Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 19:32:00 Player: Blaj Result: Destroyed by Optimus with Helical Railgun Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (159) 795 Value Destroyed (4148) 4148 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (956) 956 TOTAL SCORE: 9239 Bonus ------- High Alert Combat Kills 242 Follower Combat Kills 578 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -664 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Heat Sink Huge Storage Unit Experimental Sensor Array Hacking Suite Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Scrap Suit Huge Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Junk Cannon Companion Sword > --- INVENTORY -------- Heavy Ion Engine Medium Treads Medium Treads Improved Heat Sink Improved Heat Sink Disposable Heat Sink High-capacity Storage Unit High-capacity Matter Pod Experimental Sensor Array Makeshift Terrain Scanner Hardened Medium Armor Plating Hardened Medium Armor Plating Hardlight Generator Hacking Suite Hacking Suite Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Improved Grenade Launcher Heavy Rocket Launcher CPS Tube DRS Beacon Large Botcube [Rating: 54] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Junk Cannon Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . Utility 2 | . . . 1 . . . 1 . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 94 | 1 9 12 6 8 3 . 23 20 2 10 Power 9 | . 1 2 . 2 . . 2 2 . . Engine 7 | . 1 2 . 2 . . 1 1 . . Core 2 | . . . . . . . 1 1 . . Reactor . | . . . . . . . . . . . Propulsion 24 | . 4 2 1 1 . . 5 6 1 4 Treads 21 | . 2 2 1 1 . . 5 6 1 3 Leg 1 | . . . . . . . . . . 1 Wheel 2 | . 2 . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 27 | 1 1 2 2 4 3 . 6 4 1 3 Device 17 | 1 . 1 2 4 1 . 4 1 1 2 Storage 4 | . 1 1 . . 1 . . . . 1 Processor 2 | . . . . . . . 1 1 . . Hackware 1 | . . . . . 1 . . . . . Protection 3 | . . . . . . . 1 2 . . Artifact . | . . . . . . . . . . . Weapon 34 | . 3 6 3 1 . . 10 8 . 3 Energy Gun 13 | . 3 1 3 1 . . 4 1 . . Energy Cannon 2 | . . . . . . . 2 . . . Ballistic Gun 9 | . . . . . . . 3 6 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 6 | . . 4 . . . . 1 1 . . Special Weapon 3 | . . 1 . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 15 | . . . 2 . . . 6 5 . 2 Parts Lost 21 | . 1 6 1 . . . 3 . . 10 Power 5 | . . 2 . . . . 1 . . 2 Propulsion 9 | . . 3 . . . . 1 . . 5 Utility 4 | . 1 . 1 . . . 1 . . 1 Weapon 3 | . . 1 . . . . . . . 2 Highest Loss Streak 8 | . 1 2 1 . . . 1 . . 8 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 18 | 6 13 15 11 14 15 17 19 19 20 20 Power 1 | 1 1 1 . 1 1 1 1 1 1 . Propulsion 2 | 4 4 5 4 3 3 3 2 1 2 1 Utility 7 | . 1 1 1 2 4 6 9 11 11 11 Weapon 6 | 1 5 6 5 7 7 7 6 6 6 5 Tool/Special . | . . . . . . . . . . . Unused Backups 42 | . 7 2 2 3 . . 9 5 1 13 Power 3 | . 1 . . 1 . . 1 . . . Propulsion 11 | . . 1 1 2 . . 4 . . 3 Utility 10 | . 2 1 . . . . 1 1 1 4 Weapon 17 | . 4 . 1 . . . 3 4 . 5 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 91 98 89 99 98 99 99 99 100 74 Engine 5 | . 14 13 11 11 11 11 6 . . . Core 4 | . . . . . . . 2 8 9 8 Treads 24 | . 2 18 22 22 22 22 26 26 27 26 Wheel 1 | . 22 9 . . . . . . . . Device 13 | . 5 13 12 21 19 10 20 12 9 8 Storage 10 | . 14 14 11 11 11 11 9 9 9 8 Processor 4 | . . . . . . . 4 9 9 9 Hackware 1 | . . . . . 1 11 . . . . Protection 2 | . . . . . . . 1 5 9 4 Energy Gun 14 | . 27 25 28 33 33 32 16 . . . Ballistic Gun 7 | . . . . . . . 9 26 27 . Slashing Weapon 1 | . . . . . . . . . . 6 Peak Build Rating 54 | 7 12 15 24 26 29 34 38 40 39 54 Average Rating 30 | 6 11 13 18 23 26 30 32 36 37 36 On Entrance 22 | 6 7 11 14 18 25 29 29 33 38 37 Naked Turns . | . . . . . . . . . . . Heaviest Build 109 | 13 54 54 38 42 62 61 65 70 70 109 Greatest Support 76 | 20 40 40 40 40 40 40 62 62 63 76 Greatest Overweight (x) 2 | . 2 2 . 1 1 1 1 1 1 2 Average Overweight (x) . | . 1 . . . 1 1 . . 1 . Largest Inventory Capacity 25 | 8 20 20 15 15 20 20 20 20 20 25 Average Capacity 19 | 8 18 16 15 15 16 20 19 20 20 23 Most Carried 25 | 7 17 20 15 15 17 18 20 20 20 25 Average Carried 18 | 6 13 15 11 14 15 17 19 19 20 22 Final Capacity 20 | 8 20 15 15 15 20 20 20 20 20 5 Final Carried 20 | 7 17 12 15 15 17 17 20 20 20 5 Class Distribution -------------------- 34% | Mutant 22% | Scavenger-Gunner 16% | Gunner 8% | Tank 7% | Skirmisher 4% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Tank | -8/Materials Tank | -8/Storage Gunner | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Matter Collected 3925 | 234 105 313 111 314 40 120 711 1507 166 304 Remotely . | . . . . . . . . . . . Salvage Created 6161 | 152 302 346 258 400 192 270 1664 2178 231 168 Parts 302 | 10 13 28 10 15 13 14 78 102 15 4 Haulers Intercepted 12 | . 1 . 1 . . . 5 5 . . Recyclers Shooed 8 | . 1 . 2 . . . 2 3 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Combat Hostiles Destroyed 111 | . 4 16 7 5 . 10 31 34 2 2 Melee 2 | . . . . . . . . . . 2 Guns 85 | . 4 5 1 5 . 8 26 34 2 . AOE 24 | . . 11 6 . . 2 5 . . . Classes Destroyed 18 | 2 6 1 2 1 . . 4 1 . 1 Worker 8 | . 1 2 . . . . 1 4 . . Builder 4 | . 1 . 1 . . . . 1 1 . Tunneler 7 | 3 . 3 . 1 . . . . . . Hauler 12 | . 1 . 1 . . . 5 5 . . Recycler 7 | 1 1 . . 1 . . 2 1 1 . Mechanic 1 | . . . . . . . 1 . . . Operator 1 | . . . . . . . 1 . . . Drone 1 | . . . . . . . . 1 . . Watcher 6 | . 1 . 1 . . . 3 1 . . Swarmer 30 | . 3 10 . . . 6 11 . . . Grunt 48 | . 1 3 5 4 1 4 7 23 . . Brawler 2 | . . . 1 . . . . 1 . . Duelist 2 | . . . . 1 . . 1 . . . Sentry 21 | . . . 1 . . . 8 10 2 . Specialist 2 | . . . . . . . 2 . . . Hunter 2 | . . . . . . . 2 . . . Bolteater 2 | . . . . . . . . . . 2 Assembled 3 | . . 3 . . . . . . . . Thug 4 | . . 1 . 2 . . . . 1 . Best Kill Streak 9 | 2 3 4 4 4 . 3 6 9 2 2 Combat Bots Only 8 | . 2 3 4 3 . 3 6 8 2 2 Max Kills in Single Turn 5 | 1 1 3 3 2 1 2 5 2 1 1 Gunslinging 1 | . . . . 1 . 1 1 . . . Exploded 4 | . . 2 2 . . 2 4 . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Hostile Shots Fired 525 | . 37 56 10 13 . 36 115 113 8 137 Missed 129 | . 3 15 2 1 . 13 27 35 3 30 Hits 396 | . 34 41 8 12 . 23 88 78 5 107 Melee 19 | . . 5 . 2 . . . . . 12 Projectile 377 | . 34 36 8 10 . 23 88 78 5 95 Critical Strikes 21 | . . . . . . 1 7 3 1 9 Damage Taken 5417 | . 287 631 94 193 . 217 893 926 70 2106 Core 870 | . 81 162 21 . . 37 51 67 . 451 Absorbed by Shields 512 | . . . . . . . 232 276 4 . Regen/Repaired (Parts) 322 | . . . . . . . 119 203 . . Core Remaining (%) 62 | 100 . 2 . . . 85 . . . . Volleys Fired 360 | 8 36 40 11 40 6 18 91 103 5 2 Largest 3 | 2 2 2 3 3 3 3 3 3 3 1 Hottest 187 | 70 112 156 168 187 187 187 187 69 65 . Shots Fired 910 | 16 66 61 23 119 18 47 237 303 18 2 Gun 857 | 16 66 40 11 119 18 46 221 302 18 . Cannon 13 | . . . . . . . 12 1 . . Launcher 27 | . . 13 12 . . 1 1 . . . Special 13 | . . 8 . . . . 3 . . 2 Kinetic 379 | 8 . . . . . . 51 302 18 . Thermal 502 | 8 66 48 11 119 18 46 185 1 . . Explosive 27 | . . 13 12 . . 1 1 . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 90 | 5 5 8 8 11 11 6 18 90 7 9 Robot Miss Streak 5 | 1 4 3 1 2 1 5 5 2 1 . Penetration Max . | . . . . . . . . . . . Secondary Targets 17 | . 1 1 . 2 . 1 6 5 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . 1 1 1 1 . Shots Hit Robots 608 | 13 36 28 8 43 14 22 165 238 13 28 Core Hits 269 | 5 10 28 16 12 7 12 82 87 5 5 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . . . Critical Strikes 40 | 2 4 4 1 6 . 3 16 . . 4 Burn 34 | 2 4 4 1 6 . 3 14 . . . Destroy 2 | . . . . . . . 2 . . . Melee Attacks 27 | . . . . . . . . . . 27 Impact . | . . . . . . . . . . . Slashing 27 | . . . . . . . . . . 27 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . 2 Damage Inflicted 13078 | 167 533 1394 753 730 296 575 2990 4167 278 1195 Guns 9448 | 167 533 395 118 727 296 400 2486 4113 213 . Cannons 67 | . . . . . . . 67 . . . Explosions 2199 | . . 999 634 . . 147 419 . . . Melee 1195 | . . . . . . . . . . 1195 Ramming 169 | . . . 1 3 . 28 18 54 65 . Kinetic 5044 | 79 . . . . . . 639 4113 213 . Thermal 4653 | 88 533 435 118 727 296 400 2056 . . . Explosive 2017 | . . 959 634 . . 147 277 . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 1195 | . . . . . . . . . . 1195 Piercing . | . . . . . . . . . . . Highest Corruption 4 | . 1 1 . . . . . 4 4 4 Average Corruption 3 | . 1 1 . . . . . 4 4 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 163 | . 2 7 . . . . . 46 36 72 Message Errors 38 | . . 1 . . . . . 10 11 16 Matter Fused 37 | . . 1 . . . . . 12 6 18 Heat Flow Errors 15 | . . . . . . . . 3 4 8 Energy Discharges 22 | . 1 1 . . . . . 3 7 10 Parts Rejected 2 | . . . . . . . . 1 1 . Parts Fused 2 | . . 1 . . . . . . . 1 Data Loss (minor) 26 | . 1 1 . . . . . 8 3 13 Data Loss (major) 7 | . . 1 . . . . . 2 1 3 Misfires 6 | . . 1 . . . . . 2 3 . Alerts 4 | . . . . . . . . 1 . 3 Weapon Failures 4 | . . . . . . . . 4 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 123 | . . 80 . . . . . 10 . 33 Projectiles . | . . . . . . . . . . . Explosions 80 | . . 80 . . . . . . . . Melee 43 | . . . . . . . . 10 . 33 Knockbacks 1 | . . . . . . . . . 1 . Impact 1 | . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 151 | . . 89 . . . . 62 . . . Shots 5 | . . 4 . . . . 1 . . . Rammed 21 | . . . 1 1 . 4 5 3 7 . Targets Rammed 24 | . . . 1 1 . 4 5 5 8 . Kicked . | . . . . . . . . . . . Crushed 3 | . . . . . . . . 2 1 . Highest Temperature 358 | 36 324 270 177 358 153 177 274 178 283 268 Average Temperature 79 | 15 112 87 73 105 57 75 73 40 106 93 Received Heat Transfer 1500 | . 30 72 45 72 . 45 275 438 51 472 Effects 5 | . 2 . . 2 . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Interference 3 | . 2 . . 1 . . . . . . Short Circuit 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . Robots Melted 1 | . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 38 | 2 6 1 2 3 . 3 21 . . . Heat Transferred 13285 | 407 1665 1345 370 2035 592 1073 5798 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Maximum Alert Level 3 | . . 1 1 . . . 2 3 1 . Low Security (%) 64 | 100 100 88 85 100 . 100 44 7 79 . Level 1 18 | . . 11 14 . . . 39 23 20 . Level 2 13 | . . . . . . . 15 49 . . Level 3 3 | . . . . . . . . 19 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 879 | 10 63 226 211 112 . 154 450 879 331 . Initial 331 | . . 14 26 66 . . . 185 331 . Average 192 | 1 15 109 113 26 . 44 236 511 94 . Influence Increases 4295 | 20 152 508 268 175 5 398 1058 1576 135 . Destroy 0b10 Robot/C 2520 | . 80 280 140 100 . 280 620 940 80 . Destroy 0b10 Robot/NC 240 | 20 25 25 15 10 5 . 65 65 10 . Destroy Leader 556 | . 14 40 34 20 . 40 176 232 . . Allied During Kill 191 | . . 12 . . . 20 . 152 7 . Successful Hack 163 | . 17 . 8 . . . 59 43 36 . Disable Machine 195 | . . 60 15 45 . . 60 15 . . Destroy Structure 220 | . 1 91 56 . . 13 48 9 2 . Partial Spotted 15 | . 15 . . . . . . . . . Lose Combat Pursuer 195 | . . . . . . 45 30 120 . . Influence Decreases 4295 | 20 115 478 164 346 5 398 619 1164 986 . Entered New Map 943 | . . 23 41 105 . . . 254 520 . Time Decay 2870 | 20 115 375 113 241 5 358 599 620 424 . Lost Part 90 | . . 60 10 . . . 20 . . . Lost Ally 392 | . . 20 . . . 40 . 290 42 . Squads Dispatched 17 | . 1 . 1 . . . 3 12 . . Investigation 3 | . 1 . . . . . . 2 . . Extermination . | . . . . . . . . . . . Reinforcement 7 | . . . 1 . . . 3 3 . . Assault 3 | . . . . . . . . 3 . . Garrison 4 | . . . . . . . . 4 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Distress Signals 9 | . 2 . 1 . . . 2 4 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 197 | . 14 18 15 7 . 17 50 58 4 14 Peak Tracking Total 7 | . 5 3 5 3 . 4 6 7 2 4 Tactical Retreats 10 | . . 1 . . . 1 2 6 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Traps Triggered 1 | . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Machines Disabled 13 | . . 4 1 3 . . 4 1 . . Max in Single Turn 2 | . . 2 1 1 . . 2 1 . . Garrison Access 2 | . . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Machines Accessed 46 | . 4 . 1 . 1 . 11 13 8 8 Terminals 27 | . 4 . 1 . . . 6 10 6 . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . . . . . 2 2 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . Garrison Access 2 | . . . . . . . 1 1 . . Total Hacks 188 | . 13 . 4 . 5 . 48 32 41 45 Successful 133 | . 6 . 2 . 5 . 30 16 29 45 Failed 55 | . 7 . 2 . . . 18 16 12 . Catastrophic 7 | . 4 . . . . . 1 2 . . Database Lockouts . | . . . . . . . . . . . Manual 32 | . 5 . 1 . . . 18 1 7 . Terminals 89 | . 13 . 4 . . . 28 24 20 . Fabricators . | . . . . . . . . . . . Repair Stations 15 | . . . . . . . 8 7 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 11 | . . . . . . . 11 . . . Garrison Access 2 | . . . . . . . 1 1 . . Terminal Hacks 106 | . 6 . 2 . 5 . 11 9 28 45 Record 71 | . 1 . . . 5 . . . 21 44 Robot Analysis 5 | . 1 . . . . . 3 . 1 . Open Door 7 | . . . . . . . . 6 . 1 Level Access Points 2 | . . . 1 . . . 1 . . . Branch Access Points 3 | . 1 . . . . . 1 . 1 . Emergency Access Points 1 | . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . 1 . . . Alert Level 2 | . . . . . . . 1 . 1 . Locate Traps 2 | . 1 . . . . . . 1 . . Dispatch Records 3 | . 1 . . . . . 1 1 . . Maintenance Status 1 | . . . . . . . 1 . . . Patrol Status 1 | . . . . . . . . . 1 . Hauler Manifests 3 | . . . . . . . 1 1 1 . Zone Layout 3 | . 1 . 1 . . . . . 1 . Release Object 1 | . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 11 | . . . . . . . 5 6 . . Scan Component 6 | . . . . . . . 3 3 . . Repair 5 | . . . . . . . 2 3 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 9 | . . . . . . . 9 . . . Insert Component 5 | . . . . . . . 5 . . . Analyze 4 | . . . . . . . 4 . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . Seal Access 2 | . . . . . . . 1 1 . . Unauthorized Hacks 5 | . . . . . . . 4 . 1 . Terminals 4 | . . . . . . . 3 . 1 . Botnet 3 | . . . . . . . 2 . 1 . Operators 1 | . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Researchers 1 | . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 30 | . 4 . 1 . . . 10 9 6 . Full Trace Events 2 | . 1 . . . . . . 1 . . Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 5 | . . . . . . . 2 3 . . Time 289 | . . . . . . . 64 225 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 4 . . . Part Schematics Acquired 4 | . . . . . . . 4 . . . Parts Damaged 2 | . . . . . . . 2 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 4 | . . . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Total Allies 19 | . . 2 . . 4 . . 12 . 1 Largest Group 12 | . . 2 . . 3 3 . 12 4 . Highest-Rated Group 235 | . . 55 . . 37 37 . 235 79 . Highest-Rated Ally 31 | . . 31 . . 21 21 . 31 31 . Total Orders 2 | . . . . . . . . 2 . . EXPLORE 2 | . . . . . . . . 2 . . Ally Attacks 144 | . . 2 . . . 20 . 105 17 . Total Damage 1903 | . . 22 . . . 234 . 1415 232 . Kills 21 | . . 1 . . . 4 . 14 2 . Allies Corrupted . | . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . 2 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Active Infowar (turns) 6816 | 14 223 1084 194 749 . 520 792 . 1165 2075 Sensors 1551 | . . . 90 492 . 520 449 . . . Terrain 1557 | . . 1084 130 . . . 343 . . . Structural 3842 | . . . 64 538 . . . . 1165 2075 Seismic 237 | 14 223 . . . . . . . . . Robot Analysis Total 5 | . 1 . . . . . 3 . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches 23 | . . . . . . . . 23 . . Drone Recoveries 9 | . . . . . . . . 9 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Turns Passed 15943 | 91 563 1101 257 1177 1630 1318 2336 2089 1562 3819 Spaces Moved 6911 | 54 363 615 118 545 647 500 982 655 619 1813 Core 23 | . . . . . . . . . . 23 Treads 6161 | . 1 313 118 545 647 500 982 655 619 1781 Legs 93 | 54 30 . . . . . . . . 9 Wheels 634 | . 332 302 . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 80 110 160 160 240 240 155 155 243 50 Average Speed 196 | 120 111 135 160 180 240 240 176 217 243 203 Slowest Speed 243 | 120 240 160 160 240 240 240 240 243 243 243 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 70 | 5 48 96 16 65 91 99 77 92 99 92 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . 1 1 . . . . . Known Exits Taken 3 | . 1 . . . . 1 1 . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 . . 1 1 . Scrap Searched 6 | . . 1 . 1 . 1 . . . 3 Spaces Dug 3 | . . . . . . . 3 . . . Terrain Destroyed 254 | . . 121 60 . . 16 54 3 . . Melee . | . . . . . . . . . . . Projectile 9 | . . 1 . . . . 5 3 . . AOE 245 | . . 120 60 . . 16 49 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Total 8471 | 63 456 800 161 648 712 571 1388 1097 658 1917 Wait 702 | . 27 115 12 29 . 38 196 260 17 8 Move 6901 | 53 362 614 117 544 646 499 981 654 618 1813 Hop . | . . . . . . . . . . . Pick Up 79 | 1 12 4 5 5 1 . 23 13 1 14 Fast Attach 41 | 1 2 1 1 3 2 . 11 9 2 9 Attach 25 | . . 6 2 3 . 1 5 3 . 5 Detach 16 | . 2 . 1 2 2 1 3 1 . 4 Swap 124 | . 9 17 9 10 2 10 40 17 5 5 Drop 114 | . 6 3 2 11 2 . 33 25 2 30 Fire 360 | 8 36 40 11 40 6 18 91 103 5 2 Melee 25 | . . . . . . . . . . 25 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 24 | . . . 1 1 . 4 5 5 8 . Escape Stasis . | . . . . . . . . . . . Rewire 53 | . . . . . 51 . . . . 2 Trap . | . . . . . . . . . . . Miscellaneous 7 | . . . . . . . . 7 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 92 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 7) 574 | -10/Materials | Identified exit to Mines 624 | -10/Materials | Discovered new exit (range 14) 655 | -10/Materials | Entered Mines 707 | -10/Mines | Discovered new exit (range 5) 765 | -10/Mines | Learned location of Storage (-8) 776 | -10/Mines | Discovered new exit (range 10) 783 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 929 | -10/Mines | Core integrity fell below 50% 1339 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1342 | -10/Mines | Found Prototype Device 1397 | -10/Mines | Excavation squad dispatched 1397 | -10/Mines | A large section of the Mines collapsed 1407 | -10/Mines | Core integrity fell below 20% 1756 | -10/Mines | Entered Materials 1756 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1757 | -9/Materials | Identified Exp. Sensor Array 1836 | -9/Materials | Identified exit to Materials 1895 | -9/Materials | Discovered new exit (range 7) 2013 | -9/Materials | Entered Mines 2022 | -9/Mines | Discovered exit to Materials (range 8) 2068 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2068 | -9/Mines | Discovered new exit (range 5) 2243 | -9/Mines | Build established: Skirmisher 2640 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3115 | -9/Mines | Build established: Scavenger-Gunner 3190 | -9/Mines | Entered Exiles 3190 | -9/Exiles | Found Exiles lab destroyed 3226 | -9/Exiles | Discovered new exit (range 14) 3601 | -9/Exiles | Learned location of Zion (-7) 4784 | -9/Exiles | Discovered new exit (range 14) 4820 | -9/Exiles | Entered Mines 4820 | -8/Mines | Accompanied by 3 allies 5421 | -8/Mines | Discovered exit to Materials (range 3) 5656 | -8/Mines | Discovered exit to Materials (range 5) 6138 | -8/Mines | Entered Materials 6138 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6158 | -8/Materials | Identified exit to Factory 6326 | -8/Materials | Discovered new exit (range 5) 6590 | -8/Materials | Build established: Scavenger-Tank 6758 | -8/Materials | Identified exit to Storage 6990 | -8/Materials | Repaired Beam Rifle 7024 | -8/Materials | Repaired Beam Rifle 7602 | -8/Materials | Build established: Scavenger-Gunner 7984 | -8/Materials | Build established: Gunner 8435 | -8/Materials | Build established: Scavenger-Gunner 8474 | -8/Materials | Entered Storage 8587 | -8/Storage | Garrison activated, responded to threat 8741 | -8/Storage | Destroyed 8 combat bots 8840 | -8/Storage | Used back door to open Recycling access 8840 | -8/Storage | Discovered new exit (range 5) 9294 | -8/Storage | Build established: Tank 9332 | -8/Storage | Discovered exit to Factory (range 16) 9586 | -8/Storage | Lost 7 allies 9659 | -8/Storage | Garrison activated, responded to threat 9663 | -8/Storage | Repaired Broken Exp. Sensor Array 9754 | -8/Storage | Build established: Gunner 9930 | -8/Storage | Repaired Imp. Assault Rifle? 10007 | -8/Storage | Met a pair of Derelict thieves 10074 | -8/Storage | First assault squad dispatched 10111 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10247 | -8/Storage | Lost 7 allies 10306 | -8/Storage | Repaired Arm. Treads 10499 | -8/Storage | Allied Derelicts emerged from ambush trap array 10563 | -8/Storage | Entered Recycling 10563 | -8/Recycling | Accompanied by 4 allies 10593 | -8/Recycling | Build established: Tank 11315 | -8/Recycling | Build established: Gunner 11548 | -8/Recycling | Discovered new exit (range 10) 12067 | -8/Recycling | Scanned before Scraplab entrance 12094 | -8/Recycling | Discovered new exit (range 11) 12101 | -8/Recycling | Entered Scraplab 12125 | -8/Recycling | Entered Scraptown 12279 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 12416 | -8/Scraptown | Build established: Mutant 12493 | -8/Scraptown | Discovered new exit (range 6) 12645 | -8/Scraptown | Visited Junk Repository 12679 | -8/Scraptown | Visited Supply Room 12721 | -8/Scraptown | Visited Cyclists 12765 | -8/Scraptown | Visited Symbiants 13007 | -8/Scraptown | Visited Cave Peace 13068 | -8/Scraptown | Visited UFD Registry 13090 | -8/Scraptown | Visited Scrapoid Research Area 13143 | -8/Scraptown | Visited Awakened 13241 | -8/Scraptown | Registered with UFD as "Electroranger" 13273 | -8/Scraptown | Visited Abandonware Association 13298 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 13338 | -8/Scraptown | Visited Sword Containment 13402 | -8/Scraptown | Visited Scrapoid Pod Storage 13414 | -8/Scraptown | Found Scrapoid Pod 13881 | -8/Scraptown | Visited Botcube Research 13942 | -8/Scraptown | Visited Derelict Rescue Squad 13957 | -8/Scraptown | Found DRS Beacon 14004 | -8/Scraptown | Visited Supply Room 14043 | -8/Scraptown | Visited Curators Association 14142 | -8/Scraptown | Discovered new exit (range 3) 14204 | -8/Scraptown | Found Unknown Device 14204 | -8/Scraptown | Identified Scrap Suit 14490 | -8/Scraptown | Visited Junk Repository 14622 | -8/Scraptown | Found Lrg. Botcube 14930 | -8/Scraptown | Visited Observation Area 15039 | -8/Scraptown | Visited Junk Cannon Lab 15061 | -8/Scraptown | Found Prototype Special Weapon 15061 | -8/Scraptown | Identified Junk Cannon 15388 | -8/Scraptown | Met Optimus 15388 | -8/Scraptown | Accepted into 0bPrime 15725 | -8/Scraptown | Civil war broke out across Scraptown 15845 | -8/Scraptown | Lost 7 allies 15867 | -8/Scraptown | Attacked by Scraptown defenders 15894 | -8/Scraptown | Core integrity fell below 50% 15936 | -8/Scraptown | Core integrity fell below 20% 15944 | -8/Scraptown | Lrg. Botcube activated 15944 | -8/Scraptown | Destroyed by Optimus with Helical Railgun Last Messages --------------- 15920_ Slug penetrates TU-A3R(j). 15920_ Slug penetrates Triborg. 15921_ Sneak attack on Triborg. 15922_ TU-A3R(j) destroyed. 15923_ Sneak attack on Triborg. 15926_ Dropped Hcp. Storage Unit. 15929_ Acquired 5 matter. 15931_ Scrap Suit destroyed. 15932_ Dropped Companion Sword. Companion Sword: "Pick me up right this instant!" 15933_ Slug penetrates Wall. 15933_ Penetrated by Slug. 15933_ Slug penetrates Reinforced Barrier. 15937_ Penetrated by Slug. 15937_ Slug penetrates Machine. 15939_ Penetrated by Slug. 15939_ Ovr. Titanium Leg destroyed. 15944_ Lrg. Botcube begins transforming into Large Mutated Botcube. Map ----- +----------------------------------------------------+ | ##??????#" | | ##??????#" | | ##??????#" = | | * ##?????"" !%"""""""""""""""""""""""""" | | ##????""" !%*"""""""""""""""""""""""""" | | ##????""" ==""###### ################ | | ##????""" ""# ##??####### | | #####"?"" ""# X"#???????## | | ###"#"""" ""# "" "" ##?????#### | | ""#"#"""" ! ""# "" "" X"########## | | """"#"?"" % % ""# " " ######### # | | ""####?#" "" "" | | | != ########" "" | | =%! #########"! "# " " ######### # | | *! =!!%!= * "# "" "" ""########## | | !!==[ =%""# "" "" ##?????#### | | !*[ !""# X"#???????## | | * %* ""# ########### | | !%=!!! 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Sensor Array | -8/Materials | Scanalyzed Disposable Heat Sink | -8/Materials | Scanalyzed Mak. Terrain Scanner | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Beam Rifle | 20% | -8/Materials Beam Rifle | 21% | -8/Materials Exp. Sensor Array | 62% | -8/Storage | Broken Imp. Assault Rifle | 60% | -8/Storage Arm. Treads | 54% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainProtonLance Manual? 0 Play Time 03:45:03 Cumulative 240.0 hours Start 2025.05.15 @ 10:28:50 End 2025.05.15 @ 19:32:00 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 10 Types 5/0/2/0/1/1/0/1/0/0 Lore% 60 Gallery% 73 Achievement% 76 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5dd8cfa-09c4-43db-9db3-b2baf1039b69