Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.08 @ 22:49:32 Player: P9H Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (688) 688 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1768 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 241/300 Energy 280/280 System Corruption 11% Temperature Cool (9) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Visual Processing Unit Signal Interpreter Light Armor Plating > --- WEAPON (2) ------- Shotgun Improved Assault Rifle > --- INVENTORY (5) ---- Improved Ion Engine Improved Targeting Computer Hacking Suite Hacking Suite Rocket Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Visual Processing Unit Signal Interpreter Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Heavy Hammer > --- INVENTORY -------- Improved Ion Engine Heat Sink Improved Targeting Computer Hacking Suite Hacking Suite [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Signal Interpreter Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 25 | 6 8 11 Power 5 | 1 1 3 Engine 5 | 1 1 3 Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight 3 | . 3 . Utility 5 | 1 2 2 Device . | . . . Storage 2 | 1 1 . Processor 2 | . 1 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 10 | 2 2 6 Energy Gun 4 | 2 . 2 Energy Cannon . | . . . Ballistic Gun 2 | . . 2 Ballistic Cannon 2 | . 2 . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Corrupted Parts 1 | . . 1 System Corruption 11 | . . 11 Parts Lost 10 | . 2 8 Power 1 | . . 1 Propulsion 4 | . 2 2 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 6 | 2 6 5 Power . | . . . Propulsion . | 1 1 . Utility 3 | . 2 4 Weapon 1 | . 2 . Tool/Special . | . . . Unused Backups 11 | . 3 8 Power 2 | . . 2 Propulsion 2 | . 2 . Utility 6 | . . 6 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 80 | . 96 63 Engine 11 | . 14 9 Wheel 3 | . 7 . Flight 10 | . 19 3 Storage 9 | . 14 4 Processor 17 | . 12 21 Protection 2 | . . 5 Energy Gun 10 | . 18 3 Ballistic Gun 3 | . . 6 Ballistic Cannon 5 | . 9 1 Impact Weapon 3 | . . 7 Peak Build Rating 13 | 6 8 13 Average Rating 8 | 4 7 10 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 18 | 14 15 18 Greatest Support 26 | 26 26 8 Greatest Overweight (x) 5 | . 3 5 Average Overweight (x) 1 | . . 3 Largest Inventory Capacity 20 | 8 20 8 Average Capacity 7 | 7 8 6 Most Carried 8 | 5 8 8 Average Carried 6 | 2 6 5 Final Capacity 8 | 8 8 5 Final Carried 6 | 4 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 599 | 220 199 180 Remotely . | . . . Salvage Created 884 | . 389 495 Parts 49 | . 24 25 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 18 | . 8 10 Melee 2 | . 1 1 Guns 8 | . 5 3 Cannons 3 | . 2 1 AOE 1 | . . 1 Classes Destroyed 10 | . 6 4 Builder 2 | . . 2 Tunneler 1 | . . 1 Hauler 2 | . 1 1 Recycler 1 | . 1 . Operator 3 | . 2 1 Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 10 | . 5 5 Duelist 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 5 | . 3 5 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 147 | . 42 105 Missed 37 | . 11 26 Hits 110 | . 31 79 Melee 5 | . . 5 Projectile 105 | . 31 74 Critical Strikes 4 | . . 4 Damage Taken 1518 | . 350 1168 Core 516 | . 108 408 Absorbed by Shields . | . . . Core Remaining (%) 78 | 100 56 . Volleys Fired 67 | . 40 27 Largest 2 | . 2 2 Hottest 100 | . 100 95 Shots Fired 127 | . 80 47 Gun 90 | . 60 30 Cannon 34 | . 20 14 Launcher 3 | . . 3 Special . | . . . Kinetic 37 | . 20 17 Thermal 87 | . 60 27 Explosive 3 | . . 3 Electromagnetic . | . . . Robot Hit Streak 10 | . 10 9 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 97 | . 47 50 Core Hits 35 | . 17 18 Critical Kills . | . . . Critical Parts Destroyed 3 | . . 3 Critical Strikes 10 | . 3 7 Burn 5 | . 3 2 Blast 2 | . . 2 Smash 3 | . . 3 Melee Attacks 19 | . . 19 Impact 19 | . . 19 Slashing . | . . . Piercing . | . . . Sneak Attacks 3 | . . 3 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1937 | . 651 1286 Guns 704 | . 447 257 Cannons 419 | . 197 222 Explosions 124 | . . 124 Melee 683 | . . 683 Ramming 7 | . 7 . Kinetic 453 | . 197 256 Thermal 670 | . 447 223 Explosive 124 | . . 124 Electromagnetic . | . . . Impact 683 | . . 683 Slashing . | . . . Piercing . | . . . Highest Corruption 11 | . . 11 Average Corruption 11 | . . 11 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 25 | . . 25 Message Errors 5 | . . 5 Matter Fused 8 | . . 8 Heat Flow Errors 2 | . . 2 Energy Discharges 3 | . . 3 Data Loss (minor) 4 | . . 4 Misfires 2 | . . 2 Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage 219 | . 24 195 Projectiles 24 | . 24 . Explosions 12 | . . 12 Melee 183 | . . 183 Knockbacks 9 | . 4 5 Impact 1 | . 1 . Kinetic 7 | . 3 4 Secondary 1 | . . 1 Self-Inflicted Damage 3 | . 3 . Shots . | . . . Rammed 3 | . 3 . Targets Rammed 3 | . 3 . Kicked . | . . . Crushed . | . . . Highest Temperature 366 | . 366 240 Average Temperature 74 | . 77 67 Received Heat Transfer 546 | . 138 408 Effects 1 | . 1 . Shutdowns 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 4 | . . 4 Combat Hostiles 4 | . . 4 Parts Fried 6 | . . 6 Impact Corruptions 9 | . . 9 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | . 3 3 Heat Transferred 2294 | . 1554 740 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 71 | . 71 57 Initial . | . . . Average 16 | . 20 13 Influence Increases 542 | . 245 297 Destroy 0b10 Robot/C 360 | . 160 200 Destroy 0b10 Robot/NC 50 | . 25 25 Destroy Leader 96 | . 44 52 Successful Hack 7 | . . 7 Destroy Structure 14 | . 1 13 Lose Combat Pursuer 15 | . 15 . Influence Decreases 542 | . 245 297 Time Decay 452 | . 235 217 Lost Part 90 | . 10 80 Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 22 19 Peak Tracking Total 6 | . 6 5 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 2 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 2 1 Successful 1 | . . 1 Failed 2 | . 2 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 2 | . 1 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Registered Components 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 856 | . . 856 Optics 856 | . . 856 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1761 | 49 851 861 Spaces Moved 912 | 43 590 279 Core 228 | 7 . 221 Treads . | . . . Legs . | . . . Wheels 194 | 36 158 . Hover . | . . . Flight 490 | . 432 58 Fastest Speed 37 | 50 37 117 Average Speed 151 | 83 110 249 Slowest Speed 300 | 100 285 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 3 63 31 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 12 | . . 12 Melee . | . . . Projectile . | . . . AOE 12 | . . 12 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1130 | 53 712 365 Wait 75 | . 57 18 Move 910 | 42 589 279 Hop . | . . . Pick Up 21 | 5 8 8 Fast Attach 13 | 5 3 5 Attach 7 | 1 3 3 Detach 1 | . 1 . Swap 6 | . 3 3 Drop 8 | . 5 3 Fire 67 | . 40 27 Melee 19 | . . 19 Ram 3 | . 3 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 3) 163 | -10/Materials | Identified exit to Materials 352 | -10/Materials | Discovered new exit (range 15) 356 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered exit to Materials (range 14) 601 | -10/Materials | Discovered new exit (range 8) 750 | -10/Materials | Derelicts attacked the area 901 | -10/Materials | Entered another Materials area 901 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1020 | -9/Materials | Discovered new exit (range 8) 1084 | -9/Materials | Lost 4 parts (1n3w) 1085 | -9/Materials | Core integrity fell below 50% 1132 | -9/Materials | Core integrity fell below 20% 1149 | -9/Materials | System corruption reached 10% 1762 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Imp. Assault Rifle. 01497_ System corrupted: Imp. Assault Rifle misfires. 01513_ System corrupted: Energy discharge (-56). 01550_ System corrupted: Matter fused (-9). 01580_ System corrupted: Matter fused (-5). 01598_ System corrupted: Component data lost. 01640_ System corrupted: Matter fused (-6). 01655_ System corrupted: Matter fused (-5). 01671_ System corrupted: IFF burst signal emitted. 01695_ Acquired Shotgun. 01700_ MRT8/S7MD,KKT= =W1J #AC5 01722_ R-06 Scavenger collects Hvy. Hammer. 01726_ System corrupted: Component data lost. 01733_ Dropped Heat Sink. 01733_ Acquired Rocket Launcher. 01737_ R-06 Scavenger collects Heat Sink. 01751_ System corrupted: Matter fused (-9). 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