Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.21 @ 12:02:24 Player: shapeshifter Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (324) 1620 Value Destroyed (16208) 16208 Prototype IDs (83) 1660 Alien Tech Used (8) 1600 Bonus (18397) 18397 TOTAL SCORE: 48785 Bonus ------- High Alert Combat Kills 4275 Follower Combat Kills 1991 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Pursued by Intercept 500 Recovered Sigix Corpse 4000 Win 3000 Friendly Fire -269 Cogmind --------- Core Integrity 860/1600 Matter 300/300 Energy 88/100 System Corruption 0% Temperature Cool (0) Movement Core (50) +NEM 1 Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Energy Well (600) Thief Drone Bay (2/3) CR-A16's Pointy Stick Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Huge Storage Unit Precision Energy Filter Improved Heavy Armor Plating Graphene Brace 7V-RTL's Ultimate Field > --- WEAPON ----------- Enhanced Nova Cannon Sigix Broadsword > --- INVENTORY -------- Particle Reactor Quantum Reactor Light Quantum Reactor Matter Drive High-density Centrium Wheel Advanced Heat Sink Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Energy Well Improved Phase Shifter Hardened Heavy Armor Plating Improved Point Defense System Improved Hacking Suite Thief Drone Bay Compact HERF Cannon Improved Potential Cannon Disintegrator Fusion Bomb Launcher Point Singularity Launcher Advanced Remote Datajack CR-A16's Pointy Stick [Rating: 200] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Armored Heavy Treads Treads Armored Heavy Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Experimental Cooling System Storage High-capacity Storage Unit Processor Advanced Launcher Guidance Computer Hackware Improved Hacking Suite Protection Advanced Powered Armor Artifact Spacefold Activator Weapon Cooled Particle Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Railgun Ballistic Cannon Light Antimatter Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Slashing Weapon Sigix Broadsword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Arm Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 . . . . 2 2 . 2 . 2 . . 2 Power 3 | . . . . . . . . . . . 2 . . . . . . . 1 . . . . . Propulsion 6 | . . . . . . . . 2 . . . . . . . . 2 . . . . . . 2 Utility 8 | . . . 2 . . . 2 . . . . . . . . 1 . . 1 . 2 . . . Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Attached 253 | 7 1 2 12 11 15 11 3 10 . . 6 3 4 5 2 4 19 28 17 22 2 26 19 24 Power 42 | 1 . . 2 1 2 1 . 1 . . 2 . 1 2 . . . 8 3 4 . 8 2 4 Engine 12 | 1 . . 2 1 1 . . 1 . . . . 1 2 . . . 2 1 . . . . . Core 6 | . . . . . 1 1 . . . . 2 . . . . . . . 1 . . . . 1 Reactor 24 | . . . . . . . . . . . . . . . . . . 6 1 4 . 8 2 3 Propulsion 63 | 2 . . 3 3 2 1 . 5 . . 2 2 1 . . . 4 5 5 5 2 6 6 9 Treads 36 | . . . 3 3 . 1 . 5 . . 2 2 . . . . 3 4 4 1 2 4 2 . Leg 6 | . . . . . 2 . . . . . . . 1 . . . 1 1 1 . . . . . Wheel 12 | 2 . . . . . . . . . . . . . . . . . . . 4 . 2 4 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 Utility 92 | 2 1 2 4 4 8 6 1 2 . . 2 1 1 1 1 2 7 5 6 9 . 9 9 9 Device 45 | 1 . 2 1 . 6 3 . 2 . . 1 . . 1 . . 4 2 2 5 . 8 2 5 Storage 9 | 1 1 . . . 1 1 . . . . . . . . . . . . 2 1 . . 2 . Processor 7 | . . . . 1 1 . . . . . . 1 . . . 2 1 . . . . . . 1 Hackware 7 | . . . . . . . 1 . . . . . . . . . 1 . . . . . 2 3 Protection 22 | . . . 3 3 . 2 . . . . 1 . 1 . 1 . 1 3 2 3 . 1 1 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon 56 | 2 . . 3 3 3 3 2 2 . . . . 1 2 1 2 8 10 3 4 . 3 2 2 Energy Gun 19 | . . . . . . 1 . . . . . . 1 1 . 1 5 7 2 1 . . . . Energy Cannon 9 | . . . . . . . 2 . . . . . . . . . 2 1 . 2 . 1 1 . Ballistic Gun 13 | 2 . . 3 2 3 1 . . . . . . . . . . 1 1 . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Launcher 7 | . . . . 1 . . . 2 . . . . . . . . . . 1 1 . 1 1 . Special Weapon 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Piercing Weapon 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . 1 . . 6 5 1 3 . . . . . . . . 5 6 . 8 . 4 5 4 Corrupted Parts 4 | . . . . . . . . . . . . . . 2 . . . . . . . . 2 . System Corruption 17 | . . . . . . . . . . . . . . 2 . . . . . . . . 15 . Parts Lost 110 | . . 1 6 12 4 2 . 2 . 1 . 7 . . . . 1 5 7 4 . 18 27 13 Power 23 | . . . 1 1 1 . . . . . . 3 . . . . 1 3 . 1 . 3 6 3 Propulsion 28 | . . . 1 3 1 . . 1 . . . 1 . . . . . 1 2 2 . 2 8 6 Utility 41 | . . 1 2 6 . . . 1 . 1 . 1 . . . . . 1 4 1 . 11 8 4 Weapon 18 | . . . 2 2 2 2 . . . . . 2 . . . . . . 1 . . 2 5 . Highest Loss Streak 15 | . . 1 4 10 3 2 . 1 . 1 . 4 . . . . 1 3 4 2 . 9 15 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 2 4 3 12 14 16 18 18 19 20 10 18 18 18 19 18 19 18 19 20 22 20 21 8 3 Power 1 | . 1 1 . . 1 1 2 2 2 . 1 1 1 1 1 1 1 1 2 3 2 3 . . Propulsion . | . . . 1 2 1 1 1 . . . . . . 1 1 2 . . . . . . . . Utility 10 | . 2 1 6 7 8 14 13 12 13 7 12 11 11 11 10 11 11 9 11 13 10 9 3 2 Weapon 4 | . 1 1 4 4 4 . 1 3 4 2 4 3 2 4 5 4 4 7 6 4 7 5 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 60 | . . . 9 . 10 8 3 2 . 3 1 . 1 4 1 1 7 3 1 4 . 1 1 . Power 6 | . . . . . 3 . . 1 . 1 . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Utility 32 | . . . 6 . 6 5 1 . . 1 1 . 1 2 . 1 4 1 . 3 . . . . Weapon 14 | . . . 3 . 1 . . 1 . . . . . 2 1 . 3 2 1 . . . . . Tool/Special 5 | . . . . . . . 2 . . 1 . . . . . . . . . 1 . . 1 . Average Slot Usage (%) 83 | . 100 99 89 82 82 90 89 89 92 82 80 78 73 85 86 87 89 89 84 86 87 78 53 40 Engine 6 | . 14 14 10 6 4 3 . 2 7 7 6 2 3 12 13 11 9 3 9 8 8 3 . . Core 3 | . . . . . 5 7 9 4 . . 3 8 6 6 6 5 5 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 11 7 8 8 13 7 3 Treads 15 | . . . 19 22 20 6 9 20 23 23 20 15 13 13 13 11 21 23 20 11 9 12 1 . Wheel 2 | . 28 28 2 . . . . . . . . . . . . . . . . 8 13 4 11 . Device 17 | . 14 13 9 4 5 4 10 18 23 23 20 21 20 20 20 17 19 22 17 22 29 28 9 4 Storage 6 | . 14 14 11 11 11 12 9 7 7 5 6 6 5 6 6 5 5 5 4 4 4 4 10 . Processor 4 | . . . . 5 12 18 9 7 7 . . 4 6 6 6 10 4 . . . . . . . Protection 6 | . . . 14 9 . 8 18 11 7 7 9 6 5 6 6 5 5 7 8 4 4 3 1 . Energy Gun 4 | . . . . . . 3 7 . . . . 1 3 5 5 10 10 14 13 12 . . . . Energy Cannon 3 | . . . . . . . 3 14 15 15 13 8 6 . . . . . . . 7 7 2 . Ballistic Gun 6 | . 28 28 20 21 21 12 7 . . . . . . 4 6 5 4 . . . . . . . Peak Build Rating 200 | 7 7 13 18 19 76 80 92 106 94 82 100 104 94 106 106 114 131 148 154 150 169 200 160 124 Average Rating 95 | 4 7 9 13 15 32 73 89 97 94 77 87 92 84 101 104 113 127 135 139 135 164 175 106 84 On Entrance 81 | . 7 7 10 18 14 74 79 91 94 94 81 100 84 94 105 104 113 124 131 141 141 169 129 32 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . . . . 3 3 . . . . 2 6 7 9 7 21 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 219 | 15 50 50 60 60 75 103 107 107 83 83 107 114 82 97 96 103 110 127 212 211 209 219 147 40 Greatest Support 225 | 26 26 26 40 40 60 60 60 120 100 100 118 118 90 120 120 120 180 190 205 203 46 225 76 54 Greatest Overweight (x) 7 | . 1 1 3 1 1 1 1 1 . . . . . 1 . . . . 1 7 4 4 7 . Average Overweight (x) . | . . 1 1 1 . . 1 . . . . . . . . . . . . 3 4 1 1 . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 5 Average Capacity 20 | 7 11 20 20 20 20 20 20 20 20 17 20 20 19 20 20 20 20 20 23 25 25 25 14 5 Most Carried 25 | 5 5 4 20 20 20 20 20 20 20 17 20 20 20 20 20 20 20 20 25 25 25 25 19 5 Average Carried 18 | 2 4 3 12 14 16 19 19 19 20 11 19 19 19 19 19 19 19 19 21 23 22 24 10 5 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 5 5 Final Carried 24 | 4 4 4 20 11 20 20 20 20 20 17 20 20 20 20 19 19 20 19 22 24 24 20 5 5 Class Distribution -------------------- 50% | Scavenger-Mutant 26% | Scavenger-Tank 15% | Mutant 3% | Generator-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Armory Scavenger-Tank | -3/Research Scavenger-Tank | -3/Testing Scavenger-Tank | -2/Research Generator-Tank | -2/Quarantine Scavenger-Mutant | -2/Section 7 Alien-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Arm Res Tes Res Qua Sec Acc Matter Collected 7085 | 279 87 89 341 622 1075 308 425 115 50 . 70 185 75 134 155 66 376 502 381 607 80 442 178 443 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17208 | 124 58 163 596 92 475 636 929 880 . . 358 1535 17 . 160 . 959 1900 876 2785 555 2833 1038 239 Parts 816 | 8 9 17 36 2 60 29 63 53 . . 22 48 3 . 9 . 39 76 50 104 23 102 51 12 Haulers Intercepted 8 | . . . 2 . . . . 3 . . . . . . . . 1 . . . . . . 2 Recyclers Shooed 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . . . 10 4 . 22 . . . . . . . . . Prevented 26 | . . . . . . . . . . . . 20 1 . 5 . . . . . . . . . Parts Restored 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Broken 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Arm Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 270 | . 3 7 11 20 3 5 20 12 . . 6 24 1 . 5 . 14 26 18 41 10 33 11 . Melee 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Guns 127 | . 3 7 10 3 2 4 19 . . . . . . . 5 . 10 16 14 34 . . . . Cannons 59 | . . . . . . . 1 12 . . 6 10 1 . . . 3 . . . 6 14 6 . AOE 57 | . . . 1 17 1 . . . . . . 11 . . . . . 4 4 3 3 10 3 . Classes Destroyed 27 | 2 2 1 3 2 2 1 2 4 . . . 2 1 . . . . 1 . 1 1 2 . . Worker 8 | . . . . . . . . 2 . . . . . . . . 1 . . 2 . 1 2 . Builder 12 | . . . . . . . 1 . . . . . . . . . . . 3 . . 3 5 . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . . . 2 . . . . 3 . . . . . . . . 1 . . . . . . 2 Recycler 12 | 1 . . 1 . . 4 1 . . . . . . . . . . . 1 1 1 1 1 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Operator 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 7 | . 1 . . . . . 3 1 . . . . . . . . . . . . . . 1 1 Swarmer 41 | . 3 5 4 . . . 8 . . . . 1 . . 4 . 3 . 9 . 3 . 1 . Saboteur 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Grunt 100 | . . 2 4 1 . 3 8 6 . . . 13 . . 1 . 3 10 1 25 4 16 3 . Brawler 4 | . . . . . . . . . . . . 2 . . . . . . . 1 . 1 . . Duelist 11 | . . . . . . . 1 . . . . 2 . . . . . 6 . 1 . 1 . . Researcher 7 | . . . . . . . . . . . . . . . . . . . . 1 . 4 2 . Sentry 23 | . . . 3 . . . 3 1 . . 2 1 . . . . 3 3 1 . 1 3 2 . Demolisher 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Specialist 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . Hunter 20 | . . . . . . 1 . 1 . . 2 . . . . . 1 . 2 6 . 5 2 . Programmer 32 | . . . . . . . . 1 . . 2 . . . . . 4 4 5 7 . 6 3 . Heavy 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . Master Thief 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Assembled 20 | . . . . 18 2 . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Butcher 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 18 | 3 4 5 3 18 4 3 6 4 . . 2 7 1 . 4 . 7 8 5 5 10 15 9 1 Combat Bots Only 18 | . 3 5 3 18 1 3 5 2 . . 2 7 1 . 4 . 7 8 5 5 9 11 4 . Max Kills in Single Turn 6 | 1 1 2 1 6 1 1 2 1 . . 1 3 1 . 2 . 2 2 1 2 2 6 3 1 Gunslinging 1 | . . 1 . . . . 1 . . . . . . . . . 1 1 . 1 . . . . Exploded 6 | . . . 1 6 1 . . . . . . 3 . . . . . 2 1 2 1 4 1 . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 5 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) 7V-RTL (-8/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Arm Res Tes Res Qua Sec Acc Hostile Shots Fired 2357 | . 13 28 71 62 38 33 113 81 . 6 59 82 5 . 40 2 70 203 138 541 61 347 271 93 Missed 642 | . 3 9 21 14 6 6 34 34 . 1 18 26 1 . 10 1 15 48 42 124 17 85 90 37 Intercepted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Hits 1715 | . 10 19 50 48 32 27 79 47 . 5 41 56 4 . 30 1 55 155 96 417 44 262 181 56 Melee 71 | . . . . 1 . . 1 . . 5 . 18 4 . . . . 12 . 9 . 8 1 12 Projectile 1644 | . 10 19 50 47 32 27 78 47 . . 41 38 . . 30 1 55 143 96 408 44 254 180 44 AOE 63 | . . . . 23 . . . . . . . . . . . . 1 2 . . . 33 1 3 Critical Strikes 88 | . . . 1 1 2 1 2 2 . . 1 7 . . 1 . 3 11 6 29 . 15 2 4 Actively Blocked 75 | . . . . . . . . . . . 1 7 . . 1 . 3 11 6 29 . 15 2 . Part Disruptions 4 | . . . . . . . . . . . . 1 . . . . . . 1 1 . 1 . . Damage Taken 28409 | . 83 177 621 1257 493 974 987 933 . 9 435 1316 44 . 729 18 973 3095 1973 2513 282 4747 5181 1569 Core 3544 | . . 35 73 56 113 86 104 26 . . 60 43 . . 59 . 86 203 38 70 15 336 1401 740 Absorbed by Shields 8140 | . . . . . . . . . . . . 181 . . . . 333 362 . 5287 898 1079 . . Reduced by Siege Mode 345 | . . . . . . . . . . . . . . . . . . 240 . 105 . . . . Ignored by Resistances 495 | . . . . . . . . . . . . . . . . . . . 112 369 . . . 14 Regen/Repaired (Parts) 790 | . . . . . . . . . . . 264 . . 335 . . . . . . . 191 . . Core Remaining (%) 71 | 100 . 86 . . . 18 81 . . 96 . . . . 80 100 . 74 . 91 . . 4 53 Volleys Fired 927 | 8 8 9 54 17 64 15 49 52 . 7 37 55 5 2 14 4 56 90 67 143 25 110 36 . Largest 3 | 2 2 2 2 2 2 2 2 2 . 2 2 2 1 1 2 3 3 3 3 3 1 2 1 . Hottest 302 | 40 40 40 46 46 60 88 123 60 . 180 60 180 90 5 120 205 281 195 241 302 200 214 200 . Shots Fired 1762 | 16 16 18 104 25 127 29 97 101 . 12 69 96 6 2 25 6 111 202 147 369 25 125 34 . Gun 1205 | 16 16 18 104 17 126 29 89 . . . . 4 1 . 25 3 92 183 133 349 . . . . Cannon 507 | . . . . . . . 8 101 . 12 69 79 5 . . 1 19 9 8 18 25 125 28 . Launcher 46 | . . . . 8 1 . . . . . . 13 . . . . . 10 6 2 . . 6 . Special 4 | . . . . . . . . . . . . . . 2 . 2 . . . . . . . . Kinetic 405 | 16 16 18 104 17 126 28 45 . . . . 2 . . 14 1 18 . . . . . . . Thermal 1292 | . . . . . . 1 52 101 . 12 69 81 5 . 11 3 93 192 141 367 25 111 28 . Explosive 19 | . . . . 8 1 . . . . . . . . . . . . . 6 2 . . 2 . Electromagnetic 42 | . . . . . . . . . . . . 13 1 . . . . 10 . . . 14 4 . Robot Hit Streak 27 | 2 2 8 7 4 24 12 8 13 . 6 7 15 5 2 8 1 18 27 14 12 19 21 6 . Robot Miss Streak 10 | 3 4 2 4 4 6 1 4 3 . 2 3 3 2 . 3 1 4 3 4 4 1 10 2 . Penetration Max 4 | . . . . . . 1 1 . . . . . . . 1 . . . . . . 4 . . Secondary Targets 34 | . . 3 . 1 1 1 8 . . . . . . . . . 2 4 3 11 . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 1 1 . . . . . . . . . 1 1 1 1 . . . . Shots Hit Robots 1026 | 9 6 13 60 10 87 32 57 45 . 9 32 61 3 2 19 1 52 110 74 225 21 74 21 3 Core Hits 599 | 4 4 9 26 37 32 14 36 29 . 1 14 45 1 . 10 . 27 63 47 98 14 50 35 3 Critical Kills 37 | . . . . . 6 3 3 . . . . . . . . . . . 1 14 1 9 . . Critical Parts Destroyed 31 | . . . 1 . 7 1 2 . . . . . . . . . . . 2 18 . . . . Critical Strikes 73 | . . . 1 . 14 6 5 . . . . . . . . . 2 . 3 32 1 9 . . Burn 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Meltdown 11 | . . . . . . . . . . . . . . . . . . . . 1 1 9 . . Destroy 59 | . . . 1 . 14 5 5 . . . . . . . . . . . 3 31 . . . . Sever 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Melee Attacks 42 | . . . . . . 10 . . . . . . . . 3 . . . . . . . 9 20 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12 | . . . . . . 10 . . . . . . . . . . . . . . . . 2 . Piercing 30 | . . . . . . . . . . . . . . . 3 . . . . . . . 7 20 Sneak Attacks 8 | . . . . . . 4 . . . . . . . . . . . . . . . . 2 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46540 | 131 82 157 823 1190 1467 1080 1656 1405 . 479 893 3603 160 . 473 . 1813 4552 3611 7671 2781 9053 3212 248 Guns 19071 | 131 82 157 823 129 1428 438 1518 . . . . 82 . . 412 . 1465 3271 2522 6613 . . . . Cannons 12390 | . . . . . . . 138 1405 . 479 893 1643 160 . . . 348 . . 122 1288 4587 1327 . Explosions 13867 | . . . . 1061 39 . . . . . . 1878 . . . . . 1281 1069 936 1493 4466 1644 . Melee 1190 | . . . . . . 642 . . . . . . . . 61 . . . . . . . 239 248 Ramming 22 | . . . . . . . . . . . . . . . . . . . 20 . . . 2 . Kinetic 4519 | 131 82 157 823 129 1428 438 735 . . . . 28 . . 250 . 318 . . . . . . . Thermal 34288 | . . . . . . . 921 1405 . 479 893 2425 160 . 162 . 1495 3683 2522 6735 2781 8530 2097 . Explosive 3404 | . . . . 1061 39 . . . . . . . . . . . . . 1069 936 . 172 127 . Electromagnetic 3117 | . . . . . . . . . . . . 1150 . . . . . 869 . . . 351 747 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 737 | . . . . . . 642 . . . . . . . . . . . . . . . . 95 . Piercing 453 | . . . . . . . . . . . . . . . 61 . . . . . . . 144 248 Highest Corruption 26 | . . . . . . . . . . . . 4 4 4 . . 3 7 7 12 1 26 17 . Average Corruption 6 | . . . . . . . . . . . . 3 4 3 . . 1 4 3 9 1 8 14 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 192 | . . . . . . . . . . . . 8 17 2 . . 6 19 9 60 . 53 18 . Message Errors 35 | . . . . . . . . . . . . 1 3 . . . . 3 2 10 . 11 5 . Matter Fused 43 | . . . . . . . . . . . . 1 4 1 . . 2 3 3 14 . 11 4 . Heat Flow Errors 23 | . . . . . . . . . . . . . 4 . . . 1 2 . 7 . 7 2 . Energy Discharges 26 | . . . . . . . . . . . . 2 . 1 . . 1 5 . 8 . 8 1 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Data Loss (minor) 18 | . . . . . . . . . . . . 4 2 . . . . . 1 6 . 4 1 . Data Loss (major) 11 | . . . . . . . . . . . . . 1 . . . 1 2 . 2 . 3 2 . Misfires 8 | . . . . . . . . . . . . . 1 . . . . 1 . 4 . 2 . . Alerts 8 | . . . . . . . . . . . . . 2 . . . 1 . . 2 . 2 1 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Weapon Failures 15 | . . . . . . . . . . . . . . . . . . 3 2 7 . 1 2 . Overload Shots 24 | . . . . . . . . . . 10 . 8 5 . . 1 . . . . . . . . Overflow Damage 2297 | . . . . 58 7 32 . . . 78 10 81 24 . . . . . 16 47 142 1369 433 . Projectiles 1575 | . . . . . . . . . . 78 10 53 24 . . . . . . 26 72 1015 297 . Explosions 690 | . . . . 58 7 . . . . . . 28 . . . . . . 16 21 70 354 136 . Melee 32 | . . . . . . 32 . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 810 | . . . . 76 . . . . . . . 207 . . . . . 183 . 99 . 76 169 . Shots 26 | . . . . 2 . . . . . . . 8 . . . . . 7 . 2 . 1 6 . Rammed 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 434 | . . 2 14 14 132 156 13 . . 152 . 225 236 . 108 108 434 183 365 330 174 134 324 7 Average Temperature 77 | . . 2 6 6 36 52 6 . . 83 . 98 95 . 35 56 141 33 109 77 85 45 128 7 Received Heat Transfer 3425 | . . 24 183 106 . 117 351 126 . . 48 179 6 . 96 9 113 644 81 478 49 464 315 36 Effects 7 | . . . . . . . . . . . . . . . . . 1 . 4 2 . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Interference 5 | . . . . . . . . . . . . . . . . . . . 4 1 . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Total Turns 62 | . . . . . . . . . . . . . . . . . . 39 . 23 . . . . Longest Duration 39 | . . . . . . . . . . . . . . . . . . 39 . 23 . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . . . 3 . . . . . 4 . . . 2 1 . Combat Hostiles 10 | . . . . . . . . . . . . 3 . . . . . 4 . . . 2 1 . Parts Fried 16 | . . . . . . . . . . . . 1 . . . . . 7 . . . 4 4 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 17 | . . . . . . . . . . . . . . . . . 1 2 . 3 1 9 1 . Combat Hostiles 15 | . . . . . . . . . . . . . . . . . 1 2 . 3 1 7 1 . Parts Melted 96 | . . . . . . . . 1 . . 1 4 1 . . . 10 12 7 24 2 31 3 . Heat Transferred 35889 | . . . . . . . 1258 1924 . 474 1184 2861 150 . 450 . 2197 4054 2821 8436 2362 6242 1476 . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Parts Stolen 6 | . . . . . . . . . . 4 . . 2 . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . . . . . . . . 6 . . . . . 4 . . . . 2 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Arm Res Tes Res Qua Sec Acc Maximum Alert Level 4 | . . . . . . . 1 . . . . . . . . . 3 3 3 3 3 4 3 3 Low Security (%) 47 | 100 100 100 100 100 . 100 78 100 . . 100 . . . . 100 35 . . . . . . . Level 1 5 | . . . . . . . 21 . . . . . . . . . 11 20 4 8 . . . . Level 2 23 | . . . . . . . . . . . . . . . . . 1 27 69 53 87 63 . 54 Level 3 19 | . . . . . . . . . . . . . . . . . 51 51 26 37 12 3 100 45 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . 32 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1558 | 5 75 156 120 62 . 84 246 160 . . 68 . . . . 166 948 999 786 1035 926 1558 994 913 Initial 841 | . 3 13 8 40 . . . 84 . . . . . . . 48 36 437 503 441 564 515 841 558 Average 383 | 1 36 60 23 11 . 27 123 60 . . 14 . . . . 81 494 647 566 679 568 819 852 643 Influence Increases 11078 | 15 92 206 418 82 . 145 601 401 . . 244 439 . . 367 217 1348 1058 725 1150 482 1741 590 757 Destroy 0b10 Robot/C 6040 | . 60 160 280 40 . 80 400 240 . . 120 380 . . 180 60 640 580 440 840 200 760 260 320 Destroy 0b10 Robot/NC 310 | 15 5 . 25 . . 20 30 30 . . . . . . . 10 20 10 20 15 5 35 50 20 Destroy Leader 1130 | . 12 30 86 . . 20 96 88 . . 60 30 . . 30 14 122 114 80 100 40 100 52 56 Allied During Kill 936 | . . 16 11 . . 3 . . . . . 14 . . 157 67 461 30 14 . . . . 163 Successful Hack 110 | . . . . . . . 16 32 . . 38 . . . . . . . . . . . . 24 Disable Machine 690 | . . . 15 . . 15 15 . . . 15 . . . . 60 . 165 15 120 . 135 75 60 Anti-Garrison Action 300 | . . . . . . . . . . . . . . . . . . . . . 150 150 . . Destroy Structure 1172 | . . . 1 42 . 7 44 11 . . 11 . . . . 6 60 114 96 60 87 411 123 99 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . 15 . . . . . . Lose Combat Pursuer 375 | . 15 . . . . . . . . . . 15 . . . . 45 30 60 15 . 150 30 15 Influence Decreases 10311 | 10 62 219 336 186 . 145 414 525 63 . 229 287 167 . 290 219 529 993 898 931 571 1161 1155 921 Entered New Map 3463 | . 2 22 14 64 . . . 103 24 . . 6 32 . . 29 39 457 456 345 441 401 655 373 Time Decay 5439 | 10 60 187 272 92 . 125 414 403 39 . 229 221 135 . 250 190 300 446 342 546 130 580 230 238 Lost Part 919 | . . 10 30 30 . 20 . 19 . . . 60 . . . . 10 50 70 40 . 180 270 130 Lost Ally 490 | . . . 20 . . . . . . . . . . . 40 . 180 40 30 . . . . 180 Squads Dispatched 73 | . 1 . 2 . . . 2 7 . . 4 . . . . 2 8 5 4 11 5 12 4 6 Investigation 4 | . 1 . . . . . . . . . 1 . . . . . . . . 1 1 . . . Extermination 23 | . . . . . . . . 2 . . 2 . . . . 1 2 3 2 3 1 3 1 3 Reinforcement 24 | . . . 2 . . . 1 5 . . 1 . . . . 1 1 . 1 3 . 4 3 2 Assault 16 | . . . . . . . . . . . . . . . . . 2 2 1 4 2 5 . . Garrison 5 | . . . . . . . 1 . . . . . . . . . 3 . . . 1 . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . 1 . . . . . . . 1 . . 1 1 . . 1 . Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Arm Res Tes Res Qua Sec Acc Distress Signals 16 | . 1 . 1 . . . 1 . . . . . . . . . 2 4 1 2 . 1 2 1 Communications Jammed 13 | . . . . . . . . . . . . . . . . . . . . . . . . 13 Distress Signals 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 Times Spotted 531 | . 6 8 32 24 18 4 25 14 . 5 9 26 5 . 9 6 28 38 29 52 9 77 46 61 Peak Tracking Total 19 | . 4 6 6 19 9 4 7 2 . 3 3 8 3 . 4 4 9 9 6 9 6 13 14 8 Tactical Retreats 17 | . 1 . . 1 1 . . . . . . 1 . . . . 1 1 2 1 . 5 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Arm Res Tes Res Qua Sec Acc Traps Triggered 9 | . 1 . . . . . . 2 . . . . . . . . . . 2 2 . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Arm Res Tes Res Qua Sec Acc Machines Disabled 65 | . . . 1 . 14 1 1 . . . 1 1 . . . 4 2 11 1 8 1 10 5 4 Max in Single Turn 2 | . . . 1 . 1 1 1 . . . 1 1 . . . 1 1 2 1 1 1 2 2 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . 1 . . . 1 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Arm Res Tes Res Qua Sec Acc Machines Accessed 45 | . 2 1 3 . 2 . 5 6 . . 8 . 2 . . . 2 2 3 2 2 1 2 2 Terminals 15 | . . . 2 . . . 3 4 . . 4 . . . . . . 1 . . . . . 1 Fabricators 3 | . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . Repair Stations 4 | . . . . . . . . 1 . . 1 . . . . . 1 . . 1 . . . . Recycling Units 7 | . 2 . 1 . . . 1 . . . 1 . . . . . . . 1 . . . . 1 Scanalyzers 7 | . . . . . . . 1 1 . . . . . . . . . . 1 1 1 1 1 . Garrison Access 4 | . . . . . . . . . . . 1 . . . . . 1 . . . 1 . 1 . Total Hacks 91 | . 3 1 3 . 2 . 11 17 . . 24 . 7 . . . 3 3 5 3 3 1 2 3 Successful 47 | . 2 1 1 . 2 . 6 7 . . 13 . 7 . . . 1 2 2 1 . . 1 1 Failed 44 | . 1 . 2 . . . 5 10 . . 11 . . . . . 2 1 3 2 3 1 1 2 Catastrophic 10 | . . . 2 . . . 1 3 . . 2 . . . . . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 105 | . . . 1 . 1 . 3 3 . . 8 . . . . 6 12 25 10 9 2 10 2 13 Terminals 37 | . . . 2 . . . 6 12 . . 13 . . . . . . 2 . . . . . 2 Fabricators 6 | . . . . . . . . . . . 4 . . . . . . 1 1 . . . . . Repair Stations 8 | . . . . . . . . 3 . . 3 . . . . . 1 . . 1 . . . . Recycling Units 11 | . 3 . 1 . . . 2 . . . 2 . . . . . . . 2 . . . . 1 Scanalyzers 12 | . . . . . . . 3 2 . . . . . . . . . . 2 2 1 1 1 . Garrison Access 7 | . . . . . . . . . . . 2 . . . . . 2 . . . 2 . 1 . Terminal Hacks 25 | . . 1 . . 2 . 2 5 . . 6 . 7 . . . . 1 . . . . . 1 Record 7 | . . . . . 1 . . . . . . . 6 . . . . . . . . . . . Open Door 4 | . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . 1 Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . 1 . . 2 . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . . . . 2 . . 2 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 3 . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 1 . . 2 . . . . . . . . 1 . . . . Scan Component 3 | . . . . . . . . 1 . . 1 . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . 3 1 . . . . . . . . . . 2 . . . . . Insert Component 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Seal Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Unauthorized Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Terminals 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Track 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 1 . 2 . . . 4 6 . . 8 . . . . . 2 1 3 1 2 1 1 2 Full Trace Events 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . . . . . . . . 3 . 3 . 5 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . 152 . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 1 . . . . . . . . . . . . 3 . 8 . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . 128 . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Time 68 | . . . . . . . . . . . 68 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . 1 . 1 . . . 10 . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Arm Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . 2 . 1 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . 2 . 1 . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . 2 . 1 . . . . . . . . parse_system 3 | . . . . . . . . . . . . . . 2 . 1 . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . 4 . . . 2 1 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . Programmers 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Arm Res Tes Res Qua Sec Acc Total Allies 33 | . . 2 . . . . . . . . . 2 . 9 . 2 2 3 2 . . . . 11 Largest Group 11 | . . 2 2 . . . . . . . . 2 1 10 10 9 11 3 2 . . . . 5 Highest-Rated Group 591 | . . 46 46 . . . . . . . . 62 32 358 358 429 591 189 168 . . . . 454 Highest-Rated Ally 141 | . . 31 31 . . . . . . . . 32 32 51 51 85 85 81 141 . . . . 115 Zionite Dispatches 11 | . . . . . . . . . . . . . . . . 1 1 2 2 . . . . 5 Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Hacker 3 | . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Hero 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 11 | . . . . . 2 1 . . . . . . . 3 . . . 2 2 . . . . 1 STAY 3 | . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . DROP 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 RETURN 4 | . . . . . 2 1 . . . . . . . 1 . . . . . . . . . . Ally Attacks 387 | . . 10 16 . 84 39 . . . . . 5 3 . 40 18 91 21 13 . . . . 47 Total Damage 8522 | . . 21 135 . 394 275 . . . . . 164 66 . 668 542 2202 751 845 . . . . 2459 Kills 65 | . . 1 4 . . . . . . . . 1 . . 5 5 22 5 4 . . . . 18 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Arm Res Tes Res Qua Sec Acc Active Infowar (turns) 1279 | 3 168 445 353 . . . . . . . . . . . . . . . . . . 4 . 306 Sensors 35 | . . . . . . . . . . . . . . . . . . . . . . . . 35 IFF 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Terrain 792 | . . 439 353 . . . . . . . . . . . . . . . . . . . . . Seismic 177 | 3 168 6 . . . . . . . . . . . . . . . . . . . . . . Jamming 306 | . . . . . . . . . . . . . . . . . . . . . . . . 306 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 2 . . . . 1 . . 1 1 . 1 . . . . . . . . . Drone Launches 22 | . . . . . 13 7 . . . . . . . 2 . . . . . . . . . . Drone Recoveries 21 | . . . . . 12 7 . . . . . . . 2 . . . . . . . . . . Zionite Intel Received 10 | . . . . . . . . . . . . . . . . . 1 4 1 2 . 2 . . Branch Access 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Unaware Schematics 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Arm Res Tes Res Qua Sec Acc Turns Passed 21703 | 73 168 452 1208 405 2098 385 1212 1179 791 134 1181 664 835 2410 582 399 1024 1119 778 1561 260 1796 484 505 Spaces Moved 10862 | 44 146 383 455 144 688 116 422 555 466 61 637 315 454 1259 298 198 498 506 310 591 122 879 276 1039 Core 51 | 17 . . . . . . . . . . . . . . . . . . . . . . 6 28 Treads 7824 | . . . 365 144 584 58 422 555 466 61 637 315 454 1259 298 198 498 506 310 167 . 525 2 . Legs 162 | . . . . . 104 58 . . . . . . . . . . . . . . . . . . Wheels 1789 | 27 146 383 90 . . . . . . . . . . . . . . . . 424 122 354 243 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1011 | . . . . . . . . . . . . . . . . . . . . . . . . 1011 Fastest Speed 22 | 50 90 105 105 240 120 120 250 163 170 170 163 163 165 165 170 170 162 158 152 140 158 112 50 22 Average Speed 159 | 74 95 105 213 240 222 187 250 170 170 170 167 164 165 176 170 170 164 160 174 164 158 152 123 32 Slowest Speed 250 | 90 105 105 240 240 240 250 250 250 170 170 170 165 165 245 170 170 165 165 236 236 158 235 230 50 Overloaded Moves 27 | . . . . . . . . . . . . . . . . . . . . . . . . 27 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Potential Cave-ins 37 | . . . . . . 8 . . . . . . . . . . 3 4 . . . . 22 . Cave-ins Triggered 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Teleports 42 | . . . . . . . . . . . . . . . . . . . . . . . 2 40 Spacefolds 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . Exploration Rate (%) 39 | 4 36 88 52 26 86 23 37 16 67 7 17 57 56 89 52 6 14 37 11 73 3 82 19 21 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 6 | . . 1 . 1 1 . . . . . . . . 3 . . . . . . . . . . Known Exits Taken 6 | . . . . . . . . 1 . . 1 . . . 1 1 1 . 1 . . . . . Unknown Exits Taken 18 | 1 1 1 1 1 1 1 1 . 1 1 . 1 1 1 . . . 1 . 1 1 1 1 . Scrap Searched 13 | . . 1 . 1 . . . . 1 . . 1 2 4 3 . . . . . . . . . Spaces Dug 104 | . . . . 6 . 1 9 4 . . 3 19 . . . 1 5 18 5 15 . 6 4 8 Terrain Destroyed 737 | . . . . 62 15 19 56 11 . 2 16 44 2 . 4 1 25 72 56 28 36 178 102 8 Melee 11 | . . . . . . . . . . . . . . . . . . . . . . . 3 8 Projectile 244 | . . . . . 4 18 56 11 . 2 16 8 2 . 4 1 25 39 11 10 3 21 13 . AOE 479 | . . . . 62 9 . . . . . . 36 . . . . . 33 45 18 33 157 86 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Arm Res Tes Res Qua Sec Acc Total 13824 | 67 159 413 594 177 1137 252 489 727 465 85 708 402 537 1444 356 258 655 712 452 887 163 1153 365 1167 Wait 1033 | . 3 18 27 . 313 67 3 85 . . 17 4 54 149 28 44 13 20 11 33 . 47 12 85 Move 10811 | 43 145 382 454 143 687 114 421 554 465 60 636 314 453 1258 297 197 497 505 309 590 121 878 259 1029 Hop 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Pick Up 300 | 9 1 1 35 2 25 13 5 7 . 16 7 4 17 9 5 4 27 22 21 34 6 29 1 . Fast Attach 106 | 2 . . . . 3 1 2 8 . . 2 . 4 1 . . 8 10 4 8 . 14 15 24 Attach 170 | 5 . 1 9 11 11 4 3 3 . 1 3 5 1 3 . 3 12 11 17 21 5 24 17 . Detach 32 | . . . . . 3 1 1 1 . . . 1 . . . . 2 2 2 6 2 6 5 . Swap 129 | . 1 2 3 4 9 10 . 6 . . 2 6 . 12 3 4 8 23 9 16 1 10 . . Drop 257 | . 1 . 12 . 22 16 5 11 . 1 4 2 3 10 6 2 32 29 11 36 3 35 9 7 Fire 927 | 8 8 9 54 17 64 15 49 52 . 7 37 55 5 2 14 4 56 90 67 143 25 110 36 . Melee 40 | . . . . . . 10 . . . . . . . . 3 . . . . . . . 9 18 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Escape Stasis 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Rewire 11 | . . . . . . . . . . . . 11 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 8 exits: Fac x4 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory -4/Factory (discovered 4 exits: *Res / *Upp x2 / *Arm) -4/Armory -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 7) 242 | -10/Materials | Entered Mines 271 | -10/Mines | Learned Materials terminal intel 313 | -10/Mines | Build established: Mutant 564 | -10/Mines | Found the Drone Emporium 569 | -10/Mines | Found Prototype Device 570 | -10/Mines | Identified Thief Drone Bay 666 | -10/Mines | Discovered new exit (range 10) 694 | -10/Mines | Entered Materials 694 | -9/Materials | Accompanied by 2 allies 694 | -9/Materials | Evolved 2 slots: Utility x2 695 | -9/Materials | Loaded intel: 12 terminal locations 703 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1089 | -9/Materials | Lost 4 parts (1p1u2w) 1117 | -9/Materials | Build established: Scavenger-Mutant 1646 | -9/Materials | Discovered new exit (range 12) 1880 | -9/Materials | Discovered new exit (range 10) 1902 | -9/Materials | Entered Mines 1903 | -9/Mines | Assembled infested the area 1904 | -9/Mines | Met a Derelict bent on vengeance 1960 | -9/Mines | Destroyed 18 combat bots 2112 | -9/Mines | Lost 10 parts (3n5u2w) 2297 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2297 | -9/Mines | Discovered new exit (range 5) 2307 | -9/Mines | Entered Exiles 2375 | -9/Exiles | Met 8R-AWN 2414 | -9/Exiles | Met EX-HEX 2544 | -9/Exiles | Met EX-DEC 2582 | -9/Exiles | Learned location of Zion (-6) 2753 | -9/Exiles | Met EX-BIN 2789 | -9/Exiles | Aligned with FarCom system 2792 | -9/Exiles | Given EX-Vault access code 2847 | -9/Exiles | Opened EX-Vault 2859 | -9/Exiles | Found Longsword +1 2867 | -9/Exiles | Found 0b10 Alert Chip 2878 | -9/Exiles | Found Field Lobotomy Kit 2929 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3031 | -9/Exiles | Attacked by the Exiles 3075 | -9/Exiles | Core integrity fell below 50% 3106 | -9/Exiles | Lost 3 parts (1p1n1w) 3154 | -9/Exiles | Found 8R-AWN's Boregun 3173 | -9/Exiles | Discovered new exit (range 15) 3232 | -9/Exiles | Found AS-neutralizer No. 17b 3344 | -9/Exiles | Build established: Mutant 3577 | -9/Exiles | Destroyed 8R-AWN 3665 | -9/Exiles | Found 8R-AWN's Boregun 3743 | -9/Exiles | Destroyed EX-BIN 3903 | -9/Exiles | Destroyed EX-DEC 3983 | -9/Exiles | Destroyed EX-HEX 4045 | -9/Exiles | Found Prototype Device 4045 | -9/Exiles | Identified System Purifier 4140 | -9/Exiles | Found Deploy-a-Sentry 4168 | -9/Exiles | Found Prototype Processor 4189 | -9/Exiles | Identified Exp. Core Analyzer 4405 | -9/Exiles | Stole four prototypes: 0b10 Alert Chip, Field Lobotomy Kit, Longsword +1, Deploy-a-Sentry 4405 | -9/Exiles | Entered Mines 4453 | -8/Mines | Discovered new exit (range 9) 4476 | -8/Mines | 7V-RTL came to Exiles' defense 4530 | -8/Mines | Core integrity fell below 20% 4546 | -8/Mines | Destroyed 7V-RTL 4607 | -8/Mines | Found 7V-RTL's Ultimate Field 4628 | -8/Mines | Found Adv. Powered Armor 4632 | -8/Mines | Found Adv. Powered Armor 4650 | -8/Mines | DAS Turret deployed 4775 | -8/Mines | Crushed by falling debris 4790 | -8/Mines | Entered Materials 4790 | -8/Materials | Evolved 2 slots: Utility x2 4910 | -8/Materials | Build established: Scavenger-Mutant 5492 | -8/Materials | Discovered new exit (range 3) 5918 | -8/Materials | Garrison activated, responded to threat 6002 | -8/Materials | Entered Factory 6002 | -7/Factory | Evolved 2 slots: Propulsion x2 6003 | -7/Factory | Identified exit to Storage 7113 | -7/Factory | Identified exit to Lower Caves 7181 | -7/Factory | Entered Lower Caves 7787 | -7/Lower Caves | Learned Factory stockpile data 7895 | -7/Lower Caves | Encountered a Warlord checkpoint 7958 | -7/Lower Caves | Discovered new exit (range 5) 7972 | -7/Lower Caves | Entered another Lower Caves area 7973 | -7/Lower Caves | Field Lobotomy Kit stolen by Master Thief 7974 | -7/Lower Caves | Encountered a Master Thief 7974 | -7/Lower Caves | Encountered a Master Thief 7977 | -7/Lower Caves | Encountered a Master Thief 7978 | -7/Lower Caves | Exp. Energy Well stolen by Master Thief 7979 | -7/Lower Caves | Rnf. Quantum Reactor stolen by Master Thief 8067 | -7/Lower Caves | Discovered new exit (range 9) 8106 | -7/Lower Caves | Entered Factory 8106 | -6/Factory | Evolved 2 slots: Power x2 8155 | -6/Factory | Identified exit to Factory 8592 | -6/Factory | Identified exit to Lower Caves 8592 | -6/Factory | Identified exit to Extension 8941 | -6/Factory | Repaired Adv. Powered Armor? 9123 | -6/Factory | Fabricated Arm. Heavy Treads (x1) 9287 | -6/Factory | Entered Lower Caves 9373 | -6/Lower Caves | Attacked by a faux Warlord 9472 | -6/Lower Caves | Build established: Mutant 9541 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9581 | -6/Lower Caves | Learned 4 Factory zone layouts 9591 | -6/Lower Caves | Destroyed 7 combat bots 9601 | -6/Lower Caves | Lost 4 parts (2p1n1w) 9762 | -6/Lower Caves | Destroyed 7 combat bots 9925 | -6/Lower Caves | Discovered new exit (range 12) 9951 | -6/Lower Caves | Entered another Lower Caves area 9951 | -6/Lower Caves | Accompanied by 1 ally 9952 | -6/Lower Caves | 0b10 Alert Chip stolen by Master Thief 9953 | -6/Lower Caves | Encountered a Master Thief 9953 | -6/Lower Caves | Encountered a Master Thief 9956 | -6/Lower Caves | Encountered a Master Thief 9956 | -6/Lower Caves | Discovered exit to Factory (range 9) 9957 | -6/Lower Caves | Adv. Powered Armor stolen by Master Thief 10125 | -6/Lower Caves | Entered an active Warlord outpost 10130 | -6/Lower Caves | A Commander dispatched an escort 10155 | -6/Lower Caves | Learned Factory stockpile data 10155 | -6/Lower Caves | Learned Research stockpile data 10324 | -6/Lower Caves | Build established: Scavenger-Mutant 10474 | -6/Lower Caves | Learned Factory emergency access door positions 10743 | -6/Lower Caves | Discovered new exit (range 8) 10786 | -6/Lower Caves | Entered Zion 10786 | -6/Zion | Accompanied by 1 ally 10873 | -6/Zion | System corruption cleaned by Quarantine Array 10973 | -6/Zion | System corruption cleaned by Quarantine Array 10994 | -6/Zion | System corruption cleaned by Quarantine Array 11079 | -6/Zion | Found CR-A16's Pointy Stick 11148 | -6/Zion | Discovered new exit (range 11) 11639 | -6/Zion | Met Imprinter 11760 | -6/Zion | Learned location of Warlord (-4) 12122 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12375 | -6/Zion | Found Prototype Launcher 12382 | -6/Zion | Identified Gui. Missile Launcher 12615 | -6/Zion | Imprinted 12617 | -6/Zion | Declared Zion's savior 12857 | -6/Zion | Gained Derelict followers 12966 | -6/Zion | Gained Derelict followers 13196 | -6/Zion | Entered Proximity Caves 13196 | -5/Proximity Caves | Accompanied by 10 allies 13361 | -5/Proximity Caves | Learned 8 Factory zone layouts 13480 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13605 | -5/Proximity Caves | Spotted B-75 Beast 13622 | -5/Proximity Caves | Allies destroyed B-75 Beast 13725 | -5/Proximity Caves | Discovered exit to Factory (range 7) 13778 | -5/Proximity Caves | Entered Factory 13778 | -5/Factory | Accompanied by 7 allies 13778 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 13817 | -5/Factory | Zion Heavy squad teleported in 13929 | -5/Factory | Discovered new exit (range 16) 14089 | -5/Factory | Build established: Scavenger-Tank 14145 | -5/Factory | Identified exit to Factory 14177 | -5/Factory | Entered another Factory area 14177 | -4/Factory | Accompanied by 9 allies 14177 | -4/Factory | Evolved 2 slots: Propulsion x2 14270 | -4/Factory | Discovered new exit (range 5) 14335 | -4/Factory | Found Launcher Loader 14458 | -4/Factory | Discovered new exit (range 15) 14610 | -4/Factory | Retrieved Zion intel report: Branch Access 14610 | -4/Factory | Identified exit to Upper Caves 14610 | -4/Factory | Identified exit to Armory 14611 | -4/Factory | Zion Hacker squad teleported in 14641 | -4/Factory | Garrison activated, responded to threat 14723 | -4/Factory | Lost 7 allies 15103 | -4/Factory | Lost 4 allies 15117 | -4/Factory | Destroyed 7 combat bots 15177 | -4/Factory | First assault squad dispatched 15201 | -4/Factory | Entered Armory 15214 | -4/Armory | Zion Thermal Resupply teleported in 15555 | -4/Armory | Lost 3 parts (1p1n1u) 15556 | -4/Armory | Destroyed 8 combat bots 15590 | -4/Armory | Found Fusion Bomb Launcher 15593 | -4/Armory | Found Fusion Bomb Launcher 15800 | -4/Armory | Destroyed 8 combat bots 15818 | -4/Armory | Zion Hacker squad teleported in 15892 | -4/Armory | Retrieved Zion intel report: Emergency Access 16042 | -4/Armory | Discovered new exit (range 5) 16094 | -4/Armory | Retrieved Zion intel report: Trap Installations 16201 | -4/Armory | First assault squad dispatched 16276 | -4/Armory | Retrieved Zion intel report: Unaware Schematics 16285 | -4/Armory | Retrieved Zion intel report: Unaware Analyses 16320 | -4/Armory | Entered Research 16320 | -3/Research | Evolved 2 slots: Power x1, Utility x1 16545 | -3/Research | Retrieved Zion intel report: Branch Access 16545 | -3/Research | Identified exit to Testing 16546 | -3/Research | Zion Heavy Resupply teleported in 16563 | -3/Research | Found Hvy. Reactive Plating 16706 | -3/Research | Zion hero teleported in (1C-UTU) 16825 | -3/Research | Spotted B-86 Titan 16842 | -3/Research | Allies destroyed B-86 Titan 16947 | -3/Research | Lost 4 parts (3u1w) 17070 | -3/Research | First assault squad dispatched 17098 | -3/Research | Entered Testing 17348 | -3/Testing | First assault squad dispatched 17625 | -3/Testing | Retrieved Zion intel report: Emergency Access 17996 | -3/Testing | Found Prototype Device 17997 | -3/Testing | Identified Exp. EM Disruption Field 18046 | -3/Testing | System corruption reached 10% 18103 | -3/Testing | Found Prototype Energy Cannon 18103 | -3/Testing | Identified Disintegrator 18221 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 18230 | -3/Testing | Discovered new exit (range 5) 18464 | -3/Testing | Found Prototype Launcher 18464 | -3/Testing | Identified Z-bomb Delivery System 18503 | -3/Testing | Scanned by Researcher 18522 | -3/Testing | Found Prototype Energy Cannon 18522 | -3/Testing | Identified Imp. Potential Cannon 18530 | -3/Testing | Terminal network hard line cut 18659 | -3/Testing | Entered Research 18659 | -2/Research | Evolved 2 slots: Utility x2 18805 | -2/Research | Discovered new exit (range 10) 18888 | -2/Research | Garrison activated, responded to threat 18919 | -2/Research | Entered Quarantine 18921 | -2/Quarantine | Destroyed 9 combat bots 18975 | -2/Quarantine | Found Alien Reactor 19070 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 19175 | -2/Quarantine | Found Prototype Device 19175 | -2/Quarantine | Identified Exp. Shock Absorption System 19272 | -2/Quarantine | Found Prototype Device 19272 | -2/Quarantine | Identified Thermal Barrier 19296 | -2/Quarantine | Spotted Alpha 7 19317 | -2/Quarantine | Found Prototype Launcher 19317 | -2/Quarantine | Identified Point Singularity Launcher 19661 | -2/Quarantine | Build established: Generator-Tank 19791 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 19862 | -2/Quarantine | Discovered new exit (range 8) 19897 | -2/Quarantine | System corruption reached 10% 19986 | -2/Quarantine | Found Alien Slashing Weapon 19986 | -2/Quarantine | Identified Sigix Broadsword 20169 | -2/Quarantine | First assault squad dispatched 20179 | -2/Quarantine | Destroyed 11 combat bots 20261 | -2/Quarantine | Terminal network hard line cut 20300 | -2/Quarantine | Found Sigix Corpse 20313 | -2/Quarantine | Found Sigix Corpse 20421 | -2/Quarantine | Found Alien Artifact 20592 | -2/Quarantine | Found Corrupted Prototype Launcher 20619 | -2/Quarantine | Lost 9 parts (2p1n4u2w) 20631 | -2/Quarantine | Spotted Fortress 20710 | -2/Quarantine | Discovered new exit (range 6) 20710 | -2/Quarantine | Discovered new exit (range 7) 20715 | -2/Quarantine | Entered Section 7 20715 | -2/Section 7 | Identified Core Reset Matrix 20715 | -2/Section 7 | Identified Matter Drive 20715 | -2/Section 7 | Used Core Reset Matrix 20719 | -2/Section 7 | Detected hypermatrix surge 20719 | -2/Section 7 | Sensed 20 artifacts in vicinity 20835 | -2/Section 7 | Crushed by falling debris 20866 | -2/Section 7 | Lost 11 parts (3p2n4u2w) 20938 | -2/Section 7 | Identified Enh. Gamma Bomb Array 21066 | -2/Section 7 | Found Integrated Dissipator 21066 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 21081 | -2/Section 7 | Found Spacefold Activator 21107 | -2/Section 7 | Spotted S7 Guard 21108 | -2/Section 7 | Core integrity fell below 50% 21111 | -2/Section 7 | Found Navigation Efficiency Matrix 21111 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 21122 | -2/Section 7 | Spotted S7 Guard 21126 | -2/Section 7 | Found Core Regenerator 21126 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 21148 | -2/Section 7 | Spotted S7 Guard 21152 | -2/Section 7 | Found Core Physics Calibrator 21169 | -2/Section 7 | Scanned by Researcher 21186 | -2/Section 7 | Discovered new exit (range 9) 21188 | -2/Section 7 | Spotted S7 Guard 21196 | -2/Section 7 | Core integrity fell below 20% 21199 | -2/Section 7 | Entered Access 21199 | -1/Access | Evolved 2 slots: Propulsion x2 21223 | -1/Access | Lost 15 parts (2p6n4u3w) 21350 | -1/Access | Zion Zionite Resupply teleported in 21387 | -1/Access | Found Prototype Device 21387 | -1/Access | Identified Exp. Transmission Jammer 21427 | -1/Access | Zion Light squad teleported in 21452 | -1/Access | Zion Demo squad teleported in 21458 | -1/Access | Found Prototype Device 21458 | -1/Access | Identified Exp. Thermal Defense Suite 21481 | -1/Access | Discovered new exit (range 5) 21589 | -1/Access | Zion Light squad teleported in 21603 | -1/Access | Zion Hacker squad teleported in 21647 | -1/Access | Intercept squad dispatched 21647 | -1/Access | Spotted Tracker 21648 | -1/Access | Spotted Tracker 21678 | -1/Access | Lost 7 allies 21685 | -1/Access | Lost 5 parts (1p2n2u) 21703 | -1/Access | Identified exit to Surface 21704 | *** | Heading to fleet! Last Messages --------------- 21695_ Impulse Thruster Array destroyed. 21695_ Acquired Prototype Device. 21695_ Identified Adv. Dynamic Insulation System. 21697_ Dropped Adv. Dynamic Insulation System. 21697_ Field Propulsion Drive destroyed. 21697_ C-57 Dissector Unknown Flight Unit temporarily disabled. 21698_ Navigation matrix triggers involuntary quantum shift. 21698_ Knocked back. 21698_ Imp. System Shield destroyed. 21698_ Tracker knocked back. 21698_ C-57 Dissector knocked back. 21698_ C-57 Dissector destroyed. 21698_ Xenon Bombardment Thruster destroyed. 21698_ Knocked back. 21699_ Cld. Impulse Thruster severed. 21703_ EXIT=IDENTIFIED: SURFACE 21704_ Lance severed. 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Heavy Treads | x1 | -6/Factory Repaired ---------- Adv. Powered Armor | 12% | -6/Factory Studied --------- None Alien Tech Used ----------------- Sigix Broadsword Core Reset Matrix Matter Drive Integrated Dissipator Spacefold Activator Navigation Efficiency Matrix Core Regenerator Core Physics Calibrator Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticVortexAccelerator Manual? 0 Play Time 03:20:31 Cumulative 716.3 hours Start 2026.02.21 @ 06:57:19 End 2026.02.21 @ 12:02:24 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 890 Rogue 890 Adventurer 0 Explorer 0 Win Type 2 Total 28 Types 14/1/4/3/2/0/2/2/0/0 Lore% 96 Gallery% 92 Achievement% 83 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 986f4411-e2a4-4619-aac6-13ff408f7c6b