Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.29 @ 21:39:35 Player: GiggleBox Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (66) 330 Value Destroyed (1794) 1794 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (2460) 2460 TOTAL SCORE: 12604 Bonus ------- High Alert Combat Kills 10 Follower Combat Kills 450 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1600 Matter 251/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Advanced Terrain Scan Processor Advanced Terrain Scan Processor Graphene Brace System Mapper > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Gravity Flail Ionic Axe Vibroblade Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Surge Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Diametric Drive Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Advanced Cooling System Advanced Energy Well Advanced Weight Redist. System Machine Analyzer Enhanced Optical Array Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite System Mapper > --- WEAPON ----------- Thunder Hammer Gravity Flail Gravity Flail Ionic Axe > --- INVENTORY -------- SGEMP Prototype [Rating: 154] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Hover Unit Improved Airjet Flight Unit Q-thruster Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware System Mapper Protection Improved Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Gravity Flail Slashing Weapon Ionic Axe Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Was Fac Fac Fac Arm Res Tes Res Acc Slots Evolved 18 | . . . . 6 . . 2 . . 2 2 . 2 . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . . 2 . . . . . 1 1 . 1 . 1 . Utility 9 | . . . . 2 . . 2 . . . 1 . 1 . 1 2 Weapon 2 | . . . . 2 . . . . . . . . . . . . Parts Attached 196 | 7 31 3 4 21 7 9 9 1 14 23 5 20 7 8 13 14 Power 25 | 1 5 . 1 1 . 2 2 . 3 5 . 3 . . 2 . Engine 15 | 1 5 . 1 1 . 2 1 . 1 3 . . . . . . Core 5 | . . . . . . . 1 . 2 2 . . . . . . Reactor 5 | . . . . . . . . . . . . 3 . . 2 . Propulsion 47 | 2 5 . . 6 . 3 4 1 2 5 1 5 2 3 3 5 Treads 13 | 2 5 . . 6 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . 2 2 . . . . . . . . . Flight 30 | . . . . . . 1 2 1 2 5 1 5 2 3 3 5 Utility 60 | 2 8 . . 4 . 1 3 . 8 6 1 6 4 5 6 6 Device 38 | 1 5 . . . . 1 3 . 5 3 . 6 2 5 2 5 Storage 10 | 1 3 . . 1 . . . . 2 1 . . . . 2 . Processor 10 | . . . . 3 . . . . 1 1 1 . 2 . 1 1 Hackware 1 | . . . . . . . . . . . . . . . 1 . Protection 1 | . . . . . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 64 | 2 13 3 3 10 7 3 . . 1 7 3 6 1 . 2 3 Energy Gun 22 | 2 10 . 2 5 3 . . . . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . . . . Ballistic Gun 7 | . 1 . 1 5 . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . 3 . . . . . . . . . . . Launcher 3 | . 1 2 . . . . . . . . . . . . . . Special Weapon 3 | . 1 1 . . 1 . . . . . . . . . . . Impact Weapon 8 | . . . . . . 1 . . . 1 . 2 1 . 1 2 Slashing Weapon 14 | . . . . . . 1 . . 1 6 1 3 . . 1 1 Piercing Weapon 2 | . . . . . . . . . . . 2 . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 16 | . . . . 1 . 2 . . . . . 6 . 2 4 1 Corrupted Parts 2 | . 2 . . . . . . . . . . . . . . . System Corruption 4 | . 4 . . . . . . . . . . . . . . . Parts Lost 55 | . 6 . 2 4 7 1 . . 1 2 . . . 9 1 22 Power 6 | . 2 . 1 . . . . . . . . . . 2 . 1 Propulsion 22 | . 1 . . 3 3 1 . . . 1 . . . 3 1 9 Utility 18 | . 1 . . . 3 . . . 1 . . . . 3 . 10 Weapon 9 | . 2 . 1 1 1 . . . . 1 . . . 1 . 2 Highest Loss Streak 11 | . 3 . 2 4 7 1 . . 1 2 . . . 8 1 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 99 100 100 98 74 21 48 66 65 79 99 88 90 88 77 39 Engine 7 | . 13 14 14 7 5 2 6 6 1 3 5 . . . . . Reactor 1 | . . . . . . . . . . . . 8 9 8 3 2 Treads 15 | . 27 28 28 28 21 . . . . . . . . . . . Flight 8 | . . . . . . 3 6 13 19 24 31 28 26 22 23 8 Device 12 | . 13 14 14 7 5 2 11 26 22 19 15 15 14 14 10 10 Storage 8 | . 14 14 14 7 5 . . . 6 4 5 5 4 3 2 1 Processor 6 | . . . . 15 11 . . . 1 8 15 15 18 19 16 7 Energy Gun 11 | . 26 14 18 15 21 . . . . . . . . . . . Ballistic Gun 3 | . . . 8 14 . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 6 3 . . . . 3 5 9 11 3 Slashing Weapon 2 | . . . . . . . 6 6 6 9 18 3 4 4 4 . Peak Build Rating 154 | 7 12 11 12 39 38 24 47 50 67 86 101 123 134 140 154 147 Average Rating 44 | 5 10 10 11 29 28 11 32 47 52 70 95 108 128 131 135 73 On Entrance 55 | . 7 11 10 12 39 1 24 47 50 67 82 91 117 134 102 147 Naked Turns 73 | . . . . . 39 34 . . . . . . . . . . Heaviest Build 64 | 13 53 53 53 63 64 13 18 17 27 41 45 52 54 54 55 55 Greatest Support 90 | 40 40 40 40 90 90 18 25 29 29 40 44 51 56 64 66 66 Greatest Overweight (x) 3 | 1 3 1 1 1 . . 1 . . 1 1 1 . . 1 2 Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 5 5 5 5 10 10 10 10 10 5 5 Average Capacity 13 | 7 16 20 20 20 16 5 5 5 5 7 10 10 10 9 5 5 Most Carried 20 | 1 17 14 19 20 20 5 5 5 5 10 10 10 10 10 5 5 Average Carried 10 | . 11 14 17 18 16 3 4 4 4 6 8 9 8 8 3 4 Final Capacity 20 | 8 20 20 20 20 5 5 5 5 5 10 10 10 10 5 5 5 Final Carried 20 | 1 14 14 19 20 5 5 3 5 5 10 10 10 9 4 5 4 Class Distribution -------------------- 46% | Mutant 9% | Gunner 8% | Sprinter 8% | Scavenger-Gunner 5% | Commander-Scout 4% | Hacker-Scout 3% | Hacker-Mutant 3% | Scavenger-Sprinter 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Scavenger-Gunner | -7/Factory Gunner | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Scout | -4/Factory Commander-Scout | -4/Armory Commander-Scout | -3/Research Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Was Fac Fac Fac Arm Res Tes Res Acc Matter Collected 2328 | 270 289 101 166 308 . 23 . . 384 265 . 250 45 16 171 40 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2887 | 104 830 52 112 499 . 60 . . 361 395 . 35 192 . 126 121 Parts 136 | 6 51 3 7 30 . 1 . . 8 16 . 4 4 . 2 4 Haulers Intercepted 4 | . 2 . . . . . . . . . . . . . 1 1 Recyclers Shooed 4 | . 1 . . . . . . . 1 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . 9 . . . . . . . . . . . . . . Prevented 1 | . . 1 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Was Fac Fac Fac Arm Res Tes Res Acc Combat Hostiles Destroyed 33 | . 13 3 2 8 . 3 . . 1 2 . . . . 1 . Melee 5 | . . . . . . 1 . . 1 2 . . . . 1 . Guns 24 | . 11 3 2 8 . . . . . . . . . . . . AOE 1 | . 1 . . . . . . . . . . . . . . . Classes Destroyed 13 | 2 5 1 1 3 . . . . . 1 . . . . . . Worker 5 | . 2 . . 1 . . . . 2 . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . Hauler 4 | . 2 . . . . . . . . . . . . . 1 1 Recycler 9 | 1 1 . . 1 . . . . 2 3 . . 1 . . . Operator 3 | . . . . 1 . . . . . . . 2 . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . Watcher 8 | . 3 . . 2 . . . . . . . . 2 . . 1 Swarmer 12 | . 2 3 . 3 . 3 . . . . . . . . 1 . Cutter 2 | . . . . . . . . . . 2 . . . . . . Grunt 11 | . 11 . . . . . . . . . . . . . . . Sentry 3 | . . . 2 1 . . . . . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . . . . Programmer 4 | . . . . 3 . . . . 1 . . . . . . . Best Kill Streak 6 | 2 4 3 2 6 . 2 . . 2 3 . 2 2 . 1 1 Combat Bots Only 4 | . 2 3 2 4 . 2 . . 1 2 . . . . 1 . Max Kills in Single Turn 3 | 1 2 2 1 3 . 1 . . 1 1 . 1 1 . 1 1 Gunslinging 2 | . 1 1 . 2 . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . 1 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Was Fac Fac Fac Arm Res Tes Res Acc Hostile Shots Fired 849 | . 70 50 8 88 4 84 . . 56 16 6 5 16 120 45 281 Missed 423 | . 24 20 . 36 . 36 . . 32 8 5 4 8 75 22 153 Damage Taken 8162 | . 560 233 115 637 591 670 . . 335 230 23 187 141 1084 488 2868 Core 2721 | . 23 8 14 71 124 407 . . 124 49 . 34 10 143 107 1607 Absorbed by Shields 76 | . . . . . . 51 . . 25 . . . . . . . Regen/Repaired (Parts) 94 | . 22 . . 72 . . . . . . . . . . . . Core Remaining (%) 81 | 100 . . 82 . . 14 . . 85 95 . 97 . 88 92 . Volleys Fired 113 | 5 51 17 4 22 14 . . . . . . . . . . . Largest 4 | 2 2 2 2 4 4 . . . . . . . . . . . Hottest 242 | 80 100 100 90 213 242 . . . . . . . . . . . Shots Fired 247 | 10 88 27 10 77 35 . . . . . . . . . . . Gun 218 | 10 84 8 10 77 29 . . . . . . . . . . . Cannon 5 | . . . . . 5 . . . . . . . . . . . Launcher 14 | . 2 12 . . . . . . . . . . . . . . Special 10 | . 2 7 . . 1 . . . . . . . . . . . Kinetic 42 | . 4 . 3 30 5 . . . . . . . . . . . Thermal 96 | 10 10 7 . 39 30 . . . . . . . . . . . Explosive 14 | . 2 12 . . . . . . . . . . . . . . Electromagnetic 95 | . 72 8 7 8 . . . . . . . . . . . . Robot Hit Streak 13 | 4 11 3 11 8 13 . . . . . . . . . . . Robot Miss Streak 4 | 1 4 2 2 4 2 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 1 . 2 . . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 1 . 2 . . . . . . . . . . . . Shots Hit Robots 207 | 6 67 14 8 41 23 8 . . 10 11 . 8 4 2 3 2 Core Hits 102 | 4 39 13 4 25 1 . . . 5 6 . 2 1 . 1 1 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . 1 . 1 Critical Strikes 4 | . . . . . 1 . . . . 1 . . . 1 . 1 Burn 1 | . . . . . 1 . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . 1 . 1 Sever 1 | . . . . . . . . . . 1 . . . . . . Melee Attacks 147 | . . . . . . 20 . . 11 19 6 26 10 29 14 12 Impact 75 | . . . . . . 20 . . . . . 3 6 25 11 10 Slashing 61 | . . . . . . . . . 11 19 6 12 4 4 3 2 Piercing 7 | . . . . . . . . . . . . 7 . . . . Sneak Attacks 16 | . . . . . . . . . 4 3 . 4 2 . 2 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . 1 . 1 2 1 2 . Damage Inflicted 5722 | 68 1043 262 113 778 447 364 . . 596 669 . 395 344 110 270 263 Guns 2384 | 68 925 59 113 772 447 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 316 | . 113 203 . . . . . . . . . . . . . . Melee 2873 | . . . . . . 364 . . 596 669 . 295 344 110 270 225 Ramming 149 | . 5 . . 6 . . . . . . . 100 . . . 38 Kinetic 281 | . 24 . 27 230 . . . . . . . . . . . . Thermal 1082 | 68 71 . . 496 447 . . . . . . . . . . . Explosive 279 | . 76 203 . . . . . . . . . . . . . . Electromagnetic 1058 | . 867 59 86 46 . . . . . . . . . . . . Impact 872 | . . . . . . 364 . . . . . 71 40 74 98 225 Slashing 2001 | . . . . . . . . . 596 669 . 224 304 36 172 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 23 | . 5 5 5 2 23 23 . 10 10 . . 3 . 3 . 8 Average Corruption 4 | . 1 5 5 1 12 23 . 10 7 . . 2 . 2 . 5 Corruption Purged 17 | . . . . . . . . . 10 . . . . . . 7 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 98 | . 13 4 18 9 10 13 . 2 19 . . 2 . 3 . 5 Message Errors 22 | . 1 1 3 2 1 5 . . 7 . . . . 1 . 1 Matter Fused 21 | . 2 2 5 2 1 3 . . 2 . . 1 . 1 . 2 Heat Flow Errors 12 | . 2 . 3 2 1 2 . 1 . . . 1 . . . . Energy Discharges 7 | . 1 . 1 . . . . . 3 . . . . 1 . 1 Parts Rejected 3 | . . . . 1 . . . . 2 . . . . . . . Parts Fused 4 | . 1 . . . 1 1 . . 1 . . . . . . . Data Loss (minor) 13 | . 1 1 3 1 3 1 . . 2 . . . . . . 1 Data Loss (major) 4 | . 2 . 1 . . . . . 1 . . . . . . . Misfires 3 | . . . 2 1 . . . . . . . . . . . . Alerts 2 | . 1 . . . . . . . 1 . . . . . . . Misdirections 4 | . . . . . 2 1 . 1 . . . . . . . . Weapon Failures 3 | . 2 . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 757 | . . . . . . 77 . . 83 127 . 63 126 74 78 129 Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 757 | . . . . . . 77 . . 83 127 . 63 126 74 78 129 Knockbacks 3 | . . . . . . 3 . . . . . . . . . . Impact 3 | . . . . . . 3 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 130 | . . . . . . . . . . . . 100 . . . 30 Shots . | . . . . . . . . . . . . . . . . . Rammed 4 | . 1 . . 1 . . . . . . . . . . . 2 Targets Rammed 4 | . 1 . . 1 . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 437 | 36 210 . 124 163 437 122 . 234 . 46 . 269 . . 193 . Average Temperature 87 | 19 69 . 54 61 195 65 . 133 . 20 . 94 . . 101 . Received Heat Transfer 780 | . 306 126 54 90 . 24 . . 12 9 . . 9 51 36 63 Effects 3 | . . . . . . . . . . . . 3 . . . . Interference 3 | . . . . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . 1 . . . . 2 . . . . . . 1 . 1 1 Combat Hostiles 3 | . 1 . . . . 2 . . . . . . . . . . Parts Fried 10 | . 2 . . 1 . 3 . . . . . . 1 . 1 2 Impact Corruptions 10 | . . . . . . 4 . . . . . . 1 2 2 1 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . 6 . . . . . . . . . . . . Heat Transferred 2128 | 150 75 . . 941 962 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Was Fac Fac Fac Arm Res Tes Res Acc Peak Influence 1000 | 15 129 . 82 226 55 156 104 62 368 302 170 887 574 874 740 1000 Initial 444 | . 9 . 62 . 39 . 76 32 43 133 147 83 404 322 378 444 Average 197 | 6 61 . 34 31 31 70 90 41 244 207 151 457 462 575 519 740 Maximum Alert Level 3 | . . . . 1 . . . . 1 1 . 3 2 3 3 3 Low Security (%) 70 | 100 100 . 100 97 100 100 100 100 42 34 100 39 . . . . Level 1 10 | . . . . 2 . . . . 57 65 . 7 . 18 24 . Level 2 9 | . . . . . . . . . . . . 12 100 50 62 33 Level 3 9 | . . . . . . . . . . . . 40 . 31 12 66 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . . 3 . 1 1 . 2 3 . 5 . 2 2 3 Investigation 4 | . 1 . . . . 1 1 . . . . . . . 1 . Extermination 9 | . . . . 3 . . . . 1 1 . 2 . . 1 1 Reinforcement 9 | . . . . . . . . . 1 2 . 2 . 2 . 2 Assault 1 | . . . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 1 . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Was Fac Fac Fac Arm Res Tes Res Acc Distress Signals 14 | . . . . 2 . . . . 1 1 . 3 . 2 2 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 241 | . 19 8 2 14 6 8 . 6 23 11 8 19 5 36 20 56 Peak Tracking Total 15 | . 3 4 2 4 6 4 . 6 10 5 8 6 2 15 8 15 Tactical Retreats 41 | . 1 1 . . . 3 . . 6 3 . 2 1 5 6 13 Traps | -11 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Was Fac Fac Fac Arm Res Tes Res Acc Traps Triggered 15 | . 4 . . 2 . 1 1 . . 1 . 2 . 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Was Fac Fac Fac Arm Res Tes Res Acc Machines Disabled 18 | . . 4 . 1 . . . . . . . 7 . 6 . . Max in Single Turn 2 | . . 2 . 1 . . . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Was Fac Fac Fac Arm Res Tes Res Acc Machines Accessed 46 | . 10 . 1 8 . 6 3 . 2 1 . 7 4 1 2 1 Terminals 31 | . 8 . 1 4 . 6 2 . . . . 3 4 1 1 1 Fabricators 9 | . . . . 1 . . 1 . 1 1 . 4 . . 1 . Repair Stations 3 | . 1 . . 2 . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . Total Hacks 95 | . 29 . 2 17 . 11 6 . 3 1 . 9 10 1 4 2 Successful 43 | . 17 . 2 9 . 4 2 . 1 . . 4 2 . 2 . Failed 51 | . 11 . . 8 . 7 4 . 2 1 . 5 8 1 2 2 Catastrophic 12 | . 1 . . 1 . 5 2 . 1 . . 1 1 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 50 | . 21 . 2 9 . 7 . . . . . . 6 1 2 2 Terminals 75 | . 26 . 2 12 . 11 4 . . . . 5 10 1 2 2 Fabricators 11 | . . . . 1 . . 2 . 1 1 . 4 . . 2 . Repair Stations 5 | . 2 . . 3 . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . Terminal Hacks 13 | . 5 . 2 1 . 3 1 . . . . 1 . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . Open DSF 2 | . . . . 1 . 1 . . . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . . 1 1 . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . 1 . . . . 3 . . 1 . Network Status 2 | . . . . . . . . . . . . 1 . . 1 . Build 3 | . . . . . . . 1 . . . . 2 . . . . Repair Station Hacks 4 | . 2 . . 2 . . . . . . . . . . . . Scan Component 2 | . 1 . . 1 . . . . . . . . . . . . Repair 2 | . 1 . . 1 . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 19 | . 10 . . 5 . 1 . . . . . . 2 . 1 . Terminals 18 | . 9 . . 5 . 1 . . . . . . 2 . 1 . Botnet 8 | . 3 . . 1 . 1 . . . . . . 2 . 1 . Operators 2 | . 1 . . 1 . . . . . . . . . . . . Skim 8 | . 5 . . 3 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . 1 . . . . Hacking Detections 39 | . 9 . 1 6 . 6 3 . 2 1 . 4 4 1 1 1 Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . 152 . . . . Total Robot Build Rating 5 | . . . . . . . . . . . . 5 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built 4 | . . . . . . . 2 . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 122 | . . . . . . . 64 . . . . 58 . . . . Total Part Build Rating 30 | . . . . . . . 16 . . . . 14 . . . . Parts Repaired 2 | . 1 . . 1 . . . . . . . . . . . . Time 54 | . 38 . . 16 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Rec Fac Was Fac Fac Was Fac Fac Fac Arm Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . 3 . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Was Fac Fac Fac Arm Res Tes Res Acc Total Allies 14 | . . . . . . . . . . . . 14 . . . . Largest Group 12 | . . . . . . . . . . . . 12 9 . . . Highest-Rated Group 602 | . . . . . . . . . . . . 602 461 . . . Highest-Rated Ally 58 | . . . . . . . . . . . . 58 58 . . . Total Orders 2 | . . . . . . . 1 . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . 1 . . . . . . . . . Ally Attacks 74 | . . . . . . . . . . . . 63 11 . . . Total Damage 2115 | . . . . . . . . . . . . 1807 308 . . . Kills 19 | . . . . . . . . . . . . 16 3 . . . Allies Corrupted 2 | . . . . . . . . . . . . 1 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Was Fac Fac Fac Arm Res Tes Res Acc Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . 2 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Was Fac Fac Fac Arm Res Tes Res Acc Turns Passed 7725 | 167 1756 207 852 1215 170 292 143 41 625 356 63 623 192 250 277 496 Spaces Moved 9092 | 89 751 61 346 695 125 507 162 101 961 769 165 1068 688 690 652 1262 Core 343 | 2 2 . . . 78 77 . . . . . . . . . 184 Treads 1985 | 87 749 61 346 695 47 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 172 | . . . . . . 141 31 . . . . . . . . . Flight 6592 | . . . . . . 289 131 101 961 769 165 1068 688 690 652 1078 Fastest Speed 14 | 50 150 240 240 155 50 40 37 29 29 22 20 20 18 14 20 22 Average Speed 65 | 158 204 240 240 156 89 43 40 36 30 26 20 32 19 25 30 34 Slowest Speed 320 | 160 320 240 240 232 156 50 120 37 37 95 80 98 25 40 120 150 Overloaded Moves 189 | . . . . . . . . . . . . . . 4 . 185 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . 1 Robots Hopped 35 | . . . . . . . . . 8 1 . . 1 17 2 6 Cave-ins Triggered 2 | . . . . . 2 . . . . . . . . . . . Exploration Rate (%) 37 | 6 99 4 57 19 73 12 6 75 31 23 9 47 22 83 27 41 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 3 | . 2 1 . . . . . . . . . . . . . . Known Exits Taken 2 | . . 1 1 . . . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 . . . . 1 . . 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . Spaces Dug 53 | . 2 5 . . 2 . . . . 2 4 9 4 11 5 9 Terrain Destroyed 83 | . 14 23 . . 2 . . . . 2 4 9 4 11 5 9 Melee 44 | . . . . . . . . . . 2 4 9 4 11 5 9 Projectile 9 | . 2 5 . . 2 . . . . . . . . . . . AOE 30 | . 12 18 . . . . . . . . . . . . . . Terrain Rammed 2 | . . . . . . . . . . . . 1 . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . 1 . . . . Actions | -11 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Was Fac Fac Fac Arm Res Tes Res Acc Total 10314 | 102 863 80 360 772 150 542 239 103 1270 888 188 1313 727 712 708 1297 Wait 669 | . 6 . . 16 5 . 61 . 278 61 6 179 22 1 30 4 Move 9016 | 88 750 60 345 695 124 506 162 100 945 766 164 1067 685 660 648 1251 Hop 27 | . . . . . . . . . 7 1 . . 1 12 1 5 Pick Up 78 | 2 20 . 7 11 . 3 1 2 7 6 4 8 1 6 . . Fast Attach 74 | 6 9 . . 3 . 7 6 . 5 14 . 3 1 . 9 11 Attach 47 | 1 5 . 2 9 . 1 1 . 5 3 3 4 3 4 3 3 Detach 25 | . . . . . . 1 . . 2 7 2 2 1 . 5 5 Swap 75 | . 17 3 2 9 7 1 2 1 4 6 2 13 3 4 1 . Drop 57 | . 4 . . 6 . 3 6 . 6 7 3 13 2 3 1 3 Fire 113 | 5 51 17 4 22 14 . . . . . . . . . . . Melee 126 | . . . . . . 20 . . 11 17 4 22 8 22 10 12 Ram 4 | . . . . . . . . . . . . 1 . . . 3 Kick . | . . . . . . . . . . . . . . . . . Crush 2 | . 1 . . 1 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -9/Recycling -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) -4/Factory -4/Armory -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 21 | -11/Scrapyard | Discovered new exit (range 14) 168 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Repaired Imp. Heat Sink 311 | -10/Materials | Build established: Mutant 428 | -10/Materials | Learned location of Storage (-9) 458 | -10/Materials | Learned 4 Recycling zone layouts 487 | -10/Materials | Learned 2 Storage zone layouts 488 | -10/Materials | Learned 2 Mines zone layouts 488 | -10/Materials | Discovered new exit (range 11) 490 | -10/Materials | Learned Storage security intel 500 | -10/Materials | Learned Storage security intel 1233 | -10/Materials | Discovered new exit (range 11) 1283 | -10/Materials | Central database locked down 1379 | -10/Materials | Discovered new exit (range 15) 1573 | -10/Materials | Discovered new exit (range 14) 1787 | -10/Materials | Lost 3 parts (1p1n1w) 1896 | -10/Materials | Discovered new exit (range 6) 1924 | -10/Materials | Entered Subcaves 1925 | -10/Subcaves | Identified exit to Recycling 2131 | -10/Subcaves | Entered Recycling 2669 | -9/Recycling | Identified exit to Factory 2983 | -9/Recycling | Entered Factory 2983 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x2, Weapon x2 3129 | -7/Factory | Identified exit to Garrison 3193 | -7/Factory | Identified exit to DSF 3286 | -7/Factory | Build established: Scavenger-Gunner 3690 | -7/Factory | Lost 4 parts (3n1w) 3926 | -7/Factory | Build established: Gunner 3998 | -7/Factory | Repaired Hvy. Assault Rifle 4198 | -7/Factory | Sucked down chute 4198 | -7/Factory | Entered Waste 4213 | -7/Waste | EMP discharged 4230 | -7/Waste | Spotted C-40 Crusher 4264 | -7/Waste | Spotted C-40 Crusher 4313 | -7/Waste | EMP discharged 4313 | -7/Waste | System corruption reached 10% 4315 | -7/Waste | Crushed by falling debris 4318 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4321 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4324 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4327 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4329 | -7/Waste | Crushed by falling debris 4342 | -7/Waste | Spotted C-40 Crusher 4342 | -7/Waste | Spotted C-40 Crusher 4345 | -7/Waste | Spotted C-40 Crusher 4354 | -7/Waste | Spotted C-40 Crusher 4360 | -7/Waste | Lost 7 parts (3n3u1w) 4361 | -7/Waste | Discovered new exit (range 16) 4368 | -7/Waste | Entered Factory 4371 | -7/Factory | Identified exit to DSF 4544 | -7/Factory | Core integrity fell below 50% 4575 | -7/Factory | Core integrity fell below 20% 4645 | -7/Factory | Discovered new exit (range 9) 4648 | -7/Factory | Build established: Mutant 4649 | -7/Factory | Discovered new exit (range 8) 4660 | -7/Factory | Entered another Factory area 4660 | -6/Factory | Evolved 2 slots: Utility x2 4731 | -6/Factory | Fabricated Q-thruster (x2) 4803 | -6/Factory | Sucked down chute 4803 | -6/Factory | Entered Waste 4809 | -6/Waste | Spotted C-40 Crusher 4810 | -6/Waste | Spotted C-40 Crusher 4815 | -6/Waste | Spotted C-40 Crusher 4818 | -6/Waste | EMP discharged 4818 | -6/Waste | System corruption reached 10% 4820 | -6/Waste | Spotted C-40 Crusher 4826 | -6/Waste | Spotted C-40 Crusher 4833 | -6/Waste | Spotted C-40 Crusher 4837 | -6/Waste | Discovered new exit (range 16) 4843 | -6/Waste | 1 allies followed down the chute 4844 | -6/Waste | Entered Factory 5266 | -6/Factory | Build established: Sprinter 5445 | -6/Factory | Spotted B-75 Beast 5455 | -6/Factory | Discovered new exit (range 9) 5469 | -6/Factory | Entered another Factory area 5469 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5802 | -5/Factory | Discovered new exit (range 6) 5817 | -5/Factory | Discovered new exit (range 9) 5825 | -5/Factory | Entered another Factory area 5825 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5885 | -4/Factory | Discovered new exit (range 11) 5888 | -4/Factory | Entered Armory 5889 | -4/Armory | Met VL-GR5, who suggested a friendly competition 5952 | -4/Armory | Fabricated Antimatter Reactor (x2) 5995 | -4/Armory | Found Adv. Force Booster 6074 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 6208 | -4/Armory | Spotted B-86 Titan 6289 | -4/Armory | Lost the competition with VL-GR5 6291 | -4/Armory | Discovered new exit (range 13) 6361 | -4/Armory | VL-GR5 left a parting gift on exiting Armory 6431 | -4/Armory | First assault squad dispatched 6437 | -4/Armory | Fabricated M-22 Extractor (x1) 6511 | -4/Armory | Entered Research 6511 | -3/Research | Accompanied by 9 allies 6511 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6597 | -3/Research | Spotted B-86 Titan 6689 | -3/Research | Discovered new exit (range 3) 6703 | -3/Research | Entered Testing 6711 | -3/Testing | Found Prototype Device 6742 | -3/Testing | Identified Exp. Hardlight Generator 6746 | -3/Testing | Found Prototype Device 6746 | -3/Testing | Identified AEGIS Remote Shield 6786 | -3/Testing | Spotted Alpha 7 6792 | -3/Testing | Spotted 5U-WQJ(K) 6885 | -3/Testing | Spotted Striker 6914 | -3/Testing | Spotted Striker 6921 | -3/Testing | Found Prototype Hackware 6923 | -3/Testing | Spotted Alpha 7 6929 | -3/Testing | Stole the SGEMP Prototype 6939 | -3/Testing | Spotted PY-WCHX5F7GZR 6945 | -3/Testing | Discovered new exit (range 22) 6953 | -3/Testing | Search patrols dispatched 6953 | -3/Testing | Entered Research 6953 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6968 | -2/Research | Identified System Mapper 6975 | -2/Research | Lost 8 parts (2p2n3u1w) 6981 | -2/Research | Found Prototype Device 6981 | -2/Research | Identified Exp. Thermal Defense Suite 7041 | -2/Research | Spotted B-90 Cyclops 7074 | -2/Research | Spotted B-90 Cyclops 7220 | -2/Research | Discovered new exit (range 20) 7230 | -2/Research | Entered Access 7230 | -1/Access | Evolved 2 slots: Utility x2 7297 | -1/Access | Spotted B-99 Colossus 7348 | -1/Access | Lost 6 parts (3n2u1w) 7357 | -1/Access | Spotted B-99 Colossus 7427 | -1/Access | Build established: Hacker-Scout 7526 | -1/Access | Search patrols dispatched 7533 | -1/Access | Lost 11 parts (1p4n5u1w) 7535 | -1/Access | Core integrity fell below 50% 7571 | -1/Access | Spotted B-99 Colossus 7637 | -1/Access | Core integrity fell below 20% 7726 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07543_ S-43 Plague destroyed. 07544_ Slug penetrates Wall. 07552_ Acquired Lrn. Sensor Array. 07573_ Slug penetrates Door. 07607_ Acquired Adv. Terrain Scan Processor. 07621_ Acquired Prototype Slashing Weapon. 07621_ Identified Vibroblade. 07630_ GD5U5:PK5EA:GHWCIADA4UBX 07633_ Q-thruster destroyed. 07633_ Penetrated by Slug. 07633_ Slug penetrates Door. 07636_ Slug penetrates Wall. 07645_ System corrupted: Matter fused (-5). 07661_ System corrupted: Component data lost. 07681_ Acquired Q-thruster. 07686_ P-80 Master resets P-80 Master, system corruption cleaned. 07689_ Lrn. Sensor Array destroyed. 07691_ P-80 Master resets P-80 Master, system corruption cleaned. 07698_ Q-thruster destroyed. 07718_ Drone sends a signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ??????????????????????????????????????""G""??????# | | ???????????????????????????????????????" "???????# | | ?????????????????????????????????????# " "??????## | | ????????????????????????????????????# ?????? # | | ????????????????????????????????????# ?? ?? # | | ????????????????????????????????????# """"" # | | ????????????????????????????????????# """"" # | | ??????????????????????? ????????????? "" F" # | | ###??????????????????##u###?????????? ? | | ??????????????kp ??????????? ?? | | ???????????? #?????????? ?? | | ?????????? #??????????? ??? | | ?????????? #??????????? ??? | | ??????????? #???????????? ???? | | ????????????? #???????????? ???? | | ???????????????? ##############+##+##### | | ???????????????????# | | ???????????????????# | | ?????????????????? # | | ?????????????????? + | | ???????????????????# ## | | ???????????????????# #? | | ???????????????????# @ #? | | ???????????????????#########################+####? | | ?????????????????????????????????????????????????? | | ????##???????????????????????????????????????????? | | ??? ????????????????????????????????????????????? | | ??? ?#??????????????????????????????????????????? | | ?? #??????????????????????????????????????????? | | ? #??????????????????????????????????????????? | | ? *#??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ? ???????????????????????????????????????????? | | ?? ????????????????????????????????????????????? | | ??????????????????????????????????""""""?????????? | | ??????????????????????????????????""""""?????????? | | ###########???????????????????????""""""?????????? | | """"""" #???????????????????????""""""?????????? | | "" Y""" #???????????????????????""""""?????????? | | #??????????????????????????????????????? | | ! #??????????????????????????????????????? | | [ #??????????????????????????????????????? | | #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 45 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 9 Melee Speed Boost 20 Evasion (%) 76 Targeting Accuracy 14 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Q-thruster | x2 | -6/Factory | Preloaded Antimatter Reactor | x2 | -4/Armory | Preloaded M-22 Extractor | x1 | -4/Armory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Below Denied? Rockin' Loadout Watch This! Challenges ------------ None Game ------ Seed AssaultCoolingNukerbomber Manual? 0 Play Time 02:02:04 Cumulative 59.9 hours Start 2025.04.29 @ 19:39:22 End 2025.04.29 @ 21:39:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 38 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e283540c-fba3-4ddf-bb22-441f632419d5