Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.12 @ 17:46:30 Player: the cat Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (99) 495 Value Destroyed (2861) 2861 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (572) 572 TOTAL SCORE: 5048 Bonus ------- High Alert Combat Kills 572 Cogmind --------- Core Integrity 0/400 Matter 217/300 Energy 265/265 System Corruption 5% Temperature Cool (6) Movement Rolling (130) Ox3 Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Compact Wheel > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Autogun > --- INVENTORY (16) --- Improved Ion Engine Light Treads Light Treads Light Treads Large Storage Unit High-capacity Matter Pod (200) Light Armor Plating Light Armor Plating Hacking Suite Hacking Suite Heavy EM Pulse Gun Heavy EM Pulse Gun Mini Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Flight Unit > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Compact Wheel Medium Storage Unit Large Storage Unit High-capacity Matter Pod Light Armor Plating Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Heavy EM Pulse Gun Heavy EM Pulse Gun Autogun Autogun Autogun Autogun Mini Grenade Launcher Plasma Cutter [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Storage Large Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Autogun Energy Gun Particle Gun Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 78 | 6 14 25 33 Power 12 | 1 1 3 7 Engine 9 | 1 1 2 5 Core 3 | . . 1 2 Reactor . | . . . . Propulsion 24 | 2 3 11 8 Treads 18 | 1 2 8 7 Leg . | . . . . Wheel 5 | 1 1 2 1 Hover . | . . . . Flight 1 | . . 1 . Utility 12 | 1 5 3 3 Device . | . . . . Storage 7 | 1 4 2 . Processor . | . . . . Hackware 1 | . . . 1 Protection 4 | . 1 1 2 Artifact . | . . . . Weapon 30 | 2 5 8 15 Energy Gun 6 | 1 2 1 2 Energy Cannon . | . . . . Ballistic Gun 18 | 1 1 7 9 Ballistic Cannon 1 | . 1 . . Launcher 3 | . . . 3 Special Weapon 2 | . 1 . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 23 | . 7 3 13 Power 4 | . 1 . 3 Propulsion 8 | . 2 1 5 Utility . | . . . . Weapon 11 | . 4 2 5 Highest Loss Streak 6 | . 3 2 6 Average Slot Usage (%) 96 | . 93 99 93 Engine 9 | . 13 8 4 Core 1 | . . 2 2 Treads 21 | . 14 23 25 Wheel 8 | . 10 9 5 Storage 29 | . 26 32 28 Protection 1 | . . . 3 Energy Gun 3 | . 9 1 . Ballistic Gun 18 | . 16 19 21 Naked Turns . | . . . . Heaviest Build 61 | 12 43 61 61 Greatest Support 60 | 10 20 60 60 Greatest Overweight (x) 3 | 1 2 3 3 Average Overweight (x) 2 | . 1 2 1 Largest Inventory Capacity 22 | 6 16 22 22 Average Capacity 18 | 5 12 21 19 Most Carried 22 | 3 14 22 22 Average Carried 16 | 1 7 20 18 Final Capacity 22 | 6 16 22 16 Final Carried 22 | 3 13 22 14 Class Distribution -------------------- 54% | Hauler-Mutant 39% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 3091 | 218 440 988 1445 Remotely . | . . . . Salvage Created 3870 | . 571 1390 1909 Parts 225 | . 42 91 92 Haulers Intercepted 6 | . 2 3 1 Recyclers Shooed 3 | . 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 83 | . 14 28 41 Guns 78 | . 14 26 38 Cannons 2 | . . 2 . AOE 3 | . . . 3 Classes Destroyed 10 | . 5 2 3 Worker 4 | . 1 3 . Hauler 6 | . 2 3 1 Recycler 4 | . . 3 1 Operator 2 | . 2 . . Swarmer 16 | . 5 11 . Grunt 43 | . 9 8 26 Brawler 2 | . . . 2 Duelist 2 | . . . 2 Protector 1 | . . . 1 Sentry 19 | . . 9 10 Best Kill Streak 10 | . 3 5 10 Combat Bots Only 10 | . 3 5 10 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 4042 | . 883 1074 2085 Core 554 | . 146 110 298 Absorbed by Shields . | . . . . Core Remaining (%) 70 | 100 41 . . Volleys Fired 308 | . 85 91 132 Largest 2 | . 2 2 2 Hottest 89 | . 89 89 68 Shots Fired 587 | . 148 182 257 Gun 573 | . 146 176 251 Cannon 8 | . 2 6 . Launcher 5 | . . . 5 Special 1 | . . . 1 Kinetic 519 | . 97 173 249 Thermal 39 | . 32 6 1 Explosive 5 | . . . 5 Electromagnetic 24 | . 19 3 2 Robot Hit Streak 22 | . 18 15 22 Robot Miss Streak 6 | . 3 6 3 Penetration Max . | . . . . Secondary Targets 11 | . . 3 8 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 413 | . 103 114 196 Core Hits 178 | . 39 53 86 Critical Hits 8 | . . 4 4 Critical Kills 4 | . . 4 . Critical Parts Destroyed 3 | . . . 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6282 | . 996 1784 3502 Guns 5687 | . 956 1684 3047 Cannons 140 | . 40 100 . Explosions 445 | . . . 445 Melee . | . . . . Ramming 10 | . . . 10 Kinetic 5297 | . 541 1709 3047 Thermal 338 | . 263 75 . Explosive 445 | . . . 445 Electromagnetic 192 | . 192 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 3 3 5 Average Corruption 2 | . 2 2 4 Corruption Purged . | . . . . Effects 72 | . 19 21 32 Message Errors 16 | . 9 2 5 Matter Fused 15 | . 6 1 8 Heat Flow Errors 7 | . 1 4 2 Energy Discharges 1 | . . 1 . Data Loss (minor) 12 | . 2 7 3 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Targeting Errors 18 | . 1 6 11 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 17 | . . . 17 Shots 2 | . . . 2 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 262 | . 262 259 245 Average Temperature 39 | . 57 28 28 Received Heat Transfer 1530 | . 336 285 909 Effects 1 | . 1 . . Interference 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 851 | . 629 222 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 973 | . 237 589 973 Initial 219 | . . 60 219 Average 320 | . 128 291 655 Maximum Alert Level 3 | . 1 2 3 Low Security (%) 38 | 100 79 27 . Level 1 33 | . 20 47 23 Level 2 17 | . . 25 27 Level 3 11 | . . . 49 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 18 | . 4 2 12 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 8 | . 3 1 4 Assault 5 | . . . 5 Garrison 2 | . . . 2 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 143 | . 33 42 68 Peak Tracking Total 11 | . 4 4 11 Tactical Retreats 6 | . 1 1 4 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 5 | . 1 3 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 3 | . 1 1 1 Max in Single Turn 1 | . 1 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 24 | . 7 11 6 Terminals 19 | . 6 9 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers 2 | . . 2 . Garrison Access 1 | . . . 1 Total Hacks 71 | . 26 28 17 Successful 25 | . 8 12 5 Failed 46 | . 18 16 12 Catastrophic 10 | . 1 4 5 Database Lockouts . | . . . . Manual 54 | . 21 20 13 Terminals 60 | . 24 24 12 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 . 2 Scanalyzers 4 | . . 4 . Garrison Access 3 | . . . 3 Terminal Hacks 9 | . 2 5 2 Robot Analysis 3 | . 1 2 . Open Door 1 | . . . 1 Branch Access Points 1 | . . 1 . Scanalyzer Index 1 | . . 1 . Alert Level 1 | . . 1 . Locate Traps 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 13 | . 5 5 3 Terminals 12 | . 4 5 3 Track 1 | . . . 1 Botnet 9 | . 3 4 2 Operators 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Recyclers 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 22 | . 7 10 5 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total 3 | . 1 2 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 3859 | 52 1181 1743 883 Spaces Moved 2080 | 45 732 1002 301 Core 3 | 3 . . . Treads 410 | . 125 135 150 Legs . | . . . . Wheels 1667 | 42 607 867 151 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 120 130 Average Speed 131 | 82 120 136 150 Slowest Speed 200 | 90 180 200 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 59 | 3 92 82 61 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 15 | . . . 15 Terrain Destroyed 41 | . . . 41 Melee . | . . . . Projectile . | . . . . AOE 41 | . . . 41 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 2695 | 57 900 1227 511 Wait 134 | 3 44 60 27 Move 2077 | 44 731 1001 301 Hop . | . . . . Pick Up 57 | 4 20 26 7 Fast Attach 17 | 5 2 4 6 Attach 26 | 1 7 6 12 Detach 1 | . 1 . . Swap 35 | . 5 15 15 Drop 39 | . 5 24 10 Fire 308 | . 85 91 132 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 6 exits: [*Mat x3] / *Min / *Sto x2) -9/Storage History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 53 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 8) 153 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 619 | -10/Materials | Discovered new exit (range 15) 635 | -10/Materials | Lost 3 parts (1p1n1w) 679 | -10/Materials | Core integrity fell below 50% 693 | -10/Materials | Discovered new exit (range 16) 935 | -10/Materials | Discovered new exit (range 12) 1234 | -10/Materials | Entered another Materials area 1234 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1520 | -9/Materials | Discovered new exit (range 15) 1625 | -9/Materials | Build established: Hauler-Mutant 1755 | -9/Materials | Discovered new exit (range 13) 2078 | -9/Materials | Discovered new exit (range 4) 2195 | -9/Materials | Discovered new exit (range 7) 2361 | -9/Materials | Identified exit to Mines 2361 | -9/Materials | Identified exit to Storage 2467 | -9/Materials | Discovered new exit (range 7) 2829 | -9/Materials | Discovered new exit (range 14) 2977 | -9/Materials | Entered Storage 3108 | -9/Storage | Garrison activated, responded to threat 3284 | -9/Storage | Garrison activated, responded to threat 3308 | -9/Storage | Core integrity fell below 50% 3377 | -9/Storage | First assault squad dispatched 3414 | -9/Storage | Lost 6 parts (1p3n2w) 3431 | -9/Storage | Destroyed 8 combat bots 3484 | -9/Storage | Core integrity fell below 20% 3532 | -9/Storage | Destroyed 10 combat bots 3860 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 03819_ System corrupted: Hvy. Assault Rifle targeting data glitched. 03823_ G-34 Mercenary destroyed. 03823_ Switching to secondary target: G-47 Trooper. 03826_ Destroyed Unknown Energy Gun. 03834_ U-05 Engineer builds a Wall. 03835_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03836_ W-16 Scout sends out distress signal. 03838_ C-30 ARC bursts open, deploying its payload. 03838_ G-47 Trooper unfolds itself. 03838_ G-34 Mercenary unfolds itself. 03838_ L-31 Rogue unfolds itself. 03838_ G-34 Mercenary unfolds itself. 03838_ M-13 Machinist unfolds itself. 03840_ O-16 Technician uses terminal to summon reinforcements. 03840_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S014. 03840_ O-16 Technician locks terminal. 03850_ T-07 Excavator is excavating. 03859_ K-01 Serf collects debris. 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