Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.22 @ 14:55:43 Player: NQH Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1555) 1555 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (900) 900 TOTAL SCORE: 4755 Bonus ------- Pacifist 200 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 277/300 Energy 84/100 System Corruption 0% Temperature Cool (0) Movement Hovering (60) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Airjet > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Airjet Improved Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Compact Matter Pod Compact Matter Pod Compact Matter Pod Visual Processing Unit Utility Shielding > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Medium Matter Pod Signal Interpreter Gauss Rifle Gauss Rifle Improved Datajack [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Utility Compact Matter Pod Device Shield Generator Storage Compact Matter Pod Processor Visual Processing Unit Hackware Hacking Suite Protection Utility Shielding Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Gauss Rifle Launcher Improved Grenade Launcher Impact Weapon Great Maul Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 3 | . . 1 . 2 . Weapon . | . . . . . . Parts Attached 58 | 6 4 13 2 30 3 Power 9 | 1 . 4 . 4 . Engine 7 | 1 . 4 . 2 . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 15 | 2 . 3 . 9 1 Treads 3 | 2 . . . 1 . Leg 8 | . . 3 . 5 . Wheel . | . . . . . . Hover 4 | . . . . 3 1 Flight . | . . . . . . Utility 18 | 1 2 5 1 9 . Device 7 | . 1 5 1 . . Storage 6 | 1 1 . . 4 . Processor 3 | . . . . 3 . Hackware 1 | . . . . 1 . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 16 | 2 2 1 1 8 2 Energy Gun 6 | 2 2 1 1 . . Energy Cannon . | . . . . . . Ballistic Gun 6 | . . . . 6 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes . | . . . . . . Parts Lost 22 | . . 7 . 10 5 Power 4 | . . 2 . 1 1 Propulsion 7 | . . 1 . 4 2 Utility 7 | . . 3 . 3 1 Weapon 4 | . . 1 . 2 1 Highest Loss Streak 5 | . . 3 . 4 5 To Critical Strikes . | . . . . . . Average Backups 6 | . 3 9 11 4 4 Power . | . . . . . . Propulsion 1 | . . 2 3 . 2 Utility 2 | . 1 4 6 1 . Weapon 1 | . 1 2 1 1 2 Tool/Special . | . . . . . . Unused Backups 7 | . . . 5 . 2 Power . | . . . . . . Propulsion 3 | . . . 2 . 1 Utility 2 | . . . 2 . . Weapon 2 | . . . 1 . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 84 | . 94 96 69 80 79 Engine 9 | . 14 21 14 2 . Core 4 | . . . . 6 8 Treads 4 | . 28 7 . 2 . Leg 8 | . . 14 14 7 . Hover 4 | . . . . 6 15 Device 8 | . 8 20 16 1 . Storage 13 | . 14 11 7 16 8 Processor 5 | . . . . 9 16 Hackware 2 | . . . . 3 8 Protection 4 | . . . . 7 8 Energy Gun 9 | . 28 21 15 . . Ballistic Gun 5 | . . . . 10 . Impact Weapon 1 | . . . . 2 2 Slashing Weapon 1 | . . . . 2 6 Peak Build Rating 33 | 6 11 15 14 33 28 Average Rating 18 | 4 9 13 9 23 24 On Entrance 10 | . 6 11 14 2 28 Naked Turns 42 | . . . 25 . 17 Heaviest Build 44 | 13 33 44 42 26 13 Greatest Support 40 | 40 40 40 20 40 16 Greatest Overweight (x) 4 | . . 4 2 2 3 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 5 5 Average Capacity 8 | 6 14 15 11 5 5 Most Carried 15 | . 7 14 15 5 5 Average Carried 6 | . 4 9 11 4 4 Final Capacity 15 | 8 15 15 5 5 5 Final Carried 14 | . 7 14 5 5 3 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 1793 | 199 . 334 122 1138 . Remotely . | . . . . . . Salvage Created 2043 | . . 841 14 1133 55 Parts 135 | . . 49 . 81 5 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 44 | . . 15 1 26 2 Melee 3 | . . . . 1 2 Guns 39 | . . 13 1 25 . Classes Destroyed 11 | . . 7 1 3 . Worker 8 | . . 2 . 6 . Tunneler 1 | . . 1 . . . Recycler 4 | . . 2 . 2 . Operator 1 | . . . . 1 . Watcher 3 | . . 2 . 1 . Swarmer 13 | . . . . 12 1 Grunt 21 | . . 12 . 9 . Brawler 1 | . . 1 . . . Sentry 6 | . . 2 . 4 . Hunter 2 | . . . . 1 1 Assembled 1 | . . . 1 . . Best Kill Streak 10 | . . 4 1 10 1 Combat Bots Only 6 | . . 4 1 6 1 Max Kills in Single Turn 2 | . . 1 1 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 385 | . . 102 31 186 66 Missed 105 | . . 25 13 49 18 Hits 280 | . . 77 18 137 48 Melee 9 | . . 2 7 . . Projectile 271 | . . 75 11 137 48 Critical Strikes 6 | . . 1 . 5 . Damage Taken 3091 | . . 716 259 1622 494 Core 730 | . . 88 90 303 249 Absorbed by Shields 378 | . . 222 79 55 22 Redirected to Shielding 21 | . . . . 19 2 Core Remaining (%) 85 | 100 100 . 55 . . Volleys Fired 148 | . 1 58 8 80 1 Largest 2 | . 2 2 2 2 1 Hottest 112 | . 112 112 112 56 36 Shots Fired 266 | . 2 97 13 153 1 Gun 265 | . 2 97 13 153 . Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 153 | . . . . 153 . Thermal 109 | . 2 97 10 . . Explosive 1 | . . . . . 1 Electromagnetic 3 | . . . 3 . . Robot Hit Streak 10 | . . 10 4 10 2 Robot Miss Streak 7 | . 2 6 2 7 . Penetration Max 1 | . . . . 1 . Secondary Targets 7 | . . . 1 6 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 178 | . . 64 7 99 8 Core Hits 89 | . . 27 2 57 3 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . . . 2 . Critical Strikes 12 | . . 6 . 4 2 Burn 6 | . . 6 . . . Destroy 2 | . . . . 2 . Smash 2 | . . . . 1 1 Sever 2 | . . . . 1 1 Melee Attacks 19 | . . . . 8 11 Impact 6 | . . . . 2 4 Slashing 12 | . . . . 6 6 Piercing . | . . . . . . Sneak Attacks 2 | . . . . 1 1 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks 1 | . . . . 1 . Damage Inflicted 3450 | . 8 1006 114 2014 308 Guns 2935 | . . 986 101 1848 . Cannons . | . . . . . . Explosions 110 | . . . . . 110 Melee 358 | . . . . 160 198 Ramming 47 | . 8 20 13 6 . Kinetic 1848 | . . . . 1848 . Thermal 1074 | . . 986 88 . . Explosive 110 | . . . . . 110 Electromagnetic 13 | . . . 13 . . Impact 73 | . . . . 32 41 Slashing 285 | . . . . 128 157 Piercing . | . . . . . . Highest Corruption 5 | . . 5 5 . . Average Corruption 5 | . . 5 5 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 17 | . . 13 4 . . Message Errors 3 | . . 2 1 . . Matter Fused 3 | . . 2 1 . . Heat Flow Errors 3 | . . 3 . . . Energy Discharges 4 | . . 4 . . . Parts Fused 1 | . . 1 . . . Data Loss (major) 2 | . . . 2 . . Misfires 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 2 | . . . 2 . . Shots . | . . . . . . Rammed 6 | . 2 3 1 . . Targets Rammed 10 | . 2 4 2 2 . Kicked 3 | . . . 1 2 . Crushed 1 | . . 1 . . . Highest Temperature 558 | . 51 558 239 54 5 Average Temperature 145 | . 29 178 120 13 5 Received Heat Transfer 1075 | . . 345 64 585 81 Effects 17 | . . 16 1 . . Shutdowns 7 | . . 7 . . . Energy Bleed 3 | . . 2 1 . . Interference 4 | . . 4 . . . Short Circuit 1 | . . 1 . . . Damage (minor) 1 | . . 1 . . . Damage (major) 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . 2 . . . Combat Hostiles 2 | . . 2 . . . Parts Melted 10 | . . 10 . . . Heat Transferred 3182 | . . 2960 222 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Maximum Alert Level 1 | . . . . 1 . Low Security (%) 75 | 100 100 100 100 52 100 Level 1 24 | . . . . 47 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 304 | . . 113 1 304 155 Initial 125 | . . . 1 . 125 Average 102 | . . 46 . 159 137 Influence Increases 1276 | . . 440 . 769 67 Destroy 0b10 Robot/C 860 | . . 300 . 520 40 Destroy 0b10 Robot/NC 85 | . . 35 . 50 . Destroy Leader 206 | . . 74 . 122 10 Disable Machine 75 | . . 15 . 60 . Destroy Structure 20 | . . 1 . 2 17 Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 15 | . . . . 15 . Influence Decreases 1134 | . . 435 5 576 118 Entered New Map 72 | . . . 4 . 68 Time Decay 762 | . . 285 1 476 . Lost Part 220 | . . 70 . 100 50 Purge Threat 80 | . . 80 . . . Squads Dispatched 6 | . . 3 . 3 . Investigation 2 | . . 1 . 1 . Extermination . | . . . . . . Reinforcement 4 | . . 2 . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 3 | . . . . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 96 | . 1 25 14 46 10 Peak Tracking Total 18 | . 1 6 18 8 9 Tactical Retreats 3 | . . . 2 1 . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 4 | . . . . 1 3 Indirectly . | . . . . . . Trap Hack Attempts 8 | . . . . . 8 Triggered . | . . . . . . Disarmed 1 | . . . . . 1 Reprogrammed 2 | . . . . . 2 Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 6 | . . 2 . 4 . Max in Single Turn 1 | . . 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 3 | . . 1 . 2 . Terminals 2 | . . 1 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 7 | . . 3 . 4 . Successful 5 | . . 1 . 4 . Failed 2 | . . 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . 1 . 1 . Terminals 5 | . . 3 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 3 | . . 1 . 2 . Alert Level 1 | . . . . 1 . Unreport Threat 1 | . . 1 . . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Active Infowar (turns) 1445 | . . 64 . 1230 151 Optics 1381 | . . . . 1230 151 Terrain 64 | . . 64 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 3056 | 91 149 834 233 1580 169 Spaces Moved 1734 | 54 81 269 183 994 153 Core 157 | 3 . . 133 4 17 Treads 357 | 51 81 96 . 129 . Legs 613 | . . 173 50 390 . Wheels . | . . . . . . Hover 607 | . . . . 471 136 Flight . | . . . . . . Fastest Speed 50 | 50 160 160 50 50 50 Average Speed 123 | 153 160 234 108 101 56 Slowest Speed 400 | 160 160 400 260 260 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 26 24 40 52 28 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 3 | . . . 3 . . Spaces Dug . | . . . . . . Terrain Destroyed 12 | . . . . 3 9 Melee . | . . . . . . Projectile 3 | . . . . 3 . AOE 9 | . . . . . 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 2337 | 59 97 370 201 1394 216 Wait 275 | . . 16 3 252 4 Move 1729 | 53 80 268 182 993 153 Hop . | . . . . . . Pick Up 22 | . 6 8 1 7 . Fast Attach 42 | 6 3 8 2 23 . Attach 15 | . . 4 1 8 2 Detach 11 | . 2 3 1 5 . Swap 8 | . 1 1 . 4 2 Drop 17 | . 2 . 1 14 . Fire 148 | . 1 58 8 80 1 Melee 17 | . . . . 6 11 Ram 1 | . . . 1 . . Kick 3 | . . . 1 2 . Crush 6 | . 2 4 . . . Escape Stasis 35 | . . . . . 35 Rewire . | . . . . . . Trap 8 | . . . . . 8 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 11) 241 | -10/Materials | Entered another Materials area 241 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 307 | -9/Materials | Build established: Mutant 770 | -9/Materials | Lost 3 parts (1n1u1w) 993 | -9/Materials | Discovered new exit (range 15) 1043 | -9/Materials | Build established: Scavenger-Mutant 1075 | -9/Materials | Entered Mines 1194 | -9/Mines | Assembled infested the area 1224 | -9/Mines | Released all parts (9) 1244 | -9/Mines | Learned location of Storage (-9) 1303 | -9/Mines | Discovered new exit (range 11) 1308 | -9/Mines | Entered Materials 1308 | -8/Materials | Evolved 2 slots: Utility x2 1526 | -8/Materials | Build established: Mutant 1638 | -8/Materials | Lost 4 parts (2n1u1w) 2029 | -8/Materials | Core integrity fell below 50% 2065 | -8/Materials | Lost 4 parts (1p1n1u1w) 2887 | -8/Materials | Identified exit to Garrison 2888 | -8/Materials | Entered Garrison 2895 | -8/Garrison | Installed Relay Interface Framework 3030 | -8/Garrison | Triggered checkpoint 3037 | -8/Garrison | Core integrity fell below 20% 3039 | -8/Garrison | Released all parts (6) 3057 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03036_ Com. Matter Pod destroyed. 03039_ Released Hacking Suite. 03039_ Released Utility Shielding. 03039_ Released Visual Processing Unit. 03039_ Released Imp. Signal Interpreter. 03039_ Released Imp. Grenade Launcher. 03039_ Released Great Maul. 03041_ S-10 Pest destroyed. 03047_ Triggered Stasis Trap. 03047_ A bubble of rippling energy engulfs the area. 03047_ Field strength at 94. 03047_ Field strength at 88. 03048_ Field strength at 82. 03049_ Field strength at 73. 03050_ Field strength at 67. 03051_ Field strength at 58. 03052_ Field strength at 52. 03053_ Field strength at 43. 03054_ Field strength at 35. 03055_ Field strength at 26. Map ----- +----------------------------------------------------+ | ??????????????# #??#%#?# #?????????????????????? | | ??????????????#^ #??#*#?# #?????????????????????? | | ??????????????#^ #??# #?# #?????????????????????? | | ??????????????# #??# #?# #?????????????????????? | | ??????????????# #?? ?# #?????????????????????? | | ??????????????# #?? ##?# #?????????????????????? | | ??????????????# ### ??## ##""""######??????????? | | ?????????????# # ### ^ #??????????? | | ??????????????# =%* ???????? | | ??????????????# ]!/ ^ ???????? | | ??????????????# ####g%g## ## #??????????? | | ?????????????????????###sss## ## #??????????? | | ?????????????????????# "??????????? | | ?????????????????????# "??????????? | | ?????????????????????# "??????????? | | ?????????????????????# "??????????? | | ?????????????????????### ## ## #??????????? | | ?????????????########### ## ## ##?????????? | | ?????????????# ????????? | | ?????????????# ????????? | | ?????????????# ######## #??????????? | | ???????????????????????## ##""""## ##??????????? | | ????????????????????????# #??????? ????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????#@ #?????????????????????? | | ????????????????????????# ^#?????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ????????????????????????####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 23 Energy Capacity 415 Matter Stores 600 Matter Capacity 750 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed RelayMassExoskeleton Manual? 0 Play Time 00:31:29 Cumulative 15.9 hours Start 2025.08.22 @ 14:09:41 End 2025.08.22 @ 14:55:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65e4281d-c15f-4e4d-872d-ffc747afe898