Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.05 @ 23:59:10 Player: President Manblast Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (262) 1310 Value Destroyed (9116) 9116 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (830) 830 TOTAL SCORE: 18816 Bonus ------- High Alert Combat Kills 530 Met Data Miner 300 Cogmind --------- Core Integrity 0/1300 Matter 187/300 Energy 340/340 System Corruption 8% Temperature Cool (0) Movement Core (450) Ox8 Location -3/Research Parts ------- > --- POWER (2) -------- Graviton Reactor > --- PROPULSION (3) --- High-density Centrium Wheel > --- UTILITY (12) ----- Jamming Amplifier Experimental Hacking Suite Advanced System Shield > --- WEAPON (4) ------- Gamma Bomb Array > --- INVENTORY (5) ---- Antimatter Reactor Advanced Trap Scanner Dispersion Rifle Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Huge Storage Unit Improved Trap Scanner Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Targeting Computer Weapon Cycler Layered Medium Armor Plating > --- WEAPON ----------- Thermic Laser Thermic Laser Variable Charge Gun Variable Charge Gun > --- INVENTORY -------- Deuterium Engine Armored Wheel Armored Huge Wheel Cryofiber Web Improved Heat Sink Advanced Heat Sink Structural Scanner Machine Analyzer Advanced Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Improved Target Analyzer Hardened Heavy Armor Plating Hardened Heavy Armor Plating Layered Light Armor Plating Layered Light Armor Plating Improved Shield Generator Advanced Shield Generator High-powered Shotgun Tesla Bomb Launcher Long-range Missile Launcher Great Axe [Rating: 77] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Nuclear Core Reactor Graviton Reactor Propulsion Compact Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Diametric Drive Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 2 2 . . . . 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 1 | . . . . . . . . . . . . . . . . . 1 . Utility 10 | . . 2 2 2 . . . . 1 . . . . 1 . . . 2 Weapon 2 | . . . . . . . . . 1 . . . . 1 . . . . Parts Attached 237 | 7 14 23 30 49 . 8 1 2 30 2 4 1 . 16 18 . 12 20 Power 22 | 1 1 4 5 4 . 1 . . 2 . . . . 1 1 . 1 1 Engine 17 | 1 1 2 5 4 . 1 . . 2 . . . . . 1 . . . Core 3 | . . 2 . . . . . . . . . . . 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 1 1 Propulsion 46 | 2 4 3 8 8 . . 1 . 2 . . . . 3 4 . 2 9 Treads 14 | 2 2 2 3 . . . . . . . . . . . 2 . . 3 Leg 2 | . . . . . . . . . . . . . . . 2 . . . Wheel 24 | . 2 1 5 8 . . 1 . 2 . . . . 3 . . . 2 Hover 2 | . . . . . . . . . . . . . . . . . 1 1 Flight 4 | . . . . . . . . . . . . . . . . . 1 3 Utility 110 | 2 5 8 11 25 . 5 . 2 17 2 2 1 . 9 6 . 7 8 Device 49 | 1 1 2 3 11 . 1 . 2 9 1 1 . . 7 2 . 4 4 Storage 5 | 1 2 . . . . . . . 1 . . . . . . . 1 . Processor 19 | . . 1 3 4 . 1 . . 2 1 . . . 2 2 . . 3 Hackware 5 | . . . . 1 . . . . . . . . . . 1 . 2 1 Protection 32 | . 2 5 5 9 . 3 . . 5 . 1 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 4 8 6 12 . 2 . . 9 . 2 . . 3 7 . 2 2 Energy Gun 35 | 1 3 4 3 8 . 2 . . 8 . 2 . . 2 2 . . . Energy Cannon 2 | . . . . 1 . . . . . . . . . . 1 . . . Ballistic Gun 7 | 1 . 2 1 1 . . . . . . . . . 1 1 . . . Ballistic Cannon 2 | . . . 1 . . . . . . . . . . . . . . 1 Launcher 5 | . . . 1 1 . . . . 1 . . . . . . . 1 1 Special Weapon 2 | . 1 . . . . . . . . . . . . . . . 1 . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . 1 . 1 . . . . . . . . . . 3 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . . . . . . . . 1 3 Parts Lost 86 | . . 7 7 21 1 . 1 1 4 . . . . 14 11 . 7 12 Power 7 | . . 1 3 2 . . . . . . . . . 1 . . . . Propulsion 23 | . . . 1 5 . . 1 . . . . . . 2 4 . 2 8 Utility 36 | . . 2 3 9 . . . 1 2 . . . . 6 4 . 5 4 Weapon 20 | . . 4 . 5 1 . . . 2 . . . . 5 3 . . . Highest Loss Streak 8 | . . 3 3 5 1 . 1 1 2 . . . . 8 7 . 4 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 21 | 5 13 22 24 23 19 21 21 22 22 24 24 24 24 20 11 4 3 4 Power . | . . . . . . . 1 1 1 1 1 1 1 . . 1 1 1 Propulsion 2 | 3 4 5 4 3 1 1 1 1 2 3 3 3 3 2 . 1 . . Utility 10 | . 4 7 9 9 10 11 11 11 12 15 15 15 15 13 8 2 2 1 Weapon 6 | . 4 8 9 9 8 8 8 9 6 5 5 5 5 3 2 . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 59 | 1 1 9 12 12 . 4 . . 6 . . . . 3 9 . 1 1 Power 2 | . . 1 . 1 . . . . . . . . . . . . . . Propulsion 11 | 1 1 1 2 1 . . . . 2 . . . . 1 1 . 1 . Utility 26 | . . 6 7 3 . 2 . . 2 . . . . 2 4 . . . Weapon 20 | . . 1 3 7 . 2 . . 2 . . . . . 4 . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 99 98 98 94 98 94 91 96 93 93 76 93 93 74 17 14 32 Engine 5 | . 14 3 8 6 7 7 7 7 6 6 6 6 6 3 . . . . Core 1 | . . 7 . . . . . . . . . . . 1 3 . . . Treads 1 | . 25 1 3 . . . . . . . . . . . 2 . . 2 Wheel 11 | . 2 20 14 14 15 15 9 7 9 13 13 13 13 9 4 . . 1 Device 19 | . 12 16 16 20 15 14 22 22 25 20 20 20 20 20 12 5 6 4 Storage 7 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 3 . . . Processor 18 | . . 10 14 24 15 21 23 23 19 19 20 20 20 24 23 . . 4 Protection 6 | . 1 5 13 6 12 7 7 7 6 6 6 6 6 3 2 . . . Energy Gun 13 | . 18 20 9 10 4 9 12 14 17 20 20 3 19 17 4 . . . Ballistic Gun 1 | . 4 . 4 . 7 . . . . . . . . . 5 . . . Slashing Weapon 1 | . . . 1 3 . 4 2 . 1 . . . . 1 2 . . . Peak Build Rating 77 | 8 11 22 36 48 42 46 51 51 66 64 66 67 66 77 71 11 27 60 Average Rating 44 | 5 9 16 29 44 39 44 49 50 62 63 63 52 65 70 52 11 14 42 On Entrance 37 | . 8 11 18 34 38 35 45 51 50 61 63 66 67 66 60 11 11 19 Avg Prop Armor Cover (%) 19 | . . . 8 . . . . . . . . . . 2 21 26 16 20 Naked Turns 69 | . . . . . . . . . . . . . . . 54 . 15 . Heaviest Build 135 | 15 90 99 111 112 112 120 115 110 133 131 130 133 130 135 113 1 4 34 Greatest Support 40 | 40 40 32 32 32 32 32 32 28 28 24 24 24 24 28 30 3 12 30 Greatest Overweight (x) 11 | . 2 6 6 6 3 3 6 3 9 5 5 5 5 11 9 . . 4 Average Overweight (x) 2 | . . 2 3 3 3 3 3 3 3 5 5 4 5 4 2 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Average Capacity 23 | 7 15 25 25 25 25 25 25 25 25 25 25 25 25 25 19 5 5 5 Most Carried 25 | 8 15 25 25 25 23 25 25 25 25 25 25 25 25 25 24 5 5 5 Average Carried 22 | 5 13 22 24 24 22 24 23 24 24 24 25 25 25 23 13 5 4 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 8 15 25 25 22 23 24 24 25 25 25 25 25 25 22 5 5 5 4 Class Distribution -------------------- 32% | Skirmisher 24% | Mutant 13% | Assassin 11% | Scavenger-Mutant 9% | Scavenger-Assassin 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Assassin | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Assassin | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Res Matter Collected 7619 | 161 321 1007 1529 1406 . 250 200 239 1190 123 176 . 92 417 361 . . 147 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 10759 | 58 401 2025 1778 2432 . 270 307 314 1537 90 83 . 134 995 315 . 20 . Parts 483 | 10 28 116 75 100 . 13 19 10 58 . 6 . 1 41 4 . 2 . Haulers Intercepted 7 | . 1 5 1 . . . . . . . . . . . . . . . Recyclers Shooed 9 | 1 . 1 1 2 . . . . 1 . . . . 2 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . 18 7 . . 6 . 1 . 7 . . . Prevented 1 | . . . . . . . . . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Res Combat Hostiles Destroyed 198 | . 9 38 30 44 . 5 8 8 26 1 3 . . 24 2 . . . Melee 4 | . . . . . . . . . . . . . . 4 . . . . Guns 161 | . 7 35 27 39 . 5 8 6 18 . 3 . . 12 1 . . . Cannons 1 | . . . 1 . . . . . . . . . . . . . . . AOE 15 | . 1 2 2 3 . . . 1 . . . . . 5 1 . . . Classes Destroyed 15 | 1 6 5 1 1 . . 1 . . . . . . . . . . . Worker 18 | . . 1 1 13 . . . . 1 . . . . 1 . . 1 . Builder 4 | . . 1 1 . . . . . 2 . . . . . . . . . Tunneler 6 | 3 1 . . 1 . . . . . . . . . 1 . . . . Hauler 7 | . 1 5 1 . . . . . . . . . . . . . . . Recycler 10 | . 1 1 5 2 . . . . 1 . . . . . . . . . Operator 3 | . 1 . . . . 1 . . 1 . . . . . . . . . Watcher 16 | . 3 5 2 1 . . . . 4 . . . . 1 . . . . Swarmer 48 | . 6 8 7 4 . . 3 2 3 . 3 . . 12 . . . . Grunt 77 | . 3 18 13 22 . 3 3 5 5 . . . . 4 1 . . . Brawler 6 | . . 1 1 . . . 1 . . . . . . 2 1 . . . Duelist 5 | . . 1 1 3 . . . . . . . . . . . . . . Sentry 33 | . . 10 6 6 . 1 1 1 4 1 . . . 3 . . . . Hunter 6 | . . . 2 1 . . . . 3 . . . . . . . . . Programmer 23 | . . . . 8 . 1 . . 11 . . . . 3 . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 9 | 2 5 6 5 9 . 3 3 3 4 1 3 . . 8 1 . 1 . Combat Bots Only 9 | . 5 6 5 9 . 3 3 3 4 1 3 . . 7 1 . . . Max Kills in Single Turn 3 | 1 2 2 1 3 . 1 1 1 2 1 2 . . 2 1 . 1 . Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . . Exploded 3 | . 1 1 1 3 . . . 1 . . . . . 2 1 . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Res Hostile Shots Fired 1486 | . 50 127 179 347 1 15 58 41 138 18 11 . . 160 52 . 76 213 Missed 470 | . 8 28 44 102 . 1 22 19 55 9 4 . . 41 16 . 28 93 Hits 1016 | . 42 99 135 245 1 14 36 22 83 9 7 . . 119 36 . 48 120 Melee 31 | . . 8 2 16 1 . . . . . . . . 1 1 . 2 . Projectile 985 | . 42 91 133 229 . 14 36 22 83 9 7 . . 118 35 . 46 120 AOE 1 | . . . . . . . . . . . . . . . . . 1 . Critical Strikes 44 | . 1 2 5 11 1 . . . 2 . . . . 8 . . 4 10 Damage Taken 16064 | . 428 1502 1965 3426 40 148 405 280 1152 73 110 . . 2264 632 . 924 2715 Core 3832 | . 46 315 245 443 . 5 18 77 206 18 . . . 225 249 . 684 1301 Absorbed by Shields 84 | . . . . . . . . . . . . . . 84 . . . . Regen/Repaired (Parts) 782 | . 50 516 . 181 . 35 . . . . . . . . . . . . Core Remaining (%) 55 | 100 81 21 55 . . . . 22 . . . . 73 . . 52 40 . Volleys Fired 552 | 9 35 108 125 99 . 7 19 14 64 4 3 . 3 44 10 . 1 7 Largest 4 | 1 2 2 2 2 . 2 2 2 3 3 3 . 3 4 2 . 1 1 Hottest 320 | 50 145 112 112 160 . 160 160 160 255 255 245 . 245 320 92 . . 54 Shots Fired 1156 | 9 66 204 235 195 . 16 36 28 185 13 9 . 10 126 16 . 1 7 Gun 1089 | 9 60 192 210 192 . 16 34 27 185 13 9 . 10 120 12 . . . Cannon 24 | . . . 19 2 . . . . . . . . . . . . . 3 Launcher 19 | . . . 4 1 . . 2 1 . . . . . 6 4 . 1 . Special 24 | . 6 12 2 . . . . . . . . . . . . . . 4 Kinetic 162 | . 14 12 116 10 . . . . . . . . . . 7 . . 3 Thermal 744 | 9 20 46 108 151 . 16 34 27 185 13 9 . 10 111 5 . . . Explosive 15 | . . . . 1 . . 2 1 . . . . . 6 4 . 1 . Electromagnetic 231 | . 32 146 11 33 . . . . . . . . . 9 . . . . Robot Hit Streak 48 | 2 15 25 21 34 . 26 21 25 48 8 9 . 6 12 5 . 1 2 Robot Miss Streak 9 | 1 6 4 9 5 . 2 3 2 4 1 3 . . 3 2 . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 18 | . 1 2 1 4 . . 3 1 2 . 2 . . 2 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 1 1 . 1 . . 1 . . . . Shots Hit Robots 888 | 6 33 161 173 183 . 14 31 23 130 8 5 . 4 100 12 . 1 4 Core Hits 565 | 3 22 95 87 147 . 17 28 20 76 3 3 . 2 47 11 . 3 1 Critical Kills 1 | . . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 2 | . . 1 1 . . . . . . . . . . . . . . . Critical Strikes 55 | . . 4 8 . . . . . 23 3 1 . . 14 2 . . . Burn 50 | . . 3 7 . . . . . 23 3 1 . . 13 . . . . Destroy 3 | . . 1 1 . . . . . . . . . . . 1 . . . Corrupt 1 | . . . . . . . . . . . . . . 1 . . . . Sever 1 | . . . . . . . . . . . . . . . 1 . . . Melee Attacks 124 | . . 1 6 50 . 14 3 2 18 . . . 3 21 6 . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . Slashing 123 | . . . 6 50 . 14 3 2 18 . . . 3 21 6 . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . 16 . 1 . . 1 . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 21588 | 76 559 2778 2933 5790 . 454 769 668 3251 144 97 . 82 2941 809 . 144 93 Guns 16709 | 76 499 2533 2465 4157 . 374 744 621 3123 144 97 . 82 1698 96 . . . Cannons 303 | . . . 238 . . . . . . . . . . . . . 15 50 Explosions 2200 | . 55 245 230 300 . . 25 47 . . . . . 793 379 . 126 . Melee 2307 | . . . . 1315 . 80 . . 128 . . . . 450 334 . . . Ramming 69 | . 5 . . 18 . . . . . . . . . . . . 3 43 Kinetic 1935 | . 93 144 1403 169 . . . . . . . . . . 76 . . 50 Thermal 12602 | 76 120 782 1274 3546 . 374 744 621 3123 144 97 . 82 1599 20 . . . Explosive 1623 | . . . . 253 . . 25 47 . . . . . 793 379 . 126 . Electromagnetic 3037 | . 341 1852 256 489 . . . . . . . . . 99 . . . . Impact 15 | . . . . . . . . . . . . . . . . . 15 . Slashing 2307 | . . . . 1315 . 80 . . 128 . . . . 450 334 . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . 1 . . 7 7 7 7 7 2 2 2 2 2 8 23 23 1 7 Average Corruption 4 | . 1 . . 4 7 7 7 7 1 2 2 2 2 4 18 23 1 4 Corruption Purged 6 | . . . . . . . . . . . . . . 4 . . 2 . Corruption Blocked 6 | . . . . . . . . . . . . . . . . . . 6 Effects 323 | . 8 . . 61 4 32 36 34 46 10 7 1 9 20 52 1 2 . Message Errors 69 | . 3 . . 10 . 5 8 7 13 3 . . 2 3 13 1 1 . Matter Fused 77 | . . . . 15 1 9 9 7 13 3 5 . 3 4 8 . . . Heat Flow Errors 29 | . . . . 10 1 3 2 4 3 1 . . . 1 4 . . . Energy Discharges 48 | . . . . 10 1 7 4 3 8 . 1 . . 5 9 . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 47 | . 1 . . 9 1 2 6 7 5 1 . 1 2 2 9 . 1 . Data Loss (major) 20 | . 2 . . 4 . 1 2 3 1 1 . . 1 2 3 . . . Misfires 12 | . 1 . . 2 . 2 1 1 1 1 . . 1 . 2 . . . Alerts 12 | . 1 . . . . 3 1 1 1 . 1 . . 3 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 . . . Weapon Failures 6 | . . . . 1 . . 1 1 1 . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 518 | . . . . 308 . . . 3 68 . . . . 73 66 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 61 | . . . . 54 . . . 3 . . . . . . 4 . . . Melee 457 | . . . . 254 . . . . 68 . . . . 73 62 . . . Knockbacks 8 | . . . 6 1 . . . . . . . . . . . . . 1 Impact 1 | . . . . 1 . . . . . . . . . . . . . . Kinetic 7 | . . . 6 . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 327 | . 29 123 10 64 . . . . . . . . . 30 52 . 1 18 Shots 8 | . 1 3 1 1 . . . . . . . . . 1 1 . . . Rammed 20 | . . . . 2 . . . . . . . . . . . . 1 17 Targets Rammed 21 | . 1 . . 2 . . . . . . . . . . . . 1 17 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . Highest Temperature 527 | 30 318 222 306 374 83 212 217 262 527 148 . . 164 459 230 . . 9 Average Temperature 71 | 14 67 37 52 84 58 56 64 55 120 65 . . 76 110 96 . . 9 Received Heat Transfer 3630 | . 72 435 747 1074 . 36 87 120 87 24 . . . 315 219 . 155 259 Effects 6 | . . . . 2 . . . . 2 . . . . 2 . . . . Shutdowns 2 | . . . . . . . . . 1 . . . . 1 . . . . Energy Bleed 2 | . . . . 1 . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . 1 3 . 1 . . . . . . . . . . . . . . Combat Hostiles 3 | . 1 1 . 1 . . . . . . . . . . . . . . Parts Fried 21 | . 2 14 . 5 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 14 | . . . . 1 . . . 1 8 1 . . . 3 . . . . Combat Hostiles 14 | . . . . 1 . . . 1 8 1 . . . 3 . . . . Parts Melted 141 | 1 . 4 10 36 . . 1 7 53 4 . . . 25 . . . . Heat Transferred 32828 | 222 285 1732 3467 7675 . 775 1675 1400 9550 700 324 . 187 4799 37 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 1 5 1 1 . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Res Maximum Alert Level 3 | . . 2 2 3 1 . . . 2 . . . . 2 . . . . Low Security (%) 63 | 100 100 80 . 59 10 100 . . 58 . . . . 82 . . 100 100 Level 1 24 | . . 12 92 5 89 . . . 34 . . . . 10 . . . . Level 2 9 | . . 7 7 20 . . . . 7 . . . . 7 . . . . Level 3 3 | . . . . 15 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 899 | 5 126 555 517 899 314 145 . . 455 . . . . 456 . . 124 65 Initial 314 | . 3 . 233 126 314 128 . . . . . . . . . . 7 33 Average 179 | . 23 180 301 262 248 42 . . 161 . . . . 97 . . 65 22 Influence Increases 7200 | 15 327 1261 922 1452 . 218 225 170 860 20 70 . 5 849 245 . 304 257 Destroy 0b10 Robot/C 3960 | . 180 760 600 880 . 100 160 160 520 20 60 . . 480 40 . . . Destroy 0b10 Robot/NC 340 | 15 35 65 50 85 . 5 . . 45 . . . 5 15 15 . 5 . Destroy Leader 1006 | . 48 210 146 242 . 30 20 10 198 . 10 . . 82 10 . . . Successful Hack 223 | . 27 53 10 63 . 42 . . 19 . . . . . . . 9 . Disable Machine 300 | . 30 30 30 75 . 30 . . 45 . . . . 45 . . . 15 Destroy Structure 261 | . 7 38 11 62 . 11 . . 18 . . . . 92 . . 20 2 Partial Spotted 45 | . . . . 15 . . . . . . . . . . . . 15 15 Lose Combat Pursuer 1065 | . . 105 75 30 . . 45 . 15 . . . . 135 180 . 255 225 Influence Decreases 7168 | 10 332 708 1198 830 715 391 236 170 405 475 48 22 5 393 660 29 252 289 Entered New Map 1524 | . 2 . 320 151 585 56 5 . . 169 . 22 . . 169 9 5 31 Time Decay 4608 | 10 299 638 658 453 100 335 231 160 375 306 48 . 5 243 392 20 177 158 Lost Part 805 | . . 70 70 206 10 . . 10 30 . . . . 140 99 . 70 100 Lost Ally 50 | . . . . 20 20 . . . . . . . . 10 . . . . Purge Threat 181 | . 31 . 150 . . . . . . . . . . . . . . . Squads Dispatched 59 | . 1 5 4 18 . 3 . . 11 . . . . 8 . . 6 3 Investigation 10 | . . 3 . 2 . 1 . . 1 . . . . 1 . . 1 1 Extermination 24 | . . . . 7 . 2 . . 8 . . . . 3 . . 2 2 Reinforcement 13 | . 1 1 3 2 . . . . 2 . . . . 1 . . 3 . Assault 3 | . . 1 1 1 . . . . . . . . . . . . . . Garrison 9 | . . . . 6 . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Res Distress Signals 19 | . . 7 6 1 . . . . 1 . . . . 2 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 379 | . 17 54 54 66 4 7 9 8 41 1 3 . . 38 18 . 30 29 Peak Tracking Total 15 | . 5 7 8 6 4 3 4 3 5 1 3 . . 6 5 . 15 14 Tactical Retreats 43 | . . 4 5 2 . . 2 . 1 . . . . 6 10 . 7 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Res Traps Triggered 17 | . 1 2 . 9 . 1 . . 1 . . . . 2 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Res Machines Disabled 20 | . 2 2 2 5 . 2 . . 3 . . . . 3 . . . 1 Max in Single Turn 1 | . 1 1 1 1 . 1 . . 1 . . . . 1 . . . 1 Garrison Access 4 | . . . 1 1 . . . . 1 . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Res Machines Accessed 102 | . 10 16 7 19 . 11 . 2 19 . 2 4 . 2 1 . 6 3 Terminals 54 | . 7 11 4 9 . 8 . . 10 . . . . 1 1 . 3 . Fabricators 7 | . . . . 2 . 1 . . 2 . . . . . . . 2 . Repair Stations 7 | . 1 2 . 2 . 1 . . 1 . . . . . . . . . Recycling Units 10 | . 2 1 1 2 . . . . 2 . . . . . . . 1 1 Scanalyzers 9 | . . 2 1 2 . 1 . . 3 . . . . . . . . . Garrison Access 7 | . . . 1 2 . . . . 1 . . . . 1 . . . 2 Total Hacks 281 | . 23 54 21 49 . 38 . 2 37 . 2 27 . 4 1 . 17 6 Successful 172 | . 17 37 15 25 . 27 . 2 10 . 2 27 . 1 1 . 7 1 Failed 107 | . 6 17 6 23 . 11 . . 26 . . . . 3 . . 10 5 Catastrophic 23 | . . 2 . 8 . . . . 10 . . . . 1 . . 1 1 Database Lockouts 2 | . . . . 1 . . . . 1 . . . . . . . . . Manual 99 | . 9 21 11 15 . 10 . . 20 . . . . 2 . . 11 . Terminals 127 | . 15 27 12 24 . 19 . . 22 . . . . 2 1 . 5 . Fabricators 13 | . . . . 2 . 3 . . 3 . . . . . . . 5 . Repair Stations 39 | . 3 20 . 11 . 3 . . 2 . . . . . . . . . Recycling Units 23 | . 5 2 1 3 . . . . 4 . . . . . . . 7 1 Scanalyzers 34 | . . 5 6 5 . 13 . . 5 . . . . . . . . . Garrison Access 14 | . . . 2 4 . . . . 1 . . . . 2 . . . 5 Terminal Hacks 62 | . 8 7 2 4 . 6 . 2 2 . 2 27 . . 1 . 1 . Record 10 | . . . . . . . . . . . . 9 . . 1 . . . Part Schematic 10 | . . 1 . . . . . . . . . 9 . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . Robot Analysis 4 | . 2 2 . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . 1 1 . 1 . . . . . 3 . . . . . . Open Door 4 | . . . . . . . . 2 . . 2 . . . . . . . Open DSF 2 | . . . . . . 1 . . 1 . . . . . . . . . Branch Access Points 2 | . . . . . . 1 . . 1 . . . . . . . . . Terminal Index 5 | . 1 1 . 1 . 1 . . . . . . . . . . 1 . Unreport Threat 2 | . 1 . 1 . . . . . . . . . . . . . . . Locate Traps 9 | . 3 2 . 2 . 2 . . . . . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . 1 . 3 . . 2 . . . . . . . 1 . Network Status 5 | . . . . 1 . 1 . . 2 . . . . . . . 1 . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 33 | . 2 18 . 10 . 2 . . 1 . . . . . . . . . Scan Component 17 | . 1 9 . 5 . 1 . . 1 . . . . . . . . . Repair 16 | . 1 9 . 5 . 1 . . . . . . . . . . . . Recycling Unit Hacks 6 | . 2 1 1 1 . . . . . . . . . . . . 1 . Report Inventory 4 | . 2 1 1 . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . 1 . . . . . . . . . . . . 1 . Scanalyzer 26 | . . 5 6 1 . 13 . . 1 . . . . . . . . . Insert Component 9 | . . 2 2 . . 5 . . . . . . . . . . . . Analyze 11 | . . 1 4 . . 6 . . . . . . . . . . . . Retrieve Study 6 | . . 2 . 1 . 2 . . 1 . . . . . . . . . Garrison Access Hacks 4 | . . . 1 1 . . . . 1 . . . . . . . . 1 Seal Access 4 | . . . 1 1 . . . . 1 . . . . . . . . 1 Unauthorized Hacks 34 | . 5 6 5 7 . 3 . . 3 . . . . 1 . . 4 . Terminals 29 | . 4 6 5 6 . 3 . . 3 . . . . 1 . . 1 . Track 3 | . . 1 1 1 . . . . . . . . . . . . . . Assimilate 3 | . . . 1 2 . . . . . . . . . . . . . . Botnet 17 | . 3 3 2 2 . 2 . . 3 . . . . 1 . . 1 . Operators 6 | . 1 2 1 1 . 1 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . Recompile 1 | . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . 1 . . . . . . . . . . . . 2 . Monitor 1 | . . . . . . . . . . . . . . . . . 1 . Reject 2 | . 1 . . 1 . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 82 | . 8 12 6 17 . 10 . . 17 . . . . 2 1 . 6 3 Full Trace Events 9 | . 1 1 1 2 . 1 . . 1 . . . . 1 . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . 2 2 . . 5 . . . . . 9 . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . 84 . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . . . . . . . Part Studies Acquired 6 | . . 2 . 1 . 2 . . 1 . . . . . . . . . Parts Repaired 16 | . 1 9 . 5 . 1 . . . . . . . . . . . . Time 539 | . 26 288 . 206 . 19 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . 1 2 . . 5 . . . . . . . . . . . . Part Schematics Acquired 8 | . . 1 2 . . 5 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . 3 parse_system 1 | . . . . . . . . . . . . . . . . . . 1 no_distress 1 | . . . . . . . . . . . . . . . . . . 1 check_alert 1 | . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Res Total Allies 3 | . . . . 2 1 . . . . . . . . . . . . . Largest Group 1 | . . . . 1 1 . . . . . . . . . . . . . Highest-Rated Group 31 | . . . . 26 31 . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 26 31 . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . . . . . . . . 1 . . . . Ally Attacks 8 | . . . . . 8 . . . . . . . . . . . . . Total Damage 84 | . . . . . 84 . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Res Active Infowar (turns) 23945 | 11 1254 1555 2261 4902 201 1116 1200 1159 4697 693 582 146 1235 1651 854 . 312 116 Optics 9975 | . . . . 4840 . . . . . 667 582 146 1235 1651 854 . . . Sensors 18197 | . 744 1555 2094 3220 . 882 1156 1116 3740 674 559 133 1235 859 . . 230 . Terrain 12732 | . . . 434 3989 . . 1155 1087 2755 669 566 134 1233 380 330 . . . Structural 1181 | . . . . . . . . . . . . . . 327 854 . . . Traps 2791 | . . . . . . . . . 2286 . . . . 354 . . 151 . Seismic 637 | 11 510 . . . . . . . . . . . . . . . . 116 Machine Analysis 14224 | . . . . 774 201 1116 1200 1159 4697 693 582 146 1235 1651 770 . . . Cloaking 2 | . . . . . . . . . 2 . . . . . . . . . Robot Analysis Total 4 | . 2 2 . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . . 1 . 1 1 . 3 . 3 . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Res Turns Passed 26445 | 119 1359 2841 2478 4902 201 1116 1200 1159 4697 693 582 146 1235 1651 1113 41 379 533 Spaces Moved 14846 | 54 687 1314 1140 2622 137 686 780 737 2369 402 335 90 424 650 852 81 762 724 Core 1266 | 4 . . . . . . . . . . . . . . 352 81 433 396 Treads 651 | 50 600 . . . . . . . . . . . . . . . . 1 Legs 49 | . . . . . . . . . . . . . . . 49 . . . Wheels 12382 | . 87 1314 1140 2622 137 686 780 737 2369 402 335 90 424 650 451 . . 158 Hover 35 | . . . . . . . . . . . . . . . . . 15 20 Flight 463 | . . . . . . . . . . . . . . . . . 314 149 Fastest Speed 30 | 50 130 120 120 120 135 135 135 135 135 165 165 150 165 135 50 50 30 40 Average Speed 131 | 151 156 127 138 134 135 135 135 135 148 165 165 151 165 157 117 50 42 64 Slowest Speed 255 | 160 160 180 180 180 135 135 180 135 225 165 165 165 165 255 225 50 70 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . . . . . . . 7 7 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 96 97 61 45 77 18 81 63 42 63 58 73 57 17 78 12 22 19 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . . . . . . 1 2 . 1 . . . Known Exits Taken 13 | . . 1 1 . . 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . . . . 1 . . . Scrap Searched 12 | . . . . . . . 1 1 . 1 5 . 1 . 3 . . . Spaces Dug 89 | . 4 12 5 28 . 11 3 2 14 . . . 3 6 1 . . . Terrain Destroyed 281 | . 7 32 9 61 . 11 11 10 14 . . . 3 52 62 . 8 1 Melee 74 | . . 1 5 28 . 11 3 2 14 . . . 3 6 1 . . . Projectile 19 | . 4 11 1 . . . . . . . . . . 1 1 . . 1 AOE 188 | . 3 20 3 33 . . 8 8 . . . . . 45 60 . 8 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Res Total 20316 | 79 895 2225 1801 3665 153 835 870 857 3365 418 359 98 946 1157 929 80 810 774 Wait 3701 | . 136 639 368 649 14 77 54 86 740 1 1 . 513 377 14 . 32 . Move 14803 | 53 686 1313 1139 2622 136 685 779 736 2368 401 334 89 423 649 851 80 747 712 Hop 12 | . . . . . . . . . . . . . . . . . 7 5 Pick Up 207 | 9 11 40 37 37 2 13 1 . 18 1 3 . . 17 15 . 1 2 Fast Attach 110 | 7 1 5 1 21 . . 1 2 16 . 2 3 . 3 18 . 11 19 Attach 90 | . 2 10 10 26 1 6 1 1 6 . . . . 17 5 . 2 3 Detach 19 | . . . . 3 . . 1 1 2 . . . . 3 2 . 4 3 Swap 440 | . 14 88 80 88 . 15 11 14 88 10 9 3 4 13 2 . . 1 Drop 196 | 1 9 21 35 44 . 10 . 1 37 1 7 3 . 12 6 . 4 5 Fire 552 | 9 35 108 125 99 . 7 19 14 64 4 3 . 3 44 10 . 1 7 Melee 124 | . . 1 6 50 . 14 3 2 18 . . . 3 21 6 . . . Ram 20 | . . . . 2 . . . . . . . . . . . . 1 17 Kick . | . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . Escape Stasis 41 | . . . . 24 . 8 . . 8 . . . . 1 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x2 / *Sto x2 / *Low) -7/Waste -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Res x2 / Ext) -3/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 484 | -10/Materials | Repaired Lgt. Treads 788 | -10/Materials | Discovered new exit (range 12) 873 | -10/Materials | Discovered new exit (range 10) 1085 | -10/Materials | Discovered new exit (range 3) 1207 | -10/Materials | Discovered new exit (range 8) 1323 | -10/Materials | Discovered new exit (range 9) 1479 | -10/Materials | Entered another Materials area 1479 | -9/Materials | Evolved 2 slots: Utility x2 2019 | -9/Materials | Discovered new exit (range 15) 2210 | -9/Materials | Discovered new exit (range 13) 2330 | -9/Materials | Repaired EM Shotgun 3035 | -9/Materials | Discovered new exit (range 11) 3054 | -9/Materials | Identified exit to Mines 3145 | -9/Materials | Repaired Med. Armor Plating 3184 | -9/Materials | Repaired Nuclear Core 3443 | -9/Materials | Repaired Lgt. Armor Plating 3482 | -9/Materials | Repaired Nuclear Core 3509 | -9/Materials | Repaired Lgt. Armor Plating 3536 | -9/Materials | Repaired Lgt. Armor Plating 3569 | -9/Materials | Repaired EM Shotgun 3609 | -9/Materials | Repaired Adv. Treads 3621 | -9/Materials | Identified exit to Materials 3978 | -9/Materials | Core integrity fell below 50% 4009 | -9/Materials | Lost 3 parts (1p2w) 4145 | -9/Materials | Discovered exit to Materials (range 16) 4279 | -9/Materials | First assault squad dispatched 4320 | -9/Materials | Entered another Materials area 4320 | -8/Materials | Evolved 2 slots: Utility x2 4801 | -8/Materials | Lost 3 parts (1p1n1u) 5135 | -8/Materials | Build established: Scavenger-Mutant 5488 | -8/Materials | Discovered new exit (range 15) 5520 | -8/Materials | First assault squad dispatched 5678 | -8/Materials | Identified exit to Factory 5890 | -8/Materials | Discovered exit to Factory (range 16) 6798 | -8/Materials | Entered Factory 6798 | -7/Factory | Evolved 2 slots: Utility x2 7083 | -7/Factory | Discovered new exit (range 10) 7285 | -7/Factory | Build established: Scavenger-Assassin 7730 | -7/Factory | Central database locked down 8294 | -7/Factory | Discovered new exit (range 6) 8294 | -7/Factory | Discovered new exit (range 11) 8300 | -7/Factory | Identified exit to Factory 8316 | -7/Factory | Build established: Assassin 8317 | -7/Factory | Identified exit to Storage 8679 | -7/Factory | Repaired Hrd. Medium Armor Plating 8707 | -7/Factory | Repaired Heat Sink 8757 | -7/Factory | Build established: Skirmisher 8758 | -7/Factory | Repaired Adv. Heat Sink 8829 | -7/Factory | Repaired Cld. Deuterium Engine 9662 | -7/Factory | Build established: Assassin 9694 | -7/Factory | Discovered exit to Storage (range 6) 9879 | -7/Factory | Garrison activated, responded to threat 9934 | -7/Factory | Destroyed 9 combat bots 10078 | -7/Factory | Discovered exit to Factory (range 10) 10339 | -7/Factory | Repaired Gatling Laser 10677 | -7/Factory | Garrison activated, responded to threat 10803 | -7/Factory | Lost 5 parts (2n2u1w) 10853 | -7/Factory | Lost 4 parts (3u1w) 10966 | -7/Factory | Build established: Skirmisher 11136 | -7/Factory | Watched by a mysterious "MATRIX" hacker 11198 | -7/Factory | First assault squad dispatched 11352 | -7/Factory | Build established: Assassin 11556 | -7/Factory | Identified exit to Lower Caves 11614 | -7/Factory | Core integrity fell below 50% 11696 | -7/Factory | Lost 4 parts (1n2u1w) 11700 | -7/Factory | Sucked down chute 11700 | -7/Factory | Entered Waste 11701 | -7/Waste | Met a frightened Derelict 11720 | -7/Waste | Spotted C-40 Crusher 11746 | -7/Waste | Found Prototype Launcher 11816 | -7/Waste | Spotted C-40 Crusher 11819 | -7/Waste | Spotted C-40 Crusher 11833 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11854 | -7/Waste | Spotted C-40 Crusher 11888 | -7/Waste | Discovered new exit (range 10) 11901 | -7/Waste | Entered Factory 11924 | -7/Factory | Identified exit to DSF 12003 | -7/Factory | Build established: Scavenger-Mutant 12040 | -7/Factory | Discovered exit to Storage (range 8) 12084 | -7/Factory | Discovered exit to Factory (range 13) 12305 | -7/Factory | Discovered exit to Factory (range 3) 12369 | -7/Factory | Repaired Deuterium Engine 12392 | -7/Factory | Build established: Scavenger-Assassin 12449 | -7/Factory | Identified Tesla Bomb Launcher 12705 | -7/Factory | Fabricated Gatling Laser? 13017 | -7/Factory | Entered Lower Caves 13656 | -7/Lower Caves | Build established: Skirmisher 13911 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 14102 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14209 | -7/Lower Caves | Discovered new exit (range 7) 14216 | -7/Lower Caves | Identified exit to Lower Caves 14217 | -7/Lower Caves | Entered another Lower Caves area 14252 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15018 | -7/Lower Caves | Encountered a Warlord checkpoint 15067 | -7/Lower Caves | Discovered new exit (range 16) 15086 | -7/Lower Caves | Identified exit to Zion 15293 | -7/Lower Caves | Discovered exit to Factory (range 14) 15376 | -7/Lower Caves | Entered Factory 15376 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 15931 | -6/Factory | Discovered new exit (range 16) 15950 | -6/Factory | Identified exit to Lower Caves 16539 | -6/Factory | Build established: Assassin 16910 | -6/Factory | Build established: Skirmisher 18169 | -6/Factory | Build established: Assassin 18423 | -6/Factory | Central database locked down 18703 | -6/Factory | Discovered new exit (range 5) 19548 | -6/Factory | Build established: Skirmisher 20073 | -6/Factory | Entered Lower Caves 20128 | -6/Lower Caves | Learned location of 1 exit from Factory 20387 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 20746 | -6/Lower Caves | Discovered new exit (range 11) 20761 | -6/Lower Caves | Identified exit to Lower Caves 20766 | -6/Lower Caves | Entered another Lower Caves area 20869 | -6/Lower Caves | Identified exit to Factory 21292 | -6/Lower Caves | Entered a destroyed Warlord outpost 21340 | -6/Lower Caves | Discovered new exit (range 6) 21347 | -6/Lower Caves | Identified exit to Data Miner 21348 | -6/Lower Caves | Entered Data Miner 21350 | -6/Data Miner | Discovered new exit (range 6) 21362 | -6/Data Miner | Identified exit to Proximity Caves 21372 | -6/Data Miner | Met Data Miner 21407 | -6/Data Miner | Learned location of Section 7 (-2) 21407 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21431 | -6/Data Miner | Received God Mode back door access code from Data Miner 21494 | -6/Data Miner | Entered Proximity Caves 21627 | -5/Proximity Caves | Learned location of Armory (-4) 22349 | -5/Proximity Caves | Learned Factory garrison access intel 22591 | -5/Proximity Caves | Discovered exit to Factory (range 21) 22729 | -5/Proximity Caves | Entered Factory 22729 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 22730 | -5/Factory | Identified exit to Factory 22731 | -5/Factory | Loaded intel: 4 garrison access locations 23172 | -5/Factory | Discovered new exit (range 11) 23224 | -5/Factory | Identified exit to Upper Caves 23407 | -5/Factory | Build established: Gunner 23721 | -5/Factory | Build established: Skirmisher 23832 | -5/Factory | Garrison activated, responded to threat 23964 | -5/Factory | Lost 3 parts (1n1u1w) 24078 | -5/Factory | Lost 8 parts (1p1n4u2w) 24126 | -5/Factory | Discovered exit to Factory (range 16) 24134 | -5/Factory | Destroyed 7 combat bots 24327 | -5/Factory | Incoming investigation squad redirected 24348 | -5/Factory | Build established: Scavenger-Mutant 24380 | -5/Factory | Entered Upper Caves 24418 | -5/Upper Caves | Learned Factory stockpile data 24420 | -5/Upper Caves | Learned location of Warlord (-4) 24654 | -5/Upper Caves | Spotted B-75 Beast 24671 | -5/Upper Caves | Build established: Scavenger-Assassin 24713 | -5/Upper Caves | System corruption reached 10% 24743 | -5/Upper Caves | Lost 7 parts (1n3u3w) 25086 | -5/Upper Caves | Build established: Scavenger-Skirmisher 25135 | -5/Upper Caves | Learned location of 1 exit from Factory 25234 | -5/Upper Caves | Released all parts (16) 25399 | -5/Upper Caves | Discovered new exit (range 13) 25410 | -5/Upper Caves | Encountered a Warlord checkpoint 25493 | -5/Upper Caves | Entered another Upper Caves area 25496 | -5/Upper Caves | Discovered exit to Factory (range 10) 25500 | -5/Upper Caves | Encountered a Warlord checkpoint 25534 | -5/Upper Caves | Entered Factory 25534 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 25535 | -4/Factory | Identified exit to Extension 25536 | -4/Factory | Identified exit to Research 25726 | -4/Factory | Lost 4 parts (1n3u) 25730 | -4/Factory | Discovered exit to Research (range 5) 25896 | -4/Factory | Core integrity fell below 50% 25913 | -4/Factory | Entered Research 25913 | -3/Research | Evolved 2 slots: Utility x2 25994 | -3/Research | Build established: Mutant 26208 | -3/Research | Found Gamma Bomb Array 26297 | -3/Research | Found Prototype Hackware 26297 | -3/Research | Identified Exp. Hacking Suite 26339 | -3/Research | Lost 3 parts (2n1u) 26367 | -3/Research | Core integrity fell below 50% 26402 | -3/Research | Lost 5 parts (3n2u) 26423 | -3/Research | Core integrity fell below 20% 26446 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 26422_ R-10 Processor destroyed. 26422_ Penetrated by Slug. 26422_ Slug penetrates Wall. 26423_ Door malfunctions. 26425_ Slug penetrates Field Manipulator. 26425_ Slug penetrates Wall. 26431_ Dropped Cmb. Antigrav System. 26431_ Acquired Q-thruster. 26434_ Acquired Prototype Reactor. 26434_ Identified Graviton Reactor. 26439_ Slug penetrates P-80 Master. 26439_ P-80 Master suffers critical hit (Destroy). 26440_ Q-thruster destroyed. 26441_ Slug penetrates Wall. 26442_ Penetrated by Slug. 26443_ Q-thruster destroyed. 26444_ Slug penetrates Wall. 26446_ Penetrated by Slug. 26446_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ??????????????? | | ??????????????????????????????# #?????????????? | | ??????????????????????????????# #?????????????? | | ??????????????????????????????# #?????????????? | | ??????????????????????????????# ########??????? | | ?????????????????############## ##?????? | | ?????????????????# # """????? | | ?????????????????# ! ! # """????? | | ?????????????????# = # ""????? | | ?????????????????# # """ F""????? | | ?????????????????# ! # """" ! ""?????? | | ?????????????????##########/### """" ######## | | ?????????????????####### pppp h""" | | ?????????? @ =h k | | ?????????? s | | ?????????????########### s *== | | ???????????????????????# ########## !%#######? | | ???????????????????????# t#????????# =# ?? | | ???????????????????????# #????????# # ???? | | ???????????????????????+ #????????/ + ?????? | | ???????????????????????# A #????????# #??????? | | ???????????????????????# #????????# #??????? | | ???????????????????????+ #????????# #??????? | | ???????????????????????##+#+#????????# #??????? | | ???????????????????????? ?????????# #??????? | | ???????????????????????? ?????????# ######## | | ???????????????????????? ????###### # | | ?????????????????????????? ?????+ # | | ????????????????????????????????###### # | | ?????????????????????????????????????# | | ????????????????????????????????????# ##/#### | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # ! | | ????????????????????????????????????# #! | | ????????????????????????????????????# ####### | | ????????????????????????????????????# | | ????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Cloak Strength 2 Power Amplification 30 Base Temperature (-) 100 Corruption Block 30 Armor Coverage 750 Core Shielding 20 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 16 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Cooling System | -9/Materials | Hacked Med. Armor Plating | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Adv. Terrain Scan Processor | -8/Materials | Scanalyzed Gatling Laser | -7/Factory | Scanalyzed Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Tesla Bomb Launcher | -7/Factory | Scanalyzed Cryofiber Web | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Gatling Laser | x2 | -7/Factory Repaired ---------- Lgt. Treads | 64% | -10/Materials EM Shotgun | 4% | -9/Materials Med. Armor Plating | 28% | -9/Materials Nuclear Core | 37% | -9/Materials Lgt. Armor Plating | 8% | -9/Materials Nuclear Core | 8% | -9/Materials Lgt. Armor Plating | 40% | -9/Materials Lgt. Armor Plating | 58% | -9/Materials EM Shotgun | 10% | -9/Materials Adv. Treads | 71% | -9/Materials Hrd. Medium Armor Plating | 66% | -7/Factory Heat Sink | 30% | -7/Factory Adv. Heat Sink | 64% | -7/Factory Cld. Deuterium Engine | 90% | -7/Factory Gatling Laser | 40% | -7/Factory Deuterium Engine | 53% | -7/Factory Studied --------- Com. Wheel | -9/Materials | Hacked Wheel | -9/Materials | Hacked Flak Cannon | -7/Factory | Hacked Gatling Laser | -7/Factory | Hacked Arm. Huge Wheel | -7/Factory | Hacked Deuterium Engine | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TowerRapidChargecaster Manual? 0 Play Time 04:15:26 Cumulative 126.8 hours Start 2026.07.05 @ 19:38:56 End 2026.07.05 @ 23:59:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 56 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b407c38-83ef-475a-ac74-bb727a4c54b0