Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 19:50:10 Player: C0-2MO Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (7) 35 Value Destroyed (109) 109 Prototype IDs (5) 100 Alien Tech Used (1) 200 Bonus (17568) 17568 TOTAL SCORE: 26312 Bonus ------- Pacifist 470 Entered DSFs 500 Win 3000 Win Speed 13598 Cogmind --------- Core Integrity 1553/1600 Matter 250/300 Energy 393/395 System Corruption 0% Temperature Cool (5) Movement Flying (31) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Neutrino Core Antimatter Reactor > --- PROPULSION (12) -- Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array Field Propulsion Array Impulse Thruster Array > --- UTILITY (9) ------ Experimental Heat Sink Large Storage Unit Spectral Analyzer Makeshift Sensor Array Advanced Signal Interpreter ECM Suite > --- WEAPON (2) ------- Power Sword > --- INVENTORY (15) --- Medium Storage Unit Graphene Brace Grenade Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Neutrino Core Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array Impulse Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit Structural Scanner Spectral Analyzer Makeshift Sensor Array Advanced Signal Interpreter ECM Suite Improved Reaction Control System Advanced Hacking Suite > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Graphene Brace Terrabomb Grenade Launcher Improved Plasma Cutter Power Sword [Rating: 134] Favorites ----------- Power Antimatter Reactor Engine Cooled Ion Engine Power Core Light Neutrino Core Reactor Antimatter Reactor Propulsion Field Propulsion Drive Hover Unit Gravmag System Flight Unit Field Propulsion Drive Utility Improved Signal Interpreter Device Experimental Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Propulsion Shielding Weapon Heavy Flail Ballistic Gun Light Assault Rifle Impact Weapon Heavy Flail Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Fac Was Fac Upp Upp Res Qua Res Acc Slots Evolved 18 | . . 2 . 2 2 . . 2 . 2 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . Propulsion 10 | . . 1 . 1 1 . . 1 . 1 2 . . . . 1 . . 2 Utility 7 | . . 1 . 1 1 . . 1 . . . . . . . 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 45 | 1 . . . 8 1 . . 2 2 12 5 . 8 1 . . 2 3 . Power 5 | . . . . 1 . . . . . 1 1 . 2 . . . . . . Engine 1 | . . . . 1 . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . 1 . . 1 . . . . . . Reactor 2 | . . . . . . . . . . . 1 . 1 . . . . . . Propulsion 17 | . . . . 4 . . . 2 . 7 1 . 2 . . . 1 . . Treads . | . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . 4 . . . . . 2 . . . . . . . . . Flight 11 | . . . . . . . . 2 . 5 1 . 2 . . . 1 . . Utility 18 | . . . . 2 1 . . . 2 4 1 . 3 1 . . 1 3 . Device 8 | . . . . 1 . . . . 2 2 . . 1 1 . . . 1 . Storage 2 | . . . . . . . . . . . . . . . . . . 2 . Processor 5 | . . . . 1 . . . . . 1 . . 2 . . . 1 . . Hackware 1 | . . . . . . . . . . 1 . . . . . . . . . Protection 2 | . . . . . 1 . . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 5 | 1 . . . 1 . . . . . . 2 . 1 . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 6 | . . . . 1 . . . 1 . 1 . . 1 . . . 1 . 1 Parts Lost 10 | . . . . . . 2 . . 2 . . . . . . . . . 6 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . 1 . . . . . . . . . 2 Utility 6 | . . . . . . 2 . . 1 . . . . . . . . . 3 Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 6 | . . . . . . 2 . . 2 . . . . . . . . . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 3 | . . 1 1 1 3 3 3 3 3 3 4 5 5 5 5 5 4 5 5 Power . | . . . . . . . . . 1 . . 1 . . . . . . . Propulsion . | . . . . . 1 1 1 . . . . . . . . . . . . Utility . | . . . . . . . . . . . . 1 1 2 2 2 1 1 2 Weapon 1 | . . 1 1 1 2 2 2 2 2 2 1 2 2 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 3 | . . . . . . . . . . . . . . . . . . . 3 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 69 | . 14 11 11 47 68 66 53 46 48 69 91 94 87 84 84 76 79 79 69 Engine 1 | . . . . 4 7 7 7 1 . . 1 . . . . . . . . Core 2 | . . . . . . . . . . 1 5 5 1 5 5 4 4 4 4 Reactor 2 | . . . . . . . . . . . 3 5 8 5 5 4 4 4 4 Hover 12 | . . . . 25 30 30 30 26 24 21 5 5 3 . . . . . . Flight 18 | . . . . . . . . 5 6 6 33 36 36 36 36 33 33 30 26 Device 11 | . . . . 4 7 6 . . 4 15 10 15 15 15 15 14 18 20 16 Processor 8 | . . . . 3 7 7 7 6 6 10 10 10 10 10 10 9 9 8 8 Hackware 2 | . . . . . . . . . . 4 5 5 5 5 5 4 4 4 2 Protection 1 | . . . . . 6 6 . . . . 4 . . . . . . . . Ballistic Gun 1 | . 14 11 11 3 . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 5 7 7 7 6 6 5 2 . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 4 5 5 5 5 4 4 4 3 Peak Build Rating 134 | 1 1 1 1 28 31 31 25 33 30 75 99 97 106 110 110 110 128 134 134 Average Rating 68 | . 1 1 1 18 30 30 25 26 25 51 91 97 100 109 110 110 121 132 124 On Entrance 56 | . 1 1 1 1 28 31 25 25 26 23 75 97 97 106 110 110 110 128 134 Avg Prop Armor Cover (%) 13 | . . . . 33 . . . 33 29 21 5 5 4 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 1 1 1 1 12 14 14 11 11 6 19 30 28 40 35 35 35 37 59 59 Greatest Support 75 | 3 3 3 3 36 36 36 36 36 6 56 60 60 67 67 67 67 75 75 75 Greatest Overweight (x) 1 | . . . . 1 . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 15 Most Carried 6 | . 1 1 1 3 3 3 3 3 3 4 5 5 5 5 5 5 5 6 6 Average Carried 3 | . . 1 1 1 3 3 3 2 3 3 4 5 4 5 5 5 4 5 5 Final Capacity 15 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 Final Carried 6 | . 1 1 1 3 3 3 3 3 3 3 5 5 5 5 5 5 5 6 4 Class Distribution -------------------- 49% | Mutant 18% | Scout 16% | Scientist-Sprinter 10% | Infiltrator-Ninja 4% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Scientist-Sprinter | -4/Factory Scientist-Sprinter | -4/Waste Ninja | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -3/Research Infiltrator-Ninja | -3/Quarantine Infiltrator-Ninja | -2/Research Scout | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Fac Was Fac Upp Upp Res Qua Res Acc Matter Collected 643 | 93 . . 46 22 . . . . 7 197 . . 173 39 . 66 . . . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 282 | . . . . 22 . . . . . 27 . . 89 . . 144 . . . Parts 9 | . . . . . . . . . . . . . 8 . . 1 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Fac Was Fac Upp Upp Res Qua Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . . . . Classes Destroyed 4 | . . . . 1 . . . . . 1 . . 1 . . 1 . . . Worker 1 | . . . . . . . . . . 1 . . . . . . . . . Builder 4 | . . . . 1 . . . . . 1 . . 2 . . . . . . Recycler 1 | . . . . . . . . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 2 | . . . . 1 . . . . . 1 . . 2 . . 1 . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . 1 . . . . . 1 . . 1 . . 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Fac Was Fac Upp Upp Res Qua Res Acc Hostile Shots Fired 169 | . . . . . 10 30 . . 1 11 41 . 4 . 8 . 28 8 28 Missed 99 | . . . . . 6 15 . . . 9 25 . 2 . 7 . 17 8 10 Hits 70 | . . . . . 4 15 . . 1 2 16 . 2 . 1 . 11 . 18 Projectile 70 | . . . . . 4 15 . . 1 2 16 . 2 . 1 . 11 . 18 Critical Strikes 3 | . . . . . . 2 . . 1 . . . . . . . . . . Actively Blocked 1 | . . . . . . 1 . . . . . . . . . . . . . Damage Taken 1398 | . . . . . 12 302 . . 56 40 271 . 43 . 13 . 231 . 430 Core 285 | . . . . . 6 77 . . . 20 53 . 23 . . . 59 . 47 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 132 | . . . . . 3 92 . . . . 37 . . . . . . . . Regen/Repaired (Parts) 24 | . . . . . . . . . . 19 5 . . . . . . . . Core Remaining (%) 97 | 100 100 . 100 100 . . 88 . 100 98 . . . . 93 . 95 100 97 Volleys Fired . | . . . . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 9 | . . . . 1 . . . . . 2 1 . 4 . . 1 . . . Core Hits 3 | . . . . . . . . . . . . . 2 . . 1 . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Melee Attacks 69 | . . . . 4 3 2 . . . 19 18 . 12 1 . 3 4 2 1 Impact 29 | . . . . 4 3 2 . . . 19 1 . . . . . . . . Slashing 39 | . . . . . . . . . . . 16 . 12 1 . 3 4 2 1 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . 1 . . . . . 2 1 . 3 . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 901 | . . . . 151 . . . . . 237 . . 413 . . 100 . . . Guns . | . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 901 | . . . . 151 . . . . . 237 . . 413 . . 100 . . . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 388 | . . . . 151 . . . . . 237 . . . . . . . . . Slashing 513 | . . . . . . . . . . . . . 413 . . 100 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 2 2 . . . 2 2 2 2 2 6 6 . . Average Corruption 2 | . . . . . . 1 2 . . . 2 2 2 2 2 4 6 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . . 1 . . 1 . 1 3 . . Message Errors 1 | . . . . . . . . . . . . . . . . . 1 . . Matter Fused 2 | . . . . . . . . . . . 1 . . 1 . . . . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . 2 . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 458 | . . . . 129 . . . . . 177 . . 152 . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 458 | . . . . 129 . . . . . 177 . . 152 . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 232 | . . . . . . . . . . . 2 . . . . . 232 . 1 Average Temperature 94 | . . . . . . . . . . . 2 . . . . . 120 . 1 Received Heat Transfer 204 | . . . . . . 51 . . . 18 42 . 9 . . . 66 . 18 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . 3 . . . . . . . . . . . . . . . Impact Corruptions 8 | . . . . 1 . . . . . 7 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Fac Was Fac Upp Upp Res Qua Res Acc Maximum Alert Level 1 | . . . . . . . . . . . 1 . . . . . . . . Low Security (%) 93 | 100 100 100 100 100 100 . . 100 100 100 59 100 100 . . 100 100 100 100 Level 1 6 | . . . . . . . . . . . 40 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 337 | . . 15 5 26 16 . . 8 . 165 337 115 87 . . 57 82 48 24 Initial 115 | . . . 5 . 2 . . 6 . . 72 115 80 . . 3 21 45 24 Average 58 | . . 3 1 6 3 . . 3 . 52 183 115 69 . . 39 35 44 12 Influence Increases 1046 | . . 15 . 42 18 30 . 8 . 269 367 . 99 . . 66 111 6 15 Destroy 0b10 Robot/NC 35 | . . . . 5 . . . . . 10 . . 15 . . 5 . . . Successful Hack 119 | . . . . 5 . . . 8 . 34 7 . 23 . . 42 . . . Disable Machine 75 | . . . . 15 . . . . . 15 15 . . . . . 15 . 15 Destroy Structure 97 | . . . . 2 3 . . . . 30 30 . 16 . . 4 6 6 . Partial Spotted 165 | . . 15 . 15 15 . . . . . 45 . 45 . . 15 15 . . Lose Combat Pursuer 555 | . . . . . . 30 . . . 180 270 . . . . . 75 . . Influence Decreases 1031 | . . . 15 36 23 16 4 19 . 120 187 214 135 60 14 32 68 47 41 Entered New Map 458 | . . . 10 . 4 1 4 5 . . 77 214 35 30 4 2 18 37 17 Time Decay 539 | . . . 5 36 19 15 . 14 . 120 100 . 90 30 10 30 50 10 10 Lost Part 14 | . . . . . . . . . . . . . . . . . . . 14 Lost Ally 20 | . . . . . . . . . . . 10 . 10 . . . . . . Squads Dispatched 14 | . . . . . 1 . . 1 . 4 5 . 1 . . 1 1 . . Investigation 6 | . . . . . . . . 1 . 2 2 . . . . 1 . . . Extermination 4 | . . . . . . . . . . 1 1 . 1 . . . 1 . . Reinforcement 4 | . . . . . 1 . . . . 1 2 . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Fac Was Fac Upp Upp Res Qua Res Acc Distress Signals 5 | . . . . . . . . . . . 5 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 101 | . . . 3 2 5 4 . . 1 14 41 2 4 . 2 1 10 3 9 Peak Tracking Total 18 | . . . 18 2 5 3 . . 1 13 17 2 2 . 2 1 7 4 8 Tactical Retreats 15 | . . . 1 . . 2 . . . 3 6 . . . . . 2 . 1 ECM-based Alert Blocks 12 | . . . . . . . . . . . 4 . . . . . 3 . 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Fac Was Fac Upp Upp Res Qua Res Acc Traps Triggered 5 | . . . . . . . . 1 . 1 2 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Fac Was Fac Upp Upp Res Qua Res Acc Machines Disabled 5 | . . . . 1 . . . . . 1 1 . . . . . 1 . 1 Max in Single Turn 1 | . . . . 1 . . . . . 1 1 . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Fac Was Fac Upp Upp Res Qua Res Acc Machines Accessed 23 | . . . . 2 . . . 2 . 6 6 . 3 . . 3 1 . . Terminals 18 | . . . . 2 . . . 1 . 4 4 . 3 . . 3 1 . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . 2 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 46 | . . . . 4 . . . 2 . 9 16 . 8 . . 5 2 . . Successful 24 | . . . . 1 . . . 2 . 7 8 . 4 . . 2 . . . Failed 22 | . . . . 3 . . . . . 2 8 . 4 . . 3 2 . . Catastrophic 3 | . . . . 1 . . . . . . 1 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 31 | . . . . 3 . . . 1 . 5 8 . 8 . . 4 2 . . Terminals 35 | . . . . 4 . . . 1 . 6 9 . 8 . . 5 2 . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . 3 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . 6 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 8 | . . . . 1 . . . 1 . 4 1 . . . . 1 . . . Open DSF 3 | . . . . . . . . 1 . 1 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 2 | . . . . . . . . . . 2 . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . 5 . . . . . . . . Retrieve Study 5 | . . . . . . . . . . . 5 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . . . . . . . . 1 . 3 2 . 4 . . 1 . . . Terminals 7 | . . . . . . . . . . 1 1 . 4 . . 1 . . . Assimilate 2 | . . . . . . . . . . . 1 . 1 . . . . . . Botnet 5 | . . . . . . . . . . 1 . . 3 . . 1 . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . 2 1 . . . . . . . . Patch 3 | . . . . . . . . . . 2 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . . . . 1 . . . 1 . 2 3 . 3 . . 3 1 . . Full Trace Events 2 | . . . . . . . . . . . 1 . . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Fac Was Fac Upp Upp Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . Non-combat 1 | . . . . . . . . . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . . . . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 1 1 1 1 1 . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Fac Was Fac Upp Upp Res Qua Res Acc Total Allies 2 | . . . . . . . . . . . 1 . 1 . . . . . . Largest Group 1 | . . . . . . . . . . . 1 . 1 . . . . . . Highest-Rated Group 26 | . . . . . . . . . . . 10 . 26 . . . . . . Highest-Rated Ally 26 | . . . . . . . . . . . 10 . 26 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Fac Was Fac Upp Upp Res Qua Res Acc Active Infowar (turns) 1298 | . . . . 56 76 111 . . 2 261 215 18 190 60 36 75 116 32 50 Optics 160 | . . . . . . . . . . . . . . . . . 78 32 50 Sensors 1296 | . . . . 56 76 111 . . . 261 215 18 190 60 36 75 116 32 50 Structural 445 | . . . . . . . . . . . . . 100 60 36 75 116 32 26 Machine Analysis 389 | . . . . . . . . . . . . . 180 60 36 75 38 . . ECM 242 | . . . . . . . . . 2 . 13 18 89 . . . 69 16 35 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Fac Was Fac Upp Upp Res Qua Res Acc Turns Passed 1612 | 11 26 13 60 124 76 132 16 55 16 291 215 18 190 60 36 75 116 32 50 Spaces Moved 4123 | 18 50 26 120 204 138 265 34 128 31 541 611 69 553 229 148 275 408 91 184 Core 300 | 18 50 26 120 86 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 713 | . . . . 118 138 265 34 5 . 153 . . . . . . . . . Flight 3110 | . . . . . . . . 123 31 388 611 69 553 229 148 275 408 91 184 Fastest Speed 24 | 50 50 50 50 48 48 48 48 40 40 29 25 25 24 24 24 24 24 24 24 Average Speed 32 | 50 50 50 50 49 48 48 48 40 40 39 26 25 24 24 24 24 24 24 24 Slowest Speed 100 | 50 50 50 50 100 48 48 48 48 40 46 29 25 25 24 24 24 24 24 31 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . . . 1 . 3 5 . 2 . . 3 8 3 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 25 | 3 18 7 29 26 4 62 9 5 37 23 29 66 21 53 27 12 58 5 12 Regions Visited 19 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . . 1 1 1 1 1 . 1 . . 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . . . . . 1 . Scrap Searched 3 | . . . 1 . . . . . . . . . . 2 . . . . . Spaces Dug 52 | . . . . 2 3 1 . . . 15 15 . 8 1 . 2 3 2 . Terrain Destroyed 52 | . . . . 2 3 1 . . . 15 15 . 8 1 . 2 3 2 . Melee 52 | . . . . 2 3 1 . . . 15 15 . 8 1 . 2 3 2 . Projectile . | . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Fac Was Fac Upp Upp Res Qua Res Acc Total 4233 | 18 50 25 119 217 142 266 33 130 32 579 632 68 584 231 147 274 409 92 185 Wait 4 | . . . . . 1 . . . . 3 . . . . . . . . . Move 4055 | 17 49 25 119 203 137 264 33 125 30 534 602 68 548 228 147 268 392 85 181 Hop 23 | . . . . . . . . 1 . 3 4 . 2 . . 3 7 2 1 Pick Up 5 | . 1 . . 1 . . . . . 1 . . 1 . . . 1 . . Fast Attach 39 | 1 . . . 8 1 . . 1 2 14 4 . 4 . . . 2 2 . Attach 5 | . . . . . . . . 1 . 1 . . . . . . 1 . 2 Detach 6 | . . . . 1 . . . 1 . . 2 . 2 . . . . . . Swap 9 | . . . . . . . . . . . 2 . 5 1 . . . 1 . Drop 19 | . . . . . . . . 1 . 4 1 . 10 1 . . 2 . . Fire . | . . . . . . . . . . . . . . . . . . . . Melee 68 | . . . . 4 3 2 . . . 19 17 . 12 1 . 3 4 2 1 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 4 exits: Res / Arm / *Qua x2) -3/Quarantine -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 12 | -11/Scrapyard | Entered Materials 36 | -10/Materials | Discovered new exit (range 5) 38 | -10/Materials | Entered another Materials area 38 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 49 | -9/Materials | Discovered new exit (range 8) 51 | -9/Materials | Entered Mines 62 | -9/Mines | Discovered new exit (range 9) 94 | -9/Mines | Assembled infested the area 111 | -9/Mines | Entered Materials 111 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 233 | -8/Materials | Discovered new exit (range 5) 235 | -8/Materials | Identified exit to Factory 235 | -8/Materials | Entered Factory 235 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 306 | -7/Factory | Discovered new exit (range 13) 311 | -7/Factory | Identified exit to Lower Caves 311 | -7/Factory | Entered Lower Caves 316 | -7/Lower Caves | Build established: Mutant 418 | -7/Lower Caves | Spotted B-75 Beast 438 | -7/Lower Caves | Discovered new exit (range 12) 443 | -7/Lower Caves | Identified exit to Lower Caves 443 | -7/Lower Caves | Entered another Lower Caves area 455 | -7/Lower Caves | Discovered new exit (range 11) 459 | -7/Lower Caves | Identified exit to Factory 459 | -7/Lower Caves | Entered Factory 459 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 514 | -6/Factory | Identified exit to DSF 514 | -6/Factory | Entered DSF 524 | -6/DSF | Discovered new exit (range 16) 529 | -6/DSF | Identified exit to Factory 530 | -6/DSF | Entered Factory 530 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 770 | -5/Factory | Identified exit to Factory 821 | -5/Factory | Entered another Factory area 821 | -4/Factory | Evolved 2 slots: Propulsion x2 1036 | -4/Factory | Manually triggered Chute Trap 1036 | -4/Factory | Sucked down chute 1036 | -4/Factory | Entered Waste 1046 | -4/Waste | Spotted C-40 Crusher 1046 | -4/Waste | Spotted C-40 Crusher 1049 | -4/Waste | Spotted C-40 Crusher 1051 | -4/Waste | Spotted C-40 Crusher 1051 | -4/Waste | Discovered new exit (range 10) 1053 | -4/Waste | Identified exit to Factory 1054 | -4/Waste | Entered Factory 1235 | -4/Factory | Discovered new exit (range 15) 1243 | -4/Factory | Identified exit to Upper Caves 1244 | -4/Factory | Entered Upper Caves 1250 | -4/Upper Caves | Learned location of 1 exit from Research 1301 | -4/Upper Caves | Discovered new exit (range 12) 1303 | -4/Upper Caves | Identified exit to Upper Caves 1304 | -4/Upper Caves | Entered another Upper Caves area 1330 | -4/Upper Caves | Encountered a Warlord checkpoint 1338 | -4/Upper Caves | Discovered new exit (range 6) 1340 | -4/Upper Caves | Identified exit to Research 1340 | -4/Upper Caves | Entered Research 1340 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1341 | -3/Research | Identified exit to Research 1367 | -3/Research | Identified exit to Armory 1367 | -3/Research | Identified exit to Quarantine 1415 | -3/Research | Entered Quarantine 1430 | -3/Quarantine | Found Alien Artifact 1453 | -3/Quarantine | Found Prototype Processor 1453 | -3/Quarantine | Identified Spectral Analyzer 1527 | -3/Quarantine | Discovered exit to Research (range 6) 1531 | -3/Quarantine | Entered Research 1531 | -2/Research | Evolved 2 slots: Utility x2 1559 | -2/Research | Discovered new exit (range 20) 1563 | -2/Research | Entered Access 1563 | -1/Access | Evolved 2 slots: Propulsion x2 1592 | -1/Access | Spotted B-99 Colossus 1594 | -1/Access | Spotted B-99 Colossus 1605 | -1/Access | Identified Terrabomb 1605 | -1/Access | Used Terrabomb 1612 | -1/Access | Discovered new exit (range 2) 1612 | -1/Access | Identified exit to Surface 1613 | *** | Escaped! Last Messages --------------- 01594_ Imp. Reaction Control System destroyed. 01594_ Penetrated by Slug. 01594_ Slug penetrates Wall. 01594_ Adv. Hacking Suite destroyed. 01594_ Knocked back. 01594_ Penetrated by Slug. 01594_ Slug penetrates Wall. 01594_ Penetrated by Slug. 01594_ Greatsword destroyed. 01594_ Penetrated by Slug. 01594_ Slug penetrates Wall. 01605_ Identified Terrabomb. 01605_ Terrabomb activated. 01606_ Field Propulsion Drive+ destroyed. 01606_ Slug penetrates Sealed Heavy Doors. 01606_ Penetrated by Slug. 01606_ Impulse Thruster destroyed. 01609_ Main Access Shell breached. 01612_ EXIT=FOUND 01612_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????# ##+####""""" " """""""?"?#??????????? | | ?????# |! """""""""""?" #???????? | | ?????# |] # ????? | | ?????# !] """"""""""""" + ???? | | ?????## ###"""" " " " ??? | | ??????# ## " ! " """"""""""" "" ??? | | ??????# ## " " " " "" ?? | | ??????# #? " = " " " "" ?? | | ??????# #" " """ " + ""[ ?? | | ??????# "" " + """ " "" ??? | | #######+"" + """ """ " """""##??? | | ! " """""" " " " " " #??? | | "! " """+""""" " " #??? | | " " " " ! " " #??? | | """""" " [ """"""""""" " #??? | | " " %" " " #??? | | ] " " " " " ##?? | | " " " " " #?? | | " """"""""" " " #??? | | " """ " " #??? | | """"""""""""""""""""""""""""" " #??? | | " """" "? " #??? | | " BB "??" "??? " #??? | | ######+""" BB "??" """""" "???? " #??? | | # BB "??" " " "?????? " ##??? | | # BB "??"?" "@ "???????? " #???? | | # %% % "????" "" " "?????????" ##???? | | # "????" " "??????????? #????? | | # ### "????"""""" "????????????##????? | | # % #?? "????????? "??????????????????? | | ### ##?? "????????? "??????????????????? | | ##???######?????????""""??????????????????? | | ##?????????????????? ""??????????????????? | | ##????????????????? ???????t??????????? | | ##?????????????????"""" ??????????????????? | | #########????????u???????? " ??????????????????? | | #########????????????????? " ?????????????????? | | ????????????????????????? ""###?????????????????? | | ????????????????????????? ""?????R??????????????? | | ????????????????????????? ""????????????????????? | | ?????????????????????????u T????????????????????? | | ????????????????????????" "?????????????????????? | | ????????????????????????" ??????????????????????? | | ????????????????????????" ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 19 Terrain Scan Density 10 ECM Strength 1 Propulsion Shielding 66 Evasion (%) 75 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Field Propulsion Drive | -4/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Grenade Launcher | -4/Factory | Hacked Xenon Bombardment Thruster | -4/Factory | Hacked Power Sword | -4/Factory | Hacked Alien Tech Used ----------------- Terrabomb Achievements -------------- You Again Challenges ------------ None Game ------ Seed AutogunTargetLink Manual? 0 Play Time 00:39:08 Cumulative 550.2 hours Start 2025.10.22 @ 19:12:31 End 2025.10.22 @ 19:50:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 232 Rogue 232 Adventurer 0 Explorer 0 Win Type 0 Total 38 Types 17/2/6/2/5/1/0/2/0/3 Lore% 96 Gallery% 87 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ff3b123-ddec-429c-9f16-dd80c85c46fa