Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.26 @ 16:08:37 Player: kway_side Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (326) 326 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (260) 260 TOTAL SCORE: 3146 Bonus ------- Aligned with FarCom 300 Friendly Fire -40 Cogmind --------- Core Integrity 0/550 Matter 34/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Experimental Sensor Array Improved Targeting Computer Hacking Suite Army-in-a-Box (30/30) Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Shotgun Assault Cannon Grenade Launcher Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Experimental Sensor Array Improved Targeting Computer > --- WEAPON ----------- Autogun Plasma Cutter > --- INVENTORY -------- High-capacity Storage Unit Heavy Assault Rifle Autogun [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Targeting Computer Device Terrain Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Weapon Autogun Ballistic Gun Autogun Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 39 | . 15 5 3 15 1 Power 3 | . 1 1 . 1 . Engine 3 | . 1 1 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | . 4 1 . 4 . Treads 6 | . 3 1 . 2 . Leg . | . . . . . . Wheel 3 | . 1 . . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | . 6 1 . 3 . Device 4 | . 2 . . 2 . Storage 3 | . 1 1 . 1 . Processor 3 | . 3 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 17 | . 4 2 3 7 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 9 | . 3 1 1 4 . Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 . 2 . Special Weapon 2 | . . . 1 . 1 Impact Weapon 3 | . 1 . 1 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 12 | . . . . 8 4 Power 2 | . . . . 1 1 Propulsion 5 | . . . . 4 1 Utility 2 | . . . . 1 1 Weapon 3 | . . . . 2 1 Highest Loss Streak 6 | . . . . 6 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 99 100 85 92 48 Engine 13 | . 14 14 14 11 7 Treads 25 | . 28 28 28 22 . Device 2 | . 8 . . . 8 Storage 13 | . 14 14 14 13 9 Processor 11 | . 5 14 14 12 . Ballistic Gun 19 | . 27 28 1 15 13 Special Weapon 4 | . . . 6 11 1 Impact Weapon 1 | . . . 6 1 . Naked Turns . | . . . . . . Heaviest Build 54 | 10 32 53 50 54 50 Greatest Support 40 | 20 40 40 40 40 10 Greatest Overweight (x) 16 | . . 1 1 16 13 Average Overweight (x) . | . . . 1 1 4 Largest Inventory Capacity 20 | 8 15 20 20 20 20 Average Capacity 17 | 8 11 18 20 19 20 Most Carried 20 | 6 15 19 20 20 18 Average Carried 16 | 6 10 16 19 18 17 Final Capacity 20 | 8 15 20 20 20 20 Final Carried 20 | 6 15 19 20 16 18 Class Distribution -------------------- 96% | Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 669 | 200 210 97 . 162 . Remotely . | . . . . . . Salvage Created 579 | . 359 44 . 176 . Parts 34 | . 18 9 . 7 . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 3 | . 1 . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 17 | . 7 3 . 7 . Melee 1 | . . . . 1 . Guns 11 | . 7 1 . 3 . AOE 5 | . . 2 . 3 . Classes Destroyed 7 | . 3 2 . 2 . Tunneler 3 | . . 2 . 1 . Hauler 1 | . 1 . . . . Recycler 1 | . . . . 1 . Operator 1 | . 1 . . . . Swarmer 3 | . . 3 . . . Grunt 7 | . 7 . . . . Assembled 7 | . . . . 7 . Best Kill Streak 5 | . 3 5 . 3 . Combat Bots Only 3 | . 2 3 . 3 . Max Kills in Single Turn 3 | . 1 3 . 2 . Gunslinging . | . . . . . . Exploded 2 | . . 2 . 2 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2215 | . 344 33 . 1001 837 Core 771 | . 44 . . 176 551 Absorbed by Shields . | . . . . . . Core Remaining (%) 56 | 100 . . . 12 . Volleys Fired 69 | . 31 5 . 30 3 Largest 2 | . 2 2 . 2 1 Hottest 46 | . 46 46 . 46 20 Shots Fired 122 | . 61 12 . 46 3 Gun 111 | . 61 10 . 40 . Cannon . | . . . . . . Launcher 4 | . . 2 . 2 . Special 7 | . . . . 4 3 Kinetic 111 | . 61 10 . 40 . Thermal 7 | . . . . 4 3 Explosive 4 | . . 2 . 2 . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 11 2 . 7 . Robot Miss Streak 4 | . 4 3 . 3 . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 85 | . 51 4 . 30 . Core Hits 45 | . 21 6 . 18 . Critical Kills 2 | . 1 . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 . . 1 . Destroy 1 | . 1 . . . . Smash 1 | . . . . 1 . Melee Attacks 5 | . 2 . . 3 . Impact 5 | . 2 . . 3 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1482 | . 449 379 . 643 11 Guns 860 | . 439 73 . 348 . Cannons . | . . . . . . Explosions 430 | . . 282 . 148 . Melee 108 | . . . . 108 . Ramming 50 | . 10 24 . 5 11 Kinetic 860 | . 439 73 . 348 . Thermal 34 | . . . . 34 . Explosive 430 | . . 282 . 148 . Electromagnetic . | . . . . . . Impact 108 | . . . . 108 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . 3 3 3 10 4 Average Corruption 3 | . 2 3 3 3 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 77 | . 3 30 6 38 . Message Errors 21 | . 1 8 3 9 . Matter Fused 17 | . 1 3 1 12 . Heat Flow Errors 9 | . 1 3 . 5 . Energy Discharges 10 | . . 3 1 6 . Data Loss (minor) 10 | . . 6 . 4 . Data Loss (major) 4 | . . 1 1 2 . Misfires 4 | . . 4 . . . Alerts 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 100 | . . . . 95 5 Shots 2 | . . . . 2 . Rammed 12 | . 2 6 . 2 2 Targets Rammed 12 | . 2 6 . 2 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 288 | . 230 276 . 288 5 Average Temperature 67 | . 35 85 . 81 5 Received Heat Transfer 555 | . 189 . . 60 306 Effects 1 | . 1 . . . . Interference 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 111 | . . . . 111 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 158 | . 158 118 . 42 30 Initial 11 | . . 11 . . 8 Average 19 | . 39 21 . 3 10 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 4 . . 1 . Investigation 3 | . 3 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 3 | . 3 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 18 4 . 11 11 Peak Tracking Total 10 | . 3 3 . 6 10 Tactical Retreats 7 | . 4 . . 2 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 8 | . 6 . 1 . 1 Terminals 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 25 | . 12 . 1 . 12 Successful 18 | . 6 . 1 . 11 Failed 7 | . 6 . . . 1 Catastrophic 3 | . 3 . . . . Database Lockouts . | . . . . . . Manual 10 | . 9 . 1 . . Terminals 9 | . 9 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers 12 | . . . . . 12 Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 . 1 . . Robot Analysis 2 | . 2 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 11 | . . . . . 11 Insert Component 5 | . . . . . 5 Analyze 6 | . . . . . 6 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals 2 | . 2 . . . . Botnet 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 6 . . . 1 Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . . . 5 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed 5 | . . . . . 5 Part Schematics Acquired 5 | . . . . . 5 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 5705 | 4 1320 1612 721 1809 239 Spaces Moved 2517 | 3 689 764 298 654 109 Core 29 | . . . . 28 1 Treads 2333 | . 689 764 298 582 . Legs 3 | 3 . . . . . Wheels 152 | . . . . 44 108 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 160 160 240 140 125 Average Speed 207 | 120 160 203 240 257 144 Slowest Speed 850 | 120 160 240 240 850 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 2 97 99 67 82 10 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 1 | . 1 . . . . Terrain Destroyed 25 | . 1 4 . 20 . Melee 1 | . 1 . . . . Projectile . | . . . . . . AOE 24 | . . 4 . 20 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2888 | 3 857 813 308 723 184 Wait 168 | 1 81 19 . . 67 Move 2512 | 2 688 763 297 653 109 Hop . | . . . . . . Pick Up 48 | . 21 8 1 17 1 Fast Attach 7 | . 3 . . 4 . Attach 6 | . . . 2 4 . Detach 4 | . 1 . 2 . 1 Swap 26 | . 12 5 1 7 1 Drop 31 | . 16 7 5 3 . Fire 69 | . 31 5 . 30 3 Melee 5 | . 2 . . 3 . Ram 3 | . . . . 1 2 Kick . | . . . . . . Crush 9 | . 2 6 . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 5 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 15) 745 | -10/Materials | Discovered new exit (range 7) 982 | -10/Materials | Discovered new exit (range 9) 1087 | -10/Materials | Discovered new exit (range 16) 1325 | -10/Materials | Entered Mines 1418 | -10/Mines | Discovered new exit (range 14) 1466 | -10/Mines | Discovered new exit (range 6) 1524 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1526 | -10/Mines | Discovered new exit (range 5) 1615 | -10/Mines | Learned 4 Materials zone layouts 1617 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1764 | -10/Mines | Met a Derelict testing a Signal Generator 1778 | -10/Mines | Found Signal Generator 1931 | -10/Mines | Learned Materials emergency access door positions 2937 | -10/Mines | Entered Exiles 2972 | -10/Exiles | Discovered new exit (range 15) 3000 | -10/Exiles | Met 8R-AWN 3040 | -10/Exiles | Met EX-HEX 3114 | -10/Exiles | Met EX-BIN 3203 | -10/Exiles | Aligned with FarCom system 3205 | -10/Exiles | Given EX-Vault access code 3261 | -10/Exiles | Opened EX-Vault 3338 | -10/Exiles | Found Army-in-a-Box 3385 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3461 | -10/Exiles | Met EX-DEC 3603 | -10/Exiles | Discovered new exit (range 14) 3658 | -10/Exiles | Left Exiles lab with Army-in-a-Box 3658 | -10/Exiles | Entered Mines 3698 | -9/Mines | Learned Materials security intel 3710 | -9/Mines | Discovered new exit (range 13) 3966 | -9/Mines | Discovered new exit (range 16) 3978 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4372 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4506 | -9/Mines | Found Prototype Device 4506 | -9/Mines | Identified Exp. Sensor Array 5047 | -9/Mines | Assembled infested the area 5052 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5180 | -9/Mines | Core integrity fell below 50% 5215 | -9/Mines | Lost 6 parts (1p4n1w) 5320 | -9/Mines | Core integrity fell below 20% 5323 | -9/Mines | System corruption reached 10% 5467 | -9/Mines | Entered Materials 5467 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5692 | -8/Materials | Core integrity fell below 50% 5701 | -8/Materials | Core integrity fell below 20% 5706 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- >>Insert(Imp. Targeting Computer) Scanning Imp. Targeting Computer... Ready to analyze. >>Scanalyze Scanning: Imp. Targeting Computer... Schematic downloaded. 05662_ Plasma Cutter destroyed. 05669_ C-30 ARC bursts open, deploying its payload. 05669_ S-10 Pest unfolds itself. 05679_ Lgt. Ion Engine destroyed. 05682_ Critical hit (Burn: +37). 05686_ Slammed into A-02 Transporter. 05686_ Imp. Terrain Scanner destroyed. 05686_ System corrupted by crushing effect (+4). 05691_ Slammed into R-06 Scavenger. 05697_ Critical hit (Burn: +37). 05698_ A-02 Transporter destroyed. 05699_ Wheel destroyed. 05704_ G-47 Trooper suffers critical hit (Burn). 05705_ U-05 Engineer builds a Door. 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Assault Rifle | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Imp. Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineHeatStreamer Manual? 0 Play Time 00:44:23 Cumulative 122.7 hours Start 2022.05.26 @ 15:12:44 End 2022.05.26 @ 16:08:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05658a20-cb44-4d4b-bc57-3684c291d653