Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 21:14:15 Player: SnailSD Result: Destroyed by Heavy Explosive Trap Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (783) 783 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4653 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 30/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Scrap Suit Small Storage Unit Humpback Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Cold Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Overtuned Titanium Leg Overtuned Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Melee Analysis Suite Drone Bay > --- WEAPON ----------- Overtuned Pulse Rifle Overtuned Beamcaster Overtuned Quantum Rifle > --- INVENTORY -------- Fission Core Overtuned Treads Aluminum Leg Aluminum Leg Scrap Suit Small Storage Unit Humpback Grenade Launcher Heavy Mace Chainsword DRS Beacon [Rating: 56] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Layered Light Armor Plating Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Melee Analysis Suite Protection Layered Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Smartbomb Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 4 | . . . . 4 Weapon 2 | . . . . 2 Parts Attached 44 | 7 1 2 13 21 Power 6 | 1 1 . 2 2 Engine 3 | 1 . . 1 1 Core 2 | . 1 . 1 . Reactor 1 | . . . . 1 Propulsion 15 | 2 . 2 5 6 Treads 3 | . . . 2 1 Leg 10 | . . 2 3 5 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 . . 2 4 Device 4 | 1 . . . 3 Storage 2 | 1 . . 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 15 | 2 . . 4 9 Energy Gun 6 | 1 . . 3 2 Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon 4 | . . . . 4 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 26 | . 1 2 4 19 Power 3 | . . . 1 2 Propulsion 8 | . 1 1 . 6 Utility 4 | . . 1 1 2 Weapon 11 | . . . 2 9 Highest Loss Streak 11 | . 1 2 2 11 To Critical Strikes . | . . . . . Average Backups 8 | 5 8 6 9 10 Power 1 | 1 1 1 . 1 Propulsion 2 | 3 4 2 2 1 Utility 2 | . 1 1 1 4 Weapon 3 | . 1 2 3 2 Tool/Special . | . . . . . Unused Backups 12 | . 3 . 3 6 Power 5 | . 3 . 1 1 Propulsion . | . . . . . Utility 4 | . . . . 4 Weapon 3 | . . . 2 1 Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 90 82 97 62 Engine 9 | . 6 . 12 1 Core 2 | . 7 14 1 2 Treads 13 | . . . 18 1 Leg 10 | . . 16 9 13 Wheel 1 | . 19 5 . . Device 2 | . 14 3 . 6 Storage 12 | . 14 14 14 5 Protection 8 | . . . 11 . Energy Gun 7 | . 14 14 5 12 Ballistic Gun 17 | . 14 14 22 . Ballistic Cannon 1 | . . . . 8 Peak Build Rating 56 | 9 11 11 29 56 Average Rating 20 | 5 9 8 16 40 On Entrance 11 | . 9 11 8 27 Naked Turns 13 | . . . . 13 Heaviest Build 62 | 12 14 14 41 62 Greatest Support 57 | 32 32 20 40 57 Greatest Overweight (x) 16 | . . . 13 16 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 11 | 7 8 8 11 14 Most Carried 15 | 8 8 8 15 15 Average Carried 10 | 5 7 6 10 13 Final Capacity 15 | 8 8 8 15 5 Final Carried 14 | 8 8 6 14 5 Class Distribution -------------------- 83% | Mutant 8% | Gunner 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Gunner | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 861 | 297 50 37 201 276 Remotely . | . . . . . Salvage Created 1187 | 167 126 140 353 401 Parts 61 | 18 4 6 20 13 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 13 | . . 6 7 . Prevented . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 16 | . 2 3 5 6 Guns 13 | . 2 3 5 3 Cannons 3 | . . . . 3 Classes Destroyed 12 | 3 2 1 3 3 Worker 2 | 2 . . . . Builder 1 | . . . . 1 Tunneler 4 | 3 1 . . . Hauler 1 | . . . . 1 Recycler 1 | 1 . . . . Operator 1 | . 1 . . . Grunt 9 | . 2 2 . 5 Sentry 1 | . . 1 . . Programmer 1 | . . . . 1 Bolteater 1 | . . . 1 . Guru 1 | . . . 1 . Scrapper 3 | . . . 3 . Best Kill Streak 5 | 5 3 2 4 2 Combat Bots Only 4 | . 2 2 4 2 Max Kills in Single Turn 2 | 2 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 350 | . 17 29 134 170 Missed 108 | . 6 11 42 49 Hits 242 | . 11 18 92 121 Melee 21 | . . . 21 . Projectile 221 | . 11 18 71 121 AOE 1 | . . . . 1 Critical Strikes 11 | . . . 3 8 Damage Taken 4117 | . 152 224 1078 2663 Core 1071 | . 58 39 114 860 Absorbed by Shields 10 | . . . . 10 Core Remaining (%) 57 | 100 . . 15 . Volleys Fired 89 | 9 15 9 21 35 Largest 4 | 2 2 2 2 4 Hottest 300 | 60 60 60 128 300 Shots Fired 171 | 18 30 18 31 74 Gun 128 | 18 30 18 31 31 Cannon 43 | . . . . 43 Launcher . | . . . . . Special . | . . . . . Kinetic 101 | 9 15 9 25 43 Thermal 66 | 9 15 9 6 27 Explosive . | . . . . . Electromagnetic 4 | . . . . 4 Robot Hit Streak 10 | 3 10 6 8 7 Robot Miss Streak 9 | 2 2 2 2 9 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 124 | 9 22 14 20 59 Core Hits 79 | 7 8 4 11 49 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . . 3 Burn 2 | . . . . 2 Sever 1 | . . . . 1 Melee Attacks 6 | . . . . 6 Impact . | . . . . . Slashing 6 | . . . . 6 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2142 | 116 262 170 341 1253 Guns 1380 | 116 262 170 331 501 Cannons 551 | . . . . 551 Explosions . | . . . . . Melee 197 | . . . . 197 Ramming 14 | . . . 10 4 Kinetic 1031 | 51 129 105 195 551 Thermal 868 | 65 133 65 136 469 Explosive . | . . . . . Electromagnetic 32 | . . . . 32 Impact . | . . . . . Slashing 197 | . . . . 197 Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . . 8 Message Errors 4 | . . . . 4 Energy Discharges 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 19 | . . . . 19 Impact . | . . . . . Kinetic 18 | . . . . 18 Secondary 1 | . . . . 1 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 3 | . . . 2 1 Kicked 2 | . . . 2 . Crushed . | . . . . . Highest Temperature 830 | . 87 . 417 830 Average Temperature 206 | . 44 . 175 321 Received Heat Transfer 1825 | . 87 102 531 1105 Effects 25 | . . . 4 21 Shutdowns 5 | . . . 1 4 Energy Bleed 1 | . . . . 1 Interference 4 | . . . 1 3 Matter Decay 3 | . . . . 3 Short Circuit 3 | . . . 1 2 Damage (minor) 1 | . . . 1 . Damage (major) 6 | . . . . 6 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 3 . 2 . Heat Transferred 1848 | 150 300 150 148 1100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 55 | 10 55 . . 51 Initial 6 | . 6 . . . Average 10 | 2 17 . . 10 Influence Increases 374 | 30 90 60 . 194 Destroy 0b10 Robot/C 220 | . 40 60 . 120 Destroy 0b10 Robot/NC 50 | 30 10 . . 10 Destroy Leader 42 | . 10 . . 32 Disable Machine 15 | . . . . 15 Destroy Structure 2 | . . . . 2 Lose Combat Pursuer 45 | . 30 . . 15 Influence Decreases 365 | 20 100 60 . 185 Entered New Map 4 | . 4 . . . Time Decay 313 | 20 86 40 . 167 Lost Part 48 | . 10 20 . 18 Squads Dispatched 5 | . 1 . . 4 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 4 | . 1 . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 4 3 18 16 Peak Tracking Total 7 | . 4 3 7 7 Tactical Retreats 3 | . 1 . 1 1 Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 13 | . 2 . 9 2 Terminals 3 | . 2 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 67 | . 3 . 61 3 Successful 65 | . 2 . 61 2 Failed 2 | . 1 . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 5 | . 3 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 63 | . 1 . 61 1 Record 60 | . . . 60 . Robot Analysis 1 | . 1 . . . Open DSF 1 | . . . . 1 Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Assimilate 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 8 | . . . . 8 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 1 | . . . . 1 EXPLORE 1 | . . . . 1 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 3 | . . . 3 . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 318 | 19 219 60 . 20 Sensors 20 | . . . . 20 Terrain 298 | 19 219 60 . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches 2 | . . . . 2 Drone Recoveries 2 | . . . . 2 Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 4744 | 119 219 231 3293 882 Spaces Moved 2827 | 75 169 173 2006 404 Core 33 | 3 . . 1 29 Treads 1322 | . . . 1271 51 Legs 1173 | . . 115 734 324 Wheels 299 | 72 169 58 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 100 50 Average Speed 153 | 98 100 113 159 172 Slowest Speed 850 | 100 100 120 700 850 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 5 23 19 95 12 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . . 3 . Spaces Dug . | . . . . . Terrain Destroyed 3 | . . . 1 2 Melee . | . . . . . Projectile 3 | . . . 1 2 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Total 3077 | 98 191 190 2067 531 Wait 41 | . . 7 2 32 Move 2823 | 74 168 172 2005 404 Hop . | . . . . . Pick Up 29 | 8 3 . 13 5 Fast Attach 28 | 7 . . 5 16 Attach 16 | . . 2 4 10 Detach 2 | . . . . 2 Swap 6 | . 1 . 4 1 Drop 24 | . 4 . 10 10 Fire 89 | 9 15 9 21 35 Melee 6 | . . . . 6 Ram . | . . . . . Kick 2 | . . . 2 . Crush 1 | . . . . 1 Escape Stasis 9 | . . . . 9 Rewire 1 | . . . 1 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: Mat / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 6) 339 | -10/Materials | Entered Subcaves 340 | -10/Subcaves | Approached by a straggling Scientist 472 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 518 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 534 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 544 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 558 | -10/Subcaves | Identified exit to Materials 570 | -10/Subcaves | Entered Scraptown 725 | -8/Scraptown | Visited SPCMW 765 | -8/Scraptown | Visited Awakened 809 | -8/Scraptown | Visited UFD Registry 812 | -8/Scraptown | Registered with UFD as "Flexirider" 837 | -8/Scraptown | Visited The Evicted 854 | -8/Scraptown | Visited IN-MT5's Study 922 | -8/Scraptown | Discovered new exit (range 11) 976 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1767 | -8/Scraptown | Visited Shadow of the Wyrm 1833 | -8/Scraptown | Visited Assassins FH 1895 | -8/Scraptown | Visited Cyclists 1914 | -8/Scraptown | Entered Cyclist Reading Room 2186 | -8/Scraptown | Visited Curators Association 2225 | -8/Scraptown | Visited Chapter 10 2274 | -8/Scraptown | Visited Science Guys 2629 | -8/Scraptown | Visited LU-1G1's Boring Crew 2703 | -8/Scraptown | Visited Scrapoid Pod Storage 2741 | -8/Scraptown | Visited Modified Component R&D 2923 | -8/Scraptown | Discovered new exit (range 5) 2964 | -8/Scraptown | Found Scrap Suit 3063 | -8/Scraptown | Visited Derelict Rescue Squad 3076 | -8/Scraptown | Found DRS Beacon 3109 | -8/Scraptown | Visited Supply Room 3166 | -8/Scraptown | Visited Observation Area 3374 | -8/Scraptown | Met Optimus 3374 | -8/Scraptown | Accepted into 0bPrime 3574 | -8/Scraptown | Civil war broke out across Scraptown 3592 | -8/Scraptown | Core integrity fell below 50% 3679 | -8/Scraptown | Lost 5 allies 3837 | -8/Scraptown | Core integrity fell below 20% 3845 | -8/Scraptown | Lost 6 allies 3858 | -8/Scraptown | Optimus destroyed in the chaos of civil war 3863 | -8/Scraptown | Entered Factory 3863 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x4, Weapon x2 4401 | -6/Factory | Lost 8 parts (1p3n1u3w) 4655 | -6/Factory | Build established: Gunner 4694 | -6/Factory | Core integrity fell below 50% 4732 | -6/Factory | Released all parts (3) 4733 | -6/Factory | Core integrity fell below 20% 4745 | -6/Factory | Destroyed by Heavy Explosive Trap Last Messages --------------- 04732_ U-05 Engineer builds a Wall. 04732_ U-05 Engineer lays Concrete. 04732_ Released Chainsword. 04732_ Released Lrg. Storage Unit. 04732_ Released Adv. Melee Analysis Suite. 04733_ U-05 Engineer lays Concrete. 04733_ K-01 Serf collects debris. 04733_ U-05 Engineer lays Concrete. 04734_ E6IS>F7NZKHHZWS1L :YTVT4Z6VSG:MXN3XDW>P, 04734_ The unstable cave ceiling collapses. 04734_ K-01 Serf collects debris. 04734_ U-05 Engineer lays Concrete. 04734_ R-10 Processor collects Prototype Device. 04735_ U-05 Engineer lays Concrete. 04736_ K-01 Serf collects debris. 04736_ U-05 Engineer lays Concrete. 04737_ K-01 Serf collects debris. 04737_ U-05 Engineer lays Concrete. 04745_ Triggered Heavy Explosive Trap. 04745_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????# #?? | | ?????????????????????????????????????##### #?? | | ???????????????????????????????????##### # %* # ? | | ??????????????????????????????????? [= ? | | ?????????????????????????? ?????? =%[ | | ?????????????????????????? ? 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"??????????? | | ??????????????????????????? ??? ??? ???????????? | | ??????????????????????????? ??? ???????????????? | | ????????????????????????????????? ???????????????? | | ?????????????????????????????????#???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 30 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Melee Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedCargoFragment Manual? 0 Play Time 00:58:39 Cumulative 22.2 hours Start 2025.07.30 @ 19:50:10 End 2025.07.30 @ 21:14:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 27 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4aa121e9-93ca-45dd-baec-1ad654b1e5d7