Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.27 @ 23:34:01 Player: Legato Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (487) 487 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2412 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 135/300 Energy 79/100 System Corruption 0% Temperature Cool (9) Movement Hovering (60) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Airjet > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Heavy Ion Engine Heavy Ion Engine Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Terrain Scan Processor Seismic Detector Advanced ECM Suite > --- WEAPON ----------- Light Assault Rifle Advanced Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Heavy Ion Engine Aluminum Leg Small Storage Unit Targeting Computer Light Assault Rifle Light Assault Rifle [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 34 | 8 1 5 2 18 Power 5 | 1 . 1 . 3 Engine 3 | 1 . 1 . 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 8 | 2 . . 2 4 Treads . | . . . . . Leg 4 | 2 . . . 2 Wheel 3 | . . . 2 1 Hover 1 | . . . . 1 Flight . | . . . . . Utility 11 | 2 . 2 . 7 Device 4 | 1 . 1 . 2 Storage 3 | 1 . . . 2 Processor 2 | . . 1 . 1 Hackware 1 | . . . . 1 Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 10 | 3 1 2 . 4 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 1 2 . . Ballistic Cannon 4 | . . . . 4 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 16 | . . . . 16 Power 2 | . . . . 2 Propulsion 5 | . . . . 5 Utility 3 | . . . . 3 Weapon 6 | . . . . 6 Highest Loss Streak 8 | . . . . 8 To Critical Strikes . | . . . . . Average Backups 6 | 4 7 7 8 5 Power 3 | 1 3 4 3 3 Propulsion 1 | 2 2 2 2 . Utility 1 | . 2 1 1 . Weapon . | . . . 1 . Tool/Special . | . . . . . Unused Backups 5 | 1 . 1 1 2 Power 4 | . . 1 1 2 Propulsion 1 | 1 . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 99 96 100 68 Engine 9 | . 14 11 11 2 Core 1 | . . . . 5 Leg 17 | . 28 22 13 6 Wheel 3 | . . . 8 4 Device 13 | . 14 19 22 3 Storage 11 | . 14 11 11 10 Processor 8 | . . 9 11 13 Ballistic Gun 19 | . 27 22 22 8 Ballistic Cannon 2 | . . . . 7 Peak Build Rating 23 | 7 8 15 15 23 Average Rating 11 | 6 7 13 14 15 On Entrance 9 | . 7 8 15 15 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 1 | . . . . 1 Heaviest Build 25 | 13 13 17 17 25 Greatest Support 36 | 20 20 20 26 36 Greatest Overweight (x) 6 | . . . . 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 7 8 8 8 8 Average Carried 6 | 4 7 7 7 5 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 7 8 8 8 3 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 696 | 303 28 58 44 263 Remotely . | . . . . . Salvage Created 594 | 169 113 54 . 258 Parts 33 | 8 8 9 . 8 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 15 | . 3 4 . 8 Guns 8 | . 3 4 . 1 Cannons 7 | . . . . 7 Classes Destroyed 6 | 2 1 . . 3 Tunneler 4 | 4 . . . . Recycler 2 | 1 1 . . . Swarmer 7 | . 3 4 . . Grunt 6 | . . . . 6 Duelist 1 | . . . . 1 Sentry 1 | . . . . 1 Best Kill Streak 4 | 2 4 4 . 3 Combat Bots Only 4 | . 3 4 . 3 Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 199 | . 15 30 3 151 Missed 46 | . 3 10 2 31 Hits 153 | . 12 20 1 120 Melee 12 | . . . . 12 Projectile 141 | . 12 20 1 108 Critical Strikes 6 | . . 1 . 5 Actively Blocked 1 | . . . . 1 Damage Taken 2409 | 36 99 186 12 2076 Core 593 | . 6 27 . 560 Absorbed by Shields . | . . . . . Redirected to Shielding 44 | . . . . 44 Regen/Repaired (Parts) 19 | . . 19 . . Core Remaining (%) 96 | 100 97 . 93 . Volleys Fired 79 | 13 10 10 . 46 Largest 2 | 2 2 2 . 2 Hottest 60 | 60 40 40 . 60 Shots Fired 146 | 26 20 20 . 80 Gun 107 | 26 20 20 . 41 Cannon 39 | . . . . 39 Launcher . | . . . . . Special . | . . . . . Kinetic 143 | 23 20 20 . 80 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 3 | 3 . . . . Robot Hit Streak 13 | 4 4 6 . 13 Robot Miss Streak 3 | 2 2 3 . 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 92 | 16 11 13 . 52 Core Hits 39 | 7 7 8 . 17 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 2 | . 1 . . 1 Destroy 1 | . 1 . . . Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1367 | 164 106 101 . 996 Guns 581 | 139 96 101 . 245 Cannons 748 | . . . . 748 Explosions 25 | 25 . . . . Melee . | . . . . . Ramming 13 | . 10 . . 3 Kinetic 1301 | 111 96 101 . 993 Thermal 25 | 25 . . . . Explosive . | . . . . . Electromagnetic 28 | 28 . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 4 | . . . . 4 Projectiles 4 | . . . . 4 Explosions . | . . . . . Melee . | . . . . . Knockbacks 13 | . . . . 13 Impact . | . . . . . Kinetic 13 | . . . . 13 Secondary . | . . . . . Self-Inflicted Damage 36 | 36 . . . . Shots 1 | 1 . . . . Rammed . | . . . . . Targets Rammed 3 | . 1 . . 2 Kicked 3 | . 1 . . 2 Crushed . | . . . . . Highest Temperature 306 | 32 . 5 . 306 Average Temperature 116 | 18 . 5 . 123 Received Heat Transfer 1005 | . . 36 6 963 Effects 3 | . . . . 3 Energy Bleed 1 | . . . . 1 Interference 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | 50 . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | 1 . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 90 | 5 70 90 27 51 Initial 27 | . . . 27 . Average 11 | 2 16 18 3 13 Influence Increases 427 | 25 104 93 . 205 Destroy 0b10 Robot/C 300 | . 60 80 . 160 Destroy 0b10 Robot/NC 30 | 25 5 . . . Destroy Leader 50 | . 10 10 . 30 Successful Hack 22 | . 14 3 . 5 Destroy Structure 10 | . . . . 10 Partial Spotted 15 | . 15 . . . Influence Decreases 427 | 25 104 23 70 205 Entered New Map 43 | . . . 43 . Time Decay 306 | 25 104 23 27 127 Lost Part 78 | . . . . 78 Squads Dispatched 4 | . 2 1 . 1 Investigation 3 | . 2 1 . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . . 1 . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 4 12 3 18 Peak Tracking Total 6 | . 3 5 3 6 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 8 | . 3 4 . 1 Terminals 6 | . 3 2 . 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 22 | . 7 10 . 5 Successful 6 | . 2 2 . 2 Failed 16 | . 5 8 . 3 Catastrophic 5 | . 3 2 . . Database Lockouts . | . . . . . Manual 16 | . 6 7 . 3 Terminals 19 | . 7 7 . 5 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 . . 2 Level Access Points 1 | . 1 . . . Emergency Access Points 1 | . . . . 1 Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 2 . 1 Full Trace Events 4 | . 2 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1010 | 92 383 193 288 54 Terrain 535 | . . 193 288 54 Seismic 965 | 92 383 155 288 47 ECM 2 | . . . . 2 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1437 | 165 383 193 288 408 Spaces Moved 868 | 92 276 108 247 145 Core 17 | 1 . . . 16 Treads . | . . . . . Legs 714 | 91 276 108 134 105 Wheels 137 | . . . 113 24 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 90 50 Average Speed 123 | 119 120 120 106 162 Slowest Speed 350 | 120 120 120 120 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 5 30 13 57 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 17 | 7 . . . 10 Melee . | . . . . . Projectile 10 | . . . . 10 AOE 7 | 7 . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1102 | 123 311 155 272 241 Wait 84 | . 22 27 20 15 Move 864 | 91 275 107 246 145 Hop . | . . . . . Pick Up 17 | 9 1 2 2 3 Fast Attach 21 | 7 1 2 . 11 Attach 11 | 1 . 2 . 8 Detach . | . . . . . Swap 9 | . . 2 2 5 Drop 14 | 2 1 3 2 6 Fire 79 | 13 10 10 . 46 Melee . | . . . . . Ram . | . . . . . Kick 3 | . 1 . . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 166 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 364 | -10/Materials | Identified exit to Materials 520 | -10/Materials | Discovered new exit (range 9) 549 | -10/Materials | Entered another Materials area 549 | -9/Materials | Evolved 2 slots: Utility x2 692 | -9/Materials | Repaired Seismic Detector 733 | -9/Materials | Discovered new exit (range 6) 742 | -9/Materials | Entered Mines 785 | -9/Mines | Met a Derelict bent on vengeance 994 | -9/Mines | Build established: Scavenger-Mutant 1003 | -9/Mines | Learned Materials emergency access door positions 1019 | -9/Mines | Discovered new exit (range 13) 1030 | -9/Mines | Entered Materials 1030 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1129 | -8/Materials | Core integrity fell below 50% 1149 | -8/Materials | Lost 8 parts (3n3u2w) 1240 | -8/Materials | Core integrity fell below 20% 1271 | -8/Materials | Lost 4 parts (1p1n2w) 1437 | -8/Materials | Released all parts (7) 1438 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Retrieving Zone 9U layout... Downloaded map data. >>Access(Emergency) Found 1 emergency access door: (14,67) Map updated. 01414_ Adv. Assault Cannon destroyed. 01414_ W-25 Informer sends out distress signal. 01417_ Lgt. Nuclear Core destroyed. 01426_ Acquired Imp. Aluminum Leg. 01432_ Aluminum Leg destroyed. 01436_ Lgt. Assault Rifle destroyed. 01437_ Released System Shield. 01437_ Released Imp. Utility Shielding. 01437_ Released Targeting Computer. 01437_ Released Sml. Storage Unit. 01437_ Released Terrain Scan Processor. 01437_ Released Lgt. Ion Engine. 01437_ Released Imp. Aluminum Leg. 01438_ Acquired Airjet. 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