Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.25 @ 21:56:37 Player: Dadrick Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (238) 1190 Value Destroyed (8426) 8426 Prototype IDs (88) 1760 Alien Tech Used (4) 800 Bonus (10992) 10992 TOTAL SCORE: 34068 Bonus ------- High Alert Combat Kills 651 Follower Combat Kills 3362 Awakened Behemoth Slayer 1000 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 856 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Win 3000 Friendly Fire -777 Cogmind --------- Core Integrity 906/1600 Matter 300/300 Energy 184/190 System Corruption 1% Temperature Cool (18) Movement Flying (17) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (7) --- Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster Cooled Q-thruster > --- UTILITY (13) ----- Large Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Experimental Actuator Array Graphene Brace > --- WEAPON (2) ------- Power Sword CR-A16's Behemoth Slayer > --- INVENTORY (15) --- Light Antimatter Reactor Light Antimatter Reactor Advanced Surge Thruster Field Propulsion Array Diametric Drive Improved Transmission Jammer Improved Trap Extractor (3/6 Dirty Bomb) Enhanced Nova Cannon Enhanced Nova Cannon Advanced Datajack Improved Plasma Cutter Power Sword Dual-blade Saw Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Cooled Impulse Thruster > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Spectral Analyzer Advanced Signal Interpreter Quantum Capacitor Centrium Medium Armor Plating Medium Insulated Plating Graphene Brace Improved Hacking Suite Experimental System Shield Ghost Barrier > --- WEAPON ----------- Nova Cannon CR-A16's Behemoth Slayer > --- INVENTORY -------- Light Antimatter Reactor Zionite Light DM Reactor Xenon Bombardment Thruster Cooled Impulse Thruster ECM Suite Advanced Reaction Control System Point Defense Array Improved Trap Extractor Mapping Drone Bay Compact HERF Cannon Nova Cannon Advanced Datajack Improved Plasma Cutter Lance [Rating: 178] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Flight Unit Impulse Thruster Array Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Minigun Launcher Heavy Shock Bomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Hammer Slashing Weapon Power Sword Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Tes Sec Acc Com Slots Evolved 18 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . 1 . 1 . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . Utility 11 | . . 1 . 1 2 . . . . 1 . . . . . . . . . . . 1 . . . . 2 2 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 429 | 7 18 19 6 44 9 11 7 6 12 41 . 5 . 6 32 2 31 10 3 9 2 4 16 6 . 8 24 31 8 24 22 6 Power 40 | 1 2 2 . 4 1 1 . . 1 1 . . . . 3 1 2 1 . 1 . 1 3 . . 2 4 2 . 3 3 1 Engine 10 | 1 1 2 . 2 1 . . . 1 . . . . . . . . 1 . . . . . . . 1 . . . . . . Core 14 | . 1 . . 2 . 1 . . . 1 . . . . 3 1 2 . . 1 . . . . . . . . . . 2 . Reactor 16 | . . . . . . . . . . . . . . . . . . . . . . 1 3 . . 1 4 2 . 3 1 1 Propulsion 96 | 2 5 4 . 16 . . 2 2 1 9 . 1 . 2 10 1 7 . . 3 . 1 4 . . . 4 10 2 5 5 . Treads 24 | 2 . 3 . 16 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Leg 9 | . 5 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover 23 | . . . . . . . . . . . . . . 1 5 . . . . . . . 2 . . . . 10 1 4 . . Flight 37 | . . . . . . . . . . 5 . 1 . 1 5 1 7 . . 3 . 1 2 . . . 4 . 1 1 5 . Utility 176 | 2 3 4 1 10 6 6 3 4 2 18 . 3 . 2 18 . 16 8 . 4 1 2 4 3 . 2 12 12 5 13 8 4 Device 109 | 1 1 4 1 5 3 4 1 2 1 12 . 2 . 1 13 . 13 7 . 3 1 1 2 2 . 1 6 5 3 9 4 1 Storage 5 | 1 2 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Processor 13 | . . . . . 1 . . . . 3 . . . . 1 . . . . . . . . . . . 3 1 . 1 2 1 Hackware 10 | . . . . 1 1 . . . . . . . . . 2 . 1 . . . . 1 . . . 1 . 2 . . . 1 Protection 39 | . . . . 4 1 2 2 1 1 3 . 1 . 1 1 . 2 1 . 1 . . 2 1 . . 3 4 2 3 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 117 | 2 8 9 5 14 2 4 2 . 8 13 . 1 . 2 1 . 6 1 3 1 1 . 5 3 . 4 4 7 1 3 6 1 Energy Gun 31 | 1 6 1 . 8 1 2 1 . 4 7 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 24 | . . 3 . . . . . . . . . 1 . . 1 . 3 . 1 . 1 . 3 2 . 2 1 3 . 2 1 . Ballistic Gun 10 | 1 1 3 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . . 1 2 2 . 2 1 . 1 2 . . . 1 . . 1 . 1 1 . . . . . 1 . . . . . . Special Weapon 5 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 2 . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . 2 1 . . . 2 4 . . . 1 . . . . . . . . . . . . . . . . 4 . Piercing Weapon 15 | . . . . . . . . . 1 . . . . . . . 2 1 1 . . . 1 . . 1 2 2 1 1 1 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 22 | . . 1 . 3 . . . . . 2 . . . . 1 . . . . 2 . 1 . 1 . . 1 . 3 6 1 . Corrupted Parts 4 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . 1 . System Corruption 21 | . . . . . . . . . . . . . . 4 . 3 . . . . . . . . . . 10 . . . 4 . Parts Lost 80 | . 7 1 . 1 . 4 1 . 1 3 . . . 5 3 . 7 . . . . . 4 . . 5 9 7 1 3 11 7 Power 16 | . 1 1 . . . 1 . . 1 . . . . . 1 . 1 . . . . . 1 . . 3 1 . . 2 1 2 Propulsion 26 | . 3 . . 1 . 2 1 . . 2 . . . 5 1 . 3 . . . . . 1 . . . 4 1 . . 2 . Utility 33 | . . . . . . 1 . . . 1 . . . . 1 . 2 . . . . . 2 . . 2 4 6 1 1 7 5 Weapon 5 | . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Highest Loss Streak 10 | . 4 1 . 1 . 3 1 . 1 3 . . . 5 1 . 3 . . . . . 2 . . 3 5 3 1 3 10 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 98 99 100 99 99 93 90 92 91 87 86 93 93 79 89 91 83 87 88 88 88 83 83 83 84 83 74 89 90 92 64 85 Engine 3 | . 2 8 11 7 7 5 . . 1 5 . . . . . . . 4 5 5 5 5 3 . . 1 . . . . . . Core 4 | . 11 2 . 1 . 1 7 7 5 . 6 6 6 6 9 11 9 5 5 5 5 1 . . . . . . . . 5 7 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 3 6 10 10 8 5 7 8 7 1 . Treads 10 | . 4 21 33 35 30 24 9 13 15 12 . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 22 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . 11 8 7 5 . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . 3 17 2 . . . . . . 4 . . . . 22 29 30 7 . Flight 9 | . . . . . . . . . . 3 26 33 33 15 10 29 26 23 23 23 23 20 21 21 21 21 20 5 . . 13 20 Device 13 | . 14 21 22 17 14 7 7 7 6 12 13 13 13 13 12 11 13 17 17 17 17 15 15 15 15 16 15 12 13 18 13 20 Storage 6 | . 14 11 11 9 7 7 7 7 7 5 . . . . 2 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 7 | . . . . . 6 7 7 7 7 6 13 13 13 13 11 11 11 11 11 11 11 10 10 10 10 10 10 9 8 8 7 15 Hackware 7 | . . . . . 7 15 15 15 15 13 13 13 13 13 10 11 7 5 5 5 5 9 5 5 5 5 5 10 8 8 1 2 Protection 4 | . . . . 8 7 7 7 7 7 5 6 6 6 5 1 . . . . . . . 4 5 5 2 1 5 7 4 2 7 Energy Gun 6 | . 17 . . 15 14 14 14 15 13 10 . . . . 2 . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 9 15 21 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 1 6 6 6 5 5 5 . . . . . . . . . . . . . . 5 7 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 4 10 10 6 5 5 5 5 5 5 3 4 4 4 1 . Peak Build Rating 178 | 7 12 25 25 35 40 40 42 47 56 67 46 49 45 46 85 92 101 97 94 108 103 120 129 129 128 128 149 178 171 177 157 159 Average Rating 69 | 5 10 20 23 32 38 36 38 45 46 56 46 45 45 42 68 88 88 93 94 98 103 118 120 127 127 126 122 159 164 168 129 153 On Entrance 77 | . 7 12 24 24 33 40 37 39 46 51 46 46 45 45 42 84 92 86 94 94 103 103 120 122 128 128 112 118 169 161 156 148 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 96 | 13 28 36 35 45 41 34 38 58 71 77 16 16 16 20 43 34 43 44 48 49 48 55 63 63 63 63 51 96 89 84 57 54 Greatest Support 104 | 40 40 66 66 88 82 82 42 40 48 68 17 17 17 17 58 50 56 48 48 52 52 61 63 63 63 66 51 100 100 104 100 68 Greatest Overweight (x) 5 | . 1 1 . . . . 3 2 2 2 . . . 5 1 . 1 . . . . . 2 . . . 1 2 1 . 1 . Average Overweight (x) . | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 19 20 17 5 5 5 5 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 20 | 6 15 15 15 15 15 15 15 20 20 20 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 4 9 14 15 14 14 14 14 18 20 17 5 4 5 5 7 15 14 14 15 15 15 14 14 14 14 14 14 14 14 14 14 14 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 20 | 6 15 15 15 15 15 13 15 20 20 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 14 15 13 15 14 15 14 Class Distribution -------------------- 26% | Hacker-Mutant 20% | Scavenger-Mutant 10% | Mutant 6% | Commander-Scout 6% | Hacker-Scout 5% | Scavenger-Scout 3% | Scavenger-Assassin 3% | Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Ninja | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Scavenger-Assassin | -5/Proximity Caves Scavenger-Assassin | -5/Factory Hacker-Scout | -5/Waste Ninja | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Commander-Sprinter | -5/Warlord Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Commander-Scout | -4/Extension Commander-Scout | -4/Cetus Commander-Scout | -4/Archives Scavenger-Scout | -4/Hub_04(d) Scavenger-Scout | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -2/Testing Hacker-Mutant | -2/Section 7 Scavenger-Sprinter | -1/Access Scavenger-Scout | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Tes Sec Acc Com Matter Collected 5278 | 290 172 606 122 614 110 120 95 60 130 435 30 101 . 85 259 . 402 110 . 204 5 45 157 81 10 56 184 343 135 171 116 30 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11970 | 195 397 734 78 1891 437 418 51 . 274 1332 . 163 . 206 729 . 578 63 56 431 . 94 964 61 67 514 275 684 135 291 549 303 Parts 607 | 22 21 32 6 96 12 22 4 . 15 74 . 3 . 13 41 . 27 8 . 15 . 5 38 2 8 26 8 31 5 15 35 23 Haulers Intercepted 17 | . 1 1 . 4 1 . . . . 1 . . . . 2 . . . . . . 1 . . . 3 . . 1 1 1 . Recyclers Shooed 12 | . . 2 . 1 2 . . . . 5 . . . . . . . . . . . . . . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . 18 4 . 14 . 4 3 . 9 . . . 7 . . . . . . . . . . . . . . Prevented 15 | . . . . . . . . . 12 . . . . 3 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Tes Sec Acc Com Combat Hostiles Destroyed 138 | . 8 14 3 27 6 13 3 . 7 16 . . . 6 6 . 4 . . 8 . . 3 1 . 1 . 6 . 1 4 1 Melee 18 | . . . . . . . . . . 1 . . . 1 6 . 2 . . . . . 2 . . . . 2 . . 4 . Guns 52 | . 7 8 1 21 4 . . . 3 8 . . . . . . . . . . . . . . . . . . . . . . Cannons 7 | . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . 1 . . AOE 43 | . . 4 2 4 2 10 3 . 3 5 . . . 5 . . 1 . . 4 . . . . . . . . . . . . Classes Destroyed 21 | 2 4 4 . 2 1 1 . . 3 1 . . . . . . 1 . . . . . . . . . . 1 . . 1 . Worker 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Builder 12 | . . . . 5 . . . . . 2 . . . . 1 . . . . . . . 2 . . 1 . 1 . . . . Tunneler 10 | 7 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Hauler 17 | . 1 1 . 4 1 . . . . 1 . . . . 2 . . . . . . 1 . . . 3 . . 1 1 1 . Recycler 22 | 1 . 2 1 4 1 . . . . 2 . . . . 1 . 2 . . . . . 4 . . . 1 2 . . 1 . Minesweeper 4 | . . . . . . . . . 1 . . 1 . . . . . 2 . . . . . . . . . . . . . . Operator 8 | . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . 2 . . . . 2 . 1 Drone 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Watcher 23 | . 1 1 . 2 1 . . . . . . . . . 1 . 2 . . . . . 2 . . 2 3 . 1 1 3 3 Swarmer 34 | . 1 3 3 . . 7 3 . 4 4 . . . 5 1 . . . . 1 . . . . . . . 2 . . . . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Saboteur 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Grunt 48 | . 7 7 . 18 3 1 . . 1 4 . . . . . . . . . 6 . . 1 . . . . . . . . . Brawler 6 | . . 1 . 1 1 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Sentry 17 | . . 3 . 6 1 2 . . . 1 . . . . . . 1 . . . . . 1 . . . . 1 . 1 . . Hunter 8 | . . . . 2 . . . . . 3 . . . . 1 . 2 . . . . . . . . . . . . . . . Programmer 10 | . . . . . 1 . . . . 2 . . . 1 4 . 1 . . . . . . . . . . 1 . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Behemoth 5 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . 1 . . . 1 Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Best Kill Streak 7 | 4 4 6 4 5 6 7 3 . 3 4 . 1 . 6 3 . 2 1 . 5 . 1 4 1 1 2 2 2 1 2 5 1 Combat Bots Only 7 | . 3 5 3 4 4 7 3 . 3 4 . . . 6 3 . 2 . . 5 . . 1 1 . 1 . 2 . 1 4 1 Max Kills in Single Turn 6 | 1 1 4 3 4 2 6 1 . 3 2 . 1 . 1 1 . 3 1 . 2 . 1 1 1 1 1 1 1 1 1 1 1 Gunslinging 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 4 2 2 2 6 1 . 3 2 . . . 1 . . 1 . . 2 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . 1 1 . 1 . . . . . 1 . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Tes Sec Acc Com Hostile Shots Fired 1379 | . 106 61 14 152 36 107 12 . 26 188 1 . . 30 49 . 54 . . 4 . . 44 . . 46 95 123 12 73 56 90 Missed 550 | . 20 22 6 49 14 43 2 . 7 66 1 . . 13 18 . 23 . . 4 . . 16 . . 30 62 53 1 36 22 42 Damage Taken 16722 | . 1072 509 113 1723 485 848 145 . 475 1786 . . . 292 593 . 666 . . 19 . . 744 4 20 832 797 1733 356 927 1390 1193 Core 2625 | . 220 65 33 165 15 64 24 . 55 201 . . . 69 188 . 188 . . . . . 59 . 20 145 157 192 . 71 337 357 Absorbed by Shields 21 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 18 Redirected to Shielding 317 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105 43 169 Ignored by Resistances 160 | . . . . . . . . . . 160 . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1254 | . . . . 190 44 . . 771 . 79 . . . . . . 148 . . 22 . . . . . . . . . . . . Core Remaining (%) 69 | 100 12 . 75 70 . . . . 77 . . . . 68 . . . . . . 62 . . . . 80 87 . . 81 . 56 Volleys Fired 466 | 24 43 49 4 113 27 20 3 1 12 57 . 1 . 6 . . 8 . 1 12 6 1 7 6 2 7 2 23 5 16 10 . Largest 2 | 2 2 2 2 2 2 2 1 2 2 2 . 1 . 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Hottest 160 | 60 100 56 50 122 122 122 30 122 122 160 . 90 . 39 . . 98 . 98 46 98 98 98 98 98 98 113 120 120 120 120 . Shots Fired 773 | 47 82 78 6 221 54 37 3 2 23 105 . 1 . 6 . . 8 . 1 12 6 1 7 6 2 7 2 24 6 16 10 . Gun 614 | 47 81 58 4 216 54 34 . 2 22 96 . . . . . . . . . . . . . . . . . . . . . . Cannon 104 | . . 18 . . . . . . . . . 1 . . . . 5 . 1 . 6 1 6 3 2 4 2 23 6 16 10 . Launcher 49 | . . 2 2 5 . 3 3 . 1 9 . . . 6 . . 3 . . 12 . . . . . 3 . . . . . . Special 6 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 3 . . . 1 . . . . Kinetic 134 | 24 14 58 4 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 549 | 23 58 . . 182 54 34 . 2 22 96 . 1 . . . . 5 . 1 . 6 1 6 3 2 4 2 23 6 16 2 . Explosive 16 | . . 2 2 5 . 3 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 69 | . 10 18 . . . . . . . 9 . . . 6 . . 3 . . 12 . . . . . 3 . . . . 8 . Robot Hit Streak 18 | 5 8 11 2 15 10 10 . . 4 18 . . . 3 . . 1 . . 2 . . 3 5 . 1 . 4 1 5 5 . Robot Miss Streak 5 | 4 2 3 3 4 2 2 . . 4 4 . . . 5 . . 1 . . . . . . 1 . 1 . 3 2 2 3 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . 1 1 . 5 2 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Capacitor 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 6 16 6 . Shots Hit Robots 610 | 25 43 49 2 153 36 27 . . 15 72 . 4 . 4 25 . 18 2 1 1 . 1 25 5 6 14 10 24 5 12 23 8 Core Hits 354 | 13 22 23 5 70 16 16 3 . 11 35 . 2 . 10 12 . 14 2 . 27 . 1 13 2 3 11 3 11 2 8 14 5 Critical Kills 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 45 | . . . . 15 2 2 . . . 5 . . . . 4 . 1 . . . . . 4 . . . . 3 1 1 6 1 Burn 20 | . . . . 15 2 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Sever 9 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 4 1 Impale 12 | . . . . . . . . . . . . . . . . . 1 . . . . . 4 . . . . 3 1 1 2 . Melee Attacks 371 | . . 1 . 2 1 . . . 5 9 2 7 . 2 71 . 58 3 3 . 1 1 40 . 7 22 33 25 13 8 33 24 Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 139 | . . . . 2 1 . . . 3 9 2 7 . 2 71 . 1 . . . . . . . . . . . . . 18 23 Piercing 229 | . . . . . . . . . 2 . . . . . . . 57 3 3 . 1 1 40 . 7 22 32 24 13 8 15 1 Sneak Attacks 44 | . . . . . . . . . 2 2 . 1 . . 5 . 3 2 . . . 1 7 . 2 3 2 6 1 1 3 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Damage Inflicted 23705 | 259 744 1571 205 3674 1238 1278 134 . 554 2186 . 349 . 312 1284 . 1533 184 75 1273 . 71 1281 82 319 1201 549 1128 272 558 971 420 Guns 7544 | 259 518 632 14 3089 755 540 . . 240 1497 . . . . . . . . . . . . . . . . . . . . . . Cannons 1454 | . . 331 . . . . . . . . . . . . . . . . . . . . . 82 . . . 453 46 343 199 . Explosions 6125 | . 224 603 191 573 456 738 134 . 118 481 . . . 267 . . 624 . . 1273 . . . . . 443 . . . . . . Melee 8536 | . . . . . . . . . 196 208 . 349 . 45 1284 . 909 184 75 . . 71 1281 . 319 758 549 675 226 215 772 420 Ramming 46 | . 2 5 . 12 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1144 | 96 39 632 14 363 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 8043 | 163 430 24 . 2726 1211 540 . . 240 1588 . . . . . . 54 . . 143 . . . 82 . . . 453 46 343 . . Explosive 2727 | . . 579 191 573 . 738 134 . 118 . . . . . . . 394 . . . . . . . . . . . . . . . Electromagnetic 3209 | . 273 331 . . . . . . . 390 . . . 267 . . 176 . . 1130 . . . . . 443 . . . . 199 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2990 | . . . . . . . . . 164 208 . 349 . 45 1284 . . . . . . . . . . . . . . . 520 420 Piercing 5546 | . . . . . . . . . 32 . . . . . . . 909 184 75 . . 71 1281 . 319 758 549 675 226 215 252 . Highest Corruption 15 | . . . . . 1 1 1 1 . 4 4 4 4 7 3 10 10 3 3 3 . . . . . 7 15 5 5 5 5 5 Average Corruption 2 | . . . . . 1 1 1 1 . 2 4 4 4 4 2 10 4 3 3 3 . . . . . 1 7 4 5 2 4 2 Corruption Purged 25 | . . . . . . . . . . . . . . 2 3 . 10 . . . . . . . . . . . . 5 . 5 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 111 | . . . . . 11 6 6 2 . 5 5 7 1 9 . 1 16 2 4 . . . . . . 1 12 5 8 3 7 . Message Errors 25 | . . . . . 1 1 1 . . . . 3 . . . . 6 1 1 . . . . . . . 5 . 2 2 2 . Matter Fused 23 | . . . . . 3 . . . . 3 2 3 . 4 . . 5 . . . . . . . . . 1 1 . . 1 . Heat Flow Errors 12 | . . . . . 3 1 1 . . . 1 . . 1 . . 3 . . . . . . . . . . . 1 1 . . Energy Discharges 16 | . . . . . 4 2 1 . . 2 . . . 2 . . . . . . . . . . . 1 . 2 2 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Fused 4 | . . . . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . Data Loss (minor) 17 | . . . . . . 2 3 1 . . 1 . 1 1 . . 1 1 . . . . . . . . 2 . 1 . 3 . Data Loss (major) 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Alerts 4 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1365 | . 1 88 . 39 81 35 20 . 84 64 . 130 . 2 128 . 140 . 63 . . . 18 . 31 53 119 205 . . 48 16 Projectiles 78 | . . 39 . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . 15 . Explosions 242 | . 1 49 . 39 81 35 20 . . 3 . . . 2 . . 12 . . . . . . . . . . . . . . . Melee 1045 | . . . . . . . . . 84 61 . 130 . . 128 . 128 . 63 . . . 18 . 31 53 119 181 . . 33 16 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 423 | . 27 70 49 . 161 . . . . . . . . 14 . . . . . . . . . . . 102 . . . . . . Shots 8 | . 1 1 1 . 2 . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . Rammed 8 | . 1 1 . 3 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Targets Rammed 8 | . 1 1 . 3 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 543 | 60 318 396 . 135 200 151 200 54 180 279 103 50 . 182 364 19 211 . 60 21 200 64 282 216 144 186 . 543 268 228 10 . Average Temperature 81 | 21 161 177 . 17 53 49 104 30 77 59 53 20 . 110 101 9 38 . 30 8 76 42 92 81 64 38 . 278 86 84 8 . Received Heat Transfer 2943 | . 567 174 . 882 87 249 . . 93 432 . . . . . . 9 . . 9 . . 114 . . 30 36 117 27 27 27 63 Effects 21 | . 1 . . . . . . . . . . . . . 2 . . . . . . . 3 . . . . 14 . 1 . . Shutdowns 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Energy Bleed 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . Interference 6 | . . . . . . . . . . . . . . . 2 . . . . . . . 3 . . . . 1 . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . 1 . . . . . . . . 1 . . . . . . 1 . . 4 . . . . . . . . . . . . Combat Hostiles 7 | . 1 . . . . . . . . 1 . . . . . . 1 . . 4 . . . . . . . . . . . . Parts Fried 14 | . . . . . . . . . . 1 . . . 2 . . 3 . . 3 . . 2 . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . 2 . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 6 | . . . . 2 . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Melted 34 | . 2 . . 17 3 3 . . 2 4 . . . . . . . . . 1 . . . 2 . . . . . . . . Heat Transferred 14753 | 375 1045 50 . 6105 1830 1147 . . 444 2542 . . . . . . 100 . . 225 . . . 150 . . . 407 37 296 . . Parts Sabotaged 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . 1 1 . . . . . . . 2 . . . . . . 1 . . 5 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Tes Sec Acc Com Peak Influence 959 | 40 317 470 324 756 325 . . . . 701 . . . . 166 49 321 . . . . 9 560 332 310 664 891 959 694 860 785 751 Initial 539 | . 26 18 143 48 305 . . . . 486 . . . . 56 19 34 . . . . . 4 266 132 108 342 426 539 384 516 502 Average 298 | 21 164 264 246 457 160 . . . . 507 . . . . 62 34 184 . . . . 2 189 322 266 377 530 647 612 571 664 591 Maximum Alert Level 3 | . 1 2 1 3 1 . . . . 3 . . . . . . 1 . . . . . 2 1 1 2 3 3 2 3 3 3 Low Security (%) 43 | 100 83 32 35 12 65 . . . . . . . . . 100 100 42 . . . . 100 67 . 13 17 . . . . . . Level 1 24 | . 16 60 64 25 34 . . . . 12 . . . . . . 57 . . . . . 12 100 86 25 31 . . 8 . . Level 2 26 | . . 7 . 53 . . . . . 86 . . . . . . . . . . . . 19 . . 57 45 59 100 64 60 91 Level 3 5 | . . . . 8 . . . . . 1 . . . . . . . . . . . . . . . . 22 40 . 26 39 8 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 2 3 . 2 3 . . . . 5 . . . . 6 . 7 . . . . . . . . 4 4 5 2 2 4 3 Investigation 13 | . . 1 . . . . . . . 2 . . . . 3 . 3 . . . . . . . . 1 . 1 1 . 1 . Extermination 13 | . . . . . 1 . . . . 1 . . . . 2 . 3 . . . . . . . . . 1 2 . 1 1 1 Reinforcement 17 | . 2 2 . 2 1 . . . . 1 . . . . 1 . 1 . . . . . . . . 1 3 2 . . 1 . Assault 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . 2 Garrison 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Tes Sec Acc Com Distress Signals 36 | . 1 1 . 4 . . . . 2 . . . . . 4 . 5 . . 1 . . . 1 . 2 6 4 1 . 1 3 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Times Spotted 565 | . 22 25 3 48 9 12 3 . 10 29 2 . . 6 32 6 46 . . 45 . . 31 5 3 20 60 40 9 26 25 48 Peak Tracking Total 23 | . 6 7 3 5 4 9 3 . 4 5 2 . . 6 6 6 6 . . 8 . . 6 5 1 6 23 11 6 13 4 10 Tactical Retreats 76 | . 3 1 . 5 . . . . . 6 1 . . . 6 . 15 . . 4 . . 3 . . 5 10 11 . 5 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Tes Sec Acc Com Traps Triggered 17 | . . . . 1 3 . . . . . . . . . 2 . 1 . . . . . 4 . . . 1 1 . 1 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 6 . . . . Triggered 23 | . . 1 . . . . . . 2 2 . . . . . . . . . 8 . . 2 . . . . 8 . . . . Most Traps Carried 6 | . . . . . . . . . . . . . . . . . . 6 6 6 6 6 6 4 4 4 4 6 3 3 3 3 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Tes Sec Acc Com Machines Disabled 51 | . 1 9 1 1 6 2 . . . 7 . . . . . . 3 . . 2 . . 2 . 4 2 1 . 3 6 1 . Max in Single Turn 4 | . 1 4 . 1 4 1 . . . 2 . . . . . . 3 . . 2 . . . . . 2 . . 1 1 1 . Garrison Access 11 | . . . . 1 2 . . . . 1 . . . . 1 . 2 . . . . . . . . 1 . 1 . 1 1 . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Tes Sec Acc Com Machines Accessed 71 | . 6 4 . 9 10 . 1 1 . 5 1 1 4 . 8 . 7 . . 4 . . . 2 . 1 1 2 . 2 1 1 Terminals 23 | . 5 3 . 5 6 . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 1 Fabricators 7 | . . . . . 1 . . . . 2 . . . . 3 . 1 . . . . . . . . . . . . . . . Repair Stations 8 | . . 1 . 1 1 . . . . 1 . . . . 2 . 2 . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . 1 . . . . . 1 . . . . 1 . 1 . . . . . . . . . 1 1 . . . . Scanalyzers 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 12 | . . . . 1 2 . . . . 1 . . . . 2 . 2 . . . . . . . . 1 . 1 . 1 1 . Total Hacks 214 | . 14 19 . 25 26 . 1 3 . 9 1 1 26 . 19 . 17 . . 14 . . . 8 . 3 5 12 . 7 3 1 Successful 130 | . 6 12 . 14 11 . 1 3 . 6 1 1 26 . 11 . 13 . . 14 . . . 4 . 1 1 2 . 2 1 . Failed 84 | . 8 7 . 11 15 . . . . 3 . . . . 8 . 4 . . . . . . 4 . 2 4 10 . 5 2 1 Catastrophic 13 | . 1 . . . 3 . . . . . . . . . 1 . . . . . . . . 1 . . 1 3 . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 236 | . 4 9 . 9 11 . . . . 17 . . . . 10 . 51 . . 1 . 3 11 1 . 27 17 22 8 15 11 9 Terminals 73 | . 12 17 . 15 17 . . . . . . . . . . . . . . . . . . 8 . . . . . 3 . 1 Fabricators 20 | . . . . . 2 . . . . 6 . . . . 9 . 3 . . . . . . . . . . . . . . . Repair Stations 19 | . . 2 . 4 4 . . . . 1 . . . . 4 . 4 . . . . . . . . . . . . . . . Recycling Units 24 | . 2 . . 3 . . . . . 1 . . . . 2 . 4 . . . . . . . . . 5 7 . . . . Scanalyzers 6 | . . . . 2 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Garrison Access 26 | . . . . 1 3 . . . . 1 . . . . 4 . 2 . . . . . . . . 3 . 5 . 4 3 . Terminal Hacks 74 | . 5 8 . 5 5 . 1 3 . . 1 1 26 . . . . . . 14 . . . 4 . . . . . 1 . . Record 24 | . . 1 . . . . . . . . 1 . 11 . . . . . . 8 . . . 3 . . . . . . . . Part Schematic 15 | . . 1 . 1 . . . 3 . . . . 10 . . . . . . . . . . . . . . . . . . . Robot Schematic 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . 1 . . . . . . . . 3 . . . . . . 5 . . . . . . . . . . . . Open Door 5 | . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . 1 . . . . . 1 . . Branch Access Points 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . . 2 . . . . 5 . 2 . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Load Schematic 6 | . . . . . . . . . . 2 . . . . 3 . 1 . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Repair Station Hacks 11 | . . 1 . 4 3 . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . Scan Component 6 | . . 1 . 2 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair 4 | . . . . 2 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 1 . . 2 . . . . . 1 . . . . 2 . 1 . . . . . . . . . 1 1 . . . . Report Inventory 4 | . 1 . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 5 | . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . 1 1 . . . . Scanalyzer 6 | . . . . 2 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Insert Component 3 | . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Analyze 3 | . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . 1 2 . . . . 1 . . . . 1 . 2 . . . . . . . . 1 . 1 . 1 1 . Seal Access 11 | . . . . 1 2 . . . . 1 . . . . 1 . 2 . . . . . . . . 1 . 1 . 1 1 . Unauthorized Hacks 10 | . . 3 . . 1 . . . . 2 . . . . 2 . 2 . . . . . . . . . . . . . . . Terminals 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . 1 . . . . 1 . . . . 2 . 1 . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Liberate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Patch 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 6 4 . 6 8 . . . . 2 . . . . 5 . 3 . . . . . . 2 . 1 1 . . 1 1 1 Full Trace Events 3 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 127 | . . 1 . 2 . . . 18 . 9 . . 10 . 14 . 18 . . . . . . . . 11 11 . . 33 . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Time 245 | . . . . . . . . . . . . . . . 76 . 169 . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . 2 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Time 248 | . . . . 104 76 . . . . . . . . . . . 68 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . . 10 . . . . . . . . . . 2 . . . . . . . . . . . 1 2 . . . . Parts Scanalyzed 3 | . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . parse_system 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 26 | . . . . . . 2 . . . . . . . . . . . . . 5 . . 19 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Tes Sec Acc Com Total Allies 91 | . . . 1 . . 2 . 4 . 3 . . . . . . 9 . . 5 . 3 33 5 . 7 8 8 . . 3 . Largest Group 18 | . . . 1 1 . 2 2 4 4 3 3 . . . . . 3 . . 5 . 3 18 18 15 14 4 5 . . 3 . Highest-Rated Group 1105 | . . . 31 28 . 50 50 159 159 84 84 . . . . . 210 . . 209 . 243 992 1105 1105 913 412 283 . . 345 . Highest-Rated Ally 159 | . . . 31 28 . 30 30 41 41 28 28 . . . . . 70 . . 43 . 81 159 159 159 96 116 81 . . 115 . Zionite Dispatches 19 | . . . . . . . . . . 1 . . . . . . 3 . . . . 1 2 . . 2 3 6 . . 1 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Light 6 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . 1 1 . . . 1 . Fire 4 | . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . 1 . . . . . . Hacker 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . Demo 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 7 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 4 . . . . STAY 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 510 | . . . 7 13 . . 1 . 40 . 1 . . . . . 48 . . 8 . . 173 30 32 58 48 33 . . 18 . Total Damage 15519 | . . . 129 207 . . . . 886 . . . . . . . 964 . . 226 . . 4595 1090 949 2053 1978 1549 . . 893 . Kills 92 | . . . 3 3 . . . . 7 . . . . . . . 6 . . 1 . . 26 4 5 11 13 9 . . 4 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Tes Sec Acc Com Robot Analysis Total 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . . 1 . . 1 2 2 2 . . . . 3 . . . 1 2 . . . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 31 | . . . . . . . . . . 2 . . . . 1 . 10 . . . . . . . . 5 2 1 2 4 2 2 Emergency Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Component Stockpiles 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Component Schematics 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . Prototype Schematics 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . 2 . . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Active Terminals 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 Active Garrisons 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 1 Depthwide Sectors/0 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Tes Sec Acc Com Turns Passed 19991 | 293 830 890 543 1611 1452 586 567 1231 1138 1036 255 217 21 256 1780 37 1298 183 248 565 151 103 1666 253 110 272 435 673 225 399 381 286 Spaces Moved 20871 | 135 440 428 352 694 797 321 465 1010 461 744 563 622 81 331 1518 96 2306 481 507 904 436 250 1815 313 154 427 803 750 369 667 731 900 Core 7 | 4 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Treads 2957 | 131 43 291 352 694 797 321 90 . 200 38 . . . . . . . . . . . . . . . . . . . . . . Legs 534 | . 397 137 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1951 | . . . . . . . 375 1010 261 305 . . . . . . . . . . . . . . . . . . . . . . Hover 3354 | . . . . . . . . . . . . . . 108 1266 . . . . . . . 172 . . . . 658 369 667 114 . Flight 12068 | . . . . . . . . . . 401 563 622 81 220 252 96 2306 481 507 904 436 250 1643 313 154 427 803 92 . . 617 900 Fastest Speed 17 | 50 120 120 145 145 158 157 100 95 115 26 26 26 26 26 26 26 20 31 31 28 29 32 23 32 32 28 22 22 46 42 25 17 Average Speed 65 | 156 149 157 145 151 158 157 115 112 175 79 26 26 26 59 64 27 30 31 31 28 29 32 45 32 32 31 30 62 46 43 28 24 Slowest Speed 300 | 160 190 225 145 158 158 158 250 130 245 245 26 26 26 300 120 28 108 31 31 31 29 32 180 32 32 32 122 260 133 46 93 25 Overloaded Moves 163 | . . . . . . . . . . . . . . . . . 32 . . . . . 10 . . 31 78 4 . . . 8 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 60 | . . . . . . . . . . 2 . 1 . . 3 . 10 . . 4 . 2 3 . . 3 21 . . . . 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 33 Exploration Rate (%) 57 | 7 75 51 61 63 24 62 63 90 65 20 82 70 76 66 39 83 52 71 82 86 79 8 98 84 98 44 26 26 45 56 18 21 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 20 | . . . 1 . . 1 . 1 1 6 . . 1 1 . . 5 1 . . . . . . . . . 2 . . . . Known Exits Taken 27 | . . 1 . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . . 1 . . 2 5 4 1 . 1 3 . 2 . . . 5 1 . 1 . . . . . . . . . . . Spaces Dug 178 | . 1 1 . 2 1 . . . . 6 2 4 . 1 38 . 39 1 3 . 7 1 19 . . 6 19 7 6 4 6 4 Terrain Destroyed 600 | . 4 43 18 35 56 23 25 . 6 10 2 4 . 1 38 . 55 1 3 12 7 1 19 . . 179 19 18 7 4 6 4 Melee 147 | . . 1 . 2 1 . . . . 6 2 3 . 1 38 . 34 1 2 . 1 . 14 . . 4 17 7 3 2 4 4 Projectile 45 | . 1 . . . . 1 . . 1 . . 1 . . . . 5 . 1 . 6 1 5 . . 2 2 11 4 2 2 . AOE 408 | . 3 42 18 33 55 22 25 . 5 4 . . . . . . 16 . . 12 . . . . . 173 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Tes Sec Acc Com Total 25805 | 171 532 576 377 1039 935 359 489 1100 757 1059 667 663 80 378 2204 105 2798 506 590 1193 451 270 2586 460 202 518 920 900 401 757 846 916 Wait 3046 | . 11 48 14 131 83 4 11 76 266 176 103 27 . 32 549 6 373 7 77 235 7 7 423 133 38 57 62 45 . 13 32 . Move 20730 | 134 439 428 351 693 796 320 464 1009 460 739 562 619 80 330 1512 95 2285 480 506 897 435 245 1808 312 153 421 765 749 368 666 730 879 Hop 51 | . . . . . . . . . . 2 . 1 . . 3 . 10 . . 2 . 2 3 . . 3 16 . . . . 9 Pick Up 135 | 6 13 11 1 14 7 . 2 5 1 11 . . . . 15 . 12 3 . 3 . 5 2 . 1 1 5 4 . 4 9 . Fast Attach 191 | 7 6 8 . 16 4 . 3 2 1 12 . 3 . 4 21 2 12 1 . 5 . 2 2 2 . 1 12 20 7 20 14 4 Attach 78 | . 4 4 . 3 2 2 . . . 10 . 1 . . 4 . 11 1 . . . 2 8 1 . 2 7 6 . 3 6 1 Detach 44 | . . 2 . 2 1 . . . . . . 1 . . 4 . 8 . . . . . 6 1 . . 7 5 2 1 3 1 Swap 166 | . 8 7 6 25 3 9 4 4 11 19 . 1 . 2 7 . 8 8 3 4 2 . 6 3 . 5 5 5 1 7 2 1 Drop 219 | . 7 18 1 37 9 . 2 3 2 24 . 2 . 2 18 2 13 3 . 9 . 5 4 2 1 . 6 14 5 19 10 1 Fire 466 | 24 43 49 4 113 27 20 3 1 12 57 . 1 . 6 . . 8 . 1 12 6 1 7 6 2 7 2 23 5 16 10 . Melee 358 | . . 1 . 2 1 . . . 4 9 2 7 . 2 71 . 58 3 3 . 1 1 40 . 7 21 33 23 13 8 30 18 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . 1 . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 59 | . . . . . . . . . . . . . . . . . . . . . . . 57 . . . . . . . . 2 Rewire 248 | . . . . . . 4 . . . . . . . . . . . . . 26 . . 218 . . . . . . . . . Trap 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 6 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min / Sto) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) -5/Waste -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Ext / Arm) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) -3/Research (discovered 2 exits: *Res x2) -2/Research -2/Testing -2/Section 7 -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 294 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 406 | -10/Materials | Core integrity fell below 50% 445 | -10/Materials | Lost 4 parts (1p1n2w) 567 | -10/Materials | Core integrity fell below 20% 599 | -10/Materials | Lost 3 parts (2n1w) 634 | -10/Materials | Discovered new exit (range 5) 681 | -10/Materials | Discovered new exit (range 9) 728 | -10/Materials | Build established: Scavenger-Mutant 763 | -10/Materials | Discovered new exit (range 6) 1124 | -10/Materials | Entered another Materials area 1124 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1245 | -9/Materials | Identified exit to Mines 1245 | -9/Materials | Identified exit to Storage 1409 | -9/Materials | Discovered new exit (range 16) 1643 | -9/Materials | Discovered new exit (range 17) 1719 | -9/Materials | Build established: Mutant 2014 | -9/Materials | Entered Mines 2069 | -9/Mines | Escorted by a lone wolf Derelict 2080 | -9/Mines | Discovered new exit (range 15) 2089 | -9/Mines | Learned location of Storage (-9) 2212 | -9/Mines | Learned 4 Materials zone layouts 2244 | -9/Mines | Found a hidden stash of uninstalled traps 2557 | -9/Mines | Entered Materials 2557 | -8/Materials | Accompanied by 1 ally 2557 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2558 | -8/Materials | Identified exit to Factory 3257 | -8/Materials | Found Powered Armor 3261 | -8/Materials | Found Powered Armor 3363 | -8/Materials | Build established: Scavenger-Mutant 3592 | -8/Materials | Discovered exit to Factory (range 5) 3771 | -8/Materials | Repaired Adv. Beam Rifle 3817 | -8/Materials | Repaired Powered Armor 4168 | -8/Materials | Entered Factory 4168 | -7/Factory | Evolved 2 slots: Utility x2 4534 | -7/Factory | Repaired Broken Adv. Beam Rifle 4886 | -7/Factory | Garrison activated, responded to threat 5169 | -7/Factory | Discovered new exit (range 15) 5203 | -7/Factory | Identified exit to Lower Caves 5620 | -7/Factory | Entered Lower Caves 5878 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6046 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6087 | -7/Lower Caves | Destroyed 7 combat bots 6106 | -7/Lower Caves | Lost 3 parts (1p1n1u) 6180 | -7/Lower Caves | Discovered new exit (range 9) 6192 | -7/Lower Caves | Build established: Hacker-Mutant 6197 | -7/Lower Caves | Identified exit to Lower Caves 6206 | -7/Lower Caves | Entered another Lower Caves area 6206 | -7/Lower Caves | Accompanied by 2 allies 6207 | -7/Lower Caves | Encountered a Warlord checkpoint 6516 | -7/Lower Caves | Learned Factory emergency access door positions 6518 | -7/Lower Caves | Learned location of 2 exits from Factory 6766 | -7/Lower Caves | Discovered new exit (range 6) 6772 | -7/Lower Caves | Identified exit to Zion 6773 | -7/Lower Caves | Entered Zion 6805 | -7/Zion | Discovered new exit (range 15) 6871 | -7/Zion | Learned location of 1 exit from Factory 6876 | -7/Zion | System corruption cleaned by Quarantine Array 6974 | -7/Zion | Learned location of Data Miner (-6) 7119 | -7/Zion | Visited the Megawrench Repair Shop 7122 | -7/Zion | Megawrench repaired 10 parts 7195 | -7/Zion | Learned 4 Factory zone layouts 7311 | -7/Zion | Found CR-A16's Pointy Stick 7721 | -7/Zion | Met Imprinter 7741 | -7/Zion | Imprinted 7743 | -7/Zion | Declared Zion's savior 7927 | -7/Zion | Identified exit to Proximity Caves 8004 | -7/Zion | Entered Proximity Caves 8004 | -6/Proximity Caves | Accompanied by 4 allies 8132 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8773 | -6/Proximity Caves | Spotter reported a threat 8834 | -6/Proximity Caves | Spotter reported a threat 8926 | -6/Proximity Caves | Spotted B-75 Beast 8936 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 8939 | -6/Proximity Caves | Destroyed B-75 Beast 8956 | -6/Proximity Caves | Spotter reported a threat 9085 | -6/Proximity Caves | Learned Factory stockpile data 9102 | -6/Proximity Caves | Discovered new exit (range 16) 9123 | -6/Proximity Caves | Identified exit to Factory 9142 | -6/Proximity Caves | Entered Factory 9142 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9143 | -6/Factory | Identified exit to Factory 9143 | -6/Factory | Identified exit to Lower Caves 9469 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 9475 | -6/Factory | Discovered exit to Factory (range 3) 9492 | -6/Factory | Search patrols dispatched 9819 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 9842 | -6/Factory | First assault squad dispatched 10008 | -6/Factory | Cargo convoy interrupted 10063 | -6/Factory | Lost 3 parts (2n1u) 10092 | -6/Factory | Zion Fire squad teleported in 10112 | -6/Factory | Found Prototype Processor 10112 | -6/Factory | Identified Exp. Targeting Computer 10178 | -6/Factory | Entered Lower Caves 10178 | -6/Lower Caves | Accompanied by 3 allies 10302 | -6/Lower Caves | Encountered a Warlord checkpoint 10319 | -6/Lower Caves | Discovered new exit (range 10) 10329 | -6/Lower Caves | Identified exit to Lower Caves 10415 | -6/Lower Caves | Build established: Hacker-Ninja 10433 | -6/Lower Caves | Entered another Lower Caves area 10642 | -6/Lower Caves | Encountered a Warlord checkpoint 10642 | -6/Lower Caves | Discovered new exit (range 5) 10650 | -6/Lower Caves | Identified exit to Data Miner 10650 | -6/Lower Caves | Entered Data Miner 10650 | -6/Data Miner | Discovered new exit (range 6) 10654 | -6/Data Miner | Met Data Miner 10661 | -6/Data Miner | Learned location of Section 7 (-2) 10661 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10666 | -6/Data Miner | Received God Mode back door access code from Data Miner 10671 | -6/Data Miner | Identified exit to Proximity Caves 10671 | -6/Data Miner | Entered Proximity Caves 10712 | -5/Proximity Caves | Learned Factory terminal intel 10735 | -5/Proximity Caves | Build established: Hacker-Scout 10739 | -5/Proximity Caves | Learned location of Armory (-4) 10807 | -5/Proximity Caves | Lost 5 parts (5n) 10874 | -5/Proximity Caves | Learned 8 Factory zone layouts 10913 | -5/Proximity Caves | Discovered exit to Factory (range 9) 10927 | -5/Proximity Caves | Entered Factory 10927 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10928 | -5/Factory | Identified exit to Upper Caves 10928 | -5/Factory | Identified exit to Factory 10929 | -5/Factory | Loaded intel: 26 terminal locations 11086 | -5/Factory | Build established: Scavenger-Assassin 11358 | -5/Factory | Discovered exit to Factory (range 8) 11373 | -5/Factory | Spotted B-75 Beast 11420 | -5/Factory | Retrieved Zion intel report: Component Schematics 11628 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 12158 | -5/Factory | Terminal network hard line cut 12707 | -5/Factory | Manually triggered Chute Trap 12707 | -5/Factory | Sucked down chute 12707 | -5/Factory | Entered Waste 12708 | -5/Waste | Spotted C-40 Crusher 12717 | -5/Waste | Spotted C-40 Crusher 12722 | -5/Waste | EMP discharged 12723 | -5/Waste | System corruption reached 10% 12729 | -5/Waste | Spotted C-40 Crusher 12730 | -5/Waste | Spotted C-40 Crusher 12735 | -5/Waste | Spotted C-40 Crusher 12736 | -5/Waste | Spotted C-40 Crusher 12739 | -5/Waste | Discovered new exit (range 14) 12743 | -5/Waste | Identified exit to Factory 12744 | -5/Waste | Entered Factory 12841 | -5/Factory | Build established: Hacker-Scout 12845 | -5/Factory | Incoming investigation squad redirected 12871 | -5/Factory | Retrieved Zion intel report: Active Terminals 12872 | -5/Factory | Zion Light squad teleported in 13135 | -5/Factory | Discovered exit to Upper Caves (range 11) 13135 | -5/Factory | Spotted B-75 Beast 13155 | -5/Factory | Build established: Hacker-Sprinter 13155 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 13156 | -5/Factory | Zion Fire squad teleported in 13177 | -5/Factory | Lost 3 allies 13254 | -5/Factory | Lost 3 allies 13268 | -5/Factory | Retrieved Zion intel report: Emergency Access 13339 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 13460 | -5/Factory | Repaired Impulse Thruster Array? 13498 | -5/Factory | Lost 3 parts (1p1n1u) 13632 | -5/Factory | Discovered exit to Factory (range 8) 13669 | -5/Factory | Retrieved Zion intel report: Component Schematics 13670 | -5/Factory | Zion Light squad teleported in 13706 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 13772 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 13774 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 13791 | -5/Factory | Discovered exit to Factory (range 8) 13801 | -5/Factory | Build established: Infiltrator-Sprinter 13985 | -5/Factory | Retrieved Zion intel report: Active Garrisons 14006 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 14042 | -5/Factory | Entered Upper Caves 14221 | -5/Upper Caves | Discovered new exit (range 8) 14224 | -5/Upper Caves | Identified exit to Upper Caves 14225 | -5/Upper Caves | Entered another Upper Caves area 14242 | -5/Upper Caves | Discovered exit to Factory (range 9) 14244 | -5/Upper Caves | Identified exit to Warlord 14348 | -5/Upper Caves | Build established: Scout 14473 | -5/Upper Caves | Entered Warlord 14486 | -5/Warlord | System corruption cleaned by Quarantine Array 14569 | -5/Warlord | Rebuked by Warlord 14575 | -5/Warlord | Opened Warlord's prototype stash 14584 | -5/Warlord | Found Prototype Hackware 14587 | -5/Warlord | Found Prototype Device 14587 | -5/Warlord | Identified Exp. Cloaking Device 14594 | -5/Warlord | Warlord's base attacked by MAIN.C 14920 | -5/Warlord | Warlord forces counterattacked 14923 | -5/Warlord | Lost 3 allies 14945 | -5/Warlord | Spotted Executioner 14948 | -5/Warlord | Spotted Striker 14973 | -5/Warlord | Spotted Striker 14994 | -5/Warlord | Lost 6 allies 15033 | -5/Warlord | Discovered new exit (range 12) 15036 | -5/Warlord | Identified exit to Proximity Caves 15038 | -5/Warlord | Entered Proximity Caves 15184 | -4/Proximity Caves | Discovered exit to Factory (range 17) 15189 | -4/Proximity Caves | Entered Factory 15189 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15190 | -4/Factory | Identified exit to Armory 15196 | -4/Factory | Identified Ghost Barrier 15247 | -4/Factory | Discovered new exit (range 6) 15280 | -4/Factory | Zion Hacker squad teleported in 15286 | -4/Factory | Identified exit to Extension 15292 | -4/Factory | Entered Extension 15292 | -4/Extension | Accompanied by 3 allies 15697 | -4/Extension | Build established: Commander-Assassin 15877 | -4/Extension | Lost 4 allies 15982 | -4/Extension | Rescued a captive Derelict 15983 | -4/Extension | Rescued a captive Derelict 16313 | -4/Extension | Spotted B-86 Titan 16324 | -4/Extension | Spotted B-86 Titan 16324 | -4/Extension | Befriended a Behemoth using the annoying Tinkerer's hack 16333 | -4/Extension | Destroyed B-86 Titan 16336 | -4/Extension | Discovered new exit (range 3) 16361 | -4/Extension | Zion Fire squad teleported in 16365 | -4/Extension | Rescued a captive Derelict 16425 | -4/Extension | Build established: Commander-Scout 16468 | -4/Extension | Rescued a captive Derelict 16501 | -4/Extension | Zion Light squad teleported in 16509 | -4/Extension | Rescued a captive Derelict 16524 | -4/Extension | Lost 5 allies 16614 | -4/Extension | Terminal network hard line cut 16662 | -4/Extension | Rescued A7 16764 | -4/Extension | Discovered new exit (range 10) 16764 | -4/Extension | Discovered new exit (range 6) 16766 | -4/Extension | Identified exit to Cetus 16958 | -4/Extension | Entered Cetus 16958 | -4/Cetus | Accompanied by 18 allies (A7) 16962 | -4/Cetus | Spotted Cetus Guard 16962 | -4/Cetus | Spotted Cetus Guard 16962 | -4/Cetus | Spotted Cetus Guard 16962 | -4/Cetus | Spotted Cetus Guard 16963 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 16980 | -4/Cetus | Allies destroyed Cetus Guard 16983 | -4/Cetus | Allies destroyed Cetus Guard 16988 | -4/Cetus | Destroyed Cetus Guard 16990 | -4/Cetus | Allies destroyed Cetus Guard 17006 | -4/Cetus | Started Cetus Manufacturing Module 17016 | -4/Cetus | Escorted A7 to Cetus Mainframe 17019 | -4/Cetus | Lost 8 allies 17031 | -4/Cetus | Manufactured an Enhanced Grunt 17043 | -4/Cetus | Discovered new exit (range 21) 17056 | -4/Cetus | Manufactured an Enhanced Grunt 17081 | -4/Cetus | Manufactured an Enhanced Grunt 17106 | -4/Cetus | Manufactured an Enhanced Grunt 17131 | -4/Cetus | Manufactured an Enhanced Grunt 17157 | -4/Cetus | Identified exit to Archives 17211 | -4/Cetus | Entered Archives 17211 | -4/Archives | Accompanied by 15 allies (A7) 17219 | -4/Archives | Received a hacking code to weaken MAIN.C 17258 | -4/Archives | Discovered new exit (range 17) 17264 | -4/Archives | Discovered new exit (range 18) 17268 | -4/Archives | Discovered new exit (range 14) 17272 | -4/Archives | Identified exit to Hub_04(d) 17282 | -4/Archives | Lost 5 allies 17284 | -4/Archives | Identified exit to Research 17321 | -4/Archives | Entered Hub_04(d) 17321 | -4/Hub_04(d) | Accompanied by 9 allies 17324 | -4/Hub_04(d) | Zion Light squad teleported in 17336 | -4/Hub_04(d) | Zion Fire squad teleported in 17343 | -4/Hub_04(d) | Retrieved Zion intel report: Trap Installations 17415 | -4/Hub_04(d) | Garrison activated, responded to threat 17446 | -4/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 17464 | -4/Hub_04(d) | Lost 13 allies 17484 | -4/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 17496 | -4/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 17524 | -4/Hub_04(d) | Network Hub disabled 17564 | -4/Hub_04(d) | Spotted B-86 Titan 17569 | -4/Hub_04(d) | Destroyed B-86 Titan 17573 | -4/Hub_04(d) | Retrieved Zion intel report: Guard Positions 17585 | -4/Hub_04(d) | Discovered exit to Research (range 5) 17585 | -4/Hub_04(d) | Spotted Lightning 17589 | -4/Hub_04(d) | Network Hub disabled 17589 | -4/Hub_04(d) | Spotted Lightning 17593 | -4/Hub_04(d) | Entered Research 17593 | -3/Research | Evolved 2 slots: Utility x2 17622 | -3/Research | Lost 3 parts (1p2u) 17638 | -3/Research | Found Prototype Processor 17638 | -3/Research | Identified Spectral Analyzer 17641 | -3/Research | Found Spectral Analyzer 17683 | -3/Research | Spotted B-86 Titan 17686 | -3/Research | Befriended a Behemoth using the annoying Tinkerer's hack 17718 | -3/Research | Lost 5 parts (1p1n3u) 17726 | -3/Research | Zion Light squad teleported in 17833 | -3/Research | Lost 3 allies 17846 | -3/Research | System corruption reached 10% 17897 | -3/Research | Retrieved Zion intel report: Component Stockpiles 17898 | -3/Research | Zion Heavy squad teleported in 17900 | -3/Research | Zion Heavy squad teleported in 17905 | -3/Research | Found Quantum Capacitor 17958 | -3/Research | Discovered new exit (range 11) 17960 | -3/Research | Identified exit to Research 17972 | -3/Research | Lost 4 allies 17985 | -3/Research | Retrieved Zion intel report: Prototype Schematics 17990 | -3/Research | Lost 3 parts (2n1u) 17992 | -3/Research | Spotted B-86 Titan 18025 | -3/Research | Discovered exit to Research (range 8) 18028 | -3/Research | Entered another Research area 18028 | -2/Research | Evolved 2 slots: Utility x2 18032 | -2/Research | Zion Hacking Resupply teleported in 18036 | -2/Research | Found Exp. System Shield 18051 | -2/Research | Spotted B-90 Cyclops 18062 | -2/Research | Zion Hacker squad teleported in 18067 | -2/Research | Destroyed B-90 Cyclops 18097 | -2/Research | Lost 3 parts (1n2u) 18361 | -2/Research | Build established: Hacker-Mutant 18368 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-1 18369 | -2/Research | Zion Trap Resupply teleported in 18528 | -2/Research | Search patrols dispatched 18560 | -2/Research | Zion Hacker squad teleported in 18570 | -2/Research | Zion Demo squad teleported in 18613 | -2/Research | Zion Demo squad teleported in 18690 | -2/Research | Lost 4 allies 18698 | -2/Research | Discovered new exit (range 5) 18700 | -2/Research | Identified exit to Testing 18701 | -2/Research | Entered Testing 18748 | -2/Testing | Found Prototype Device 18748 | -2/Testing | Identified Exp. Force Field 18766 | -2/Testing | Retrieved Zion intel report: Active Terminals 18807 | -2/Testing | Retrieved Zion intel report: Trap Installations 18856 | -2/Testing | Protovariant out of control (PL-WG8BXIESB2) 18870 | -2/Testing | Incoming investigation squad redirected 18886 | -2/Testing | Spotted Fortress 18923 | -2/Testing | Discovered new exit (range 6) 18925 | -2/Testing | Identified exit to Section 7 18926 | -2/Testing | Entered Section 7 18989 | -2/Section 7 | Found Alien Artifact 18989 | -2/Section 7 | Identified Integrated Dissipator 18989 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 19002 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 19045 | -2/Section 7 | Found Alien Artifact 19045 | -2/Section 7 | Identified Integrated Reactor 19045 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19079 | -2/Section 7 | Spotted S7 Guard 19084 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 19109 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 19130 | -2/Section 7 | Found Alien Artifact 19130 | -2/Section 7 | Identified Integrated Mediator 19130 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 19168 | -2/Section 7 | Found Integrated Reactor 19168 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19176 | -2/Section 7 | First assault squad dispatched 19180 | -2/Section 7 | Found Integrated Reactor 19180 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19197 | -2/Section 7 | Found Hvy. Reflective Plating 19244 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 19259 | -2/Section 7 | Spotted Executioner 19259 | -2/Section 7 | Spotted Executioner 19268 | -2/Section 7 | Spotted Alpha 7 19275 | -2/Section 7 | Spotted B-99 Colossus 19282 | -2/Section 7 | Spotted Alpha 7 19308 | -2/Section 7 | Discovered new exit (range 15) 19316 | -2/Section 7 | Spotted S7 Guard 19321 | -2/Section 7 | Found Alien Artifact 19321 | -2/Section 7 | Identified Navigation Efficiency Matrix 19321 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 19324 | -2/Section 7 | Identified exit to Access 19325 | -2/Section 7 | Entered Access 19325 | -1/Access | Evolved 2 slots: Power x1, Utility x1 19328 | -1/Access | Lost 3 parts (2p1u) 19421 | -1/Access | Lost 10 parts (1p2n6u1w) 19480 | -1/Access | Found Prototype Device 19480 | -1/Access | Identified Exp. Actuator Array 19580 | -1/Access | Zion Light squad teleported in 19616 | -1/Access | Search patrols dispatched 19644 | -1/Access | Garrison activated, responded to threat 19679 | -1/Access | Retrieved Zion intel report: Active Garrisons 19680 | -1/Access | Retrieved Zion intel report: Component Stockpiles 19705 | -1/Access | Incoming investigation squad redirected 19705 | -1/Access | Discovered new exit (range 4) 19706 | -1/Access | Identified exit to Command 19706 | -1/Access | Entered Command 19733 | -1/Command | Retrieved Zion intel report: Active Terminals 19741 | -1/Command | Found Unknown Protection 19741 | -1/Command | Identified Imp. Powered Armor 19806 | -1/Command | Retrieved Zion intel report: Active Garrisons 19975 | -1/Command | Spotted B-99 Colossus 19977 | -1/Command | Destroyed B-99 Colossus 19983 | -1/Command | First assault squad dispatched 19989 | -1/Command | Spotted B-99 Colossus 19989 | -1/Command | Spotted Alpha 7 19989 | -1/Command | Spotted Striker 19989 | -1/Command | Spotted Executioner 19989 | -1/Command | Spotted Executioner 19989 | -1/Command | Spotted Alpha 7 19989 | -1/Command | Spotted Striker 19989 | -1/Command | Spotted Executioner 19989 | -1/Command | Spotted Executioner 19989 | -1/Command | Spotted B-99 Colossus 19989 | -1/Command | Discovered new exit (range 8) 19992 | -1/Command | Identified exit to Surface 19992 | *** | Escaped! Last Messages --------------- 19989_ EXIT=FOUND 19990_ Slug penetrates Wall. 19990_ Slug penetrates Executioner. 19990_ Penetrated by Slug. 19990_ Adv. Sensor Array destroyed. 19990_ Penetrated by Slug. 19990_ Slug penetrates Alpha 7. 19990_ Knocked back. 19990_ Slug penetrates B-99 Colossus. 19990_ Penetrated by Slug. 19990_ Slug penetrates B-99 Colossus. 19991_ Penetrated by Slug. 19991_ Slug penetrates Wall. 19991_ Triggered Stasis Trap. 19991_ A bubble of rippling energy engulfs the area. 19991_ Field strength at 78. 19991_ Field strength at 56. 19992_ Knocked back. 19992_ EXIT=IDENTIFIED: SURFACE [Achievement: Derelict Escape] Map ----- +----------------------------------------------------+ | [ # "" ""#?????????????????????? | | # """" ""#?????????????????????? | | # """" ""#?????????????????????? | | # "" "#?????????????????????? | | # #?????????????????????? | | # #?????????????????????? | | ####### #?????????????????????? | | ??????########/######## #?????????????????????? | | ???????????? ?????##++++##????????????????????? | | ?????????? #????# #????????????????????? | | ????????? """#???## #????????????????????? | | ????????# ! """#???#7 ????????????????????? | | ????????+ R"#???## 7##???????????????????? | | ????????# """#???# #???????????????????? | | ????????# #???##K ##???????????????????? | | ????????+ #???# #???????????????????? | | ????????########????##E KE###??????????????????? | | ????????????????????# ^E;#??????????????????? | | ??????????????????####E ;;##?????????????????? | | ??????????????????# BB % BB#?????????????????? | | ??????????????????#%BB BB#?????????????????? | | ??????????????????# ^ #?????????????????? | | ??????????????????# % #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# "" #?????????????????? | | ??????????????????# "@ #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# ^ #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????##############?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 75 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Additional Mass Support 9 Armor Coverage 1050 Resistance: KI 20 Resistance: TH 25 Resistance: EM 20 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 15 Evasion (%) 80 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 24 Defensive Hacking 36 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Lgt. Armor Plating | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Enh. Flamer | -7/Zion | Free Hvy. Missile Launcher | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Adv. System Restoration Module | -7/Zion | Archive Drone Bay | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Arc Projector | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Focal Shield | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Antigrav System | -7/Zion | Archive Thermal Defense Suite | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Prc. Shock Rifle | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Remote Force Field | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Adv. Terrain Scanner | -5/Factory | Z-intel Thermal Shield | -5/Factory | Z-intel Variable Charge Gun | -5/Factory | Z-intel Matter Filter | -5/Factory | Z-intel Imp. Medium Treads | -5/Factory | Z-intel Adv. Weight Redist. System | -5/Factory | Z-intel Melee Analysis Suite | -5/Factory | Z-intel Hvy. Flak Cannon | -5/Factory | Z-intel Lgt. Fission Core | -5/Factory | Z-intel Imp. Light Armor Plating | -5/Factory | Z-intel Component Analysis Suite | -5/Factory | Z-intel Adv. Cooling System | -5/Factory | Z-intel Lrn. Tractor Beam | -5/Factory | Z-intel Neutrino Core | -5/Factory | Z-intel Mic. Fission Core | -5/Factory | Scanalyzed ECM Suite | -5/Factory | Scanalyzed Hvy. Machine Gun | -5/Factory | Z-intel Lrg. Storage Unit | -5/Factory | Z-intel Hpw. Shock Rifle | -5/Factory | Z-intel Adv. Melee Analysis Suite | -5/Factory | Z-intel Enh. Gauss Cannon | -5/Factory | Z-intel Gyrokinetic Inverter | -5/Factory | Z-intel Imp. Trap Scanner | -5/Factory | Z-intel Adv. Targeting Computer | -5/Factory | Z-intel Adv. Drone Bay | -5/Factory | Z-intel Adv. Trap Extractor | -5/Factory | Z-intel Imp. Weapon Cycler | -5/Factory | Z-intel Imp. Salvage Targeting Computer | -5/Factory | Z-intel Hrd. Light Armor Plating | -5/Factory | Z-intel Hvy. Shock Bomb Launcher | -5/Factory | Z-intel Weapon Mount | -5/Factory | Z-intel Adv. Plasma Cannon | -5/Factory | Z-intel Cld. Phase Cannon | -4/Hub_04(d) | Z-intel Adv. Energy Well | -4/Hub_04(d) | Z-intel Adv. Variable Charge Gun | -4/Hub_04(d) | Z-intel Exp. Signal Interpreter | -4/Hub_04(d) | Z-intel Ionic Axe | -4/Hub_04(d) | Z-intel Imp. Matter Compressor | -4/Hub_04(d) | Z-intel Gravity Neutralizer | -4/Hub_04(d) | Z-intel Imp. Heavy Machine Gun | -4/Hub_04(d) | Z-intel Hvy. Gatling Laser | -4/Hub_04(d) | Z-intel Force Rifle | -4/Hub_04(d) | Z-intel Hvy. Proton Cannon | -4/Hub_04(d) | Z-intel Exp. Thermal Shield | -3/Research | Z-intel Neutron Missile Launcher | -3/Research | Z-intel Hvy. Hardcell Cannon | -3/Research | Z-intel Exp. Optical Array | -3/Research | Z-intel Exp. Focal Shield | -3/Research | Z-intel Exp. Coolant Injector | -3/Research | Z-intel Spectral Analyzer | -3/Research | Z-intel Hvy. Neutron Cannon | -3/Research | Z-intel Adv. Myomer Leg | -3/Research | Z-intel Tesla Bomb Launcher | -3/Research | Z-intel Tactical Quantum Warhead | -3/Research | Z-intel Exp. Core Analyzer | -2/Section 7 | Z-intel Enh. Gamma Bomb Array | -2/Section 7 | Z-intel Com. Mass Driver | -2/Section 7 | Z-intel Com. Tesla Bomb Launcher | -2/Section 7 | Z-intel Imp. Quantum Reactor | -2/Section 7 | Z-intel Imp. Matter Neutralizer | -2/Section 7 | Z-intel Proton Burst Cannon | -2/Section 7 | Z-intel Exp. Thermal Generator | -2/Section 7 | Z-intel Lance | -2/Section 7 | Z-intel Adv. Field Recycling Unit | -2/Section 7 | Z-intel Com. Wheel | -2/Section 7 | Z-intel Mni. Drone Bay | -2/Section 7 | Z-intel Adv. Shield Generator | -2/Section 7 | Z-intel Imp. Targeting Computer | -2/Section 7 | Z-intel Adv. Heavy Siege Treads | -2/Section 7 | Z-intel Imp. Antigrav System | -2/Section 7 | Z-intel Imp. Kinecellerator | -2/Section 7 | Z-intel Kinecellerator | -2/Section 7 | Z-intel Point Defense Array | -2/Section 7 | Z-intel Imp. Weapon Shielding | -2/Section 7 | Z-intel Adv. Datajack | -2/Section 7 | Z-intel Dynamic Insulation System | -2/Section 7 | Z-intel Armor Integrity Analyzer | -2/Section 7 | Z-intel Adv. Corruption Screen | -2/Section 7 | Z-intel Exp. EM Disruption Field | -2/Section 7 | Z-intel Hdn. Centrium Wheel | -2/Section 7 | Z-intel Adv. Kinecellerator | -2/Section 7 | Z-intel Prc. Matter Filter | -2/Section 7 | Z-intel Exp. Flexi-carbon Leg | -2/Section 7 | Z-intel Cld. Impulse Thruster | -2/Section 7 | Z-intel Adv. Plasma Rifle | -2/Section 7 | Z-intel Exp. System Shield | -2/Section 7 | Z-intel Exp. Targeting Computer | -2/Section 7 | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive X-67 Chaingunner | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Integrated Reactor Integrated Mediator Navigation Efficiency Matrix Achievements -------------- Derelict Escape Giant Slayer Main Advantage Challenges ------------ None Game ------ Seed ReflectiveLaserExtrapolator Manual? 0 Play Time 05:57:25 Cumulative 199.9 hours Start 2024.11.20 @ 19:51:07 End 2024.11.25 @ 21:56:37 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 80 Adventurer 21 Explorer 0 Win Type 0 Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 44 Gallery% 67 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 935a0c6c-4797-46e0-86eb-e38d6269fbdd