Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.17 @ 22:02:21 Player: Skysub Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (654) 654 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (6250) 6250 TOTAL SCORE: 7989 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 1250 Cogmind --------- Core Integrity 0/200 Matter 118/150 Energy 1090/1090 System Corruption 13% Temperature Warm (182) Movement Rolling (130) Ox2 Location -7/Recycling Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Subdweller Monowheel Subdweller Monowheel > --- UTILITY (1) ------ Large Storage Unit > --- WEAPON (3) ------- Subdweller Beam Cannon Rocket Launcher > --- INVENTORY (15) --- Maxwheels Improved Cooling System Advanced Targeting Computer Scrap Shield Self-contained Transmogrifier X0-1V1's Piety Tracker Subdweller Laser Subdweller Beam Cannon Improved Assault Rifle Flak Gun Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Compact Wheel Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Subdweller Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Light Treads Wheel Compact Wheel Compact Wheel Light Armor Plating Heavy EM Pulse Gun Subdweller Laser Subdweller Beam Cannon Subdweller Beam Cannon Light Assault Rifle Light Assault Rifle Improved Assault Rifle Grenade Launcher Hammer [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Subdweller Monowheel Treads Light Treads Wheel Subdweller Monowheel Utility Large Storage Unit Device X0-1V1's Piety Tracker Storage Large Storage Unit Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 30 | 5 6 14 5 Power 6 | 1 . 4 1 Engine 6 | 1 . 4 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 1 4 2 Treads 2 | 1 . . 1 Leg . | . . . . Wheel 7 | 1 1 4 1 Hover . | . . . . Flight . | . . . . Utility 3 | 1 2 . . Device 1 | . 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 1 3 6 2 Energy Gun 3 | . 1 1 1 Energy Cannon 2 | . . 2 . Ballistic Gun 4 | 1 . 3 . Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 7 | . 2 1 4 Power 1 | . 1 . . Propulsion 2 | . 1 . 1 Utility 1 | . . 1 . Weapon 3 | . . . 3 Highest Loss Streak 3 | . 1 1 3 To Critical Strikes . | . . . . Average Backups 10 | 2 8 13 10 Power . | . . . . Propulsion 2 | 1 2 3 1 Utility 2 | . 1 1 3 Weapon 5 | . 4 6 4 Tool/Special . | . . . . Unused Backups 21 | . 1 11 9 Power 1 | . 1 . . Propulsion 6 | . . 4 2 Utility 7 | . . 3 4 Weapon 6 | . . 4 2 Tool/Special 1 | . . . 1 Average Slot Usage (%) 92 | . 86 98 98 Engine 13 | . 13 12 12 Treads 7 | . 14 1 2 Wheel 23 | . 13 30 33 Device 3 | . 5 2 . Storage 13 | . 14 13 12 Energy Gun 6 | . 10 1 3 Energy Cannon 5 | . . 11 3 Ballistic Gun 17 | . 11 21 24 Launcher 2 | . 2 1 5 Peak Build Rating 26 | 5 20 26 24 Average Rating 15 | 3 11 19 21 On Entrance 11 | . 5 19 20 Avg Prop Armor Cover (%) 10 | 7 10 13 7 Naked Turns . | . . . . Heaviest Build 45 | 9 28 39 45 Greatest Support 60 | 20 20 50 60 Greatest Overweight (x) 2 | . 1 2 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 6 10 15 15 Most Carried 15 | 5 15 15 15 Average Carried 11 | 2 8 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 5 15 15 14 Class Distribution -------------------- 57% | Mutant 40% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -10/Subcaves Scavenger-Gunner | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 797 | 249 122 317 109 Remotely . | . . . . Salvage Created 720 | . 259 274 187 Parts 65 | . 30 27 8 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 12 | . . 12 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 22 | . 11 9 2 Guns 11 | . 5 5 1 Cannons 3 | . . 3 . AOE 6 | . 6 . . Classes Destroyed 11 | . 8 2 1 Worker 1 | . 1 . . Builder 2 | . 2 . . Tunneler 1 | . 1 . . Hauler 1 | . 1 . . Recycler 2 | . 1 . 1 Turret 2 | . . 2 . Watcher 2 | . 2 . . Swarmer 12 | . 8 4 . Grunt 3 | . 3 . . Sentry 2 | . . . 2 Subdweller 5 | . . 5 . Best Kill Streak 6 | . 6 6 3 Combat Bots Only 4 | . 3 4 2 Max Kills in Single Turn 3 | . 3 2 1 Gunslinging 1 | . . 1 . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 194 | . 48 65 81 Missed 67 | . 12 25 30 Hits 127 | . 36 40 51 Projectile 127 | . 36 40 51 Damage Taken 1298 | . 355 499 444 Core 252 | . 80 88 84 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 92 | . 45 38 9 Largest 3 | . 2 3 3 Hottest 163 | . 70 126 163 Shots Fired 179 | . 83 70 26 Gun 132 | . 76 37 19 Cannon 36 | . . 30 6 Launcher 11 | . 7 3 1 Special . | . . . . Kinetic 84 | . 38 32 14 Thermal 84 | . 38 35 11 Explosive 11 | . 7 3 1 Electromagnetic . | . . . . Robot Hit Streak 20 | . 4 20 10 Robot Miss Streak 4 | . 4 1 3 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 101 | . 39 46 16 Core Hits 46 | . 27 14 5 Critical Kills 3 | . . 2 1 Critical Parts Destroyed 1 | . 1 . . Critical Strikes 4 | . 1 2 1 Meltdown 2 | . . 1 1 Destroy 1 | . . 1 . Smash 1 | . 1 . . Melee Attacks 2 | . 2 . . Impact 2 | . 2 . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2433 | . 1095 1022 316 Guns 1042 | . 362 452 228 Cannons 500 | . . 412 88 Explosions 845 | . 687 158 . Melee 46 | . 46 . . Ramming . | . . . . Kinetic 735 | . 153 397 185 Thermal 807 | . 209 467 131 Explosive 845 | . 687 158 . Electromagnetic . | . . . . Impact 46 | . 46 . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 13 | . . . 13 Average Corruption 13 | . . . 13 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . . 7 Message Errors 1 | . . . 1 Heat Flow Errors 2 | . . . 2 Energy Discharges 1 | . . . 1 Parts Rejected 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 59 | . 59 . . Projectiles . | . . . . Explosions 13 | . 13 . . Melee 46 | . 46 . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 4 | . 4 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 606 | . 40 18 606 Average Temperature 91 | . 19 11 198 Received Heat Transfer 276 | . 27 141 108 Effects 7 | . . . 7 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Damage (minor) 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions 3 | . 3 . . Robots Melted 2 | . . 1 1 Combat Hostiles 2 | . . 1 1 Parts Melted 4 | . . 3 1 Heat Transferred 1316 | . 475 680 161 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 198 | . 198 . 96 Initial 66 | . . . 66 Average 52 | . 57 . 49 Influence Increases 745 | . 479 150 116 Destroy 0b10 Robot/C 380 | . 220 120 40 Destroy 0b10 Robot/NC 45 | . 40 . 5 Destroy Leader 46 | . 46 . . Successful Hack 18 | . 18 . . Select Force Hacks 120 | . 60 . 60 Destroy Structure 46 | . 35 . 11 Lose Combat Pursuer 90 | . 60 30 . Influence Decreases 737 | . 327 164 246 Entered New Map 146 | . . 74 72 Time Decay 527 | . 307 80 140 Lost Part 64 | . 20 10 34 Squads Dispatched 4 | . 2 . 2 Investigation 4 | . 2 . 2 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 25 13 4 Peak Tracking Total 6 | . 4 6 2 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 4 | . . 4 . Max in Single Turn 3 | . . 3 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 13 | . 7 2 4 Terminals 6 | . 5 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 2 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 36 | . 25 2 9 Successful 23 | . 16 2 5 Failed 13 | . 9 . 4 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 26 | . 21 . 5 Terminals 22 | . 20 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 12 | . 5 . 7 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 2 . Robot Analysis 1 | . 1 . . Open Door 1 | . . 1 . Terminal Index 1 | . 1 . . Zone Layout 1 | . 1 . . Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 6 | . 3 . 3 Report Inventory 4 | . 2 . 2 Retrieve Components 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 12 | . 10 . 2 Terminals 8 | . 8 . . Botnet 3 | . 3 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 . 2 Tunnel 4 | . 2 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 5 . 2 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 1 . 1 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . X0-1V1 Amusement Gains 43 | . 33 10 . Good Acts 8 | . 3 5 . Bad Acts 12 | . 3 2 7 Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 2308 | 77 1047 885 299 Spaces Moved 1531 | 44 561 703 223 Core 1 | 1 . . . Treads 263 | 39 224 . . Legs . | . . . . Wheels 1267 | 4 337 703 223 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 100 Average Speed 116 | 150 130 104 111 Slowest Speed 160 | 160 160 130 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 3 75 42 47 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 8 | . 5 1 2 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug 2 | . . 2 . Terrain Destroyed 63 | . 36 15 12 Melee . | . . . . Projectile 5 | . . 2 3 AOE 58 | . 36 13 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 1893 | 53 793 795 252 Wait 168 | . 161 4 3 Move 1528 | 43 560 702 223 Hop . | . . . . Pick Up 37 | 5 13 15 4 Fast Attach 11 | 5 2 2 2 Attach 9 | . 2 5 2 Detach 1 | . . 1 . Swap 21 | . 6 10 5 Drop 24 | . 2 18 4 Fire 92 | . 45 38 9 Melee 2 | . 2 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min / *Sub) -10/Subcaves (discovered 2 exits: *Rec / [*Scr]) -7/Recycling (discovered 1 exit: Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 78 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 8) 624 | -10/Materials | Discovered new exit (range 5) 707 | -10/Materials | Prayed at D.C.S.S. Altar Unit 833 | -10/Materials | Discovered new exit (range 4) 940 | -10/Materials | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 953 | -10/Materials | Learned location of Mines (-9) 975 | -10/Materials | Discovered new exit (range 6) 987 | -10/Materials | Learned location of Mines (-10) 1009 | -10/Materials | Learned location of 1 exit from Recycling 1020 | -10/Materials | Learned 4 Subcaves zone layouts 1030 | -10/Materials | Learned location of 2 exits from Mines 1047 | -10/Materials | Identified exit to Materials 1047 | -10/Materials | Identified exit to Mines 1125 | -10/Materials | Entered Subcaves 1126 | -10/Subcaves | Approached by a straggling Scientist 1175 | -10/Subcaves | Disturbed a concealed Subdweller 1269 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1274 | -10/Subcaves | X0-1V1 mutated your Utility slot to Weapon slot 1277 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1323 | -10/Subcaves | Core integrity fell below 50% 1509 | -10/Subcaves | Learned location of Zion (-6) 1509 | -10/Subcaves | Met a Zionite searching for "candidates" 1572 | -10/Subcaves | Visited 4L-MR0's lab 1579 | -10/Subcaves | Found Prototype Device 1587 | -10/Subcaves | Found Prototype Wheel 1592 | -10/Subcaves | Identified Maxwheels 1610 | -10/Subcaves | Propulsion slot count permanently improved by X0-1V1 (+1) 1696 | -10/Subcaves | Build established: Scavenger-Gunner 1700 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 1720 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1769 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1997 | -10/Subcaves | Discovered new exit (range 13) 2010 | -10/Subcaves | Entered Recycling 2011 | -7/Recycling | Identified exit to Factory 2034 | -7/Recycling | X0-1V1 vaporized surrounding terrain (radius 15) 2147 | -7/Recycling | System corruption reached 10% 2225 | -7/Recycling | Core integrity fell below 20% 2252 | -7/Recycling | Lost 3 parts (1n2w) 2309 | -7/Recycling | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 02248_ R-06 Scavenger collects Com. Wheel. 02248_ R-06 Scavenger collects Imp. Heat Sink. 02249_ R-06 Scavenger collects Sml. Storage Unit. 02249_ Dropped Ion Engine. 02250_ Acquired 20 matter. 02250_ X0-1V1 thinks 0b10 needs to up its game. 02250_ ALERT: Dispatching surplus targeted Investigation squad. 02251_ R-06 Scavenger collects Tractor Beam. 02252_ R-06 Scavenger collects Ion Engine. 02252_ Acquired Flak Gun. 02266_ System corrupted: Heat flow error (+263). 02287_ X0-1V1: "Did you know you're leaking matter?" (-150 matter capacity) 02297_ System corrupted: Lgt. Treads rejected. 02297_ Penetrated by Slug. 02306_ Grenade Launcher destroyed. 02309_ Penetrated by Slug. 02309_ X0-1V1 chortles! 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