Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.22 @ 10:31:19 Player: Jezoensis Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (243) 1215 Value Destroyed (8687) 8687 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (3155) 3155 TOTAL SCORE: 21017 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1826 Follower Combat Kills 37 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -208 Cogmind --------- Core Integrity 0/1600 Matter 259/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- HERF Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web Experimental Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Improved Kinecellerator Weapon Cycler Advanced Transmission Jammer Advanced Focal Shield Advanced Force Field > --- WEAPON ----------- Mass Driver Mass Driver Heavy Gauss Cannon Heavy Gauss Cannon Linear Accelerator > --- INVENTORY -------- Angular Momentum Engine Biometal Heavy Treads Advanced Heavy Siege Treads Matter Compressor Matter Compressor Advanced Terrain Scanner Improved Kinecellerator Improved Transmission Jammer Improved Shield Generator Improved Shield Generator Long-range Tractor Beam Enhanced Nova Cannon Mass Driver Hardcell Cannon Linear Accelerator Micro-nuke Launcher [Rating: 173] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Heavy Gauss Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Micro-nuke Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Fac Ext Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . 2 2 2 . 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . . . Utility 12 | . . . . . 2 . 1 2 1 . 2 1 2 1 Weapon 3 | . . . . . 1 . . . . . . 1 . 1 Parts Attached 397 | 8 22 8 3 5 30 5 40 34 61 12 35 26 55 53 Power 21 | 1 3 . . 1 1 1 1 2 3 . 3 1 1 3 Engine 13 | 1 3 . . 1 1 1 1 2 . . 2 . . 1 Core 3 | . . . . . . . . . 3 . . . . . Reactor 5 | . . . . . . . . . . . 1 1 1 2 Propulsion 50 | 3 4 2 . 1 7 1 6 1 8 . 1 2 8 6 Treads 44 | 1 1 1 . 1 7 1 6 1 8 . 1 2 8 6 Leg . | . . . . . . . . . . . . . . . Wheel 6 | 2 3 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 225 | 2 6 6 1 3 13 3 17 22 39 11 19 16 36 31 Device 209 | 1 6 6 . 3 10 3 16 20 37 11 19 13 34 30 Storage 3 | 1 . . 1 . 1 . . . . . . . . . Processor 10 | . . . . . 2 . 1 2 2 . . . 2 1 Hackware 3 | . . . . . . . . . . . . 3 . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 101 | 2 9 . 2 . 9 . 16 9 11 1 12 7 10 13 Energy Gun 6 | 1 4 . . . 1 . . . . . . . . . Energy Cannon 18 | . 3 . 2 . 1 . 1 . . . 1 . 3 7 Ballistic Gun 8 | 1 . . . . 5 . 2 . . . . . . . Ballistic Cannon 40 | . . . . . . . 7 7 7 . 5 4 6 4 Launcher 6 | . . . . . . . . . . . 2 1 1 2 Special Weapon 3 | . 2 . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 20 | . . . . . 1 . 6 2 4 1 4 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . 2 . 1 . . . 2 . Parts Lost 20 | . 4 1 . 1 2 . . . 1 2 . . . 9 Power 3 | . 1 . . . . . . . . 1 . . . 1 Propulsion 9 | . 2 1 . 1 . . . . . . . . . 5 Utility 4 | . . . . . . . . . 1 1 . . . 2 Weapon 4 | . 1 . . . 2 . . . . . . . . 1 Highest Loss Streak 5 | . 2 1 . 1 2 . . . 1 2 . . . 5 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . Average Slot Usage (%) 90 | . 93 100 80 99 98 89 95 100 90 86 87 86 90 66 Engine 4 | . 8 14 14 14 9 9 7 6 2 . 3 4 . 1 Core 1 | . . . . . . . . . 7 9 2 . . . Reactor 1 | . . . . . . . . . . . 2 4 7 4 Treads 16 | . 10 3 14 13 22 26 30 26 19 17 15 9 7 7 Wheel 2 | . 16 24 14 14 4 . . . . . . . . . Device 18 | . 14 14 14 14 12 9 15 20 16 11 20 18 30 21 Storage 6 | . 14 14 14 14 9 9 7 6 5 5 5 4 4 2 Processor 17 | . . . . . 15 18 15 20 23 29 26 23 21 15 Energy Gun 1 | . 13 . . . 3 9 . . . . . . . . Energy Cannon 2 | . 1 28 9 28 12 . . . . . . . . . Ballistic Gun 1 | . 12 . . . 9 9 4 . . . . . . . Ballistic Cannon 9 | . . . . . . . 8 15 8 10 6 12 16 13 Slashing Weapon 2 | . . . . . . . 4 3 3 . 3 3 . . Naked Turns 58 | . . . . . . . . . . . . . . 58 Heaviest Build 155 | 13 19 19 34 34 65 60 77 83 98 97 106 127 149 155 Greatest Support 160 | 26 32 32 16 16 60 60 80 83 124 124 129 145 160 155 Greatest Overweight (x) 4 | . 1 1 2 2 4 1 . . . . . . . 4 Average Overweight (x) . | . . . 1 1 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 8 13 15 19 20 20 20 20 20 20 20 20 15 Most Carried 20 | 8 8 8 14 15 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 5 7 7 10 13 19 19 19 19 19 19 19 19 19 14 Final Capacity 20 | 8 8 8 15 15 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 8 8 12 15 20 20 20 20 20 19 20 19 20 1 Class Distribution -------------------- 35% | Assassin 28% | Mutant 21% | Skirmisher 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Mutant | -8/Garrison Assassin | -7/Factory Assassin | -6/Factory Assassin | -5/Factory Skirmisher | -5/Extension Assassin | -4/Factory Assassin | -3/Research Skirmisher | -2/Research Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Fac Ext Fac Res Res Acc Matter Collected 9590 | 343 377 75 20 72 361 50 551 797 947 465 791 631 1744 2366 Remotely 5871 | . . . . . . . 224 781 784 361 425 481 1087 1728 Salvage Created 8998 | 176 601 262 . 114 906 86 786 681 823 559 585 373 1299 1747 Parts 414 | 8 35 16 . 14 54 11 37 14 35 11 38 18 50 73 Haulers Intercepted 12 | . 2 . . . 3 . 4 2 . . . . . 1 Recyclers Shooed 15 | . 2 . . . . . 1 1 2 . 2 . 5 2 Parts Field Recycled 24 | . . . . . . . 9 8 7 . . . . . Retrieved Matter 572 | . . . . . . . 234 210 128 . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Fac Ext Fac Res Res Acc Combat Hostiles Destroyed 151 | . 14 7 . 8 12 3 7 7 9 5 15 11 18 35 Guns 27 | . 12 . . . 7 3 5 . . . . . . . Cannons 94 | . 2 7 . 8 5 . 2 7 9 5 8 7 14 20 AOE 30 | . . . . . . . . . . . 7 4 4 15 Classes Destroyed 19 | 2 6 . . . 2 1 1 . 2 1 . . . 4 Worker 19 | . 1 1 . . 2 . 1 . 3 . 5 . 4 2 Builder 15 | . 2 . . . 2 . . . 1 . 1 1 3 5 Tunneler 9 | 5 . 1 . . . . . . 1 . 1 . 1 . Hauler 12 | . 2 . . . 3 . 4 2 . . . . . 1 Recycler 30 | 1 . . . . 3 . 3 3 4 4 1 . 7 4 Mechanic 1 | . . . . . . . . . . . . . . 1 Operator 1 | . 1 . . . . . . . . . . . . . Watcher 4 | . . . . . . . . . 1 . 1 . 1 1 Swarmer 55 | . 6 3 . 8 4 . . 4 . . 7 8 4 11 Cutter 2 | . . . . . . 2 . . . . . . . . Grunt 37 | . 8 4 . . 4 . 3 2 . . 1 3 1 11 Brawler 1 | . . . . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . 1 Sentry 11 | . . . . . 2 . 1 . 3 2 . 1 2 . Hunter 14 | . . . . . 2 1 1 . 2 1 . . 4 3 Programmer 27 | . . . . . . . 2 1 3 . 7 . 7 7 Heavy 1 | . . . . . . . . . 1 . . . . . Behemoth 2 | . . . . . . . . . . 2 . . . . Best Kill Streak 16 | 4 4 3 . 4 8 2 3 5 4 5 6 5 7 16 Combat Bots Only 13 | . 4 3 . 4 7 2 2 4 3 3 4 5 4 13 Max Kills in Single Turn 5 | 1 2 2 . 1 2 1 1 1 2 1 3 5 3 5 Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . 2 4 2 5 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Fac Ext Fac Res Res Acc Damage Taken 11089 | . 619 262 . 169 446 177 169 298 708 493 538 383 690 6137 Core 2276 | . 155 59 . 33 72 49 19 9 36 34 71 18 121 1600 Absorbed by Shields 2058 | . . . . . 96 8 44 92 240 153 198 173 606 448 Reduced by Siege Mode 321 | . . . . . . . . . 8 46 3 34 47 183 Core Remaining (%) 83 | 100 . . . 1 . 78 97 98 . 93 93 98 91 . Volleys Fired 397 | 21 71 21 . 11 23 . 26 25 34 24 22 12 56 51 Largest 5 | 2 2 2 . 2 3 . 3 3 2 2 2 4 4 5 Hottest 302 | 70 136 136 . 136 204 . 117 170 121 121 121 245 249 302 Shots Fired 989 | 42 132 40 . 22 83 16 63 69 58 46 36 42 176 164 Gun 255 | 42 123 . . . 45 16 29 . . . . . . . Cannon 710 | . 4 40 . 22 38 . 34 69 58 46 32 41 172 154 Launcher 19 | . . . . . . . . . . . 4 1 4 10 Special 5 | . 5 . . . . . . . . . . . . . Kinetic 755 | 21 59 . . . 41 16 63 69 58 46 32 41 163 146 Thermal 212 | 21 71 40 . 22 42 . . . . . . . 9 7 Explosive 19 | . . . . . . . . . . . 4 1 4 10 Electromagnetic 3 | . 2 . . . . . . . . . . . . 1 Robot Hit Streak 44 | 8 9 6 . 9 16 11 7 12 34 44 7 13 21 11 Robot Miss Streak 6 | 4 6 4 . 1 2 1 2 4 4 3 3 2 2 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Autonomous 56 | . . . . . 14 16 26 . . . . . . . Shots Hit Robots 640 | 25 81 22 . 14 54 13 40 42 57 44 32 23 104 89 Core Hits 386 | 7 31 11 . 8 27 4 17 20 32 25 44 16 59 85 Critical Kills 2 | 1 . . . . 1 . . . . . . . . . Critical Parts Destroyed 2 | 1 . . . . . . 1 . . . . . . . Critical Strikes 77 | 2 2 . . . 1 . 2 3 9 7 2 8 22 19 Burn 2 | . 2 . . . . . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . Destroy 3 | 2 . . . . . . 1 . . . . . . . Blast 71 | . . . . . . . 1 3 9 7 2 8 22 19 Melee Attacks 92 | . . . . . 3 . 9 15 31 3 23 8 . . Impact . | . . . . . . . . . . . . . . . Slashing 92 | . . . . . 3 . 9 15 31 3 23 8 . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . 1 . 1 . 6 3 4 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 28322 | 309 1123 524 . 357 1262 392 1233 1315 3035 2255 2386 1471 5108 7552 Guns 3127 | 309 1078 . . . 664 372 704 . . . . . . . Cannons 17864 | . 45 524 . 357 516 . 418 1296 2613 2065 1295 977 4217 3541 Explosions 5928 | . . . . . . . . . . . 808 494 701 3925 Melee 978 | . . . . . 60 . 71 . 378 190 279 . . . Ramming 425 | . . . . . 22 20 40 19 44 . 4 . 190 86 Kinetic 18795 | 134 559 . . . 604 372 1122 1296 2613 2065 1295 977 4217 3541 Thermal 2170 | 175 538 524 . 357 576 . . . . . . . . . Explosive 5763 | . . . . . . . . . . . 643 494 701 3925 Electromagnetic 191 | . 26 . . . . . . . . . 165 . . . Impact . | . . . . . . . . . . . . . . . Slashing 978 | . . . . . 60 . 71 . 378 190 279 . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 20 | . 1 1 1 1 . . 2 . 4 4 3 . 11 20 Average Corruption 3 | . 1 1 1 1 . . 1 . 2 4 1 . 5 7 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 82 | . 2 1 . 3 . . 6 . 18 8 3 . 26 15 Message Errors 16 | . 2 . . 1 . . 2 . 2 2 . . 7 . Matter Fused 13 | . . . . 1 . . . . 4 1 . . 3 4 Heat Flow Errors 14 | . . . . 1 . . 2 . 4 2 1 . 2 2 Energy Discharges 13 | . . 1 . . . . . . 3 2 1 . 4 2 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 14 | . . . . . . . 1 . 3 . . . 4 6 Data Loss (major) 3 | . . . . . . . 1 . 1 . . . 1 . Misfires 4 | . . . . . . . . . 1 . 1 . 2 . Alerts 1 | . . . . . . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . . . . 1 . . 2 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 867 | . . . . 5 30 . 24 12 170 70 76 6 200 274 Projectiles 476 | . . . . 5 . . 24 12 70 15 38 6 200 106 Explosions 172 | . . . . . . . . . . . 4 . . 168 Melee 219 | . . . . . 30 . . . 100 55 34 . . . Knockbacks 91 | . . . . . . . 1 13 11 2 13 7 26 18 Impact 5 | . . . . . . . . . 1 . . . 4 . Kinetic 82 | . . . . . . . 1 12 10 2 12 7 21 17 Secondary 4 | . . . . . . . . 1 . . 1 . 1 1 Self-Inflicted Damage 207 | . . . . . 2 . . . . . 180 . . 25 Shots 5 | . . . . . . . . . . . 4 . . 1 Rammed 43 | . . . . . 3 4 6 5 4 . 1 . 13 7 Targets Rammed 47 | . . . . . 5 4 6 5 5 . 1 . 13 8 Kicked . | . . . . . . . . . . . . . . . Crushed 4 | . . . . . 2 . . . 1 . . . . 1 Highest Temperature 429 | 101 224 243 . 198 360 . 206 207 309 312 196 300 380 429 Average Temperature 86 | 35 61 91 . 83 113 . 42 48 88 121 62 130 146 116 Received Heat Transfer 920 | . 258 126 . . 109 . 19 70 78 21 . 40 16 183 Effects 6 | . . . . . . . . . 4 2 . . . . Energy Bleed 3 | . . . . . . . . . 2 1 . . . . Interference 3 | . . . . . . . . . 2 1 . . . . Siege Activations 25 | . . . . . . . . . 3 3 3 2 6 8 Total Turns 302 | . . . . . . . . . 42 56 24 28 69 83 Longest Duration 30 | . . . . . . . . . 30 26 9 19 16 17 Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . Robots Melted 1 | . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 11 | . 6 2 . 1 2 . . . . . . . . . Heat Transferred 4699 | 518 1665 888 . 592 1036 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Fac Ext Fac Res Res Acc Peak Influence 1821 | 30 286 224 . 185 324 290 273 196 269 266 548 538 839 1821 Initial 503 | . 19 39 . . 72 210 151 7 8 131 34 287 302 503 Average 271 | 15 165 138 . 111 159 242 111 68 91 147 171 405 500 1114 Maximum Alert Level 5 | . 1 1 . . 1 1 1 . 1 1 2 2 3 5 Low Security (%) 59 | 100 53 68 . 100 70 . 81 100 90 85 60 . . . Level 1 17 | . 46 31 . . 29 100 18 . 9 14 24 29 24 . Level 2 14 | . . . . . . . . . . . 14 70 63 23 Level 3 4 | . . . . . . . . . . . . . 12 35 Level 4 . | . . . . . . . . . . . . . . 8 Level 5 . | . . . . . . . . . . . . . . . High Security 3 | . . . . . . . . . . . . . . 32 Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 48 | . 3 . . . 2 . 8 3 8 . 5 1 4 14 Investigation 5 | . 1 . . . . . 1 1 1 . 1 . . . Extermination 11 | . . . . . . . 2 1 2 . 2 . 2 2 Reinforcement 21 | . 2 . . . 1 . 5 1 5 . 2 1 2 2 Assault 10 | . . . . . . . . . . . . . . 10 Garrison 1 | . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . 1 . 1 . . . . 1 Haulers Reinforced 4 | . . . . . . . 1 1 . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Fac Ext Fac Res Res Acc Distress Signals 4 | . 2 . . . 1 . . . . . . . . 1 Communications Jammed 101 | . . . . . . . . . 7 . 3 2 40 49 Distress Signals 100 | . . . . . . . . . 7 . 2 2 40 49 Times Spotted 241 | . 23 7 . 8 15 3 10 14 22 6 15 15 30 73 Peak Tracking Total 19 | . 4 3 . 4 5 2 1 3 3 2 4 5 4 19 Tactical Retreats 10 | . 3 . . . . . . . 1 . . 1 . 5 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Fac Ext Fac Res Res Acc Traps Triggered 13 | . 2 . . . . . . . 3 1 . 2 5 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Fac Ext Fac Res Res Acc Machines Disabled 35 | . . . . . 1 . . 2 4 . 20 1 3 4 Max in Single Turn 4 | . . . . . 1 . . 1 1 . 4 1 1 1 Garrison Access 10 | . . . . . . . 2 1 2 . 3 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Fac Ext Fac Res Res Acc Machines Accessed 52 | . 5 . 1 . 3 . 8 8 11 1 4 5 4 2 Terminals 23 | . 4 . . . 1 . 4 4 3 1 1 3 . 2 Fabricators 10 | . . . . . . . . 3 4 . . 1 2 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . 1 . 2 . 2 . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . 1 . 2 1 2 . 3 1 1 . Total Hacks 123 | . 22 . 1 . 8 . 24 18 22 1 6 9 8 4 Successful 65 | . 13 . 1 . 5 . 14 7 10 1 4 6 3 1 Failed 56 | . 8 . . . 3 . 9 11 12 . 2 3 5 3 Catastrophic 9 | . 1 . . . . . 2 2 2 . . . 2 . Database Lockouts 2 | . 1 . . . . . 1 . . . . . . . Manual 74 | . 18 . 1 . 4 . 15 9 17 . . 3 5 2 Terminals 72 | . 21 . . . 4 . 19 7 8 1 3 5 . 4 Fabricators 26 | . . . . . . . . 10 8 . . 3 5 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 11 | . 1 . . . 1 . 3 . 4 . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . 3 . 2 1 2 . 3 1 1 . Terminal Hacks 25 | . 8 . 1 . 2 . 9 . . 1 1 2 . 1 Part Schematic 1 | . . . . . . . 1 . . . . . . . Robot Analysis 5 | . 4 . . . . . 1 . . . . . . . Prototype ID Bank 2 | . 1 . . . . . 1 . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . . . 1 . . . 1 . . . Terminal Index 5 | . 1 . . . 1 . 1 . . . . 1 . 1 Unreport Threat 2 | . 1 . . . . . 1 . . . . . . . Locate Traps 3 | . 1 . . . . . 2 . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 2 1 . . . 1 . Network Status 2 | . . . . . . . . 1 1 . . . . . Build 2 | . . . . . . . . 1 . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . . 1 . 2 1 2 . 3 1 1 . Unlock Access 1 | . . . . . 1 . . . . . . . . . Seal Access 10 | . . . . . . . 2 1 2 . 3 1 1 . Unauthorized Hacks 25 | . 5 . . . 2 . 3 4 7 . . 3 1 . Terminals 12 | . 4 . . . 1 . 2 1 2 . . 2 . . Track 1 | . 1 . . . . . . . . . . . . . Botnet 9 | . 2 . . . 1 . 1 1 2 . . 2 . . Operators 2 | . 1 . . . . . 1 . . . . . . . Fabricators 5 | . . . . . . . . 3 1 . . 1 . . Fabnet 4 | . . . . . . . . 2 1 . . 1 . . Haulers 1 | . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . 1 . 1 . 4 . . . 1 . Reject 1 | . . . . . . . . . 1 . . . . . Recyclers 5 | . 1 . . . 1 . 1 . 1 . . . 1 . Mask 1 | . . . . . . . . . 1 . . . . . Tunnel 1 | . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 36 | . 5 . . . 1 . 6 7 7 . 1 4 3 2 Full Trace Events 3 | . . . . . . . 1 1 . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . Parts Built 4 | . . . . . . . . 2 . . . . 2 . Authchips . | . . . . . . . . . . . . . . . Time 186 | . . . . . . . . 117 . . . . 69 . Total Part Build Rating 32 | . . . . . . . . 14 . . . . 18 . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Fac Fac Ext Fac Res Res Acc Used RIF Installer 1 | . . . . . . 1 . . . . . . . . Robots Hacked 4 | . . . . . . . . . 1 . 2 1 . . Non-combat . | . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . 1 . 2 1 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . . 3 3 4 1 3 1 Autooverrided 4 | . . . . . . . . . 1 . 2 1 . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Fac Ext Fac Res Res Acc Total Allies 7 | . . . . . . . . . 4 . 2 1 . . Largest Group 3 | . . . . . . . . . 3 . 1 1 . . Highest-Rated Group 93 | . . . . . . . . . 93 . 48 30 . . Highest-Rated Ally 48 | . . . . . . . . . 31 . 48 30 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . . . . . . 22 . . . . . Total Damage 235 | . . . . . . . . . 235 . . . . . Kills 2 | . . . . . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Fac Ext Fac Res Res Acc Robot Analysis Total 5 | . 4 . . . . . 1 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Fac Ext Fac Res Res Acc Turns Passed 11128 | 175 592 304 311 188 543 157 1061 1502 1939 432 1048 529 1332 1015 Spaces Moved 5997 | 104 326 218 263 114 222 85 531 787 990 197 527 288 664 681 Core 377 | 14 . . . . . . . . . . . . . 363 Treads 4499 | . . . . . 112 85 531 787 990 197 527 288 664 318 Legs . | . . . . . . . . . . . . . . . Wheels 1121 | 90 326 218 263 114 110 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 115 115 130 166 167 167 166 166 166 145 145 50 Average Speed 145 | 86 97 102 115 126 160 166 167 167 166 166 166 146 151 98 Slowest Speed 250 | 100 115 115 130 130 246 245 167 167 170 166 166 166 160 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 5 78 49 65 35 36 27 21 32 40 29 21 17 31 20 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . . . . . Known Exits Taken 3 | . . . . . 1 . . 1 . . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 . . 1 . 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . . Spaces Dug 109 | . 5 . . . 2 . 11 16 27 . 17 7 16 8 Terrain Destroyed 467 | . 5 . . . 8 2 27 28 45 4 94 38 85 131 Melee 72 | . . . . . 2 . 8 15 24 . 17 6 . . Projectile 213 | . 5 . . . 6 2 19 13 21 4 15 17 58 53 AOE 182 | . . . . . . . . . . . 62 15 27 78 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Fac Ext Fac Res Res Acc Total 7469 | 145 453 255 271 135 354 96 654 891 1171 252 627 358 876 931 Wait 263 | . 19 7 . . 27 2 2 3 17 17 8 6 44 111 Move 5982 | 103 325 217 262 113 221 83 530 786 989 196 526 287 663 681 Hop . | . . . . . . . . . . . . . . . Pick Up 118 | 11 8 1 3 4 21 1 16 9 10 . 5 5 14 10 Fast Attach 56 | 4 3 1 . 1 5 2 3 2 6 . 4 6 15 4 Attach 71 | 4 5 1 2 1 10 . 6 4 7 1 3 6 5 16 Detach 35 | 1 . . 2 1 5 . 3 2 3 . 1 4 5 8 Swap 270 | . 14 6 1 3 15 3 31 28 48 11 28 14 35 33 Drop 138 | 1 8 1 1 1 19 1 22 12 21 . 6 10 26 9 Fire 397 | 21 71 21 . 11 23 . 26 25 34 24 22 12 56 51 Melee 92 | . . . . . 3 . 9 15 31 3 23 8 . . Ram 6 | . . . . . 1 . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . Crush 41 | . . . . . 4 4 6 5 5 . 1 . 13 3 Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: [*Upp x2] / *Ext) -5/Extension -4/Factory (discovered 3 exits: *Res / *Upp x2) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Acc / [Qua]) -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 30 | -11/Scrapyard | Discovered new exit (range 15) 176 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 6) 485 | -10/Materials | Core integrity fell below 50% 518 | -10/Materials | Discovered new exit (range 12) 714 | -10/Materials | Central database locked down 727 | -10/Materials | Discovered new exit (range 15) 768 | -10/Materials | Entered Mines 965 | -10/Mines | Core integrity fell below 20% 1013 | -10/Mines | Learned location of Storage (-8) 1067 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1067 | -10/Mines | Discovered new exit (range 5) 1072 | -10/Mines | Entered Exiles 1100 | -10/Exiles | Met 8R-AWN 1118 | -10/Exiles | Met EX-HEX 1206 | -10/Exiles | Met EX-BIN 1219 | -10/Exiles | Aligned with FarCom system 1220 | -10/Exiles | Given EX-Vault access code 1247 | -10/Exiles | Opened EX-Vault 1253 | -10/Exiles | Found AWS/Gauss 1276 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1310 | -10/Exiles | Met EX-DEC 1372 | -10/Exiles | Discovered new exit (range 10) 1383 | -10/Exiles | Left Exiles lab with AWS/Gauss 1383 | -10/Exiles | Entered Mines 1561 | -9/Mines | Discovered new exit (range 10) 1571 | -9/Mines | Entered Materials 1571 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2046 | -8/Materials | Discovered new exit (range 19) 2065 | -8/Materials | Garrison activated, responded to threat 2111 | -8/Materials | Identified exit to Garrison 2112 | -8/Materials | Destroyed 7 combat bots 2114 | -8/Materials | Entered Garrison 2178 | -8/Garrison | Triggered checkpoint 2243 | -8/Garrison | Discovered new exit (range 8) 2263 | -8/Garrison | Installed Relay Interface Framework 2271 | -8/Garrison | Entered Factory 2271 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2478 | -7/Factory | Identified exit to Lower Caves 3136 | -7/Factory | Central database locked down 3159 | -7/Factory | Build established: Assassin 3203 | -7/Factory | Discovered new exit (range 15) 3332 | -7/Factory | Entered another Factory area 3332 | -6/Factory | Evolved 2 slots: Utility x2 3796 | -6/Factory | Fabricated Hvy. Gauss Cannon (x2) 4560 | -6/Factory | Build established: Skirmisher 4749 | -6/Factory | Discovered new exit (range 14) 4833 | -6/Factory | Identified exit to Factory 4834 | -6/Factory | Discovered exit to Factory (range 15) 4834 | -6/Factory | Entered another Factory area 4834 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5164 | -5/Factory | Build established: Assassin 5453 | -5/Factory | Discovered new exit (range 11) 6052 | -5/Factory | Allied Derelicts emerged from ambush trap array 6128 | -5/Factory | Discovered new exit (range 10) 6607 | -5/Factory | Build established: Skirmisher 6691 | -5/Factory | Discovered new exit (range 14) 6773 | -5/Factory | Entered Extension 7012 | -5/Extension | Spotted B-75 Beast 7034 | -5/Extension | Destroyed B-75 Beast 7057 | -5/Extension | Spotted B-75 Beast 7074 | -5/Extension | Destroyed B-75 Beast 7154 | -5/Extension | Discovered new exit (range 3) 7198 | -5/Extension | Disrupted transfer network 7205 | -5/Extension | Entered Factory 7205 | -4/Factory | Evolved 2 slots: Utility x2 7544 | -4/Factory | Spotted B-86 Titan 7709 | -4/Factory | Discovered new exit (range 20) 7920 | -4/Factory | Build established: Assassin 7968 | -4/Factory | Identified exit to Upper Caves 8140 | -4/Factory | Discovered new exit (range 8) 8253 | -4/Factory | Entered Research 8253 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8331 | -3/Research | Spotted B-86 Titan 8388 | -3/Research | Identified exit to Research 8782 | -3/Research | Entered another Research area 8782 | -2/Research | Evolved 2 slots: Utility x2 8882 | -2/Research | Fabricated Adv. Heavy Siege Treads (x2) 8885 | -2/Research | Discovered new exit (range 16) 9567 | -2/Research | Build established: Skirmisher 9794 | -2/Research | System corruption reached 10% 10003 | -2/Research | Spotted B-90 Cyclops 10050 | -2/Research | Discovered new exit (range 22) 10114 | -2/Research | Entered Access 10114 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 10405 | -1/Access | First assault squad dispatched 10771 | -1/Access | Destroyed 13 combat bots 10803 | -1/Access | High security lockdown imminent 10811 | -1/Access | Released all parts (18) 10883 | -1/Access | High security lockdown engaged 11024 | -1/Access | System corruption reached 10% 11024 | -1/Access | Spotted B-99 Colossus 11025 | -1/Access | Spotted B-99 Colossus 11050 | -1/Access | Core integrity fell below 50% 11103 | -1/Access | Lost 5 parts (3n1u1w) 11106 | -1/Access | Core integrity fell below 20% 11129 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11072_ Slammed into P-80 Master. 11072_ Slug penetrates Sealed Heavy Doors. 11072_ Penetrated by Slug. 11073_ Slug penetrates Sealed Heavy Doors. 11073_ C-30 ARC bursts open, deploying its payload. 11073_ G-73 Enforcer unfolds itself. 11073_ L-61 Swordsman unfolds itself. 11073_ G-73 Enforcer unfolds itself. 11073_ M-36 Artificer unfolds itself. 11073_ C-30 ARC bursts open, deploying its payload. 11073_ G-73 Enforcer unfolds itself. 11073_ L-61 Swordsman unfolds itself. 11073_ G-73 Enforcer unfolds itself. 11073_ L-61 Swordsman unfolds itself. 11073_ I-47 Archangel unfolds itself. 11073_ Slammed into P-80 Master. 11074_ System corrupted: Component data lost. 11076_ Slug penetrates Sealed Heavy Doors. 11104_ System corrupted: Component data lost. 11119_ System corrupted: Heat flow error (+226). 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""#?????????????????????????????????????????? | | ""#?????????????????????????????????????????? | | """ ""#?????????????????????????????????????????? | | """ T#?????????????????????????????????????????? | | """ ""#???????????????""""""""""""??????????????? | | """ ""#???????????????#"" #??????????????? | | """ ""#???????????????#"" #??????????????? | | ##??????????????#"" #??????????????? | | "#??????????????# #??????????????? | | ##????????????###"" #??????????????? | | #+######???????????? ##"" #??????????????? | | ##########?######"###"" ####???????????? | | # #?# %[ ???????? | | ] + #?# %= ??????? | | # " #?# "####################### ??????? | | ## """ #?# #???????????????????????????????? | | ## """ #?# #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 80 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Base Temperature (-) 200 Resistance: KI 30 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 12 Core Analysis 6 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 30 Item Schematics ----------------- Imp. Weapon Cycler | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Gauss Cannon | x2 | -6/Factory | Preloaded Adv. Heavy Siege Treads | x2 | -2/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineLinearStreamer Manual? 0 Play Time 03:04:40 Cumulative 650.0 hours Start 2022.05.21 @ 23:20:43 End 2022.05.22 @ 10:31:19 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 331 Rogue 204 Adventurer 125 Explorer 2 Win Type - Total 69 Types 60/3/3/1/1/0/0/0/1 Lore% 76 Gallery% 86 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6145e2c7-62e9-44b6-ab2b-3ada0c9d486d