 210 Average Temperature 100 | . 82 9 . . 86 99 32 176 98 55 . 115 193 91 189 89 Received Heat Transfer 2947 | . 387 57 . . . 1038 63 126 318 223 . 119 40 441 135 . Effects 27 | . . . . . . 11 . 4 4 . . . 3 1 4 . Shutdowns 6 | . . . . . . 1 . 3 . . . . . . 2 . Energy Bleed 3 | . . . . . . 1 . . . . . . . 1 1 . Interference 9 | . . . . . . 2 . . 4 . . . 3 . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . Short Circuit 2 | . . . . . . 1 . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . Damage (major) 5 | . . . . . . 5 . . . . . . . . . . Siege Activations 13 | . . . . . . . . . 1 . . 3 3 3 3 . Total Turns 398 | . . . . . . . . . 49 . . 48 79 118 104 . Longest Duration 66 | . . . . . . . . . 49 . . 21 33 66 41 . Robots Corrupted 6 | . . . . . . . . 2 . . . . . 1 3 . Combat Hostiles 6 | . . . . . . . . 2 . . . . . 1 3 . Parts Fried 12 | . . . . . . . . 3 . . . . . 3 6 . Impact Corruptions 5 | . . . . . . . . . . . . . . 3 2 . Robots Melted 9 | . . . . . . . . . 1 1 . 1 1 5 . . Combat Hostiles 9 | . . . . . . . . . 1 1 . 1 1 5 . . Parts Melted 53 | . 4 . . . . 1 . 1 3 4 . 6 5 28 1 . Heat Transferred 23386 | . 1369 . . . . 1593 1073 962 1961 2146 . 1147 1480 9768 1813 74 Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Peak Influence 912 | . 157 180 . . 42 504 368 344 . . . . 293 912 573 287 Initial 513 | . . 20 . . . . 246 137 . . . . 39 129 513 112 Average 243 | . 69 70 . . 16 297 244 171 . . . . 134 354 394 126 Maximum Alert Level 3 | . . . . . . 2 1 1 . . . . 1 3 2 1 Low Security (%) 42 | 100 100 100 . 100 100 11 21 63 . . . . 63 31 6 95 Level 1 44 | . . . . . . 79 78 36 . . . . 36 36 46 4 Level 2 10 | . . . . . . 9 . . . . . . . 20 47 . Level 3 2 | . . . . . . . . . . . . . . 11 . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 2 . . . 1 14 6 2 . 1 . . 2 10 . 3 Investigation 12 | . 2 . . . 1 5 . 1 . . . . . 1 . 2 Extermination 20 | . . . . . . 6 4 1 . . . . 2 6 . 1 Reinforcement 6 | . . . . . . 3 2 . . . . . . 1 . . Assault 3 | . . . . . . . . . . 1 . . . 2 . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 1 . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 18 | . . . . . . . 3 . . . 3 . 2 . 9 1 Communications Jammed 24 | . . . . . . . 5 . . . . . 13 2 4 . Distress Signals 24 | . . . . . . . 5 . . . . . 13 2 4 . Times Spotted 307 | . 20 12 . . 4 56 28 16 11 16 6 10 8 70 42 8 Peak Tracking Total 9 | . 4 3 . . 2 8 7 4 7 7 4 4 2 6 9 9 Tactical Retreats 10 | . . . . . 1 2 2 . . 1 . . 1 . 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 9 | . . . . . 1 2 2 1 . . . . . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 9 | . . 1 . . 1 2 1 . . . . . 2 2 . . Traps Reconfigurated 64 | . . . . . 11 24 7 . . . . . 15 7 . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 2 | . . 2 . . . . . . . . . . . . . . Triggered 30 | . . 1 . . 1 2 1 1 . . 20 . 2 2 . . Most Traps Carried 3 | . . 3 . . . . . . . 1 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 20 | . . . . . . 6 4 3 1 1 . . 3 1 . 1 Max in Single Turn 2 | . . . . . . 2 1 2 1 1 . . 2 1 . 1 Garrison Access 5 | . . . . . 1 1 . . . . . . . 1 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 70 | . 6 1 2 . 5 16 9 3 1 1 4 . 5 9 . 8 Terminals 38 | . 5 . . . 4 9 6 1 1 . . . 3 4 . 5 Fabricators 6 | . . . . . . 4 . 1 . . . . 1 . . . Repair Stations 7 | . 1 . . . . 1 2 1 . . . . . 2 . . Recycling Units 4 | . . . . . . 1 1 . . . . . 1 . . 1 Scanalyzers 2 | . . . . . . . . . . . . . . 2 . . Garrison Access 5 | . . . . . 1 1 . . . . . . . 1 . 2 Total Hacks 173 | . 20 1 6 . 12 40 25 8 3 1 10 . 11 20 . 16 Successful 74 | . 7 1 6 . 3 15 9 4 3 1 10 . 7 5 . 3 Failed 99 | . 13 . . . 9 25 16 4 . . . . 4 15 . 13 Catastrophic 16 | . 3 . . . . 5 2 . . . . . 1 3 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 91 | . 12 . 1 . 9 32 11 2 . 1 1 . 6 9 . 7 Terminals 85 | . 15 . . . 9 20 11 2 3 . . . 4 10 . 11 Fabricators 16 | . . . . . . 9 . 2 . . . . 5 . . . Repair Stations 23 | . 5 . . . . 2 8 4 . . . . . 4 . . Recycling Units 16 | . . . . . . 6 6 . . . . . 2 . . 2 Scanalyzers 5 | . . . . . . . . . . . . . . 5 . . Garrison Access 10 | . . . . . 3 3 . . . . . . . 1 . 3 Terminal Hacks 32 | . 3 1 6 . 1 1 1 . 3 1 10 . 3 1 . 1 Record 21 | . . . 6 . . . . . 3 1 9 . 1 . . 1 Part Schematic 2 | . 1 . . . . . 1 . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . 1 . . . . . Open DSF 2 | . . . . . . . . . . . . . 1 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 3 . 1 . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . Load Schematic 4 | . . . . . . 3 . 1 . . . . . . . . Repair Station Hacks 13 | . 3 . . . . 1 6 2 . . . . . 1 . . Scan Component 8 | . 2 . . . . 1 3 1 . . . . . 1 . . Repair 5 | . 1 . . . . . 3 1 . . . . . . . . Recycling Unit Hacks 4 | . . . . . . 1 2 . . . . . 1 . . . Report Inventory 3 | . . . . . . 1 1 . . . . . 1 . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . . . . . . . 1 . . Analyze 1 | . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 4 | . . . . . 1 1 . . . . . . . 1 . 1 Seal Access 4 | . . . . . 1 1 . . . . . . . 1 . 1 Unauthorized Hacks 14 | . 1 . . . 1 8 . 1 . . . . 2 . . 1 Terminals 5 | . 1 . . . 1 2 . . . . . . . . . 1 Botnet 5 | . 1 . . . 1 2 . . . . . . . . . 1 Fabricators 6 | . . . . . . 3 . 1 . . . . 2 . . . Report 1 | . . . . . . . . . . . . . 1 . . . Liberate 1 | . . . . . . . . . . . . . 1 . . . Recompile 4 | . . . . . . 3 . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . . Recyclers 1 | . . . . . . 1 . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Watchers 1 | . . . . . . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 5 . . . 5 14 6 2 1 . . . 4 7 . 7 Full Trace Events 12 | . 5 . . . 1 2 . . 1 . . . . 1 . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . . . 1 . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . . . . . 3 1 . . . . . . . . Time 188 | . 26 . . . . . 92 70 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . 2 5 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Total Allies 12 | . . 3 . . . . . . . 2 5 . 2 . . . Largest Group 5 | . . 3 . . . . . . . 2 5 5 4 . . . Highest-Rated Group 255 | . . 40 . . . . . . . 59 255 255 228 . . . Highest-Rated Ally 65 | . . 16 . . . . . . . 30 65 65 65 . . . Total Orders 20 | . . 1 . . . . 2 . . . . . . 6 11 . STAY 2 | . . . . . . . . . . . . . . . 2 . AID 1 | . . 1 . . . . . . . . . . . . . . EXPLORE 8 | . . . . . . . 2 . . . . . . 1 5 . RETURN 9 | . . . . . . . . . . . . . . 5 4 . Ally Attacks 110 | . . 24 . . . . . . . 30 10 8 10 22 6 . Total Damage 4553 | . . 270 . . . . . . . 440 468 312 256 2331 476 . Kills 26 | . . 4 . . . . . . . 1 1 2 1 14 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . 1 3 . . . . . . Drone Launches 11 | . . . . . . . 2 . . . . . . 6 3 . Drone Recoveries 8 | . . . . . . . . . . . . . . 5 3 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 21765 | 72 947 947 834 254 615 3333 2254 1303 1238 1268 1475 566 1021 3828 1368 442 Spaces Moved 12404 | 40 416 526 516 145 337 1578 1406 733 812 805 986 346 489 1533 705 1031 Core 6 | 2 . . . . . . . . . . . . . 4 . . Treads 7650 | 38 416 526 516 145 337 371 . 111 812 805 986 346 489 1161 591 . Legs 889 | . . . . . . 483 . 272 . . . . . 134 . . Wheels 2808 | . . . . . . 721 1406 349 . . . . . 234 98 . Hover . | . . . . . . . . . . . . . . . . . Flight 1051 | . . . . . . 3 . 1 . . . . . . 16 1031 Fastest Speed 29 | 50 160 160 160 160 160 95 90 90 135 140 140 140 140 135 32 29 Average Speed 132 | 154 160 160 160 160 160 156 98 107 138 140 140 140 140 161 145 30 Slowest Speed 2300 | 160 160 160 160 160 160 875 108 545 140 140 140 140 140 2300 305 35 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . 1 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 72 94 90 31 25 47 37 15 92 92 93 73 12 35 48 31 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . . . . . . . Known Exits Taken 2 | . 1 . . . . . . . . . . . 1 . . . Unknown Exits Taken 14 | 1 . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 8 | . . 1 . 1 . . . . 2 4 . . . . . . Spaces Dug 52 | . . . . . . 7 14 11 . . . . 9 . . 11 Terrain Destroyed 493 | . . . . . . 83 58 126 1 53 . 5 56 60 6 45 Melee 1 | . . . . . . . . . . . . . . . . 1 Projectile 101 | . . . . . . 16 22 16 1 2 . 5 17 2 6 14 AOE 391 | . . . . . . 67 36 110 . 51 . . 39 58 . 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Total 16496 | 47 604 603 525 166 401 2233 2152 1130 864 882 1087 392 759 2579 942 1130 Wait 2604 | . 114 37 4 19 45 391 617 181 12 15 22 26 221 749 90 61 Move 12373 | 39 415 525 515 144 336 1577 1405 732 811 804 985 345 488 1532 702 1018 Hop 7 | . . . . . . . . . . . . . . . 1 6 Pick Up 145 | 1 8 11 . . 5 22 6 23 3 5 6 . 2 28 18 7 Fast Attach 133 | 6 4 . 3 . 1 18 8 33 1 1 7 . 3 32 7 9 Attach 90 | . . . . . 4 6 4 10 3 2 . 1 1 23 33 3 Detach 30 | . . . 1 . 1 2 . 10 1 . 1 . . 8 6 . Swap 127 | 1 6 3 . 3 2 38 20 11 1 3 . 1 8 24 3 3 Drop 162 | . 8 8 2 . 1 32 8 35 1 3 18 . 2 19 21 4 Fire 713 | . 49 17 . . 6 129 76 95 30 31 . 19 34 156 53 18 Melee 15 | . . . . . . . . . . . . . . 6 8 1 Ram . | . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . 2 . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . 2 . . Escape Stasis 24 | . . . . . . 16 8 . . . . . . . . . Rewire 67 | . . . . . . . . . 1 18 48 . . . . . Trap 2 | . . 2 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research (discovered 3 exits: [*Res x2] / *Tes) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 599 | -10/Materials | Repaired Lgt. Treads 804 | -10/Materials | Discovered new exit (range 12) 869 | -10/Materials | Core integrity fell below 50% 953 | -10/Materials | Discovered new exit (range 16) 1020 | -10/Materials | Entered Mines 1027 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1075 | -10/Mines | Learned Materials garrison access intel 1165 | -10/Mines | Found a hidden stash of uninstalled traps 1572 | -10/Mines | Discovered new exit (range 9) 1747 | -10/Mines | Discovered new exit (range 15) 1959 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1961 | -10/Mines | Discovered new exit (range 5) 1967 | -10/Mines | Entered Exiles 2006 | -10/Exiles | Met 8R-AWN 2030 | -10/Exiles | Met EX-HEX 2092 | -10/Exiles | Met EX-DEC 2127 | -10/Exiles | Visited The Gauntlet 2331 | -10/Exiles | Learned location of Zion (-6) 2391 | -10/Exiles | Discovered new exit (range 11) 2510 | -10/Exiles | Met EX-BIN 2535 | -10/Exiles | Aligned with FarCom system 2536 | -10/Exiles | Given EX-Vault access code 2573 | -10/Exiles | Opened EX-Vault 2583 | -10/Exiles | Found Prototype Device 2583 | -10/Exiles | Identified Trap Reconfigurator 2590 | -10/Exiles | Found Prototype Device 2590 | -10/Exiles | Identified Skeleton Box 2681 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2801 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2801 | -10/Exiles | Entered Mines 2921 | -9/Mines | Assembled infested the area 2926 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3045 | -9/Mines | Discovered new exit (range 5) 3055 | -9/Mines | Entered Materials 3055 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3056 | -8/Materials | Loaded intel: 1 garrison access location 3394 | -8/Materials | Discovered new exit (range 3) 3670 | -8/Materials | Entered Factory 3670 | -7/Factory | Evolved 2 slots: Propulsion x2 3914 | -7/Factory | Lost 4 parts (1p1n2w) 5401 | -7/Factory | Build established: Scavenger-Skirmisher 5851 | -7/Factory | Build established: Scavenger-Mutant 6189 | -7/Factory | Build established: Scavenger-Skirmisher 6441 | -7/Factory | Discovered new exit (range 14) 6796 | -7/Factory | Discovered new exit (range 13) 6976 | -7/Factory | Build established: Scavenger-Mutant 7003 | -7/Factory | Entered another Factory area 7003 | -6/Factory | Evolved 2 slots: Utility x2 7246 | -6/Factory | Repaired Arm. Wheel 7292 | -6/Factory | Repaired Med. Treads 7427 | -6/Factory | Build established: Scavenger-Skirmisher 7906 | -6/Factory | Lost 3 parts (1p2n) 7934 | -6/Factory | Build established: Hacker-Mutant 8910 | -6/Factory | Repaired Arm. Wheel 9121 | -6/Factory | Discovered new exit (range 5) 9257 | -6/Factory | Entered another Factory area 9257 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9572 | -5/Factory | Lost 7 parts (1p4n2w) 9670 | -5/Factory | Discovered new exit (range 8) 10077 | -5/Factory | Repaired Imp. Cesium-ion Thruster 10238 | -5/Factory | Cargo convoy interrupted 10246 | -5/Factory | Lost 3 parts (1n1u1w) 10295 | -5/Factory | Discovered new exit (range 15) 10311 | -5/Factory | Found Prototype Processor 10311 | -5/Factory | Identified Exp. Melee Analysis Suite 10354 | -5/Factory | Found Prototype Device 10354 | -5/Factory | Identified Exp. Shield Generator 10360 | -5/Factory | System corruption reached 10% 10365 | -5/Factory | Found Exp. Shield Generator 10392 | -5/Factory | Found Prototype Device 10392 | -5/Factory | Identified Exp. Thermal Shield 10419 | -5/Factory | Found Exp. Thermal Shield 10560 | -5/Factory | Entered Upper Caves 10604 | -5/Upper Caves | Build established: Scavenger-Mutant 10827 | -5/Upper Caves | Attracted the attention of an 0b10 base 10887 | -5/Upper Caves | Lost 3 parts (1p2u) 10927 | -5/Upper Caves | Learned location of Armory (-3) 10927 | -5/Upper Caves | Learned Armory stockpile data 10933 | -5/Upper Caves | Spotted B-75 Beast 11018 | -5/Upper Caves | Encountered a Warlord checkpoint 11168 | -5/Upper Caves | Build established: Mutant 11575 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11679 | -5/Upper Caves | Learned location of 1 exit from Factory 11783 | -5/Upper Caves | Discovered new exit (range 10) 11798 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 11798 | -5/Upper Caves | Entered another Upper Caves area 11839 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11924 | -5/Upper Caves | Destroyed 11 combat bots 12030 | -5/Upper Caves | Learned Factory emergency access door positions 12138 | -5/Upper Caves | Learned Factory trap positions 12438 | -5/Upper Caves | Encountered a Warlord checkpoint 12570 | -5/Upper Caves | Found Alien Artifact 12574 | -5/Upper Caves | Identified Dimensional Node Initializer 12574 | -5/Upper Caves | Initialized slip node 13050 | -5/Upper Caves | Discovered new exit (range 8) 13054 | -5/Upper Caves | Learned 4 Factory zone layouts 13065 | -5/Upper Caves | System corruption reached 30% 13066 | -5/Upper Caves | Entered Warlord 13155 | -5/Warlord | System corruption cleaned by Quarantine Array 13183 | -5/Warlord | Discovered new exit (range 16) 13370 | -5/Warlord | Build established: Scavenger-Mutant 13703 | -5/Warlord | Met Warlord 13728 | -5/Warlord | Warlord's base attacked by MAIN.C 14078 | -5/Warlord | Warlord forces counterattacked 14118 | -5/Warlord | Found Prototype Energy Gun 14118 | -5/Warlord | Identified Vortex Shotgun 14181 | -5/Warlord | Build established: Commander-Mutant 14225 | -5/Warlord | Found Prototype Device 14403 | -5/Warlord | Warlord base infiltrated, sounded retreat 14416 | -5/Warlord | Spotted Executioner 14541 | -5/Warlord | Entered Proximity Caves 14541 | -4/Proximity Caves | Accompanied by 5 allies 14716 | -4/Proximity Caves | Build established: Scavenger-Mutant 14874 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15093 | -4/Proximity Caves | Discovered new exit (range 6) 15107 | -4/Proximity Caves | Entered Factory 15107 | -4/Factory | Accompanied by 2 allies 15107 | -4/Factory | Evolved 2 slots: Utility x2 15108 | -4/Factory | Identified exit to Upper Caves 15109 | -4/Factory | Identified exit to Research 15110 | -4/Factory | Loaded intel: 110 trap records 15650 | -4/Factory | Spotted B-86 Titan 16128 | -4/Factory | Entered Research 16128 | -3/Research | Evolved 2 slots: Utility x2 16148 | -3/Research | Identified exit to DSF 16178 | -3/Research | Build established: Scavenger-Skirmisher 17387 | -3/Research | Discovered new exit (range 18) 17799 | -3/Research | System corruption reached 10% 17908 | -3/Research | Discovered new exit (range 6) 17915 | -3/Research | Identified exit to Testing 18558 | -3/Research | Spotted B-86 Titan 18878 | -3/Research | First assault squad dispatched 18945 | -3/Research | System corruption reached 30% 18993 | -3/Research | Lost 14 parts (3p4n4u3w) 18996 | -3/Research | Destroyed 9 combat bots 19232 | -3/Research | Build established: Scavenger-Mutant 19317 | -3/Research | Core integrity fell below 50% 19353 | -3/Research | Identified Wardrone Bay 19374 | -3/Research | Discovered new exit (range 81) 19380 | -3/Research | Lost 14 parts (4p4n4u2w) 19956 | -3/Research | Entered another Research area 19956 | -2/Research | Accompanied by 1 ally 19956 | -2/Research | Warlord forces began assault on 0b10 19956 | -2/Research | Evolved 2 slots: Utility x2 20066 | -2/Research | Research machine network offline 20067 | -2/Research | Met up with Warlord 20319 | -2/Research | Borebot progress halted 20415 | -2/Research | Build established: Mutant 20524 | -2/Research | Borebot progress halted 20560 | -2/Research | Spotted Striker 20677 | -2/Research | Spotted Striker 20679 | -2/Research | Spotted Striker 20708 | -2/Research | Destroyed Striker 20725 | -2/Research | Destroyed Striker 20869 | -2/Research | Build established: Scavenger-Skirmisher 20893 | -2/Research | Spotted Striker 20893 | -2/Research | Spotted Executioner 21128 | -2/Research | Warlord destroyed during the assault 21151 | -2/Research | Spotted Executioner 21154 | -2/Research | Spotted Executioner 21183 | -2/Research | Destroyed Executioner 21199 | -2/Research | Destroyed Executioner 21207 | -2/Research | Spotted Striker 21280 | -2/Research | Discovered new exit (range 19) 21297 | -2/Research | Core integrity fell below 50% 21319 | -2/Research | Spotted Striker 21324 | -2/Research | Entered Access 21324 | -1/Access | Evolved 2 slots: Propulsion x2 21351 | -1/Access | Lost 28 parts (5p7n12u4w) 21706 | -1/Access | Energy Cycler disabled 21711 | -1/Access | Spotted B-99 Colossus 21711 | -1/Access | Spotted B-99 Colossus 21763 | -1/Access | System Shield fried by hacking feedback 21764 | -1/Access | Discovered new exit (range 6) 21766 | *** | Escaped! Last Messages --------------- 21720_ U-05 Engineer lays Concrete. 21720_ K-01 Serf collects debris. 21720_ Slug penetrates Wall. 21720_ K-01 Serf collects debris. 21721_ U-05 Engineer lays Concrete. 21721_ U-05 Engineer builds a Wall. 21722_ U-05 Engineer lays Concrete. 21723_ K-01 Serf collects debris. 21742_ Impulse Thruster destroyed. 21742_ Critical hit (Blast). 21749_ Antimissile System destroyed. 21749_ Xenon Bombardment Thruster destroyed. 21763_ Connecting with Terminal... Feedback: System Shield fried. 21763_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 21764_ The Access Shell folds into the floor. 21764_ EXIT=FOUND [Achievement: 20k Club] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????# ## ## ??????????????????? | | ?????# + ## ??????????????????? | | ??##########+###### ## !???????????????????? | | ###% ## !???????????????????? | | #? ????????????????????? | | ### ^% #? ????????????????????? | | ?#" #?? ?????????????????????? | | ?## ####/######## ##? ????????######???????? | | ??# #? ????# ###+########## ###### | | ??# # ??# "" | | ??# # * ## w T #???????? | | ??# # ## ############## #???????? | | ??# # #######????????????## ##???????? | | ??# # #???????????????????# #????????? | | ??# # #???????????????????# #????????? | | ??# # #???????????????????# #????????? | | ### # #???????????????????# #????????? | | ###########???????????????????# #????????? | | #?????????????????????????????# #????????? | | #?????????????????????###?????# #????????? | | #????######??########## ####### #????????? | | ##" #??? "??" #????????? | | ### #?? "??" #????????? | | #?# "## "??" #????????? | | #?# "??" #????????? | | #?# "??" "@ #????????? | | #?# "??" "" R #????????? | | #?# "??" R #????????? | | ######+### BB "??" uA#????????? | | " #????BB????" """ """R #????????? | | " #??????????" """T""" #????????? | | " #??????????########## ####### #????????? | | " #???????????????????###?????? #????????? | | " #???????????????????????????? #????????? | | " " #???????????????????????????? #????????? | | " """ #???????????????????????????? #????????? | | " """ #???????????????????????????? #????????? | | " " #???????????????????????????? #????????? | | ##############???????????????????????? ????????? | | ??????????????????? ????????? | | ???????????????????###????????? | | ###### #######??????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | =#??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 43 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Additional Mass Support 25 Base Temperature (-) 100 Corruption Block 20 Armor Coverage 2400 Resistance: KI 20 Resistance: TH 30 Resistance: EM 25 Propulsion Shielding 66 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 76 Target Analysis 8 Recoil Reduction 6 Particle Charging 25 Offensive Hacking 20 Defensive Hacking 20 Authchip Count 4 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Cld. VTOL Module | -6/Factory | Hacked Imp. Medium Armor Plating | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- 20k Club A Powerful Ally? Alien Tech All-out Warlord Can't Touch This Charge!!! Dodgeball, But With Guns Epsilon Run Hey, That's Mine! Rockin' Loadout Tank Turtlemind Ultimate Loadout Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed CoreReactionWarhead Manual? 0 Play Time 07:19:34 Cumulative 38.0 hours Start 2024.04.12 @ 03:52:17 End 2024.04.12 @ 23:16:21 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 33 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 288391a1-ca42-4a00-b4c7-7d26400b78b9