Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.21 @ 20:40:54 Player: saltine Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (181) 905 Value Destroyed (6769) 6769 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (3343) 3343 TOTAL SCORE: 14617 Bonus ------- High Alert Combat Kills 437 Follower Combat Kills 106 Entered Garrisons 800 Used RIF Installer 2000 Cogmind --------- Core Integrity 0/700 Matter 259/300 Energy 99/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg VSS Leg > --- UTILITY (6) ------ Relay Coupler [NC] (28) Relay Coupler [Grunt] (26) Relay Coupler [Duelist] (14) Relay Coupler [Sentry] (23) Relay Coupler [Hunter] (17) > --- WEAPON (2) ------- Improved Datajack > --- INVENTORY (5) ---- Light Nuclear Core Aluminum Leg Improved Heat Sink Relay Coupler [Hunter] (18) Relay Coupler [Heavy] (15) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Medium Treads Compact Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Medium Armor Plating Insulated Plating Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Enhanced Nuclear Core Carbon-fiber Leg Improved Titanium Leg Medium Storage Unit Transmission Jammer Improved Utility Shielding Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Heavy] Heavy Ion Cannon Heavy Ion Cannon Gauss Rifle Gauss Rifle Assault Cannon Rocket Launcher Missile Launcher Improved Datajack Improved Datajack [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Transport Network Coupler Hackware Relay Coupler [Grunt] Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Slots Evolved 6 | . . 2 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . Utility 4 | . . 1 1 . . . 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 168 | 2 14 18 25 20 13 14 20 39 3 . Power 16 | . 3 2 1 2 1 2 2 3 . . Engine 7 | . 1 2 1 . . 2 . 1 . . Core 9 | . 2 . . 2 1 . 2 2 . . Reactor . | . . . . . . . . . . . Propulsion 50 | 2 2 6 7 7 6 5 6 9 . . Treads 36 | 2 1 5 7 7 5 5 3 1 . . Leg 7 | . . . . . 1 . 2 4 . . Wheel 7 | . 1 1 . . . . 1 4 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 39 | . 3 1 6 3 5 2 6 10 3 . Device 10 | . 1 . 1 1 2 . 3 1 1 . Storage 3 | . 2 . 1 . . . . . . . Processor 3 | . . . 2 . . . . . 1 . Hackware 15 | . . 1 . 1 2 1 1 8 1 . Protection 8 | . . . 2 1 1 1 2 1 . . Artifact . | . . . . . . . . . . . Weapon 63 | . 6 9 11 8 1 5 6 17 . . Energy Gun . | . . . . . . . . . . . Energy Cannon 11 | . . . . 4 . 2 . 5 . . Ballistic Gun 20 | . . . 5 4 1 2 3 5 . . Ballistic Cannon 13 | . 4 4 3 . . . . 2 . . Launcher 13 | . 2 5 3 . . . 2 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 6 | . . . . . . 1 1 4 . . Unidentified Prototypes 3 | . . . 3 . . . . . . . Parts Lost 66 | . 1 8 . 13 1 7 8 23 5 . Power 11 | . . 2 . 2 1 . 2 3 1 . Propulsion 29 | . 1 3 . 7 . 4 4 8 2 . Utility 16 | . . 1 . 3 . 2 2 7 1 . Weapon 10 | . . 2 . 1 . 1 . 5 1 . Highest Loss Streak 8 | . 1 4 . 7 1 3 4 8 5 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 90 98 83 99 94 93 79 95 61 Engine 4 | . 6 9 9 1 . 6 . . . . Core 3 | . 7 1 . 1 9 2 6 3 6 . Treads 26 | . 22 25 36 33 33 35 23 6 . . Leg 2 | . . . . . 2 . 2 8 28 15 Wheel 2 | . 5 3 . . . . 1 7 . . Device 6 | . 13 7 2 4 8 4 7 5 5 . Storage 8 | . 14 11 9 9 9 9 7 5 . . Processor 2 | . . . 7 9 1 . . . . . Hackware 9 | . . 10 3 1 15 16 15 18 38 38 Protection 5 | . . . 11 5 . 2 9 7 . . Energy Cannon 3 | . . . . 2 9 8 4 3 5 . Ballistic Gun 9 | . 8 . 12 15 9 8 8 6 . . Ballistic Cannon 4 | . 18 19 4 . . . . 1 . . Peak Build Rating 45 | 6 16 18 32 31 33 35 45 44 38 24 Average Rating 27 | 6 13 16 28 24 30 31 39 34 36 24 On Entrance 25 | 6 6 16 17 31 28 32 35 44 38 24 Naked Turns 2 | . . . . . . . . 2 . . Heaviest Build 108 | 12 56 56 106 106 99 102 107 108 15 1 Greatest Support 82 | 40 40 60 82 82 80 80 80 48 44 22 Greatest Overweight (x) 9 | . 3 3 1 1 1 1 6 9 . . Average Overweight (x) 1 | . 1 1 . 1 1 1 2 2 . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 5 5 Average Capacity 22 | 8 16 20 24 25 25 25 25 19 5 5 Most Carried 25 | 6 19 20 25 25 25 25 25 25 5 5 Average Carried 20 | 5 13 15 24 24 24 23 24 17 5 5 Final Capacity 25 | 8 20 20 25 25 25 25 25 5 5 5 Final Carried 25 | 4 19 20 25 25 25 25 25 5 5 5 Class Distribution -------------------- 41% | Bothacker-Mutant 31% | Scavenger-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Botlord-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Matter Collected 4782 | 220 475 672 790 824 356 279 525 641 . . Remotely . | . . . . . . . . . . . Salvage Created 5712 | . 644 1019 729 995 574 461 767 523 . . Parts 377 | . 59 74 60 49 34 28 46 27 . . Haulers Intercepted 15 | . 2 5 4 . 3 . 1 . . . Recyclers Shooed 4 | . 1 . 1 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Combat Hostiles Destroyed 140 | . 20 31 19 22 9 12 14 13 . . Guns 54 | . 5 . 9 22 1 4 6 7 . . Cannons 55 | . 10 19 2 . 8 8 4 4 . . AOE 31 | . 5 12 8 . . . 4 2 . . Classes Destroyed 17 | . 5 5 2 2 . 1 . 2 . . Worker 11 | . 2 4 1 . 1 . 3 . . . Builder 4 | . . 2 1 . . . 1 . . . Tunneler 1 | . . . 1 . . . . . . . Hauler 15 | . 2 5 4 . 3 . 1 . . . Recycler 5 | . . 1 2 . . . 2 . . . Mechanic 2 | . . 1 1 . . . . . . . Operator 2 | . 1 . 1 . . . . . . . Watcher 1 | . . 1 . . . . . . . . Swarmer 36 | . 3 11 8 3 2 3 3 3 . . Cutter 2 | . . . . . . 2 . . . . Grunt 68 | . 17 13 5 12 2 6 8 5 . . Brawler 1 | . . . . . . . . 1 . . Sentry 19 | . . 7 5 . 4 . 1 2 . . Demolisher 1 | . . . . . . . . 1 . . Specialist 2 | . . . . 1 . . . 1 . . Hunter 8 | . . . 1 5 1 1 . . . . Programmer 3 | . . . . 1 . . 2 . . . Best Kill Streak 13 | . 6 13 5 3 2 3 5 3 . . Combat Bots Only 8 | . 4 8 5 3 2 3 5 3 . . Max Kills in Single Turn 5 | . 3 5 4 2 1 1 2 1 . . Gunslinging 1 | . . . . 1 . . . . . . Exploded 4 | . 3 4 3 . . . 2 1 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Hostile Shots Fired 956 | . 77 133 79 181 51 95 113 178 35 14 Missed 259 | . 26 43 19 33 15 21 28 55 15 4 Damage Taken 10459 | . 678 1139 840 2169 590 1131 1228 2196 329 159 Core 1435 | . 157 259 64 162 15 77 79 455 61 106 Absorbed by Shields 52 | . . . . 52 . . . . . . Redirected to Shielding 212 | . . . . . . . 106 106 . . Ignored by Resistances 6 | . . . . . . . 6 . . . Regen/Repaired (Parts) 251 | . 12 . 239 . . . . . . . Core Remaining (%) 53 | 100 37 35 . . . 42 . . . . Volleys Fired 484 | . 57 66 61 98 29 42 65 62 4 . Largest 2 | . 2 2 2 2 2 2 2 2 1 . Hottest 109 | . 78 78 78 65 90 90 90 109 65 . Shots Fired 904 | . 113 128 115 183 59 77 117 107 5 . Gun 474 | . 40 . 61 169 29 35 68 72 . . Cannon 401 | . 70 118 46 14 30 42 43 33 5 . Launcher 29 | . 3 10 8 . . . 6 2 . . Special . | . . . . . . . . . . . Kinetic 715 | . 110 118 107 169 29 35 68 79 . . Thermal 160 | . . . . 14 30 42 43 26 5 . Explosive 29 | . 3 10 8 . . . 6 2 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 21 | . 7 21 21 9 15 7 14 19 17 . Robot Miss Streak 4 | . 4 4 2 4 4 3 4 4 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 11 | . . . 1 7 . . 1 2 . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 1 . . Shots Hit Robots 564 | . 67 80 81 110 34 41 71 78 2 . Core Hits 288 | . 37 57 39 51 15 18 37 34 . . Critical Kills 2 | . . . 1 . . . . 1 . . Critical Parts Destroyed 3 | . . . 1 1 . 1 . . . . Critical Strikes 10 | . 2 1 4 1 . 1 . 1 . . Destroy 5 | . . . 2 1 . 1 . 1 . . Blast 5 | . 2 1 2 . . . . . . . Melee Attacks 17 | . . . . . . 2 3 10 2 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14030 | . 1429 2671 2407 1739 899 929 2211 1719 26 . Guns 4946 | . 229 . 796 1739 248 355 675 904 . . Cannons 5768 | . 846 1764 584 . 583 574 839 552 26 . Explosions 3291 | . 346 907 1027 . 51 . 697 263 . . Melee . | . . . . . . . . . . . Ramming 25 | . 8 . . . 17 . . . . . Kinetic 8235 | . 1075 1764 1380 1739 248 355 675 999 . . Thermal 2479 | . . . . . 583 574 839 457 26 . Explosive 3291 | . 346 907 1027 . 51 . 697 263 . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 18 | . . . 2 2 5 6 3 12 18 18 Average Corruption 4 | . . . 2 2 4 5 2 6 13 18 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 127 | . . . 16 17 23 20 6 27 14 4 Message Errors 27 | . . . 4 3 3 3 1 9 4 . Matter Fused 28 | . . . 4 3 8 5 2 1 3 2 Heat Flow Errors 14 | . . . 2 2 2 4 1 1 2 . Energy Discharges 15 | . . . 2 4 2 2 1 4 . . Parts Fused 2 | . . . . . . . . 2 . . Data Loss (minor) 9 | . . . . 1 2 2 . 4 . . Data Loss (major) 12 | . . . 3 1 2 1 . 3 2 . Misfires 10 | . . . . 2 2 3 1 1 1 . Alerts 2 | . . . . . 1 . . 1 . . Misdirections 4 | . . . . . . . . . 2 2 Weapon Failures 4 | . . . 1 1 1 . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 115 | . 4 2 83 . 11 6 9 . . . Projectiles 30 | . 1 2 18 . . 6 3 . . . Explosions 85 | . 3 . 65 . 11 . 6 . . . Melee . | . . . . . . . . . . . Knockbacks 22 | . 12 4 4 . 1 . . 1 . . Impact 1 | . . . . . 1 . . . . . Kinetic 21 | . 12 4 4 . . . . 1 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 231 | . 39 29 35 . 99 . 29 . . . Shots 6 | . 1 1 2 . 1 . 1 . . . Rammed 3 | . 2 . 1 . . . . . . . Targets Rammed 4 | . 2 . 1 . 1 . . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . Highest Temperature 306 | . 19 56 237 226 157 211 306 153 195 . Average Temperature 64 | . 8 19 41 94 23 86 133 36 108 . Received Heat Transfer 3141 | . 345 390 216 507 117 459 399 699 . 9 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . 1 . . 1 . . Heat Transferred 3293 | . . . . . 777 777 1147 555 37 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Peak Influence 772 | . 389 772 438 769 448 665 494 625 351 228 Initial 374 | . . 93 289 141 374 280 348 217 327 216 Average 361 | . 209 535 230 403 348 492 378 396 324 217 Maximum Alert Level 3 | . 1 3 2 3 2 2 2 2 1 1 Low Security (%) 14 | 100 45 7 39 13 . . . . . . Level 1 55 | . 54 11 56 53 92 17 61 65 100 100 Level 2 26 | . . 66 4 19 7 82 38 34 . . Level 3 3 | . . 15 . 12 . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . 6 4 2 . 1 . 4 . . . Investigation 5 | . 4 . . . . . 1 . . . Extermination 2 | . . . . . . . 2 . . . Reinforcement 8 | . 2 3 2 . . . 1 . . . Assault 1 | . . 1 . . . . . . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Distress Signals 11 | . 2 6 2 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 204 | . 30 44 25 22 12 14 17 23 11 6 Peak Tracking Total 9 | . 4 7 4 3 2 5 4 5 4 9 Tactical Retreats 3 | . . 1 . . . . . . 2 . Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Traps Triggered 23 | . 2 2 1 6 2 3 1 3 1 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Machines Disabled 19 | . 3 . 1 2 1 4 3 5 . . Max in Single Turn 2 | . 2 . 1 1 1 1 1 1 . . Garrison Relay 7 | . . . . 2 . 3 . 2 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Machines Accessed 44 | . 9 6 8 3 4 3 4 2 4 1 Terminals 30 | . 6 5 4 3 3 3 1 2 2 1 Fabricators . | . . . . . . . . . . . Repair Stations 4 | . 1 . 2 . . . 1 . . . Recycling Units 6 | . 2 1 1 . . . 1 . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . 1 . 1 . 1 . 1 . Total Hacks 99 | . 23 23 18 4 7 8 4 4 7 1 Successful 43 | . 9 15 9 2 3 1 1 . 3 . Failed 55 | . 14 7 9 2 4 7 3 4 4 1 Catastrophic 13 | . . . 2 1 2 2 2 2 1 1 Database Lockouts 1 | . . 1 . . . . . . . . Manual 53 | . 20 21 3 . 5 . 2 . 2 . Terminals 72 | . 17 17 11 4 6 8 1 4 3 1 Fabricators . | . . . . . . . . . . . Repair Stations 6 | . 1 . 4 . . . 1 . . . Recycling Units 17 | . 5 6 2 . . . 1 . 3 . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . 1 . 1 . 1 . 1 . Terminal Hacks 14 | . . 5 3 2 1 1 . . 2 . Robot Analysis 4 | . . 3 . . 1 . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . Unreport Threat 2 | . . . 2 . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . Transport Status 1 | . . . . . . . . . 1 . Registered Components 1 | . . 1 . . . . . . . . Garrison Registry 2 | . . . . 1 . 1 . . . . Patrol Navigation 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . Scan Component 2 | . . . 2 . . . . . . . Repair 2 | . . . 2 . . . . . . . Recycling Unit Hacks 2 | . 1 1 . . . . . . . . Retrieve Components 2 | . 1 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . 1 . 1 . 1 . Unlock Access 4 | . . . 1 . 1 . 1 . 1 . Unauthorized Hacks 19 | . 8 9 1 . 1 . . . . . Terminals 13 | . 5 6 1 . 1 . . . . . Track 1 | . . 1 . . . . . . . . Operators 2 | . . . 1 . 1 . . . . . Skim 10 | . 5 5 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Patch 1 | . 1 . . . . . . . . . Recycling Units 5 | . 2 3 . . . . . . . . Reject 1 | . . 1 . . . . . . . . Recyclers 1 | . . 1 . . . . . . . . Mask 2 | . 1 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 38 | . 8 6 5 2 4 3 4 2 3 1 Full Trace Events 2 | . 1 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . Time 52 | . . . 52 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 19 | . 9 10 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Used RIF Installer 4 | . . . . 2 . 1 . 1 . . Threat Obfuscator 1 | . . . . . . . . 1 . . Watcher Feeds 1 | . . . . 1 . . . . . . Program Shield 1 | . . . . . . 1 . . . . Robots Hacked 10 | . . . . . . 2 2 5 1 . Non-combat 1 | . . . . . . . 1 . . . Combat 9 | . . . . . . 2 1 5 1 . Robot Hacks Applied 12 | . . . . . . 2 3 6 1 . parse_system 1 | . . . . . . . . 1 . . no_distress 1 | . . . . . . . 1 . . . drop_inventory 1 | . . . . . . . 1 . . . reboot_system 1 | . . . . . . . 1 . . . overwrite_iff 6 | . . . . . . 2 . 4 . . formatsys_high 2 | . . . . . . . . 1 1 . Relay Couplers Released 30 | . . . . 9 . 13 . 8 . . Machine Destruction 27 | . . . . 6 . 13 . 8 . . Programmers 3 | . . . . 3 . . . . . . Attached 13 | . . . . 1 1 1 1 8 1 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Total Allies 8 | . . . . . . 2 . 5 1 . Largest Group 2 | . . . . . . 1 . 1 2 . Highest-Rated Group 46 | . . . . . . 16 . 16 46 . Highest-Rated Ally 30 | . . . . . . 16 . 16 30 . Total Orders . | . . . . . . . . . . . Ally Attacks 36 | . . . . . . 5 . 19 12 . Total Damage 557 | . . . . . . 77 . 260 220 . Kills 3 | . . . . . . . . 2 1 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Robot Analysis Total 4 | . . 3 . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Turns Passed 9896 | 6 1200 918 1433 1786 1109 812 1205 1109 259 59 Spaces Moved 4282 | 2 599 425 539 638 415 280 430 613 244 97 Core 119 | . . . . . . . . 4 20 95 Treads 2737 | 1 307 277 539 638 415 280 279 1 . . Legs 478 | 1 . . . . . . . 251 224 2 Wheels 948 | . 292 148 . . . . 151 357 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 145 145 156 236 240 242 190 50 50 50 Average Speed 192 | 140 164 162 222 238 240 242 232 139 99 51 Slowest Speed 320 | 160 240 240 236 240 242 242 320 320 105 105 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 2 96 55 46 65 50 41 18 68 12 20 Regions Visited 10 Branch Regions . Pre-discovered Areas 1 | . 1 . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 2 | . 1 . . . . . . . 1 . Terrain Destroyed 215 | . 24 68 70 . 26 . 19 7 1 . Melee . | . . . . . . . . . . . Projectile 24 | . 4 7 3 . 8 . 1 . 1 . AOE 191 | . 20 61 67 . 18 . 18 7 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Total 5214 | 5 703 522 683 789 486 355 540 770 255 106 Wait 37 | . 3 1 5 2 . . 6 20 . . Move 4276 | 1 598 424 539 637 415 279 430 612 244 97 Hop . | . . . . . . . . . . . Pick Up 107 | . 19 10 25 19 9 10 9 6 . . Fast Attach 53 | . 5 5 7 1 6 4 8 15 2 . Attach 49 | . 1 6 4 12 1 7 6 12 . . Detach 4 | . 1 . 1 1 1 . . . . . Swap 66 | 2 8 7 14 7 6 3 6 12 1 . Drop 85 | 2 9 3 26 8 18 6 7 4 2 . Fire 484 | . 57 66 61 98 29 42 65 62 4 . Melee 17 | . . . . . . 2 3 10 2 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 4 | . 2 . 1 . 1 . . . . . Escape Stasis 31 | . . . . 4 . 2 . 16 . 9 Rewire 1 | . . . . . . . . 1 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Sto] / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 7 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 15) 796 | -10/Materials | Discovered new exit (range 16) 1063 | -10/Materials | Discovered new exit (range 8) 1105 | -10/Materials | Core integrity fell below 50% 1207 | -10/Materials | Entered another Materials area 1207 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1399 | -9/Materials | Lost 4 parts (2n2w) 1400 | -9/Materials | Destroyed 8 combat bots 1403 | -9/Materials | Core integrity fell below 50% 1448 | -9/Materials | Discovered new exit (range 16) 1748 | -9/Materials | Discovered new exit (range 15) 1881 | -9/Materials | Central database locked down 2007 | -9/Materials | First assault squad dispatched 2083 | -9/Materials | Discovered new exit (range 16) 2125 | -9/Materials | Entered another Materials area 2125 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2232 | -8/Materials | Repaired Lgt. Treads? 2462 | -8/Materials | Build established: Scavenger-Mutant 2467 | -8/Materials | Repaired Lgt. Treads 3477 | -8/Materials | Discovered new exit (range 4) 3558 | -8/Materials | Identified exit to Garrison 3558 | -8/Materials | Entered Garrison 3692 | -8/Garrison | Triggered checkpoint 3778 | -8/Garrison | Triggered checkpoint 3820 | -8/Garrison | Discovered new exit (range 13) 3868 | -8/Garrison | Discovered new exit (range 5) 3966 | -8/Garrison | Triggered checkpoint 4179 | -8/Garrison | Lost 7 parts (1p3n3u) 4380 | -8/Garrison | Triggered checkpoint 4448 | -8/Garrison | Discovered new exit (range 37) 4448 | -8/Garrison | Discovered new exit (range 14) 4448 | -8/Garrison | Discovered new exit (range 54) 4448 | -8/Garrison | Discovered new exit (range 41) 4642 | -8/Garrison | Installed Relay Interface Framework 4760 | -8/Garrison | Triggered checkpoint 4815 | -8/Garrison | Lost 4 parts (3n1w) 4970 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 5060 | -8/Garrison | Triggered checkpoint 5088 | -8/Garrison | Triggered checkpoint 5115 | -8/Garrison | Garrison Relay disabled 5153 | -8/Garrison | Build established: Mutant 5267 | -8/Garrison | Garrison Relay disabled 5344 | -8/Garrison | Entered Materials 5747 | -8/Materials | Discovered new exit (range 13) 5767 | -8/Materials | Build established: Bothacker-Mutant 6382 | -8/Materials | Garrison activated, responded to threat 6453 | -8/Materials | Identified exit to Garrison 6453 | -8/Materials | Entered Garrison 6478 | -8/Garrison | Expanded RIF knowledge: Program Shield 6552 | -8/Garrison | Triggered checkpoint 6596 | -8/Garrison | Garrison Relay disabled 6705 | -8/Garrison | Lost 3 parts (3n) 6742 | -8/Garrison | Discovered new exit (range 59) 6742 | -8/Garrison | Discovered new exit (range 45) 6742 | -8/Garrison | Discovered new exit (range 71) 6829 | -8/Garrison | Triggered checkpoint 6829 | -8/Garrison | Triggered checkpoint 6844 | -8/Garrison | Core integrity fell below 50% 7011 | -8/Garrison | Triggered checkpoint 7082 | -8/Garrison | Garrison Relay disabled 7119 | -8/Garrison | Garrison Relay disabled 7265 | -8/Garrison | Entered Factory 7265 | -7/Factory | Evolved 2 slots: Utility x2 7677 | -7/Factory | Discovered new exit (range 3) 7846 | -7/Factory | Lost 3 parts (2n1u) 7886 | -7/Factory | Discovered new exit (range 12) 8153 | -7/Factory | Lost 4 parts (1p2n1u) 8470 | -7/Factory | Identified exit to Garrison 8470 | -7/Factory | Entered Garrison 8540 | -7/Garrison | Triggered checkpoint 8622 | -7/Garrison | Triggered checkpoint 8670 | -7/Garrison | Triggered checkpoint 8810 | -7/Garrison | Discovered new exit (range 11) 8866 | -7/Garrison | Triggered checkpoint 8946 | -7/Garrison | Lost 4 parts (1n1u2w) 8998 | -7/Garrison | Triggered checkpoint 9012 | -7/Garrison | Core integrity fell below 50% 9062 | -7/Garrison | Lost 8 parts (1p4n1u2w) 9130 | -7/Garrison | Discovered new exit (range 10) 9148 | -7/Garrison | Warlord forces raided the area 9180 | -7/Garrison | Triggered checkpoint 9182 | -7/Garrison | Triggered checkpoint 9200 | -7/Garrison | System corruption reached 10% 9230 | -7/Garrison | Lost 6 parts (1n4u1w) 9256 | -7/Garrison | Triggered checkpoint 9262 | -7/Garrison | Released all parts (3) 9321 | -7/Garrison | Garrison Relay disabled 9437 | -7/Garrison | Discovered new exit (range 11) 9448 | -7/Garrison | Triggered checkpoint 9508 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 9528 | -7/Garrison | Garrison Relay disabled 9579 | -7/Garrison | Entered Factory 9579 | -7/Factory | Accompanied by 1 ally 9794 | -7/Factory | Core integrity fell below 20% 9838 | -7/Factory | Identified exit to Garrison 9838 | -7/Factory | Entered Garrison 9861 | -7/Garrison | Lost 5 parts (1p2n1u1w) 9890 | -7/Garrison | Triggered checkpoint 9897 | -7/Garrison | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 09854_ Field strength at 94. 09855_ Field strength at 88. 09856_ Field strength at 67. 09857_ Field strength at 46. 09858_ Field strength at 25. 09859_ Field strength at 4. 09860_ Stasis field depleted. 09864_ System corrupted: Matter fused (-5). 09869_ Triggered Stasis Trap. 09869_ A bubble of rippling energy engulfs the area. 09869_ Field strength at 94. 09869_ Field strength at 73. 09870_ Field strength at 52. 09871_ Field strength at 31. 09872_ Field strength at 10. 09873_ Stasis field depleted. 09890_ Beams of light sweep through the air. An alarm sounds. 09890_ Penetrated by Slug. Garrison Door activated. 09897_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????##????# #?????# #????????????? | | ?????????????#######T##### ####### #????????????? | | ?????????????# #????????????? | | ?????????????# #????????????? | | ?????????????# ######### ##########????????????? | | ?????????????# #???????# #?????????????????????? | | ?????????????# #???????# #?????????????????????? | | ?????????????# #???????# #?????????????????????? | | ?????????????# #???????# #?????????????????????? | | ?????????????# #???????# #?????????????????????? | | ?#######""""## ##??????# #?????????????????????? | | ######## #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | ?## ## ## ###########?????????????????????? | | ??# ## ## ###?????????????????????????????? | | ??" #?????????????????????????????? | | ??" #?????????????????????????????? | | ??" #?????????????????????????????? | | ??" #?????????????????????????????? | | ??# ## ## ###?????????????????????????????? | | ??# ???# ## ###########?????????????????????? | | ?? #?????????????????????? | | ?? #?????????????????????? | | ??# ######## #?????????????????????? | | ??## ## ## ##??????#@ #?????????????????????? | | ???????# ????# ????????#h #?????????????????????? | | ?????????????# ????????# #?????????????????????? | | ?????????????# ????????# #?????????????????????? | | ?????????????# ????????# #?????????????????????? | | ?????????????# ????????# #?????????????????????? | | ?????????????# ????????# #?????????????????????? | | ?????????????# ????????# #?????????????????????? | | ?????????????# ?????????# #?????????????????????? | | ?????????????# ?????????? #?????????????????????? | | ?????????????# ?????????? #?????????????????????? | | ?????????????? ?????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Resistance: EM 15 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 6 Relay Coupler Value 143 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackTargetingArchive Manual? 0 Play Time 01:26:51 Cumulative 152.8 hours Start 2024.08.20 @ 20:58:14 End 2024.08.21 @ 20:40:54 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 6 Types 2/0/3/1/0/0/0/0/0 Lore% 68 Gallery% 64 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a309a954-d8e3-4d03-9e76-8fa80e019b7d