Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.12 @ 17:38:01 Player: DHM1 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (681) 681 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1806 Bonus ------- None Cogmind --------- Core Integrity 274/400 Matter 266/300 Energy 100/100 System Corruption 0% Temperature Cool (44) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Particle Gun Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Sensor Array Targeting Computer > --- WEAPON ----------- Beam Cannon Assault Rifle Grenade Launcher > --- INVENTORY -------- Particle Gun Assault Rifle Light Assault Rifle [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 17 | 7 9 1 Power 4 | 2 2 . Engine 4 | 2 2 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads . | . . . Leg 5 | 2 3 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun . | . . . Energy Cannon 1 | . 1 . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 2 8 Power 2 | . 1 1 Propulsion 3 | . 1 2 Utility 2 | . . 2 Weapon 3 | . . 3 Highest Loss Streak 8 | . 2 8 Average Slot Usage (%) 97 | . 98 71 Engine 13 | . 13 8 Leg 26 | . 27 16 Device 9 | . 9 8 Storage 4 | . 4 . Processor 13 | . 13 11 Energy Cannon 8 | . 9 8 Ballistic Gun 10 | . 9 11 Launcher 8 | . 9 8 Naked Turns . | . . . Heaviest Build 13 | 13 13 12 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 4 Average Capacity 4 | 5 4 4 Most Carried 4 | 2 4 3 Average Carried 3 | 1 3 3 Final Capacity 6 | 6 4 4 Final Carried 4 | 2 4 3 Class Distribution -------------------- 96% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 652 | 241 411 . Remotely . | . . . Salvage Created 664 | . 605 59 Parts 53 | . 43 10 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 21 | . 15 6 Guns 9 | . 8 1 Cannons 3 | . 2 1 AOE 9 | . 5 4 Classes Destroyed 6 | . 6 . Worker 1 | . 1 . Recycler 1 | . 1 . Operator 3 | . 3 . Watcher 3 | . 3 . Swarmer 8 | . 3 5 Grunt 13 | . 12 1 Best Kill Streak 6 | . 5 6 Combat Bots Only 6 | . 5 6 Max Kills in Single Turn 4 | . 2 4 Gunslinging 1 | . 1 . Exploded 4 | . 2 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1142 | . 643 499 Core 213 | . 87 126 Absorbed by Shields . | . . . Core Remaining (%) 82 | 100 65 . Volleys Fired 51 | . 43 8 Largest 3 | . 2 3 Hottest 110 | . 90 110 Shots Fired 99 | . 85 14 Gun 62 | . 54 8 Cannon 20 | . 16 4 Launcher 17 | . 15 2 Special . | . . . Kinetic 62 | . 54 8 Thermal 20 | . 16 4 Explosive 17 | . 15 2 Electromagnetic . | . . . Robot Hit Streak 14 | . 14 5 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 65 | . 58 7 Core Hits 49 | . 39 10 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1709 | . 1324 385 Guns 580 | . 511 69 Cannons 226 | . 191 35 Explosions 903 | . 622 281 Melee . | . . . Ramming . | . . . Kinetic 580 | . 511 69 Thermal 226 | . 191 35 Explosive 903 | . 622 281 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Effects 4 | . 4 . Message Errors 2 | . 2 . Energy Discharges 1 | . 1 . Targeting Errors 1 | . 1 . Overload Shots . | . . . Overflow Damage 27 | . 27 . Projectiles 13 | . 13 . Explosions 14 | . 14 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 32 | . . 32 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 112 | . 108 112 Average Temperature 33 | . 26 62 Received Heat Transfer 363 | . 252 111 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 481 | . 407 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 309 | . 309 175 Initial 55 | . . 55 Average 92 | . 97 95 Maximum Alert Level 1 | . 1 . Low Security (%) 87 | 100 85 100 Level 1 12 | . 14 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 45 | . 34 11 Peak Tracking Total 11 | . 5 11 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 5 | . 5 . Failed 4 | . 4 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Robot Analysis 1 | . 1 . Prototype ID Bank 2 | . 2 . Unreport Threat 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1142 | 59 1047 36 Spaces Moved 759 | 42 705 12 Core 7 | 7 . . Treads . | . . . Legs 752 | 35 705 12 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 111 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 3 97 4 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 128 | . 119 9 Melee . | . . . Projectile . | . . . AOE 128 | . 119 9 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 893 | 50 822 21 Wait 54 | . 54 . Move 757 | 41 704 12 Hop . | . . . Pick Up 7 | 2 5 . Fast Attach 11 | 6 5 . Attach 3 | . 2 1 Detach . | . . . Swap 3 | 1 2 . Drop 7 | . 7 . Fire 51 | . 43 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 11) 942 | -10/Materials | Discovered new exit (range 15) 1040 | -10/Materials | Discovered new exit (range 6) 1107 | -10/Materials | Entered another Materials area 1107 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1143 | -9/Materials | Self-destructed Last Messages --------------- Found 2 haulers: A-02 Transporter 4x Tractor Beam 2x Hammer A-02 Transporter 1x Matter (78) Connecting with Terminal... PARAMETERS=UTILITY_1,WEAPON_1 LOCATION=UNKNOWN GOAL=ESCAPE S-10 Pest destroyed. Grenade Launcher destroyed. Lgt. Ion Engine destroyed. Aluminum Leg destroyed. Beam Cannon destroyed. G-34 Mercenary destroyed. Aluminum Leg destroyed. Sensor Array destroyed. Targeting Computer destroyed. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????####?####???????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# """ #??????????????????????? | | ?????????????????# """ #??????????????????????? | | ?????????????????# """ #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# ###????????????????????? | | ?????????????????# @ #????????????????????? | | ?????????????????# "T" ##????????????????????? | | ?????????????????# = #????????????????????? | | ???????????###########**sg%#####?????????????????? | | ???????????# =s!Y ????????????? | | ???????????# [% ????????????? | | ???????????# ????????????? | | ???????????###########+#############?????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????" ??????????????????????????? | | ????????????????????""???????????????????????????? | | ?????????????????????"???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerSurveybotHumpback Manual? 0 Play Time 00:12:23 Cumulative 11.3 hours Start 2021.05.12 @ 12:45:01 End 2021.05.12 @ 17:38:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 07ed9cec-dd95-4c91-a018-0d76555d70cb