Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.25 @ 10:26:08 Player: Akl Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (1235) 1235 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 4013 Bonus ------- Follower Combat Kills 68 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (27) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Advanced Visual Processing Unit Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Micro Nuclear Core Aluminum Leg Salvage Targeting Computer Salvage Targeting Computer Matter Filter Reactive Plating Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Titanium Leg Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON ----------- Light Assault Rifle Minigun Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Micro Nuclear Core Aluminum Leg Aluminum Leg Improved Aluminum Leg Salvage Targeting Computer Salvage Targeting Computer Matter Filter Reactive Plating Mini Grenade Launcher Great Axe [Rating: 40] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Welding Torch Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . . 1 1 Weapon 2 | . . . . 1 1 Parts Attached 42 | 7 6 . 6 5 18 Power 5 | 1 . . 1 1 2 Engine 3 | 1 . . 1 1 . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 17 | 3 2 . 2 1 9 Treads 1 | 1 . . . . . Leg 15 | 2 2 . 2 1 8 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 7 | 1 2 . 1 1 2 Device 2 | . 1 . 1 . . Storage 2 | 1 1 . . . . Processor 3 | . . . . 1 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 2 . 2 2 5 Energy Gun 2 | 1 . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 2 . 1 1 1 Ballistic Cannon 2 | . . . 1 . 1 Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 21 | . . 1 . . 20 Power 4 | . . 1 . . 3 Propulsion 10 | . . . . . 10 Utility 1 | . . . . . 1 Weapon 6 | . . . . . 6 Highest Loss Streak 11 | . . 1 . . 11 To Critical Strikes . | . . . . . . Average Backups 6 | 1 3 5 3 4 8 Power . | . 1 1 . . . Propulsion 1 | . . 2 . 1 2 Utility 1 | . . . . . 3 Weapon 1 | . 1 1 1 1 2 Tool/Special . | . . . . . . Unused Backups 8 | . 1 . . . 7 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 4 | . . . . . 4 Weapon 2 | . 1 . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 91 69 83 98 89 Engine 7 | . 14 3 7 9 5 Leg 29 | . 28 22 35 36 28 Device 7 | . 5 11 9 9 6 Storage 9 | . 14 11 11 9 7 Processor 8 | . . . . 7 14 Energy Gun 1 | . 8 . . . . Ballistic Gun 13 | . 19 22 11 17 9 Ballistic Cannon 7 | . . . 7 9 10 Special Weapon 1 | . . . . . 1 Peak Build Rating 40 | 6 10 10 20 29 40 Average Rating 22 | 5 7 9 16 26 33 On Entrance 11 | . 6 10 9 20 26 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 37 | 13 18 18 26 31 37 Greatest Support 58 | 20 23 23 49 56 58 Greatest Overweight (x) 5 | . . . . . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 Most Carried 10 | 5 6 5 8 7 10 Average Carried 6 | 1 3 5 3 4 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 7 | 3 5 5 2 7 7 Class Distribution -------------------- 50% | Skirmisher 28% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1239 | 333 72 57 . 153 624 Remotely . | . . . . . . Salvage Created 1445 | 133 346 57 . 139 770 Parts 75 | 13 24 3 . 5 30 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 30 | . 10 1 . 3 16 Melee 6 | . . . . . 6 Guns 14 | . 10 1 . . 3 Cannons 10 | . . . . 3 7 Classes Destroyed 8 | 2 2 1 . 1 2 Tunneler 4 | 4 . . . . . Recycler 3 | 1 1 . . . 1 Operator 1 | . . . . 1 . Swarmer 6 | . 6 . . . . Grunt 19 | . 4 . . 3 12 Duelist 1 | . . . . . 1 Sentry 2 | . . 1 . . 1 Programmer 2 | . . . . . 2 Best Kill Streak 6 | 2 6 1 . 2 4 Combat Bots Only 5 | . 5 1 . 2 3 Max Kills in Single Turn 2 | 1 2 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 362 | . 37 14 . 13 298 Missed 126 | . 10 5 . 1 110 Hits 236 | . 27 9 . 12 188 Melee 2 | . . . . . 2 Projectile 234 | . 27 9 . 12 186 Critical Strikes 8 | . 1 1 . 2 4 Damage Taken 3349 | . 269 139 14 187 2740 Core 747 | . 18 . 14 14 701 Absorbed by Shields . | . . . . . . Core Remaining (%) 96 | 100 92 . 96 97 . Volleys Fired 103 | 21 25 12 . 13 32 Largest 4 | 2 2 2 . 3 4 Hottest 125 | 60 60 40 . 88 125 Shots Fired 237 | 42 50 24 . 25 96 Gun 180 | 42 50 24 . 12 52 Cannon 51 | . . . . 12 39 Launcher . | . . . . . . Special 6 | . . . . 1 5 Kinetic 190 | 21 30 24 . 24 91 Thermal 47 | 21 20 . . 1 5 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | 3 12 3 . 6 13 Robot Miss Streak 6 | 4 5 4 . 6 5 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 157 | 20 31 10 . 15 81 Core Hits 64 | 6 15 4 . 7 32 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . . . . 1 9 Blast 5 | . . . . 1 4 Sever 5 | . . . . . 5 Melee Attacks 30 | . . . . . 30 Impact . | . . . . . . Slashing 30 | . . . . . 30 Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks 3 | . . . . . 3 Damage Inflicted 3337 | 244 394 100 . 307 2292 Guns 1240 | 244 386 100 . 56 454 Cannons 964 | . . . . 251 713 Explosions . | . . . . . . Melee 1123 | . . . . . 1123 Ramming 8 | . 8 . . . . Kinetic 1956 | 158 224 100 . 307 1167 Thermal 250 | 86 162 . . . 2 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 1123 | . . . . . 1123 Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 211 | . . . . 19 192 Projectiles 30 | . . . . 19 11 Explosions . | . . . . . . Melee 181 | . . . . . 181 Knockbacks 10 | . . . . . 10 Impact . | . . . . . . Kinetic 8 | . . . . . 8 Secondary 2 | . . . . . 2 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . . . . 1 Targets Rammed 4 | . 3 . . . 1 Kicked 3 | . 3 . . . . Crushed . | . . . . . . Highest Temperature 359 | . 42 19 . 35 359 Average Temperature 64 | . 26 8 . 10 91 Received Heat Transfer 1074 | . 96 45 . 108 825 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 600 | 200 375 . . . 25 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 173 | 10 145 45 . 60 173 Initial 45 | . . 45 . . . Average 29 | 1 61 17 . 20 31 Influence Increases 1001 | 25 245 30 . 144 557 Destroy 0b10 Robot/C 640 | . 200 20 . 100 320 Destroy 0b10 Robot/NC 40 | 25 5 . . 5 5 Destroy Leader 130 | . 40 10 . 20 60 Allied During Kill 10 | . . . . 10 . Successful Hack 6 | . . . . 6 . Destroy Structure 10 | . . . . 3 7 Lose Combat Pursuer 165 | . . . . . 165 Influence Decreases 929 | 25 136 139 . 144 485 Entered New Map 64 | . . 64 . . . Time Decay 652 | 25 136 65 . 104 322 Lost Part 173 | . . 10 . . 163 Lost Ally 40 | . . . . 40 . Squads Dispatched 10 | . 3 . . 3 4 Investigation 3 | . . . . 2 1 Extermination 2 | . . . . . 2 Reinforcement 5 | . 3 . . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 13 5 . 6 34 Peak Tracking Total 7 | . 5 4 . 2 7 Tactical Retreats 6 | . . . . . 6 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 4 | . . . . 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 9 | . 3 2 1 2 1 Terminals 8 | . 3 2 . 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 5 7 1 5 1 Successful 7 | . 1 2 1 3 . Failed 12 | . 4 5 . 2 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 16 | . 5 4 . 6 1 Terminals 18 | . 5 7 . 5 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . 1 1 1 . Open Door 1 | . . . 1 . . Zone Layout 2 | . . 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 1 1 . 2 . Terminals 4 | . 1 1 . 2 . Botnet 4 | . 1 1 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 7 | . 2 2 . 2 1 Full Trace Events 4 | . 1 1 . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 2 . Highest-Rated Group 50 | . . . 50 50 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 28 | . . . . 28 . Total Damage 316 | . . . . 316 . Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 1851 | . 176 176 125 303 1071 Optics 970 | . . . . . 970 Terrain 1696 | . 176 176 125 303 916 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2335 | 171 421 176 193 303 1071 Spaces Moved 1433 | 85 261 121 103 211 652 Core 23 | 21 . . . . 2 Treads 1 | 1 . . . . . Legs 1409 | 63 261 121 103 211 650 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 120 | 103 120 120 120 121 122 Slowest Speed 300 | 160 120 120 120 122 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 5 43 16 32 27 19 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 10 | . . . . 3 7 Melee . | . . . . . . Projectile 10 | . . . . 3 7 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1791 | 126 321 132 173 234 805 Wait 137 | 5 16 . 58 1 57 Move 1428 | 84 260 120 102 210 652 Hop . | . . . . . . Pick Up 28 | 8 5 . 3 5 7 Fast Attach 12 | 2 . . . 1 9 Attach 21 | 5 2 . 6 1 7 Detach . | . . . . . . Swap 15 | . 4 . 1 3 7 Drop 17 | 1 6 . 3 . 7 Fire 103 | 21 25 12 . 13 32 Melee 26 | . . . . . 26 Ram 1 | . . . . . 1 Kick 3 | . 3 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 1 exit: Sto) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 172 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 569 | -10/Materials | Discovered new exit (range 9) 593 | -10/Materials | Entered another Materials area 593 | -9/Materials | Evolved 2 slots: Propulsion x2 692 | -9/Materials | Discovered new exit (range 14) 697 | -9/Materials | Build established: Scavenger-Mutant 769 | -9/Materials | Entered Mines 776 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 931 | -9/Mines | Discovered new exit (range 10) 962 | -9/Mines | Entered Materials 962 | -8/Materials | Accompanied by 2 allies 962 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 967 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1240 | -8/Materials | Discovered new exit (range 13) 1248 | -8/Materials | Build established: Skirmisher 1265 | -8/Materials | Entered Factory 1265 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1266 | -7/Factory | Identified exit to Storage 2212 | -7/Factory | Lost 4 parts (1p1u2w) 2323 | -7/Factory | Core integrity fell below 50% 2332 | -7/Factory | Core integrity fell below 20% 2336 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02317_ Penetrated by Slug. 02318_ Triggered Shock Trap. 02318_ The floor emits a surge of raw power. 02318_ System corrupted (+1). 02319_ System corrupted: Matter fused (-5). 02321_ Slug penetrates Wall. 02321_ Aluminum Leg destroyed. 02324_ Gauss Cannon destroyed. 02325_ Penetrated by Slug. 02325_ A-02 Transporter destroyed. 02326_ X-62 Marksman Imp. Deuterium Engine severed. 02326_ Greatsword destroyed. 02327_ Penetrated by Slug. 02327_ Aluminum Leg destroyed. 02328_ Penetrated by Slug. 02329_ Slammed into X-62 Marksman. 02331_ Penetrated by Slug. 02333_ Mic. Nuclear Core destroyed. 02336_ Penetrated by Slug. 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"""?""" # ### ! ##??? | | ??? ? ? ??? #k ### ####? | | ???? ????? # g ### / ! #??#? | | ? ? ? ? ??* ?# ####### #################?#? | | #? ??? ? # ####?## ######?#??##?#??#??? | | ??####??########### ####### ##########?# ##????? | | ??#??####?######### ####### ##?###?###?? ?#?#??? | | ?###??##### ### #######+#######?##?# ??#???? | | #?####??### ### # ! ####?#####?#?#???? | | ?########## ### # """" ?###?##?## #?????? | | #?#?####### #?# # """" #####?#?##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Evasion (%) 55 Recoil Reduction 1 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed WeldingLatentMultitool Manual? 0 Play Time 00:28:23 Cumulative 41.5 hours Start 2026.07.24 @ 18:22:32 End 2026.07.25 @ 10:26:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 32 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3cb3f03c-5931-40f5-82d4-fb6b669d13ee