Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.04.06 @ 00:11:52 Player: sporeball Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (76) 380 Value Destroyed (3243) 3243 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (293) 293 TOTAL SCORE: 9036 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 311 Aligned with FarCom 300 Friendly Fire -340 Cogmind --------- Core Integrity 0/1150 Matter 0/300 Energy 99/100 System Corruption 18% Temperature Cool (21) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Enhanced Nuclear Core Fission Core > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Cooled Airjet > --- UTILITY ---------- Advanced Heat Sink Advanced Weight Redist. System Signal Interpreter Improved Field Recycling Unit > --- WEAPON ----------- Wave Gun Heavy Disruptor Cannon Micro-nuke Launcher Improved Datajack > --- INVENTORY -------- Field Recycling Unit [Rating: 91] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Cooled Airjet Flight Unit Flight Unit Utility Signal Interpreter Device Advanced Weight Redist. System Processor Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Guided Plasma Cannon Energy Gun Heavy Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Slots Evolved 13 | . 1 . . . 4 2 . 2 2 2 Power 4 | . 1 . . . 1 . . 1 . 1 Propulsion 3 | . . . . . 1 . . 1 . 1 Utility 3 | . . . . . 1 1 . . 1 . Weapon 3 | . . . . . 1 1 . . 1 . Parts Attached 65 | 8 . . 1 2 10 3 6 7 13 15 Power 5 | . . . . . 1 1 2 . . 1 Engine 3 | . . . . . 1 1 1 . . . Core 2 | . . . . . . . 1 . . 1 Reactor . | . . . . . . . . . . . Propulsion 20 | 4 . . . 1 4 . . 3 4 4 Treads . | . . . . . . . . . . . Leg 17 | 4 . . . . 4 . . 3 2 4 Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . Flight 2 | . . . . 1 . . . . 1 . Utility 9 | 2 . . . . 2 2 . . 3 . Device 6 | . . . . . 1 2 . . 3 . Storage . | . . . . . . . . . . . Processor 1 | 1 . . . . . . . . . . Hackware 1 | . . . . . 1 . . . . . Protection 1 | 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 31 | 2 . . 1 1 3 . 4 4 6 10 Energy Gun 5 | . . . . . . . 1 1 2 1 Energy Cannon 6 | . . . 1 . 1 . . . 1 3 Ballistic Gun 12 | 2 . . . . 2 . 1 1 1 5 Ballistic Cannon 2 | . . . . . . . 1 1 . . Launcher 5 | . . . . 1 . . 1 1 1 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . Unidentified Prototypes 6 | . . . 1 . . . 2 1 2 . Parts Lost 39 | . . . . . 3 . . . 13 23 Power 4 | . . . . . . . . . 1 3 Propulsion 8 | . . . . . 1 . . . 2 5 Utility 8 | . . . . . 1 . . . 3 4 Weapon 19 | . . . . . 1 . . . 7 11 Highest Loss Streak 21 | . . . . . 2 . . . 10 21 Average Slot Usage (%) 70 | . 62 62 62 62 62 73 84 84 83 53 Engine 5 | . . . . . 5 7 12 12 9 3 Core 1 | . . . . . . . . 6 5 5 Leg 15 | . 12 12 12 12 16 21 19 16 16 13 Device 10 | . . . . . 5 16 21 18 18 11 Processor 8 | . 12 12 12 12 8 7 7 6 5 3 Protection 4 | . 12 12 12 12 1 . . . . . Energy Cannon 8 | . . . 5 12 8 14 14 8 4 3 Ballistic Gun 7 | . 25 25 18 . 7 7 5 3 5 . Ballistic Cannon 1 | . . . . . . . 1 4 4 . Launcher 3 | . . . . 11 5 . 1 5 1 2 Special Melee Weapon 1 | . . . . . . . . . 5 3 Naked Turns 34 | . . . . . . . . . . 34 Heaviest Build 75 | 6 6 6 15 17 24 34 56 56 52 75 Greatest Support 109 | 10 10 10 10 10 49 49 49 74 79 109 Greatest Overweight (x) 6 | . . . 1 4 6 . 1 1 2 5 Average Overweight (x) . | . . . . 1 . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 3 . . 1 2 4 4 4 4 4 4 Average Carried 1 | . . . . . 1 2 2 2 2 1 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . . . . 1 2 3 2 4 1 1 Class Distribution -------------------- 81% | Hacker-Mutant 15% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Matter Collected 1789 | 212 . . . 47 472 51 106 115 533 253 Remotely . | . . . . . . . . . . . Salvage Created 2809 | . . . . 17 674 389 273 82 724 650 Parts 144 | . . . . 2 42 16 15 5 39 25 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Combat Hostiles Destroyed 54 | . . . . 2 16 7 4 2 12 11 Guns 11 | . . . . . 3 1 . . 3 4 Cannons 22 | . . . . . 8 5 4 . 4 1 AOE 19 | . . . . 2 5 . . 2 5 5 Classes Destroyed 12 | . . . . 1 8 1 1 . 1 . Worker 5 | . . . . . 3 . . . 2 . Builder 5 | . . . . . 1 . 1 . 3 . Tunneler 1 | . . . . . 1 . . . . . Recycler 1 | . . . . . 1 . . . . . Watcher 10 | . . . . . 4 . 2 . 3 1 Swarmer 6 | . . . . 2 2 . . . . 2 Grunt 24 | . . . . . 7 5 2 . 5 5 Brawler 1 | . . . . . . 1 . . . . Duelist 1 | . . . . . . . . . 1 . Sentry 11 | . . . . . 6 1 . 1 3 . Hunter 5 | . . . . . 1 . 1 . 1 2 Programmer 6 | . . . . . . . 1 1 2 2 Best Kill Streak 10 | . . . . 2 10 3 2 1 4 4 Combat Bots Only 4 | . . . . 2 4 3 2 1 3 4 Max Kills in Single Turn 3 | . . . . 2 3 1 1 1 3 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . 2 2 . . 1 2 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Damage Taken 5503 | . . . . 6 482 64 152 141 1345 3313 Core 1335 | . . . . . 54 . 15 3 110 1153 Absorbed by Shields 590 | . . . . . . 29 53 58 450 . Core Remaining (%) 95 | 100 . . . 100 90 . 97 99 89 . Volleys Fired 209 | . . . . 1 43 24 26 9 59 47 Largest 4 | . . . . 1 2 1 2 3 4 3 Hottest 240 | . . . . 33 120 120 120 131 191 240 Shots Fired 367 | . . . . 1 62 24 28 17 159 76 Gun 160 | . . . . . 21 7 2 10 78 42 Cannon 154 | . . . . . 16 17 23 1 72 25 Launcher 53 | . . . . 1 25 . 3 6 9 9 Special . | . . . . . . . . . . . Kinetic 173 | . . . . . 21 7 5 6 109 25 Thermal 86 | . . . . . 16 17 20 5 11 17 Explosive 53 | . . . . 1 25 . 3 6 9 9 Electromagnetic 55 | . . . . . . . . . 30 25 Robot Hit Streak 74 | . . . . 1 33 55 74 12 16 11 Robot Miss Streak 3 | . . . . . 2 . 2 1 3 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . 1 Shots Hit Robots 268 | . . . . 1 48 22 22 10 111 54 Core Hits 153 | . . . . 2 49 9 11 3 53 26 Critical Hits 6 | . . . . . . . . . 3 3 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . 2 3 Melee Attacks 9 | . . . . . . . . . 7 2 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . 5 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8987 | . . . . 106 1977 693 965 339 2653 2254 Guns 2473 | . . . . . 237 103 31 102 1095 905 Cannons 3311 | . . . . . 511 590 739 . 988 483 Explosions 3189 | . . . . 106 1220 . 190 237 570 866 Melee . | . . . . . . . . . . . Ramming 14 | . . . . . 9 . 5 . . . Kinetic 2506 | . . . . . 237 103 82 . 1509 575 Thermal 2423 | . . . . . 511 590 688 102 202 330 Explosive 3138 | . . . . 106 1201 . 190 237 538 866 Electromagnetic 906 | . . . . . 19 . . . 404 483 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . 1 2 18 Average Corruption 4 | . . . . . . . . 1 1 9 Corruption Purged . | . . . . . . . . . . . Effects 19 | . . . . . . . . . 8 11 Message Errors 2 | . . . . . . . . . . 2 Matter Fused 2 | . . . . . . . . . . 2 Heat Flow Errors 3 | . . . . . . . . . 3 . Energy Discharges 1 | . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . . 2 Misdirections 2 | . . . . . . . . . . 2 Targeting Errors 5 | . . . . . . . . . 3 2 Weapon Failures 2 | . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 246 | . . . . . 30 . 77 . 12 127 Projectiles 113 | . . . . . 11 . 61 . . 41 Explosions 133 | . . . . . 19 . 16 . 12 86 Melee . | . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . 4 . Impact . | . . . . . . . . . . . Kinetic 4 | . . . . . . . . . 4 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 225 | . . . . . 4 . 36 99 86 . Shots 6 | . . . . . . . 2 2 2 . Rammed 1 | . . . . . 1 . . . . . Targets Rammed 2 | . . . . . 1 . 1 . . . Kicked 1 | . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . Highest Temperature 612 | . . . . . 377 216 303 102 253 612 Average Temperature 129 | . . . . . 127 83 93 37 94 204 Received Heat Transfer 1080 | . . . . . 225 36 29 40 255 495 Effects 19 | . . . . . . . 3 . . 16 Shutdowns 8 | . . . . . . . . . . 8 Energy Bleed 2 | . . . . . . . . . . 2 Interference 5 | . . . . . . . 3 . . 2 Matter Decay 1 | . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . 2 Damage (major) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . . 1 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted 5 | . . . . . 1 2 . . . 2 Heat Transferred 5005 | . . . . . 1200 1360 1520 148 296 481 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . . 1 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Peak Influence 466 | . . . . 65 323 194 377 140 353 466 Initial 64 | . . . . . 17 64 23 15 3 . Average 99 | . . . . 5 143 94 177 28 146 124 Maximum Alert Level 2 | . . . . . 1 . 1 . 1 2 Low Security (%) 82 | 100 100 100 . 100 70 100 68 100 69 74 Level 1 16 | . . . . . 29 . 31 . 30 15 Level 2 . | . . . . . . . . . . 9 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . . . . . 2 1 3 1 2 7 Investigation . | . . . . . . . . . . . Extermination 5 | . . . . . . . 1 1 1 2 Reinforcement 9 | . . . . . 2 1 2 . 1 3 Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Distress Signals 7 | . . . . . 3 . 1 . 1 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 118 | . . . . 2 28 8 19 2 22 37 Peak Tracking Total 9 | . . . . 2 8 3 4 2 4 9 Tactical Retreats 11 | . . . . . 1 . 5 . 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Traps Triggered 7 | . . . . . . . 3 4 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Machines Disabled 17 | . . . . . 3 . 3 4 4 3 Max in Single Turn 3 | . . . . . 2 . . 2 3 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Machines Accessed 4 | . . 1 3 . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 36 | . . 1 35 . . . . . . . Successful 36 | . . 1 35 . . . . . . . Failed . | . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 36 | . . 1 35 . . . . . . . Record 35 | . . . 35 . . . . . . . Open Door 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used . | . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . 7 1 Non-combat 7 | . . . . . . . . . 6 1 Combat 1 | . . . . . . . . . 1 . Robot Hacks Applied 8 | . . . . . . . . . 7 1 parse_system 3 | . . . . . . . . . 3 . no_distress 3 | . . . . . . . . . 2 1 find_fabricator 1 | . . . . . . . . . 1 . find_station 1 | . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Total Allies 3 | . . . . . . . 3 . . . Largest Group 2 | . . . . . . . 2 1 . . Highest-Rated Group 126 | . . . . . . . 126 94 . . Highest-Rated Ally 99 | . . . . . . . 99 94 . . Total Orders . | . . . . . . . . . . . Ally Attacks 31 | . . . . . . . 31 . . . Total Damage 1053 | . . . . . . . 1053 . . . Kills 9 | . . . . . . . 9 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Turns Passed 6988 | 304 45 194 1161 742 1049 537 873 623 926 534 Spaces Moved 4693 | 193 38 162 872 479 634 341 629 425 579 341 Core 332 | 49 . . . . 184 . . . . 99 Treads . | . . . . . . . . . . . Legs 4302 | 144 38 162 872 473 421 341 629 425 555 242 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 59 | . . . . 6 29 . . . 24 . Fastest Speed 50 | 50 120 120 120 150 100 120 120 120 120 50 Average Speed 130 | 102 120 120 132 152 144 120 124 137 124 113 Slowest Speed 370 | 120 120 120 150 370 370 120 150 150 230 300 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 8 9 22 92 76 33 7 72 7 12 12 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 452 | . . . . 12 160 . 38 69 56 117 Melee . | . . . . . . . . . . . Projectile 15 | . . . . . . . 1 . 2 12 AOE 437 | . . . . 12 160 . 37 69 54 105 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Total 5259 | 301 37 161 879 491 705 445 692 450 675 423 Wait 199 | 91 . . 1 7 3 72 25 . . . Move 4683 | 192 37 161 871 478 633 340 628 424 578 341 Hop . | . . . . . . . . . . . Pick Up 68 | 6 . . 3 2 11 5 5 8 13 15 Fast Attach . | . . . . . . . . . . . Attach 64 | 8 . . 1 2 9 3 6 7 13 15 Detach 6 | 3 . . . 1 1 . . 1 . . Swap 1 | . . . . . 1 . . . . . Drop 18 | 1 . . 3 . 3 1 1 1 5 3 Fire 209 | . . . . 1 43 24 26 9 59 47 Melee 9 | . . . . . . . . . 7 2 Ram . | . . . . . . . . . . . Kick 2 | . . . . . 1 . 1 . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory -4/Factory (discovered 1 exit: *Arm) History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 16) 305 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Evolved 1 slot: Power x1 306 | -10/Materials | Build established: Hacker-Mutant 337 | -10/Materials | Identified exit to Mines 337 | -10/Materials | Discovered exit to Mines (range 8) 350 | -10/Materials | Entered Mines 433 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 434 | -10/Mines | Identified exit to Exiles 434 | -10/Mines | Discovered exit to Exiles (range 5) 474 | -10/Mines | Identified exit to Materials 474 | -10/Mines | Discovered exit to Materials (range 8) 489 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 544 | -10/Mines | Entered Exiles 629 | -10/Exiles | Met 8R-AWN 676 | -10/Exiles | Met EX-HEX 754 | -10/Exiles | Met EX-DEC 799 | -10/Exiles | Learned location of Zion (-7) 871 | -10/Exiles | Identified exit to Mines 871 | -10/Exiles | Discovered exit to Mines (range 14) 974 | -10/Exiles | Met EX-BIN 1014 | -10/Exiles | Aligned with FarCom system 1015 | -10/Exiles | Given EX-Vault access code 1139 | -10/Exiles | Opened EX-Vault 1155 | -10/Exiles | Found Prototype Energy Cannon 1157 | -10/Exiles | Identified Gui. Plasma Cannon 1195 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1405 | -10/Exiles | Visited The Gauntlet 1705 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1705 | -10/Exiles | Entered Mines 1722 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2388 | -9/Mines | Identified exit to Materials 2388 | -9/Mines | Discovered exit to Materials (range 11) 2447 | -9/Mines | Entered Materials 2447 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3477 | -8/Materials | Identified exit to Factory 3477 | -8/Materials | Discovered exit to Factory (range 15) 3496 | -8/Materials | Entered Factory 3496 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3992 | -7/Factory | Identified exit to Storage 3992 | -7/Factory | Discovered exit to Storage (range 15) 4033 | -7/Factory | Entered Storage 4150 | -7/Storage | Met 01-MTF 4805 | -7/Storage | Identified exit to Factory 4805 | -7/Storage | Discovered exit to Factory (range 16) 4906 | -7/Storage | Entered Factory 4906 | -6/Factory | Accompanied by 1 ally (01-MTF) 4906 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4911 | -6/Factory | 01-MTF left 5486 | -6/Factory | Identified exit to Factory 5486 | -6/Factory | Discovered exit to Factory (range 15) 5529 | -6/Factory | Entered another Factory area 5529 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5616 | -5/Factory | Build established: Hacker-Skirmisher 6216 | -5/Factory | Spotted B-75 Beast 6359 | -5/Factory | Lost 10 parts (1p1n3u5w) 6435 | -5/Factory | Identified exit to Factory 6435 | -5/Factory | Discovered exit to Factory (range 15) 6455 | -5/Factory | Entered another Factory area 6455 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6865 | -4/Factory | System corruption reached 10% 6869 | -4/Factory | Core integrity fell below 50% 6878 | -4/Factory | Garrison activated, responded to threat 6905 | -4/Factory | Core integrity fell below 20% 6932 | -4/Factory | Lost 21 parts (3p5n4u9w) 6988 | -4/Factory | Identified exit to Armory 6988 | -4/Factory | Discovered exit to Armory (range 16) 6989 | -4/Factory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- S-27 Virus destroyed. Acquired HERF Cannon. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. Penetrated by Slug. Acquired HERF Cannon. Penetrated by Slug. P8ER2M,JXFANJUFS,9HU:AJGQPAEO:0FKBBYCT2X Door malfunctions. W-44 Eye distress signal alerts nearby ally. ALERT: Rogue bot located, Programmers report to Factory Zone 9L. Penetrated by Slug. HERF Cannon destroyed. Penetrated by Slug. K-01 Serf cleans the Power Conduit. HERF Cannon destroyed. System corrupted: Matter fused (-9). K-01 Serf cleans the Power Conduit. EXIT=FOUND: ARMORY K-01 Serf cleans the Machine. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????# ??????# #????????????????????????????? | | ??????????#???????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????#"##########???????????????????? | | ??????????????????# h ! #???????????????????? | | ??????????????????# #???????????????????? | | ??????????????????# g #???????????????????? | | ??????????????????# Y #???????????????????? | | ??????????????????# Y #???????????????????? | | ??????????????????# " " " " #???????????????????? | | ??????????????????# " " " " #???????????????????? | | ??????????????????# " " " "p #???????????????????? | | ??????????????????# " " " " #????????g??????????? | | ??????????????????# " " " " #???????????????????? | | ??????????????????# " " " " #???????????????????? | | ??????????????????# " " " " #???????????????????? | | ??????????????????# " " " " #???????????????????? | | ??????????????????# " " " " #???????????????????? | | ??????????????????# #???????????????????? | | ?????????????+#############+####?????????Y???????? | | ?????????? = g k #" "#??????????? | | ???????p?? p A @ / k k ????????? | | ?????????? ! / hk >??Y????? | | ?????????? k kk Y ?h??????? | | ???????????!! #" "# ????????? | | ???????????! ############k####""" "#??Y???????? | | ?????????????????????????? ????[[ ""??????????? | | ?????????????????????????? #?????? ??????????? | | ??????????????????????????" #????????? ?????????? | | ??????????????????????????" #???????????????????? | | ??????????????????????????" !#???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????w???????????? #????????g??????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ???????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 43 Energy Capacity 720 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot It's Just You Knowing Is Half The Battle Librarian Made in Tau Ceti IV Oops Power Corrupts Remodeling Risk Taker Serviceable Loadout System Compromised Tourist Troublemaker Challenges ------------ None Game ------ Seed LinearRagnarokNeutralizer Manual? 0 Play Time 01:18:16 Cumulative 3.4 hours Start 2021.04.05 @ 22:54:13 End 2021.04.06 @ 00:11:52 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 4 Rogue 3 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f273bfbd-12e2-48a2-b3d3-ef20ac40b049