Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.10 @ 16:50:10 Player: Cog on my mind Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (1599) 7995 Value Destroyed (74492) 74492 Prototype IDs (133) 2660 Alien Tech Used (5) 1000 Bonus (54603) 54603 TOTAL SCORE: 153050 Bonus ------- Triggered High Security 3000 Triggered Max Security 2000 High Alert Combat Kills 40032 Follower Combat Kills 1286 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4928 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -1043 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 100/100 System Corruption 19% Temperature Cool (18) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Biometal Heavy Treads Advanced Heavy Siege Treads Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Antigrav System Combat Gravmag System Improved Antigrav System Improved Antigrav System Improved Antigrav System Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Power Amplifier Advanced Coolant Injector Large Storage Unit Spectral Analyzer Experimental Targeting Computer Weapon Mount Experimental Target Analyzer Experimental Core Analyzer Precision Matter Filter Experimental Reaction Control System > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Enhanced Hardcell Cannon Perforator > --- INVENTORY -------- Light Quantum Reactor Advanced Coolant Injector Improved Energy Well Experimental Matter Compressor Advanced Gravity Neutralizer Structural Scanner Stasis Canceller High-powered Transdimensional Reconstructor Heavy Machine Gun Heavy Machine Gun Hypervelocity Mass Driver Enhanced Hardcell Cannon Perforator [Rating: 204] Favorites ----------- Power Improved Quantum Reactor Engine F-cell Engine Power Core Micro Fission Core Reactor Improved Quantum Reactor Propulsion Cooled Aerolev Unit Treads Enhanced Armored Medium Treads Hover Unit Cooled Aerolev Unit Utility Large Storage Unit Device Weapon Mount Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Improved EM Shotgun Energy Cannon Cooled Phase Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Long-range Missile Launcher Special Weapon Remote Datajack Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Utility 8 | . . . 1 . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . 1 . 1 Weapon 4 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . Parts Attached 516 | 7 9 2 28 2 . 1 10 19 54 1 . 2 2 52 3 22 3 1 . . 41 5 26 3 . 13 2 18 1 28 3 1 1 2 48 9 21 7 69 Power 31 | 1 2 1 3 . . . 1 1 3 . . 1 . 2 . . . . . . 5 . . . . 1 . . . 1 . . 1 . 2 1 . 1 4 Engine 16 | 1 2 1 3 . . . 1 1 3 . . 1 . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Reactor 13 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . 1 . . 1 . 2 1 . 1 4 Propulsion 113 | 2 1 . 10 . . . 2 4 19 . . . . 12 . 8 . 1 . . 9 1 3 . . . . 3 . 3 . . . 2 7 1 1 3 21 Treads 27 | 2 1 . 10 . . . 2 3 7 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 86 | . . . . . . . . 1 12 . . . . 10 . 8 . 1 . . 9 1 3 . . . . 3 . 3 . . . 2 7 1 1 3 21 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 222 | 2 3 1 6 2 . . 4 5 17 1 . 1 2 29 3 8 3 . . . 19 2 14 3 . 8 2 12 1 21 3 1 . . 18 2 9 1 19 Device 121 | 1 . . 3 1 . . 1 3 8 . . 1 1 11 3 5 2 . . . 7 1 10 3 . 6 . 5 1 14 3 1 . . 10 2 9 1 8 Storage 15 | 1 2 . . . . . . . 1 1 . . . 1 . . . . . . . . 2 . . . 1 1 . 1 . . . . 2 . . . 2 Processor 29 | . . . . . . . . . 1 . . . . 4 . 1 1 . . . 5 1 . . . 2 1 3 . 2 . . . . 3 . . . 5 Hackware 34 | . . . . . . . . . 2 . . . . 11 . 2 . . . . 7 . 2 . . . . 3 . 4 . . . . 3 . . . . Protection 23 | . 1 1 3 1 . . 3 2 5 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 150 | 2 3 . 9 . . 1 3 9 15 . . . . 9 . 6 . . . . 8 2 9 . . 4 . 3 . 3 . . . . 21 5 11 2 25 Energy Gun 25 | 2 3 . 8 . . 1 3 4 1 . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . Energy Cannon 11 | . . . . . . . . 1 5 . . . . 1 . . . . . . . 2 . . . . . . . . . . . . 1 . . 1 . Ballistic Gun 60 | . . . . . . . . 1 1 . . . . 3 . 2 . . . . 8 . 3 . . 2 . . . 3 . . . . 9 4 7 . 17 Ballistic Cannon 31 | . . . . . . . . . 1 . . . . 2 . 1 . . . . . . 2 . . . . 2 . . . . . . 11 1 4 1 6 Launcher 13 | . . . 1 . . . . 2 4 . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . 2 Special Weapon 4 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . 1 2 . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 60 | . . . 2 . . . 2 2 8 . . 1 . 2 . . . . . . 1 3 3 . . 10 . 3 . 7 . . 2 . 5 4 . 2 3 Corrupted Parts 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . 2 . . . . . System Corruption 60 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 36 . . . 20 . . . . . Parts Lost 163 | . 3 1 7 1 . . . 5 17 . . . 3 10 . 2 . 2 . . 6 . 1 . 1 . . 4 . 2 . . . . 17 7 4 13 57 Power 10 | . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . 1 4 Propulsion 40 | . 1 . 1 . . . . 1 6 . . . . 5 . . . . . . 1 . . . . . . . . . . . . . 1 3 . 3 18 Utility 41 | . . 1 1 1 . . . 2 6 . . . 3 2 . . . 1 . . . . 1 . . . . 1 . . . . . . 1 2 1 2 16 Weapon 72 | . 1 . 5 . . . . 2 4 . . . . 3 . 2 . 1 . . 4 . . . 1 . . 3 . 2 . . . . 13 2 3 7 19 Highest Loss Streak 19 | . 1 1 3 1 . . . 1 5 . . . 2 3 . 1 . 2 . . 2 . 1 . 1 . . 1 . 2 . . . . 4 2 2 9 19 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Average Backups 14 | 2 11 18 19 19 19 18 18 17 12 14 15 18 19 15 13 13 13 12 12 12 13 14 13 14 13 13 14 12 12 13 14 14 13 14 12 14 14 13 10 Power . | . 1 2 1 1 2 2 2 1 . 1 1 . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . . . Propulsion 1 | 1 1 1 4 4 3 3 3 6 1 . . . . . . . . . 1 1 . 2 1 2 2 1 1 . 1 1 2 2 2 2 2 1 1 . . Utility 7 | . 4 5 7 7 6 6 6 6 4 7 8 13 14 8 7 7 8 7 7 7 7 6 6 6 6 8 9 8 8 8 8 8 7 7 5 5 5 6 4 Weapon 4 | . 4 9 6 7 7 6 6 4 5 5 5 5 5 5 6 5 5 4 4 4 5 5 5 6 5 3 4 3 3 3 3 3 3 3 3 4 3 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 86 | . 2 1 15 . 3 . 5 7 6 . . 1 . 9 1 4 . . . . 4 2 4 . . . . 3 . 2 . . 2 . 7 . 4 . 4 Power 11 | . . . 2 . 1 . 2 2 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 Propulsion 19 | . 2 . 4 . 1 . 1 3 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . 1 . 2 Utility 34 | . . 1 2 . . . 1 . 3 . . . . 8 . 4 . . . . 2 . 4 . . . . 3 . 2 . . 1 . 2 . . . 1 Weapon 21 | . . . 7 . 1 . 1 2 1 . . . . 1 . . . . . . . 2 . . . . . . . . . . . . 3 . 3 . . Tool/Special 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 100 99 99 78 99 92 96 87 92 92 92 91 92 92 98 100 99 100 100 98 92 99 100 95 99 99 99 100 99 100 99 98 100 98 99 98 89 81 Engine 3 | . 14 14 11 11 11 11 9 9 6 7 7 7 7 1 . . . . . . 2 5 5 5 5 3 . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 4 6 6 6 6 6 6 2 . . . . 1 5 5 5 4 5 5 4 5 3 4 4 3 3 Treads 11 | . 28 28 32 33 33 33 36 35 25 38 38 38 38 11 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 23 | . . . . . . . . . 11 . . . . 23 33 39 40 40 40 40 34 34 34 35 35 35 35 36 36 35 36 36 36 36 32 32 29 28 25 Device 10 | . 2 . 10 10 11 11 8 18 11 15 15 15 9 5 19 12 13 12 13 13 8 10 13 17 12 15 10 6 10 6 5 4 4 5 11 13 16 15 13 Storage 6 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 6 Processor 9 | . . . . . . . . . . . . . . 5 6 12 13 13 13 13 10 11 11 11 11 12 17 14 15 19 26 26 26 26 19 19 17 17 14 Hackware 2 | . . . . . . . . . 2 . . . . 11 . . . . . . 7 5 3 . . . . 8 5 4 . . . . 1 . . . . Protection 3 | . 11 14 10 11 11 11 11 6 6 7 7 7 11 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Gun 4 | . 28 28 21 22 1 21 18 14 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . 10 15 15 15 14 5 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Ballistic Gun 8 | . . . . . . . . . . . . . . 6 18 16 19 14 13 11 17 15 17 22 17 14 22 11 10 10 15 15 15 15 5 5 17 17 9 Ballistic Cannon 3 | . . . . . . . . . . . . . . 4 . 2 . 3 6 4 2 . 4 . 4 7 . 6 9 8 4 4 5 5 15 16 6 . 6 Peak Build Rating 204 | 7 8 10 26 25 25 27 40 44 81 79 78 86 83 93 77 84 84 82 81 81 106 105 111 109 109 128 126 147 145 157 157 154 155 155 177 182 195 186 204 Average Rating 95 | 5 7 9 19 24 20 26 38 39 67 77 77 78 80 75 74 81 82 81 81 80 96 100 104 105 103 111 119 141 142 147 154 153 153 154 162 173 185 162 158 On Entrance 90 | . 7 8 10 25 25 21 27 40 42 79 77 78 79 70 75 66 83 82 81 81 81 103 102 108 106 102 126 119 145 140 157 154 154 155 148 175 180 183 125 Naked Turns 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Heaviest Build 104 | 14 50 50 61 59 57 57 76 76 77 97 95 95 97 104 60 58 58 59 57 59 66 64 78 68 74 75 65 81 78 80 71 71 68 71 99 79 94 83 104 Greatest Support 198 | 40 40 40 60 60 60 60 80 80 175 168 168 168 168 198 60 70 62 62 62 62 80 64 92 78 78 83 85 90 78 95 88 96 88 96 122 100 111 107 119 Greatest Overweight (x) 2 | . 1 1 1 . . . . 1 1 . . . . 2 . . . 1 . . 1 1 1 1 1 1 . 1 . . . . . . 1 . . . 2 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 16 | 6 15 20 20 20 20 20 20 20 15 19 20 20 20 16 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 20 | 4 17 20 20 20 20 20 20 20 20 16 20 20 20 20 15 15 15 15 14 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 Average Carried 15 | 2 11 18 19 19 19 19 19 19 13 15 18 19 20 16 14 14 14 14 14 14 14 14 14 15 14 14 15 13 13 14 15 15 14 15 12 14 14 13 12 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 15 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 20 | 4 16 19 20 19 20 20 20 20 15 16 20 20 20 15 15 15 15 14 14 15 15 12 15 15 15 15 15 14 13 15 15 15 15 15 14 15 14 12 13 Class Distribution -------------------- 28% | Mutant 20% | Machinist-Gunner 13% | Machinist-Scout 8% | Machinist-Sprinter 5% | Machinist-Skirmisher 3% | Scavenger-Scout 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Fabricator-Skirmisher | -6/Waste Machinist-Scout | -6/Factory Machinist-Scout | -6/Lower Caves Machinist-Skirmisher | -6/Lower Caves Machinist-Skirmisher | -6/Data Miner Machinist-Skirmisher | -5/Proximity Caves Machinist-Gunner | -5/Factory Machinist-Scout | -5/Waste Machinist-Gunner | -5/Factory Machinist-Gunner | -5/Upper Caves Machinist-Gunner | -5/Upper Caves Machinist-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Machinist-Gunner | -4/Factory Machinist-Scout | -4/Waste Machinist-Gunner | -4/Factory Machinist-Sprinter | -4/Upper Caves Machinist-Sprinter | -4/Upper Caves Machinist-Sprinter | -4/Zhirov Machinist-Sprinter | -3/Proximity Caves Machinist-Sprinter | -3/Research Machinist-Sprinter | -3/Quarantine Scavenger-Executioner | -2/Research Scavenger-Scout | -2/Testing Scavenger-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 67459 | 270 190 165 515 49 . 48 130 524 1562 114 48 30 175 2240 992 5589 289 486 . 277 4903 411 7949 289 1172 2264 400 4077 192 7064 249 446 . 174 9773 2893 2477 1818 7215 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 89370 | 30 1000 256 1864 92 . 160 1281 1643 2455 478 215 . 656 2687 1858 6039 100 349 . 174 6402 1849 10189 109 685 2834 328 3949 1010 10700 208 488 . 230 10939 2151 3451 1834 10677 Parts 3888 | 3 57 17 124 5 . 12 73 91 142 24 8 . 36 137 51 340 10 15 . 19 291 49 474 10 30 117 18 192 19 450 15 31 . 15 398 48 121 67 379 Haulers Intercepted 73 | . 1 . 4 . . . 5 6 4 . . . . 6 . 8 . . . . 11 . 11 . . . . . . 2 . . . . 6 2 1 1 5 Recyclers Shooed 38 | 1 4 . 4 . . . . 2 4 . . . . 2 . 7 . . . . 5 . 2 . . . . 2 . 2 . . . . . . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 225 | . . . . . . . . . . 23 8 1 53 . . . 4 13 . 12 . . . 9 27 . 21 . . . 14 25 . 15 . . . . . Prevented 7 | . . . . . . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . 3 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 1165 | . 20 6 29 2 . 9 11 26 47 11 4 . 16 35 6 77 5 11 . 11 63 6 130 5 14 42 4 56 4 123 6 14 . 3 135 36 53 24 121 Melee 6 | . . . . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Guns 452 | . 17 6 21 1 . 7 10 13 2 . . . . 9 6 51 . 5 . . 50 6 70 1 6 15 4 22 . 51 2 3 . 1 17 9 26 14 7 Cannons 501 | . . . . . . . . . 10 8 4 . 9 23 . 13 . 1 . 2 8 . 45 . 5 27 . 15 4 66 . 3 . 2 102 27 17 4 106 AOE 202 | . 3 . 8 1 . 2 1 11 29 3 . . 6 3 . 13 5 5 . 9 5 . 15 4 3 . . 19 . 6 4 8 . . 15 . 10 6 8 Classes Destroyed 29 | 1 8 . 2 1 . . 1 2 5 . 1 . 1 . 1 1 . . . . . . 1 . . 2 . . . . . . . . 1 . 1 . . Worker 81 | . 1 . 1 . . 1 1 5 1 . . . . 2 . 15 . . . . 9 . 9 . . . . 9 . 3 . . . . 13 . . . 11 Builder 58 | . 1 . 2 . . . 1 1 8 . . . . 3 . 5 . . . . 9 . 3 . . . . 2 . 5 . . . . 9 1 . . 8 Tunneler 14 | 1 . . . . . . . . 2 . . . . 1 . 2 . . . . 1 . 1 . . . . 1 . . . . . . 2 . 2 . 1 Hauler 73 | . 1 . 4 . . . 5 6 4 . . . . 6 . 8 . . . . 11 . 11 . . . . . . 2 . . . . 6 2 1 1 5 Recycler 54 | . 2 2 3 . . . 1 2 6 . . . . 1 . 4 . . . . 7 . 2 . . . . 4 . 6 . . . . 10 . . . 4 Carrier 34 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 8 . . . . 11 1 . 1 9 Minesweeper 3 | . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanic 24 | . . . 1 . . . . 1 2 . . . 1 . . 1 . . . . . . 3 . . 1 . 1 . 3 . . . . 2 . . 3 5 Operator 19 | . 2 . 3 . . . 2 1 1 . . . . 3 . 3 . . . . . . 1 . . . . . . 2 . . . . . . . . 1 Drone 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Watcher 72 | . 3 . 5 . . . 5 1 3 . . . . 3 . 6 . . . . 7 . 7 . . . . 7 . 10 . . . . 9 . . 3 3 Swarmer 184 | . 8 6 6 . . 9 . . 6 3 1 . 4 3 . 15 5 6 . 9 5 . 14 4 4 . . 19 . 5 4 8 . . 24 . . . 16 Cutter 11 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 3 Saboteur 28 | . . . . . . . . . . . . . . . . 1 . . . . . . 5 . . 3 . . . 3 . . . . 5 3 2 2 4 Grunt 416 | . 12 . 14 1 . . 5 19 8 6 1 . 4 17 . 31 . 4 . . 31 . 56 . 8 21 2 17 . 47 . . . . 36 17 20 8 31 Brawler 42 | . . . . . . . . 1 1 1 . . 2 . . 1 . . . . 3 . 6 . . 6 . 3 . 10 . . . . 2 . 1 1 4 Duelist 51 | . . . . 1 . . . . 1 1 . . 2 . . 4 . . . . 1 . 8 . . 1 . 1 . 10 . . . . 8 . 3 3 7 Protector 24 | . . . . . . . . . 1 . . . . . . 1 . . . . . . 7 . . 2 . . . 8 . . . . 1 . . . 4 Sentry 84 | . . . 9 . . . 5 5 2 . 1 . . 4 . 7 . . . 1 7 . 9 1 . . . 6 . 4 1 . . 1 13 4 1 . 3 Demolisher 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 4 . . Specialist 7 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Hunter 86 | . . . . . . . 1 . 6 . . . 3 3 . 5 . 1 . 1 2 . 5 . . 1 2 1 . 6 . 4 . . 14 4 7 1 19 Programmer 177 | . . . . . . . . . 9 . 1 . . 8 . 12 . . . . 14 . 19 . 2 1 . 9 . 30 1 2 . 2 28 7 6 6 20 Heavy 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Compactor 16 | . . . . . . . . . . . . . . . 6 . . . . . . 6 . . . . . . 4 . . . . . . . . . . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Striker 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 8 2 7 Executioner 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 1 2 Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 72 | 1 5 3 7 2 . 4 5 16 16 4 2 . 4 7 2 7 3 4 . 9 7 6 22 4 4 10 2 6 4 18 4 4 . 2 34 9 23 8 72 Combat Bots Only 48 | . 3 3 6 2 . 3 3 11 13 4 2 . 4 6 2 5 3 4 . 9 5 6 19 4 4 10 2 6 4 17 4 4 . 2 20 8 23 6 48 Max Kills in Single Turn 6 | 1 2 1 3 1 . 2 1 3 4 3 1 . 3 2 1 6 2 2 . 5 3 1 6 2 2 2 1 6 1 4 4 4 . 1 6 2 3 2 5 Gunslinging 2 | . 1 . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 2 . . Exploded 6 | . 2 . 3 1 . 2 1 1 3 3 . . 3 1 . 4 2 2 . 5 3 . 5 2 2 . . 6 . 4 4 4 . . 2 . 3 2 3 Melee 1 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Warlord (-2/Research) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Hostile Shots Fired 2805 | . 93 23 108 4 . 20 46 127 363 10 7 . 67 198 . 114 1 4 . 10 139 . 135 2 19 22 16 54 . 66 2 35 . 11 201 117 85 178 528 Missed 1126 | . 23 8 39 . . 9 17 26 134 3 4 . 22 68 . 44 . 1 . 4 51 . 61 1 12 12 7 28 . 26 2 16 . 6 74 56 41 94 237 Hits 1679 | . 70 15 69 4 . 11 29 101 229 7 3 . 45 130 . 70 1 3 . 6 88 . 74 1 7 10 9 26 . 40 . 19 . 5 127 61 44 84 291 Melee 61 | . . . . 2 . . . . 8 1 . . 3 . . . . . . . . . . . . . . . . . . . . . 2 . 1 2 42 Projectile 1618 | . 70 15 69 2 . 11 29 101 221 6 3 . 42 130 . 70 1 3 . 6 88 . 74 1 7 10 9 26 . 40 . 19 . 5 125 61 43 82 249 AOE 21 | . . . . 4 . . . 4 . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . 2 . 3 1 3 Critical Strikes 110 | . 2 . 2 . . . 1 8 17 1 . . 4 6 . 1 . . . . 2 . 5 . . . 2 2 . . . 2 . . 7 5 2 7 34 Actively Blocked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Part Disruptions 7 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . 2 2 Damage Taken 36897 | . 723 123 908 179 . 104 467 2254 4843 123 99 . 839 2563 . 1065 16 102 . 55 1932 . 1268 14 144 455 201 813 . 835 . 340 . 48 3179 1350 1572 1981 8302 Core 3873 | . 96 10 85 . . . . 160 466 . . . 40 219 . 117 . . . . 173 . 51 . . . 66 31 . 23 . 66 . . 273 48 37 354 1558 Absorbed by Shields 648 | . . . 20 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 602 . Redirected to Shielding 333 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 333 Regen/Repaired (Parts) 2927 | . . . 43 . . . . 225 238 . . . . . . 154 . . . . 226 107 463 . . 321 . 415 102 433 . . . . . . 200 . . Core Remaining (%) 67 | 100 . 57 . . . 78 . 70 . . . . 27 . . . . . . 60 . . . . . . 71 . . . . . . 89 . 63 . 60 . Volleys Fired 3227 | 2 76 14 86 5 . 8 59 66 119 17 9 1 33 182 36 357 9 19 . 25 362 22 317 5 36 77 19 180 7 299 8 22 . 12 284 84 95 53 222 Largest 6 | 2 2 2 2 2 . 2 2 2 2 2 2 1 2 3 3 3 3 2 . 3 4 2 4 4 4 4 4 4 4 4 4 4 . 4 5 5 6 6 6 Hottest 290 | 90 90 80 90 90 . 90 95 100 80 80 80 40 80 120 99 99 99 86 . 99 132 66 185 134 180 180 144 185 185 185 164 164 . 164 276 255 269 290 276 Shots Fired 8066 | 4 151 28 169 10 . 16 114 114 195 31 23 1 62 394 100 785 21 30 . 33 854 44 968 11 111 258 54 380 28 857 17 50 . 21 900 286 377 184 385 Gun 4793 | 4 151 28 166 10 . 16 114 93 27 . . . . 150 98 654 18 16 . 6 654 44 674 5 75 144 54 201 14 431 10 35 . 18 192 100 281 163 147 Cannon 3104 | . . . . . . . . . 129 30 23 1 58 242 2 127 . 5 . 21 197 . 284 2 29 114 . 170 14 425 6 12 . 3 699 183 86 14 228 Launcher 165 | . . . 3 . . . . 21 38 1 . . 4 1 . 4 3 9 . 6 3 . 10 4 7 . . 7 . 1 1 3 . . 9 3 10 7 10 Special 4 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . Kinetic 6664 | . . . . . . . . . 25 . . . . 230 100 781 18 21 . 27 834 44 910 5 104 258 54 311 28 795 13 47 . 21 847 283 367 166 375 Thermal 720 | 4 67 . . . . . . . 129 30 23 1 58 162 . . . . . . 17 . 48 2 . . . 60 . 61 3 . . . 44 . . 11 . Explosive 165 | . . . 3 . . . . 21 38 1 . . 4 1 . 4 3 9 . 6 3 . 10 4 7 . . 7 . 1 1 3 . . 9 3 10 7 10 Electromagnetic 513 | . 84 28 166 10 . 16 114 93 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 51 | 1 10 4 18 3 . 3 8 12 24 6 7 . 9 20 29 35 5 5 . 11 35 19 28 5 13 43 11 20 7 44 18 33 . 9 51 23 17 8 22 Robot Miss Streak 13 | 1 10 4 3 3 . 6 4 4 3 1 2 . 3 3 2 4 3 4 . 2 5 1 4 . 4 3 5 6 2 4 . 1 . 1 5 3 5 10 13 Penetration Max 3 | . . . . . . . . . . . . . . 1 1 3 . 1 . . 2 1 2 . 1 2 1 2 . 3 . . . . 2 2 2 2 3 Secondary Targets 46 | . 5 . 2 . . 3 1 1 . . . . . 1 1 2 . 1 . . 1 2 4 . . 1 . 1 . . . . . . 1 . 14 5 . Max Gunslinging Chain 3 | . 1 . 1 . . 1 1 1 . . . . . 1 1 1 . 1 . . 1 1 1 . . 1 . 1 . . . . . . 1 . 3 1 . Autonomous 144 | . . . . . . . . . 25 . . . . . . . . . . . 44 . 19 . . . . . . 42 . . . . 14 . . . . Shots Hit Robots 4979 | 2 84 14 125 8 . 9 90 96 134 20 12 . 34 226 85 487 12 17 . 16 532 41 650 2 63 183 30 194 17 526 9 41 . 9 488 174 250 85 214 Core Hits 3275 | 2 44 9 87 5 . 9 53 91 108 13 5 . 24 92 19 291 7 18 . 15 268 13 397 6 21 87 16 134 7 296 9 23 . 5 325 93 143 102 438 Critical Kills 814 | . . . . . . . . . 3 . . . 1 13 6 72 1 5 . . 48 6 120 1 10 34 2 42 4 139 1 4 . 3 124 5 22 13 135 Critical Parts Destroyed 1018 | . . . . . . . . . . . . . . 14 5 91 4 . . 1 76 4 181 . 15 58 2 48 1 161 1 11 . . 127 4 28 13 173 Critical Strikes 1999 | . 1 . . . . . . . 3 . . . 1 33 26 170 5 5 . 2 134 25 312 1 25 100 4 93 9 305 2 15 . 3 274 32 58 27 334 Meltdown 4 | . . . . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1935 | . . . . . . . . . . . . . . 28 26 166 5 5 . 1 131 25 310 1 25 100 4 93 9 305 2 15 . 3 261 9 56 27 328 Blast 57 | . . . . . . . . . . . . . . 5 . 4 . . . 1 3 . . . . . . . . . . . . . 13 23 2 . 6 Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Melee Attacks 110 | . . . . . . . . 15 53 . . . . . . 3 . . . . . . 39 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 110 | . . . . . . . . 15 53 . . . . . . 3 . . . . . . 39 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . . . . 1 9 . . . . . . 1 . . . . . . 7 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 134507 | 23 1402 182 2407 144 . 171 2028 4054 9745 1021 499 . 2069 6455 661 7860 517 982 . 980 10209 374 11692 334 848 3234 597 6187 340 10182 474 1378 . 175 15324 7130 9406 5322 10101 Guns 50769 | 23 1211 164 1853 99 . 87 1826 1633 801 . . . . 979 661 3382 70 98 . 29 6914 374 4554 7 252 1387 597 2614 171 4266 113 436 . 122 3050 1805 6227 2583 2381 Cannons 46493 | . . . . . . . . . 2465 823 499 . 1182 4761 . 2015 . 126 . 273 2416 . 3547 . 285 1847 . 1429 169 4899 30 113 . 53 10459 4466 1086 202 3348 Explosions 33441 | . 189 . 521 45 . 71 198 2148 4713 198 . . 887 715 . 2263 447 758 . 678 843 . 2190 327 311 . . 2121 . 1017 331 829 . . 1815 859 2093 2535 4339 Melee 3589 | . . . . . . . . 273 1715 . . . . . . 200 . . . . . . 1401 . . . . . . . . . . . . . . . . Ramming 215 | . 2 18 33 . . 13 4 . 51 . . . . . . . . . . . 36 . . . . . . 23 . . . . . . . . . 2 33 Kinetic 79798 | . . . . . . . . . 781 . . . . 2130 661 5397 70 224 . 302 9217 374 7557 7 537 3234 597 3814 340 8799 143 549 . 175 12914 6271 7313 2663 5729 Thermal 15442 | 23 614 . 295 45 . 71 198 393 3275 823 499 . 1182 3967 . 922 . . . . 180 . 897 . . . . 229 . 1112 . . . . 595 . . 122 . Explosive 28300 | . . . 226 . . . . 1755 3903 198 . . 887 358 . 902 447 758 . 678 628 . 1801 327 311 . . 2121 . 271 331 829 . . 1815 859 2093 2463 4339 Electromagnetic 7163 | . 786 164 1853 99 . 87 1826 1633 20 . . . . . . 439 . . . . 148 . 36 . . . . . . . . . . . . . . 72 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3589 | . . . . . . . . 273 1715 . . . . . . 200 . . . . . . 1401 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 40 | . . . 1 1 1 1 . 4 12 2 3 3 1 13 13 11 4 . . . 7 7 3 3 2 2 . 9 2 40 . . . 27 13 6 1 3 19 Average Corruption 4 | . . . 1 1 1 1 . 4 4 2 2 3 1 4 9 3 3 . . . 4 4 2 2 1 2 . 5 1 5 . . . 15 6 2 1 2 9 Corruption Purged 124 | . . . . . . . . . 15 . . . . 20 2 13 4 . . . . 7 3 3 . . . 9 2 33 . . . . 13 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 748 | . . . 3 7 4 8 . . 59 16 26 1 4 71 14 88 15 . . . 35 6 62 6 8 . . 47 1 60 . . . . 116 17 1 5 68 Message Errors 158 | . . . 1 3 . . . . 12 3 6 . 1 19 4 17 2 . . . 9 1 11 1 3 . . 8 . 10 . . . . 27 6 . 2 12 Matter Fused 170 | . . . . 3 1 2 . . 9 6 5 . 1 19 3 19 6 . . . 5 . 11 3 3 . . 15 . 13 . . . . 29 2 . 1 14 Heat Flow Errors 94 | . . . . 1 2 1 . . 7 2 4 . . 8 1 14 . . . . 2 1 13 1 1 . . 1 . 12 . . . . 12 2 . . 9 Energy Discharges 87 | . . . . . . 4 . . 10 1 3 . 2 5 . 10 3 . . . 7 2 7 . . . . 9 1 7 . . . . 6 1 1 1 7 Parts Rejected 10 | . . . 1 . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . 1 . . . . 2 1 . . 2 Parts Fused 9 | . . . . . . . . . 1 . . . . 2 . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . . . 2 Data Loss (minor) 87 | . . . . . 1 1 . . 8 2 2 1 . 13 1 8 2 . . . 5 . 8 . . . . 7 . 10 . . . . 14 1 . . 3 Data Loss (major) 38 | . . . . . . . . . 5 1 1 . . 3 . 8 2 . . . 2 . 1 . . . . 2 . 2 . . . . 7 1 . 1 2 Misfires 34 | . . . 1 . . . . . . 1 5 . . 1 . 5 . . . . 1 1 2 1 . . . 3 . 4 . . . . 4 1 . . 4 Alerts 14 | . . . . . . . . . 2 . . . . . 1 3 . . . . 3 . . . . . . . . . . . . . 2 1 . . 2 Misdirections 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 Weapon Failures 41 | . . . . . . . . . 4 . . . . . 4 3 . . . . . 1 7 . 1 . . 1 . . . . . . 12 1 . . 7 Overload Shots 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3712 | . . . 12 . . 11 . 69 744 . 47 . 30 284 . 272 . 151 . 12 111 . 259 . 124 21 . 189 . 343 . 200 . . 274 221 28 91 219 Projectiles 1134 | . . . . . . . . . 133 . 47 . 15 205 . 89 . . . . 106 . 37 . . 21 . . . . . . . . 173 205 . . 103 Explosions 2115 | . . . 12 . . 11 . 69 326 . . . 15 79 . 131 . 151 . 12 5 . 99 . 124 . . 189 . 343 . 200 . . 101 16 28 91 113 Melee 463 | . . . . . . . . . 285 . . . . . . 52 . . . . . . 123 . . . . . . . . . . . . . . . 3 Knockbacks 159 | . . . . . . . 1 . . . . . . 4 . 13 . . . . 8 . 2 . . 5 . 1 . 18 . . . . 27 16 5 2 57 Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 152 | . . . . . . . . . . . . . . 4 . 13 . . . . 8 . 2 . . 5 . 1 . 18 . . . . 26 16 4 2 53 Secondary 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 4 Self-Inflicted Damage 1183 | . 13 . 40 38 . 9 41 296 291 . . . . 192 . . . 59 . . 33 . . . . . . 11 . . . . . . . . . 1 159 Shots 29 | . 1 . 1 1 . 1 2 8 7 . . . . 3 . . . 1 . . 1 . . . . . . . . . . . . . . . . . 3 Rammed 21 | . 1 3 5 . . 1 1 . 6 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 1 Targets Rammed 23 | . 1 3 6 . . 2 1 . 6 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 508 | 60 328 108 180 174 213 188 199 508 305 249 223 . 21 330 123 258 2 . . . 473 95 459 109 370 414 195 211 246 397 126 219 . 93 434 363 278 323 364 Average Temperature 91 | 31 100 32 31 86 96 60 83 128 119 137 83 . 9 86 18 63 2 . . . 68 20 100 34 127 113 82 72 106 86 53 86 . 43 92 126 45 88 106 Received Heat Transfer 4755 | . 195 . 310 . . . 198 966 372 45 . . 133 546 . 117 . . . . 324 . 135 . 21 96 45 45 . 111 . . . . 232 78 93 243 450 Effects 47 | . 2 . . . . . . 9 4 . . . . . . 2 . . . . 6 . 6 . 1 5 . . . 2 . . . . 5 4 1 . . Shutdowns 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 10 | . 1 . . . . . . 1 . . . . . . . . . . . . 1 . 1 . 1 . . . . 1 . . . . 1 3 . . . Interference 25 | . . . . . . . . . 4 . . . . . . 2 . . . . 5 . 4 . . 5 . . . . . . . . 3 1 1 . . Matter Decay 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 4 | . 2 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 41 | . 3 2 6 . . . 13 7 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 6 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 5 | . . . . . . . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 39 | . 2 . 1 . . . . . 9 . 1 . 7 7 . 1 . . . . . . 1 . . 1 . . . . . . . . . 3 5 . 1 Heat Transferred 15321 | 50 1440 . 250 50 . 100 250 300 2857 814 481 . 1221 4272 . 600 . . . . 161 . 855 . . . . 222 . 695 . . . . 592 . . 111 . Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 17 | . 3 . 3 1 . 1 4 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Maximum Alert Level 5 | . . . 1 . . . . 2 4 . . . . 3 1 5 . . . . 5 3 5 . . . . 4 2 5 . . . . 5 5 5 5 5 Low Security (%) 30 | 100 100 100 44 100 . 100 100 7 4 . . . . 68 . 24 . . . . 30 . . . . . . 33 . 6 . . . . 8 . . . . Level 1 13 | . . . 55 . . . . 21 19 . . . . 20 99 11 . . . . 21 . 11 . . . . 29 . 3 . . . . 7 . . . . Level 2 10 | . . . . . . . . 70 3 . . . . 9 . 16 . . . . 11 92 11 . . . . 13 100 12 . . . . 2 . . . . Level 3 11 | . . . . . . . . . 46 . . . . . . 7 . . . . 14 7 24 . . . . 7 . 14 . . . . 24 . . . . Level 4 10 | . . . . . . . . . 25 . . . . . . 23 . . . . 10 . 19 . . . . 16 . 18 . . . . 17 . . . . Level 5 5 | . . . . . . . . . . . . . . . . 13 . . . . 11 . 4 . . . . . . 16 . . . . . . 29 . 3 High Security 14 | . . . . . . . . . . . . . . . . 4 . . . . . . 28 . . . . . . 27 . . . . 37 . 70 . 96 Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . 99 . Sterilizations 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . Peak Influence 7192 | 5 196 70 307 99 . 70 140 564 1269 . . . . 923 323 2492 . . . . 2051 717 4223 . . . . 1409 491 3817 . . . . 3850 4199 3882 3646 7192 Initial 2361 | . . 61 . 99 . . . . 246 . . . . 56 323 136 . . . . 15 717 335 . . . . . 491 315 . . . . . 2165 2361 2183 2181 Average 1142 | . 92 10 191 10 . 16 54 419 865 . . . . 182 262 868 . . . . 666 597 1635 . . . . 462 476 1743 . . . . 1734 3345 2978 2802 5146 Influence Increases 48316 | 5 661 205 930 52 . 220 540 1242 2210 250 110 . 575 1887 2 3538 115 290 . 265 3207 . 5780 170 470 1259 100 2447 50 5151 140 330 . 100 4986 2104 1721 1583 5621 Destroy 0b10 Robot/C 24200 | . 400 120 580 40 . 180 220 620 960 220 80 . 420 740 . 1540 100 220 . 220 1280 . 2800 100 280 860 80 1160 . 2780 120 280 . 60 2920 740 1060 500 2520 Destroy 0b10 Robot/NC 2165 | 5 50 10 95 . . 5 75 90 140 . 5 . 20 95 . 225 5 . . . 220 . 230 . . 15 . 125 . 215 . . . . 260 15 15 35 215 Destroy Leader 4808 | . 88 30 188 10 . 30 90 146 252 30 10 . 50 238 . 378 10 40 . 30 304 . 486 10 40 . 20 234 . 524 20 50 . 10 590 124 202 88 486 Allied During Kill 1050 | . . . . . . . . 181 . . . . 85 . . . . . . . 27 . 232 . . 294 . . . 231 . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . Successful Hack 797 | . 35 . 23 . . . 57 11 123 . . . . 121 . 64 . . . . 67 . 111 . . . . 105 . 19 . . . . 61 . . . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 2355 | . 15 . 15 . . . 60 90 150 . . . . 255 . 255 . . . . 240 . 225 . . . . 120 . 285 . . . . 90 210 105 105 135 Anti-Garrison Action 300 | . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 4951 | . 13 . 29 2 . 5 8 104 315 . . . . 168 2 221 . . . . 534 . 646 . . . . 298 50 482 . . . . 480 160 204 150 1080 Partial Spotted 495 | . . . . . . . . . . . . . . 30 . . . . . . 30 . 75 . . . . 60 . 45 . . . . 120 30 30 15 60 Lose Combat Pursuer 7125 | . . 45 . . . . 30 . 120 . 15 . . 240 . 855 . 30 . 15 495 . 975 60 150 90 . 345 . 570 . . . 30 465 825 105 540 1125 Influence Decreases 41124 | 5 503 363 676 306 . 220 540 699 1486 952 598 77 485 1054 730 1241 1241 542 1114 240 1181 1572 2036 1825 841 2483 1073 1042 1004 1785 1692 645 1950 100 1136 1755 2038 1829 2065 Entered New Map 22426 | . . 97 . 155 . . . . 297 470 108 77 . 34 600 59 923 260 1114 . 10 1334 144 1563 489 2197 973 . 914 136 1414 431 1950 . . 1685 1838 1699 1455 Time Decay 12597 | 5 463 241 636 141 . 220 459 579 709 482 490 . 305 710 130 677 318 262 . 240 751 238 732 262 342 186 100 652 90 739 278 214 . 100 656 . 150 . 40 Lost Part 1585 | . 20 10 40 10 . . . 50 170 . . . 30 100 . 15 . 20 . . 60 . 10 . 10 . . 40 . 20 . . . . 170 70 40 130 570 Lost Ally 1435 | . 20 15 . . . . . 70 160 . . . 150 60 . 40 . . . . 60 . 400 . . 100 . 50 . 290 . . . . 10 . 10 . . Purge Threat 3081 | . . . . . . . 81 . 150 . . . . 150 . 450 . . . . 300 . 750 . . . . 300 . 600 . . . . 300 . . . . Squads Dispatched 484 | . 5 . 4 . . . 3 7 23 . . . 1 26 . 37 . . . . 35 . 54 . 1 . . 25 . 47 . . . . 40 43 2 24 107 Investigation 56 | . 3 . 1 . . . 1 2 4 . . . . 9 . 7 . . . . 4 . 7 . . . . 7 . 9 . . . . 1 . 1 . . Extermination 64 | . . . . . . . . . 5 . . . . 8 . 11 . . . . 10 . 6 . . . . 8 . 10 . . . . 6 . . . . Reinforcement 63 | . 2 . 3 . . . 2 2 11 . . . . 6 . 4 . . . . 11 . 3 . . . . 5 . 1 . . . . 4 . 1 . 8 Assault 276 | . . . . . . . . 2 3 . . . 1 . . 14 . . . . 6 . 37 . 1 . . 2 . 27 . . . . 26 43 . 22 92 Garrison 25 | . . . . . . . . 1 . . . . . 3 . 1 . . . . 4 . 1 . . . . 3 . . . . . . 3 . . 2 7 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 30 | . . . . . . . . . . . . . . . . . . . . . 4 . 7 . . . . 5 . 12 . . . . 2 . . . . Construction Impeded 17 | . . . . . . . . 1 1 . . . . 3 . . . . . . 5 . . . . . . 2 . . . . . . 1 . . . 4 Haulers Reinforced 17 | . . . . . . . . . 1 . . . . 2 . 3 . . . . 3 . 3 . . . . . . . . . . . 2 . . . 3 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 57 | . 5 . 1 . . . 3 3 4 . . . . 5 . 2 . . . . 10 . . . . . . 1 . 8 . . . . 2 2 5 . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1921 | . 31 12 39 3 . 10 22 51 78 11 4 . 24 72 6 130 1 10 . 4 110 6 203 4 14 83 5 73 4 165 3 14 . 3 147 118 99 144 218 Peak Tracking Total 35 | . 5 4 5 2 . 4 3 10 14 4 3 . 9 4 3 10 1 4 . 2 8 6 15 4 7 13 3 7 2 15 1 4 . 1 8 18 19 35 20 Tactical Retreats 245 | . . 2 . 2 . . 1 . 7 . 1 . . 14 . 30 . 2 . 1 19 . 32 1 5 3 . 18 . 22 . . . 2 18 20 5 8 32 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 63 | . 2 . 1 . . . 1 1 3 . 1 . . 6 . 7 . . . . 1 . 4 . . . . 13 . 6 . . . . 9 3 . . 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . . 4 2 . . . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Objects Rigged 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 171 | . 1 . 1 . . . 4 6 11 . . . 1 17 . 17 . . . . 16 . 22 . . . . 8 . 23 . . . . 6 14 7 8 9 Max in Single Turn 5 | . 1 . 1 . . . 2 2 3 . . . 1 5 . 5 . . . . 3 . 5 . . . . 2 . 5 . . . . 1 2 2 1 1 Garrison Access 22 | . . . . . . . 1 1 4 . . . . 1 . 2 . . . . 3 . 3 . . . . 2 . . . . . . 2 . 2 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 260 | . 8 . 8 . 2 . 8 10 23 . 1 . . 30 . 29 . . 3 . 28 . 31 . . 1 . 27 . 20 3 1 4 . 19 . 3 . 1 Terminals 146 | . 6 . 6 . . . 7 7 13 . . . . 18 . 15 . . . . 16 . 18 . . . . 15 . 12 . . . . 11 . 1 . 1 Fabricators 38 | . . . . . . . . . 4 . . . . 6 . 4 . . . . 6 . 6 . . . . 4 . 3 . . . . 3 . 2 . . Repair Stations 23 | . . . 1 . . . . 1 1 . . . . . . 4 . . . . 3 . 4 . . . . 4 . 5 . . . . . . . . . Recycling Units 5 | . 2 . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 10 | . . . 1 . . . . . 1 . . . . 3 . 3 . . . . . . . . . . . 1 . . . . . . 1 . . . . Garrison Access 23 | . . . . . . . 1 1 4 . . . . 2 . 3 . . . . 3 . 3 . . . . 3 . . . . . . 3 . . . . Total Hacks 807 | . 26 . 26 . 5 . 29 22 56 . 1 . . 115 . 72 . . 24 . 75 . 84 . . 1 . 122 . 79 5 1 17 . 40 . 6 . 1 Successful 469 | . 17 . 11 . 5 . 18 10 25 . 1 . . 64 . 40 . . 24 . 43 . 51 . . 1 . 71 . 42 5 1 17 . 21 . 2 . . Failed 336 | . 8 . 15 . . . 11 12 31 . . . . 50 . 32 . . . . 32 . 33 . . . . 51 . 37 . . . . 19 . 4 . 1 Catastrophic 54 | . 1 . 2 . . . 1 3 5 . . . . 10 . 4 . . . . 3 . 2 . . . . 8 . 9 . . . . 4 . 1 . 1 Database Lockouts 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 419 | . 17 . 15 . 1 . 17 12 33 . . . . 59 . 41 . . . . 31 . 51 . . 1 . 73 . 52 . . . . 16 . . . . Terminals 494 | . 20 . 20 . . . 24 18 37 . . . . 71 . 43 . . . . 43 . 51 . . . . 83 . 54 . . . . 26 . 3 . 1 Fabricators 127 | . . . . . . . . . 7 . . . . 27 . 13 . . . . 20 . 18 . . . . 16 . 15 . . . . 8 . 3 . . Repair Stations 52 | . . . 1 . . . . 2 3 . . . . . . 6 . . . . 6 . 12 . . . . 12 . 10 . . . . . . . . . Recycling Units 10 | . 6 . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 31 | . . . 5 . . . . . 2 . . . . 11 . 6 . . . . . . . . . . . 6 . . . . . . 1 . . . . Garrison Access 39 | . . . . . . . 5 1 7 . . . . 4 . 4 . . . . 6 . 3 . . . . 5 . . . . . . 4 . . . . Terminal Hacks 200 | . 6 . 5 . 5 . 12 5 5 . 1 . . 26 . 11 . . 24 . 10 . 16 . . 1 . 27 . 15 5 1 17 . 8 . . . . Record 14 | . . . . . 4 . . . . . . . . . . . . . 2 . . . . . . . . . . . 3 . 5 . . . . . . Part Schematic 24 | . . . . . . . . 1 . . . . . 2 . . . . 13 . . . 3 . . . . 1 . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Robot Analysis 14 | . 1 . 1 . . . 5 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . 4 . . . . . . Prototype ID Bank 28 | . 1 . 3 . . . 1 1 2 . . . . 6 . 3 . . 3 . . . . . . . . 4 . . . . 4 . . . . . . Open Door 7 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . 2 1 . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 7 | . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . Terminal Index 10 | . 1 . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 2 . 1 . . . . 1 . . . . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Repair Station Index 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer Index 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 17 | . . . . . . . . 1 . . . . . 2 . 2 . . . . 2 . 2 . . . . 4 . 3 . . . . 1 . . . . Unreport Threat 21 | . . . . . . . 1 . 1 . . . . 1 . 3 . . . . 2 . 5 . . . . 2 . 4 . . . . 2 . . . . Locate Traps 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . 1 . . . . . . . . . Reprogram Traps 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Patrol Status 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . 1 . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Extermination 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Recall Reinforcements 5 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . Hauler Manifests 12 | . . . 1 . . . 1 . . . . . . 2 . 1 . . . . 1 . 2 . . . . 2 . 1 . . . . 1 . . . . Registered Components 4 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . Zone Layout 7 | . 3 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 56 | . . . . . . . . . 3 . . . . 12 . 5 . . . . 11 . 7 . . . . 5 . 7 . . . . 4 . 2 . . Network Status 5 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . Load Schematic 32 | . . . . . . . . . 3 . . . . 7 . 2 . . . . 6 . 4 . . . . 2 . 4 . . . . 3 . 1 . . Build 19 | . . . . . . . . . . . . . . 4 . 2 . . . . 4 . 2 . . . . 2 . 3 . . . . 1 . 1 . . Repair Station Hacks 17 | . . . . . . . . . . . . . . . . 1 . . . . 2 . 8 . . . . 4 . 2 . . . . . . . . . Scan Component 9 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 4 . . . . 2 . 1 . . . . . . . . . Repair 8 | . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . . 2 . 1 . . . . . . . . . Recycling Unit Hacks 6 | . 4 . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 5 | . 3 . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 21 | . . . 4 . . . . . 2 . . . . 6 . 3 . . . . . . . . . . . 5 . . . . . . 1 . . . . Insert Component 12 | . . . 2 . . . . . 1 . . . . 3 . 2 . . . . . . . . . . . 3 . . . . . . 1 . . . . Analyze 9 | . . . 2 . . . . . 1 . . . . 3 . 1 . . . . . . . . . . . 2 . . . . . . . . . . . Garrison Access Hacks 17 | . . . . . . . 1 1 3 . . . . 1 . 2 . . . . 2 . 3 . . . . 2 . . . . . . 2 . . . . Seal Access 17 | . . . . . . . 1 1 3 . . . . 1 . 2 . . . . 2 . 3 . . . . 2 . . . . . . 2 . . . . Unauthorized Hacks 152 | . 7 . 2 . . . 5 3 12 . . . . 18 . 18 . . . . 18 . 17 . . . . 28 . 18 . . . . 6 . . . . Terminals 99 | . 5 . 1 . . . 5 2 8 . . . . 12 . 11 . . . . 10 . 10 . . . . 19 . 11 . . . . 5 . . . . Track 27 | . 1 . . . . . . . . . . . . 2 . 7 . . . . 2 . 3 . . . . 7 . 3 . . . . 2 . . . . Assimilate 12 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . 3 . . . . 2 . 3 . . . . 1 . . . . Botnet 54 | . 4 . 1 . . . 4 2 6 . . . . 7 . 4 . . . . 7 . 4 . . . . 9 . 4 . . . . 2 . . . . Detonate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operators 5 | . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . Fabricators 34 | . . . . . . . . . 3 . . . . 6 . 4 . . . . 6 . 5 . . . . 6 . 3 . . . . 1 . . . . Report 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Prioritize 7 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 2 . 1 . . . . . . . . . Liberate 6 | . . . . . . . . . . . . . . 1 . 1 . . . . 2 . 1 . . . . 1 . . . . . . . . . . . Haulers 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . Recompile 14 | . . . . . . . . . 3 . . . . 3 . . . . . . 2 . 2 . . . . 1 . 2 . . . . 1 . . . . Repair Stations 17 | . . . 1 . . . . 1 1 . . . . . . 3 . . . . 2 . 2 . . . . 3 . 4 . . . . . . . . . Patch 17 | . . . 1 . . . . 1 1 . . . . . . 3 . . . . 2 . 2 . . . . 3 . 4 . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 8 | . . . . . . . . 1 . . . . . 2 . 3 . . . . . . 1 . . . . . . 1 . . . . . . . . . Used 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 209 | . 8 . 7 . . . 8 6 20 . . . . 27 . 24 . . . . 25 . 25 . . . . 22 . 16 . . . . 17 . 3 . 1 Full Trace Events 18 | . . . 3 . . . 1 2 . . . . . 5 . 2 . . . . . . 1 . . . . 1 . 2 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . 3 . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 44 | . . . 2 . . . . 1 1 . . 14 . 4 . 1 . . 13 . . . 3 . . . . 1 . . . . 4 . . . . . . Parts Built 34 | . . . . . . . . . . . . . . 8 . 3 . . . . 6 . 4 . . . . 4 . 5 . . . . 2 . 2 . . Authchips 15 | . . . . . . . . . . . . . . 4 . 1 . . . . 4 . 2 . . . . 1 . 2 . . . . 1 . . . . Time 912 | . . . . . . . . . . . . . . 92 . 171 . . . . 138 . 89 . . . . 168 . 98 . . . . 39 . 117 . . Total Part Build Rating 204 | . . . . . . . . . . . . . . 40 . 15 . . . . 30 . 24 . . . . 32 . 35 . . . . 14 . 14 . . Parts Repaired 8 | . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . . 2 . 1 . . . . . . . . . Time 362 | . . . . . . . . . . . . . . . . . . . . . 80 . 186 . . . . 34 . 62 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 29 | . 20 . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 2 . . . . . 1 . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 7 | . . . 2 . . . . . 1 . . . . 2 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Non-combat 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . find_chute 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 17 | . . . . . . . . . 4 . . . . . . . . . . . 2 . . . . . . 4 . . . . . . 1 . 3 3 . Machine Destruction 9 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . 3 3 . Programmers 8 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . 5 . . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 85 | . 1 1 . . . . 1 10 1 . . 5 2 3 . 2 . . . . 3 19 7 . . 5 . 4 19 1 . . . . 1 . . . . Largest Group 19 | . 1 1 . . . . 1 10 7 1 1 6 6 2 . 2 . . . . 3 19 19 . . 5 . 2 19 16 . . . . 1 . . . . Highest-Rated Group 702 | . 8 31 . . . . 10 173 125 26 26 162 164 82 . 74 . . . . 87 702 700 . . 215 . 112 684 609 . . . . 10 . . . . Highest-Rated Ally 56 | . 8 31 . . . . 10 29 29 26 26 31 31 41 . 37 . . . . 29 50 50 . . 49 . 56 50 50 . . . . 10 . . . . Total Orders 12 | . . . . . . . . . 5 . . . . 1 . . . . . . . . 3 . . 2 . . . . . . . . . . 1 . . STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . EXPLORE 6 | . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 475 | . 2 2 . . . . . 32 27 . . . 59 16 . 14 . . . . 20 . 146 . . 22 . 17 42 76 . . . . . . . . . Total Damage 10355 | . 20 20 . . . . . 403 270 . . . 986 271 . 144 . . . . 265 . 2795 . . 909 . 456 1349 2467 . . . . . . . . . Kills 65 | . . . . . . . . 6 2 . . . 7 2 . 1 . . . . 1 . 15 . . 3 . 3 5 20 . . . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Active Infowar (turns) 47239 | 30 343 . . . . . 1 . 1172 1204 1290 1278 529 2302 261 5122 716 561 32 580 4689 502 5075 560 771 913 884 2681 189 5161 600 451 55 462 4085 965 1028 391 2356 Optics 41439 | . . . . . . . . . 211 . . . . 2140 261 5120 716 561 32 580 4689 502 5075 560 771 913 884 2681 189 5161 600 451 55 462 4085 965 1028 391 2356 Sensors 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . IFF 5566 | . . . . . . . . . . . . . . . . . 695 561 32 580 1 . . 558 771 274 758 2 . . 478 348 53 455 . . . . . Terrain 7609 | . . . . . . . 1 . . . . . . . 1 4695 594 164 . . 2053 . . . . . . . . . . . . . 43 58 . . . Structural 6516 | . . . . . . . . . 299 . . . . . . . . . . . 1010 447 532 . . . . 823 140 786 . . . . 1004 . 15 220 1240 Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Seismic 5335 | 30 343 . . . . . . . 663 1204 1290 1278 527 . . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . T.N.C. 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cloaking 354 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 354 Jamming 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . ECM 164 | . . . . . . . . . . . . . . 162 . . . . . . . . 2 . . . . . . . . . . . . . . . . Robot Analysis Total 14 | . 1 . 1 . . . 5 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 25 | . . 1 . 2 . . . . . 1 3 . 2 . . . 2 1 . 2 . . . 3 3 . 3 . . . 2 . . . . . . . . Drone Launches 9 | . . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 3 . . Drone Recoveries 4 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 63459 | 92 1729 1693 2451 1235 511 1008 1333 1842 3172 1246 1290 1280 1457 3954 261 5131 716 561 32 580 4717 502 5075 560 771 922 884 2681 189 5161 600 451 55 462 4085 965 1028 391 2386 Spaces Moved 69866 | 47 690 651 1021 704 262 566 630 870 2576 712 771 771 823 3729 247 6439 962 1074 78 1086 5914 368 6651 1033 1474 791 1066 4517 204 6842 1395 1086 131 999 6346 1379 1517 616 2828 Core 33 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Treads 10162 | 43 690 651 1021 704 262 566 630 870 1132 712 771 771 823 516 . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 59671 | . . . . . . . . . 1444 . . . . 3213 247 6439 962 1074 78 1086 5914 368 6651 1033 1474 791 1066 4517 204 6842 1395 1086 131 999 6346 1379 1517 616 2799 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 16 | 50 160 240 160 170 170 170 170 167 30 160 160 160 160 47 53 33 44 41 41 41 24 39 21 25 25 21 25 21 35 21 33 24 33 24 16 22 26 21 31 Average Speed 58 | 150 205 240 201 170 170 170 170 167 92 160 160 160 160 70 53 45 44 41 41 41 39 39 39 40 40 39 40 34 35 34 33 32 33 32 31 32 33 33 41 Slowest Speed 274 | 160 240 240 250 170 170 170 170 250 160 160 160 160 160 274 53 53 44 98 41 41 100 105 105 97 97 97 41 100 35 42 33 33 33 33 114 49 36 50 157 Overloaded Moves 1588 | . . . . . . . . . 31 . . . . . . 42 . . . . 153 . 339 22 104 127 4 163 . 100 . 56 . 4 208 111 26 88 10 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 1 Exploration Rate (%) 83 | 3 99 99 78 99 64 100 62 97 71 91 89 83 92 73 99 86 92 94 73 96 92 90 96 84 92 88 96 82 89 90 95 96 62 98 93 82 33 85 39 Regions Visited 39 Branch Regions 23 Pre-discovered Areas 16 | . 2 1 . 2 1 . . 1 . . 1 1 1 . . . . . 1 . . . . . . . . . . . 2 . 3 . . . . . . Known Exits Taken 11 | . . . . . . . 1 . 1 . . . . . . 1 1 1 . 1 . . 1 1 . . . . . 1 . . . 1 1 . . . . Unknown Exits Taken 22 | 1 1 1 1 1 1 1 . 1 . 1 1 1 1 . . . . . 1 . . . . . 1 1 1 . . . 1 1 1 . . 1 1 1 . Scrap Searched 43 | . . 2 . 1 . 1 . . . 2 3 3 3 . . . 2 2 . 2 . . . 4 1 . 5 . . . 3 4 . 5 . . . . . Spaces Dug 710 | . . . . . . . . 1 78 16 . . 4 60 2 44 13 . . 9 114 . 35 2 29 7 6 35 . 43 4 3 . 6 84 12 7 6 90 Terrain Destroyed 3500 | . 12 . 28 2 . 5 7 112 464 23 5 . 98 184 2 250 50 75 . 44 284 . 302 29 88 38 19 169 5 191 33 34 . 9 260 97 77 71 433 Melee 28 | . . . . . . . . 1 18 . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . Projectile 1034 | . . . . . . . . . 58 7 5 . 21 94 2 60 . 1 . 11 149 . 35 2 . 34 19 90 5 86 5 6 . 9 123 55 47 16 94 AOE 2245 | . 12 . 28 2 . 5 7 111 388 16 . . 77 88 . 166 49 74 . 33 118 . 236 27 84 . . 78 . 93 28 28 . . 136 42 30 52 237 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 86097 | 61 852 754 1251 732 331 595 783 1120 3099 787 811 817 898 4727 300 7952 1230 1150 77 1185 7685 685 8484 1158 1594 1248 1466 5312 301 9059 1514 1140 143 1112 7772 1706 1859 715 3632 Wait 10535 | 2 40 74 45 22 59 16 58 115 199 51 24 35 23 629 . 1036 238 44 . 70 1239 257 1270 103 69 229 365 489 85 1755 95 21 . 96 890 187 182 13 410 Move 69828 | 46 689 650 1020 703 261 565 629 869 2575 711 770 770 822 3728 246 6438 961 1073 77 1085 5913 367 6650 1032 1473 790 1065 4517 203 6841 1394 1085 130 998 6345 1378 1516 616 2827 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 350 | 4 14 7 27 . 4 2 6 10 26 1 6 4 . 27 5 19 2 1 . 1 26 2 25 . 1 6 . 15 . 30 . . 3 . 33 11 7 4 21 Fast Attach 441 | 7 3 . 8 . . . 7 10 30 . . . 3 35 2 10 2 3 . . 31 11 26 4 . 16 4 24 . 32 2 2 4 . 48 17 21 7 72 Attach 194 | . 3 1 8 1 . 2 2 2 25 . . . . 12 1 8 . 2 . . 14 3 10 . 4 2 . 12 1 10 . . . . 19 8 4 8 32 Detach 76 | . 1 . . . 1 . 1 1 13 . . . . 6 . 1 . . . . 4 1 4 . 4 . . 5 . 3 . . . . 5 2 6 2 16 Swap 607 | . 3 1 15 1 . . 4 14 14 6 . 3 4 32 2 55 15 5 . 4 46 6 98 11 6 13 9 49 4 55 13 8 . 5 81 10 5 4 6 Drop 523 | . 5 4 36 . 6 . 16 16 39 1 2 4 2 40 8 25 3 3 . . 47 16 40 3 1 23 4 20 1 34 2 2 6 1 54 9 22 4 24 Fire 3227 | 2 76 14 86 5 . 8 59 66 119 17 9 1 33 182 36 357 9 19 . 25 362 22 317 5 36 77 19 180 7 299 8 22 . 12 284 84 95 53 222 Melee 110 | . . . . . . . . 15 53 . . . . . . 3 . . . . . . 39 . . . . . . . . . . . . . . . . Ram 7 | . . . . . . . . . 4 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . 1 3 6 . . 2 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 62 | . . . . . . . . 2 . . . . . 36 . . . . . . 1 . 5 . . . . . . . . . . . 13 . . 4 1 Rewire 121 | . 17 . . . . . . . . . . . 11 . . . . . . . . . . . . 92 . . . . . . . . . . 1 . . Trap 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Waste -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / *Arm) -4/Waste -4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / *Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / *Qua) -3/Quarantine -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 93 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 9) 623 | -10/Materials | Central database locked down 784 | -10/Materials | Discovered new exit (range 5) 919 | -10/Materials | Discovered new exit (range 11) 1322 | -10/Materials | Discovered new exit (range 13) 1418 | -10/Materials | Discovered new exit (range 15) 1822 | -10/Materials | Entered Mines 1846 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1942 | -10/Mines | Learned location of Storage (-8) 2012 | -10/Mines | Received a Mining Laser from a helpful Derelict 2118 | -10/Mines | Assembled infested the area 2123 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2206 | -10/Mines | Discovered new exit (range 6) 3000 | -10/Mines | Discovered new exit (range 7) 3515 | -10/Mines | Entered Materials 3515 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3601 | -9/Materials | Lost 3 parts (1n2w) 3830 | -9/Materials | Build established: Scavenger-Mutant 4176 | -9/Materials | Discovered new exit (range 4) 4596 | -9/Materials | Discovered new exit (range 16) 4992 | -9/Materials | Build established: Mutant 5006 | -9/Materials | Discovered new exit (range 12) 5579 | -9/Materials | Discovered new exit (range 10) 5966 | -9/Materials | Entered Mines 6072 | -9/Mines | Met a Derelict bent on vengeance 6076 | -9/Mines | Learned Materials non-interactive machine intel 6188 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6188 | -9/Mines | Discovered new exit (range 5) 6241 | -9/Mines | Discovered new exit (range 15) 6553 | -9/Mines | Discovered new exit (range 12) 6619 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7201 | -9/Mines | Entered Exiles 7249 | -9/Exiles | Met 8R-AWN 7277 | -9/Exiles | Met EX-HEX 7348 | -9/Exiles | Met EX-BIN 7370 | -9/Exiles | Aligned with FarCom system 7372 | -9/Exiles | Given EX-Vault access code 7413 | -9/Exiles | Opened EX-Vault 7427 | -9/Exiles | Found AWS/Gauss 7464 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7484 | -9/Exiles | Exiles lab attacked by MAIN.C 7522 | -9/Exiles | Learned location of Zion (-7) 7661 | -9/Exiles | Discovered new exit (range 14) 7712 | -9/Exiles | Left Exiles lab with AWS/Gauss 7712 | -9/Exiles | Entered Mines 7840 | -8/Mines | Discovered new exit (range 10) 8280 | -8/Mines | Discovered new exit (range 13) 8720 | -8/Mines | Entered Materials 8720 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8721 | -8/Materials | Loaded intel: 38 non-interactive machine locations 8890 | -8/Materials | Discovered new exit (range 16) 9191 | -8/Materials | Discovered new exit (range 16) 9417 | -8/Materials | Identified exit to Storage 10053 | -8/Materials | Entered Storage 10053 | -8/Storage | Accompanied by 1 ally 10224 | -8/Storage | Destroyed 11 combat bots 10483 | -8/Storage | Learned location of Armory (-4) 10636 | -8/Storage | Met 01-MTF 10729 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10756 | -8/Storage | Garrison activated, responded to threat 10872 | -8/Storage | Discovered new exit (range 6) 11035 | -8/Storage | Build established: Commander-Mutant 11121 | -8/Storage | Discovered new exit (range 15) 11653 | -8/Storage | First assault squad dispatched 11761 | -8/Storage | Lost 4 allies 11895 | -8/Storage | Entered Factory 11895 | -7/Factory | Accompanied by 8 allies (01-MTF) 11895 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11898 | -7/Factory | 01-MTF left 12104 | -7/Factory | Discovered new exit (range 10) 12419 | -7/Factory | Identified exit to Lower Caves 12424 | -7/Factory | Build established: Mutant 12537 | -7/Factory | Discovered new exit (range 12) 12578 | -7/Factory | Cargo convoy interrupted 12695 | -7/Factory | Lost 5 parts (3n1u1w) 12743 | -7/Factory | Lost 3 parts (1n1u1w) 12821 | -7/Factory | Found Prototype Launcher 12821 | -7/Factory | Identified Scatter Rocket Array 12848 | -7/Factory | System corruption reached 10% 12888 | -7/Factory | Core integrity fell below 50% 12908 | -7/Factory | Lost 5 parts (1p2u2w) 12927 | -7/Factory | Destroyed 13 combat bots 13095 | -7/Factory | First assault squad dispatched 15067 | -7/Factory | Entered Lower Caves 15067 | -7/Lower Caves | Accompanied by 1 ally 15498 | -7/Lower Caves | Encountered a Warlord checkpoint 16112 | -7/Lower Caves | Discovered new exit (range 16) 16141 | -7/Lower Caves | Learned Factory stockpile data 16313 | -7/Lower Caves | Entered another Lower Caves area 16313 | -7/Lower Caves | Accompanied by 1 ally 16379 | -7/Lower Caves | Discovered new exit (range 8) 16789 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16982 | -7/Lower Caves | Discovered new exit (range 10) 17260 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 17309 | -7/Lower Caves | Learned location of 1 exit from Factory 17603 | -7/Lower Caves | Entered Zion 17603 | -7/Zion | Accompanied by 1 ally 17683 | -7/Zion | System corruption cleaned by Quarantine Array 17727 | -7/Zion | Given the Hacking Drone Bay 17727 | -7/Zion | Found Prototype Device 17835 | -7/Zion | Discovered new exit (range 9) 17912 | -7/Zion | Identified Hacking Drone Bay 18008 | -7/Zion | Learned Factory emergency access door positions 18226 | -7/Zion | Received a hallucinogenic algorithm 18266 | -7/Zion | Learned location of Data Miner (-6) 18296 | -7/Zion | Gained Derelict followers 18438 | -7/Zion | Rebuked by Imprinter 18883 | -7/Zion | Entered Proximity Caves 18883 | -6/Proximity Caves | Accompanied by 6 allies 19393 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 19558 | -6/Proximity Caves | Lost 4 allies 19902 | -6/Proximity Caves | Learned Factory security intel 20179 | -6/Proximity Caves | Discovered new exit (range 5) 20290 | -6/Proximity Caves | Spotted B-75 Beast 20340 | -6/Proximity Caves | Entered Factory 20340 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 20341 | -6/Factory | Identified exit to Factory 20582 | -6/Factory | Garrison activated, responded to threat 20962 | -6/Factory | Build established: Hacker-Skirmisher 20970 | -6/Factory | Discovered new exit (range 14) 21039 | -6/Factory | Allied Derelicts emerged from ambush trap array 21691 | -6/Factory | Fabricated Cmb. Airjet (x2) 21713 | -6/Factory | Fabricated Cmb. Airjet (x2) 21737 | -6/Factory | Fabricated Weapon Mount (x2) 22059 | -6/Factory | Central database locked down 22605 | -6/Factory | Spotted B-75 Beast 22782 | -6/Factory | Crushed by falling debris 22783 | -6/Factory | System corruption reached 10% 22798 | -6/Factory | Discovered new exit (range 10) 22813 | -6/Factory | Lost 3 parts (1n2u) 23011 | -6/Factory | Fabricated Hyp. Gauss Rifle (x2) 23303 | -6/Factory | Build established: Machinist-Skirmisher 23583 | -6/Factory | Found Prototype Processor 23705 | -6/Factory | Identified Exp. Targeting Computer 24294 | -6/Factory | Sucked down chute 24294 | -6/Factory | Entered Waste 24309 | -6/Waste | EMP discharged 24309 | -6/Waste | Spotted C-40 Crusher 24310 | -6/Waste | Spotted C-40 Crusher 24311 | -6/Waste | Destroyed C-40 Crusher 24318 | -6/Waste | Spotted C-40 Crusher 24328 | -6/Waste | Destroyed C-40 Crusher 24340 | -6/Waste | Spotted C-40 Crusher 24353 | -6/Waste | Destroyed C-40 Crusher 24363 | -6/Waste | Destroyed C-40 Crusher 24374 | -6/Waste | Spotted C-40 Crusher 24383 | -6/Waste | Spotted C-40 Crusher 24409 | -6/Waste | EMP discharged 24422 | -6/Waste | Destroyed C-40 Crusher 24468 | -6/Waste | Destroyed C-40 Crusher 24509 | -6/Waste | EMP discharged 24547 | -6/Waste | Discovered new exit (range 13) 24555 | -6/Waste | Entered Factory 24771 | -6/Factory | Build established: Fabricator-Skirmisher 24964 | -6/Factory | Discovered exit to Factory (range 7) 25103 | -6/Factory | Fabricated Cld. Aerolev Unit (x1) 25324 | -6/Factory | Build established: Machinist-Scout 25718 | -6/Factory | Discovered exit to Factory (range 21) 26038 | -6/Factory | Spotted B-75 Beast 26062 | -6/Factory | Identified exit to Lower Caves 26149 | -6/Factory | Garrison activated, responded to threat 26725 | -6/Factory | Fabricated Hyp. Gauss Rifle (x2) 27354 | -6/Factory | Discovered exit to Factory (range 23) 28755 | -6/Factory | First assault squad dispatched 29478 | -6/Factory | High security lockdown imminent 29558 | -6/Factory | High security lockdown engaged 29686 | -6/Factory | Entered Lower Caves 29687 | -6/Lower Caves | Identified exit to Lower Caves 29707 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 29911 | -6/Lower Caves | Entered a destroyed Warlord outpost 29979 | -6/Lower Caves | Learned Factory trap positions 30402 | -6/Lower Caves | Entered another Lower Caves area 30403 | -6/Lower Caves | Identified exit to Data Miner 30410 | -6/Lower Caves | Discovered exit to Factory (range 10) 30436 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 30856 | -6/Lower Caves | Build established: Machinist-Skirmisher 30963 | -6/Lower Caves | Entered Data Miner 30963 | -6/Data Miner | Discovered new exit (range 6) 30969 | -6/Data Miner | Met Data Miner 30979 | -6/Data Miner | Learned location of Section 7 (-2) 30979 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 30985 | -6/Data Miner | Received God Mode back door access code from Data Miner 30995 | -6/Data Miner | Entered Proximity Caves 31102 | -5/Proximity Caves | Destroyed 9 combat bots 31189 | -5/Proximity Caves | Learned Factory stockpile data 31473 | -5/Proximity Caves | Learned Factory stockpile data 31489 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 31575 | -5/Proximity Caves | Entered Factory 31575 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 31576 | -5/Factory | Loaded intel: 82 trap records 31911 | -5/Factory | Build established: Machinist-Gunner 32040 | -5/Factory | Garrison activated, responded to threat 32116 | -5/Factory | Discovered new exit (range 9) 32421 | -5/Factory | Discovered new exit (range 8) 32478 | -5/Factory | Discovered new exit (range 19) 32656 | -5/Factory | Discovered new exit (range 12) 32871 | -5/Factory | Build established: Scavenger-Scout 32964 | -5/Factory | Identified exit to Upper Caves 32964 | -5/Factory | Identified exit to Extension 33333 | -5/Factory | Build established: Hacker-Scout 33536 | -5/Factory | Fabricated Hyp. Gauss Rifle (x2) 33630 | -5/Factory | Fabricated F-cell Engine (x1) 33690 | -5/Factory | Fabricated Exp. Targeting Computer (x1) 34157 | -5/Factory | Repaired Cld. Aerolev Unit 34213 | -5/Factory | Discovered new exit (range 11) 34275 | -5/Factory | First assault squad dispatched 34463 | -5/Factory | Build established: Machinist-Gunner 34669 | -5/Factory | Garrison activated, responded to threat 34823 | -5/Factory | Incoming investigation squad redirected 34842 | -5/Factory | Fabricated Hyp. Gauss Rifle (x2) 34890 | -5/Factory | Crushed by falling debris 35502 | -5/Factory | Incoming assault squad redirected 35585 | -5/Factory | Build established: Machinist-Scout 35796 | -5/Factory | Incoming assault squad redirected 36011 | -5/Factory | Build established: Machinist-Gunner 36091 | -5/Factory | Incoming assault squad redirected 36292 | -5/Factory | Manually triggered Chute Trap 36292 | -5/Factory | Sucked down chute 36292 | -5/Factory | Entered Waste 36298 | -5/Waste | Spotted C-40 Crusher 36298 | -5/Waste | Spotted C-40 Crusher 36302 | -5/Waste | Spotted C-40 Crusher 36307 | -5/Waste | Destroyed C-40 Crusher 36310 | -5/Waste | Spotted C-40 Crusher 36312 | -5/Waste | Spotted C-40 Crusher 36324 | -5/Waste | Spotted C-40 Crusher 36325 | -5/Waste | Destroyed C-40 Crusher 36342 | -5/Waste | Destroyed C-40 Crusher 36352 | -5/Waste | Destroyed C-40 Crusher 36360 | -5/Waste | Destroyed C-40 Crusher 36365 | -5/Waste | Destroyed C-40 Crusher 36411 | -5/Waste | Warlord forces began an assault 36415 | -5/Waste | Found Prototype Processor 36442 | -5/Waste | Discovered new exit (range 12) 36728 | -5/Waste | Identified Spectral Analyzer 36794 | -5/Waste | Entered Factory 36794 | -5/Factory | Accompanied by 19 allies 36879 | -5/Factory | Incoming investigation squad redirected 36893 | -5/Factory | Incoming investigation squad redirected 36927 | -5/Factory | Fabricated Hyp. Gauss Rifle (x2) 36927 | -5/Factory | Build established: Machinist-Scout 36942 | -5/Factory | Discovered exit to Upper Caves (range 12) 36993 | -5/Factory | Garrison activated, responded to threat 37070 | -5/Factory | Noticed a derelict Sapper rigging charges 37074 | -5/Factory | Lost 4 allies 37094 | -5/Factory | First assault squad dispatched 37176 | -5/Factory | Lost 5 allies 37720 | -5/Factory | Incoming assault squad redirected 37749 | -5/Factory | Incoming investigation squad redirected 37751 | -5/Factory | Build established: Machinist-Gunner 37775 | -5/Factory | Discovered new exit (range 13) 37846 | -5/Factory | Discovered new exit (range 16) 38099 | -5/Factory | Spotted B-75 Beast 38144 | -5/Factory | Fabricated Hyp. Mass Driver? 38618 | -5/Factory | Repaired Hyp. Gauss Rifle 38724 | -5/Factory | Incoming assault squad redirected 38728 | -5/Factory | Discovered new exit (range 13) 38909 | -5/Factory | Incoming assault squad redirected 38909 | -5/Factory | Incoming assault squad redirected 39017 | -5/Factory | Repaired Hyp. Gauss Rifle 39233 | -5/Factory | Destroyed 8 combat bots 39322 | -5/Factory | Discovered new exit (range 4) 39452 | -5/Factory | Repaired Cld. Aerolev Unit 39509 | -5/Factory | Repaired Hyp. Coil Gun 40432 | -5/Factory | High security lockdown imminent 40512 | -5/Factory | High security lockdown engaged 40580 | -5/Factory | Destroyed 19 combat bots 41158 | -5/Factory | Sterilization system engaged 41158 | -5/Factory | Non-combat units ordered to evacuate 41258 | -5/Factory | Combat units ordered to evacuate 41458 | -5/Factory | Ambient heat levels rising (+10) 41464 | -5/Factory | Destroyed 14 combat bots 41608 | -5/Factory | Ambient heat levels rising (+10) 41758 | -5/Factory | Ambient heat levels rising (+10) 41771 | -5/Factory | Build established: Machinist-Skirmisher 41869 | -5/Factory | Entered Upper Caves 41994 | -5/Upper Caves | Learned location of 1 exit from Factory 42121 | -5/Upper Caves | Identified exit to Upper Caves 42187 | -5/Upper Caves | Learned 8 Factory zone layouts 42198 | -5/Upper Caves | Spotted B-75 Beast 42203 | -5/Upper Caves | Build established: Machinist-Gunner 42429 | -5/Upper Caves | Entered another Upper Caves area 42436 | -5/Upper Caves | Discovered new exit (range 13) 42975 | -5/Upper Caves | Discovered new exit (range 12) 42976 | -5/Upper Caves | Learned Factory stockpile data 43124 | -5/Upper Caves | Learned Factory emergency access door positions 43125 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 43200 | -5/Upper Caves | Entered Warlord 43214 | -5/Warlord | System corruption cleaned by Quarantine Array 43268 | -5/Warlord | Opened Warlord's prototype stash 43270 | -5/Warlord | Found Prototype Device 43270 | -5/Warlord | Identified System Purifier 43285 | -5/Warlord | Found Prototype Hackware 43287 | -5/Warlord | Found Prototype Processor 43432 | -5/Warlord | Visited the Vortex Lab 43434 | -5/Warlord | Found Prototype Energy Gun 43434 | -5/Warlord | Identified Vortex Rifle 43437 | -5/Warlord | Warlord's base attacked by MAIN.C 43437 | -5/Warlord | Found Prototype Energy Gun 43437 | -5/Warlord | Identified Vortex Rail 43477 | -5/Warlord | Met Warlord 43728 | -5/Warlord | Destroyed 10 combat bots 43787 | -5/Warlord | Warlord forces counterattacked 43803 | -5/Warlord | Spotted Striker 43807 | -5/Warlord | Destroyed 7 combat bots 43812 | -5/Warlord | Destroyed Striker 43883 | -5/Warlord | Spotted Executioner 43885 | -5/Warlord | Spotted Executioner 43887 | -5/Warlord | Destroyed Executioner 43910 | -5/Warlord | Discovered new exit (range 14) 43917 | -5/Warlord | Found Prototype Device 43917 | -5/Warlord | Identified Adv. Kinecellerator 43923 | -5/Warlord | Destroyed 9 combat bots 43929 | -5/Warlord | Lost 4 allies 43931 | -5/Warlord | Found Prototype Processor 43931 | -5/Warlord | Identified Exp. Core Analyzer 43942 | -5/Warlord | Spotted Striker 43943 | -5/Warlord | Spotted Striker 43963 | -5/Warlord | P-80 Master assimilated allied NW-HMY(l) 44007 | -5/Warlord | Lost 9 allies 44038 | -5/Warlord | Spotted Striker 44043 | -5/Warlord | P-70 Sage assimilated allied OR-8NF(g) 44046 | -5/Warlord | Spotted Striker 44099 | -5/Warlord | Lost 7 allies 44112 | -5/Warlord | Warlord base infiltrated, sounded retreat 44122 | -5/Warlord | Entered Proximity Caves 44252 | -4/Proximity Caves | Learned Research interactive machine intel 44423 | -4/Proximity Caves | Build established: Scavenger-Gunner 44659 | -4/Proximity Caves | Discovered new exit (range 5) 45006 | -4/Proximity Caves | Entered Factory 45006 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 45007 | -4/Factory | Identified exit to Upper Caves 45007 | -4/Factory | Identified exit to Armory 45007 | -4/Factory | Identified Ghost Barrier 45008 | -4/Factory | Identified exit to Research 45118 | -4/Factory | Incoming investigation squad redirected 45222 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 45261 | -4/Factory | Spotted B-86 Titan 45467 | -4/Factory | Build established: Hacker-Scout 45527 | -4/Factory | Repaired Weapon Mount 45546 | -4/Factory | Repaired Hyp. Coil Gun 45661 | -4/Factory | Spotted B-86 Titan 45867 | -4/Factory | Fabricated Hyp. Mass Driver (x2) 45886 | -4/Factory | Found Prototype Processor 45886 | -4/Factory | Identified Exp. Melee Analysis Suite 46167 | -4/Factory | Garrison activated, responded to threat 46475 | -4/Factory | Discovered exit to Research (range 12) 46482 | -4/Factory | Incoming investigation squad redirected 46496 | -4/Factory | Identified Exp. Target Analyzer 46705 | -4/Factory | Build established: Machinist-Gunner 47006 | -4/Factory | First assault squad dispatched 47022 | -4/Factory | Incoming assault squad redirected 47198 | -4/Factory | Incoming investigation squad redirected 47625 | -4/Factory | Incoming investigation squad redirected 47687 | -4/Factory | Sucked down chute 47687 | -4/Factory | Entered Waste 47691 | -4/Waste | Spotted C-40 Crusher 47691 | -4/Waste | Destroyed C-40 Crusher 47706 | -4/Waste | Spotted C-40 Crusher 47711 | -4/Waste | Destroyed C-40 Crusher 47716 | -4/Waste | Spotted C-40 Crusher 47717 | -4/Waste | Spotted C-40 Crusher 47717 | -4/Waste | Destroyed C-40 Crusher 47735 | -4/Waste | Destroyed C-40 Crusher 47746 | -4/Waste | Warlord forces began an assault 47754 | -4/Waste | Spotted C-40 Crusher 47780 | -4/Waste | Spotted C-40 Crusher 47793 | -4/Waste | Discovered new exit (range 23) 47818 | -4/Waste | Lost 3 allies 47876 | -4/Waste | Entered Factory 47876 | -4/Factory | Accompanied by 16 allies 47909 | -4/Factory | Discovered exit to Research (range 23) 48376 | -4/Factory | First assault squad dispatched 48395 | -4/Factory | Incoming assault squad redirected 48615 | -4/Factory | Incoming assault squad redirected 48687 | -4/Factory | Incoming investigation squad redirected 49018 | -4/Factory | Fabricated Hyp. Coil Gun (x2) 49083 | -4/Factory | Destroyed 7 combat bots 49103 | -4/Factory | Incoming investigation squad redirected 49131 | -4/Factory | Fabricated Exp. Targeting Computer (x1) 49144 | -4/Factory | Incoming assault squad redirected 49168 | -4/Factory | Incoming investigation squad redirected 49177 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 49223 | -4/Factory | Discovered exit to Research (range 12) 49420 | -4/Factory | Destroyed 9 combat bots 49723 | -4/Factory | Repaired Hyp. Mass Driver 49750 | -4/Factory | Incoming investigation squad redirected 50175 | -4/Factory | Incoming investigation squad redirected 50892 | -4/Factory | Incoming assault squad redirected 51066 | -4/Factory | Destroyed 8 combat bots 51147 | -4/Factory | Incoming assault squad redirected 51153 | -4/Factory | Incoming assault squad redirected 51449 | -4/Factory | Incoming assault squad redirected 51641 | -4/Factory | High security lockdown imminent 51721 | -4/Factory | High security lockdown engaged 51908 | -4/Factory | Destroyed 7 combat bots 51934 | -4/Factory | Cargo convoy interrupted 52094 | -4/Factory | AWS/Gauss suddenly broke down 52132 | -4/Factory | Sterilization system engaged 52132 | -4/Factory | Non-combat units ordered to evacuate 52168 | -4/Factory | Destroyed 17 combat bots 52232 | -4/Factory | Combat units ordered to evacuate 52432 | -4/Factory | Ambient heat levels rising (+10) 52450 | -4/Factory | Discovered exit to Research (range 12) 52468 | -4/Factory | System corruption reached 10% 52476 | -4/Factory | System corruption reached 30% 52481 | -4/Factory | Found Prototype Device 52481 | -4/Factory | Identified Exp. EM Shield 52582 | -4/Factory | Ambient heat levels rising (+10) 52732 | -4/Factory | Ambient heat levels rising (+10) 52882 | -4/Factory | Ambient heat levels rising (+10) 53032 | -4/Factory | Ambient heat levels rising (+10) 53037 | -4/Factory | Entered Upper Caves 53116 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 53207 | -4/Upper Caves | Encountered a Warlord checkpoint 53221 | -4/Upper Caves | Learned 8 Research zone layouts 53269 | -4/Upper Caves | Build established: Machinist-Sprinter 53343 | -4/Upper Caves | Learned location of Testing (-2) 53509 | -4/Upper Caves | Entered an active Warlord outpost 53514 | -4/Upper Caves | Learned Factory garrison access intel 53529 | -4/Upper Caves | Discovered new exit (range 9) 53637 | -4/Upper Caves | Entered another Upper Caves area 53647 | -4/Upper Caves | Discovered exit to Research (range 13) 53732 | -4/Upper Caves | Spotted B-86 Titan 53962 | -4/Upper Caves | Discovered new exit (range 23) 54088 | -4/Upper Caves | Entered Zhirov 54088 | -4/Zhirov | Discovered new exit (range 3) 54101 | -4/Zhirov | Learned location of Quarantine (-3) 54101 | -4/Zhirov | Learned location of Command (-1) 54109 | -4/Zhirov | Found Alien Artifact 54109 | -4/Zhirov | Identified Integrated Reactor 54109 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 54131 | -4/Zhirov | Found Alien Artifact 54143 | -4/Zhirov | Entered Proximity Caves 54229 | -3/Proximity Caves | Spotted B-86 Titan 54549 | -3/Proximity Caves | Discovered exit to Research (range 11) 54605 | -3/Proximity Caves | Entered Research 54605 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 54606 | -3/Research | Identified exit to Quarantine 54608 | -3/Research | Loaded intel: 44 interactive machine locations 54626 | -3/Research | Found Prototype Device 54631 | -3/Research | Identified Adv. EM Shield 54955 | -3/Research | Spotted B-86 Titan 54960 | -3/Research | Build established: Machinist-Scout 55002 | -3/Research | Spotted B-86 Titan 55011 | -3/Research | AWS/Gauss suddenly broke down 55366 | -3/Research | Incoming investigation squad redirected 55432 | -3/Research | Build established: Machinist-Sprinter 55461 | -3/Research | Discovered new exit (range 14) 55605 | -3/Research | First assault squad dispatched 55625 | -3/Research | Incoming assault squad redirected 55848 | -3/Research | Build established: Machinist-Scout 55983 | -3/Research | Spotted B-86 Titan 56030 | -3/Research | Discovered new exit (range 18) 56086 | -3/Research | Fabricated Hyp. Mass Driver (x2) 56180 | -3/Research | Discovered new exit (range 4) 56553 | -3/Research | Build established: Machinist-Sprinter 57156 | -3/Research | High security lockdown imminent 57236 | -3/Research | High security lockdown engaged 57244 | -3/Research | Destroyed 16 combat bots 57412 | -3/Research | Spotted Executioner 57414 | -3/Research | Destroyed Executioner 57479 | -3/Research | Scanned by Researcher 57487 | -3/Research | Destroyed Investigator 57523 | -3/Research | Lost 3 parts (3w) 57538 | -3/Research | Destroyed 20 combat bots 57538 | -3/Research | AWS/Gauss suddenly broke down 57574 | -3/Research | Garrison activated, responded to threat 57746 | -3/Research | System corruption reached 10% 57787 | -3/Research | Lost 4 parts (1u3w) 57926 | -3/Research | Sterilization system engaged 57926 | -3/Research | Non-combat units ordered to evacuate 57966 | -3/Research | Destroyed 8 combat bots 58026 | -3/Research | Combat units ordered to evacuate 58226 | -3/Research | Ambient heat levels rising (+10) 58376 | -3/Research | Ambient heat levels rising (+10) 58471 | -3/Research | Found Prototype Processor 58472 | -3/Research | Identified Exp. Terrain Scan Processor 58526 | -3/Research | Ambient heat levels rising (+10) 58676 | -3/Research | Ambient heat levels rising (+10) 58690 | -3/Research | Entered Quarantine 58691 | -3/Quarantine | Maximum security lockdown engaged 58759 | -3/Quarantine | Cryocooling Duct disabled 58759 | -3/Quarantine | Cryocooling Duct disabled 58774 | -3/Quarantine | Ambient heat levels rising (+40) 58787 | -3/Quarantine | Discovered new exit (range 19) 58871 | -3/Quarantine | Found Alien Artifact 58871 | -3/Quarantine | Identified Dimensional Node Initializer 58871 | -3/Quarantine | Initialized slip node 58874 | -3/Quarantine | Found Alien Artifact 58949 | -3/Quarantine | Found Alien Artifact 59065 | -3/Quarantine | Destroyed 7 combat bots 59136 | -3/Quarantine | Destroyed 8 combat bots 59169 | -3/Quarantine | Found Alien Slashing Weapon 59251 | -3/Quarantine | Spotted Striker 59270 | -3/Quarantine | Destroyed Striker 59338 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 59338 | -3/Quarantine | Warped through subspace to slip node 59345 | -3/Quarantine | Found Alien Artifact 59504 | -3/Quarantine | Spotted Executioner 59521 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 59521 | -3/Quarantine | Warped through subspace to slip node 59525 | -3/Quarantine | Found Dimensional Node Initializer 59528 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 59529 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 59625 | -3/Quarantine | Spotted Executioner 59625 | -3/Quarantine | Spotted Striker 59655 | -3/Quarantine | Entered Research 59655 | -2/Research | Warlord forces began assault on 0b10 59655 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 59664 | -2/Research | Discovered new exit (range 22) 59704 | -2/Research | Spotted B-90 Cyclops 59765 | -2/Research | Research machine network offline 59818 | -2/Research | Fabricated Hyp. Mass Driver? 59850 | -2/Research | Borebot progress halted 59895 | -2/Research | Destroyed 8 combat bots 59935 | -2/Research | Spotted Striker 59953 | -2/Research | Destroyed Striker 59956 | -2/Research | High security lockdown imminent 60036 | -2/Research | High security lockdown engaged 60114 | -2/Research | Met up with Warlord 60122 | -2/Research | Destroyed 8 combat bots 60123 | -2/Research | Destroyed UT-SWY(L) 60149 | -2/Research | Spotted Striker 60152 | -2/Research | Spotted Striker 60158 | -2/Research | Spotted Striker 60169 | -2/Research | Destroyed Striker 60174 | -2/Research | Borebot progress halted 60175 | -2/Research | Destroyed Striker 60201 | -2/Research | Spotted Striker 60207 | -2/Research | Destroyed Striker 60256 | -2/Research | Lost 14 allies 60291 | -2/Research | Borebot progress halted 60370 | -2/Research | Found Adv. Kinecellerator 60465 | -2/Research | Spotted Striker 60471 | -2/Research | Build established: Scavenger-Executioner 60517 | -2/Research | Destroyed Striker 60521 | -2/Research | Spotted Striker 60526 | -2/Research | Spotted Striker 60528 | -2/Research | Destroyed Striker 60531 | -2/Research | Destroyed Striker 60570 | -2/Research | Spotted Striker 60570 | -2/Research | Destroyed Warlord 60572 | -2/Research | Warlord destroyed during the assault 60595 | -2/Research | Spotted Executioner 60602 | -2/Research | Destroyed Executioner 60610 | -2/Research | Spotted Striker 60614 | -2/Research | Destroyed Striker 60627 | -2/Research | Spotted Striker 60635 | -2/Research | Destroyed 23 combat bots 60683 | -2/Research | Entered Testing 60684 | -2/Testing | Maximum security lockdown engaged 60807 | -2/Testing | Garrison activated, responded to threat 60843 | -2/Testing | Spotted Striker 60844 | -2/Testing | Destroyed Striker 60872 | -2/Testing | Discovered new exit (range 17) 60875 | -2/Testing | Initialized slip node 60879 | -2/Testing | Lost 5 allies 60907 | -2/Testing | Spotted Executioner 60913 | -2/Testing | Spotted Investigator 60913 | -2/Testing | Destroyed Executioner 60919 | -2/Testing | Spotted Striker 60960 | -2/Testing | Warped through subspace to slip node 60998 | -2/Testing | Lost 9 parts (1p3n1u4w) 61005 | -2/Testing | Warped through subspace 61045 | -2/Testing | Found Prototype Ballistic Cannon 61045 | -2/Testing | Identified Perforator 61047 | -2/Testing | Identified Subatomic Replicator 61047 | -2/Testing | Used Subatomic Replicator to replicate Perforator 61056 | -2/Testing | Spotted Striker 61057 | -2/Testing | Destroyed Striker 61070 | -2/Testing | Spotted Striker 61074 | -2/Testing | Entered Access 61074 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 61156 | -1/Access | High security lockdown imminent 61163 | -1/Access | Build established: Scavenger-Scout 61236 | -1/Access | High security lockdown engaged 61238 | -1/Access | Lost 4 allies 61242 | -1/Access | Destroyed 7 combat bots 61244 | -1/Access | Found Prototype Launcher 61244 | -1/Access | Identified Mni. Smartbomb Launcher 61257 | -1/Access | Garrison activated, responded to threat 61314 | -1/Access | Energy Cycler disabled 61574 | -1/Access | Garrison activated, responded to threat 61595 | -1/Access | Spotted Executioner 61595 | -1/Access | Spotted Striker 61597 | -1/Access | Destroyed Striker 61597 | -1/Access | Destroyed Executioner 61607 | -1/Access | Spotted Investigator 61607 | -1/Access | Destroyed Investigator 61651 | -1/Access | Build established: Scavenger-Executioner 61718 | -1/Access | Destroyed 48 combat bots 61731 | -1/Access | Spotted Striker 61780 | -1/Access | Lost 4 parts (1p2n1w) 61829 | -1/Access | Garrison activated, responded to threat 61829 | -1/Access | Destroyed Executioner 61881 | -1/Access | Destroyed 7 combat bots 61881 | -1/Access | Lost 5 parts (2n1u2w) 61924 | -1/Access | Spotted Striker 61924 | -1/Access | Spotted Striker 61928 | -1/Access | Destroyed Striker 61931 | -1/Access | Destroyed Striker 61964 | -1/Access | Destroyed 11 combat bots 62012 | -1/Access | Spotted Striker 62012 | -1/Access | Spotted Striker 62013 | -1/Access | Spotted Striker 62013 | -1/Access | Spotted Striker 62013 | -1/Access | Spotted Striker 62049 | -1/Access | Destroyed Striker 62055 | -1/Access | Destroyed Striker 62122 | -1/Access | Destroyed Striker 62154 | -1/Access | Lost 19 parts (1p9n4u5w) 62614 | -1/Access | System corruption reached 10% 62623 | -1/Access | Spotted Executioner 62743 | -1/Access | Spotted Executioner 62747 | -1/Access | Lost 3 parts (1n1u1w) 62817 | -1/Access | Lost 3 parts (1u2w) 62868 | -1/Access | Build established: Scavenger-Scout 63017 | -1/Access | Found Prototype Launcher 63017 | -1/Access | Identified Adv. Micro-nuke Launcher 63076 | -1/Access | Spotted Executioner 63123 | -1/Access | Spotted Striker 63123 | -1/Access | Spotted Executioner 63177 | -1/Access | Destroyed Striker 63193 | -1/Access | Core integrity fell below 50% 63197 | -1/Access | Spotted Striker 63247 | -1/Access | Warped through subspace 63268 | -1/Access | Lost 12 parts (4n4u4w) 63420 | -1/Access | Core integrity fell below 20% 63430 | -1/Access | Released all parts (6) 63457 | -1/Access | Lost 7 parts (1p3u3w) 63460 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 63430_ Released Med. Storage Unit. 63430_ Released Cmb. Linear Gravjet. 63430_ Released Imp. Energy Well. 63430_ Released Spectral Analyzer. 63430_ Released Adv. Targeting Computer. 63430_ Released Exp. Target Analyzer. 63431_ The unstable cave ceiling collapses. 63431_ Triggered Gamma Bomb Trap. 63431_ A bubble of electromagnetic force engulfs the area. 63431_ C-57 Dissector destroyed. 63440_ System corrupted: Matter fused (-5). 63456_ ALERT: Heavy assault forces dispatched. 63457_ C-30 ARC bursts open, deploying its payload. 63457_ G-73 Enforcer unfolds itself. 63457_ B-74 Champion unfolds itself. 63457_ G-73 Enforcer unfolds itself. 63457_ M-36 Artificer unfolds itself. 63458_ System corrupted: Energy discharge (-30). Map ----- +----------------------------------------------------+ | %!#"## ######"# = = [! # #?????? | | ######%######## [ = / ##????????????????? | | ### ######## % #^ ##????????????????? | | # ###### # ##????????????????? | | # ###### # ########??????????? | | + + # #??????????? | | #= = ###### # #??????????? | | #!=!= ###### !" #??????????? | | ## !*###??## ######## #??????????? | | #####=[]###??## ] ##????## #??????????? | | % *%! !###??## ##???## #??????????? | | = %=%! *#=#??################???# ##?????????? | | *! ![=**# #### ############???# # ########### | | #############???????????????????# C | | ##########?????????????????????## ! = | | ?????????????????????????????### ! | | ??????????????????##########?# # [[ = | | ??????????????????# #?#### ] " [ | | ??????????????????# ####### C #%="" | | ??????????????????# # # = """""" | | ??????????????????# # ## !#"""""" | | ?????????Y????????# # ## # "" | | ??????????????????# #/ ## # "" | | ??????????????????# # ## # | | ??????????????????# g # ] ## = # | | ?????????C????????# mbgb@ # ?#/ ###+#######+ | | ??????????C?C## p ##+#########+#### | | ???????????CK+ p" C | | ?????????????## ##+############## | | ???????????????# ?????????????????# ###+######## | | ???????????????#??????????????????# #??????????? | | ?????????C????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ?????????????????C????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ????????????????Y?C???????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ?????????????????????????????????? ??????????? | | ??????????????????????????????????! H ???????????? | | ?????????????????????????????????? ???????????? | | ???????????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 120 Energy Generation 43 Energy Capacity 590 Matter Stores 800 Matter Capacity 800 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 1 Cloak Strength 3 Power Amplification 40 Additional Mass Support 16 EM Shielding 4 Corruption Containment 16 Armor Coverage 750 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 73 Targeting Accuracy 48 Target Analysis 14 Core Analysis 8 Recoil Reduction 6 Matter Filtering 50 Particle Charging 20 Kinecelleration 50 Offensive Hacking 31 Defensive Hacking 20 Authchip Count 4 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Gravmag Array | -8/Storage | Hacked Hcp. Storage Unit | -7/Factory | Scanalyzed Imp. Field Recycling Unit | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Focal Shield | -7/Zion | Archive Core Analyzer | -7/Zion | Archive EM Shield | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Wave Gun | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive IFF Parser | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Hyp. Gauss Rifle | -6/Factory | Hacked Weapon Mount | -6/Factory | Hacked Cld. Aerolev Unit | -6/Factory | Scanalyzed F-cell Engine | -6/Factory | Scanalyzed Exp. Targeting Computer | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Thunder Leg | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Hyp. Mass Driver | -5/Factory | Hacked Hyp. Coil Gun | -5/Factory | Hacked Imp. Weapon Cycler | -5/Factory | Hacked Cmb. Linear Gravjet | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Cmb. Airjet | x2 | -6/Factory | Authchip Cmb. Airjet | x2 | -6/Factory | Authchip Weapon Mount | x2 | -6/Factory | Authchip Hyp. Gauss Rifle | x2 | -6/Factory | Authchip Cld. Aerolev Unit | x1 | -6/Factory | Authchip Hyp. Gauss Rifle | x2 | -6/Factory Hyp. Gauss Rifle | x2 | -5/Factory | Authchip F-cell Engine | x1 | -5/Factory | Authchip Exp. Targeting Computer | x1 | -5/Factory | Authchip Hyp. Gauss Rifle | x2 | -5/Factory | Authchip Hyp. Gauss Rifle | x2 | -5/Factory | Authchip Hyp. Mass Driver | x2 | -5/Factory | Authchip Cmb. Linear Gravjet | x2 | -4/Factory | Preloaded Hyp. Mass Driver | x2 | -4/Factory | Authchip Hyp. Coil Gun | x2 | -4/Factory | Authchip Exp. Targeting Computer | x1 | -4/Factory | Authchip Cmb. Linear Gravjet | x2 | -4/Factory Hyp. Mass Driver | x2 | -3/Research | Authchip Hyp. Mass Driver | x2 | -2/Research Repaired ---------- Cld. Aerolev Unit | 22% | -5/Factory Hyp. Gauss Rifle | 15% | -5/Factory Hyp. Gauss Rifle | 2% | -5/Factory Cld. Aerolev Unit | 44% | -5/Factory Hyp. Coil Gun | 50% | -5/Factory Weapon Mount | 18% | -4/Factory Hyp. Coil Gun | 6% | -4/Factory Hyp. Mass Driver | 30% | -4/Factory Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Achievements -------------- Perfect Aim Challenges ------------ None Game ------ Seed AssaultImprovedCanceller Manual? 0 Play Time 16:26:57 Cumulative 509.5 hours Start 2025.07.06 @ 15:53:13 End 2025.07.10 @ 16:50:10 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 36 Types 17/1/8/1/1/0/3/3/1/1 Lore% 91 Gallery% 80 Achievement% 82 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34f331d8-a44c-440d-b394-01a3299c1768