Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.16 @ 14:40:38 Player: PlasticHeart Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (41) 8200 Robots Destroyed (219) 1095 Value Destroyed (6092) 6092 Prototype IDs (134) 2680 Alien Tech Used (12) 2400 Bonus (14035) 14035 TOTAL SCORE: 39002 Bonus ------- Triggered High Security 500 High Alert Combat Kills 158 Follower Combat Kills 2869 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -2492 Cogmind --------- Core Integrity 1034/1600 Matter 297/300 Energy 323/1100 System Corruption 12% Temperature Cool (1) Movement Core (350) Ox6 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Cooled Q-thruster > --- UTILITY (14) ----- Coolant Network Large Storage Unit Experimental Energy Well Spectral Analyzer Experimental Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Experimental Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (14) --- Electron Diverter Cooled Impulse Thruster Precision Energy Filter Transdimensional Reconstructor Compact HERF Cannon Compact HERF Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Coolant Network Large Storage Unit Experimental Energy Well Spectral Analyzer Experimental Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Experimental Target Analyzer Advanced Armor Integrity Analyzer Experimental Weapon Cycler Zionite Weapon Casing Zionite Shade Armor Light Regenerative Plating > --- WEAPON ----------- Sigix Terminator > --- INVENTORY -------- Electron Diverter Cooled Impulse Thruster Precision Energy Filter Advanced Reaction Control System Experimental Phase Shifter Zionite Shade Armor Advanced Force Field Transdimensional Reconstructor Transdimensional Reconstructor Sigix Quantum Sheargun Sigix Quantum Sheargun Compact HERF Cannon [Rating: 220] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Light Regenerative Plating Weapon Improved Datajack Energy Gun Sigix Quantum Sheargun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Guided EMP Blaster Special Weapon Improved Remote Datajack Impact Weapon Core Stripper Slashing Weapon Plasma Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . 2 . . . 2 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . Utility 12 | . . 1 . . . 1 1 . . . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . 2 . . 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 402 | 6 12 10 20 2 . 23 17 3 7 . 1 . . 24 3 11 9 6 . 1 9 4 54 17 . 7 . 16 . 8 10 3 9 1 10 5 29 18 12 15 20 Power 30 | 1 1 2 1 . . 3 5 2 3 . . . . 2 . . . . . . . . 4 . . 1 . 2 . 1 . . 1 . . . . . 1 . . Engine 8 | 1 1 2 1 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 19 | . . . . . . 1 5 1 3 . . . . 2 . . . . . . . . 3 . . 1 . 2 . 1 . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . Propulsion 64 | 2 1 4 5 . . 7 6 . 1 . . . . 4 3 1 . . . . 5 . 4 . . 2 . 4 . . . . 3 . 3 2 1 2 2 2 . Treads 5 | . . 3 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 8 | . . . 4 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 47 | . . . . . . 3 6 . 1 . . . . 4 2 1 . . . . 5 . 4 . . 2 . 4 . . . . 3 . 3 2 1 2 2 2 . Utility 128 | 1 4 2 3 1 . 5 6 1 1 . . . . 9 . 4 . . . 1 4 . 15 . . 4 . 9 . . . . 4 1 7 3 5 10 9 10 9 Device 60 | . . . 1 . . 1 . . . . . . . 5 . 1 . . . . 1 . 10 . . 4 . 3 . . . . 2 1 5 2 1 7 3 5 8 Storage 24 | 1 4 . 1 1 . 1 3 . . . . . . 1 . . . . . . 2 . 3 . . . . 4 . . . . . . 1 . 1 1 . . . Processor 12 | . . . . . . 1 1 . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . 1 . . 1 4 1 . Hackware 10 | . . . . . . . 2 1 1 . . . . 2 . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Protection 22 | . . 2 1 . . 2 . . . . . . . . . . . . . 1 . . 2 . . . . 1 . . . . 1 . . 1 3 1 2 4 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 180 | 2 6 2 11 1 . 8 . . 2 . 1 . . 9 . 6 9 6 . . . 4 31 17 . . . 1 . 7 10 3 1 . . . 23 6 . 3 11 Energy Gun 10 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 6 Energy Cannon 14 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 4 Ballistic Gun 49 | 1 2 2 6 1 . 4 . . 1 . . . . . . . . . . . . 2 14 8 . . . . . 2 4 2 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . 2 . 1 . . 2 . . . . . . . 3 . 2 3 2 . . . . . . . . . . . . . . . . . . . . . . 1 Special Weapon 4 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Impact Weapon 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 3 . . . Slashing Weapon 52 | . . . . . . 1 . . 1 . 1 . . 2 . 2 3 2 . . . 2 11 6 . . . . . 3 5 1 1 . . . 8 3 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 23 | . . . . . . 1 . . . . . . . 4 . 2 3 2 . . . . 5 3 . . . 1 . 2 . . . . . . . . . . . Unidentified Prototypes 31 | . . . 1 . . . 1 . . . . . . 2 . 1 . . . . . 1 3 . . 4 . . . . . . 4 1 . . 8 . 2 3 . Parts Lost 40 | . 7 5 3 . . 3 . . 1 . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . 1 1 . . 16 Power 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Propulsion 10 | . 1 2 1 . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 Utility 15 | . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . 10 Weapon 12 | . 5 2 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 16 | . 5 2 2 . . 2 . . 1 . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . 1 1 . . 16 Average Slot Usage (%) 94 | . 92 96 99 100 100 97 99 100 98 92 92 92 92 97 97 99 97 99 100 99 91 94 93 91 94 94 94 94 94 93 94 94 91 94 94 92 87 89 85 88 84 Engine 2 | . 13 11 11 11 11 8 . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . . . 15 13 9 15 15 15 15 12 13 13 13 13 13 13 11 11 9 11 11 11 11 10 10 9 10 10 7 5 4 4 4 4 . . . Treads 2 | . . 20 26 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . 6 33 33 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . . . 29 30 30 30 30 30 30 25 22 26 26 26 26 26 22 23 22 23 23 23 23 26 26 26 26 26 25 26 23 23 23 26 26 20 19 Device 6 | . . . 4 . . . 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 4 5 5 5 5 6 5 5 5 5 2 5 8 9 8 13 13 15 14 Storage 12 | . 26 22 22 22 22 26 7 7 7 7 7 7 7 6 6 6 6 6 6 6 7 11 11 11 11 11 11 13 15 15 15 15 15 15 14 14 18 17 13 8 8 Processor 7 | . . . . . . . 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 10 10 10 10 10 10 13 14 14 15 20 21 19 Hackware 14 | . . . . . . . 15 15 15 15 15 15 15 24 26 26 26 26 26 22 20 23 23 23 23 23 23 20 15 15 15 15 15 15 14 11 4 . . . . Protection 2 | . . 10 6 11 11 8 . . . . . . . . . . . . . 3 2 . . . . . . . . . . . . . . 2 1 3 3 10 11 Ballistic Gun 3 | . 9 21 12 22 22 16 . . . . . . . . . . . . . . . . . 2 . . . . . . 1 1 . . . . . . . . . Slashing Weapon 4 | . . . . . . . 7 7 6 7 7 7 7 5 6 5 4 5 6 6 5 4 4 2 5 5 5 5 5 4 3 3 5 5 4 4 3 3 4 4 . Special Melee Weapon 3 | . . . . . . . 7 7 5 . . . . 5 6 5 4 5 6 6 5 5 3 3 5 5 5 5 5 5 5 5 5 5 4 1 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 13 41 47 51 64 64 81 31 23 30 22 22 22 22 24 23 29 29 22 22 26 38 41 50 50 47 47 47 57 55 55 59 59 62 62 63 66 75 86 82 88 100 Greatest Support 106 | 20 20 60 60 30 30 52 32 32 32 31 31 24 31 31 29 29 29 29 29 31 49 49 50 54 50 50 50 59 67 59 59 59 63 71 71 84 78 97 98 89 106 Greatest Overweight (x) 25 | . 4 4 5 2 2 25 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Overweight (x) . | . . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 6 16 16 16 18 18 24 18 8 8 8 8 8 8 8 8 8 8 8 8 8 14 14 16 16 16 16 16 20 20 20 20 20 20 20 20 20 24 30 26 20 14 Average Capacity 14 | 4 12 16 16 16 18 23 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 14 15 16 16 16 16 18 20 20 20 20 20 20 20 20 20 26 21 14 14 Most Carried 26 | 4 8 15 16 17 18 24 16 8 8 8 8 8 8 8 8 8 8 8 8 8 14 14 16 16 16 16 16 20 20 20 20 20 20 20 20 20 24 26 26 19 14 Average Carried 13 | 2 4 8 15 15 17 22 7 8 7 8 8 8 7 7 7 7 7 7 8 7 9 13 15 15 16 15 16 17 20 19 19 20 19 20 19 19 19 24 20 13 12 Final Capacity 26 | 6 16 16 16 18 18 18 8 8 8 8 8 8 8 8 8 8 8 8 8 8 14 14 16 16 16 16 16 20 20 20 20 20 20 20 20 20 24 26 20 14 14 Final Carried 26 | 1 8 15 15 17 18 16 8 8 8 8 8 8 4 8 8 8 8 8 8 7 14 14 16 16 16 16 16 20 20 20 20 20 20 20 20 20 24 26 20 13 6 Class Distribution -------------------- 31% | Hacker-Sprinter 26% | Messiah-Scout 22% | Messiah-Sprinter 9% | Scavenger-Mutant 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Messiah-Sprinter | -6/Zion Messiah-Sprinter | -5/Proximity Caves Messiah-Sprinter | -5/Factory Messiah-Sprinter | -5/Waste Messiah-Sprinter | -5/Factory Messiah-Sprinter | -5/Upper Caves Messiah-Sprinter | -5/Upper Caves Messiah-Sprinter | -5/Warlord Messiah-Sprinter | -4/Proximity Caves Messiah-Sprinter | -4/Factory Messiah-Scout | -4/Waste Messiah-Scout | -4/Factory Messiah-Scout | -4/Upper Caves Messiah-Scout | -4/Upper Caves Messiah-Scout | -4/Zhirov Messiah-Scout | -3/Proximity Caves Messiah-Scout | -3/Research Messiah-Scout | -3/Quarantine Messiah-Scout | -3/Section 7 Messiah-Scout | -2/Research Messiah-Scout | -2/Testing Messiah-Scout | -1/Access Messiah-Scout | -1/Command Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Matter Collected 8684 | 208 147 535 909 150 152 546 645 414 60 26 . . 10 885 129 88 256 108 . 10 90 66 796 572 . 70 . 150 . 128 184 67 141 20 100 20 375 170 56 244 157 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11381 | . 234 808 642 . 18 604 437 . 260 . . . . 1293 . 305 757 53 . . 459 245 1492 339 24 . . 667 . 495 12 . 195 . 57 . 842 595 36 268 244 Parts 467 | . 18 57 36 . 2 32 12 . 15 . . . . 48 . 10 24 2 . . 13 7 58 12 . . . 16 . 14 1 . 1 . 6 . 23 25 2 17 16 Haulers Intercepted 38 | . 2 3 . . . 3 . . 2 . . . . 7 . 2 . . . . 4 . 7 . . . . 3 . 4 . . . . . . 1 . . . . Recyclers Shooed 7 | . 1 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . . . . . . . . . . . 4 . . . 3 4 . 2 . . . 12 5 34 . . . . 5 . 1 . . . . . . . . Prevented 38 | . . . . . . . . . . . . . . . . . 19 5 . . . . . . . 14 . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 86 | . 6 13 14 . . 13 . . 1 . . . . 5 . . 11 2 . . . . 5 4 . . . . . 1 . . . . . . 7 2 . . 2 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Guns 40 | . 2 13 7 . . 6 . . 1 . . . . . . . . . . . . . 4 4 . . . . . 1 . . . . . . . . . . 2 Cannons 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 29 | . 4 . 3 . . 7 . . . . . . . 5 . . 7 2 . . . . 1 . . . . . . . . . . . . . . . . . . Classes Destroyed 17 | . 6 4 1 . . 1 . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . 1 . Worker 31 | . . 5 3 . 1 . 2 . 1 . . . . 7 . . . . . . 1 . 3 . . . . 3 . . . . . . 2 . . 2 . . 1 Builder 4 | . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Tunneler 3 | . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 38 | . 2 3 . . . 3 . . 2 . . . . 7 . 2 . . . . 4 . 7 . . . . 3 . 4 . . . . . . 1 . . . . Recycler 19 | . 1 1 1 . . . 6 . . . . . . 3 . . . . . . . . 2 . . . . 2 . . . . . . . . . 2 . 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 5 | . . 2 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 26 | . 1 . . . . 1 . . 3 . . . . 2 . 3 . . . . 3 . 3 . . . . 2 . . . . . . 1 . 2 3 1 1 . Swarmer 18 | . 3 4 7 . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Grunt 41 | . 3 6 5 . . 7 . . . . . . . 4 . . 10 . . . . . 2 2 . . . . . 1 . . . . . . 1 . . . . Brawler 3 | . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 15 | . . 2 . . . 2 . . . . . . . . . . 1 . . . . . 3 1 . . . . . . . . . . . . 3 2 . . 1 Hunter 5 | . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Programmer 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Z-EX 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Best Kill Streak 17 | . 9 14 8 . 1 6 2 . 2 . . . . 17 . 2 4 2 . . 2 . 3 1 1 . . 4 . 2 . . . . 1 . 3 2 1 2 1 Combat Bots Only 9 | . 5 9 7 . . 5 . . 1 . . . . 5 . . 4 2 . . . . 1 1 . . . . . 1 . . . . . . 2 1 . . 1 Max Kills in Single Turn 5 | . 2 2 4 . 1 2 1 . 1 . . . . 5 . 1 3 1 . . 1 . 2 1 1 . . 1 . 1 1 . . . 1 . 1 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . 3 . . 2 . . . . . . . 2 . . 3 1 . . . . 1 . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 YI-UF0 (-9/Mines) MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Damage Taken 9191 | . 667 855 684 . . 799 73 . 150 17 48 . 102 413 . 25 . . . 82 76 . 82 74 . . . 469 . 21 . 26 . 122 48 88 227 582 141 17 3303 Core 1332 | . 79 121 54 . . 85 19 . 59 17 32 . 51 28 . 7 . . . . . . 24 38 . . . 40 . 21 . . . 19 . 24 69 72 . . 473 Absorbed by Shields 200 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 200 Core Remaining (%) 84 | 100 68 . . . 56 84 . . . . . . 74 . . . . . . 95 . . . . . . 93 . . . . . . 93 . . 89 . 95 . . Volleys Fired 454 | . 27 68 26 . 1 55 . . . . . . . 7 . 2 16 6 . . . 6 38 61 . . . . . 8 14 13 . . . . 10 . . 6 90 Largest 2 | . 2 2 2 . 2 2 . . . . . . . 1 . 1 1 1 . . . 1 2 2 . . . . . 1 1 1 . . . . 1 . . 1 2 Hottest 200 | . 70 46 112 . 43 55 . . . . . . . 50 . 50 50 50 . . . 40 75 80 . . . . . 40 40 40 . . . . 120 . . 94 200 Shots Fired 705 | . 41 136 51 . 2 105 . . 4 . . . . 7 . 2 16 6 . . . 6 49 67 . . . . . 8 14 13 . . . . 10 . . 6 162 Gun 587 | . 22 136 22 . 2 98 . . 4 . . . . . . . . . . . . 6 47 67 . . . . . 8 14 13 . . . . . . . . 148 Cannon 57 | . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . 6 13 Launcher 47 | . 7 . 1 . . 7 . . . . . . . 7 . 2 16 6 . . . . . . . . . . . . . . . . . . . . . . 1 Special 14 | . 12 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Kinetic 427 | . 10 136 22 . 2 98 . . 4 . . . . . . . . . . . . 6 47 67 . . . . . 8 14 13 . . . . . . . . . Thermal 23 | . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . 1 Explosive 22 | . 7 . 1 . . 7 . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 83 | . 12 . 28 . . . . . . . . . . . . 2 16 6 . . . . . . . . . . . . . . . . . . . . . 6 13 Slashing 148 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 148 Robot Hit Streak 29 | . 6 13 15 . 7 9 . . 5 . . . . 2 . . . . . . . 5 17 18 . . . . . 25 5 2 . . . . . . . 3 29 Robot Miss Streak 6 | . 4 3 1 . . 5 . . 2 . . . . 6 . . . . . . . 1 3 2 . . . . . 1 2 3 . . . . . . . 1 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . 1 2 . . . . . . . . . 1 Secondary Targets 9 | . . 5 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 738 | . 26 90 45 . 1 57 24 . 23 . . . . 49 . 17 3 3 8 1 29 5 63 40 3 . . 29 . 29 9 6 3 . 3 . 15 23 1 8 125 Core Hits 386 | . 19 38 24 . 1 34 8 . 8 . . . . 74 . 7 17 3 . . 8 3 33 13 1 . . 10 . 8 4 1 2 . 2 . 7 9 1 4 47 Critical Hits 56 | . . . . . 1 . . . 1 . . . . 1 . . . . . . 1 2 13 16 . . . . . 2 . 1 . . . . 1 . . . 17 Critical Kills 15 | . . . . . 1 . . . 1 . . . . . . . . . . . . 2 3 4 . . . . . 1 . . . . . . . . . . 3 Critical Parts Destroyed 27 | . . . . . . . . . . . . . . 1 . . . . . . 1 . 9 8 . . . . . 1 . 1 . . . . 1 . . . 5 Melee Attacks 1176 | . . . . . . 1 86 . 80 23 11 . 4 152 . 76 6 24 8 9 88 . 119 8 14 . 8 66 . 58 31 5 3 4 52 30 50 81 38 41 . Kinetic 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 5 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1113 | . . . . . . 1 82 . 77 23 11 . 4 147 . 75 3 21 . 8 82 . 117 8 14 . 8 62 . 54 31 5 3 4 51 30 37 76 38 41 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 121 | . . . . . . . 12 . 7 . . . . 16 . 2 3 3 8 1 12 . 13 1 1 . . 16 . 8 1 . . . 2 . 4 6 1 4 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35398 | . 1002 1285 1008 . 12 1638 1267 . 1024 . . . . 4715 . 803 938 253 . . 1447 163 3549 515 266 . . 2446 . 1236 137 17 454 . 358 . 787 1943 160 698 7277 Guns 7342 | . 201 1285 248 . 12 818 . . 71 . . . . . . . . . . . . 163 244 360 . . . . . 48 25 17 . . . . . . . . 3850 Cannons 801 | . . . 533 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 176 Explosions 9365 | . 790 . 227 . . 820 . . . . . . . 2079 . 77 938 253 . . . . 930 . . . . . . . . . . . . . . . . . 3251 Melee 17879 | . . . . . . . 1267 . 953 . . . . 2636 . 726 . . . . 1447 . 2375 155 266 . . 2446 . 1188 112 . 454 . 358 . 787 1943 160 606 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4309 | . 79 1285 248 . 12 818 . . 71 . . . . . . . . . . . . 163 244 360 . . . . . 48 25 17 . . . . 532 407 . . . Thermal 5001 | . 328 . 55 . . 380 . . . . . . . . . . 196 . . . . . 791 . . . . . . . . . . . . . . . . . 3251 Explosive 3194 | . 473 . 172 . . 440 . . . . . . . 1970 . . . . . . . . 139 . . . . . . . . . . . . . . . . . . Electromagnetic 2104 | . 122 . 533 . . . . . . . . . . 109 . 77 742 253 . . . . . . . . . . . . . . . . . . . . . 92 176 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 20790 | . . . . . . . 1267 . 953 . . . . 2636 . 726 . . . . 1447 . 2375 155 266 . . 2446 . 1188 112 . 454 . 358 . 255 1536 160 606 3850 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . 3 3 3 3 3 1 . . . . . . . . 1 1 1 2 . . . . . . . . . . . 2 3 . 12 Average Corruption 1 | . . . . . . . . . 2 3 3 3 3 1 . . . . . . . . 1 1 1 1 . . . . . . . . . . . 1 2 . 6 Corruption Purged 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 30 | . . . . . . . . . 4 4 3 . 1 . . . . . . . . . 3 3 . . . . . . . . . . . . . . 9 . 3 Message Errors 6 | . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Matter Fused 5 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Heat Flow Errors 3 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Discharges 5 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . 1 . . Targeting Errors 5 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overflow Damage 4126 | . 17 . 20 . . 25 515 . 166 . . . . 454 . 28 . . . . 217 . 456 138 161 . . 707 . 144 . . 181 . 109 . . 336 . 106 346 Projectiles 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 666 | . 17 . 15 . . 25 . . . . . . . 24 . . . . . . . . 239 . . . . . . . . . . . . . . . . . 346 Melee 3455 | . . . . . . . 515 . 166 . . . . 430 . 28 . . . . 217 . 217 138 161 . . 707 . 144 . . 181 . 109 . . 336 . 106 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 322 | . 207 . 40 . . 7 . . . . . . . 28 . . . . . . . . 40 . . . . . . . . . . . . . . . . . . Shots 12 | . 8 . 1 . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 303 | . 89 3 135 . . 20 262 146 303 106 162 . 131 81 7 24 105 60 91 192 8 2 48 45 . . . 29 197 16 11 1 1 93 14 33 239 61 182 24 270 Average Temperature 33 | . 55 2 39 . . 4 74 58 97 44 56 . 79 18 3 4 32 8 39 62 1 1 14 12 . . . 1 108 1 1 1 1 48 14 18 90 24 107 11 50 Received Heat Transfer 1217 | . 192 291 102 . . 216 9 . 9 . . . 45 123 . . . . . 32 9 . . 36 . . . . . . . . . 18 . 9 18 27 18 . 63 Effects 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Total Turns 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Longest Duration 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles 5 | . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 13 | . . . 2 . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . 5 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1680 | . 450 . 50 . . 300 . . . . . . . . . . 200 . . . . . 600 . . . . . . . . . . . . . . . . . 80 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 2 . 1 . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Peak Influence 4012 | . 169 258 165 . 5 254 425 224 265 . . . . 377 18 198 . . . . 173 71 526 . . . . 172 75 212 . . . . 426 380 457 607 406 287 4012 Average Influence 178 | . 43 105 81 . 3 107 138 210 144 . . . . 86 18 78 . . . . 69 67 191 . . . . 65 65 120 . . . . 100 252 318 376 298 186 1281 Maximum Alert Level 5 | . . 1 . . . 1 2 1 1 . . . . 1 . . . . . . . . 2 . . . . . . 1 . . . . 2 1 2 2 2 1 5 Low Security (%) 70 | 100 100 82 100 . 100 77 76 24 72 . . . . 88 100 100 . . . . 100 100 62 . . . . 100 100 93 . . . . 86 40 15 . . 44 4 Level 1 21 | . . 17 . . . 22 . 75 27 . . . . 11 . . . . . . . . 28 . . . . . . 6 . . . . . 59 70 65 97 55 13 Level 2 5 | . . . . . . . 23 . . . . . . . . . . . . . . . 8 . . . . . . . . . . . 13 . 13 34 2 . 23 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . . 3 . . . 2 1 . 5 . . . . 8 . 2 . . . . 3 . 5 . . . . 2 . 3 . . . . 1 . 2 5 . 1 8 Investigation 8 | . . . . . . . . . 3 . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . 1 . Extermination 10 | . . . . . . . 1 . 1 . . . . 2 . . . . . . . . 1 . . . . 1 . 1 . . . . . . 1 1 . . 1 Reinforcement 26 | . . 3 . . . 2 . . 1 . . . . 5 . 2 . . . . 2 . 3 . . . . 1 . 2 . . . . 1 . . 3 . . 1 Assault 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 6 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 13 | . . . . . . . . . . . . . . 4 . 2 . . . . 1 . 3 . . . . 1 . 2 . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Distress Signals 17 | . 1 . . . . 1 1 . . . . . . 2 . 2 . . . . 3 . 2 . . . . . . . . . . . 1 . . 1 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 416 | . 11 29 21 . . 28 5 6 13 4 4 . 7 35 . 14 . 10 . 6 18 . 17 8 . 12 . 8 3 9 3 2 . 7 5 10 12 43 23 11 32 Peak Tracking Total 19 | . 7 8 4 . . 6 4 6 4 4 4 . 5 5 . 6 7 4 . 7 6 . 3 3 . 12 . 3 3 4 3 1 . 7 3 6 4 18 12 8 19 Tactical Retreats 74 | . . 1 . . . 5 2 . 5 1 1 . 2 11 . 4 4 1 . 2 5 . 5 2 . . . 1 . 1 2 1 . . 1 3 2 3 5 2 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Traps Triggered 24 | . . . . . . . 2 . 4 . . . . 3 . . . . . . 1 . 2 . . . . 2 . 3 . . . . 1 . . 1 1 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 11 | . . . . . . . . . . . . . . . . . . . . . . . . 2 9 . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 2 8 . . . . . . . 1 . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Disabled 42 | . 1 . . . . 7 . . . . . . . 6 . 2 . . . . . . 8 . . . . . . . . . . 1 . 2 6 . 2 . 7 Max in Single Turn 5 | . 1 . . . . 2 . . . . . . . 4 . 1 . . . . . . 5 . . . . . . . . . . 1 . 1 1 . 1 . 2 Garrison Access 12 | . . . . . . . . . 2 . . . . 2 . 2 . . . . 1 . 2 . . . . 1 . . . . . . . 1 . 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Accessed 140 | . 3 4 . 4 . 4 9 . 16 . 1 4 . 26 . 19 2 2 1 . 8 . 7 . . 3 . 4 . 3 . . 2 . 3 5 . 5 4 1 . Terminals 46 | . 3 4 . . . 4 3 . 6 . . . . 15 . 11 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 22 | . . . . . . . 4 . 4 . . . . 2 . 3 . . . . 2 . 1 . . . . 2 . 1 . . . . 1 . . 1 1 . . Repair Stations 18 | . . . . . . . 1 . 2 . . . . 5 . 1 . . . . 2 . 2 . . . . . . 1 . . . . . 2 . 1 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . . . . . 1 . 1 . . . . 2 . 2 . . . . 1 . 2 . . . . 1 . 1 . . . . 1 2 . 1 1 . . Garrison Access 19 | . . . . . . . . . 3 . . . . 2 . 2 . . . . 3 . 2 . . . . 1 . . . . . . 1 1 . 2 1 1 . Total Hacks 430 | . 6 17 . 26 . 7 26 . 41 . 1 26 . 87 . 70 2 4 3 . 22 . 21 . . 9 . 11 . 8 . . 7 . 6 10 . 11 8 1 . Successful 315 | . 6 9 . 26 . 4 21 . 26 . 1 26 . 57 . 57 2 4 3 . 13 . 17 . . 9 . 8 . 6 . . 7 . 3 5 . 4 1 . . Failed 115 | . . 8 . . . 3 5 . 15 . . . . 30 . 13 . . . . 9 . 4 . . . . 3 . 2 . . . . 3 5 . 7 7 1 . Catastrophic 11 | . . 1 . . . 1 . . 1 . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . 1 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 344 | . . 9 . 2 . 2 10 . 9 . . . . 25 . 34 . . . . 15 . 31 . . 1 . 21 . 27 . . . . 13 35 35 18 17 22 18 Terminals 153 | . 6 17 . . . 7 9 . 18 . . . . 49 . 47 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 78 | . . . . . . . 12 . 13 . . . . 10 . 14 . . . . 7 . 3 . . . . 8 . 4 . . . . 3 . . 2 2 . . Repair Stations 51 | . . . . . . . 2 . 4 . . . . 17 . 2 . . . . 4 . 11 . . . . . . 2 . . . . . 4 . 3 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 39 | . . . . . . . 3 . 2 . . . . 9 . 5 . . . . 3 . 5 . . . . 2 . 2 . . . . 1 3 . 2 2 . . Garrison Access 31 | . . . . . . . . . 4 . . . . 2 . 2 . . . . 8 . 2 . . . . 1 . . . . . . 2 3 . 4 2 1 . Terminal Hacks 152 | . 6 6 . 26 . 3 6 . 10 . 1 26 . 24 . 19 2 4 3 . . . . . . 9 . . . . . . 7 . . . . . . . . Record 47 | . . . . 25 . . . . . . . 11 . . . . . 3 . . . . . . . 8 . . . . . . . . . . . . . . . Part Schematic 21 | . . . . . . . 2 . 1 . . 5 . 2 . 5 . . 3 . . . . . . . . . . . . . 3 . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 17 | . 1 2 . . . 1 . . 1 . . 3 . 3 . 2 . . . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 5 | . . . . . . . . . . . 1 . . . . . 2 1 . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 3 | . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . 1 . . . . 1 . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 15 | . 1 1 . . . . 1 . 2 . . . . 7 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 4 | . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 4 | . . 1 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . 1 . . . . . 1 . 1 . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 40 | . . . . . . . 5 . 7 . . . . 4 . 7 . . . . 5 . 2 . . . . 5 . 1 . . . . 2 . . 1 1 . . Network Status 3 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Load Schematic 20 | . . . . . . . 3 . 3 . . . . 2 . 3 . . . . 2 . 1 . . . . 3 . . . . . . 1 . . 1 1 . . Build 17 | . . . . . . . 2 . 3 . . . . 2 . 3 . . . . 2 . 1 . . . . 2 . 1 . . . . 1 . . . . . . Repair Station Hacks 38 | . . . . . . . 2 . 2 . . . . 14 . 2 . . . . 3 . 10 . . . . . . 2 . . . . . 2 . 1 . . . Scan Component 22 | . . . . . . . 1 . 2 . . . . 7 . 1 . . . . 2 . 5 . . . . . . 1 . . . . . 2 . 1 . . . Repair 16 | . . . . . . . 1 . . . . . . 7 . 1 . . . . 1 . 5 . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 29 | . . . . . . . 3 . 2 . . . . 6 . 4 . . . . 3 . 3 . . . . 2 . 2 . . . . 1 2 . 1 . . . Insert Component 15 | . . . . . . . 1 . 1 . . . . 2 . 2 . . . . 1 . 2 . . . . 1 . 1 . . . . 1 2 . 1 . . . Analyze 14 | . . . . . . . 2 . 1 . . . . 4 . 2 . . . . 2 . 1 . . . . 1 . 1 . . . . . . . . . . . Garrison Access Hacks 12 | . . . . . . . . . 2 . . . . 2 . 2 . . . . 1 . 2 . . . . 1 . . . . . . . 1 . 1 . . . Seal Access 12 | . . . . . . . . . 2 . . . . 2 . 2 . . . . 1 . 2 . . . . 1 . . . . . . . 1 . 1 . . . Unauthorized Hacks 105 | . . 7 . . . 3 12 . 8 . . . . 18 . 52 . . . . 2 . . . . . . . . 3 . . . . . . . . . . . Terminals 30 | . . 3 . . . 1 1 . 2 . . . . 5 . 18 . . . . . . . . . . . . . . . . . . . . . . . . . Track 9 | . . 1 . . . . . . 1 . . . . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 8 | . . . . . . . . . . . . . . 1 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 13 | . . 2 . . . 1 1 . 1 . . . . 3 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 14 | . . . . . . . 4 . 1 . . . . 2 . 5 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Prioritize 7 | . . . . . . . 2 . 1 . . . . 1 . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . Siphon 7 | . . . . . . . 2 . . . . . . 1 . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 87 | . 1 4 . . . 3 7 . 12 . . . . 20 . 10 . . . . 6 . 3 . . . . 3 . 3 . . . . 2 4 . 4 4 1 . Full Trace Events 4 | . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 34 | . . . . . . . . . . . . 7 . . . . . . . . . . 3 . . . . 10 . 5 . . . . . 6 . 3 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 184 | . . . . . . . 3 . 2 . . 5 . 3 . 7 . . 3 . 27 . 1 . . . . 28 . 15 . . 3 . 13 9 52 . . 13 . Parts Built 21 | . . . . . . . 3 . 5 . . . . 1 . 4 . . . . 2 . 2 . . . . 2 . 1 . . . . 1 . . . . . . Matter 4437 | . . . . . . . 380 . 676 . . . . 508 . 804 . . . . 636 . 256 . . . . 603 . 256 . . . . 318 . . . . . . Time 1431 | . . . . . . . 190 . 173 . . . . 131 . 362 . . . . 225 . 42 . . . . 160 . 64 . . . . 84 . . . . . . Total Part Build Rating 124 | . . . . . . . 13 . 28 . . . . 6 . 24 . . . . 12 . 16 . . . . 11 . 8 . . . . 6 . . . . . . Parts Repaired 16 | . . . . . . . 1 . . . . . . 7 . 1 . . . . 1 . 5 . . . . . . 1 . . . . . . . . . . . Time 705 | . . . . . . . 43 . . . . . . 311 . 70 . . . . 50 . 213 . . . . . . 18 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . . . . . 1 . 1 . . . . 2 . 2 . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 1 . 1 . . . . 1 . 2 . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 30 | . . . . . . . 3 . 2 . . . . 3 . 1 . . 6 . 6 . 4 . . . . 3 . 2 . . . . . . . . . . . Non-combat 28 | . . . . . . . 3 . 2 . . . . 3 . 1 . . 4 . 6 . 4 . . . . 3 . 2 . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 37 | . . . . . . . 4 . 3 . . . . 3 . 1 . . 8 . 6 . 4 . . . . 4 . 4 . . . . . . . . . . . parse_system 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . no_distress 18 | . . . . . . . 2 . 2 . . . . 2 . 1 . . . . 4 . 4 . . . . 1 . 2 . . . . . . . . . . . find_chute 7 | . . . . . . . 2 . . . . . . 1 . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . find_fabricator 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total Allies 124 | . . . . . . . . 19 . . . . 1 1 20 5 2 2 4 . . . 6 . . . . . . 3 . . . . 1 . . . . 8 52 Largest Group 38 | . . . . . . . . 19 . . . . 1 1 20 2 2 2 4 4 . . 4 . . . . . . 3 2 1 . . 1 . . . . 7 38 Highest-Rated Group 4297 | . . . . . . . . 477 . . . . 94 26 810 52 61 61 152 152 . . 280 . . . . . . 117 78 39 . . 28 . . . . 830 4297 Highest-Rated Ally 268 | . . . . . . . . 35 . . . . 94 26 50 26 32 32 39 39 . . 70 . . . . . . 39 39 39 . . 28 . . . . 268 268 Zionite Dispatches 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . 4 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Light 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Total Orders 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . GOTO 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 460 | . . . . . . . . 101 . . . . 7 . . . . 14 . 7 . . 30 . . . . . . 9 . . . . . . . . . 4 288 Total Damage 27103 | . . . . . . . . 3040 . . . . 231 . . . . 288 . 89 . . 647 . . . . . . 165 . . . . . . . . . 504 22139 Kills 86 | . . . . . . . . 7 . . . . 2 . . . . 2 . 1 . . 5 . . . . . . 3 . . . . . . . . . 2 64 Allies Corrupted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 20 | . . . 2 . . . . . . . 2 . 2 . . . 1 1 . 3 . . . 2 1 . 2 . . . 3 1 . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 67 | . . . . . . . . . . . . . . . . . . . . . 3 . 8 . . . . 6 . 7 . . . . 3 11 11 4 5 4 5 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 1 . . . Emergency Access 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . 1 1 1 Guard Positions 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . 1 Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Component Schematics 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . 3 . . 1 . Prototype Schematics 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 1 . . . . Unaware Schematics 11 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 2 . . . . . 4 1 1 . . . Unaware Analyses 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . 1 . 1 1 1 . Trap Installations 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 1 . 1 . . Active Terminals 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . 1 Active Garrisons 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . 1 . Depthwide Sectors/0 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Turns Passed 21250 | 41 441 847 965 234 260 1021 1048 155 868 195 149 25 106 1690 102 1101 495 590 448 181 693 95 1700 452 228 423 114 797 12 687 340 393 70 159 466 674 637 814 443 475 616 Spaces Moved 39217 | 35 237 348 585 248 255 732 1833 377 2158 437 452 84 346 3369 249 2498 1372 1163 1103 428 1523 274 2871 895 679 606 349 1858 63 1314 666 819 168 627 1013 1217 1397 1734 940 951 944 Core 18 | 17 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 617 | . . 223 394 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 380 | 18 237 125 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1425 | . . . 191 248 255 731 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 36777 | . . . . . . . 1833 377 2158 437 452 84 346 3369 249 2498 1372 1163 1103 428 1523 274 2871 895 679 606 349 1858 63 1314 666 819 168 627 1013 1217 1397 1734 940 951 944 Fastest Speed 6 | 50 120 160 90 90 100 90 26 26 26 23 23 29 23 23 26 26 26 26 26 23 23 27 27 24 27 27 27 20 17 24 24 24 24 17 17 11 14 6 14 20 14 Average Speed 31 | 86 145 172 137 91 100 100 28 26 28 28 27 29 28 28 29 26 26 26 26 25 26 27 27 26 27 27 27 24 19 24 24 24 24 22 23 23 23 19 19 23 24 Slowest Speed 1300 | 120 240 240 180 100 100 1300 114 29 29 29 29 29 29 29 97 26 26 26 26 26 27 27 27 27 27 27 27 27 24 24 24 24 24 24 24 24 95 20 20 24 40 Overloaded Moves 641 | . . . . . . . . . . 23 50 . 19 97 . . . . . 46 9 . . 4 . . . . 44 . . . . 169 7 40 62 35 19 . 17 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 62 | . . . . . . . 4 . 5 . . . . 14 . 4 . . . . 4 . 9 . . 2 . 5 . 5 1 . . . 2 2 . 1 3 . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 63 | 3 53 39 84 61 57 63 33 90 47 51 63 69 65 66 88 52 95 92 89 67 27 88 57 73 77 86 64 33 92 48 62 82 61 86 32 88 70 67 92 35 36 Regions Visited 41 Branch Regions 23 Pre-discovered Areas 22 | . . . . . . . . . . . 1 1 . . . . . . 2 1 . . . . . . 1 . . . 2 . . . . 4 4 2 2 . 2 Known Exits Taken 29 | . . 1 . . 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 34 | . . . 1 . 3 . . . . 8 2 . 1 . . . 3 2 3 1 . . . 2 . . 2 . . . 3 1 . 2 . . . . . . . Spaces Dug 799 | . . . . . . 8 58 . 55 22 11 . 2 87 . 56 3 21 . 8 48 . 82 7 10 . 8 31 . 34 30 5 . 3 43 28 20 46 35 36 2 Terrain Destroyed 2013 | . 28 . 15 . . 55 58 . 56 22 11 . 2 153 . 56 10 21 . 8 48 6 166 7 10 . 8 31 . 34 30 5 . 3 43 28 21 46 35 36 961 Melee 785 | . . . . . . 1 58 . 55 22 11 . 2 87 . 56 3 21 . 8 48 . 82 7 10 . 8 31 . 34 30 5 . 3 43 28 15 46 35 36 . Projectile 16 | . . . . . . . . . 1 . . . . . . . . . . . . 6 . . . . . . . . . . . . . . 6 . . . 3 AOE 1212 | . 28 . 15 . . 54 . . . . . . . 66 . . 7 . . . . . 84 . . . . . . . . . . . . . . . . . 958 Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total 45771 | 44 287 457 692 258 258 931 2225 430 2292 472 464 83 349 3922 277 2869 1491 1422 1259 489 1723 288 3549 1020 701 864 356 2097 62 1588 779 992 193 638 1156 1556 1613 2085 1138 1144 1258 Wait 4010 | . 3 13 47 . . 78 268 49 45 13 . . . 357 20 268 78 218 149 52 87 . 433 33 . 239 . 137 . 162 56 153 . 5 59 291 86 222 134 97 158 Move 39061 | 34 236 347 584 247 254 731 1826 376 2148 436 451 83 345 3342 248 2489 1371 1162 1102 427 1515 273 2852 894 678 602 348 1849 62 1303 663 818 167 626 1008 1212 1396 1731 933 950 942 Hop 57 | . . . . . . . 3 . 4 . . . . 13 . 4 . . . . 4 . 9 . . 1 . 4 . 5 1 . . . 2 2 . 1 3 . 1 Pick Up 190 | 4 7 14 5 4 2 21 8 . 1 . . . . 15 1 7 1 . . . 13 2 22 . . 5 . 10 . 2 2 . 5 . 3 7 7 12 5 1 4 Fast Attach 123 | 3 6 4 6 . . 2 7 2 3 . 1 . . 10 3 4 6 4 . . 1 1 5 3 . 3 . 5 . 3 . . 5 2 1 . 16 4 3 7 3 Attach 125 | 3 4 5 3 1 . 13 3 . 2 . . . . 6 . 4 3 2 . 1 5 1 3 2 . 1 . 7 . . . . 4 . 3 . 17 11 6 6 9 Detach 50 | . 2 . 1 . . . . . 2 . . . . . . 3 3 2 . . 2 . . 2 . 1 . 4 . . . . . . 1 . 16 8 . 3 . Swap 166 | . 2 1 11 1 . 8 7 1 2 . . . . 8 . 3 . . . . 3 2 46 12 . 3 . 4 . 5 10 3 1 . 6 5 4 3 3 2 10 Drop 237 | . . 5 9 5 1 22 17 2 5 . 1 . . 12 5 9 7 4 . . 5 3 22 3 . 9 . 11 . 3 2 . 8 1 3 9 11 12 13 13 5 Fire 454 | . 27 68 26 . 1 55 . . . . . . . 7 . 2 16 6 . . . 6 38 61 . . . . . 8 14 13 . . . . 10 . . 6 90 Melee 1176 | . . . . . . 1 86 . 80 23 11 . 4 152 . 76 6 24 8 9 88 . 119 8 14 . 8 66 . 58 31 5 3 4 52 30 50 81 38 41 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 108 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . . . 18 . . . . 18 36 Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Trap 11 | . . . . . . . . . . . . . . . . . . . . . . . . 2 9 . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / Upp x2) -4/Waste -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / Arm / *Qua) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 16) 287 | -10/Materials | Discovered new exit (range 9) 300 | -10/Materials | Build established: Mutant 426 | -10/Materials | Lost 5 parts (1p1n3w) 448 | -10/Materials | Discovered new exit (range 18) 483 | -10/Materials | Entered another Materials area 483 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 537 | -9/Materials | Identified exit to Mines 966 | -9/Materials | Destroyed 9 combat bots 1330 | -9/Materials | Entered Mines 1344 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1368 | -9/Mines | Identified exit to Materials 1498 | -9/Mines | Destroyed YI-UF0 1509 | -9/Mines | Found Prototype Storage 1509 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 1801 | -9/Mines | Build established: Scavenger-Mutant 1873 | -9/Mines | Destroyed 7 combat bots 1931 | -9/Mines | Learned Materials security intel 2238 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2238 | -9/Mines | Discovered new exit (range 5) 2295 | -9/Mines | Entered Exiles 2317 | -9/Exiles | Met 8R-AWN 2333 | -9/Exiles | Met EX-HEX 2364 | -9/Exiles | Met EX-BIN 2375 | -9/Exiles | Aligned with FarCom system 2376 | -9/Exiles | Given EX-Vault access code 2412 | -9/Exiles | Opened EX-Vault 2419 | -9/Exiles | Found Firepult 2421 | -9/Exiles | Found AWS/Gauss 2425 | -9/Exiles | Found Chronowheel 2444 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2470 | -9/Exiles | Met EX-DEC 2520 | -9/Exiles | Discovered new exit (range 10) 2529 | -9/Exiles | Stole three prototypes: Chronowheel, Firepult, AWS/Gauss 2529 | -9/Exiles | Entered Mines 2736 | -8/Mines | Discovered exit to Materials (range 10) 2789 | -8/Mines | Entered Materials 2789 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3640 | -8/Materials | Discovered new exit (range 15) 3809 | -8/Materials | Identified exit to Factory 3810 | -8/Materials | Entered Factory 3810 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3812 | -7/Factory | FarCom data flow suspended 3888 | -7/Factory | Discovered new exit (range 11) 3891 | -7/Factory | Identified exit to Lower Caves 3976 | -7/Factory | Discovered new exit (range 8) 4002 | -7/Factory | Discovered exit to Lower Caves (range 15) 4064 | -7/Factory | Build established: Hacker-Sprinter 4182 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 4408 | -7/Factory | Fabricated Force Lance (x1) 4616 | -7/Factory | Local fabrication network quarantined 4825 | -7/Factory | Repaired Broken Force Lance 4858 | -7/Factory | Sucked down chute 4858 | -7/Factory | Entered Waste 4863 | -7/Waste | Spotted C-40 Crusher 4865 | -7/Waste | Spotted C-40 Crusher 4868 | -7/Waste | Spotted C-40 Crusher 4869 | -7/Waste | Spotted C-40 Crusher 4874 | -7/Waste | Spotted C-40 Crusher 4875 | -7/Waste | Spotted C-40 Crusher 4875 | -7/Waste | Discovered new exit (range 14) 4882 | -7/Waste | Warlord forces began an assault 5013 | -7/Waste | Identified exit to Factory 5013 | -7/Waste | Entered Factory 5023 | -7/Factory | Discovered new exit (range 15) 5027 | -7/Factory | Identified exit to Factory 5122 | -7/Factory | Discovered exit to Lower Caves (range 6) 5165 | -7/Factory | Identified exit to Storage 5466 | -7/Factory | Fabricated Mic. Fission Core? 5554 | -7/Factory | Fabricated Mic. Fission Core? 5622 | -7/Factory | Fabricated Cld. VTOL Module? 5721 | -7/Factory | Discovered exit to Factory (range 16) 5881 | -7/Factory | Entered Lower Caves 6074 | -7/Lower Caves | Discovered new exit (range 4) 6076 | -7/Lower Caves | Identified exit to Lower Caves 6076 | -7/Lower Caves | Entered another Lower Caves area 6084 | -7/Lower Caves | Discovered exit to Factory (range 10) 6127 | -7/Lower Caves | Learned location of 2 exits from Factory 6134 | -7/Lower Caves | Learned location of Zion (-6) 6224 | -7/Lower Caves | Discovered new exit (range 6) 6225 | -7/Lower Caves | Identified exit to Data Miner 6225 | -7/Lower Caves | Entered Data Miner 6225 | -7/Data Miner | Discovered new exit (range 6) 6231 | -7/Data Miner | Met Data Miner 6237 | -7/Data Miner | Learned location of Section 7 (-3) 6237 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6242 | -7/Data Miner | Received God Mode back door access code from Data Miner 6249 | -7/Data Miner | Identified exit to Proximity Caves 6250 | -7/Data Miner | Entered Proximity Caves 6252 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6286 | -6/Proximity Caves | Learned Factory terminal intel 6310 | -6/Proximity Caves | Learned location of 1 exit from Factory 6337 | -6/Proximity Caves | Discovered exit to Factory (range 14) 6338 | -6/Proximity Caves | Spotted PS-A3I(f) 6340 | -6/Proximity Caves | Encountered a Master Thief 6342 | -6/Proximity Caves | AWS/Gauss stolen by Master Thief 6344 | -6/Proximity Caves | Spotted DF-JPX(f) 6345 | -6/Proximity Caves | Encountered a Master Thief 6345 | -6/Proximity Caves | Firepult stolen by Master Thief 6356 | -6/Proximity Caves | Entered Factory 6356 | -6/Factory | Evolved 2 slots: Utility x2 6357 | -6/Factory | Identified exit to Factory 6357 | -6/Factory | Identified exit to Lower Caves 6358 | -6/Factory | Loaded intel: 20 terminal locations 7109 | -6/Factory | Found Prototype Launcher 7112 | -6/Factory | Identified Scatter Rocket Array 7163 | -6/Factory | Found Prototype Processor 7163 | -6/Factory | Identified Exp. Signal Interpreter 7167 | -6/Factory | Found Exp. Signal Interpreter 7515 | -6/Factory | Repaired Mic. Fission Core 7545 | -6/Factory | Repaired Mic. Fission Core 7581 | -6/Factory | Repaired Imp. Cesium-ion Thruster 7668 | -6/Factory | Repaired Imp. Cesium-ion Thruster 7742 | -6/Factory | Repaired Imp. Cesium-ion Thruster? 7780 | -6/Factory | Repaired Exp. Signal Interpreter? 7809 | -6/Factory | Discovered exit to Lower Caves (range 13) 7887 | -6/Factory | Fabricated Plasma Sword? 7902 | -6/Factory | Repaired Cld. VTOL Module 8046 | -6/Factory | Manually triggered Chute Trap 8046 | -6/Factory | Sucked down chute 8046 | -6/Factory | Entered Waste 8047 | -6/Waste | Joined by Warlord forces that had cleared the area 8096 | -6/Waste | Discovered new exit (range 15) 8148 | -6/Waste | Identified exit to Factory 8148 | -6/Waste | Entered Factory 8514 | -6/Factory | Discovered exit to Factory (range 8) 8552 | -6/Factory | Fabricated Lgt. Regenerative Plating? 8563 | -6/Factory | Fabricated Gui. EMP Blaster? 8698 | -6/Factory | Found Exp. Signal Interpreter 8806 | -6/Factory | Repaired Imp. Cesium-ion Thruster? 8912 | -6/Factory | Found Prototype Device 8912 | -6/Factory | Identified Exp. Sensor Array 8914 | -6/Factory | Found Exp. Sensor Array 9190 | -6/Factory | Fabricated Field Propulsion Array (x2) 9249 | -6/Factory | Entered Lower Caves 9250 | -6/Lower Caves | Encountered a Warlord checkpoint 9259 | -6/Lower Caves | Identified exit to Lower Caves 9744 | -6/Lower Caves | Entered another Lower Caves area 9744 | -6/Lower Caves | Accompanied by 2 allies 9768 | -6/Lower Caves | Discovered exit to Factory (range 8) 9831 | -6/Lower Caves | Encountered a Warlord checkpoint 9958 | -6/Lower Caves | Learned location of 1 exit from Research 9958 | -6/Lower Caves | Learned Armory security intel 10274 | -6/Lower Caves | Discovered new exit (range 16) 10278 | -6/Lower Caves | Spotted EW-25E(f) 10279 | -6/Lower Caves | Identified exit to Zion 10280 | -6/Lower Caves | Encountered a Master Thief 10334 | -6/Lower Caves | Entered Zion 10343 | -6/Zion | Discovered new exit (range 13) 10372 | -6/Zion | Learned Factory emergency access door positions 10396 | -6/Zion | Learned location of Armory (-3) 10448 | -6/Zion | Given A8's code to call for help 10554 | -6/Zion | Imprinted 10556 | -6/Zion | Declared Zion's savior 10614 | -6/Zion | Identified exit to Proximity Caves 10782 | -6/Zion | Entered Proximity Caves 10782 | -5/Proximity Caves | Accompanied by 4 allies 10851 | -5/Proximity Caves | Build established: Messiah-Sprinter 10857 | -5/Proximity Caves | P-70 Sage assimilated allied 0E-GUN(M) 10867 | -5/Proximity Caves | Learned Factory garrison access intel 10944 | -5/Proximity Caves | Discovered exit to Factory (range 10) 10963 | -5/Proximity Caves | Entered Factory 10963 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10965 | -5/Factory | Loaded intel: 4 garrison access locations 10975 | -5/Factory | Discovered new exit (range 14) 11019 | -5/Factory | Identified exit to Factory 11127 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 11182 | -5/Factory | Retrieved Zion intel report: Component Schematics 11318 | -5/Factory | Repaired Broken Exp. Sensor Array? 11359 | -5/Factory | Retrieved Zion intel report: Guard Positions 11455 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 11590 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 11656 | -5/Factory | Manually triggered Chute Trap 11656 | -5/Factory | Sucked down chute 11656 | -5/Factory | Entered Waste 11656 | -5/Waste | The area was eerily silent 11696 | -5/Waste | Discovered new exit (range 16) 11751 | -5/Waste | Identified exit to Factory 11751 | -5/Waste | Entered Factory 11798 | -5/Factory | Repaired Mic. Fission Core 11830 | -5/Factory | Repaired Imp. Phase Shifter 11863 | -5/Factory | Repaired Field Propulsion Array 11917 | -5/Factory | Repaired Hyp. Railgun 11974 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 12256 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 12259 | -5/Factory | Zion Light squad teleported in 12268 | -5/Factory | Found Prototype Protection 12269 | -5/Factory | Identified Zio. Weapon Casing 12406 | -5/Factory | Discovered new exit (range 5) 12411 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 12416 | -5/Factory | Retrieved Zion intel report: Trap Installations 12421 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 12471 | -5/Factory | Retrieved Zion intel report: Emergency Access 12584 | -5/Factory | Repaired Plasma Sword 12704 | -5/Factory | Retrieved Zion intel report: Branch Access 12704 | -5/Factory | Identified exit to Upper Caves 12704 | -5/Factory | Identified exit to Extension 12720 | -5/Factory | Discovered exit to Factory (range 15) 12920 | -5/Factory | Retrieved Zion intel report: Active Terminals 12921 | -5/Factory | Zion Light squad teleported in 12959 | -5/Factory | P-70 Sage assimilated allied 89-L53(z) 13117 | -5/Factory | Fabricated Hyp. Railgun? 13170 | -5/Factory | Terminal network hard line cut 13451 | -5/Factory | Entered Upper Caves 13452 | -5/Upper Caves | Learned Factory emergency access door positions 13458 | -5/Upper Caves | Learned location of 1 exit from Factory 13609 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13849 | -5/Upper Caves | Encountered a Warlord checkpoint 13900 | -5/Upper Caves | Discovered new exit (range 13) 13902 | -5/Upper Caves | Identified exit to Upper Caves 13903 | -5/Upper Caves | Entered another Upper Caves area 13904 | -5/Upper Caves | Identified exit to Warlord 13908 | -5/Upper Caves | Discovered exit to Factory (range 14) 13936 | -5/Upper Caves | Encountered a Warlord checkpoint 14047 | -5/Upper Caves | Learned location of 1 exit from Factory 14131 | -5/Upper Caves | Entered Warlord 14140 | -5/Warlord | System corruption cleaned by Quarantine Array 14190 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 14203 | -5/Warlord | Rebuked by Warlord 14206 | -5/Warlord | Opened Warlord's prototype stash 14216 | -5/Warlord | Found Prototype Device 14216 | -5/Warlord | Identified Exp. Phase Shifter 14228 | -5/Warlord | Warlord's base attacked by MAIN.C 14232 | -5/Warlord | Found Prototype Reactor 14520 | -5/Warlord | Opened side exit 14548 | -5/Warlord | Spotted Striker 14552 | -5/Warlord | Discovered new exit (range 8) 14554 | -5/Warlord | Identified exit to Proximity Caves 14554 | -5/Warlord | Entered Proximity Caves 14663 | -4/Proximity Caves | Discovered exit to Factory (range 6) 14668 | -4/Proximity Caves | Entered Factory 14668 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14669 | -4/Factory | Identified exit to Upper Caves 14669 | -4/Factory | Identified exit to Research 14697 | -4/Factory | Identified Vortex Chain Reactor 14753 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 14821 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 14832 | -4/Factory | Retrieved Zion intel report: Component Schematics 14842 | -4/Factory | Spotted B-86 Titan 14857 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 14927 | -4/Factory | Retrieved Zion intel report: Branch Access 15159 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 15396 | -4/Factory | Fabricated Exp. Terrain Scan Processor? 15427 | -4/Factory | Fabricated Exp. Optical Array (x1) 15465 | -4/Factory | Manually triggered Chute Trap 15465 | -4/Factory | Sucked down chute 15465 | -4/Factory | Entered Waste 15467 | -4/Waste | Spotted C-40 Crusher 15470 | -4/Waste | Spotted C-40 Crusher 15472 | -4/Waste | Spotted C-40 Crusher 15473 | -4/Waste | Spotted C-40 Crusher 15473 | -4/Waste | Spotted C-40 Crusher 15476 | -4/Waste | Discovered new exit (range 10) 15477 | -4/Waste | Identified exit to Factory 15477 | -4/Waste | Entered Factory 15481 | -4/Factory | Retrieved Zion intel report: Emergency Access 15520 | -4/Factory | Spotted B-86 Titan 15553 | -4/Factory | Repaired Mic. Fission Core 15584 | -4/Factory | Retrieved Zion intel report: Active Garrisons 15642 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 15652 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 15727 | -4/Factory | Build established: Messiah-Scout 15817 | -4/Factory | Discovered exit to Upper Caves (range 11) 15866 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 15868 | -4/Factory | Discovered exit to Research (range 22) 15895 | -4/Factory | Retrieved Zion intel report: Guard Positions 16008 | -4/Factory | Retrieved Zion intel report: Component Schematics 16042 | -4/Factory | Fabricated Impulse Thruster Array (x1) 16086 | -4/Factory | Zion Fire squad teleported in 16164 | -4/Factory | Entered Upper Caves 16164 | -4/Upper Caves | Accompanied by 2 allies 16182 | -4/Upper Caves | Encountered a Warlord checkpoint 16429 | -4/Upper Caves | Learned location of Quarantine (-3) 16429 | -4/Upper Caves | Learned Research stockpile data 16471 | -4/Upper Caves | Discovered new exit (range 8) 16495 | -4/Upper Caves | Identified exit to Upper Caves 16504 | -4/Upper Caves | Entered another Upper Caves area 16504 | -4/Upper Caves | Accompanied by 1 ally 16510 | -4/Upper Caves | Discovered exit to Research (range 10) 16575 | -4/Upper Caves | Discovered new exit (range 20) 16597 | -4/Upper Caves | Spotted B-86 Titan 16894 | -4/Upper Caves | Identified exit to Zhirov 16897 | -4/Upper Caves | Entered Zhirov 16899 | -4/Zhirov | Discovered new exit (range 3) 16903 | -4/Zhirov | Met Zhirov 16910 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16914 | -4/Zhirov | Found Alien Artifact 16914 | -4/Zhirov | Identified Integrated Dissipator 16914 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 16941 | -4/Zhirov | Found Alien Artifact 16967 | -4/Zhirov | Identified exit to Proximity Caves 16967 | -4/Zhirov | Entered Proximity Caves 16972 | -3/Proximity Caves | Found Alien Artifact 16972 | -3/Proximity Caves | Identified Dimensional Node Initializer 16972 | -3/Proximity Caves | Initialized slip node 17003 | -3/Proximity Caves | Spotted FH-JHP(f) 17004 | -3/Proximity Caves | Encountered a Master Thief 17022 | -3/Proximity Caves | Spotted RY-SFK(f) 17024 | -3/Proximity Caves | Encountered a Master Thief 17033 | -3/Proximity Caves | Spotted B-86 Titan 17105 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17108 | -3/Proximity Caves | Discovered exit to Research (range 18) 17126 | -3/Proximity Caves | Entered Research 17126 | -3/Research | Evolved 2 slots: Utility x2 17127 | -3/Research | Identified exit to Armory 17127 | -3/Research | Identified exit to Quarantine 17128 | -3/Research | Identified exit to Research 17218 | -3/Research | Fabricated Cld. Nuclear Pulse Thruster? 17257 | -3/Research | Identified Transdimensional Reconstructor 17335 | -3/Research | Retrieved Zion intel report: Trap Installations 17432 | -3/Research | Discovered exit to Research (range 23) 17516 | -3/Research | Spotted B-86 Titan 17523 | -3/Research | Spotted B-86 Titan 17524 | -3/Research | Retrieved Zion intel report: Main Access 17530 | -3/Research | Local fabrication network quarantined 17547 | -3/Research | Retrieved Zion intel report: Component Schematics 17548 | -3/Research | Zion Offense Resupply teleported in 17592 | -3/Research | Entered Quarantine 17631 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 17691 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 17693 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 17706 | -3/Quarantine | Found Alien Impact Weapon 17748 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 17828 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 17833 | -3/Quarantine | Found Alien Artifact 17840 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 17843 | -3/Quarantine | Identified Subatomic Replicator 17870 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 17874 | -3/Quarantine | Found Alien Artifact 17894 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 17917 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 17925 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 17928 | -3/Quarantine | Discovered exit to Research (range 20) 17932 | -3/Quarantine | Identified Core Reset Matrix 17945 | -3/Quarantine | Found Transdimensional Reconstructor 17958 | -3/Quarantine | Found Dimensional Node Initializer 17965 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 17983 | -3/Quarantine | Found Alien Launcher 18155 | -3/Quarantine | Spotted Fortress 18171 | -3/Quarantine | Discovered new exit (range 5) 18171 | -3/Quarantine | Identified exit to Section 7 18266 | -3/Quarantine | Entered Section 7 18280 | -3/Section 7 | Retrieved Zion intel report: Active Terminals 18282 | -3/Section 7 | Retrieved Zion intel report: Active Garrisons 18293 | -3/Section 7 | Retrieved Zion intel report: Depthwide Sectors/0 18312 | -3/Section 7 | Retrieved Zion intel report: Component Schematics 18326 | -3/Section 7 | Identified Core Stripper 18352 | -3/Section 7 | Incoming investigation squad redirected 18358 | -3/Section 7 | Found Alien Artifact 18358 | -3/Section 7 | Identified Integrity Redistributor 18358 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-25) 18379 | -3/Section 7 | Spotted S7 Guard 18382 | -3/Section 7 | Retrieved Zion intel report: Trap Installations 18492 | -3/Section 7 | Discovered exit to Research (range 14) 18496 | -3/Section 7 | Spotted S7 Guard 18497 | -3/Section 7 | Initialized slip node 18502 | -3/Section 7 | Found Alien Artifact 18502 | -3/Section 7 | Identified Integrated Heat Negator 18502 | -3/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 18548 | -3/Section 7 | Found Alien Artifact 18548 | -3/Section 7 | Identified Integrated Reactor 18548 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 18570 | -3/Section 7 | Spotted S7 Guard 18571 | -3/Section 7 | Found Alien Artifact 18571 | -3/Section 7 | Identified Core Regenerator 18571 | -3/Section 7 | Used Core Regenerator, restored core integrity (+77) 18577 | -3/Section 7 | Destroyed S7 Guard 18586 | -3/Section 7 | Retrieved Zion intel report: Component Schematics 18593 | -3/Section 7 | Spotted Executioner 18593 | -3/Section 7 | Spotted Executioner 18603 | -3/Section 7 | Retrieved Zion intel report: Component Schematics 18694 | -3/Section 7 | Found Alien Energy Gun 18696 | -3/Section 7 | Found Alien Energy Gun 18696 | -3/Section 7 | Identified Sigix Quantum Sheargun (x2) 18750 | -3/Section 7 | Retrieved Zion intel report: Unaware Schematics 18750 | -3/Section 7 | Retrieved Zion intel report: Guard Positions 18765 | -3/Section 7 | Retrieved Zion intel report: Prototype Schematics 18773 | -3/Section 7 | Spotted B-99 Colossus 18789 | -3/Section 7 | Retrieved Zion intel report: Branch Access 18815 | -3/Section 7 | Found Alien Artifact 18815 | -3/Section 7 | Identified LRC Storage 18815 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 18818 | -3/Section 7 | Found LRC Storage 18818 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 18848 | -3/Section 7 | Found Transdimensional Reconstructor 18858 | -3/Section 7 | Found Prototype Processor 18860 | -3/Section 7 | Found Prototype Processor 18872 | -3/Section 7 | Identified Exp. Target Analyzer (x2) 18889 | -3/Section 7 | Warped through subspace to slip node 18903 | -3/Section 7 | Entered Research 18903 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18916 | -2/Research | Identified Sigix Terminator 18976 | -2/Research | Discovered new exit (range 13) 18980 | -2/Research | Retrieved Zion intel report: Unaware Analyses 18989 | -2/Research | Retrieved Zion intel report: Unaware Schematics 18993 | -2/Research | Found Prototype Device 18999 | -2/Research | Identified Exp. Thermal Defense Suite 19052 | -2/Research | Identified exit to Access 19086 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-1 19299 | -2/Research | Spotted B-90 Cyclops 19352 | -2/Research | Spotted B-90 Cyclops 19359 | -2/Research | Discovered exit to Access (range 22) 19429 | -2/Research | Spotted B-90 Cyclops 19544 | -2/Research | Retrieved Zion intel report: Branch Access 19544 | -2/Research | Identified exit to Testing 19551 | -2/Research | Discovered exit to Access (range 15) 19653 | -2/Research | First assault squad dispatched 19717 | -2/Research | Entered Testing 19811 | -2/Testing | Spotted PX-Z01D3X8LJF 19814 | -2/Testing | Spotted Striker 19819 | -2/Testing | Found Exp. Terrain Scan Processor 19853 | -2/Testing | Retrieved Zion intel report: Trap Installations 19885 | -2/Testing | Retrieved Zion intel report: Emergency Access 19886 | -2/Testing | Found Prototype Processor 19893 | -2/Testing | Discovered exit to Access (range 23) 19934 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/-1 20027 | -2/Testing | Identified Spectral Analyzer 20037 | -2/Testing | Retrieved Zion intel report: Active Terminals 20048 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 20087 | -2/Testing | Found Prototype Device 20087 | -2/Testing | Identified Exp. Hardlight Generator 20160 | -2/Testing | Entered Access 20160 | -1/Access | Evolved 2 slots: Utility x2 20235 | -1/Access | Retrieved Zion intel report: Active Garrisons 20238 | -1/Access | Retrieved Zion intel report: Component Schematics 20244 | -1/Access | Zion Experimental squad teleported in 20308 | -1/Access | Found Prototype Protection 20308 | -1/Access | Identified Zio. Shade Armor 20310 | -1/Access | Found Prototype Device 20310 | -1/Access | Identified Exp. Weapon Cycler 20323 | -1/Access | Found Zio. Shade Armor 20355 | -1/Access | Incoming investigation squad redirected 20442 | -1/Access | Retrieved Zion intel report: Emergency Access 20526 | -1/Access | Spotted B-99 Colossus 20599 | -1/Access | Retrieved Zion intel report: Unaware Analyses 20600 | -1/Access | Zion Heavy squad teleported in 20602 | -1/Access | Zion Heavy squad teleported in 20604 | -1/Access | Discovered new exit (range 7) 20605 | -1/Access | Zion Light squad teleported in 20606 | -1/Access | Identified exit to Command 20635 | -1/Access | Entered Command 20635 | -1/Command | Accompanied by 7 allies 20641 | -1/Command | Retrieved Zion intel report: Active Terminals 20647 | -1/Command | Retrieved Zion intel report: Emergency Access 20662 | -1/Command | Disengaged cave seal 20663 | -1/Command | Phase Generator disabled 20671 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 20674 | -1/Command | Retrieved Zion intel report: Guard Positions 20674 | -1/Command | Used Subatomic Replicator to replicate Sigix Quantum Sheargun 20715 | -1/Command | Disengaged cave seal 20888 | -1/Command | Spotted B-99 Colossus 20889 | -1/Command | Spotted Alpha 7 20894 | -1/Command | Allies destroyed B-99 Colossus 20896 | -1/Command | Spotted Alpha 7 20896 | -1/Command | Allies destroyed Alpha 7 20899 | -1/Command | Spotted Striker 20900 | -1/Command | Spotted Striker 20905 | -1/Command | Spotted Executioner 20905 | -1/Command | Spotted Executioner 20905 | -1/Command | Allies destroyed Alpha 7 20905 | -1/Command | Allies destroyed Striker 20906 | -1/Command | Spotted Executioner 20908 | -1/Command | Allies destroyed Striker 20909 | -1/Command | Allies destroyed Executioner 20909 | -1/Command | Allies destroyed Executioner 20911 | -1/Command | Allies destroyed Executioner 20928 | -1/Command | First assault squad dispatched 20932 | -1/Command | Spotted M Guard 20932 | -1/Command | Spotted M Guard 20935 | -1/Command | Spotted Combat Programmer 20935 | -1/Command | Spotted Combat Programmer 20950 | -1/Command | Incoming assault squad redirected 20952 | -1/Command | Allies destroyed Combat Programmer 20962 | -1/Command | Allies destroyed Combat Programmer 20968 | -1/Command | Allies destroyed M Guard 20978 | -1/Command | High security lockdown imminent 20978 | -1/Command | Allies destroyed M Guard 20978 | -1/Command | Destroyed all MAIN.C guards 20985 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/0 21058 | -1/Command | High security lockdown engaged 21081 | -1/Command | Fired Sigix Terminator 21081 | -1/Command | 0b10 Conduit disabled 21140 | -1/Command | Met MAIN.C 21151 | -1/Command | Allies destroyed MAIN.C Shell 21151 | -1/Command | MAIN.C activated Command garrisons 21238 | -1/Command | Failed to warp due to unstable space 21247 | -1/Command | System corruption reached 10% 21251 | -1/Command | Self-destructed Last Messages --------------- 21238_ Warp failed due to unstable space. 21239_ C-30 ARC bursts open, deploying its payload. 21239_ B-74 Champion unfolds itself. 21239_ G-73 Enforcer unfolds itself. 21241_ Slug penetrates G-73 Enforcer. 21241_ Penetrated by Slug. 21242_ System corrupted: Cld. Nuclear Pulse Thruster rejected. 21242_ P-80 Master knocked back. 21244_ Exp. Phase Shifter destroyed. 21244_ B-74 Champion suffers critical hit. 21244_ B-74 Champion destroyed. 21246_ P-80 Master resets P-80 Master, system corruption cleaned. 21247_ Adv. Reaction Control System destroyed. 21247_ Impulse Thruster Array destroyed. 21247_ P-80 Master resets P-80 Master, system corruption cleaned. 21247_ Cld. Field Propulsion Drive destroyed. 21248_ P-80 Master resets P-80 Master, system corruption cleaned. 21250_ P-80 Master knocked back. 21251_ Critical hit. 21251_ Impulse Thruster Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ????????????????????????????###################?# | | ?????????????????????????""""""" "" " #?#" | | ????????????????????????#"" "" ### | | ????????????????????????#""""" "" "#"" | | ????????????????????????#"""""""""" +h[* | | ????????????????????????#" " "" "=!% | | ????????????????????????#"" """""" "%l | | ????????????????????????#"" """" " ###" | | ????????????????????????# " """ " == ##" | | ????????????????????????# " ! #""" | | ????????????????????????# " =%[ """ " | | ????????????????????????#"""" !! " " " " | | ????????????????????????#"" % """"" " " | | ????????????????????????# % """""" " " | | ????????????????????????# ggM p " " " " | | ????????????????????????# =p gxp" " " " " | | ????????????????????????" /ph " """" " " " | | ????k???????????????????" " """" # " | | ????????????????????????" " " # " | | ????????????????????????#@ """ " # " | | ????????????????????????# " " """"""""##" | | ????????????????????????# " " " " ##" | | ????????????????????????##;;;####;############### | | ????????????????????????# ##?? #?????????????# | | ????????????????????????#####???"##?????????????# | | ???????????????????????????????? ???????????????## | | ???????????????????????????????# ????????????????# | | ???????????????????????????????##????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 202 Energy Generation 65 Energy Capacity 1700 Matter Stores 300 Matter Capacity 1800 Sight Range 24 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 1010 Armor Coverage 400 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 100 Targeting Accuracy 8 Target Analysis 12 Core Analysis 10 Armor Integrity Analysis 66 Recoil Reduction 3 Offensive Hacking 38 Defensive Hacking 22 Item Schematics ----------------- Adv. Signal Interpreter | -7/Factory | Hacked Force Lance | -7/Factory | Scanalyzed Fusion Compressor | -7/Factory | Hacked Cld. VTOL Module | -7/Factory | Hacked Mic. Fission Core | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Exp. Signal Interpreter | -6/Factory | Scanalyzed Imp. Cloaking Device | -6/Factory | Hacked Adv. Datajack | -6/Factory | Hacked Field Propulsion Array | -6/Factory | Scanalyzed Imp. Force Field | -6/Factory | Hacked Adv. Melee Analysis Suite | -6/Factory | Hacked Gui. EMP Blaster | -6/Factory | Hacked Imp. System Restoration Module | -6/Factory | Hacked Adv. Cooling System | -6/Factory | Hacked Adv. Terrain Scanner | -6/Factory | Scanalyzed Riot Gun | -6/Zion | Free Bore Cannon | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Prc. Assault Rifle | -5/Factory | Z-intel Biomechanical Wings | -5/Factory | Z-intel Prc. Shock Rifle | -5/Factory | Z-intel Cld. Gravmag System | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Cld. Particle Cannon | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Exp. Optical Array | -5/Factory | Z-intel Tri-rail Accelerator | -5/Factory | Z-intel Adv. Targeting Computer | -5/Factory | Z-intel Lyr. Light Armor Plating | -5/Factory | Z-intel Gatling Laser | -5/Factory | Z-intel Imp. Targeting Computer | -5/Factory | Z-intel Lgt. Angular Momentum Engine | -5/Factory | Z-intel Disruptor Cannon | -5/Factory | Z-intel Actuator Array | -5/Factory | Z-intel Gauss Rifle | -5/Factory | Z-intel Imp. Maneuvering Thrusters | -5/Factory | Z-intel Hrd. Light Armor Plating | -5/Factory | Z-intel Proton Cannon | -5/Factory | Z-intel Med. Insulated Plating | -5/Factory | Z-intel Imp. Field Recycling Unit | -5/Factory | Z-intel Recalibrator | -5/Factory | Z-intel Energy Filter | -5/Factory | Z-intel Cld. Nuclear Pulse Thruster | -5/Factory | Scanalyzed Hyp. Railgun | -5/Factory | Scanalyzed Exp. Flexi-carbon Leg | -4/Factory | Z-intel Adv. Myomer Leg | -4/Factory | Z-intel Exp. Terrain Scan Processor | -4/Factory | Z-intel Hvy. Gatling Laser | -4/Factory | Z-intel Gravity Neutralizing Apparatus | -4/Factory | Z-intel Lgt. Antimatter Cannon | -4/Factory | Z-intel Adv. Variable Charge Gun | -4/Factory | Z-intel Imp. Fusion Compressor | -4/Factory | Z-intel Tesla Bomb Launcher | -4/Factory | Z-intel Molecular Scythe | -4/Factory | Z-intel Enh. Force Rifle | -4/Factory | Z-intel Imp. Particle Charger | -4/Factory | Z-intel Lrn. Proton Cannon | -4/Factory | Z-intel Microactuators | -4/Factory | Z-intel Matter Compressor | -4/Factory | Z-intel HERF Cannon | -4/Factory | Z-intel Imp. Gravmag System | -4/Factory | Z-intel Terrain Scan Processor | -4/Factory | Z-intel Mni. Drone Bay | -4/Factory | Z-intel Adv. Reclamation Unit | -4/Factory | Z-intel Impulse Thruster | -4/Factory | Z-intel Hacking Suite | -4/Factory | Z-intel Remote Datajack | -4/Factory | Z-intel Lrn. Tractor Beam | -4/Factory | Z-intel Thermal Shield | -4/Factory | Z-intel Reaction Control System | -4/Factory | Z-intel Imp. Medium Armor Plating | -4/Factory | Z-intel Exp. Sensor Array | -4/Factory | Scanalyzed Cld. Field Propulsion Drive | -4/Factory | Scanalyzed Hvy. Gauss Cannon | -4/Factory | Z-intel Wave Gun | -4/Factory | Z-intel Plasma Cutter | -4/Factory | Z-intel Component Analysis Suite | -4/Factory | Z-intel EM Shield | -4/Factory | Z-intel Com. Wheel | -4/Factory | Z-intel Imp. Shield Generator | -4/Factory | Z-intel Imp. Dynamic Insulation System | -4/Factory | Z-intel Tesla Rifle | -4/Factory | Z-intel Lrg. Storage Unit | -4/Factory | Z-intel Overload Regulator | -4/Factory | Z-intel Enh. Optical Array | -4/Factory | Z-intel Imp. Medium Treads | -4/Factory | Z-intel Force Rifle | -4/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Component Analysis Suite | -3/Research | Z-intel Adv. Shield Generator | -3/Research | Z-intel Imp. Antigrav System | -3/Research | Z-intel Lance | -3/Research | Z-intel Point Defense Array | -3/Research | Z-intel Stasis Canceller | -3/Research | Z-intel Armor Integrity Analyzer | -3/Research | Z-intel Imp. System Backup Module | -3/Research | Z-intel Nanoactuators | -3/Research | Z-intel Adv. Recalibrator | -3/Research | Z-intel Imp. Plasma Cutter | -3/Research | Z-intel Energy Well | -3/Research | Z-intel Adv. ECM Suite | -3/Research | Z-intel Exp. Shield Generator | -3/Quarantine | Z-intel Electron Diverter | -3/Quarantine | Z-intel Enh. Coil Gun | -3/Quarantine | Z-intel Cld. Impulse Thruster | -3/Quarantine | Z-intel Helical Railgun | -3/Quarantine | Z-intel Gravity Flail | -3/Quarantine | Z-intel Exp. System Shield | -3/Quarantine | Z-intel Com. Mass Driver | -3/Quarantine | Z-intel Adv. Plasma Rifle | -3/Quarantine | Z-intel Imp. Target Analyzer | -3/Section 7 | Z-intel Adv. Force Field | -3/Section 7 | Z-intel Variable Charge Gun | -3/Section 7 | Z-intel Imp. Gyrokinetic Inverter | -3/Section 7 | Z-intel Stasis Beam | -3/Section 7 | Z-intel Lyr. Medium Armor Plating | -3/Section 7 | Z-intel Imp. Linear Gravjet | -3/Section 7 | Z-intel Power Sword | -3/Section 7 | Z-intel Imp. Melee Analysis Suite | -3/Section 7 | Z-intel Adv. Integration Mediator | -3/Section 7 | Z-intel Q-thruster | -3/Section 7 | Z-intel Imp. Overload Regulator | -3/Section 7 | Z-intel Adv. Actuator Array | -3/Section 7 | Z-intel Phase Gun | -3/Section 7 | Z-intel Hrd. Heavy Armor Plating | -3/Section 7 | Z-intel Antigrav Array | -3/Section 7 | Z-intel Dispersion Rifle | -3/Section 7 | Z-intel Hvy. Treads | -3/Section 7 | Z-intel Adv. Remote Datajack | -3/Section 7 | Z-intel Recoil Nullifier | -3/Section 7 | Z-intel Force Field | -3/Section 7 | Z-intel Adv. Thermal Shield | -3/Section 7 | Z-intel Corruption Screen | -3/Section 7 | Z-intel Maneuvering Thrusters | -3/Section 7 | Z-intel Imp. Component Analysis Suite | -3/Section 7 | Z-intel Weight Redist. System | -3/Section 7 | Z-intel Cmb. Antigrav System | -3/Section 7 | Z-intel Kinecellerator | -3/Section 7 | Z-intel Imp. Heavy Siege Treads | -3/Section 7 | Z-intel Com. HERF Cannon | -3/Section 7 | Z-intel System Shield | -3/Section 7 | Z-intel Imp. Kinecellerator | -3/Section 7 | Z-intel Adv. Terrain Scan Processor | -3/Section 7 | Z-intel Lrn. Terrain Scanner | -3/Section 7 | Z-intel Lgt. Particle Reactor | -3/Section 7 | Z-intel Hvy. Flail | -3/Section 7 | Z-intel Imp. Focal Shield | -3/Section 7 | Z-intel Biometal Medium Treads | -3/Section 7 | Z-intel Chainsword | -3/Section 7 | Z-intel Hvy. Shock Bomb Launcher | -3/Section 7 | Z-intel Matter Filter | -3/Section 7 | Z-intel Railgun | -3/Section 7 | Z-intel Imp. Hardlight Generator | -3/Section 7 | Z-intel Hvy. Dispersion Rifle | -3/Section 7 | Z-intel Centrium Light Armor Plating | -3/Section 7 | Z-intel Vibroblade | -3/Section 7 | Z-intel Plasma Lance | -3/Section 7 | Z-intel Exp. Hacking Suite | -3/Section 7 | Z-intel Shock Maul | -3/Section 7 | Z-intel Adv. Matter Compressor | -3/Section 7 | Z-intel Enh. Biometal Leg | -3/Section 7 | Z-intel Enh. Armored Medium Treads | -3/Section 7 | Z-intel Gamma Bomb Array | -1/Access | Z-intel Imp. Propulsion Shielding | -1/Access | Z-intel Imp. Phase Shifter | -1/Access | Z-intel Cmb. Linear Gravjet | -1/Access | Z-intel Hvy. Neutron Cannon | -1/Access | Z-intel Enh. Nova Cannon | -1/Access | Z-intel Com. Matter Pod | -1/Access | Z-intel Adv. Core Analyzer | -1/Access | Z-intel Hcp. Storage Unit | -1/Access | Z-intel Lgt. Quantum Reactor | -1/Access | Z-intel Imp. Remote Shield | -1/Access | Z-intel Imp. System Shield | -1/Access | Z-intel System Guard | -1/Access | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free A-15 Conveyor | -5/Factory | Z-intel R-10 Processor | -5/Factory | Z-intel T-07 Excavator | -5/Factory | Z-intel H-77 Assassin | -4/Factory | Z-intel Y-64 Sentinel | -4/Factory | Z-intel W-44 Eye | -4/Factory | Z-intel A-02 Transporter | -4/Factory | Z-intel O-32 Director | -4/Factory | Z-intel B-60 Warrior | -4/Factory | Z-intel R-06 Scavenger | -4/Factory | Z-intel L-61 Swordsman | -4/Factory | Z-intel K-01 Serf | -4/Factory | Z-intel M-22 Extractor | -4/Factory | Z-intel M-36 Artificer | -4/Factory | Z-intel E-15 Imp | -4/Factory | Z-intel D-63 Destroyer | -4/Factory | Z-intel M-30 Cleanser | -4/Factory | Z-intel H-66 Slayer | -4/Factory | Z-intel B-74 Champion | -3/Quarantine | Z-intel S-43 Plague | -3/Quarantine | Z-intel P-80 Master | -3/Quarantine | Z-intel Y-72 Warden | -3/Quarantine | Z-intel C-55 Analyst | -3/Quarantine | Z-intel X-82 Rainmaker | -3/Quarantine | Z-intel C-65 Expert | -2/Research | Z-intel G-73 Enforcer | -2/Research | Z-intel H-88 Terminator | -2/Research | Z-intel Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory Force Lance | x1 | -7/Factory | Preloaded Mic. Fission Core | x2 | -7/Factory Mic. Fission Core | x2 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Plasma Sword | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -6/Factory Gui. EMP Blaster | x1 | -6/Factory Field Propulsion Array | x2 | -6/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Hyp. Railgun | x2 | -5/Factory Exp. Terrain Scan Processor | x1 | -4/Factory Exp. Optical Array | x1 | -4/Factory Impulse Thruster Array | x1 | -4/Factory | Preloaded Cld. Nuclear Pulse Thruster | x1 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Core Stripper Integrity Redistributor Integrated Heat Negator Integrated Reactor Core Regenerator Sigix Quantum Sheargun LRC Storage Transdimensional Reconstructor Subatomic Replicator Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeImpactSteel Manual? 0 Play Time 08:53:30 Cumulative 658.4 hours Start 2020.02.01 @ 16:57:28 End 2020.02.16 @ 14:40:38 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 361 Rogue 361 Adventurer 0 Explorer 0 Win Type - Total 52 Types 29/2/12/5/1/1/2 Lore% 89 Gallery% 85 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e7240333-874b-44da-b554-d9d4192bb563