Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.08 @ 22:12:45 Player: ThatBishHoly Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (49) 245 Value Destroyed (1580) 1580 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (180) 180 TOTAL SCORE: 5285 Bonus ------- High Alert Combat Kills 64 Follower Combat Kills 116 Cogmind --------- Core Integrity 0/850 Matter 50/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine High-capacity Storage Unit High-capacity Matter Pod (133) Launcher Guidance Computer Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Light Armor Plating Reflective Plating Reflective Plating Improved Field Recycling Unit > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Axe > --- INVENTORY -------- Cold Fusion Reactor Cold Fusion Reactor Improved Titanium Leg High-capacity Storage Unit High-capacity Matter Pod Advanced Signal Interpreter Launcher Guidance Computer Improved Light Armor Plating Improved Light Armor Plating Recalibrator Arc Projector Arc Projector Improved Grenade Launcher Datajack Axe [Rating: 61] Favorites ----------- Power Cold Fusion Reactor Engine Improved Ion Engine Reactor Cold Fusion Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Flight Unit Improved Flight Unit Utility Improved Light Armor Plating Device Improved Field Recycling Unit Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Arc Projector Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 4 | . . 1 . 1 1 1 Weapon 2 | . . . . . 1 1 Parts Attached 81 | 6 1 18 1 14 5 36 Power 8 | 1 . 3 . . . 4 Engine 5 | 1 . 3 . . . 1 Core . | . . . . . . . Reactor 3 | . . . . . . 3 Propulsion 22 | 2 . 7 . 4 . 9 Treads 8 | 2 . 4 . . . 2 Leg 11 | . . . . 4 . 7 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 3 | . . 3 . . . . Utility 21 | 1 1 3 . 4 3 9 Device 4 | . . 1 . . 1 2 Storage 2 | 1 . 1 . . . . Processor 3 | . . . . 1 . 2 Hackware . | . . . . . . . Protection 12 | . 1 1 . 3 2 5 Artifact . | . . . . . . . Weapon 30 | 2 . 5 1 6 2 14 Energy Gun 6 | 2 . . . . . 4 Energy Cannon . | . . . . . . . Ballistic Gun 5 | . . 3 . 2 . . Ballistic Cannon 10 | . . . . 1 2 7 Launcher 6 | . . 2 1 3 . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 . 2 . 1 Parts Lost 30 | . . 6 2 . . 22 Power 4 | . . 1 . . . 3 Propulsion 8 | . . 1 . . . 7 Utility 9 | . . 1 1 . . 7 Weapon 9 | . . 3 1 . . 5 Highest Loss Streak 14 | . . 6 2 . . 14 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 88 | . 96 66 88 95 95 88 Engine 4 | . 14 7 11 9 7 . Reactor 3 | . . . . . . 5 Treads 10 | . 28 19 33 5 . 3 Leg 13 | . . . . 28 30 16 Device 3 | . . . . . 1 6 Storage 8 | . 14 11 11 9 7 5 Processor 4 | . . . . 7 5 5 Protection 14 | . 10 1 11 18 18 16 Energy Gun 5 | . 28 4 . . . 3 Ballistic Gun 2 | . . 4 11 8 . . Ballistic Cannon 9 | . . . . . 16 16 Launcher 3 | . . 9 11 9 5 . Slashing Weapon 1 | . . . . . . 3 Naked Turns 8 | . . . . . . 8 Heaviest Build 79 | 14 17 37 37 45 66 79 Greatest Support 80 | 40 40 60 60 80 80 80 Greatest Overweight (x) 17 | . . 1 . . . 17 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 Average Capacity 13 | 7 8 10 15 15 15 14 Most Carried 15 | 5 3 9 8 15 15 15 Average Carried 8 | . 1 4 7 11 14 11 Final Capacity 15 | 8 8 15 15 15 15 5 Final Carried 15 | . 3 8 7 15 14 4 Class Distribution -------------------- 52% | Tank 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 1636 | 260 10 135 74 52 211 894 Remotely 77 | . . 77 . . . . Salvage Created 1319 | . 135 324 74 80 . 706 Parts 91 | . 5 33 4 8 . 41 Haulers Intercepted 3 | . . . . 1 . 2 Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled 30 | . . . . . 8 22 Retrieved Matter 325 | . . . . . 158 167 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 35 | . 3 13 2 1 1 15 Melee 1 | . . . . . . 1 Guns 10 | . 3 6 . 1 . . Cannons 13 | . . . . . 1 12 AOE 11 | . . 7 2 . . 2 Classes Destroyed 12 | . 1 5 1 1 . 4 Worker 2 | . . 1 . . . 1 Builder 5 | . . 1 . 1 . 3 Tunneler 1 | . . . 1 . . . Hauler 3 | . . . . 1 . 2 Recycler 1 | . . . . . . 1 Operator 1 | . . 1 . . . . Watcher 1 | . . . . . . 1 Swarmer 12 | . . 7 . . . 5 Grunt 16 | . 3 4 2 . 1 6 Sentry 5 | . . 2 . 1 . 2 Hunter 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Best Kill Streak 7 | . 3 7 2 2 1 4 Combat Bots Only 6 | . 3 6 2 1 1 4 Max Kills in Single Turn 2 | . 1 2 2 2 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 2 . . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 671 | . 5 98 6 7 8 547 Missed 201 | . . 21 2 4 3 171 Damage Taken 6334 | . 53 838 76 62 82 5223 Core 1060 | . 11 148 . 22 29 850 Absorbed by Shields 124 | . . . . . . 124 Ignored by Resistances 210 | . . . . . . 210 Core Remaining (%) 89 | 100 95 . 63 96 95 . Volleys Fired 117 | . 13 37 3 5 1 58 Largest 4 | . 2 2 2 2 3 4 Hottest 192 | . 90 90 53 53 132 192 Shots Fired 254 | . 26 49 5 7 3 164 Gun 81 | . 26 38 3 5 . 9 Cannon 154 | . . . . . 2 152 Launcher 16 | . . 11 2 2 1 . Special 3 | . . . . . . 3 Kinetic 168 | . . 6 3 5 2 152 Thermal 38 | . 13 21 . . . 4 Explosive 16 | . . 11 2 2 1 . Electromagnetic 29 | . 13 11 . . . 5 Robot Hit Streak 12 | . 4 6 3 8 10 12 Robot Miss Streak 6 | . 1 4 2 . . 6 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 122 | . 5 27 3 5 2 80 Core Hits 79 | . 4 25 5 5 2 38 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . . . . . . 8 Blast 8 | . . . . . . 8 Melee Attacks 10 | . . . . . . 10 Impact . | . . . . . . . Slashing 10 | . . . . . . 10 Piercing . | . . . . . . . Sneak Attacks 6 | . . . . . . 6 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3844 | . 71 627 132 151 95 2768 Guns 519 | . 71 255 31 69 . 93 Cannons 2028 | . . . . . 57 1971 Explosions 755 | . . 367 100 76 . 212 Melee 481 | . . . . . . 481 Ramming 61 | . . 5 1 6 38 11 Kinetic 2205 | . . 77 31 69 57 1971 Thermal 296 | . 13 139 . . . 144 Explosive 606 | . . 367 100 76 . 63 Electromagnetic 195 | . 58 39 . . . 98 Impact . | . . . . . . . Slashing 481 | . . . . . . 481 Piercing . | . . . . . . . Highest Corruption 10 | . . . . 2 . 10 Average Corruption 3 | . . . . 2 . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 40 | . . . . 3 . 37 Message Errors 9 | . . . . . . 9 Matter Fused 6 | . . . . 1 . 5 Heat Flow Errors 9 | . . . . 2 . 7 Energy Discharges 4 | . . . . . . 4 Data Loss (minor) 4 | . . . . . . 4 Data Loss (major) 5 | . . . . . . 5 Alerts 1 | . . . . . . 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 186 | . . 2 . . . 184 Projectiles 34 | . . . . . . 34 Explosions 2 | . . 2 . . . . Melee 150 | . . . . . . 150 Knockbacks 13 | . . . . . . 13 Impact . | . . . . . . . Kinetic 11 | . . . . . . 11 Secondary 2 | . . . . . . 2 Self-Inflicted Damage 264 | . . 18 20 22 . 204 Shots 7 | . . 1 1 1 . 4 Rammed 2 | . . 1 . 1 . . Targets Rammed 16 | . . 1 1 2 11 1 Kicked 13 | . . . . 1 11 1 Crushed 1 | . . . 1 . . . Highest Temperature 543 | . 174 389 24 207 72 543 Average Temperature 162 | . 67 197 15 78 40 188 Received Heat Transfer 1449 | . 30 246 30 27 51 1065 Effects 15 | . . 3 . . . 12 Shutdowns 1 | . . 1 . . . . Energy Bleed 5 | . . . . . . 5 Interference 2 | . . . . . . 2 Matter Decay 3 | . . 1 . . . 2 Short Circuit 2 | . . . . . . 2 Damage (minor) 2 | . . 1 . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 669 | . 37 407 . . . 225 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Peak Influence 491 | . 135 467 242 213 88 491 Initial 181 | . . . 181 94 45 42 Average 217 | . 74 276 238 156 71 263 Maximum Alert Level 2 | . . 2 1 1 . 2 Low Security (%) 40 | 100 100 27 3 64 100 25 Level 1 55 | . . 54 96 35 . 70 Level 2 3 | . . 18 . . . 3 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 1 . . . 6 Investigation 1 | . 1 . . . . . Extermination 3 | . . . . . . 3 Reinforcement 4 | . . 1 . . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . 1 . . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 4 | . . . . 1 . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 82 | . 4 19 2 7 1 49 Peak Tracking Total 12 | . 3 8 2 3 1 12 Tactical Retreats 4 | . . 2 . . . 2 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 21 | . 2 1 . . . 18 Max in Single Turn 6 | . 1 1 . . . 6 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 7 | . 3 1 . 1 . 2 Terminals 7 | . 3 1 . 1 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 10 | . 6 1 . 1 . 2 Successful 3 | . 2 1 . . . . Failed 7 | . 4 . . 1 . 2 Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual 1 | . 1 . . . . . Terminals 10 | . 6 1 . 1 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 2 1 . . . . Zone Layout 3 | . 2 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 7 | . 3 1 . 1 . 2 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies 6 | . . . 5 . . 1 Largest Group 5 | . . . 5 5 3 2 Highest-Rated Group 94 | . . . 94 94 40 32 Highest-Rated Ally 32 | . . . 31 31 16 32 Total Orders . | . . . . . . . Ally Attacks 48 | . . . . 30 9 9 Total Damage 593 | . . . . 325 116 152 Kills 7 | . . . . 5 1 1 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 3947 | 61 435 381 327 456 153 2134 Spaces Moved 2220 | 43 245 258 196 280 94 1104 Core 56 | 17 . . . . . 39 Treads 869 | 26 245 124 196 50 . 228 Legs 1161 | . . . . 230 94 837 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 134 | . . 134 . . . . Fastest Speed 34 | 50 160 34 160 130 130 50 Average Speed 150 | 116 160 96 160 135 130 166 Slowest Speed 900 | 160 160 160 160 160 130 900 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . 1 . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 4 33 26 32 20 3 24 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 196 | . . 72 11 16 8 89 Melee . | . . . . . . . Projectile 31 | . . . . . . 31 AOE 165 | . . 72 11 16 8 58 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 2605 | 54 262 343 205 353 120 1268 Wait 46 | 1 . . 5 17 . 23 Move 2212 | 42 244 255 195 279 93 1104 Hop 1 | . . 1 . . . . Pick Up 77 | 5 4 21 . 23 5 19 Fast Attach 10 | 1 . . . 1 1 7 Attach 41 | 5 1 11 1 6 1 16 Detach 3 | . . 2 . . . 1 Swap 30 | . . 7 . 7 3 13 Drop 42 | . . 8 . 13 5 16 Fire 117 | . 13 37 3 5 1 58 Melee 10 | . . . . . . 10 Ram . | . . . . . . . Kick 13 | . . . . 1 11 1 Crush 3 | . . 1 1 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 16) 497 | -10/Materials | Entered another Materials area 497 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 630 | -9/Materials | Lost 6 parts (1p1n1u3w) 801 | -9/Materials | Discovered new exit (range 13) 878 | -9/Materials | Entered Mines 883 | -9/Mines | Learned 8 Materials zone layouts 956 | -9/Mines | Discovered new exit (range 4) 1074 | -9/Mines | Learned location of 1 exit from Lower Caves 1085 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1205 | -9/Mines | Entered Materials 1205 | -8/Materials | Accompanied by 5 allies 1205 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1210 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1652 | -8/Materials | Discovered new exit (range 5) 1661 | -8/Materials | Entered Factory 1661 | -7/Factory | Accompanied by 3 allies 1661 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1722 | -7/Factory | Discovered new exit (range 11) 1814 | -7/Factory | Entered another Factory area 1814 | -6/Factory | Accompanied by 2 allies 1814 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1960 | -6/Factory | Build established: Tank 3171 | -6/Factory | Lost 14 parts (1p4n4u5w) 3881 | -6/Factory | Released all parts (10) 3893 | -6/Factory | Core integrity fell below 50% 3924 | -6/Factory | Core integrity fell below 20% 3945 | -6/Factory | System corruption reached 10% 3948 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03918_ Acquired Flexi-carbon Leg. 03921_ Penetrated by Slug. 03924_ Acquired Flexi-carbon Leg. 03924_ Slug penetrates Wall. 03926_ Acquired Flexi-carbon Leg. 03930_ Penetrated by Slug. 03938_ Flexi-carbon Leg destroyed. 03941_ Chain reaction triggered in Lgt. Nuclear Core. 03942_ Slug penetrates Wall. 03942_ S-27 Virus suffers critical hit (Destroy). 03942_ S-27 Virus destroyed. 03942_ Slug penetrates Wall. 03942_ Penetrated by Slug. 03943_ Wall collapses. 03943_ Acquired 24 matter. 03945_ Flexi-carbon Leg destroyed. 03945_ Penetrated by Slug. 03946_ Flexi-carbon Leg destroyed. 03946_ Angular Momentum Engine destroyed. 03948_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????##??????????? | | ????????????????????????? ??????????? | | ????????????????????????? ??????????? | | ????????????????????????# ??????????? | | ????????????????????????# ??????????? | | ????????????????????????# ??????????? | | ????????????????????????# ??????????? | | ????????????????????????# ??????????? | | ????????????????????????#;#?########## | | ????????????????????????# ### # | | ????????????????????????# ##; # | | ??????????? ############ ##; # | | ??????????? ==p # | | ??????????Y [ =s # | | ??????????? *;s # | | ?????????????####### @ # # | | ???????????????????# = h# # | | ???????????????????# =hY# # | | ???????????????????# ########## | | ???????????????????# #??? ?? | | ???????????????????# ##? """ ?? | | ???????????????????# # """ ?? | | ???????????????????# / """ ?? | | ???????????????????####### # #? | | ?????????????????????????# #! /#? | | ????????????????????###### #?#+####? | | ????????????????????+ ]! ! #???????? | | ????????????????????# ]! #???????? | | ##########??????????# ] #???????? | | # #??????????# ### ????? | | # #????#######= #???? | | # ######[][ " F" #???? | | # %"= /=!| """" #???? | | / ######!=! #???? | | # #????# #???? | | # #????# ############## #???? | | # #????# #?????????????+#???? | | # #????# #??????????????????? | | ##########????# #??????????????????? | | #????????????? ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Resistance: TH 10 Evasion (%) 63 Launcher Accuracy 20 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetGrapheneDisintegrator Manual? 0 Play Time 00:44:49 Cumulative 35.6 hours Start 2024.07.08 @ 21:25:30 End 2024.07.08 @ 22:12:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 35 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 38x28 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 594d1ae6-2560-496d-b0d8-5bc8ec8984dd