Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.15 @ 00:23:14 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (128) 640 Value Destroyed (5040) 5040 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (83) 83 TOTAL SCORE: 11183 Bonus ------- High Alert Combat Kills 189 Friendly Fire -106 Cogmind --------- Core Integrity 1092/1150 Matter 110/300 Energy 68/900 System Corruption 0% Temperature Cool (0) Movement Treading (200) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Treads Makeshift Flight Unit > --- UTILITY (10) ----- Large Storage Unit Large Storage Unit Large Storage Unit Advanced Energy Well Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Weapon Cycler Makeshift System Shield Improved System Shield > --- WEAPON (2) ------- Scythe > --- INVENTORY (22) --- Advanced Heat Sink Improved Sensor Array Advanced Sensor Array Advanced Signal Interpreter Improved Weapon Cycler Improved Transmission Jammer Improved Transmission Jammer Improved Transmission Jammer Improved Utility Shielding Improved Utility Shielding Layered Light Armor Plating Makeshift System Shield Wave Gun Wave Gun Wave Gun Wave Gun Heavy Proton Cannon Heavy Proton Cannon Heavy Neutron Cannon Heavy Neutron Cannon Heavy Neutron Cannon Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Large Storage Unit Large Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Heavy Armor Plating > --- WEAPON ----------- Plasma Cannon KE Penetrator > --- INVENTORY -------- Light Fission Core Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Advanced Heat Sink Advanced Sensor Array Advanced Sensor Array Weapon Cycler Improved Transmission Jammer Improved Transmission Jammer Improved Transmission Jammer Improved Utility Shielding Improved Utility Shielding Improved Utility Shielding Improved System Shield Heavy Proton Cannon Heavy Proton Cannon Heavy Proton Cannon Heavy Rocket Launcher Scythe [Rating: 75] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Flight Unit Makeshift Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Improved Heavy Armor Plating Weapon Flak Gun Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Launcher Heavy Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 2 2 . . 2 . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 3 | . . 1 1 . . . . 1 . . . Utility 8 | . . 1 1 2 2 . . 1 . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 157 | 6 1 9 28 24 26 5 . 33 16 . 9 Power 15 | 1 . 1 2 5 1 . . 2 2 . 1 Engine 4 | 1 . 1 . 1 . . . . . . 1 Core 11 | . . . 2 4 1 . . 2 2 . . Reactor . | . . . . . . . . . . . . Propulsion 38 | 2 . 2 9 5 5 2 . 5 6 . 2 Treads 1 | . . . . . . . . . . . 1 Leg 36 | 2 . 2 9 5 5 2 . 5 6 . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 Utility 36 | 1 1 1 4 4 7 1 . 10 2 . 5 Device 12 | . 1 . . 1 2 . . 6 1 . 1 Storage 8 | 1 . . 2 1 . . . 3 . . 1 Processor 4 | . . . 1 2 1 . . . . . . Hackware 3 | . . 1 . . . . . . . . 2 Protection 9 | . . . 1 . 4 1 . 1 1 . 1 Artifact . | . . . . . . . . . . . . Weapon 68 | 2 . 5 13 10 13 2 . 16 6 . 1 Energy Gun 16 | . . 2 5 5 3 . . . 1 . . Energy Cannon 13 | . . . 2 . 3 2 . 4 2 . . Ballistic Gun 23 | 2 . 3 3 5 3 . . 5 2 . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 9 | . . . 1 . 4 . . 4 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 7 | . . . 2 . . . . 3 1 . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 3 1 . . 2 . . 1 Parts Lost 34 | . . . 3 1 1 4 . 3 19 . 3 Power 2 | . . . . . . . . . 1 . 1 Propulsion 16 | . . . 2 1 . 2 . . 10 . 1 Utility 7 | . . . . . . 2 . 1 3 . 1 Weapon 9 | . . . 1 . 1 . . 2 5 . . Highest Loss Streak 11 | . . . 3 1 1 4 . 1 11 . 3 Average Slot Usage (%) 92 | . 90 94 98 99 99 93 93 93 86 41 61 Engine 1 | . 14 11 . . . . . . . . . Core 4 | . . . 8 6 6 6 6 5 4 . . Leg 26 | . 28 33 34 29 26 25 26 28 22 5 4 Device 13 | . 5 11 9 15 20 14 13 11 14 5 9 Storage 14 | . 14 11 14 15 13 13 13 17 17 17 15 Processor 10 | . . . 9 15 13 13 13 11 11 11 10 Hackware 1 | . . 5 2 . . . . . . . 9 Protection 2 | . . . . . 5 6 6 4 4 . 4 Energy Gun 3 | . . 5 7 7 4 . . . 1 . . Energy Cannon 1 | . . . 1 . 1 6 6 4 2 . . Ballistic Gun 6 | . 28 16 8 6 5 6 6 4 4 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 89 | 10 11 16 39 49 59 66 66 89 75 49 57 Greatest Support 93 | 20 20 30 45 65 71 73 73 93 93 20 23 Greatest Overweight (x) 17 | . . . 1 1 . . . . 2 2 17 Average Overweight (x) . | . . . . . . . . . . 2 2 Largest Inventory Capacity 22 | 6 6 6 14 16 16 16 16 22 22 22 22 Average Capacity 16 | 5 6 6 11 15 16 16 16 20 22 22 22 Most Carried 22 | 2 4 6 14 16 16 16 14 22 22 18 22 Average Carried 15 | 1 3 5 10 15 15 14 14 19 19 17 20 Final Capacity 22 | 6 6 6 14 16 16 16 16 22 22 22 22 Final Carried 21 | 2 4 6 14 16 16 14 14 21 17 18 21 Class Distribution -------------------- 20% | Mutant 18% | Skirmisher 15% | Scavenger-Mutant 14% | Hauler-Skirmisher 9% | Scavenger-Skirmisher 7% | Hauler-Mutant 7% | Hacker-Assassin 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Hauler-Skirmisher | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hacker-Assassin | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Matter Collected 3047 | 226 74 216 507 331 476 359 . 494 250 . 114 Remotely . | . . . . . . . . . . . . Salvage Created 5188 | . 100 438 1038 478 853 464 . 1481 222 . 114 Parts 283 | . 8 22 51 28 54 18 . 81 14 . 7 Haulers Intercepted 4 | . . . 2 1 . . . 1 . . . Recyclers Shooed 15 | . 1 . 3 2 1 . . 8 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . 13 2 . 13 . . Prevented 1 | . . . . . . 1 . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Combat Hostiles Destroyed 95 | . 2 8 22 7 20 6 . 26 3 . 1 Melee 2 | . . . . . . . . . 1 . 1 Guns 53 | . 2 8 14 6 9 4 . 8 2 . . Cannons 11 | . . . 3 . 1 2 . 5 . . . AOE 27 | . . . 4 . 10 . . 13 . . . Classes Destroyed 15 | . 2 2 7 2 . 1 . 1 . . . Worker 7 | . . . 1 1 1 . . 3 . . 1 Builder 8 | . . . 1 . 3 . . 4 . . . Hauler 4 | . . . 2 1 . . . 1 . . . Recycler 3 | . . . 1 . . . . 2 . . . Mechanic 1 | . . . . . . . . 1 . . . Operator 2 | . . 1 . . . . . 1 . . . Watcher 8 | . 1 1 . 2 2 . . 2 . . . Swarmer 15 | . . . 4 . 6 . . 5 . . . Grunt 38 | . 2 4 13 4 6 1 . 8 . . . Brawler 4 | . . . 1 . . 1 . 2 . . . Duelist 4 | . . . . 1 . 2 . . 1 . . Sentry 15 | . . 4 3 1 4 1 . . 1 . 1 Hunter 12 | . . . 1 . 2 1 . 7 1 . . Programmer 7 | . . . . 1 2 . . 4 . . . Samaritan 1 | . . . . . . 1 . . . . . Best Kill Streak 10 | . 2 2 8 4 6 4 . 10 1 . 1 Combat Bots Only 7 | . 2 2 7 3 6 4 . 6 1 . 1 Max Kills in Single Turn 6 | . 1 1 2 1 4 1 . 6 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 1 . 3 . . 2 . . . Melee 1 | . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Damage Taken 7405 | . 163 248 957 388 1041 481 . 1677 2196 . 254 Core 1207 | . 24 39 216 130 162 18 . 141 419 . 58 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 77 | 100 90 90 60 81 . . 78 . . 44 . Volleys Fired 310 | 1 9 30 67 30 49 29 . 60 35 . . Largest 2 | 2 2 2 2 2 2 2 . 2 2 . . Hottest 149 | 40 40 79 122 89 149 108 . 119 116 . . Shots Fired 552 | 2 18 60 127 62 85 52 . 94 52 . . Gun 408 | 2 18 60 93 62 56 29 . 47 41 . . Cannon 111 | . . . 28 . 17 23 . 32 11 . . Launcher 33 | . . . 6 . 12 . . 15 . . . Special . | . . . . . . . . . . . . Kinetic 300 | 2 18 48 58 31 35 29 . 47 32 . . Thermal 171 | . . 12 35 31 36 10 . 32 15 . . Explosive 33 | . . . 6 . 12 . . 15 . . . Electromagnetic 48 | . . . 28 . 2 13 . . 5 . . Robot Hit Streak 31 | 1 4 15 20 15 24 29 . 31 26 . . Robot Miss Streak 6 | 1 1 2 2 3 6 5 . 3 2 . . Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 5 | . 1 . 1 2 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . . Shots Hit Robots 462 | 1 14 46 106 47 66 49 . 70 50 . 13 Core Hits 324 | . 6 20 51 32 74 38 . 85 13 . 5 Critical Hits 10 | . . . . . . . . 3 7 . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . . . . 3 5 . . Melee Attacks 36 | . . . 2 . . . . 8 7 . 19 Impact . | . . . . . . . . . . . . Slashing 36 | . . . 2 . . . . 8 7 . 19 Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14955 | . 174 585 2760 948 3262 1225 . 4531 959 . 511 Guns 6121 | . 174 584 1148 945 1107 679 . 1011 473 . . Cannons 2506 | . . . 676 . 298 546 . 719 267 . . Explosions 5588 | . . . 936 . 1852 . . 2800 . . . Melee 730 | . . . . . . . . . 219 . 511 Ramming 10 | . . 1 . 3 5 . . 1 . . . Kinetic 4487 | . 174 438 684 480 743 679 . 1011 278 . . Thermal 3669 | . . 146 541 465 746 225 . 1245 301 . . Explosive 4837 | . . . 859 . 1704 . . 2274 . . . Electromagnetic 1222 | . . . 676 . 64 321 . . 161 . . Impact . | . . . . . . . . . . . . Slashing 730 | . . . . . . . . . 219 . 511 Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . 6 1 1 1 1 3 3 . Average Corruption 2 | . . . . 4 1 1 1 1 1 3 . Corruption Purged . | . . . . . . . . . . . . Effects 44 | . . . . 26 7 3 1 . 6 1 . Message Errors 19 | . . . . 9 5 1 1 . 2 1 . Matter Fused 7 | . . . . 5 . . . . 2 . . Heat Flow Errors 5 | . . . . 4 . . . . 1 . . Energy Discharges 5 | . . . . 3 2 . . . . . . Data Loss (minor) 3 | . . . . 1 . 1 . . 1 . . Data Loss (major) 2 | . . . . 2 . . . . . . . Misfires 2 | . . . . 2 . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 473 | . . . 70 . 105 24 . 219 5 . 50 Projectiles 53 | . . . 8 . 14 24 . 2 5 . . Explosions 370 | . . . 62 . 91 . . 217 . . . Melee 50 | . . . . . . . . . . . 50 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 133 | . . . . 1 . . . 132 . . . Shots 4 | . . . . . . . . 4 . . . Rammed 1 | . . . . 1 . . . . . . . Targets Rammed 4 | . . 1 . 1 1 . . 1 . . . Kicked 3 | . . 1 . . 1 . . 1 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 273 | . 28 36 156 128 128 273 . 163 206 . . Average Temperature 50 | . 14 14 54 40 37 84 . 46 67 . . Received Heat Transfer 1899 | . 93 156 585 183 267 54 . 174 324 . 63 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . Parts Melted 9 | . . 1 . . 2 3 . 3 . . . Heat Transferred 6430 | . . 370 1173 851 1340 450 . 1750 496 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Peak Influence 697 | . 81 329 637 168 445 . . 697 . . 67 Initial 115 | . . 28 54 115 . . . 50 . . 54 Average 132 | . 51 141 245 68 165 . . 171 . . 40 Maximum Alert Level 2 | . . 1 2 . 2 . . 2 . . . Low Security (%) 80 | 100 100 80 43 100 64 . . 77 . . 100 Level 1 15 | . . 19 42 . 30 . . 12 . . . Level 2 4 | . . . 14 . 4 . . 10 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 23 | . 1 1 3 3 7 . . 7 . . 1 Investigation 3 | . 1 . . 1 1 . . . . . . Extermination 5 | . . . . 2 1 . . 2 . . . Reinforcement 11 | . . 1 3 . 2 . . 5 . . . Assault . | . . . . . . . . . . . . Garrison 4 | . . . . . 3 . . . . . 1 Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . 1 . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Distress Signals 6 | . . 1 . 1 3 . . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 151 | . 3 16 35 11 28 6 . 37 12 . 3 Peak Tracking Total 8 | . 2 4 8 3 4 5 . 6 7 . 1 Tactical Retreats 16 | . . . 6 1 2 . . 3 4 . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Traps Triggered 5 | . 1 . . 2 2 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Machines Disabled 14 | . . 1 . . 5 . . 8 . . . Max in Single Turn 5 | . . 1 . . 4 . . 5 . . . Garrison Access 2 | . . . . 1 . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Machines Accessed 32 | . 4 4 3 10 4 . . 2 1 . 4 Terminals 23 | . 4 4 3 8 1 . . 1 . . 2 Fabricators 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 5 | . . . . 2 1 . . 1 . . 1 Total Hacks 98 | . 13 10 17 28 10 . . 4 1 . 15 Successful 62 | . 5 8 12 14 9 . . 3 1 . 10 Failed 36 | . 8 2 5 14 1 . . 1 . . 5 Catastrophic 3 | . 1 . . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 68 | . 7 9 11 18 6 . . 4 . . 13 Terminals 84 | . 13 10 17 24 5 . . 2 . . 13 Fabricators 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 Scanalyzers 2 | . . . . . 2 . . . . . . Garrison Access 9 | . . . . 4 2 . . 2 . . 1 Terminal Hacks 30 | . 3 4 8 7 3 . . . 1 . 4 Record 5 | . . 1 2 2 . . . . . . . Part Schematic 3 | . 1 . . 1 . . . . . . 1 Robot Analysis 2 | . . 1 . 1 . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . Open Door 1 | . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . 1 Branch Access Points 2 | . . 1 1 . . . . . . . . Terminal Index 6 | . 1 1 1 1 1 . . . . . 1 Unreport Threat 1 | . . . 1 . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . . Registered Components 1 | . . . . . . . . . . . 1 Zone Layout 4 | . 1 . 2 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . 1 Scanalyzer 2 | . . . . . 2 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . 1 Seal Access 2 | . . . . 1 . . . . . . 1 Unauthorized Hacks 27 | . 2 4 4 6 4 . . 3 . . 4 Terminals 21 | . 2 4 4 5 1 . . 1 . . 4 Track 5 | . 1 1 . 2 . . . . . . 1 Assimilate 2 | . . . 1 . . . . 1 . . . Botnet 10 | . 1 2 2 2 1 . . . . . 2 Operators 4 | . . 1 1 1 . . . . . . 1 Fabricators 1 | . . . . . 1 . . . . . . Haulers 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . . 1 2 . . 2 . . . Decoy 2 | . . . . . 1 . . 1 . . . Watchers 3 | . . . . 1 1 . . 1 . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . Used 1 | . . 1 . . . . . . . . . Hacking Detections 28 | . 4 4 3 9 3 . . 2 . . 3 Full Trace Events 2 | . 1 . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . . 1 1 . . . . . 1 Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Robot Analysis Total 2 | . . 1 . 1 . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 . . 1 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Turns Passed 7646 | 64 246 496 849 1631 1089 702 81 1226 488 180 594 Spaces Moved 4912 | 48 182 319 467 1209 748 508 67 727 280 95 262 Core 11 | 10 . . . . . . . . . . 1 Treads 1 | . . . . . . . . . . . 1 Legs 4900 | 38 182 319 467 1209 748 508 67 727 280 95 260 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 122 122 122 190 190 Average Speed 127 | 105 120 120 122 121 120 121 122 122 132 190 192 Slowest Speed 900 | 120 120 120 150 150 122 122 122 122 190 190 900 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 4 43 31 36 31 22 73 10 17 48 22 5 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 1 | . . . . . . 1 . . . . . Spaces Dug 14 | . . . 2 . . . . 8 . . 4 Terrain Destroyed 300 | . . . 31 . 89 . . 175 1 . 4 Melee 14 | . . . 2 . . . . 8 . . 4 Projectile 5 | . . . . . . . . 4 1 . . AOE 281 | . . . 29 . 89 . . 163 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Total 5762 | 57 193 380 613 1311 870 551 66 959 345 95 322 Wait 145 | . . 1 12 . 18 7 . 88 . . 19 Move 4902 | 47 181 319 466 1208 747 507 66 726 279 94 262 Hop . | . . . . . . . . . . . . Pick Up 108 | 3 2 8 20 21 11 3 . 22 6 1 11 Fast Attach 37 | 5 1 5 3 8 4 . . 5 3 . 3 Attach 55 | 1 . 2 6 9 8 4 . 9 10 . 6 Detach 9 | . . 2 1 2 2 . . 1 1 . . Swap 66 | . . 2 19 7 14 1 . 20 3 . . Drop 91 | . . 11 17 25 16 . . 19 1 . 2 Fire 310 | 1 9 30 67 30 49 29 . 60 35 . . Melee 36 | . . . 2 . . . . 8 7 . 19 Ram . | . . . . . . . . . . . . Kick 3 | . . . . 1 1 . . 1 . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min / Sto) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / War) -4/Factory (discovered 4 exits: Res x4) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 12) 241 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 311 | -10/Materials | Entered another Materials area 311 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 503 | -9/Materials | Discovered new exit (range 9) 643 | -9/Materials | Discovered new exit (range 14) 739 | -9/Materials | Identified exit to Mines 739 | -9/Materials | Identified exit to Storage 807 | -9/Materials | Entered another Materials area 807 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1102 | -8/Materials | Build established: Scavenger-Mutant 1536 | -8/Materials | Lost 3 parts (2n1w) 1540 | -8/Materials | Destroyed 7 combat bots 1606 | -8/Materials | Discovered new exit (range 17) 1656 | -8/Materials | Entered Factory 1656 | -7/Factory | Evolved 2 slots: Utility x2 1880 | -7/Factory | Discovered new exit (range 15) 1954 | -7/Factory | Build established: Scavenger-Skirmisher 1973 | -7/Factory | Identified exit to Lower Caves 2669 | -7/Factory | Build established: Skirmisher 3083 | -7/Factory | Discovered new exit (range 8) 3101 | -7/Factory | Identified exit to Factory 3287 | -7/Factory | Entered another Factory area 3287 | -6/Factory | Evolved 2 slots: Utility x2 3912 | -6/Factory | Garrison activated, responded to threat 4114 | -6/Factory | Build established: Mutant 4299 | -6/Factory | Found Prototype Processor 4299 | -6/Factory | Identified Exp. Targeting Computer 4353 | -6/Factory | Discovered new exit (range 12) 4365 | -6/Factory | Identified exit to Lower Caves 4376 | -6/Factory | Entered Lower Caves 4407 | -6/Lower Caves | Encountered a Warlord checkpoint 4472 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4473 | -6/Lower Caves | Build established: Scavenger-Mutant 4546 | -6/Lower Caves | Lost 4 parts (2n2u) 4622 | -6/Lower Caves | Learned 4 Factory zone layouts 4808 | -6/Lower Caves | Build established: Mutant 4883 | -6/Lower Caves | Discovered new exit (range 18) 4903 | -6/Lower Caves | Identified exit to Lower Caves 5078 | -6/Lower Caves | Entered another Lower Caves area 5136 | -6/Lower Caves | Discovered new exit (range 16) 5148 | -6/Lower Caves | Encountered a Warlord checkpoint 5157 | -6/Lower Caves | Identified exit to Factory 5159 | -6/Lower Caves | Entered Factory 5159 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5977 | -5/Factory | Build established: Hauler-Skirmisher 6357 | -5/Factory | Discovered new exit (range 12) 6384 | -5/Factory | Identified exit to Upper Caves 6385 | -5/Factory | Entered Upper Caves 6419 | -5/Upper Caves | Learned 4 Factory zone layouts 6575 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6622 | -5/Upper Caves | Lost 5 parts (3n2w) 6731 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6818 | -5/Upper Caves | Lost 11 parts (1p4n3u3w) 6850 | -5/Upper Caves | Core integrity fell below 50% 6866 | -5/Upper Caves | Discovered new exit (range 4) 6871 | -5/Upper Caves | Identified exit to Upper Caves 6873 | -5/Upper Caves | Entered another Upper Caves area 6967 | -5/Upper Caves | Discovered new exit (range 6) 6974 | -5/Upper Caves | Identified exit to Factory 7023 | -5/Upper Caves | Identified exit to Warlord 7031 | -5/Upper Caves | Build established: Hauler-Mutant 7053 | -5/Upper Caves | Entered Factory 7053 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7381 | -4/Factory | Build established: Hacker-Assassin 7432 | -4/Factory | Identified exit to Research 7440 | -4/Factory | Garrison activated, responded to threat 7647 | -4/Factory | Self-destructed Last Messages --------------- 07588_ Acquired Imp. Weapon Cycler. 07606_ Slug penetrates Garrison Access. 07613_ Penetrated by Slug. 07614_ Y-64 Sentinel Imp. Medium Armor Plating severed. 07616_ Slug penetrates Garrison Access. 07617_ U-05 Engineer builds a Wall. 07620_ Penetrated by Slug. 07623_ Lgt. Ion Engine destroyed. 07623_ Critical hit. 07623_ Imp. Titanium Leg destroyed. 07626_ Penetrated by Slug. 07626_ Imp. Utility Shielding destroyed. 07629_ Penetrated by Slug. 07630_ Y-64 Sentinel destroyed. 07631_ U-05 Engineer builds a Door. 07642_ Acquired Imp. Treads. 07643_ Acquired 90 matter. 07645_ Dropped Prototype Storage. 07646_ Acquired Prototype Storage. 07646_ Identified Adv. Energy Well. Map ----- +----------------------------------------------------+ | ?????????????????????????????" | | ?????????????????????????????" | | ???????????????????????????? | | ??????????????????????? ???? | | ??????????????????????? ???? | | ??????????????????????? k????#################### | | ??????????????????????? ?????????################ | | ??????????????????????? ?????????# [ ! 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[@! + # | | ?????????????????##################"#+########## | | ?????????????????#???????????# = ! ## | | ?????????????????#???????????# ## | | ?????????????????#???????????# ## | | ?????????????????#???????????# ## | | ?????????????????#???????????# ## | | ?????????????????#???????????# ## | | ?????????????????#???????????# #### | | ?????????????????#???????????# #??? | | ?????????????????????????????# #??? | | ?????????????????????????????##################??? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 50 Offensive Hacking 20 Defensive Hacking 23 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Imp. Weapon Shielding | -7/Factory | Hacked Flexi-carbon Leg | -6/Factory | Scanalyzed Adv. Hacking Suite | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicSystemStorage Manual? 0 Play Time 01:44:20 Cumulative 131.8 hours Start 2021.08.14 @ 22:35:57 End 2021.08.15 @ 00:23:14 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 53 Rogue 4 Adventurer 47 Explorer 2 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 57 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 551b61bd-4801-4b6c-9207-3a00b18f0cde