Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.15 @ 23:06:52 Player: APerTAS Result: Destroyed by Explosive Trap Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (728) 728 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1958 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Particle Gun Heavy Assault Rifle Shotgun Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Targeting Computer Hardlight Generator > --- WEAPON ----------- Particle Gun Shotgun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Medium Storage Unit EM Pulse Gun Particle Gun Shotgun Shock Bomb Launcher Shock Bomb Launcher [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Hardlight Generator Storage Medium Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 25 | 6 7 12 . Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 4 . Treads 5 | 2 . 3 . Leg 3 | . 2 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 3 . Device 2 | . . 2 . Storage 3 | 1 2 . . Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 1 4 . Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 5 | 2 1 2 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . 1 . System Corruption 6 | . . 6 . Parts Lost 3 | . . 3 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 99 94 . Engine 11 | . 14 10 . Treads 14 | . 20 8 . Leg 9 | . 7 12 . Device 4 | . . 9 . Storage 11 | . 14 10 . Processor 16 | . 13 20 . Energy Gun 4 | . . 10 . Ballistic Gun 18 | . 28 9 . Peak Build Rating 15 | 6 10 15 1 Average Rating 10 | 4 8 13 1 On Entrance 4 | . 6 10 1 Naked Turns 64 | . . 24 40 Heaviest Build 28 | 14 22 28 . Greatest Support 40 | 40 40 40 3 Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 5 Average Capacity 9 | 7 9 9 5 Most Carried 10 | 4 10 10 5 Average Carried 8 | 2 8 8 5 Final Capacity 10 | 8 10 5 5 Final Carried 10 | 4 10 5 5 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 793 | 163 401 229 . Remotely . | . . . . Salvage Created 926 | . 446 480 . Parts 55 | . 29 26 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 23 | . 13 10 . Guns 22 | . 13 9 . AOE 1 | . . 1 . Classes Destroyed 5 | . 4 1 . Worker 2 | . 1 1 . Watcher 1 | . 1 . . Swarmer 6 | . 6 . . Grunt 14 | . 7 7 . Sentry 3 | . . 3 . Best Kill Streak 4 | . 4 3 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 2 | . 2 1 . Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 152 | . 60 84 8 Missed 39 | . 13 25 1 Damage Taken 1544 | . 586 881 77 Core 504 | . 86 341 77 Absorbed by Shields 52 | . . 52 . Core Remaining (%) 82 | 100 65 . . Volleys Fired 68 | . 38 30 . Largest 2 | . 2 2 . Hottest 88 | . 43 88 . Shots Fired 128 | . 76 52 . Gun 126 | . 76 50 . Cannon . | . . . . Launcher 2 | . . 2 . Special . | . . . . Kinetic 104 | . 76 28 . Thermal 22 | . . 22 . Explosive . | . . . . Electromagnetic 2 | . . 2 . Robot Hit Streak 24 | . 7 24 . Robot Miss Streak 3 | . 3 2 . Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 93 | . 52 41 . Core Hits 44 | . 25 18 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1526 | . 719 794 13 Guns 1320 | . 719 601 . Cannons . | . . . . Explosions 111 | . . 111 . Melee . | . . . . Ramming 95 | . . 82 13 Kinetic 1066 | . 719 347 . Thermal 254 | . . 254 . Explosive . | . . . . Electromagnetic 111 | . . 111 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 14 | . 2 14 14 Average Corruption 12 | . 2 11 14 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . 3 2 Message Errors 1 | . . . 1 Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . . . 1 Data Loss (minor) 1 | . . 1 . Data Loss (major) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 76 | . . 71 5 Shots . | . . . . Rammed 7 | . . 4 3 Targets Rammed 7 | . . 4 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 208 | . 3 114 208 Average Temperature 48 | . 2 46 110 Received Heat Transfer 461 | . 180 281 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 592 | . . 592 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 312 | . 258 312 114 Initial 69 | . . 67 69 Average 127 | . 136 138 73 Maximum Alert Level 1 | . 1 1 . Low Security (%) 77 | 100 73 77 100 Level 1 22 | . 26 22 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 17 19 6 Peak Tracking Total 8 | . 3 8 4 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 4 | . 2 1 1 Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 4 5 1 Successful 6 | . 3 2 1 Failed 4 | . 1 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 6 | . 3 3 . Terminals 9 | . 4 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 1 1 Open Door 1 | . . . 1 Locate Traps 1 | . 1 . . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 2 1 . Terminals 3 | . 2 1 . Botnet 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1284 | 77 603 564 40 Spaces Moved 612 | 43 258 246 65 Core 112 | 3 . 44 65 Treads 301 | 40 190 71 . Legs 199 | . 68 131 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 50 50 Average Speed 147 | 152 163 156 50 Slowest Speed 190 | 160 190 190 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 5 50 26 17 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed 18 | . . 18 . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 848 | 52 367 356 73 Wait 89 | . 51 33 5 Move 609 | 42 257 245 65 Hop . | . . . . Pick Up 18 | 4 8 6 . Fast Attach 9 | 6 1 2 . Attach 4 | . . 4 . Detach . | . . . . Swap 12 | . 6 6 . Drop 14 | . 6 8 . Fire 68 | . 38 30 . Melee . | . . . . Ram 24 | . . 21 3 Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Build established: Mutant 673 | -10/Materials | Discovered new exit (range 5) 681 | -10/Materials | Entered another Materials area 681 | -9/Materials | Evolved 2 slots: Utility x2 1191 | -9/Materials | System corruption reached 10% 1198 | -9/Materials | Core integrity fell below 50% 1221 | -9/Materials | Released all parts (9) 1240 | -9/Materials | Discovered new exit (range 9) 1245 | -9/Materials | Core integrity fell below 20% 1245 | -9/Materials | Entered Mines 1271 | -9/Mines | Met a Derelict bent on vengeance 1284 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1285 | -9/Mines | Destroyed by Explosive Trap Last Messages --------------- 01243_ Slammed into S-10 Pest. LOCATION=UNKNOWN GOAL=ESCAPE 01260_ System corrupted: Heat flow error (+236). 01266_ T-07 Excavator is excavating. 01278_ Connecting with SHOP.Sys... 01278_ Current location identified: Mines >>Open Door Sealed Doors opened. 01279_ CQ023BELMJN,|Q<:ZAEO8DG1GX2USLP 01283_ Slammed into S-10 Pest. 01284_ MO-15F(g): "So I found this thing but I have no idea how to use it. And who the hell trapped this place to begin with?!" 01284_ MO-15F(g): "I give up! Here you try, I'm outta here before something nasty happens..." 01284_ Tosses Imp. Trap Extractor to the ground. 01284_ Slammed into S-10 Pest. 01285_ MO-15F(g) triggered Explosive Trap. 01285_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????####???????????????????????????????? | | ?????????????## ##??????????????????????????????? | | ????????????## ###????????????????????????????? | | ???????????## ##???????????????????????????? | | ?????????### #???####????????????????????? | | ????????## #??## #####????????????????? | | ????????# ##?## #????????????????? | | ????????# ## #### ## ##########???????? | | ????????## #### ## ### #???????? | | ?????????#####??# ##?########## #???????? | | ????????????????## ##???????????# #???????? | | ?????????????????### ##????????????# #???????? | | ???????????????????## ##?????????????# #???????? | | ????????????????????# #??????????????# #???????? | | ????????????????????## ##??????????????# #???????? | | ?????????????????????###????????######## #???????? | | ???????????????????????######???# #???????? | | ??????????????????????##""""##??# ##### #? | | ??????????????????????#"*==!"#??# #???# ## # | | ??????????????????????#"*] ["#??# #???# #?? # | | ???????????????????????# g !#???# #???# #???# ## | | ?????????????????????####@ ##??# #???# #?????##? | | ?????????????????????# s sX #??# #???# #???????? | | ?????????????????????# % #### #???####???????? | | ?????????????????????## s #??????????????? | | ??????????????????????## #??????????????? | | ???????????????????????# ###??????????????? | | ??????????????????????# #????????????????? | | ???????????????????? #????????????????? | | ???????????????????## ## ##????????????????? | | ????????????????????# ?## #####?????????????????? | | ????????????????????#???####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredHeartPlating Manual? 0 Play Time 00:13:51 Cumulative 24.2 hours Start 2024.08.12 @ 01:01:28 End 2024.08.15 @ 23:06:52 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 25 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 64x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 4488f3ac-80c5-422f-8060-f96e7fb1032f