Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.15 @ 17:33:10 Player: mrbill82 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (931) 931 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2971 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 239/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit System Shield > --- WEAPON (2) ------- Mace > --- INVENTORY (8) ---- Light Ion Engine ECM Suite Improved ECM Suite Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Hardlight Generator System Shield > --- WEAPON ----------- Autogun > --- INVENTORY -------- ECM Suite Improved ECM Suite [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Transport Network Coupler Hackware System Shield Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Mace Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 55 | 6 11 10 14 14 Power 7 | 1 1 2 2 1 Engine 6 | 1 1 2 2 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 18 | 2 1 3 8 4 Treads 1 | . . . . 1 Leg 17 | 2 1 3 8 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 4 1 1 5 Device 8 | . 2 1 1 4 Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 18 | 2 5 4 3 4 Energy Gun 9 | 2 4 2 . 1 Energy Cannon . | . . . . . Ballistic Gun 3 | . . . 1 2 Ballistic Cannon 1 | . . . 1 . Launcher 3 | . 1 1 1 . Special Weapon 1 | . . 1 . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 31 | . 3 6 11 11 Power 3 | . . 1 1 1 Propulsion 10 | . . . 5 5 Utility 4 | . . . 2 2 Weapon 14 | . 3 5 3 3 Highest Loss Streak 9 | . 1 4 6 9 Average Slot Usage (%) 89 | . 93 93 88 75 Engine 11 | . 14 13 10 2 Leg 27 | . 28 28 29 23 Device 13 | . 5 14 20 15 Storage 12 | . 14 14 11 9 Processor 1 | . 6 . . . Hackware 1 | . . . . 7 Energy Gun 11 | . 21 19 . . Ballistic Gun 3 | . . . 6 10 Ballistic Cannon 1 | . . . 6 . Launcher 2 | . 2 2 2 . Naked Turns . | . . . . . Heaviest Build 25 | 12 18 18 17 25 Greatest Support 43 | 20 20 20 30 43 Greatest Overweight (x) 3 | 2 . . 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 Most Carried 8 | 2 8 8 6 5 Average Carried 4 | . 4 6 5 2 Final Capacity 8 | 6 8 8 8 8 Final Carried 8 | 2 8 5 5 3 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 894 | 222 138 86 283 165 Remotely . | . . . . . Salvage Created 1156 | . 367 266 343 180 Parts 69 | . 19 18 23 9 Haulers Intercepted 3 | . 2 . . 1 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 37 | . 8 10 14 5 Melee 1 | . . . . 1 Guns 25 | . 6 8 7 4 Cannons 7 | . . . 7 . AOE 3 | . 2 1 . . Classes Destroyed 5 | . 3 . 2 . Hauler 3 | . 2 . . 1 Swarmer 18 | . 3 6 5 4 Grunt 17 | . 5 4 7 1 Duelist 1 | . . . 1 . Sentry 1 | . . . 1 . Best Kill Streak 5 | . 3 3 5 3 Combat Bots Only 5 | . 3 3 5 2 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging . | . . . . . Exploded 2 | . 2 1 . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3509 | . 261 634 1158 1456 Core 1049 | . 46 154 292 557 Absorbed by Shields . | . . . . . Core Remaining (%) 49 | 100 . 20 27 . Volleys Fired 149 | . 36 32 55 26 Largest 2 | . 2 2 2 2 Hottest 100 | . 100 100 55 43 Shots Fired 221 | . 48 48 84 41 Gun 177 | . 47 42 47 41 Cannon 36 | . . . 36 . Launcher 5 | . 1 3 1 . Special 3 | . . 3 . . Kinetic 124 | . . . 83 41 Thermal 86 | . 41 45 . . Explosive 5 | . 1 3 1 . Electromagnetic 6 | . 6 . . . Robot Hit Streak 16 | . 9 16 10 6 Robot Miss Streak 4 | . 1 3 4 3 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 160 | . 35 37 58 30 Core Hits 67 | . 17 16 22 12 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 9 | . . . . 9 Impact 9 | . . . . 9 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2149 | . 468 495 768 418 Guns 1297 | . 380 387 264 266 Cannons 424 | . . . 424 . Explosions 248 | . 88 94 66 . Melee 152 | . . . . 152 Ramming 17 | . . 3 14 . Kinetic 954 | . . . 688 266 Thermal 730 | . 332 398 . . Explosive 248 | . 88 94 66 . Electromagnetic 48 | . 48 . . . Impact 152 | . . . . 152 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 . Average Corruption 1 | . 1 1 1 . Corruption Purged . | . . . . . Effects 3 | . 1 1 1 . Message Errors 1 | . 1 . . . Targeting Errors 2 | . . 1 1 . Overload Shots . | . . . . . Overflow Damage 18 | . . . 18 . Projectiles 18 | . . . 18 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . . . 4 . Impact . | . . . . . Kinetic 4 | . . . 4 . Secondary . | . . . . . Self-Inflicted Damage 160 | . . 119 41 . Shots 4 | . . 3 1 . Rammed 2 | . . 1 1 . Targets Rammed 5 | . . 1 4 . Kicked 3 | . . . 3 . Crushed . | . . . . . Highest Temperature 212 | . 212 5 . 3 Average Temperature 69 | . 72 3 . 3 Received Heat Transfer 1245 | . 105 186 342 612 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 2 | . 1 1 . . Heat Transferred 1913 | . 845 1068 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 286 | . 164 188 286 132 Average Influence 89 | . 64 87 141 74 Maximum Alert Level 1 | . . . 1 . Low Security (%) 90 | 100 100 100 63 100 Level 1 9 | . . . 36 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 2 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 13 10 23 17 Peak Tracking Total 10 | . 4 3 5 10 Tactical Retreats 4 | . 2 . 2 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . . . 6 Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 6 | . 3 . 2 1 Terminals 5 | . 2 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 8 . 3 4 Successful 11 | . 6 . 3 2 Failed 4 | . 2 . . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 14 | . 7 . 3 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 5 . 3 2 Record 1 | . 1 . . . Prototype ID Bank 1 | . . . 1 . Alert Level 1 | . . . 1 . Locate Traps 1 | . . . . 1 Reprogram Traps 1 | . . . . 1 Recall Investigation 1 | . 1 . . . Recall Reinforcements 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 3 . 1 . Full Trace Events 1 | . 1 . . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2048 | 66 583 547 530 322 Spaces Moved 1243 | 50 375 367 291 160 Core 13 | 12 . . . 1 Treads 5 | . . . . 5 Legs 1225 | 38 375 367 291 154 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 121 | 110 120 120 120 132 Slowest Speed 200 | 150 120 120 150 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 5 43 69 36 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 36 | . 6 21 9 . Melee . | . . . . . Projectile . | . . . . . AOE 36 | . 6 21 9 . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1552 | 57 457 425 390 223 Wait 68 | . 25 11 25 7 Move 1239 | 49 374 366 290 160 Hop . | . . . . . Pick Up 17 | 2 8 1 2 4 Fast Attach 18 | 6 3 . 3 6 Attach 21 | . 3 5 5 8 Detach 3 | . 1 . . 2 Swap 16 | . 5 5 6 . Drop 7 | . 2 4 . 1 Fire 149 | . 36 32 55 26 Melee 9 | . . . . 9 Ram . | . . . . . Kick 5 | . . 1 4 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 67 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 16) 600 | -10/Materials | Discovered new exit (range 14) 650 | -10/Materials | Entered Mines 660 | -10/Mines | Learned location of Zion (-6) 1055 | -10/Mines | Core integrity fell below 50% 1117 | -10/Mines | Lost 4 parts (1p3w) 1186 | -10/Mines | Discovered new exit (range 5) 1197 | -10/Mines | Entered Materials 1197 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1655 | -9/Materials | Lost 3 parts (1n2w) 1672 | -9/Materials | Core integrity fell below 50% 1673 | -9/Materials | Build established: Scavenger-Mutant 1684 | -9/Materials | Discovered new exit (range 11) 1727 | -9/Materials | Entered another Materials area 1727 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1755 | -8/Materials | Lost 6 parts (1p2n2u1w) 2034 | -8/Materials | Core integrity fell below 50% 2041 | -8/Materials | Core integrity fell below 20% 2049 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Found 6 traps in 1 array: 6x Blade Trap Map updated. >>Traps(Reprogram) Reprogrammed 6 Blade Traps. 01956_ K-01 Serf collects debris. 01975_ Aluminum Leg destroyed. 01984_ K-01 Serf collects debris. 01987_ Hardlight Generator destroyed. 01988_ K-01 Serf collects debris. 01996_ Acquired Lgt. Treads. 02002_ Nuclear Core destroyed. 02015_ Imp. Aluminum Leg destroyed. 02020_ Autogun destroyed. 02023_ Lgt. Assault Rifle destroyed. 02027_ Sml. Laser destroyed. 02027_ Imp. Heat Sink destroyed. 02036_ Lgt. Treads destroyed. 02041_ G-47 Trooper destroyed. 02043_ Acquired 59 matter. 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"????????????????????????????????? | | ??????????????? ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordReactiveRay Manual? 0 Play Time 00:19:22 Cumulative 17.2 hours Start 2020.01.15 @ 16:56:52 End 2020.01.15 @ 17:33:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 407b2505-01b9-403f-afc3-7c78b7d48df4