Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.11.20 @ 21:39:09 Player: Anthony Result: Destroyed by as-32628 with Assembled Maul Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (719) 719 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1964 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 283/300 Energy 100/100 System Corruption 4% Temperature Cool (359) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Light Ion Engine Light Ion Engine High-capacity Storage Unit Sensor Array Core Shielding Improved EM Shotgun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Improved Signal Interpreter Propulsion Shielding > --- WEAPON ----------- Improved EM Shotgun Autogun > --- INVENTORY -------- Light Ion Engine Light Ion Engine High-capacity Storage Unit Sensor Array Core Shielding Autogun [Rating: 17] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Protection Propulsion Shielding Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 21 | 6 7 8 . Power 2 | 1 1 . . Engine 1 | 1 . . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 3 | 2 . 1 . Treads . | . . . . Leg 3 | 2 . 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 4 4 . Device . | . . . . Storage 3 | 1 2 . . Processor 3 | . . 3 . Hackware . | . . . . Protection 3 | . 2 1 . Artifact . | . . . . Weapon 7 | 2 2 3 . Energy Gun 3 | 2 . 1 . Energy Cannon . | . . . . Ballistic Gun 4 | . 2 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . . 7 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 7 | . . . 7 Average Slot Usage (%) 99 | . 99 98 98 Engine 1 | . 3 . . Core 10 | . 10 11 10 Leg 24 | . 28 22 21 Storage 12 | . 14 11 11 Processor 12 | . . 19 22 Protection 12 | . 13 13 10 Energy Gun 5 | . 15 . . Ballistic Gun 18 | . 12 21 22 Naked Turns . | . . . . Heaviest Build 41 | 10 41 19 16 Greatest Support 23 | 20 20 23 23 Greatest Overweight (x) 2 | 1 2 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | 6 12 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 6 | 4 6 6 6 Average Carried 4 | 1 4 5 6 Final Capacity 6 | 6 6 6 6 Final Carried 6 | 2 4 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 747 | 126 186 385 50 Remotely . | . . . . Salvage Created 957 | . 186 623 148 Parts 70 | . 9 57 4 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 23 | . 4 14 5 Guns 23 | . 4 14 5 Classes Destroyed 8 | . 1 6 1 Worker 1 | . . 1 . Operator 1 | . . 1 . Watcher 3 | . . 3 . Swarmer 6 | . . 6 . Grunt 6 | . 4 1 1 Duelist 2 | . . 1 1 Sentry 6 | . . 6 . Assembled 3 | . . . 3 Best Kill Streak 4 | . 2 4 3 Combat Bots Only 3 | . 2 3 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1314 | . 176 260 878 Core 442 | . 21 49 372 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 91 . . Volleys Fired 67 | . 19 39 9 Largest 2 | . 2 2 2 Hottest 80 | . 80 68 46 Shots Fired 133 | . 38 78 17 Gun 133 | . 38 78 17 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 98 | . 4 77 17 Thermal 17 | . 17 . . Explosive . | . . . . Electromagnetic 18 | . 17 1 . Robot Hit Streak 20 | . 7 20 5 Robot Miss Streak 3 | . 2 3 1 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 91 | . 24 53 14 Core Hits 48 | . 10 27 11 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1330 | . 305 803 222 Guns 1328 | . 305 801 222 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 2 | . . 2 . Kinetic 1023 | . . 801 222 Thermal 128 | . 128 . . Explosive . | . . . . Electromagnetic 177 | . 177 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 324 | . 324 29 292 Average Temperature 88 | . 150 7 113 Received Heat Transfer 758 | . 129 69 560 Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 300 | . 300 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 338 | . 100 338 176 Initial 111 | . . . 111 Average 124 | . 31 204 151 Maximum Alert Level 1 | . . 1 . Low Security (%) 74 | 100 100 41 100 Level 1 25 | . . 58 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 2 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 5 21 18 Peak Tracking Total 16 | . 2 3 16 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 8 | . 3 5 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 16 | . 6 10 . Successful 12 | . 3 9 . Failed 4 | . 3 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 4 5 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 2 | . 2 . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 5 | . 1 4 . Record 2 | . . 2 . Emergency Access Points 1 | . 1 . . Locate Traps 1 | . . 1 . Maintenance Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 3 | . . 3 . Insert Component 1 | . . 1 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 32 | . . 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1726 | 114 579 747 286 Spaces Moved 1079 | 37 360 485 197 Core 11 | 11 . . . Treads . | . . . . Legs 1068 | 26 360 485 197 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 111 120 120 120 Slowest Speed 180 | 120 180 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 5 51 46 54 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1395 | 110 466 586 233 Wait 202 | 60 72 43 27 Move 1076 | 36 359 484 197 Hop . | . . . . Pick Up 21 | 8 6 7 . Fast Attach 1 | . . 1 . Attach 9 | 6 1 2 . Detach . | . . . . Swap 11 | . 6 5 . Drop 7 | . 3 4 . Fire 67 | . 19 39 9 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 571 | -10/Materials | Discovered new exit (range 15) 628 | -10/Materials | Discovered new exit (range 14) 694 | -10/Materials | Entered another Materials area 694 | -9/Materials | Evolved 2 slots: Utility x2 1038 | -9/Materials | Discovered new exit (range 18) 1057 | -9/Materials | Identified exit to Mines 1232 | -9/Materials | Discovered new exit (range 16) 1249 | -9/Materials | Identified exit to Materials 1357 | -9/Materials | Repaired Autogun 1441 | -9/Materials | Entered Mines 1507 | -9/Mines | Learned location of Zion (-7) 1682 | -9/Mines | Assembled infested the area 1722 | -9/Mines | Core integrity fell below 50% 1727 | -9/Mines | Core integrity fell below 20% 1727 | -9/Mines | Destroyed by as-32628 with Assembled Maul Last Messages --------------- 01490_ G-34 Mercenary destroyed. 01493_ L-31 Rogue destroyed. 01495_ Acquired 23 matter. 01507_ Acquired derelict log, extracted data. World map updated: -7/Zion. 01532_ K-01 Serf collects debris. 01601_ K-01 Serf cleans the Core Extractor. 01639_ K-01 Serf collects debris. 01682_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01714_ as-65675 destroyed. 01715_ Aluminum Leg destroyed. 01715_ Lgt. Nuclear Core destroyed. 01719_ Propulsion Shielding destroyed. 01719_ as-98627 destroyed. 01720_ Imp. Aluminum Leg destroyed. 01721_ Imp. Signal Interpreter destroyed. 01721_ System corrupted by crushing effect (+4). 01722_ as-11013 destroyed. 01724_ Autogun destroyed. Map ----- +----------------------------------------------------+ | ????????????????# ##??????????????????????? | | ????????????????## #???????????????????????? | | ?????????????????# ##???????????????????????? | | ?????????????????# ####????????????????????????? | | ?????????????????# ##########??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# ###### #????????????????? | | ????????????????## #??????? #???????????????? | | ???????????###### ##?????????? #???????????????? | | ???????????# ##????????????????????????????? | | ???????????# #?????????????????????????????? | | ???????????# ##????????????????????????????? | | ???????????# #????????????????????????????? | | ???????????# ##########???????????????????? | | ???????????# #???????????????????? | | ???????????## #???????????????????? | | ????????????#### ##### #???????????????????? | | ???????????????### #???# #???????????????????? | | ?????????????????### #???# #???????????##??????? | | ???????????????????# ###?# #????????? ??????? | | ???????????????????# ?# #??????? ??????? | | ??????????????????## ## ?# #????? #???????? | | ?????????????????## ## ## #??? #????????? | | ????????? ## aaa## #???????????? | | ???????? @a #????????????? | | ??????????# aaaaaa a ##????????????? | | ???????????# a a ####?????????????? | | ???????????# ###????????????????? | | ???????????# ## ##??????????????????? | | ??????????# ????## #???????????????????? | | ?????????????????# ##???????????????????? | | ?????????????????# ##????????????????????? | | ????????????????# #######?????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????## #?????????????????????????????? | | ????????????????###??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictComponentAccelerator Manual? 0 Play Time 00:19:37 Cumulative 14.8 hours Start 2021.11.20 @ 21:19:54 End 2021.11.20 @ 21:39:09 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 25 Rogue 18 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 20 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c8076be-cc47-434b-a4ac-64e46eeb6431