Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.16 @ 00:52:45 Player: Maelyn Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (72) 360 Value Destroyed (1608) 1608 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3308 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 77/100 System Corruption 0% Temperature Critical (650) Movement Core (400) Ox7 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Core Shielding > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (15) --- Ion Engine Aluminum Leg Faulty Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Disposable Heat Sink Medium Storage Unit ECM Suite Hacking Suite Pulse Rifle Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON ----------- Particle Cannon Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Treads Aluminum Leg Aluminum Leg Aluminum Leg Disposable Heat Sink Medium Storage Unit ECM Suite Hacking Suite Field Laser Pulse Rifle Advanced Beam Cannon Grenade Launcher Rocket Launcher [Rating: 18] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 38 | 6 6 2 23 1 Power 5 | 1 1 1 2 . Engine 4 | 1 1 . 2 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 14 | 2 2 . 10 . Treads 10 | 2 2 . 6 . Leg 4 | . . . 4 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 1 1 4 . Device 3 | 1 . 1 1 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . . 3 . Artifact . | . . . . . Weapon 11 | 1 2 . 7 1 Energy Gun 7 | 1 2 . 3 1 Energy Cannon 3 | . . . 3 . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 19 | . 2 2 9 6 Power 4 | . 1 . 2 1 Propulsion 5 | . . 2 1 2 Utility 5 | . 1 . 3 1 Weapon 5 | . . . 3 2 Highest Loss Streak 6 | . 1 2 5 6 To Critical Strikes . | . . . . . Average Backups 10 | 4 7 9 13 14 Power 1 | . 1 1 1 1 Propulsion 2 | 1 2 2 3 6 Utility 2 | . 1 3 3 4 Weapon 3 | 1 2 3 4 3 Tool/Special . | . . . . . Unused Backups 16 | . 1 . 3 12 Power 3 | . 1 . 1 1 Propulsion 7 | . . . 2 5 Utility 4 | . . . . 4 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 93 93 86 73 Engine 10 | . 12 12 8 6 Core 1 | . . 1 1 . Treads 24 | . 28 23 22 . Leg 4 | . . . 9 22 Device 9 | . 10 13 7 . Storage 12 | . 14 14 11 11 Protection 1 | . . . 3 15 Energy Gun 17 | . 25 28 6 8 Energy Cannon 7 | . . . 15 8 Peak Build Rating 18 | 6 9 11 18 17 Average Rating 11 | 4 7 10 15 14 On Entrance 8 | . 6 8 11 17 Avg Prop Armor Cover (%) 9 | . . . 9 . Naked Turns . | . . . . . Heaviest Build 40 | 13 30 31 40 24 Greatest Support 66 | 40 40 40 66 3 Greatest Overweight (x) 10 | 2 . 10 10 7 Average Overweight (x) . | . . . . 7 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 Most Carried 15 | 5 10 12 15 15 Average Carried 10 | 4 7 9 13 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 5 10 12 15 14 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 639 | 88 214 23 290 24 Remotely . | . . . . . Salvage Created 2365 | 12 520 214 1484 135 Parts 136 | 4 30 10 86 6 Haulers Intercepted 8 | . 2 . 6 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 51 | . 13 7 28 3 Guns 24 | . 12 7 3 2 Cannons 19 | . . . 18 1 AOE 5 | . . . 5 . Classes Destroyed 12 | 1 5 . 6 . Worker 2 | . . . 2 . Builder 2 | . . . 2 . Tunneler 1 | 1 . . . . Hauler 8 | . 2 . 6 . Recycler 2 | . . . 2 . Operator 2 | . 2 . . . Watcher 4 | . 1 . 3 . Swarmer 18 | . 6 3 9 . Grunt 25 | . 7 4 11 3 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 6 | . . . 6 . Best Kill Streak 7 | 1 4 3 7 3 Combat Bots Only 4 | . 3 3 4 3 Max Kills in Single Turn 4 | 1 2 1 4 1 Gunslinging 1 | . 1 . . . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 337 | . 56 35 163 83 Missed 69 | . 15 7 38 9 Hits 268 | . 41 28 125 74 Melee 9 | . . . 9 . Projectile 259 | . 41 28 116 74 Critical Strikes 6 | . . 2 4 . Damage Taken 3047 | . 512 311 1528 696 Core 537 | . 98 38 274 127 Absorbed by Shields . | . . . . . Redirected to Shielding 31 | . . . 10 21 Core Remaining (%) 72 | 100 . 45 . . Volleys Fired 228 | 8 78 17 112 13 Largest 2 | 1 2 2 2 2 Hottest 136 | 50 115 115 136 131 Shots Fired 397 | 8 130 34 202 23 Gun 238 | 8 130 34 53 13 Cannon 155 | . . . 145 10 Launcher 4 | . . . 4 . Special . | . . . . . Kinetic . | . . . . . Thermal 393 | 8 130 34 198 23 Explosive 4 | . . . 4 . Electromagnetic . | . . . . . Robot Hit Streak 12 | 4 8 9 11 12 Robot Miss Streak 8 | 2 3 2 8 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 232 | 6 81 24 106 15 Core Hits 92 | 1 28 12 47 4 Critical Kills 2 | . . . 2 . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | 1 2 1 4 . Burn 6 | 1 2 1 2 . Meltdown 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4182 | 76 1035 349 2426 296 Guns 2030 | 76 1035 339 448 132 Cannons 1830 | . . . 1666 164 Explosions 308 | . . . 308 . Melee . | . . . . . Ramming 14 | . . 10 4 . Kinetic . | . . . . . Thermal 3860 | 76 1035 339 2114 296 Explosive 308 | . . . 308 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 28 | . . . 28 . Projectiles 15 | . . . 15 . Explosions 13 | . . . 13 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 45 | . . . 45 . Shots 3 | . . . 3 . Rammed 2 | . 1 1 . . Targets Rammed 3 | . 1 1 1 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 756 | 60 339 252 476 756 Average Temperature 117 | 25 107 72 102 504 Received Heat Transfer 888 | . 180 138 435 135 Effects 26 | . 4 2 7 13 Shutdowns 2 | . . . 1 1 Energy Bleed 5 | . 2 . 3 . Interference 6 | . 2 2 2 . Matter Decay 1 | . . . . 1 Short Circuit 4 | . . . . 4 Damage (minor) 8 | . . . 1 7 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 3 | . 1 . 2 . Combat Hostiles 3 | . 1 . 2 . Parts Melted 15 | 1 7 3 3 1 Heat Transferred 9250 | 296 3145 999 4218 592 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . . . 1 . Low Security (%) 89 | 100 100 100 75 100 Level 1 10 | . . . 24 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 341 | 5 117 60 341 163 Initial 123 | . . 13 . 123 Average 97 | . 61 10 169 139 Influence Increases 1577 | 5 452 170 880 70 Destroy 0b10 Robot/C 1020 | . 260 140 560 60 Destroy 0b10 Robot/NC 105 | 5 25 . 75 . Destroy Leader 254 | . 56 30 158 10 Successful Hack 43 | . 34 . 9 . Disable Machine 45 | . . . 45 . Destroy Structure 20 | . 2 . 18 . Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 75 | . 60 . 15 . Influence Decreases 1464 | 5 417 205 562 275 Entered New Map 217 | . . 22 . 195 Time Decay 1073 | 5 397 173 478 20 Lost Part 174 | . 20 10 84 60 Squads Dispatched 5 | . 2 . 3 . Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 6 | . 4 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 89 | . 35 7 42 5 Peak Tracking Total 5 | . 5 3 5 5 Tactical Retreats 5 | . 4 . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 3 | . . . 3 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 13 | . 5 . 8 . Terminals 11 | . 5 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 11 . 14 . Successful 14 | . 6 . 8 . Failed 11 | . 5 . 6 . Catastrophic 3 | . . . 3 . Database Lockouts . | . . . . . Manual 23 | . 11 . 12 . Terminals 23 | . 11 . 12 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 . 3 . Hauler Manifests 2 | . 1 . 1 . Registered Components 2 | . 1 . 1 . Registered Prototypes 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 2 . Report Inventory 2 | . . . 2 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 4 . 3 . Terminals 7 | . 4 . 3 . Botnet 6 | . 3 . 3 . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 4 . 3 . Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 500 | 26 474 . . . Seismic 500 | 26 474 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 3809 | 151 1039 863 1716 40 Spaces Moved 1799 | 79 483 438 798 1 Core 45 | 16 . 27 1 1 Treads 1533 | 63 483 411 576 . Legs 221 | . . . 221 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 400 Average Speed 169 | 152 160 183 168 400 Slowest Speed 550 | 160 160 550 550 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 51 | 4 91 98 60 4 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 27 | . . . 27 . Melee . | . . . . . Projectile . | . . . . . AOE 27 | . . . 27 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2171 | 99 620 468 969 15 Wait 50 | . 41 9 . . Move 1795 | 78 482 437 797 1 Hop . | . . . . . Pick Up 36 | 7 7 2 20 . Fast Attach 11 | 4 2 . 5 . Attach 15 | 2 1 1 10 1 Detach 1 | . 1 . . . Swap 16 | . 3 1 12 . Drop 16 | . 4 . 12 . Fire 228 | 8 78 17 112 13 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . 1 1 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) -9/Mines History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 152 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 16) 741 | -10/Materials | Discovered new exit (range 3) 1056 | -10/Materials | Discovered new exit (range 16) 1138 | -10/Materials | Discovered new exit (range 15) 1191 | -10/Materials | Entered Mines 1193 | -10/Mines | Met a Derelict bent on vengeance 1217 | -10/Mines | Discovered new exit (range 8) 1318 | -10/Mines | Discovered new exit (range 13) 1386 | -10/Mines | Discovered new exit (range 6) 1529 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1545 | -10/Mines | Build established: Scavenger-Mutant 1906 | -10/Mines | Core integrity fell below 50% 2054 | -10/Mines | Entered Materials 2054 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2382 | -9/Materials | Lost 3 parts (1p1u1w) 2539 | -9/Materials | Discovered new exit (range 5) 2671 | -9/Materials | Build established: Mutant 2984 | -9/Materials | Discovered new exit (range 16) 3465 | -9/Materials | Core integrity fell below 50% 3508 | -9/Materials | Lost 5 parts (1n2u2w) 3551 | -9/Materials | Discovered new exit (range 6) 3770 | -9/Materials | Entered Mines 3791 | -9/Mines | Core integrity fell below 20% 3810 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03795_ Overheating: Field Laser damaged (-2). 03796_ Overheating: Lrg. Storage Unit damaged (-81). 03796_ G-34 Mercenary heat damages Heat Sink. 03796_ G-34 Mercenary overheating. 03797_ Overheating: Imp. Ion Engine damaged (-10). 03797_ Imp. Ion Engine destroyed. 03798_ Broken Aluminum Leg destroyed. 03799_ Adv. Beam Cannon broken. 03799_ Overheating: Short circuit. 03799_ G-34 Mercenary overheating. 03799_ Field Laser destroyed. 03800_ G-34 Mercenary overheating. 03801_ Aluminum Leg melted. 03801_ G-34 Mercenary destroyed. 03803_ Overheating: Lrg. Storage Unit damaged (-62). 03804_ Overheating: Beam Rifle damaged (-12). 03806_ Beam Rifle broken. 03806_ Overheating: Short circuit. 03807_ Broken Adv. Beam Cannon destroyed. 03807_ Acquired 24 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????########????????????????????? | | ???????# #????????????????????? | | ???????# [ #????????????????????? | | ???????#!% = #????????????????????? | | ???????# %*@[ #????????????????????? | | ???????# !s #????????????????????? | | ???????###ss###????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ????????? $ ??????????????????????? | | ????????? #??????????????????????? | | ???????? #??????????????????????? | | ???????? ??????????????????????? | | ??????? ##??????????????????????? | | ??????? ????????????????????????? | | ?????? ????????????????????????? | | ?????? ????????????????????????? | | ?????? ????????????????????????? | | ??????? ????????????????????????? | | ????????? ????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 45 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingGravityArticulator Manual? 0 Play Time 00:28:47 Cumulative 56.3 hours Start 2026.04.16 @ 00:24:19 End 2026.04.16 @ 00:52:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 30 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/T_Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters SHIFT_HUE(5) Filters LOW_CONTRAST(10,2,20)|SHIFT_HUE(5) Steam 1 RUN: 1398cd3d-3fb8-4a3f-bd7d-c62d5f90dcee