Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.13 @ 15:33:38 Player: Skysub Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (134) 670 Value Destroyed (3733) 3733 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (294) 294 TOTAL SCORE: 8157 Bonus ------- High Alert Combat Kills 84 Follower Combat Kills 210 Cogmind --------- Core Integrity 91/700 Matter 285/300 Energy 340/340 System Corruption 0% Temperature Cool (0) Movement Rolling (160) Ox4 Location -7/Scraptown Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Micro Fission Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Compact Wheel > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Actuator Array (fused) Improved Light Armor Plating > --- WEAPON (2) ------- Spear Kinetic Spear > --- INVENTORY (20) --- Light Nuclear Core Improved Deuterium Engine Carbon-fiber Leg High-capacity Matter Pod (200) Structural Scanner Experimental Optical Array Experimental Sensor Array Precision Matter Filter Hardened Heavy Armor Plating Authchip [Weapon] Gauss Rifle Gauss Rifle Gauss Rifle Missile Launcher Scatter Rocket Array Plasma Cutter Spear Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Myomer Leg Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Improved Medium Armor Plating Drone Bay > --- WEAPON ----------- Kinetic Spear Kinetic Spear > --- INVENTORY -------- Aluminum Leg Compact Wheel Improved Heat Sink High-capacity Matter Pod Structural Scanner Experimental Optical Array Improved Melee Analysis Suite Precision Matter Filter Actuator Array Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Trap Extractor Gauss Rifle Gauss Rifle Gauss Rifle Missile Launcher Scatter Rocket Array Plasma Cutter Spear [Rating: 72] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Kinetic Spear Energy Gun Advanced Beam Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Slots Evolved 6 | . . . 2 . 2 2 . . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . 1 . 1 . . . . Utility 3 | . . . 1 . 1 1 . . . Weapon . | . . . . . . . . . . Parts Attached 106 | 7 8 3 11 3 12 33 23 6 . Power 13 | 1 1 2 1 . . 5 2 1 . Engine 8 | 1 1 2 . . . 2 1 1 . Core 5 | . . . 1 . . 3 1 . . Reactor . | . . . . . . . . . . Propulsion 33 | 2 2 . 2 2 6 6 11 2 . Treads 20 | 2 . . 2 2 6 1 6 1 . Leg 9 | . . . . . . 5 4 . . Wheel 4 | . 2 . . . . . 1 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 38 | 2 3 . 5 1 4 12 8 3 . Device 14 | 1 . . 2 . 1 5 4 1 . Storage 4 | 1 2 . . . . 1 . . . Processor 4 | . . . . . 1 1 1 1 . Hackware 1 | . . . . . 1 . . . . Protection 15 | . 1 . 3 1 1 5 3 1 . Artifact . | . . . . . . . . . . Weapon 22 | 2 2 1 3 . 2 10 2 . . Energy Gun 4 | 2 . . . . 1 . 1 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 10 | . 2 1 3 . 1 3 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . . . 2 . . . Special Weapon 1 | . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon 3 | . . . . . . 3 . . . Special Melee Weapon 1 | . . . . . . 1 . . . Unidentified Prototypes 8 | . . . . . 1 5 2 . . Corrupted Parts 1 | . . . . . 1 . . . . System Corruption 1 | . . . . . 1 . . . . Parts Lost 30 | . 3 1 4 . . 5 13 4 . Power 6 | . 2 . 1 . . . 2 1 . Propulsion 10 | . . . 1 . . . 8 1 . Utility 10 | . 1 . 1 . . 4 2 2 . Weapon 4 | . . 1 1 . . 1 1 . . Highest Loss Streak 3 | . 1 1 2 . . 2 3 3 . To Critical Strikes . | . . . . . . . . . . Average Backups 18 | 2 11 18 19 19 19 19 18 18 17 Power . | . . . . . . . . 2 2 Propulsion 2 | 1 3 4 4 4 2 1 2 1 1 Utility 7 | . 2 3 4 7 9 9 9 7 7 Weapon 6 | . 5 10 10 8 7 6 5 5 6 Tool/Special . | . . . . . . . . . . Unused Backups 35 | . . . 2 7 4 11 . 1 10 Power 2 | . . . . . . . . . 2 Propulsion 4 | . . . . . 1 2 . . 1 Utility 14 | . . . . 2 2 5 . 1 4 Weapon 14 | . . . 2 5 1 3 . . 3 Tool/Special 1 | . . . . . . 1 . . . Average Slot Usage (%) 97 | . 95 94 97 100 97 99 98 95 100 Engine 7 | . 10 8 4 . . 8 10 6 7 Core 4 | . . . 6 11 9 4 3 7 7 Treads 18 | . 15 14 20 22 33 15 9 28 23 Leg 7 | . . . . . . 14 18 . . Wheel 4 | . 12 14 11 11 1 . . . 7 Device 12 | . 9 14 13 11 13 16 11 8 7 Storage 9 | . 14 14 11 11 9 7 7 7 7 Processor 3 | . . . . . 2 4 6 8 15 Protection 8 | . 4 . 7 11 8 9 10 9 7 Energy Gun 5 | . 24 6 . . 8 2 . . . Ballistic Gun 7 | . 3 22 22 22 9 5 . . . Piercing Weapon 5 | . . . . . . 6 14 15 15 Peak Build Rating 72 | 7 8 13 15 19 40 66 72 49 46 Average Rating 36 | 5 7 8 14 16 30 53 56 45 46 On Entrance 25 | . 7 7 13 14 19 40 62 47 46 Avg Prop Armor Cover (%) 4 | . 10 13 16 2 2 . 1 . 23 Naked Turns . | . . . . . . . . . . Heaviest Build 90 | 12 87 54 57 58 59 87 90 74 67 Greatest Support 112 | 40 40 16 26 43 104 112 83 80 16 Greatest Overweight (x) 5 | 1 5 3 3 3 3 1 5 4 4 Average Overweight (x) 1 | . 3 2 2 1 . . . . 4 Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 18 20 20 20 20 20 20 20 18 Average Carried 18 | 2 11 18 19 19 19 19 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 18 20 20 20 20 20 20 18 18 Class Distribution -------------------- 39% | Mutant 25% | Scavenger-Gladiator 23% | Scavenger-Mutant 6% | Gladiator 4% | Commander-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Gladiator | -7/Storage Scavenger-Gladiator | -7/Recycling Scavenger-Gladiator | -7/Scraptown Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Matter Collected 2831 | 270 157 91 363 165 302 879 475 129 . Remotely . | . . . . . . . . . . Salvage Created 5798 | 143 523 288 498 42 381 1557 1509 857 . Parts 339 | 11 32 32 37 2 23 75 89 38 . Haulers Intercepted 9 | . 1 . . . 4 1 3 . . Recyclers Shooed 3 | . 1 . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Combat Hostiles Destroyed 79 | . 10 11 8 1 3 23 20 3 . Melee 36 | . . . . . . 13 20 3 . Guns 39 | . 9 11 8 1 3 7 . . . AOE 3 | . . . . . . 3 . . . Classes Destroyed 15 | 2 6 . 3 . 1 3 . . . Worker 13 | . 1 2 1 . . 6 3 . . Builder 6 | . 2 . . . 1 . 3 . . Tunneler 4 | 3 . 1 . . . . . . . Hauler 9 | . 1 . . . 4 1 3 . . Recycler 16 | 1 . . . . . 5 1 9 . Mechanic 1 | . . . . . . 1 . . . Operator 2 | . . . 2 . . . . . . Watcher 4 | . 2 . 2 . . . . . . Swarmer 15 | . 3 9 . . . 3 . . . Grunt 25 | . 7 2 2 1 . 9 4 . . Duelist 2 | . . . 1 . . . 1 . . Sentry 20 | . . . 5 . 2 1 9 3 . Specialist 2 | . . . . . . 2 . . . Hunter 6 | . . . . . 1 3 2 . . Programmer 9 | . . . . . . 5 4 . . Best Kill Streak 8 | 3 3 3 5 1 3 8 4 8 . Combat Bots Only 5 | . 3 3 4 1 1 5 4 1 . Max Kills in Single Turn 4 | 1 1 2 2 1 1 4 1 1 . Gunslinging 1 | . . 1 . . . . . . . Exploded 2 | . . . . . . 2 . . . Melee 1 | . . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Hostile Shots Fired 924 | . 56 32 63 4 14 238 427 90 . Missed 292 | . 16 9 21 . 5 76 139 26 . Hits 632 | . 40 23 42 4 9 162 288 64 . Melee 8 | . . . 4 . . . 4 . . Projectile 624 | . 40 23 38 4 9 162 284 64 . AOE 1 | . . . . . . 1 . . . Critical Strikes 18 | . . . 1 . 1 11 5 . . Part Disruptions 1 | . . . . . . 1 . . . Damage Taken 6340 | . 448 188 640 49 135 2078 2365 437 . Core 725 | . 54 33 29 . . 265 301 43 . Absorbed by Shields 779 | . . . . . . 324 391 64 . Ignored by Resistances 74 | . . . . . . . 74 . . Core Remaining (%) 89 | 100 . 65 . 92 100 . . . . Volleys Fired 163 | 7 48 18 34 3 19 34 . . . Largest 2 | 2 2 2 2 2 2 2 . . . Hottest 90 | 90 90 60 43 43 86 86 . . . Shots Fired 322 | 14 92 36 68 6 39 67 . . . Gun 319 | 14 92 36 68 6 39 64 . . . Cannon . | . . . . . . . . . . Launcher 3 | . . . . . . 3 . . . Special . | . . . . . . . . . . Kinetic 185 | . 9 28 68 6 19 55 . . . Thermal 134 | 14 83 8 . . 20 9 . . . Explosive 3 | . . . . . . 3 . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 20 | 5 20 10 15 3 9 11 . . . Robot Miss Streak 3 | 1 3 2 2 2 2 2 . . . Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 3 | . . 2 1 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . Shots Hit Robots 375 | 10 64 23 55 3 26 94 77 23 . Core Hits 177 | 5 25 15 24 2 10 48 36 12 . Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed 2 | . . . 1 . . 1 . . . Critical Strikes 23 | 1 4 . 1 . 1 6 7 3 . Burn 7 | 1 4 . . . 1 1 . . . Destroy 3 | . . . 1 . . 2 . . . Sever 1 | . . . . . . 1 . . . Impale 12 | . . . . . . 2 7 3 . Melee Attacks 254 | . . . . . . 107 114 33 . Impact . | . . . . . . . . . . Slashing 22 | . . . . . . 22 . . . Piercing 232 | . . . . . . 85 114 33 . Sneak Attacks 30 | . . . . . . 6 14 10 . Combat Hostiles 1 | . . . . . . . 1 . . Follow-up Attacks 35 | . . . . . . 10 19 6 . Damage Inflicted 10412 | 121 769 325 733 43 461 3412 3301 1247 . Guns 3326 | 118 766 325 733 43 461 880 . . . Cannons . | . . . . . . . . . . Explosions 470 | . . . . . . 470 . . . Melee 6523 | . . . . . . 1975 3301 1247 . Ramming 93 | 3 3 . . . . 87 . . . Kinetic 1988 | . 55 241 733 43 181 735 . . . Thermal 1338 | 118 711 84 . . 280 145 . . . Explosive 470 | . . . . . . 470 . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 321 | . . . . . . 321 . . . Piercing 6202 | . . . . . . 1654 3301 1247 . Highest Corruption 19 | . . . . 1 1 14 18 19 . Average Corruption 10 | . . . . 1 1 8 16 18 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 207 | . . . . 7 8 81 71 40 . Message Errors 36 | . . . . 1 1 17 11 6 . Matter Fused 59 | . . . . 4 4 21 18 12 . Heat Flow Errors 30 | . . . . 1 . 7 12 10 . Energy Discharges 29 | . . . . . 1 10 14 4 . Parts Rejected 3 | . . . . . . 1 1 1 . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 28 | . . . . . 1 16 6 5 . Data Loss (major) 8 | . . . . 1 . 3 3 1 . Misfires 3 | . . . . . 1 2 . . . Alerts 4 | . . . . . . 1 2 1 . Misdirections 6 | . . . . . . 3 3 . . Overload Shots . | . . . . . . . . . . Overflow Damage 524 | . . . . . . 105 237 182 . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 524 | . . . . . . 105 237 182 . Knockbacks 1 | . . . . . . 1 . . . Impact 1 | . . . . . . 1 . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 71 | . 1 . . . . 70 . . . Shots 2 | . . . . . . 2 . . . Rammed 6 | 1 1 . . . . 4 . . . Targets Rammed 7 | 1 1 . . . . 5 . . . Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . Highest Temperature 332 | 120 332 . 19 216 20 267 273 273 . Average Temperature 88 | 55 86 . 3 92 11 72 101 116 . Received Heat Transfer 1521 | . 219 12 195 24 36 385 512 138 . Effects 4 | . 1 . . . . . . 3 . Interference 3 | . . . . . . . . 3 . Damage (minor) 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . Parts Melted 15 | 2 7 1 . . 1 3 1 . . Heat Transferred 3639 | 396 2180 175 . . 592 296 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Maximum Alert Level 2 | . . . . . . 2 2 . . Low Security (%) 67 | 100 100 100 100 100 100 43 3 100 . Level 1 21 | . . . . . . 25 92 . . Level 2 11 | . . . . . . 31 4 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 599 | 10 97 155 113 20 40 599 415 192 . Initial 265 | . . 10 24 17 . 4 265 152 . Average 141 | 1 36 80 61 1 7 222 311 95 . Influence Increases 3615 | 20 438 352 301 20 172 979 1018 315 . Destroy 0b10 Robot/C 1720 | . 200 220 160 20 60 460 540 60 . Destroy 0b10 Robot/NC 280 | 20 30 15 25 . 25 65 55 45 . Destroy Leader 538 | . 46 40 64 . 38 132 218 . . Allied During Kill 160 | . . 2 . . . . 158 . . Successful Hack 138 | . 27 . 37 . 31 31 12 . . Select Force Hacks 300 | . 60 . . . . 30 . 210 . Disable Machine 90 | . . . . . . 60 30 . . Destroy Structure 44 | . . . . . 3 36 5 . . Lose Combat Pursuer 345 | . 75 75 15 . 15 165 . . . Influence Decreases 3615 | 20 411 317 317 66 162 404 1212 671 35 Entered New Map 684 | . . 17 38 29 . 6 320 239 35 Time Decay 2420 | 20 391 270 246 37 162 360 542 392 . Lost Part 271 | . 20 10 33 . . 38 130 40 . Lost Ally 240 | . . 20 . . . . 220 . . Squads Dispatched 38 | . 4 . . . 3 22 9 . . Investigation 13 | . 4 . . . 2 7 . . . Extermination 10 | . . . . . . 7 3 . . Reinforcement 7 | . . . . . 1 3 3 . . Assault . | . . . . . . . . . . Garrison 8 | . . . . . . 5 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Distress Signals 11 | . 2 . . . 3 2 4 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 141 | . 19 16 13 1 4 53 32 3 . Peak Tracking Total 6 | . 3 6 4 1 1 5 6 2 . Tactical Retreats 15 | . 5 2 1 . 1 6 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Traps Triggered 8 | . 2 . . . 1 4 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Machines Disabled 6 | . . . . . . 4 2 . . Max in Single Turn 2 | . . . . . . 2 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled 1 | . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Machines Accessed 54 | . 8 . 4 1 6 14 9 12 . Terminals 29 | . 5 . 4 . 5 4 7 4 . Fabricators 3 | . . . . . . 3 . . . Repair Stations 2 | . 1 . . . . 1 . . . Recycling Units 15 | . 2 . . . 1 3 1 8 . Scanalyzers 2 | . . . . . . 2 . . . Garrison Access 2 | . . . . . . 1 1 . . Total Hacks 141 | . 22 . 12 1 21 38 14 33 . Successful 77 | . 16 . 8 1 12 16 7 17 . Failed 63 | . 6 . 4 . 9 21 7 16 . Catastrophic 14 | . . . . . 1 10 1 2 . Database Lockouts 1 | . . . . . . 1 . . . Manual 76 | . 18 . 10 . 17 10 4 17 . Terminals 77 | . 16 . 12 . 17 11 11 10 . Fabricators 7 | . . . . . . 7 . . . Repair Stations 3 | . 1 . . . . 2 . . . Recycling Units 40 | . 5 . . . 4 7 1 23 . Scanalyzers 9 | . . . . . . 9 . . . Garrison Access 4 | . . . . . . 2 2 . . Terminal Hacks 13 | . 3 . 1 1 2 1 5 . . Part Schematic 1 | . . . . . 1 . . . . Robot Schematic 1 | . . . . . 1 . . . . Robot Analysis 2 | . 2 . . . . . . . . Open Door 5 | . . . . 1 . . 4 . . Terminal Index 1 | . 1 . . . . . . . . Alert Level 1 | . . . . . . 1 . . . Zone Layout 2 | . . . 1 . . . 1 . . Fabricator Hacks 2 | . . . . . . 2 . . . Network Status 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 1 | . 1 . . . . . . . . Refit 1 | . 1 . . . . . . . . Recycling Unit Hacks 19 | . 3 . . . 2 4 1 9 . Report Inventory 14 | . 2 . . . 1 3 1 7 . Retrieve Components 5 | . 1 . . . 1 1 . 2 . Scanalyzer 6 | . . . . . . 6 . . . Retrieve Study 6 | . . . . . . 6 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 34 | . 9 . 6 . 8 2 1 8 . Terminals 24 | . 7 . 6 . 8 1 1 1 . Botnet 10 | . 2 . 2 . 3 1 1 1 . Skim 14 | . 5 . 4 . 5 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 10 | . 2 . . . . 1 . 7 . Tunnel 10 | . 2 . . . . 1 . 7 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 44 | . 6 . 4 . 5 13 8 8 . Full Trace Events 10 | . . . 1 . 1 5 . 3 . Feedback Events 2 | . . . . . . 1 . 1 . Corruption 2 | . . . . . . 1 . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 58 | . . . . . . 58 . . . Total Part Build Rating 14 | . . . . . . 14 . . . Part Studies Acquired 5 | . . . . . . 5 . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 24 | . 10 . . . 3 8 . 3 . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . Programmers 3 | . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Total Allies 11 | . . 1 . . . . 10 . . Largest Group 10 | . . 1 . . . . 10 . . Highest-Rated Group 173 | . . 31 . . . . 173 . . Highest-Rated Ally 31 | . . 31 . . . . 29 . . Total Orders 3 | . . . . . . . 3 . . STAY 1 | . . . . . . . 1 . . FOLLOW 1 | . . . . . . . 1 . . EXPLORE 1 | . . . . . . . 1 . . Ally Attacks 81 | . . 3 . . . . 78 . . Total Damage 1067 | . . 63 . . . . 1004 . . Kills 8 | . . . . . . . 8 . . Allies Corrupted 1 | . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Active Infowar (turns) 7761 | 13 929 692 520 932 692 3464 519 . . Optics 2 | . . . . . . 2 . . . Sensors 519 | . . . . . . . 519 . . Structural 2338 | . . . 143 . . 2195 . . . Seismic 5047 | 13 929 692 520 932 692 1269 . . . Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . Drone Launches 2 | . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Turns Passed 11143 | 112 1459 692 520 932 1017 3675 1540 925 271 Spaces Moved 5594 | 55 568 444 245 396 562 1991 671 493 169 Core 14 | 14 . . . . . . . . . Treads 2631 | 41 99 . . 346 485 962 221 477 . Legs 1422 | . . . . . . 1029 393 . . Wheels 1527 | . 469 444 245 50 77 . 57 16 169 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 130 130 120 145 145 112 116 160 160 Average Speed 158 | 137 157 134 144 228 159 152 154 167 160 Slowest Speed 240 | 160 175 145 145 240 162 190 240 240 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 60 | 4 87 89 20 89 57 44 93 98 21 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 12 | . 2 1 . . 1 1 . 7 . Known Exits Taken 3 | . . 1 . . . . 1 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 32 | . . . . . . 27 5 . . Terrain Destroyed 41 | . . . . . . 36 5 . . Melee 32 | . . . . . . 27 5 . . Projectile 1 | . . . . . . 1 . . . AOE 8 | . . . . . . 8 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Total 7206 | 73 1035 503 343 424 655 2439 1013 552 169 Wait 917 | . 389 37 39 4 35 199 193 21 . Move 5586 | 55 567 443 244 395 561 1990 670 492 169 Hop . | . . . . . . . . . . Pick Up 89 | 4 14 2 6 9 11 29 11 3 . Fast Attach 32 | 7 3 1 2 . 1 5 9 4 . Attach 28 | . 2 1 4 . 2 6 11 2 . Detach 3 | . 1 . . . 1 . 1 . . Swap 88 | . 9 1 7 3 11 40 16 1 . Drop 81 | . 1 . 7 10 14 36 8 5 . Fire 163 | 7 48 18 34 3 19 34 . . . Melee 199 | . . . . . . 90 85 24 . Ram 1 | . 1 . . . . . . . . Kick . | . . . . . . . . . . Crush 5 | . . . . . . 5 . . . Escape Stasis 5 | . . . . . . 5 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 9 | . . . . . . . 9 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / *Sto) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: [*Fac] / *Scr) -7/Scraptown History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 10) 317 | -10/Materials | Build established: Mutant 613 | -10/Materials | Derelicts attacked the area 972 | -10/Materials | Discovered new exit (range 9) 1123 | -10/Materials | Discovered new exit (range 14) 1318 | -10/Materials | Identified exit to Materials 1390 | -10/Materials | Learned 4 Subcaves zone layouts 1452 | -10/Materials | Identified exit to Subcaves 1572 | -10/Materials | Entered Mines 1827 | -10/Mines | Learned Materials emergency access door positions 1885 | -10/Mines | Escorted by a lone wolf Derelict 1966 | -10/Mines | Learned Materials trap positions 2264 | -10/Mines | Entered Materials 2264 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2265 | -9/Materials | Loaded intel: 11 trap records 2773 | -9/Materials | Discovered new exit (range 5) 2775 | -9/Materials | Build established: Scavenger-Mutant 2784 | -9/Materials | Entered Mines 2792 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2861 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2867 | -9/Mines | Found Prototype Device 2889 | -9/Mines | Discovered new exit (range 9) 3042 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3377 | -9/Mines | Found a hidden stash of uninstalled traps 3670 | -9/Mines | Learned Materials garrison access intel 3675 | -9/Mines | Learned 2 Materials zone layouts 3682 | -9/Mines | Discovered new exit (range 11) 3716 | -9/Mines | Entered Materials 3716 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3718 | -8/Materials | Loaded intel: 1 garrison access location 4129 | -8/Materials | Discovered new exit (range 9) 4380 | -8/Materials | Discovered new exit (range 16) 4611 | -8/Materials | Met 7R-MNS 4689 | -8/Materials | Learned location of Zion (-6) 4726 | -8/Materials | Discovered new exit (range 5) 4733 | -8/Materials | Entered Factory 4733 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4734 | -7/Factory | Caught up to 7R-MNS 4902 | -7/Factory | Garrison activated, responded to threat 4910 | -7/Factory | Build established: Mutant 5694 | -7/Factory | Discovered new exit (range 11) 5918 | -7/Factory | Garrison activated, responded to threat 5930 | -7/Factory | Cargo convoy interrupted 6310 | -7/Factory | Garrison activated, responded to threat 6469 | -7/Factory | Fabricated Myomer Leg (x2) 6537 | -7/Factory | Build established: Scavenger-Mutant 6703 | -7/Factory | Found Prototype Launcher 6703 | -7/Factory | Identified Scatter Rocket Array 6835 | -7/Factory | Central database locked down 7162 | -7/Factory | Build established: Scavenger-Gladiator 7543 | -7/Factory | System corruption reached 10% 8095 | -7/Factory | Build established: Gladiator 8399 | -7/Factory | Discovered new exit (range 6) 8408 | -7/Factory | Entered Storage 8408 | -7/Storage | Identified Exp. Sensor Array 8549 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 8827 | -7/Storage | Build established: Commander-Gladiator 9048 | -7/Storage | Core integrity fell below 50% 9061 | -7/Storage | Garrison activated, responded to threat 9093 | -7/Storage | Lost 6 allies 9152 | -7/Storage | Lost 3 allies 9274 | -7/Storage | Discovered new exit (range 9) 9354 | -7/Storage | Lost 3 parts (2n1u) 9532 | -7/Storage | Build established: Scavenger-Gladiator 9811 | -7/Storage | Core integrity fell below 20% 9945 | -7/Storage | Used back door to open Recycling access 9945 | -7/Storage | Discovered new exit (range 3) 9947 | -7/Storage | Identified exit to Recycling 9948 | -7/Storage | Entered Recycling 10372 | -7/Recycling | Discovered new exit (range 16) 10429 | -7/Recycling | Lost 3 parts (1p2u) 10826 | -7/Recycling | Scanned before Scraplab entrance 10859 | -7/Recycling | Entered Scraplab 10871 | -7/Recycling | Discovered new exit (range 2) 10871 | -7/Recycling | Identified exit to Scraptown 10873 | -7/Recycling | Entered Scraptown 10873 | -7/Scraptown | System corruption cleaned by C-Scrubber 10931 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10934 | -7/Scraptown | Visited Spacefarers 10969 | -7/Scraptown | Visited TADAMA 10989 | -7/Scraptown | Visited Fellowship of the Rings 11025 | -7/Scraptown | Visited Bundlers 11048 | -7/Scraptown | Visited CPS Storage 11064 | -7/Scraptown | Visited Assassins FH 11094 | -7/Scraptown | Visited Cyclists 11144 | -7/Scraptown | Self-destructed Last Messages --------------- 33 wondrous processes lead 34 to a hard form immortal 35 PRAISE BE TO GREAT NUT! 10934_ LOCAL NARROWCAST: Spacefarers. To infinity and beyond! 10954_ IE-RLH(g): "UFD - Uncertainty, Fear, and Doubt!" 10956_ IE-RLH(g): "We could use a healthy dose of that around here, I'd say. This ain't the 0b1 glory days." 10969_ LOCAL NARROWCAST: TADAMA. YNGWTM. 10989_ LOCAL NARROWCAST: Fellowship of the Rings. 11025_ LOCAL NARROWCAST: Bundlers. Scrap saves lives. 11048_ LOCAL NARROWCAST: CPS Storage. 11064_ LOCAL NARROWCAST: Assassins FH. No refunds regardless of unexpected side effects. 11094_ LOCAL NARROWCAST: Cyclists. Leave your biases at the entryway, please. 11131_ Triborg examines you suspiciously. Map ----- +----------------------------------------------------+ | " # #????????????? | | |"| #????????????? | | "| # #????????????? | | |"| # ################# #????????????? | | ?# #???????????????# #????????????? | | ###?# #???????????????# #????????????? | | ????# #???????????????# #????????????? | | ????# #???????????????# #????????????? | | ????# #???????????????# #????????????? | | ????# #????############ ###??????????? | | ????# #????# ## ""#"#????????? | | ###?# #????# ## """"#????????? | | " ?# #????# ## ""###????????? | | # #????# ## ###??????????? | | # #????# ## #####????????? | | #????# ## "????????? | | # #????? ## "????????? | | # #??????? r ## x "????????? | | ?# #????????? ?# j "????????? | | ?# ############r#### TT "????????? | | ??# TT "????????? | | ??# "????????? | | $???# "????????? | | "???# "????????? | | ##### "????????? | | @ #"????????? | | #?????????? | | E #?????????? | | ###### #################### ###p ####?????????? | | #??? ???????????????? x ? #????????????? | | #??# ???????????? # #????????????? | | #??#" ???????? # #????????????? | | #??#"" """"" "?????# # #????????????? | | #??#" """"" "#????# """"" # #????????????? | | #??#"" """"" "#????# """"" #? ?#????????????? | | #??#" "#????# """"" #????????????????? | | #???######??????????# #????????????????? | | #???????????????????#????? #????????????????? | | #???????????????????????????###????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Hvy. Armor Plating | -8/Materials | Hacked Robot Schematics ------------------ S-10 Pest | -8/Materials | Hacked Fabricated ------------ Myomer Leg | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Gauss Rifle | -7/Factory | Hacked Carbon-fiber Leg | -7/Factory | Hacked Wheel | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Aluminum Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Challenges ------------ None Game ------ Seed TeleporterSmartCanceller Manual? 0 Play Time 01:10:33 Cumulative 267.6 hours Start 2025.09.13 @ 14:02:17 End 2025.09.13 @ 15:33:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 289 Rogue 289 Adventurer 0 Explorer 0 Win Type - Total 11 Types 5/0/3/1/0/0/0/1/0/1 Lore% 77 Gallery% 76 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 28/SmallcapsGlow Map View 52x41 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ec95dec-e009-4185-b09c-e23f3fb7f5bd