Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.06 @ 23:02:24 Player: Crap Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (70) 350 Value Destroyed (2412) 2412 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 5427 Bonus ------- High Alert Combat Kills 85 Cogmind --------- Core Integrity 0/700 Matter 265/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Light Angular Momentum Engine Improved Heat Sink Hacking Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Sensor Array > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Carbon-fiber Leg Gravmag System Advanced Terrain Scan Processor Matter Filter Improved Utility Shielding Improved Light Armor Plating Hacking Suite [Rating: 49] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Backup Propulsion I Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . . 2 . Weapon 2 | . . . 2 . . Parts Attached 78 | 6 6 23 19 19 5 Power 10 | 2 . 3 2 1 2 Engine 10 | 2 . 3 2 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 23 | 2 . 5 7 9 . Treads 11 | 2 . 2 7 . . Leg 8 | . . . . 8 . Wheel . | . . . . . . Hover 2 | . . 2 . . . Flight 2 | . . 1 . 1 . Utility 20 | 1 3 2 3 8 3 Device 9 | . 1 . 2 5 1 Storage 7 | 1 2 1 1 2 . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 3 | . . . . 1 2 Artifact . | . . . . . . Weapon 25 | 1 3 13 7 1 . Energy Gun 10 | 1 . 6 2 1 . Energy Cannon 4 | . . . 4 . . Ballistic Gun 6 | . 1 4 1 . . Ballistic Cannon 1 | . . 1 . . . Launcher 2 | . 2 . . . . Special Weapon 2 | . . 2 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 3 . 1 . Parts Lost 33 | . . 9 4 5 15 Power 4 | . . 1 . . 3 Propulsion 13 | . . 5 3 2 3 Utility 7 | . . . . 2 5 Weapon 9 | . . 3 1 1 4 Highest Loss Streak 15 | . . 2 3 2 15 To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 85 73 87 96 79 Engine 8 | . 14 9 9 7 6 Treads 10 | . 28 10 27 . . Leg 8 | . . . . 28 19 Hover 4 | . . 10 . . . Device 6 | . . . . 21 13 Storage 12 | . 21 17 8 5 7 Processor 3 | . . 4 9 1 . Energy Gun 5 | . 7 8 4 . 6 Energy Cannon 9 | . . . 4 27 19 Ballistic Gun 4 | . 1 4 24 . . Ballistic Cannon 1 | . . 3 . . . Launcher 2 | . 12 4 . . . Naked Turns . | . . . . . . Heaviest Build 64 | 12 23 34 42 64 62 Greatest Support 92 | 40 40 40 92 83 50 Greatest Overweight (x) 11 | . . 11 1 1 11 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 11 | 6 8 9 14 13 15 Most Carried 15 | 3 8 8 14 15 14 Average Carried 6 | 1 5 4 8 8 11 Final Capacity 15 | 8 8 15 5 15 15 Final Carried 14 | 3 8 8 5 14 4 Class Distribution -------------------- 56% | Mutant 19% | Skirmisher 13% | Gunner 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 1701 | 217 50 601 546 267 20 Remotely . | . . . . . . Salvage Created 2416 | . 93 866 667 771 19 Parts 129 | . 5 56 34 33 1 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . . . 5 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 56 | . 4 25 12 14 1 Guns 27 | . 1 14 12 . . Cannons 20 | . . 5 . 14 1 AOE 9 | . 3 6 . . . Classes Destroyed 11 | . 2 8 . 1 . Worker 1 | . 1 . . . . Builder 2 | . . 1 . 1 . Tunneler 2 | . . 1 1 . . Recycler 2 | . . 2 . . . Operator 2 | . . 1 . 1 . Watcher 5 | . . 4 . 1 . Swarmer 13 | . . 9 . 3 1 Grunt 32 | . 4 9 10 9 . Duelist 1 | . . 1 . . . Sentry 9 | . . 6 2 1 . Programmer 1 | . . . . 1 . Best Kill Streak 7 | . 4 7 5 3 1 Combat Bots Only 6 | . 3 6 5 3 1 Max Kills in Single Turn 3 | . 2 3 2 2 1 Gunslinging . | . . . . . . Exploded 2 | . 2 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 552 | . 19 187 76 111 159 Missed 162 | . 8 57 17 35 45 Damage Taken 5476 | . 122 1548 998 1072 1736 Core 1151 | . 44 286 107 136 578 Absorbed by Shields . | . . . . . . Redirected to Shielding 104 | . . . . . 104 Regen/Repaired (Parts) 136 | . . 136 . . . Core Remaining (%) 72 | 100 82 28 80 . . Volleys Fired 178 | . 14 91 32 34 7 Largest 4 | . 2 2 4 4 4 Hottest 275 | . 66 105 260 275 275 Shots Fired 421 | . 17 162 110 119 13 Gun 225 | . 11 108 102 2 2 Cannon 172 | . . 36 8 117 11 Launcher 18 | . 6 12 . . . Special 6 | . . 6 . . . Kinetic 156 | . . 66 90 . . Thermal 217 | . . 77 8 119 13 Explosive 18 | . 6 12 . . . Electromagnetic 30 | . 11 7 12 . . Robot Hit Streak 15 | . 4 15 9 7 3 Robot Miss Streak 7 | . 3 7 3 5 6 Penetration Max . | . . . . . . Secondary Targets 5 | . . 2 3 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 232 | . 9 101 57 59 6 Core Hits 150 | . 8 80 29 30 3 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . 1 1 . . Destroy 1 | . . . 1 . . Sever 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5178 | . 469 1958 913 1656 182 Guns 2010 | . 85 939 899 41 46 Cannons 2070 | . . 323 . 1611 136 Explosions 1025 | . 384 641 . . . Melee . | . . . . . . Ramming 18 | . . . 14 4 . Kinetic 1312 | . . 503 809 . . Thermal 2666 | . . 832 . 1652 182 Explosive 924 | . 384 540 . . . Electromagnetic 258 | . 85 83 90 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 2 2 1 1 Average Corruption 1 | . . 2 2 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 25 | . . 19 3 1 2 Message Errors 5 | . . 4 . . 1 Matter Fused 5 | . . 5 . . . Heat Flow Errors 6 | . . 4 1 . 1 Energy Discharges 4 | . . 2 2 . . Parts Rejected 1 | . . 1 . . . Data Loss (minor) 3 | . . 2 . 1 . Misfires 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 24 | . 8 . . 16 . Projectiles 16 | . . . . 16 . Explosions 8 | . 8 . . . . Melee . | . . . . . . Knockbacks 5 | . . 5 . . . Impact . | . . . . . . Kinetic 5 | . . 5 . . . Secondary . | . . . . . . Self-Inflicted Damage 7 | . . 7 . . . Shots 1 | . . 1 . . . Rammed 1 | . . . 1 . . Targets Rammed 3 | . . . 2 1 . Kicked 1 | . . . . 1 . Crushed 1 | . . . 1 . . Highest Temperature 532 | . 30 239 532 531 328 Average Temperature 93 | . 12 55 144 125 113 Received Heat Transfer 2304 | . 66 468 594 573 603 Effects 11 | . . . 7 4 . Shutdowns 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Matter Decay 1 | . . . 1 . . Short Circuit 1 | . . . . 1 . Damage (minor) 2 | . . . 1 1 . Damage (major) 5 | . . . 5 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . 1 . 5 . Heat Transferred 3838 | . . 1295 . 2258 285 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 569 | . 185 569 507 381 . Initial 182 | . . 78 182 148 . Average 272 | . 56 343 347 212 . Maximum Alert Level 2 | . . 2 2 1 . Low Security (%) 38 | 100 100 18 18 60 . Level 1 39 | . . 46 50 39 . Level 2 21 | . . 35 31 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 2 2 2 3 . Investigation 4 | . 1 . 1 2 . Extermination 1 | . . . . 1 . Reinforcement 4 | . 1 2 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 4 | . . 3 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | . 5 42 15 16 7 Peak Tracking Total 7 | . 3 4 6 4 7 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 3 | . 1 . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 16 | . 2 7 1 6 . Max in Single Turn 2 | . 1 2 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 7 | . . 3 1 2 1 Terminals . | . . . . . . Fabricators 1 | . . . . 1 . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . 2 1 1 . Garrison Access . | . . . . . . Total Hacks 22 | . . 11 4 4 3 Successful 17 | . . 10 2 2 3 Failed 5 | . . 1 2 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . . 1 Terminals . | . . . . . . Fabricators 3 | . . . . 3 . Repair Stations 4 | . . 4 . . . Recycling Units . | . . . . . . Scanalyzers 12 | . . 7 4 1 . Garrison Access . | . . . . . . Terminal Hacks 3 | . . . . . 3 Record 3 | . . . . . 3 Fabricator Hacks 2 | . . . . 2 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 3 | . . 3 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Refit 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 9 | . . 7 2 . . Insert Component 5 | . . 4 1 . . Analyze 4 | . . 3 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 3 | . . 1 1 1 . Full Trace Events 3 | . . 1 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 3 1 . . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 95 | . . . . 95 . Total Part Build Rating 10 | . . . . 10 . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . 3 1 . . Part Schematics Acquired 4 | . . 3 1 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . 4 . Programmers 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 3868 | 125 305 1683 450 851 454 Spaces Moved 1828 | 61 153 737 175 495 207 Core 24 | 8 . 6 . . 10 Treads 778 | 53 153 388 175 9 . Legs 683 | . . . . 486 197 Wheels . | . . . . . . Hover 343 | . . 343 . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 58 160 120 193 Average Speed 163 | 145 160 177 172 125 205 Slowest Speed 600 | 160 160 600 240 193 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 35 57 15 10 36 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug 4 | . . . 4 . . Terrain Destroyed 123 | . 41 60 7 12 3 Melee . | . . . . . . Projectile 22 | . . . 7 12 3 AOE 101 | . 41 60 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 2385 | 97 195 954 268 644 227 Wait 170 | 23 15 57 5 67 3 Move 1823 | 60 152 736 174 494 207 Hop . | . . . . . . Pick Up 76 | 8 7 24 20 17 . Fast Attach 9 | . . 2 1 6 . Attach 46 | 5 3 13 10 6 9 Detach 11 | . 1 5 1 4 . Swap 27 | 1 3 8 8 7 . Drop 42 | . . 18 15 8 1 Fire 178 | . 14 91 32 34 7 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . 1 . Crush 2 | . . . 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 3 exits: [*Fac] / [*Sto] / *Low) -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 4) 431 | -10/Materials | Entered another Materials area 431 | -9/Materials | Evolved 2 slots: Propulsion x2 997 | -9/Materials | Repaired Lgt. Treads? 1503 | -9/Materials | Discovered new exit (range 13) 1763 | -9/Materials | Core integrity fell below 50% 2114 | -9/Materials | Entered another Materials area 2114 | -8/Materials | Evolved 2 slots: Weapon x2 2402 | -8/Materials | Lost 3 parts (2n1w) 2457 | -8/Materials | Build established: Gunner 2493 | -8/Materials | Discovered new exit (range 15) 2564 | -8/Materials | Entered Factory 2564 | -7/Factory | Evolved 2 slots: Utility x2 2640 | -7/Factory | Discovered new exit (range 12) 2843 | -7/Factory | Fabricated Lgt. Angular Momentum Engine? 3317 | -7/Factory | Build established: Skirmisher 3336 | -7/Factory | Discovered new exit (range 10) 3399 | -7/Factory | Discovered new exit (range 5) 3415 | -7/Factory | Entered Lower Caves 3421 | -7/Lower Caves | Learned Factory stockpile data 3772 | -7/Lower Caves | Attracted the attention of an 0b10 base 3822 | -7/Lower Caves | Core integrity fell below 50% 3845 | -7/Lower Caves | Core integrity fell below 20% 3869 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Relay Coupler [NC] fries itself. Relay Coupler [Sentry] fries itself. Imp. Heat Sink destroyed. Hvy. Ion Cannon destroyed. Critical hit (Burn: +37). Lgt. Angular Momentum Engine destroyed. G-47 Trooper suffers critical hit (Burn). G-47 Trooper destroyed. Lgt. Nuclear Core fries itself beyond repair. Imp. Utility Shielding destroyed. Matter Filter destroyed. Imp. Heat Sink fries itself beyond repair. S-27 Virus destroyed. G-47 Trooper destroyed. VTOL Module fries itself beyond repair. Critical hit (Burn: +37). Imp. Heat Sink fries itself beyond repair. Lgt. Deuterium Engine destroyed. Critical hit (Burn: +37). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????# ????????? | | ??????????????????????????????????????# ????????? | | ?????????????????????????????????????# ???????? | | ????????????????????????????????????? ???????? | | ????????????????????????????????????? ???????? | | ????????????????????????????????????? ??????# | | ?????????????????????????????????????# ???????# | | ???????????????????????????######???## ???????# | | ?????????????????????????? #??? #???????## | | ??????????????????????????? ??? #????????? | | ???????????????????????????? #??# #????????# | | ????????????????????????????? ### #??###??## | | ???????????????????????????????# #?## #### | | ??????????????????????????????????# ### ## | | ????????????????????????????????### | | ????????????????????????????????# | | ??????????????????###?????####### ## | | ???????????????#### #???### ## #### | | ????????? #??## #??## """ ########??# | | ????????? ??# #### """"" #????????# | | ????????? ??# @ """"" #???????# | | ????????? ???# ## " " #??????# | | ????????? ???## g ## """ """#????? | | ????????? ????## sg ## """ """#????# | | ????????? ?????#% ### # """ """ ????#### | | ????????? ????## ##?# ???????# | | ????????? #???## % ##### #??????? | | ?????????# #??## ##### #??????? | | ?????????# #?## ##### ##?????? #### | | ?????????# ### % #?# #????????????### | | ?????????# ## #?#####??????????????? | | ????????## # #????????????????????? | | ???????## #????????????????????? | | ??????## ### #???????????????????? | | ??????# #### #??? #??????????????????? | | ??????# #??# ##???? ???????????????????? | | ????### #### ########?????????????????????????? | | ????#/ #????????????????????????????? | | ????#% =% #????????????????????????????? | | ????#/ #"/"#+##### ?????????????????????????? | | ????# #" "# ??????????????????????????????? | | ????# #" "#? ?????????????????????????????? | | ????# #" "#?? ????????????????????????????? | | ????# #" "#?? ????????????????????????????? | | ????# # "#???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 66 Evasion (%) 59 Targeting Accuracy 6 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Sml. Storage Unit | -9/Materials | Scanalyzed Lgt. Angular Momentum Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Angular Momentum Engine | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club Just What I Needed Challenges ------------ None Game ------ Seed ImprinterGatlingBay Manual? 0 Play Time 00:43:29 Cumulative 4.4 hours Start 2024.06.06 @ 22:19:52 End 2024.06.06 @ 23:02:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 12 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e1485f0a-6250-43d9-9177-87e393f02776