Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 01:50:25 Player: harambe Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (59) 295 Value Destroyed (1856) 1856 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 10431 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 0/300 Energy 91/100 System Corruption 4% Temperature Cool (2) Movement Flying (40) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (12) -- Impulse Thruster > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Experimental Power Amplifier Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Medium Matter Pod Improved Reaction Control System Advanced Shield Generator Hacking Suite System Shield > --- WEAPON ----------- KE Penetrator KE Penetrator > --- INVENTORY -------- F-cell Engine Antigrav System Advanced ECM Suite KE Penetrator Enhanced Gauss Cannon [Rating: 83] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Improved VTOL Module Utility Light Armor Plating Device Improved Reaction Control System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Was Fac Fac Res Res Tes Acc Slots Evolved 18 | . . 2 2 2 . 2 . . 2 . . 2 2 2 . 2 Power 2 | . . . . 1 . . . . . . . . . . . 1 Propulsion 10 | . . 2 1 1 . 1 . . 1 . . 1 1 2 . . Utility 6 | . . . 1 . . 1 . . 1 . . 1 1 . . 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 100 | 3 12 22 24 2 2 1 1 . 16 . 7 . 2 4 2 2 Power 16 | . 2 6 4 1 . 1 . . 1 . . . 1 . . . Engine 15 | . 2 6 4 . . 1 . . 1 . . . 1 . . . Core 1 | . . . . 1 . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 37 | 2 3 8 7 . . . . . 7 . 4 . 1 3 . 2 Treads 6 | 1 1 4 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 7 | 1 2 4 . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . 4 . 2 . . . . . Flight 18 | . . . 7 . . . . . 3 . 2 . 1 3 . 2 Utility 24 | 1 4 3 6 . 1 . . . 5 . 2 . . . 2 . Device 8 | 1 . . 2 . . . . . 3 . 1 . . . 1 . Storage 6 | . 3 . 2 . . . . . . . 1 . . . . . Processor 1 | . . . 1 . . . . . . . . . . . . . Hackware 3 | . . . . . . . . . 2 . . . . . 1 . Protection 6 | . 1 3 1 . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 23 | . 3 5 7 1 1 . 1 . 3 . 1 . . 1 . . Energy Gun 11 | . 2 3 5 1 . . . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . Ballistic Gun 5 | . 1 2 . . . . . . 1 . 1 . . . . . Ballistic Cannon 3 | . . . . . . . . . 2 . . . . 1 . . Launcher 2 | . . . 1 . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . 1 . . . . . . . . 1 . Parts Lost 34 | . 2 2 1 . 6 . 1 . . . 1 1 . 17 . 3 Power 5 | . 1 . . . 1 . . . . . . . . 3 . . Propulsion 15 | . . 1 . . 3 . . . . . 1 1 . 8 . 1 Utility 9 | . 1 1 . . . . . . . . . . . 5 . 2 Weapon 5 | . . . 1 . 2 . 1 . . . . . . 1 . . Highest Loss Streak 17 | . 1 1 1 . 6 . 1 . . . 1 1 . 17 . 2 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . Average Backups 12 | 6 12 24 17 14 8 4 4 4 4 5 4 4 4 3 4 3 Power 1 | 1 1 1 1 2 . 1 1 1 1 1 1 1 1 . . 1 Propulsion 2 | 4 3 3 3 . . . . . 1 1 . . 1 . . . Utility 6 | . 5 12 8 8 4 1 1 1 1 1 1 2 2 2 1 1 Weapon 3 | 1 2 6 3 4 3 2 2 2 . 2 2 . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 52 | . 9 7 10 . 6 2 . . 4 . 2 5 1 . 3 3 Power 3 | . . . . . . 2 . . . . . . . . . 1 Propulsion 7 | . 3 . 2 . . . . . 1 . 1 . . . . . Utility 29 | . 4 6 6 . 5 . . . 1 . 1 3 1 . 1 1 Weapon 13 | . 2 1 2 . 1 . . . 2 . . 2 . . 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 99 99 97 96 42 . . . 39 76 80 67 55 34 5 6 Engine 8 | . 14 11 9 7 2 . . . 3 5 5 5 7 4 . . Treads 6 | . 14 11 3 . . . . . . . . . . . . . Wheel 12 | . 14 32 12 . . . . . . . . . . . . . Hover 1 | . . . . . . . . . 5 17 16 5 . . . . Flight 8 | . . . 28 46 18 . . . 8 17 16 20 18 11 . 2 Device 4 | . 5 . 5 7 4 . . . 6 11 11 10 9 5 3 3 Storage 7 | . 14 11 9 7 3 . . . . . 4 5 4 3 . . Processor 1 | . . . 8 7 3 . . . . . . . . . . . Hackware 2 | . . . . . . . . . 7 11 11 10 9 6 2 . Protection 5 | . 8 11 3 . . . . . . . . . . . . . Energy Gun 8 | . 17 11 10 15 5 . . . . . . . . . . . Ballistic Gun 7 | . 10 11 6 . . . . . 1 5 10 9 4 1 . . Peak Build Rating 83 | 7 9 18 37 42 43 7 6 2 82 82 83 79 73 73 16 28 Average Rating 25 | 6 7 15 30 41 17 1 1 1 46 82 78 74 72 51 12 21 On Entrance 30 | 6 7 9 18 36 42 1 2 1 2 82 82 79 56 73 1 16 Naked Turns 366 | . . . . . 23 69 107 101 49 . . . . 1 15 1 Heaviest Build 98 | 12 92 98 98 38 38 . 8 . 26 26 26 20 20 20 . . Greatest Support 54 | 20 20 40 50 39 39 3 3 3 33 33 39 39 47 54 3 16 Greatest Overweight (x) 9 | . 9 4 2 . 1 . 2 . 8 . . . . . . . Average Overweight (x) . | . 5 2 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 15 15 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 14 | 8 17 25 17 15 9 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 8 21 25 25 14 15 5 5 5 5 5 5 5 5 5 5 5 Average Carried 13 | 6 12 24 17 13 8 4 4 4 4 5 4 4 4 3 4 3 Final Capacity 25 | 8 25 25 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 8 21 25 15 13 4 5 4 5 5 5 5 5 5 3 5 3 Class Distribution -------------------- 77% | Mutant 10% | Hacker-Mutant 8% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Mutant | -2/Research Mutant | -2/Testing Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Was Fac Fac Res Res Tes Acc Matter Collected 2025 | 248 394 727 460 . 20 . 50 11 72 . 15 . 28 . . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2354 | 107 326 815 536 . 29 . 56 . 62 . 395 . 28 . . . Parts 135 | 4 16 53 31 . 4 . 3 . 5 . 15 . 4 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 . . . . . . . . . Prevented 3 | . . . . . . . . 3 . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Was Fac Fac Res Res Tes Acc Combat Hostiles Destroyed 51 | . 8 24 10 . 2 . 2 . 1 . 4 . . . . . Guns 45 | . 8 24 8 . . . . . 1 . 4 . . . . . Cannons 1 | . . . 1 . . . . . . . . . . . . . AOE 5 | . . . 1 . 2 . 2 . . . . . . . . . Classes Destroyed 11 | 2 2 3 . . 1 . . . 2 . 1 . . . . . Worker 1 | . . . . . . . . . . . 1 . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . Recycler 2 | 1 . . . . . . . . . . 1 . . . . . Operator 2 | . . . . . . . . . 1 . . . 1 . . . Watcher 2 | . 1 1 . . . . . . . . . . . . . . Swarmer 13 | . . 11 . . . . 2 . . . . . . . . . Cutter 2 | . . . . . 2 . . . . . . . . . . . Grunt 21 | . 8 5 4 . . . . . . . 4 . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . Sentry 13 | . . 7 6 . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 6 | 2 2 5 2 . 2 . 2 . 1 . 6 . 1 . . . Combat Bots Only 4 | . 2 4 2 . 2 . 2 . 1 . 4 . . . . . Max Kills in Single Turn 2 | 1 1 1 1 . 2 . 2 . 1 . 1 . 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . 1 . 2 . 2 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Was Fac Fac Res Res Tes Acc Hostile Shots Fired 730 | . 50 104 69 . 67 . 63 . 31 . 29 13 . 124 9 171 Missed 303 | . 11 27 21 . 20 . 30 . 22 . 18 8 . 60 2 84 Hits 427 | . 39 77 48 . 47 . 33 . 9 . 11 5 . 64 7 87 Melee 25 | . . 1 . . 24 . . . . . . . . . . . Projectile 402 | . 39 76 48 . 23 . 33 . 9 . 11 5 . 64 7 87 AOE 1 | . . . . . 1 . . . . . . . . . . . Critical Strikes 27 | . . 2 3 . 15 . . . . . . . . 4 . 3 Damage Taken 8111 | . 474 919 729 . 979 . 487 . 116 . 426 212 . 1638 186 1945 Core 3951 | . 81 186 161 . 580 . 397 . 31 . 136 18 . 602 157 1602 Absorbed by Shields 155 | . . . . . 123 . . . 32 . . . . . . . Regen/Repaired (Parts) 81 | . 16 . 65 . . . . . . . . . . . . . Core Remaining (%) 68 | 100 67 53 70 . 17 . . 53 . . 83 98 100 . 47 . Volleys Fired 175 | 6 36 68 41 . 4 . 1 . 6 . 11 . 1 1 . . Largest 2 | 2 2 2 2 . 2 . 1 . 2 . 2 . 1 1 . . Hottest 116 | 60 100 79 116 . 90 . 43 . 80 . 66 . 33 51 . . Shots Fired 342 | 12 71 135 79 . 8 . 1 . 11 . 23 . 1 1 . . Gun 326 | 12 71 135 72 . 7 . . . 5 . 23 . 1 . . . Cannon 12 | . . . 5 . . . . . 6 . . . . 1 . . Launcher 4 | . . . 2 . 1 . 1 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 160 | 6 26 67 25 . . . . . 11 . 23 . 1 1 . . Thermal 155 | 6 45 68 36 . . . . . . . . . . . . . Explosive 3 | . . . 2 . 1 . . . . . . . . . . . Electromagnetic 24 | . . . 16 . 7 . 1 . . . . . . . . . Robot Hit Streak 31 | 3 14 16 31 . 11 . . . 6 . 14 . 1 . . . Robot Miss Streak 7 | 4 3 7 1 . 2 . 1 . 1 . 1 . . . . . Penetration Max 1 | . . . . . . . . . . . 1 . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . Shots Hit Robots 233 | 5 47 79 67 . 8 . . . 8 . 18 . 1 . . . Core Hits 114 | 3 19 36 27 . 10 . 2 . 4 . 12 . 1 . . . Critical Kills 1 | . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 6 | . 2 2 1 . . . . . . . . . 1 . . . Burn 5 | . 2 2 1 . . . . . . . . . . . . . Destroy 1 | . . . . . . . . . . . . . 1 . . . Melee Attacks 2 | . . . . . 2 . . . . . . . . . . . Impact 2 | . . . . . 2 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 3905 | 61 574 1108 1076 . 225 . 95 . 182 . 565 . 19 . . . Guns 3431 | 61 574 1108 929 . 106 . . . 69 . 565 . 19 . . . Cannons 182 | . . . 69 . . . . . 113 . . . . . . . Explosions 292 | . . . 78 . 119 . 95 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 1876 | 28 197 508 377 . . . . . 182 . 565 . 19 . . . Thermal 1483 | 33 377 600 473 . . . . . . . . . . . . . Explosive 141 | . . . 22 . 119 . . . . . . . . . . . Electromagnetic 405 | . . . 204 . 106 . 95 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . 5 6 . . . . 4 Average Corruption 5 | . . . . . . . . . . 5 5 . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 8 | . . . . . . . . . . . 8 . . . . . Message Errors 4 | . . . . . . . . . . . 4 . . . . . Matter Fused 1 | . . . . . . . . . . . 1 . . . . . Energy Discharges 1 | . . . . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . . Misfires 1 | . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 35 | . . . . . 35 . . . . . . . . . . . Shots 1 | . . . . . 1 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 720 | . 405 252 320 18 7 . . . . . 3 . . 720 . . Average Temperature 99 | . 112 55 110 10 4 . . . . . 3 . . 397 . . Received Heat Transfer 1946 | . 273 267 252 . 87 . . . . . 81 9 . 941 27 9 Effects 7 | . 1 . 2 . . . . . . . . . . 4 . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . Interference 2 | . . . 2 . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . Damage (major) 2 | . . . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 6 | . 2 1 3 . . . . . . . . . . . . . Heat Transferred 4088 | 75 1164 1739 1110 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Was Fac Fac Res Res Tes Acc Maximum Alert Level 1 | . . 1 1 . . . . . . . . . . . . . Low Security (%) 93 | 100 100 74 98 100 100 100 . . 100 100 100 100 100 100 100 100 Level 1 6 | . . 25 1 . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 298 | 5 50 298 267 121 125 57 . . 184 60 172 136 71 60 1 175 Initial 121 | . . . 120 121 88 57 . . 3 60 35 84 66 33 1 . Average 62 | . 10 99 78 121 94 44 . . 90 55 68 73 63 25 . 86 Influence Increases 2608 | 10 211 663 426 5 82 15 100 . 249 . 252 132 25 183 . 255 Destroy 0b10 Robot/C 1020 | . 160 480 200 . 40 . 40 . 20 . 80 . . . . . Destroy 0b10 Robot/NC 40 | 10 5 5 . . . . . . 5 . 10 . 5 . . . Destroy Leader 254 | . 32 122 70 . 10 . . . 10 . 10 . . . . . Successful Hack 64 | . 14 9 4 5 . . . . . . . 12 20 . . . Destroy Structure 30 | . . 2 17 . 2 . . . 4 . 2 . . 3 . . Partial Spotted 165 | . . . 75 . . 15 . . 15 . . 15 . 45 . . Lose Combat Pursuer 1035 | . . 45 60 . 30 . 60 . 195 . 150 105 . 135 . 255 Influence Decreases 2463 | 10 211 377 445 146 98 83 72 64 81 124 130 178 90 241 3 110 Entered New Map 743 | . . . 166 146 38 53 16 14 3 114 15 88 60 28 2 . Time Decay 1397 | 10 191 357 269 . . 30 46 50 78 10 100 80 30 65 1 80 Lost Part 318 | . 20 20 10 . 60 . 10 . . . 10 10 . 148 . 30 Purge Threat 5 | . . . . . . . . . . . 5 . . . . . Squads Dispatched 20 | . 1 2 3 . 2 . . . 2 . 4 2 . 2 . 2 Investigation 8 | . . 2 2 . . . . . . . 2 1 . 1 . . Extermination 4 | . . . . . . . . . . . 1 1 . 1 . 1 Reinforcement 8 | . 1 . 1 . 2 . . . 2 . 1 . . . . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Was Fac Fac Res Res Tes Acc Distress Signals 9 | . 1 2 . . . . . . 1 . 2 1 . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 211 | . 14 34 23 . 9 . 10 . 23 4 16 14 1 23 4 36 Peak Tracking Total 25 | . 4 7 4 . 5 . 6 . 12 4 11 11 1 12 4 25 Tactical Retreats 24 | . . 3 2 . 2 . 1 . 4 . 2 2 . 3 . 5 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Was Fac Fac Res Res Tes Acc Traps Triggered 8 | . . 1 . . 2 . . . 1 . 2 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Was Fac Fac Res Res Tes Acc Machines Disabled . | . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Was Fac Fac Res Res Tes Acc Machines Accessed 32 | . 3 8 5 1 . 2 . . 2 . 4 1 2 3 1 . Terminals 23 | . 2 8 3 1 . 1 . . 2 . 3 . 1 1 1 . Fabricators 2 | . . . . . . . . . . . 1 1 . . . . Repair Stations 2 | . 1 . 1 . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . Scanalyzers 3 | . . . 1 . . . . . . . . . 1 1 . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Total Hacks 72 | . 8 19 10 3 . 3 . . 5 . 10 2 4 7 1 . Successful 31 | . 4 8 6 1 . 1 . . . . 3 2 3 3 . . Failed 40 | . 4 10 4 2 . 2 . . 5 . 7 . 1 4 1 . Catastrophic 4 | . . . 1 . . . . . . . 2 . . 1 . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . Manual 26 | . 2 13 2 . . 1 . . 2 . 5 . . . 1 . Terminals 50 | . 6 19 5 3 . 1 . . 5 . 7 . 2 1 1 . Fabricators 5 | . . . . . . . . . . . 3 2 . . . . Repair Stations 4 | . 2 . 2 . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . 3 . . Scanalyzers 8 | . . . 3 . . . . . . . . . 2 3 . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . Terminal Hacks 9 | . 1 5 . 1 . . . . . . 1 . 1 . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . Open DSF 1 | . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . . . Locate Traps 4 | . 1 2 . . . . . . . . . . 1 . . . Fabricator Hacks 3 | . . . . . . . . . . . 1 2 . . . . Load Schematic 2 | . . . . . . . . . . . 1 1 . . . . Build 1 | . . . . . . . . . . . . 1 . . . . Repair Station Hacks 4 | . 2 . 2 . . . . . . . . . . . . . Scan Component 2 | . 1 . 1 . . . . . . . . . . . . . Repair 2 | . 1 . 1 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . . . . . . . 1 . . Scanalyzer 7 | . . . 3 . . . . . . . . . 2 2 . . Insert Component 4 | . . . 2 . . . . . . . . . 1 1 . . Analyze 3 | . . . 1 . . . . . . . . . 1 1 . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 6 | . 1 3 1 . . . . . . . 1 . . . . . Terminals 6 | . 1 3 1 . . . . . . . 1 . . . . . Botnet 6 | . 1 3 1 . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 2 4 4 1 . 1 . . 1 . 3 1 2 2 . . Full Trace Events 8 | . . 2 2 . . . . . . . 2 1 . 1 . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . 1 . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 36 | . . . . . . . . . . . . 36 . . . . Total Part Build Rating 3 | . . . . . . . . . . . . 3 . . . . Parts Repaired 2 | . 1 . 1 . . . . . . . . . . . . . Time 58 | . 26 . 32 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . . . . . 1 1 . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Was Fac Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Was Fac Fac Res Res Tes Acc Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . 2 . . . . . . . EXPLORE 2 | . . . . . . . . . 2 . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Was Fac Fac Res Res Tes Acc Active Infowar (turns) 824 | 15 338 . 174 . . . . . . . 171 126 . . . . Sensors 471 | . . . 174 . . . . . . . 171 126 . . . . Seismic 353 | 15 338 . . . . . . . . . . . . . . . Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . 2 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Was Fac Fac Res Res Tes Acc Turns Passed 4219 | 59 936 1031 617 6 73 71 113 101 253 32 236 176 68 167 99 181 Spaces Moved 4941 | 22 428 596 506 12 93 122 216 186 474 79 513 509 194 436 176 379 Core 950 | . . . . . 39 122 216 186 56 . . . . 2 176 153 Treads 83 | 22 60 1 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 1062 | . 368 595 99 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 2846 | . . . 407 12 54 . . . 418 79 513 509 194 434 . 226 Fastest Speed 20 | 160 95 116 23 20 20 50 50 50 35 35 32 32 31 29 50 40 Average Speed 62 | 160 169 119 60 20 34 50 50 50 39 35 35 32 31 34 50 46 Slowest Speed 480 | 160 215 480 123 20 102 50 150 50 450 35 39 34 34 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 40 | . . . 2 . . . . . 6 . 8 5 2 11 . 6 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 89 53 48 1 84 3 49 27 25 62 17 20 9 17 23 16 Regions Visited 16 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 . . 1 1 1 . . 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . 2 1 . . . . . . . . Spaces Dug 1 | . . . . . . . . . . . . . . 1 . . Terrain Destroyed 23 | . . . 16 . 2 . . . 3 . 1 . . 1 . . Melee . | . . . . . . . . . . . . . . . . . Projectile 5 | . . . . . . . . . 3 . 1 . . 1 . . AOE 18 | . . . 16 . 2 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Was Fac Fac Res Res Tes Acc Total 5682 | 32 572 800 738 14 121 133 217 193 524 82 536 519 198 440 187 376 Wait 286 | . 64 66 98 . 2 4 . 7 22 4 6 5 . 8 . . Move 4854 | 21 427 595 501 11 92 121 215 185 462 78 498 499 189 416 175 369 Hop 32 | . . . 2 . . . . . 6 . 6 4 2 8 . 4 Pick Up 100 | 2 21 20 28 . 3 3 . 1 5 . 2 5 3 . 6 1 Fast Attach 35 | 1 1 . 6 . 2 1 . . 14 . 5 . 1 3 1 . Attach 30 | . 3 4 9 2 3 . 1 . 1 . . . 1 3 1 2 Detach 8 | . . . 6 . . 1 . . . . . . . 1 . . Swap 57 | 2 9 20 22 1 . . . . 1 . 2 . . . . . Drop 92 | . 11 27 25 . 2 3 . . 7 . 6 6 1 . 4 . Fire 175 | 6 36 68 41 . 4 . 1 . 6 . 11 . 1 1 . . Melee 2 | . . . . . 2 . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . 11 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / Min x2) -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -4/Factory -3/Research -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 60 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Repaired Seismic Detector 321 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 14) 468 | -10/Materials | Discovered new exit (range 8) 738 | -10/Materials | Discovered new exit (range 16) 922 | -10/Materials | Discovered new exit (range 6) 996 | -10/Materials | Entered another Materials area 996 | -9/Materials | Evolved 2 slots: Propulsion x2 1233 | -9/Materials | Discovered new exit (range 16) 1382 | -9/Materials | Identified exit to Mines 1718 | -9/Materials | Central database locked down 1966 | -9/Materials | Discovered new exit (range 13) 2027 | -9/Materials | Entered another Materials area 2027 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2175 | -8/Materials | Repaired Arm. Wheel 2637 | -8/Materials | Discovered new exit (range 5) 2644 | -8/Materials | Entered Factory 2644 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2650 | -7/Factory | Identified exit to DSF 2650 | -7/Factory | Entered DSF 2668 | -7/DSF | Additional patrols routed to DSF 2705 | -7/DSF | Core integrity fell below 50% 2709 | -7/DSF | Lost 6 parts (1p3n2w) 2714 | -7/DSF | Discovered new exit (range 15) 2717 | -7/DSF | Core integrity fell below 20% 2723 | -7/DSF | Entered Factory 2723 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2769 | -6/Factory | Discovered new exit (range 6) 2794 | -6/Factory | Entered Lower Caves 2811 | -6/Lower Caves | Encountered a Warlord checkpoint 2905 | -6/Lower Caves | Discovered new exit (range 5) 2907 | -6/Lower Caves | Entered another Lower Caves area 3006 | -6/Lower Caves | Discovered new exit (range 3) 3008 | -6/Lower Caves | Entered Factory 3008 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3261 | -5/Factory | Sucked down chute 3261 | -5/Factory | Entered Waste 3265 | -5/Waste | Spotted C-40 Crusher 3267 | -5/Waste | Spotted C-40 Crusher 3276 | -5/Waste | EMP discharged 3276 | -5/Waste | Spotted C-40 Crusher 3279 | -5/Waste | Spotted C-40 Crusher 3279 | -5/Waste | Spotted C-40 Crusher 3287 | -5/Waste | Discovered new exit (range 10) 3287 | -5/Waste | Spotted C-40 Crusher 3293 | -5/Waste | Entered Factory 3379 | -5/Factory | Build established: Hacker-Mutant 3525 | -5/Factory | Discovered new exit (range 15) 3529 | -5/Factory | Entered another Factory area 3529 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3607 | -4/Factory | Fabricated Hacking Suite? 3702 | -4/Factory | Discovered new exit (range 11) 3705 | -4/Factory | Entered Research 3705 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3771 | -3/Research | Discovered new exit (range 8) 3773 | -3/Research | Entered another Research area 3773 | -2/Research | Evolved 2 slots: Propulsion x2 3784 | -2/Research | Build established: Hacker-Sprinter 3846 | -2/Research | Spotted B-90 Cyclops 3878 | -2/Research | Spotted B-90 Cyclops 3936 | -2/Research | Discovered new exit (range 9) 3940 | -2/Research | Entered Testing 3970 | -2/Testing | Lost 17 parts (3p8n5u1w) 4032 | -2/Testing | Discovered new exit (range 13) 4036 | -2/Testing | Core integrity fell below 50% 4039 | -2/Testing | Entered Access 4039 | -1/Access | Evolved 2 slots: Power x1, Utility x1 4148 | -1/Access | Build established: Mutant 4208 | -1/Access | Core integrity fell below 50% 4216 | -1/Access | Spotted B-99 Colossus 4217 | -1/Access | Core integrity fell below 20% 4220 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04027_ Penetrated by Slug. 04032_ EXIT=FOUND 04035_ Penetrated by Slug. PARAMETERS=POWER+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 04068_ Hacking Suite destroyed. 04085_ W-44 Eye sends out distress signal. 04144_ Acquired Impulse Thruster. 04187_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 2I. 04187_ TF Node disabled. 04187_ Adv. Sensor Array tumbles out of TF Node. 04187_ Adv. Signal Interpreter tumbles out of TF Node. 04188_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 04190_ Impulse Thruster Array destroyed. 04195_ ALERT: Security rotation in progress. 04216_ Exp. Coolant Injector destroyed. 04220_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #?# #?? ????? * #????????????????????????????? | | #?# #?? ??? #????????????????????????????? | | #?# #??"" ??? #????????????????????????????? | | #?# #?""" ?? #????????????????????????????? | | #?# #?""" " #????????????????????????????? | | #?# #?"S """ #???????????###??????????????? | | ### ##?? """ #?????????? #??????????????? | | #+## #???? " #????????? #??????????????? | | / +?????? #???????? #??????????????? | | # #???? ?? #???????? = #??????????????? | | ! ##+##??####+###+#######?? # ??????????? | | #??????# #? / ???????????? | | #??????# s # #??????????????? | | #??????# s # #??????????????? | | [#??????# s + #??????????????? | | ####??????# p # #??????????????? | | ########### s s #? "" #??????????????? | | s s #??"""" #??????????????? | | ################## p #????"" ????????????????? | | ?????????????????# #?????"?????????????????? | | ?????????????????# #???????????????????????? | | ?????????????????# #???????????????????????? | | ?????????????????# s #???????????????????????? | | ????????????????##sAs s#???????????????????????? | | ????????????????#; s #########???????????????? | | ??????????# BB @ ;#???????????????? | | ??????????# BB = ##???????????????? | | ??????????# #????????????????? | | ??????????+ " #????????????????? | | ??????????? """" #????????????????? | | ??????????? """"" #????????????????? | | ??????????? """"" #????????????????? | | ???????????? !!! """"? #????????????????? | | ???????????? !!! " ?? #????????????????? | | ????????????? !! ?????? #????????????????? | | ????????????? ??????? +????????????????? | | ?????????????? ! ?????????#????????????????? | | ???????????????? % ??????????????????????????? | | ?????????????????? ? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 120 Energy Generation 23 Energy Capacity 500 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: EM 15 Evasion (%) 73 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Field Propulsion Drive | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -4/Factory Repaired ---------- Seismic Detector | 20% | -10/Materials Arm. Wheel | 35% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetMachineSuperbattery Manual? 0 Play Time 02:22:59 Cumulative 177.0 hours Start 2025.05.12 @ 23:02:56 End 2025.05.13 @ 01:50:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 49 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51072cd2-3d8b-4702-8cb7-07780bcc9283