Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.07 @ 21:47:45 Player: Inkie Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (27) 5400 Robots Destroyed (205) 1025 Value Destroyed (10579) 10579 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (9370) 9370 TOTAL SCORE: 30054 Bonus ------- High Alert Combat Kills 1589 Follower Combat Kills 3227 Entered Garrisons 1200 Used RIF Installer 4000 Aligned with FarCom 300 Friendly Fire -946 Cogmind --------- Core Integrity 978/1150 Matter 33/300 Energy 34/100 System Corruption 4% Temperature Warm (105) Movement Core (1750) Ox34 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Cooling System Huge Storage Unit Modified TNC Improved Target Analyzer Advanced Transmission Jammer Relay Coupler [NC] (45) > --- WEAPON (2) ------- Hardcell Cannon Linear Accelerator > --- INVENTORY (25) --- Improved Energy Well (400) Matter Compressor (250) Advanced Terrain Scan Processor Advanced Weapon Cycler Advanced Focal Shield Relay Coupler [Cutter] (37) Relay Coupler [Behemoth] (16) Relay Coupler [Behemoth] (16) Relay Coupler [Proto] (15) Relay Coupler [Proto] (15) Relay Coupler [Proto] (15) Relay Coupler [Proto] (15) Advanced Corruption Screen Advanced System Restoration Module Long-range Tractor Beam Compact HERF Cannon Cooled Plasma Cannon Hypervelocity Railgun XL Autogun Array Mini Smartbomb Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Huge Storage Unit Modified TNC Improved Target Analyzer Advanced Transmission Jammer Advanced Force Field Relay Coupler [NC] Relay Coupler [C] Relay Coupler [Sentry] > --- WEAPON ----------- Compact HERF Cannon Hypervelocity Railgun > --- INVENTORY -------- Advanced Cooling System Improved Energy Well Matter Compressor Advanced Terrain Scan Processor Advanced Weapon Cycler Advanced Focal Shield Relay Coupler [Cutter] Relay Coupler [Behemoth] Relay Coupler [Behemoth] Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] Advanced Corruption Screen Advanced System Restoration Module Long-range Tractor Beam Cooled Plasma Cannon XL Autogun Array Hardcell Cannon Linear Accelerator Mini Smartbomb Launcher Improved Remote Datajack [Rating: 148] Favorites ----------- Power Antimatter Reactor Engine Heavy Deuterium Engine Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Modified TNC Hackware Relay Coupler [NC] Protection Medium Reflective Plating Weapon Improved Remote Datajack Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Slots Evolved 12 | . . . 2 . . . 2 . . . 2 . . . . . 2 . . . 2 . . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Propulsion 4 | . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . Utility 6 | . . . 2 . . . . . . . 2 . . . . . 1 . . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 209 | 6 4 1 8 1 . 1 16 19 7 3 4 5 6 11 14 24 1 4 5 9 . 3 9 20 11 5 12 Power 12 | 1 . 1 1 . . . 1 1 . . . . . . 1 1 . 1 . 1 . 1 1 . 1 . . Engine 5 | 1 . 1 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . 1 1 . 1 . 1 . 1 1 . 1 . . Propulsion 24 | 2 . . 2 . . 1 5 2 . . . 3 . . . 4 . . . 1 . 2 . . . 2 . Treads 24 | 2 . . 2 . . 1 5 2 . . . 3 . . . 4 . . . 1 . 2 . . . 2 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 83 | 1 3 . 2 . . . 4 5 1 . 3 2 3 5 9 7 . 3 5 5 . . 3 11 4 2 5 Device 39 | . . . 1 . . . . 2 . . 2 1 . 2 5 4 . . 4 3 . . . 7 2 2 4 Storage 4 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Processor 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . Hackware 22 | . . . . . . . . 1 1 . 1 . 1 2 4 2 . 1 . 2 . . 2 4 . . 1 Protection 14 | . 2 . . . . . 4 2 . . . 1 1 1 . 1 . 1 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 90 | 2 1 . 3 1 . . 6 11 6 3 1 . 3 6 4 12 1 . . 2 . . 5 9 6 1 7 Energy Gun 4 | 2 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon 22 | . . . 1 . . . . 5 1 . . . . 1 . 4 . . . . . . 1 4 2 . 3 Ballistic Gun 14 | . 1 . . . . . 3 4 2 . . . . . . 2 . . . 1 . . . . . 1 . Ballistic Cannon 12 | . . . . . . . . . . 2 . . . 2 1 . . . . 1 . . 2 1 1 . 2 Launcher 22 | . . . 1 1 . . 2 2 2 1 . . 2 2 1 4 . . . . . . 1 2 . . 1 Special Weapon 16 | . . . . . . . . . 1 . 1 . 1 1 2 2 1 . . . . . 1 2 3 . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . 2 . . . . . . . . . . . . . . . 1 . 1 . . Parts Lost 18 | . 1 1 . 1 . 1 . 2 . . . . . . . 2 . . . . . . 1 1 . . 8 Power 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 5 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 3 Utility 9 | . 1 . . 1 . . . 1 . . . . . . . 2 . . . . . . . 1 . . 3 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Highest Loss Streak 8 | . 1 1 . 1 . 1 . 1 . . . . . . . 1 . . . . . . 1 1 . . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 96 98 84 77 77 76 94 96 100 100 98 89 82 83 83 82 73 69 85 85 76 80 82 81 83 83 83 Engine 5 | . 14 12 11 11 11 11 9 9 9 9 7 7 7 7 5 . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . 1 7 6 9 13 13 11 11 11 11 14 15 14 Treads 21 | . 28 28 22 22 22 21 32 35 36 36 30 20 15 15 15 15 13 13 13 13 11 15 17 17 15 14 14 Device 11 | . . . 7 11 11 11 9 7 9 9 19 15 12 16 11 16 20 4 25 30 23 23 16 5 9 10 9 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 Processor 2 | . . . . . . . . . . . . . 5 1 . . . 5 6 6 5 5 8 6 9 10 10 Hackware 6 | . . . . . . . . . 7 9 8 10 7 4 16 12 6 8 6 2 5 5 8 21 15 15 15 Protection 6 | . 11 14 11 . . . 16 15 10 9 7 11 9 14 8 7 6 5 . . . . . . . . . Energy Gun 1 | . 23 14 3 . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . 9 11 11 11 3 3 6 . . . . 4 . 4 2 . . . . . . 1 1 . . Ballistic Gun 4 | . 4 14 4 . . . 11 12 8 10 4 . . . . 3 6 6 6 2 . . . . . 4 4 Ballistic Cannon 2 | . . . . . . . . . . 6 7 7 7 4 6 . . . . 3 5 5 5 6 2 . . Launcher 2 | . . . 4 10 11 11 1 2 . . . . 1 1 1 4 . . . . . . . 1 2 . . Special Weapon 2 | . . . . . . . . . 3 . 2 7 5 2 5 . 3 6 6 6 5 5 4 . 3 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 179 | 14 22 22 98 98 93 93 114 124 124 116 118 125 127 132 126 146 146 167 139 149 146 161 161 165 179 175 172 Greatest Support 225 | 40 40 40 40 40 40 40 80 80 80 80 80 140 140 140 140 150 150 150 150 150 150 220 220 220 220 225 225 Greatest Overweight (x) 4 | . . . 2 2 2 4 2 1 1 1 1 1 . . . 1 . 1 . . . . . . . 1 . Average Overweight (x) . | . . . . 2 2 2 1 1 1 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 9 10 17 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 1 4 3 15 15 22 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | . 2 3 10 15 17 21 24 24 24 24 25 24 24 24 23 24 24 24 24 24 25 25 24 24 25 24 24 Final Capacity 25 | 8 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 1 3 3 15 15 22 21 25 25 25 25 25 25 24 25 24 25 25 25 25 25 25 25 25 25 25 25 24 Class Distribution -------------------- 30% | Scavenger-Mutant 26% | Botlord-Mutant 21% | Mutant 19% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Bothacker-Mutant | -6/Waste Bothacker-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Waste Botlord-Mutant | -5/Factory Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Waste Botlord-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Matter Collected 7406 | 222 109 37 114 65 . 17 309 528 282 235 288 162 186 354 796 733 . 404 . 582 38 20 126 760 . 638 401 Remotely 143 | . . . . . . . . . . . . . . . 143 . . . . . . . . . . . . Salvage Created 7152 | . 386 68 340 69 . 72 519 671 52 149 196 . 297 190 477 1039 . 491 . 414 . . 26 731 358 36 571 Parts 350 | . 31 . 21 9 . 13 23 31 6 4 9 . 11 14 29 47 . 5 . 19 . . . 29 18 3 28 Haulers Intercepted 4 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Combat Hostiles Destroyed 175 | . 13 5 7 5 . 7 9 26 3 4 3 . 8 10 14 21 . 2 . 7 . . . 16 6 . 9 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Guns 43 | . 13 5 3 . . . 6 10 . 1 . . . . . 2 . 2 . 1 . . . . . . . Cannons 50 | . . . 3 . . . . . 1 3 2 . 4 2 12 . . . . 6 . . . 9 5 . 3 AOE 78 | . . . 1 5 . 7 3 16 2 . . . 4 8 2 19 . . . . . . . 5 . . 6 Classes Destroyed 20 | . 4 1 3 . . 1 3 4 . . . . . . . 1 . 1 . . . . . 1 . . 1 Worker 8 | . . . . . . . 3 . 1 . . . . . 1 . . . . . . . 1 . . . 2 Builder 6 | . . . . . . . 3 . . . . . . . 2 . . . . . . . . . . . 1 Tunneler 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . Recycler 6 | . . . 1 . . . 1 . . . 1 . 1 . 1 . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 4 | . 2 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Swarmer 55 | . 9 . 3 3 . 7 . 3 2 . 1 . . 8 . 18 . . . . . . . 1 . . . Grunt 61 | . 4 . 3 2 . . 6 11 1 3 . . 7 . 8 2 . . . 2 . . . 8 . . 4 Brawler 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Duelist 4 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . 1 . . . Sentry 16 | . . . 1 . . . 2 4 . 1 1 . . . 1 . . . . 4 . . . 1 1 . . Specialist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hunter 11 | . . . . . . . 1 1 . . . . . 1 . 2 . . . . . . . 2 2 . 2 Programmer 17 | . . . . . . . . 3 . . 1 . . 1 4 . . . . 1 . . . 2 3 . 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Compactor 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Assembled 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 12 | . 3 2 4 3 . 7 9 10 3 2 2 . 5 5 5 12 . 1 . 2 . . 1 5 4 . 10 Combat Bots Only 12 | . 3 2 3 3 . 6 4 10 2 2 1 . 4 5 5 12 . 1 . 2 . . . 5 4 . 7 Max Kills in Single Turn 4 | . 1 1 1 2 . 2 3 3 1 1 1 . 2 4 3 3 . 1 . 1 . . 1 2 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 2 . 2 2 3 1 . . . 2 4 1 3 . . . . . . . 2 . . 2 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Damage Taken 7757 | . 414 76 249 138 . 173 358 639 90 72 160 . 124 180 350 589 . 37 . 215 . . 148 1086 235 . 2424 Core 694 | . 66 . 69 23 . 15 28 81 . 20 . . 11 18 19 67 . . . 7 . . . 98 18 . 154 Absorbed by Shields 2869 | . . . . . . . . 151 35 26 72 . 54 72 145 366 . . . 227 . . 113 893 248 . 467 Reduced by Siege Mode 761 | . . . . . . . . . . . . . . . . 13 . . . 5 . . . 194 31 . 518 Regen/Repaired (Parts) 1808 | . . . . . . . 127 . 70 . . . . . 131 26 . . . . . 197 71 . 545 488 153 Core Remaining (%) 84 | 100 . 73 . . . 73 . . . 76 . . . . . 83 . . . 99 . . . 90 . . . Volleys Fired 735 | . 41 9 36 7 . 9 21 52 9 18 14 . 21 30 88 91 2 82 . 38 . . 11 62 22 25 47 Largest 2 | . 2 2 2 1 . 1 2 2 1 2 1 . 1 2 2 2 1 1 . 1 . . 2 2 2 1 2 Hottest 131 | . 90 70 88 68 . 68 123 90 81 85 57 . 57 120 96 116 7 35 . 66 . . 123 123 101 40 131 Shots Fired 885 | . 82 18 44 7 . 9 42 79 9 23 15 . 21 32 89 96 2 81 . 39 . . 18 72 28 26 53 Gun 318 | . 82 18 12 . . . 29 54 . 5 . . . . . 16 . 74 . 10 . . . . . 18 . Cannon 365 | . . . 30 2 . 3 7 11 4 17 10 . 9 22 50 52 . . . 25 . . 14 56 20 . 33 Launcher 81 | . . . 2 5 . 6 6 14 3 1 . . 4 4 5 17 . . . . . . 1 8 . . 5 Special 121 | . . . . . . . . . 2 . 5 . 8 6 34 11 2 7 . 4 . . 3 8 8 8 15 Kinetic 426 | . 12 9 8 . . . 27 54 . 22 10 . 9 13 50 20 . 74 . 35 . . 14 31 7 18 13 Thermal 178 | . 41 9 34 2 . 3 9 3 . . . . . . . 41 . . . . . . . 15 6 . 15 Explosive 81 | . . . 2 5 . 6 6 14 3 1 . . 4 4 5 17 . . . . . . 1 8 . . 5 Electromagnetic 79 | . 29 . . . . . . 8 4 . . . . 9 . 7 . . . . . . . 10 7 . 5 Robot Hit Streak 27 | . 5 5 11 3 . 2 17 11 3 4 4 . 7 6 12 20 2 11 . 6 . . 10 10 7 7 27 Robot Miss Streak 9 | . 4 3 2 1 . 7 6 9 1 3 3 . 2 2 4 2 . 3 . 4 . . 3 2 2 1 1 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 577 | . 37 10 26 3 . 2 38 59 6 10 9 . 16 12 61 54 2 62 . 25 . . 11 47 21 19 47 Core Hits 390 | . 23 9 12 8 . 8 43 83 4 12 3 . 13 15 22 50 . 12 . 12 . . 2 24 6 4 25 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Critical Strikes 34 | . 4 . . . . . . . . . 1 . . 3 10 . . 3 . 2 . . 2 2 1 4 2 Burn 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Destroy 7 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . 4 . Blast 21 | . . . . . . . . . . . 1 . . 3 10 . . . . 2 . . 2 1 1 . 1 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23007 | 6 542 121 656 411 . 452 1249 2707 377 280 248 . 938 970 1843 3474 . 1664 . 796 . . 385 2199 569 190 2930 Guns 4415 | . 527 121 102 . . . 487 937 . 75 . . . . . 175 . 1664 . 163 . . . . . 164 . Cannons 8864 | . . . 390 21 . 61 142 72 110 205 223 . 250 297 1387 1317 . . . 633 . . 288 1415 555 . 1498 Explosions 9613 | . . . 164 390 . 391 610 1698 267 . . . 688 673 456 1982 . . . . . . 78 784 . . 1432 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 115 | 6 15 . . . . . 10 . . . 25 . . . . . . . . . . . 19 . 14 26 . Kinetic 8455 | . 81 46 52 . . . 448 937 . 280 223 . 250 297 1387 261 . 1664 . 796 . . 288 733 220 164 328 Thermal 3835 | . 290 75 440 21 . 61 181 63 . . . . . . . 1134 . . . . . . . 447 115 . 1008 Explosive 9550 | . . . 164 390 . 391 610 1635 267 . . . 688 673 456 1982 . . . . . . 78 784 . . 1432 Electromagnetic 1052 | . 156 . . . . . . 72 110 . . . . . . 97 . . . . . . . 235 220 . 162 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . 1 1 1 1 1 1 1 2 2 . 16 16 16 . . . 1 2 2 4 Average Corruption 3 | . . . . . . . . 1 1 1 1 1 1 1 1 2 . 14 16 16 . . . 1 1 1 2 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 136 | . . . . . . . . 9 1 2 6 2 4 9 10 22 . 17 9 28 . . . 2 2 9 4 Message Errors 30 | . . . . . . . . . . . 2 . 3 1 2 4 . 3 1 9 . . . 1 . 3 1 Matter Fused 38 | . . . . . . . . 3 . . 2 1 1 3 3 5 . 3 4 9 . . . . 1 1 2 Heat Flow Errors 16 | . . . . . . . . 2 1 1 . . . 1 1 1 . 3 . 5 . . . . . . 1 Energy Discharges 18 | . . . . . . . . 2 . . . . . 2 2 5 . 3 1 1 . . . . . 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 17 | . . . . . . . . 1 . . 1 . . 1 1 4 . 1 3 2 . . . 1 . 2 . Data Loss (major) 6 | . . . . . . . . 1 . . . . . . . 1 . 2 . 1 . . . . 1 . . Misfires 5 | . . . . . . . . . . . 1 . . 1 . 1 . . . 1 . . . . . 1 . Alerts 4 | . . . . . . . . . . 1 . 1 . . . 1 . 1 . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overload Shots 17 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 15 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 851 | . . . 44 2 . 27 . 32 28 . 14 . 40 22 97 212 . . . . . . 13 161 . . 159 Projectiles 410 | . . . 44 . . . . . . . 14 . 25 10 83 31 . . . . . . 13 95 . . 95 Explosions 441 | . . . . 2 . 27 . 32 28 . . . 15 12 14 181 . . . . . . . 66 . . 64 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 37 | . . . . . . . . . . . 1 . 1 4 11 3 . . . 1 . . 4 6 . . 6 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic 33 | . . . . . . . . . . . 1 . 1 4 10 2 . . . 1 . . 3 5 . . 6 Secondary 3 | . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 . . . Self-Inflicted Damage 501 | . . . . 30 . 84 57 64 . . . . . 79 . 187 . . . . . . . . . . . Shots 17 | . . . . 1 . 3 2 2 . . . . . 2 . 7 . . . . . . . . . . . Rammed 13 | 1 2 1 . . . . 1 . . . 3 . . . . . . . . . . . 1 . 1 3 . Targets Rammed 15 | 1 2 1 . . . . 1 . . . 5 . . . . . . . . . . . 1 . 1 3 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Highest Temperature 404 | . 357 54 240 26 . 12 42 154 172 117 28 . 66 207 279 339 . 248 . 206 . . 404 324 84 12 361 Average Temperature 55 | . 103 17 54 14 . 7 15 31 87 37 10 . 22 38 52 107 . 86 . 57 . . 67 40 40 6 35 Received Heat Transfer 1448 | . 90 . 105 45 . . 153 165 36 36 10 . 60 30 130 8 . 18 . 78 . . 18 205 8 . 253 Effects 12 | . 3 . . . . . . . . . . . . . . 3 . . . . . . 3 1 . . 2 Shutdowns 4 | . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 Energy Bleed 6 | . 2 . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Siege Activations 18 | . . . . . . . . . . . . . . . . 4 . . . 3 . . . 7 2 . 2 Total Turns 225 | . . . . . . . . . . . . . . . . 30 . . . 6 . . . 89 26 . 74 Longest Duration 67 | . . . . . . . . . . . . . . . . 19 . . . 3 . . . 25 18 . 67 Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Parts Fried 10 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . 2 3 . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Melted 16 | . 5 . . . . . . . . . 1 . . 1 . . . . . 1 . . . 4 . . 4 Heat Transferred 5882 | . 1147 222 851 37 . 111 333 50 . . . . . . . 1221 . . . . . . . 560 150 . 1200 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Peak Influence 1675 | . 287 82 232 137 . 296 289 948 599 740 412 124 191 783 466 1310 689 246 35 475 249 87 854 1675 1078 371 695 Initial 868 | . . 82 1 15 . . 115 90 454 389 388 124 86 119 410 265 687 241 19 24 249 87 . 533 868 318 6 Average 360 | . 119 43 116 37 . 16 136 590 511 573 354 124 83 533 217 765 688 210 30 264 249 58 449 1216 917 191 204 Maximum Alert Level 5 | . 1 . 1 . . 1 1 3 2 3 2 . . 3 2 4 2 1 . 2 1 . 3 5 3 1 2 Low Security (%) 48 | 100 86 100 71 100 . 94 89 26 . . . 100 100 9 47 . . 11 100 27 . 100 16 . . 61 65 Level 1 14 | . 13 . 28 . . 5 10 1 . 9 66 . . 30 25 6 . 88 . 45 100 . 13 . . 38 1 Level 2 18 | . . . . . . . . 25 100 80 33 . . 14 27 48 100 . . 26 . . 53 7 . . 33 Level 3 12 | . . . . . . . . 46 . 10 . . . 46 . 25 . . . . . . 16 13 100 . . Level 4 5 | . . . . . . . . . . . . . . . . 19 . . . . . . . 69 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 2 . 1 . . . 2 . 3 . 1 . 2 . 10 . . . . . . . 2 . 3 . 4 Investigation 4 | . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . 1 . . Extermination 7 | . . . . . . . . . . . 1 . . . 3 . . . . . . . 1 . 1 . 1 Reinforcement 14 | . 2 . 1 . . . 2 . . . . . 2 . 3 . . . . . . . . . 1 . 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . . . 2 . . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Distress Signals 8 | . 1 . . . . . 2 . . . . . 1 . 1 . . . . . . . . . 1 . 2 Communications Jammed 60 | . . . . . . . . . . . . . . . 5 . . . . . . . 24 . . . 31 Distress Signals 52 | . . . . . . . . . . . . . . . 5 . . . . . . . 19 . . . 28 Times Spotted 341 | . 21 6 11 6 . 8 29 25 3 6 9 . 14 17 33 29 . 5 . 17 . . 17 33 11 5 36 Peak Tracking Total 8 | . 5 2 4 4 . 4 7 7 2 5 4 . 4 4 5 5 . 2 . 4 . . 5 5 5 3 8 Tactical Retreats 19 | . 1 1 . 1 . 1 2 4 . 2 . . . . 1 . . . . 1 . . . 4 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Traps Triggered 17 | . . . . . . . . 2 . 1 2 . . . . 1 1 . . 4 1 . 1 . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Machines Disabled 53 | . . . 1 1 . 5 . 1 1 2 . . 7 5 3 9 . . . 2 . . 6 7 2 . 1 Max in Single Turn 3 | . . . 1 1 . 2 . 1 1 1 . . 2 1 2 3 . . . 1 . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Relay 16 | . . . . . . . . 1 . 2 . . . 4 . 3 . . . 2 . . . 4 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Machines Accessed 50 | . 2 . 3 . 2 . 5 2 2 1 4 . 5 . 2 2 1 . 3 1 . . 8 2 2 . 3 Terminals 28 | . 2 . 2 . . . 3 2 . 1 3 . 1 . 1 2 . . 1 1 . . 6 2 1 . . Fabricators 8 | . . . . . . . . . . . 1 . 3 . . . . . 1 . . . 1 . . . 2 Repair Stations 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . 1 . . . 1 . 1 . 1 . 1 . . . 1 . . . . Total Hacks 114 | . 6 . 4 . 2 . 15 2 4 2 5 . 13 . 7 4 1 . 10 3 . . 23 2 4 . 7 Successful 49 | . 3 . 3 . 2 . 6 1 3 2 2 . 4 . 3 1 1 . 3 1 . . 9 1 1 . 3 Failed 65 | . 3 . 1 . . . 9 1 1 . 3 . 9 . 4 3 . . 7 2 . . 14 1 3 . 4 Catastrophic 9 | . . . . . . . . . . . 1 . 2 . 1 . . . . 1 . . 1 . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 76 | . 6 . 2 . 1 . 7 1 1 1 5 . 11 . 5 4 . . 8 . . . 16 1 2 . 5 Terminals 60 | . 6 . 2 . . . 8 2 . 2 3 . 2 . 4 4 . . 3 3 . . 17 2 2 . . Fabricators 21 | . . . . . . . . . . . 2 . 6 . . . . . 5 . . . 2 . . . 6 Repair Stations 7 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . 2 . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 22 | . . . . . . . 5 . 2 . . . 5 . 3 . 1 . 2 . . . 4 . . . . Terminal Hacks 12 | . 1 . 1 . 2 . 2 1 . 1 . . . . . . . . . 1 . . 2 1 . . . Record 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Open Door 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Build 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Repair Station Hacks 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . . . 1 . 1 . . . 1 . 2 . 1 . 2 . . . 2 . . . . Unlock Access 6 | . . . . . . . 1 . 1 . . . 1 . 1 . . . 1 . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Coupler Status 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . Unauthorized Hacks 19 | . 2 . . . . . 1 . 1 1 2 . 2 . 1 1 . . 1 . . . 5 . 1 . 1 Terminals 13 | . 2 . . . . . 1 . . 1 1 . 1 . . 1 . . 1 . . . 5 . . . . Botnet 12 | . 1 . . . . . 1 . . 1 1 . 1 . . 1 . . 1 . . . 5 . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Mechanics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Eject 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 2 . 2 . . . 5 2 2 1 4 . 5 . 2 2 . . 3 1 . . 8 1 2 . 2 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Built 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Time 128 | . . . . . . . . . . . . . 44 . . . . . . . . . . . . . 84 Total Robot Build Rating 14 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . 6 Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Time 13 | . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Used RIF Installer 8 | . . . . . . . . 2 . 1 . . . 2 . 1 . . . 1 . . . 1 . . . Coupler Efficiency 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hotswap 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Code Merge 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Crosswire 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Hacked 67 | . . . . . . . . . 1 . 3 . 2 2 15 3 1 6 . 4 . . 2 4 5 5 14 Non-combat 19 | . . . . . . . . . 1 . 2 . 2 . 4 . 1 . . . . . 1 . 3 . 5 Combat 48 | . . . . . . . . . . . 1 . . 2 11 3 . 6 . 4 . . 1 4 2 5 9 Autoassimilated 6 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 4 Robot Hacks Applied 70 | . . . . . . . . . 1 . 3 . 5 2 17 3 1 7 . 3 . . 2 4 5 7 10 parse_system 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . find_chute 3 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . hold_bot 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 drop_inventory 4 | . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . 1 purge_threat 5 | . . . . . . . . . . . . . 2 . 3 . . . . . . . . . . . . block_reporting 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . map_route 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . ignore_targets 11 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . 5 . scatter_targeting 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . disable_weapons 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . reboot_system 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . overwrite_iff 6 | . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . 2 formatsys_low 10 | . . . . . . . . . 1 . . . 2 . 3 . . . . . . . . . 1 . 3 formatsys_high 22 | . . . . . . . . . . . 1 . . 2 6 1 . . . 2 . . 1 4 2 . 3 Relay Couplers Released 73 | . . . . . . . . 5 . 8 . . . 16 4 13 . . . 10 . . . 17 . . . Ejected 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Machine Destruction 69 | . . . . . . . . 5 . 8 . . . 16 . 13 . . . 10 . . . 17 . . . Attached 19 | . . . . . . . . . 1 . 1 . 1 2 4 2 . 1 . 2 . . 1 4 . . . Crosswired 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Merged Code Value 130 | . . . . . . . . . . . . . . . . . . . . 28 . . . 93 9 . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . 3 3 3 3 1 1 1 1 . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Total Allies 103 | . . 1 . . . . . 1 2 . 4 . 4 2 12 8 1 . . 7 . 20 1 6 3 18 13 Largest Group 22 | . . 1 1 . . . . 1 1 1 3 1 5 4 4 7 2 2 . 3 2 22 22 11 2 20 20 Highest-Rated Group 830 | . . 31 31 . . . . 25 15 15 48 21 121 100 110 175 124 124 . 160 80 830 830 570 98 710 736 Highest-Rated Ally 137 | . . 31 31 . . . . 25 15 15 21 21 32 32 32 95 95 95 . 80 51 51 137 137 49 50 65 Total Orders 19 | . . . . . . . . . 1 . . . . 10 1 4 . . . . . . . . 1 1 1 STAY 7 | . . . . . . . . . . . . . . 6 . 1 . . . . . . . . . . . FOLLOW 5 | . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . . AID 7 | . . . . . . . . . 1 . . . . . 1 2 . . . . . . . . 1 1 1 Ally Attacks 754 | . . . 6 . . . . 3 . 2 18 . 23 22 43 46 2 113 . 36 . . 162 66 14 86 112 Total Damage 20650 | . . . 126 . . . . 144 . 30 120 . 588 566 1025 1435 85 2326 . 1220 . . 4740 1989 372 2787 3097 Kills 112 | . . . 1 . . . . 1 . 1 1 . 3 8 6 10 . 3 . 7 . . 28 14 . 6 23 Allies Corrupted 10 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . 2 . . 6 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Turns Passed 22315 | 108 632 788 552 1289 1137 1322 1957 1609 267 605 652 283 554 856 845 1491 156 454 220 711 126 591 1336 1335 588 1043 808 Spaces Moved 9145 | 57 300 115 178 398 355 374 690 586 96 231 250 146 300 477 383 717 95 133 133 347 75 346 752 658 307 220 426 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 9141 | 53 300 115 178 398 355 374 690 586 96 231 250 146 300 477 383 717 95 133 133 347 75 346 752 658 307 220 426 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 320 320 320 240 240 240 240 240 160 160 160 160 160 160 160 160 160 170 161 161 161 161 156 156 Average Speed 199 | 152 160 160 237 320 320 320 252 240 240 240 240 185 160 160 160 160 160 205 160 165 170 166 161 161 161 157 156 Slowest Speed 480 | 160 160 160 320 320 320 480 320 240 240 240 240 240 160 160 160 232 160 240 160 170 170 170 161 161 161 247 156 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 54 18 25 85 70 80 52 72 12 40 10 84 12 69 12 76 4 80 4 51 3 96 26 88 14 88 18 Regions Visited 27 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . . . 1 . 1 . . . 1 . 1 . . . 1 . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 4 | . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . Spaces Dug 115 | . . . . . . . . 19 11 16 . . . 15 . 27 . . . . . . 12 14 1 . . Terrain Destroyed 602 | . . . . 65 . 44 65 66 35 17 6 . 17 36 48 95 . 10 . 4 . . 19 46 5 . 24 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 68 | . . . . . . . . . . 1 6 . 2 1 21 5 . 10 . 4 . . 7 4 5 . 2 AOE 534 | . . . . 65 . 44 65 66 35 16 . . 15 35 27 90 . . . . . . 12 42 . . 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Total 12400 | 75 368 700 263 408 358 489 869 707 122 260 286 160 356 546 547 976 100 242 140 473 75 361 859 864 377 896 523 Wait 2023 | 11 18 575 30 3 . 106 97 28 9 1 7 . 25 8 53 98 . 9 . 52 . 11 75 106 30 640 31 Move 9127 | 57 299 114 177 397 354 373 690 585 95 230 250 145 300 476 382 716 95 132 133 346 75 345 752 657 307 219 426 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 140 | 1 3 . 9 . 4 . 21 11 1 4 3 2 2 11 7 22 1 4 1 11 . . 7 9 1 1 4 Fast Attach 56 | 6 2 1 3 . . . 8 2 . . 2 4 . . . 6 . 2 . 6 . 3 2 2 5 2 . Attach 33 | . 1 . 1 . . 1 1 5 . . . . 1 4 4 4 . 1 4 . . . 1 3 . . 2 Detach 5 | . . . 1 . . . . . . . . . . . . 1 . 3 . . . . . . . . . Swap 120 | . 1 . 4 1 . . 7 12 7 3 2 1 5 7 10 14 1 1 1 3 . . 6 15 6 3 10 Drop 147 | . 1 . 2 . . . 23 12 1 4 3 8 2 10 3 24 1 8 1 17 . 2 4 10 5 3 3 Fire 735 | . 41 9 36 7 . 9 21 52 9 18 14 . 21 30 88 91 2 82 . 38 . . 11 62 22 25 47 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 14 | . 2 1 . . . . 1 . . . 5 . . . . . . . . . . . 1 . 1 3 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x2 / [*Fac]) -6/Factory -6/Waste -6/Factory -6/Garrison -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / [*Upp] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: [*Res] / [*Upp]) -4/Waste -4/Factory History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 109 | -11/Junkyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 13) 317 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 14) 741 | -10/Materials | Entered Mines 752 | -10/Mines | Assembled infested the area 757 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1475 | -10/Mines | Discovered new exit (range 9) 1494 | -10/Mines | Received a Mining Laser from a helpful Derelict 1529 | -10/Mines | Entered Materials 1529 | -9/Materials | Accompanied by 1 ally 1529 | -9/Materials | Evolved 2 slots: Utility x2 1951 | -9/Materials | Discovered new exit (range 12) 1976 | -9/Materials | Identified exit to Mines 2081 | -9/Materials | Entered Mines 2125 | -9/Mines | Build established: Scavenger-Mutant 2196 | -9/Mines | Discovered new exit (range 13) 2433 | -9/Mines | Learned 2 Materials zone layouts 3358 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3358 | -9/Mines | Discovered new exit (range 5) 3370 | -9/Mines | Entered Exiles 3450 | -9/Exiles | Met 8R-AWN 3505 | -9/Exiles | Met EX-HEX 3658 | -9/Exiles | Met EX-DEC 3716 | -9/Exiles | Learned location of Zion (-6) 4027 | -9/Exiles | Met EX-BIN 4066 | -9/Exiles | Aligned with FarCom system 4069 | -9/Exiles | Given EX-Vault access code 4143 | -9/Exiles | Opened EX-Vault 4181 | -9/Exiles | Found Modified TNC 4188 | -9/Exiles | Found XL Autogun Array 4202 | -9/Exiles | Found Supersonic Drone Bay 4264 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4472 | -9/Exiles | Discovered new exit (range 14) 4507 | -9/Exiles | Stole three prototypes: Modified TNC, XL Autogun Array, Supersonic Drone Bay 4507 | -9/Exiles | Entered Mines 5759 | -8/Mines | Discovered new exit (range 13) 5829 | -8/Mines | Entered Materials 5829 | -8/Materials | Evolved 2 slots: Propulsion x2 5829 | -8/Materials | Discovered new exit (range 8) 5830 | -8/Materials | Identified exit to Factory 5830 | -8/Materials | Identified exit to Storage 5858 | -8/Materials | Repaired Lgt. Treads 6089 | -8/Materials | Build established: Mutant 6502 | -8/Materials | Build established: Scavenger-Mutant 7786 | -8/Materials | Identified exit to Garrison 7786 | -8/Materials | Entered Garrison 7912 | -8/Garrison | Garrison Relay disabled 8016 | -8/Garrison | Installed Relay Interface Framework 8127 | -8/Garrison | Build established: Mutant 8206 | -8/Garrison | Triggered checkpoint 8222 | -8/Garrison | Triggered checkpoint 8254 | -8/Garrison | Destroyed 10 combat bots 8386 | -8/Garrison | Discovered new exit (range 11) 8542 | -8/Garrison | Rescued a captive Derelict 8859 | -8/Garrison | Build established: Scavenger-Mutant 8969 | -8/Garrison | Discovered new exit (range 14) 9240 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 9395 | -8/Garrison | Entered Materials 9541 | -8/Materials | Garrison activated, responded to threat 9621 | -8/Materials | Identified exit to Garrison 9662 | -8/Materials | Entered Garrison 9662 | -8/Garrison | Accompanied by 1 ally 9768 | -8/Garrison | Triggered checkpoint 9827 | -8/Garrison | Garrison Relay disabled 9999 | -8/Garrison | Garrison Relay disabled 10140 | -8/Garrison | Triggered checkpoint 10141 | -8/Garrison | Build established: Bothacker-Mutant 10193 | -8/Garrison | Expanded RIF knowledge: Hotswap 10236 | -8/Garrison | Discovered exit to Factory (range 10) 10267 | -8/Garrison | Entered Factory 10267 | -7/Factory | Evolved 2 slots: Utility x2 10269 | -7/Factory | FarCom data flow suspended 10919 | -7/Factory | Sucked down chute 10919 | -7/Factory | Entered Waste 10919 | -7/Waste | The area was eerily silent 10925 | -7/Waste | 1 allies followed down the chute 11166 | -7/Waste | Discovered new exit (range 13) 11202 | -7/Waste | Entered Factory 11202 | -7/Factory | Accompanied by 1 ally 11338 | -7/Factory | Build established: Mutant 11648 | -7/Factory | Fabricated Y-54 Guardian (x2) 11729 | -7/Factory | Discovered new exit (range 15) 11756 | -7/Factory | Identified exit to Garrison 11756 | -7/Factory | Entered Garrison 11756 | -7/Garrison | Accompanied by 4 allies 11798 | -7/Garrison | Triggered checkpoint 11864 | -7/Garrison | Garrison Relay disabled 11898 | -7/Garrison | Garrison Relay disabled 11969 | -7/Garrison | Garrison Relay disabled 12093 | -7/Garrison | Triggered checkpoint 12094 | -7/Garrison | Triggered checkpoint 12158 | -7/Garrison | Triggered checkpoint 12195 | -7/Garrison | Build established: Bothacker-Mutant 12234 | -7/Garrison | Expanded RIF knowledge: Structural Interface 12256 | -7/Garrison | Triggered checkpoint 12295 | -7/Garrison | Discovered new exit (range 14) 12511 | -7/Garrison | Garrison Relay disabled 12570 | -7/Garrison | Discovered new exit (range 15) 12586 | -7/Garrison | Expanded RIF knowledge: Autoassimilate 12612 | -7/Garrison | Entered Factory 12612 | -7/Factory | Accompanied by 2 allies 13182 | -7/Factory | P-60 Hacker assimilated allied Guardian 4e 13450 | -7/Factory | Identified exit to Garrison 13457 | -7/Factory | Entered Garrison 13457 | -7/Garrison | Accompanied by 4 allies 13460 | -7/Garrison | Triggered checkpoint 13499 | -7/Garrison | Discovered new exit (range 3) 13561 | -7/Garrison | H-XX Assembler disabled 13670 | -7/Garrison | Triggered checkpoint 14175 | -7/Garrison | Garrison Relay disabled 14268 | -7/Garrison | Triggered checkpoint 14270 | -7/Garrison | Triggered checkpoint 14280 | -7/Garrison | Triggered checkpoint 14285 | -7/Garrison | Triggered checkpoint 14323 | -7/Garrison | Destroyed 12 combat bots 14368 | -7/Garrison | Discovered new exit (range 13) 14454 | -7/Garrison | Triggered checkpoint 14456 | -7/Garrison | Garrison Relay disabled 14671 | -7/Garrison | Found embedded Infiltrators 14708 | -7/Garrison | Triggered checkpoint 14708 | -7/Garrison | Discovered new exit (range 15) 14723 | -7/Garrison | Spotted B-75 Beast 14730 | -7/Garrison | Allies destroyed B-75 Beast 14753 | -7/Garrison | Garrison Relay disabled 14934 | -7/Garrison | Expanded RIF knowledge: Code Merge 14948 | -7/Garrison | Entered Factory 14948 | -6/Factory | Accompanied by 1 ally 14948 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 15104 | -6/Factory | Sucked down chute 15104 | -6/Factory | Entered Waste 15110 | -6/Waste | 1 allies followed down the chute 15119 | -6/Waste | EMP discharged 15120 | -6/Waste | Spotted C-40 Crusher 15125 | -6/Waste | 2 allies followed down the chute 15169 | -6/Waste | Spotted C-40 Crusher 15199 | -6/Waste | Spotted C-40 Crusher 15200 | -6/Waste | Spotted C-40 Crusher 15218 | -6/Waste | Spotted C-40 Crusher 15219 | -6/Waste | EMP discharged 15219 | -6/Waste | System corruption reached 10% 15242 | -6/Waste | Build established: Botlord-Mutant 15270 | -6/Waste | Found Damper Plating 15319 | -6/Waste | EMP discharged 15327 | -6/Waste | Destroyed C-40 Crusher 15332 | -6/Waste | Spotted C-40 Crusher 15412 | -6/Waste | Destroyed C-40 Crusher 15419 | -6/Waste | EMP discharged 15443 | -6/Waste | Discovered new exit (range 15) 15519 | -6/Waste | EMP discharged 15558 | -6/Waste | Entered Factory 15584 | -6/Factory | Build established: Bothacker-Mutant 15778 | -6/Factory | Identified exit to Garrison 15778 | -6/Factory | Entered Garrison 15780 | -6/Garrison | Triggered checkpoint 15860 | -6/Garrison | Found embedded Infiltrators 15880 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 15906 | -6/Garrison | Triggered checkpoint 15974 | -6/Garrison | Garrison Relay disabled 16033 | -6/Garrison | Triggered checkpoint 16080 | -6/Garrison | Found Fusion Bomb Launcher 16242 | -6/Garrison | Triggered checkpoint 16286 | -6/Garrison | Build established: Botlord-Mutant 16320 | -6/Garrison | Discovered new exit (range 12) 16388 | -6/Garrison | Rescued a captive Derelict 16388 | -6/Garrison | Rescued a captive Derelict 16416 | -6/Garrison | Garrison Relay disabled 16489 | -6/Garrison | Entered Factory 16489 | -5/Factory | Accompanied by 2 allies 16489 | -5/Factory | Evolved 2 slots: Propulsion x2 16615 | -5/Factory | Sucked down chute 16615 | -5/Factory | Entered Waste 16616 | -5/Waste | Joined by Warlord forces that had cleared the area 16640 | -5/Waste | 3 allies followed down the chute 17077 | -5/Waste | Discovered new exit (range 12) 17206 | -5/Waste | Entered Factory 17206 | -5/Factory | Accompanied by 22 allies 18100 | -5/Factory | Discovered new exit (range 16) 18321 | -5/Factory | Discovered new exit (range 15) 18373 | -5/Factory | Discovered new exit (range 11) 18536 | -5/Factory | Identified exit to Garrison 18542 | -5/Factory | Entered Garrison 18542 | -5/Garrison | Accompanied by 11 allies 18596 | -5/Garrison | Triggered checkpoint 18603 | -5/Garrison | Garrison Relay disabled 18624 | -5/Garrison | P-70 Sage assimilated allied J5-Z6Y(g) 18693 | -5/Garrison | Build established: Mutant 18752 | -5/Garrison | Triggered checkpoint 18788 | -5/Garrison | Triggered checkpoint 18798 | -5/Garrison | Triggered checkpoint 19016 | -5/Garrison | Triggered checkpoint 19086 | -5/Garrison | Garrison Relay disabled 19135 | -5/Garrison | Discovered new exit (range 14) 19272 | -5/Garrison | Discovered new exit (range 4) 19308 | -5/Garrison | Triggered checkpoint 19361 | -5/Garrison | Garrison Relay disabled 19416 | -5/Garrison | Rescued a captive Derelict 19447 | -5/Garrison | Rescued a captive Derelict 19485 | -5/Garrison | Spotted B-75 Beast 19512 | -5/Garrison | Destroyed B-75 Beast 19576 | -5/Garrison | Found Relay Coupler [Proto] 19579 | -5/Garrison | Found Relay Coupler [Proto] 19582 | -5/Garrison | Found Relay Coupler [Proto] 19586 | -5/Garrison | Found Relay Coupler [Proto] 19710 | -5/Garrison | Triggered checkpoint 19753 | -5/Garrison | Expanded RIF knowledge: Crosswire 19771 | -5/Garrison | Garrison Relay disabled 19814 | -5/Garrison | Build established: Botlord-Mutant 19851 | -5/Garrison | Discovered new exit (range 10) 19877 | -5/Garrison | Entered Factory 19877 | -4/Factory | Accompanied by 1 ally 19877 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 20182 | -4/Factory | Discovered new exit (range 16) 20210 | -4/Factory | P-70 Sage assimilated allied Sentinel 6a 20310 | -4/Factory | Discovered new exit (range 12) 20337 | -4/Factory | Spotted B-86 Titan 20465 | -4/Factory | Sucked down chute 20465 | -4/Factory | Entered Waste 20478 | -4/Waste | Spotted C-40 Crusher 20485 | -4/Waste | 4 allies followed down the chute 20570 | -4/Waste | Spotted C-40 Crusher 20600 | -4/Waste | Spotted C-40 Crusher 20603 | -4/Waste | Spotted C-40 Crusher 20643 | -4/Waste | Spotted C-40 Crusher 20692 | -4/Waste | Warlord forces began an assault 20704 | -4/Waste | Allies destroyed C-40 Crusher 20837 | -4/Waste | Allies destroyed C-40 Crusher 21353 | -4/Waste | Discovered new exit (range 13) 21508 | -4/Waste | Entered Factory 21508 | -4/Factory | Accompanied by 17 allies 21635 | -4/Factory | Fabricated I-47 Archangel? 22051 | -4/Factory | Found Mni. Smartbomb Launcher 22310 | -4/Factory | Destroyed 7 combat bots 22316 | -4/Factory | Self-destructed Last Messages --------------- 22303_ Slug penetrates R-10 Processor. 22303_ R-10 Processor suffers critical hit (Destroy). 22303_ Penetrated by Slug. 22303_ Slug penetrates R-10 Processor. 22303_ R-10 Processor destroyed. 22304_ H-77 Assassin Coil Gun blasted off. 22304_ H-77 Assassin knocked back. 22307_ Imp. Heavy Siege Treads destroyed. 22307_ Penetrated by Slug. 22307_ Antimatter Reactor destroyed. 22307_ U-05 Engineer destroyed. 22308_ Adv. Force Field destroyed. 22308_ Slug penetrates H-77 Assassin. 22308_ Slug penetrates K-01 Serf. 22308_ K-01 Serf destroyed. 22310_ H-77 Assassin knocked back. 22310_ Relay Coupler [C] destroyed. 22313_ H-77 Assassin knocked back. 22313_ Penetrated by Slug. 22313_ Rnf. Quantum Reactor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ???? ?????????????????????? | | ???????????????????###"####+##???????????????????? | | ???????????????????# #################???? | | ???????????????????# # #???? | | ???????????????????# # #???? | | ???????????????????# ! # #???? | | ???????????????????# # #???? | | ????????????#####+## # #???? | | ????????????# + # % #???? | | ????????????# # # ! =#???? | | ????????????# = ###+ #?# #???? | | ????????????# # # ## #?# #???? | | ????????????# #=# #??# #???? | | ????????????#* # #/############!############## | | ????????????# % !%!= [ | =!% | | ????????????# *%% ==] g [!% =%* % | | ????????????# !* u# [ =*=%==!%= % [== [/=% = | | ??????????" + ! =u/g %!%!!%=%!%! %= %*k %%% % | | ????????????# ! #[ k!%@%![%[[% % = = % %%%= | | ????????????# ! # !h%%#######################+ | | ????????????# ! #% %=!#######!##### !! ? | | ????????????# !! # [[!#! !! # | | ????????############ # # # " | | ?????? %h # !!! # # " | | ?????? % + !! "T" # # " | | ?????? # !! """ # # | | ??????? ###########; # # " " #### | | ??????????????????## ############# "R" #??? | | ??????????????????# #???#######? ""? ???? | | ??????????????????# #####= #######+###T?? | | ??????????????????# ] %[* ? | | ??????????????????# !% %%==== ? | | ??????????????????# = *!%=%% | | ??????????????????# #####%[[! | | ????????????????? # #???### | | ???????????????? ## ###?????# | | ???????????????? ?? =%##??????# | | ??????????????? ??? * #??????# | | ?????????????? ??# = #??????# ##### # | | ??????????????????# % ???????# #????? ? | | ??????????????????? ???????# #?????? ? | | ????????????????????#%= ??????##/##############?? | | ???????????????????? ???????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 57 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 1600 Resistance: KI 30 Resistance: TH 15 Resistance: EM 90 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 55 Target Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Offensive Hacking 14 Relay Coupler Types 6 Relay Coupler Value 204 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ I-47 Archangel | -5/Factory | Hacked Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded I-47 Archangel | x1 | -4/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorCargoComputer Manual? 0 Play Time 02:43:00 Cumulative 444.8 hours Start 2023.04.07 @ 15:19:56 End 2023.04.07 @ 21:47:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 481 Rogue 472 Adventurer 8 Explorer 1 Win Type - Total 7 Types 4/1/2/0/0/0/0/0/0 Lore% 79 Gallery% 90 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8cde047-b59f-4846-8bd1-b6c5959f2633