Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.04 @ 14:24:45 Player: Jamuson Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (84) 420 Value Destroyed (2704) 2704 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (472) 472 TOTAL SCORE: 7296 Bonus ------- High Alert Combat Kills 115 Follower Combat Kills 57 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 42/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hardened Light Armor Plating Hardened Medium Armor Plating Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer Force Booster Improved Medium Armor Plating > --- WEAPON ----------- Katana Katana Katana > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Improved Heat Sink Structural Scanner Advanced Targeting Computer Force Booster Hardened Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Axe Blade Saw [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Melee Analysis Suite Protection Hardened Light Armor Plating Weapon Katana Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 4 | . . . . . 2 2 . . Weapon 1 | . . . . . 1 . . . Parts Attached 108 | 8 11 4 . 11 38 15 17 4 Power 14 | 2 1 1 . 3 4 . 3 . Engine 13 | 2 1 1 . 3 4 . 2 . Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 23 | 2 3 2 . 2 10 1 2 1 Treads 11 | . . 2 . . 7 1 1 . Leg 3 | . . . . . 1 . 1 1 Wheel 9 | 2 3 . . 2 2 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 29 | 1 5 . . 1 9 7 5 1 Device 8 | . . . . 1 4 1 2 . Storage 3 | 1 2 . . . . . . . Processor 5 | . . . . . . 3 2 . Hackware . | . . . . . . . . . Protection 13 | . 3 . . . 5 3 1 1 Artifact . | . . . . . . . . . Weapon 42 | 3 2 1 . 5 15 7 7 2 Energy Gun 10 | . 1 . . 3 6 . . . Energy Cannon 9 | . . . . . 3 1 3 2 Ballistic Gun 10 | 3 1 1 . 1 3 . 1 . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . 1 1 . . . Special Weapon 2 | . . . . . 2 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 9 | . . . . . . 6 3 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . Parts Lost 40 | . . 1 . 7 8 . 14 10 Power 6 | . . . . 2 1 . 2 1 Propulsion 12 | . . 1 . 1 4 . 3 3 Utility 11 | . . . . 1 1 . 5 4 Weapon 11 | . . . . 3 2 . 4 2 Highest Loss Streak 13 | . . 1 . 4 2 . 13 10 To Critical Strikes 2 | . . . . 1 1 . . . Average Slot Usage (%) 93 | . 96 99 100 90 92 99 83 85 Engine 8 | . 13 14 14 13 8 7 4 . Treads 11 | . . 10 28 12 6 23 14 6 Leg 1 | . . . . . . . 2 13 Wheel 10 | . 26 17 . 15 15 . . . Device 10 | . . . . 5 17 11 9 14 Storage 9 | . 14 14 14 14 9 7 4 . Processor 5 | . . . . . . 15 18 14 Protection 8 | . 12 14 14 1 5 8 6 13 Energy Gun 9 | . 2 14 14 16 16 . . . Energy Cannon 1 | . . . . . 3 . 1 7 Ballistic Gun 7 | . 24 14 14 9 6 . 2 6 Slashing Weapon 5 | . . . . . . 22 13 . Naked Turns . | . . . . . . . . . Heaviest Build 55 | 14 34 37 37 37 55 50 45 22 Greatest Support 60 | 26 26 40 40 40 60 60 60 28 Greatest Overweight (x) 12 | . 7 3 . 2 4 . 12 . Average Overweight (x) . | . . . . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 10 15 15 15 15 15 11 5 Most Carried 15 | 4 12 15 13 13 15 15 15 4 Average Carried 11 | 2 8 12 12 10 13 14 10 3 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 Final Carried 15 | 4 12 12 13 13 15 15 5 3 Class Distribution -------------------- 39% | Scavenger-Mutant 36% | Mutant 20% | Scavenger-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Matter Collected 1950 | 237 313 67 . 192 644 205 223 69 Remotely . | . . . . . . . . . Salvage Created 3275 | . 323 121 . 206 1693 299 482 151 Parts 183 | . 18 5 . 3 109 20 22 6 Haulers Intercepted 5 | . 1 . . . 4 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . 22 6 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 83 | . 7 3 . 16 39 6 9 3 Melee 12 | . . . . . . 6 6 . Guns 56 | . 7 3 . 11 33 . 1 1 Cannons 4 | . . . . . . . 2 2 AOE 10 | . . . . 5 5 . . . Classes Destroyed 14 | . 4 . . 2 6 1 1 . Worker 3 | . . . . . 3 . . . Builder 1 | . . . . . 1 . . . Hauler 5 | . 1 . . . 4 . . . Watcher 6 | . 1 . . . 5 . . . Swarmer 21 | . 3 1 . . 17 . . . Grunt 26 | . 4 2 . 1 9 1 7 2 Brawler 2 | . . . . . 1 . 1 . Duelist 2 | . . . . . 1 . . 1 Sentry 10 | . . . . . 9 1 . . Demolisher 1 | . . . . 1 . . . . Specialist 2 | . . . . . 2 . . . Hunter 1 | . . . . . . . 1 . Programmer 3 | . . . . . . 3 . . Assembled 14 | . . . . 14 . . . . Thug 1 | . . . . . . 1 . . Best Kill Streak 7 | . 3 2 . 7 7 1 4 3 Combat Bots Only 7 | . 3 2 . 7 4 1 4 3 Max Kills in Single Turn 4 | . 1 1 . 3 4 1 1 1 Gunslinging 1 | . . . . . 1 . . . Exploded 4 | . . . . 3 4 . . . Melee 1 | . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Damage Taken 6251 | . 277 164 . 853 1647 585 1549 1176 Core 1210 | . 50 . . 173 285 24 328 350 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 80 | . . . . . . . . 80 Core Remaining (%) 52 | 100 . . . 10 48 . . . Volleys Fired 210 | . 28 9 . 43 97 4 18 11 Largest 3 | . 2 2 . 2 3 1 2 3 Hottest 225 | . 60 63 . 80 225 75 150 178 Shots Fired 456 | . 56 18 . 78 253 4 24 23 Gun 410 | . 56 18 . 75 246 . 8 7 Cannon 39 | . . . . . 3 4 16 16 Launcher 6 | . . . . 3 3 . . . Special 1 | . . . . . 1 . . . Kinetic 182 | . 55 9 . 29 74 . 8 7 Thermal 207 | . . . . . 171 4 16 16 Explosive 6 | . . . . 3 3 . . . Electromagnetic 61 | . 1 9 . 46 5 . . . Robot Hit Streak 22 | . 7 10 . 13 22 . 4 7 Robot Miss Streak 9 | . 5 2 . 4 9 . 3 1 Penetration Max . | . . . . . . . . . Secondary Targets 9 | . 2 . . . 7 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . Shots Hit Robots 332 | . 36 15 . 47 169 17 32 16 Core Hits 163 | . 16 5 . 29 85 9 14 5 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 11 | . . . . . 4 3 4 . Burn 4 | . . . . . 4 . . . Destroy 1 | . . . . . . . 1 . Sever 6 | . . . . . . 3 3 . Melee Attacks 48 | . . . . . . 25 23 . Impact . | . . . . . . . . . Slashing 48 | . . . . . . 25 23 . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Follow-up Attacks 8 | . . . . . . 4 4 . Damage Inflicted 6918 | . 475 210 . 780 3460 640 921 432 Guns 4449 | . 475 210 . 539 3041 . 82 102 Cannons 575 | . . . . . 25 . 225 325 Explosions 635 | . . . . 241 394 . . . Melee 1254 | . . . . . . 640 614 . Ramming 5 | . . . . . . . . 5 Kinetic 1571 | . 475 105 . 251 556 . 82 102 Thermal 3036 | . . . . . 2486 . 225 325 Explosive 635 | . . . . 241 394 . . . Electromagnetic 417 | . . 105 . 288 24 . . . Impact . | . . . . . . . . . Slashing 1254 | . . . . . . 640 614 . Piercing . | . . . . . . . . . Highest Corruption 15 | . . . . . 3 2 14 15 Average Corruption 4 | . . . . . 1 1 6 14 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 74 | . . . . . 21 11 20 22 Message Errors 17 | . . . . . 5 3 3 6 Matter Fused 18 | . . . . . 3 4 5 6 Heat Flow Errors 5 | . . . . . 2 . 1 2 Energy Discharges 11 | . . . . . 5 1 3 2 Data Loss (minor) 10 | . . . . . 2 1 3 4 Data Loss (major) 5 | . . . . . 2 1 1 1 Misfires 3 | . . . . . 1 . 1 1 Alerts 2 | . . . . . . 1 1 . Weapon Failures 3 | . . . . . 1 . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 37 | . . . . . 22 . 11 4 Projectiles 15 | . . . . . . . 11 4 Explosions 22 | . . . . . 22 . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 Impact 1 | . . . . . . . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 230 | . . . . 14 214 . . 2 Shots 4 | . . . . 2 2 . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 435 | . 64 141 . 154 435 88 430 220 Average Temperature 100 | . 25 62 . 53 108 47 238 88 Received Heat Transfer 2054 | . 129 66 . 149 567 63 810 270 Effects 4 | . . . . . 1 . 3 . Shutdowns 1 | . . . . . . . 1 . Energy Bleed 2 | . . . . . . . 2 . Matter Decay 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 13 | . . . . . 12 . . 1 Heat Transferred 6226 | . . . . . 5412 . 333 481 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Peak Influence 726 | . 254 125 . 75 726 377 . . Initial 310 | . . 30 . . . 310 . . Average 236 | . 113 68 . 18 399 218 . . Maximum Alert Level 3 | . 1 . . . 3 1 . . Low Security (%) 49 | 100 82 100 . 100 7 51 . . Level 1 33 | . 17 . . . 51 48 . . Level 2 15 | . . . . . 38 . . . Level 3 . | . . . . . 2 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 1 1 . . 10 3 . 1 Investigation . | . . . . . . . . . Extermination 3 | . . . . . . 3 . . Reinforcement 5 | . 1 . . . 4 . . . Assault 2 | . . 1 . . . . . 1 Garrison 6 | . . . . . 6 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Distress Signals 5 | . 1 . . . 4 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 123 | . 13 8 . 23 55 7 9 8 Peak Tracking Total 12 | . 4 4 . 8 6 3 4 12 Tactical Retreats 6 | . 1 1 . 2 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Traps Triggered 8 | . 4 . . . 3 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Exploded 1 | . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Machines Disabled 6 | . . . . . 6 . . . Max in Single Turn 2 | . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Machines Accessed 22 | . 6 . 1 2 9 3 1 . Terminals 17 | . 6 . . 1 8 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 65 | . 17 . 1 2 34 10 1 . Successful 38 | . 13 . 1 2 16 5 1 . Failed 27 | . 4 . . . 18 5 . . Catastrophic 4 | . 1 . . . 2 1 . . Database Lockouts . | . . . . . . . . . Manual 37 | . 11 . 1 . 17 8 . . Terminals 58 | . 17 . . 1 32 8 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 25 | . 9 . 1 2 10 2 1 . Robot Analysis 6 | . 4 . . . 2 . . . Prototype ID Bank 2 | . 1 . . . 1 . . . Open Door 2 | . . . . 1 . . 1 . Branch Access Points 4 | . 1 . . . 2 1 . . Terminal Index 2 | . 1 . . . 1 . . . Alert Level 2 | . 1 . . . 1 . . . Locate Traps 1 | . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . Zone Layout 4 | . 1 . . 1 1 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 11 | . 4 . . . 4 3 . . Terminals 11 | . 4 . . . 4 3 . . Assimilate 1 | . . . . . . 1 . . Botnet 10 | . 4 . . . 4 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 6 . . . 8 2 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Total Allies 13 | . . 1 . . . 12 . . Largest Group 9 | . . 1 . . . 9 . . Highest-Rated Group 228 | . . 31 . . . 228 . . Highest-Rated Ally 31 | . . 31 . . . 31 . . Total Orders 4 | . . . . . 4 . . . EXPLORE 4 | . . . . . 4 . . . Ally Attacks 17 | . . 10 . . 3 4 . . Total Damage 140 | . . 108 . . 12 20 . . Kills 4 | . . 3 . . . 1 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Robot Analysis Total 6 | . 4 . . . 2 . . . Derelict Logs Recovered 3 | . . 1 . 1 . . 1 . Drone Launches 4 | . . . . . 4 . . . Drone Recoveries 3 | . . . . . 3 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Turns Passed 7356 | 54 552 781 339 656 2320 1268 812 574 Spaces Moved 4155 | 45 421 605 212 437 1133 553 408 341 Core 29 | 1 1 . . . . . 1 26 Treads 1827 | . . 177 212 126 76 553 368 315 Legs 39 | . . . . . . . 39 . Wheels 2260 | 44 420 428 . 311 1057 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 105 160 95 95 163 160 50 Average Speed 132 | 89 95 121 160 115 122 163 166 151 Slowest Speed 650 | 100 400 160 160 240 240 163 650 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 62 | 3 82 99 60 94 94 16 61 52 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . 1 . Known Exits Taken 2 | . 1 . . . . 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 1 . 1 . Scrap Searched 8 | . . 3 . 2 . . 2 1 Spaces Dug 3 | . . . . . 1 2 . . Terrain Destroyed 131 | . . . . 24 105 2 . . Melee 2 | . . . . . . 2 . . Projectile 3 | . . . . . 3 . . . AOE 126 | . . . . 24 102 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Total 5523 | 54 511 635 212 509 1854 884 485 379 Wait 934 | . 40 13 . 15 548 281 16 21 Move 4147 | 44 420 604 211 436 1132 552 407 341 Hop . | . . . . . . . . . Pick Up 37 | 2 9 2 1 3 14 5 1 . Fast Attach 42 | 6 8 . . 4 15 3 4 2 Attach 28 | . . 1 . 4 10 1 10 2 Detach 5 | . . . . . 2 1 2 . Swap 38 | 2 3 3 . 3 13 11 3 . Drop 44 | . 3 3 . 1 23 8 5 1 Fire 210 | . 28 9 . 43 97 4 18 11 Melee 37 | . . . . . . 18 19 . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 12) 210 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 505 | -10/Materials | Identified exit to Mines 519 | -10/Materials | Discovered new exit (range 16) 607 | -10/Materials | Entered Mines 607 | -10/Mines | Discovered new exit (range 10) 617 | -10/Mines | Met a Derelict testing a Signal Generator 618 | -10/Mines | Met a Derelict bent on vengeance 837 | -10/Mines | Learned location of Storage (-8) 838 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1062 | -10/Mines | Discovered new exit (range 14) 1382 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1382 | -10/Mines | Discovered new exit (range 5) 1388 | -10/Mines | Entered Exiles 1428 | -10/Exiles | Met 8R-AWN 1456 | -10/Exiles | Met EX-HEX 1500 | -10/Exiles | Met EX-BIN 1524 | -10/Exiles | Aligned with FarCom system 1526 | -10/Exiles | Given EX-Vault access code 1564 | -10/Exiles | Opened EX-Vault 1577 | -10/Exiles | Found Supersonic Drone Bay 1613 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1630 | -10/Exiles | Exiles lab attacked by MAIN.C 1714 | -10/Exiles | Discovered new exit (range 10) 1727 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1727 | -10/Exiles | Entered Mines 1728 | -9/Mines | Assembled infested the area 1733 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1757 | -9/Mines | Learned 2 Materials zone layouts 1809 | -9/Mines | Lost 4 parts (1p1u2w) 1992 | -9/Mines | Core integrity fell below 50% 2129 | -9/Mines | Destroyed 7 combat bots 2172 | -9/Mines | Found a hidden stash of uninstalled traps 2272 | -9/Mines | Core integrity fell below 20% 2352 | -9/Mines | Found the Drone Emporium 2356 | -9/Mines | Found Prototype Device 2376 | -9/Mines | Discovered new exit (range 5) 2383 | -9/Mines | Entered Materials 2383 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2422 | -8/Materials | Identified Splice Drone Bay 2589 | -8/Materials | Discovered new exit (range 17) 2786 | -8/Materials | Garrison activated, responded to threat 2949 | -8/Materials | Discovered new exit (range 15) 3163 | -8/Materials | Identified exit to Storage 3891 | -8/Materials | Garrison activated, responded to threat 4137 | -8/Materials | Core integrity fell below 50% 4369 | -8/Materials | Build established: Scavenger-Skirmisher 4417 | -8/Materials | Discovered new exit (range 13) 4703 | -8/Materials | Entered Factory 4703 | -7/Factory | Evolved 2 slots: Utility x2 4927 | -7/Factory | Identified exit to Lower Caves 5001 | -7/Factory | Build established: Scavenger-Mutant 5971 | -7/Factory | Entered Lower Caves 6063 | -7/Lower Caves | Build established: Mutant 6217 | -7/Lower Caves | Learned location of Extension (-6) 6447 | -7/Lower Caves | System corruption reached 10% 6499 | -7/Lower Caves | Core integrity fell below 50% 6509 | -7/Lower Caves | Lost 13 parts (1p3n5u4w) 6604 | -7/Lower Caves | Discovered new exit (range 15) 6680 | -7/Lower Caves | Encountered a Warlord checkpoint 6783 | -7/Lower Caves | Entered another Lower Caves area 6840 | -7/Lower Caves | Discovered new exit (range 14) 6883 | -7/Lower Caves | Spotted B-75 Beast 6887 | -7/Lower Caves | Build established: Scavenger-Mutant 7131 | -7/Lower Caves | Encountered a Warlord checkpoint 7288 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7338 | -7/Lower Caves | Core integrity fell below 20% 7357 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07320_ G-47 Trooper destroyed. 07323_ Penetrated by Slug. 07323_ Adv. Targeting Computer destroyed. 07326_ Penetrated by Slug. 07327_ System corrupted: Heat flow error (+182). 07329_ Particle Gun fries itself beyond repair. 07329_ Lgt. Nuclear Core fries itself beyond repair. 07329_ Penetrated by Slug. 07329_ Structural Scanner destroyed. 07331_ Imp. Carbon-fiber Leg destroyed. 07332_ Destroyed Aluminum Leg. 07335_ Imp. Light Armor Plating destroyed. 07337_ Imp. Heat Sink fries itself beyond repair. 07340_ Penetrated by Slug. 07340_ Hvy. Particle Cannon destroyed. 07344_ System corrupted: Matter fused (-6). 07344_ Slammed into G-47 Trooper. 07344_ G-47 Trooper knocked back. 07344_ Destabilizing: System corrupted (+1). 07345_ Acquired 40 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????########???????????????????? | | ??????????????????????# # ##??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????## #???#####??????????? | | ??????????????????????## ##???#####??????????? | | ??????????????????????## # ##???? % ??????????? | | ???????????#####??????## # ##??## %##???????????? | | ???????????########???## ####### !###??????????? | | ???????????## ## ???## g %! #####????????? | | ???????????# # ???## ##s#l #####???????? | | ?????????????? ???## ## ###???????? | | ??????????????? ?### ##### #####????? | | ???????????????? ### @####"# ## ##????? | | ????????????????# ## #??? | | ????????????????## # # Y% ?? | | ????????????????#### ##%## ## ?? | | ??????????????????### # # ## # # ??? | | ??????????????????#### # ## # # ? ##?### | | ??????????????????#### #%###++### ??? #??### | | ?????????????????##### ## " + ??????? | | ????????????????#### ## ###]# # ???????? | | ????????????????### # ####### #""""""# ???? ### | | ????????????????## ######## ######## ???? ### | | ???????## ??####### ###### ??? ## | | ??????### ??######## ##########??????? ### | | ?????#### #### # ##### ##?????? ### | | ?????### #### ## # ###?????### | | ???#### ### ##### ## #######?## | | ??##### ## ###### ## ######?## | | ??### ## ##?### ### ##?### | | ??## # ##???? #### # ? ###### | | ??## ###??? ##### ##?######### | | ??## ###??# #### ####### ###### | | ??## ###?### ### ###### ###### | | ??#### ####### ## ### # # ### | | ??#### ###?### # # ### ### # | | ??### ## ##?## # ### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 11 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Force Boost 20 Item Schematics ----------------- Imp. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityDisruptorSteel Manual? 0 Play Time 01:40:38 Cumulative 146.0 hours Start 2022.05.03 @ 13:58:19 End 2022.05.04 @ 14:24:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 45 Adventurer 0 Explorer 7 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 56 Gallery% 53 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2897dae-68f7-4dca-a7fb-725cbbebe80d