Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.21 @ 17:35:53 Player: dwarfinator Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (0) 0 Value Destroyed (20) 20 Prototype IDs (0) 0 Alien Tech Used (1) 200 Bonus (42091) 42091 TOTAL SCORE: 49411 Bonus ------- Pacifist 10869 Win 3000 Win Speed 28222 Cogmind --------- Core Integrity 1577/1600 Matter 270/300 Energy 100/100 System Corruption 1% Temperature Cool (1) Movement Flying (40) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Nuclear Pulse Array > --- UTILITY (12) ----- Improved Terrain Scan Processor Improved Terrain Scan Processor > --- WEAPON (2) ------- Chainsword > --- INVENTORY (5) ---- Impulse Thruster Improved Phase Shifter Improved Light Armor Plating Heavy Phase Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Nuclear Pulse Array > --- UTILITY ---------- Improved Terrain Scan Processor Improved Terrain Scan Processor > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Improved Phase Shifter Improved Light Armor Plating Terrabomb Heavy Phase Cannon Datajack [Rating: 25] Favorites ----------- Power None Propulsion Field Propulsion Drive Treads Light Treads Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility Improved Terrain Scan Processor Device Improved Terrain Scanner Processor Improved Terrain Scan Processor Protection Improved Light Armor Plating Weapon Great Axe Energy Gun Lightning Gun Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Qua Acc Slots Evolved 18 | . . 2 2 2 2 2 2 . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 7 | . . . 2 . . . 2 . . . 2 . 1 Utility 10 | . . 2 . 2 2 2 . . . 2 . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 18 | . . . 3 2 3 3 . 4 . 1 . 2 . Power . | . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . 1 . 2 . . . 1 . Treads 1 | . . . 1 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . . . Flight 3 | . . . . . . 1 . 1 . . . 1 . Utility 8 | . . . 1 1 2 1 . 2 . 1 . . . Device 5 | . . . 1 1 1 . . 1 . 1 . . . Storage . | . . . . . . . . . . . . . . Processor 2 | . . . . . 1 1 . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 1 | . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 5 | . . . 1 1 1 1 . . . . . 1 . Energy Gun 1 | . . . . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 . 1 1 . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . 1 . Parts Lost 10 | . . . 1 2 . . 1 2 . . 2 2 . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . 1 . . . 1 . . 1 1 . Utility 4 | . . . 1 . . . 1 . . . 1 1 . Weapon 2 | . . . . 1 . . . 1 . . . . . Highest Loss Streak 2 | . . . 1 2 . . 1 2 . . 2 2 . To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 17 | . . . 14 16 20 20 24 19 31 28 26 17 16 Flight 2 | . . . . . . 1 5 3 5 4 4 3 4 Device 3 | . . . 5 5 6 5 3 1 5 9 8 3 . Processor 6 | . . . . . 6 10 10 10 10 9 8 8 8 Slashing Weapon 3 | . . . 6 7 6 1 5 1 . . . 2 4 Naked Turns 91 | . 49 40 2 . . . . . . . . . . Heaviest Build 5 | . . . 3 3 3 5 5 4 4 2 2 4 3 Greatest Support 13 | 3 3 3 3 3 3 7 7 7 4 4 4 13 13 Greatest Overweight (x) 1 | . . . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 3 5 5 5 3 3 4 4 5 5 5 5 Average Carried 3 | . 1 2 3 4 3 2 3 3 4 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 3 5 5 3 3 3 4 4 5 5 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -2/Research Mutant | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Qua Acc Matter Collected 257 | 99 . . . 74 . . . 68 . . . 16 . Remotely . | . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Qua Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Qua Acc Hostile Shots Fired 218 | . 6 19 22 32 . 10 13 66 . 6 4 38 2 Missed 110 | . 4 10 6 17 . 4 8 38 . 2 1 19 1 Damage Taken 1849 | . 26 79 299 298 . 91 104 519 . 82 80 248 23 Core 1236 | . 26 79 209 122 . 79 44 403 . 23 28 200 23 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 86 | 100 89 80 62 82 100 92 . . 61 98 . 84 98 Volleys Fired . | . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 2 | . . . 2 . . . . . . . . . . Core Hits 3 | . . . 2 1 . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks 15 | . . . 6 . 1 3 1 . . . . 3 1 Impact . | . . . . . . . . . . . . . . Slashing 15 | . . . 6 . 1 3 1 . . . . 3 1 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 155 | . . . 154 1 . . . . . . . . . Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 98 | . . . 98 . . . . . . . . . . Ramming 57 | . . . 56 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 98 | . . . 98 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . . 7 . . . . . . . . . 1 Average Corruption 3 | . . . 6 . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 31 | . . . 31 . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 31 | . . . 31 . . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 26 | . . . 26 . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 17 | . . . 15 1 . . . . . . 1 . . Targets Rammed 17 | . . . 15 1 . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 5 | . . . . . . . . . . 5 . . . Average Temperature 5 | . . . . . . . . . . 5 . . . Received Heat Transfer 359 | . 15 . 144 12 . . 21 54 . 86 18 9 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Qua Acc Peak Influence 235 | . 60 47 85 84 41 70 235 . . 169 99 79 224 Initial 126 | . . 25 19 38 40 19 34 . . 126 94 49 44 Average 61 | . 19 31 28 55 40 30 85 . . 161 94 63 98 Maximum Alert Level 1 | . . . . . . . 1 . . . . . 1 Low Security (%) 96 | 100 100 100 100 100 100 100 86 . . 100 100 100 93 Level 1 3 | . . . . . . . 13 . . . . . 6 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . 3 1 . . 1 . . 2 . 1 4 Investigation 10 | . . . 3 1 . . 1 . . 1 . 1 3 Extermination . | . . . . . . . . . . . . . . Reinforcement 3 | . 1 . . . . . . . . 1 . . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Qua Acc Distress Signals 3 | . . . . . . . 1 . . 1 . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 84 | . 5 6 8 7 . 6 10 13 . 6 2 10 11 Peak Tracking Total 13 | . 2 7 7 5 . 6 11 7 . 4 3 8 13 Tactical Retreats 12 | . 1 . 1 1 . 1 4 2 . . . . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Qua Acc Traps Triggered . | . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Qua Acc Machines Disabled 2 | . . . . . . . . . . . . 1 1 Max in Single Turn 1 | . . . . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Qua Acc Machines Accessed 18 | . 1 1 3 3 . . 4 . . 2 . 1 3 Terminals 16 | . 1 1 3 3 . . 3 . . 2 . 1 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . 1 Total Hacks 60 | . 3 4 11 14 . . 13 . . 5 . 3 7 Successful 17 | . . 2 2 7 . . 4 . . 2 . . . Failed 43 | . 3 2 9 7 . . 9 . . 3 . 3 7 Catastrophic 7 | . . . 1 2 . . 2 . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 32 | . 3 1 3 9 . . 8 . . 3 . 3 2 Terminals 56 | . 3 4 11 14 . . 11 . . 5 . 3 5 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . . . . . 2 Terminal Hacks 12 | . . 2 2 5 . . 2 . . 1 . . . Level Access Points 1 | . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . . 1 . . 1 . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . Registered Components 3 | . . 1 1 1 . . . . . . . . . Zone Layout 5 | . . 1 1 1 . . 1 . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . 2 . . 2 . . 1 . . . Terminals 5 | . . . . 2 . . 2 . . 1 . . . Botnet 5 | . . . . 2 . . 2 . . 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . 1 1 3 3 . . 4 . . 2 . 1 3 Full Trace Events 10 | . . . 3 1 . . 1 . . 1 . 1 3 Feedback Events 1 | . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Qua Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Qua Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Qua Acc Turns Passed 902 | 9 49 40 107 79 23 103 150 127 4 50 13 76 72 Spaces Moved 1804 | 18 94 78 140 148 29 186 328 276 11 131 35 164 166 Core 735 | 18 94 78 140 148 29 123 . 75 . . . 30 . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1069 | . . . . . . 63 328 201 11 131 35 134 166 Fastest Speed 35 | 50 50 50 50 50 50 45 45 35 35 35 35 35 40 Average Speed 44 | 50 50 50 50 50 50 48 45 43 35 35 35 38 40 Slowest Speed 100 | 50 50 50 50 50 50 50 45 50 35 35 35 100 40 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . 2 1 . 5 . 2 2 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 14 | 2 29 14 22 9 1 8 16 56 3 6 2 28 7 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . . . . . . Unknown Exits Taken 11 | 1 1 1 1 . 1 1 . 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . . 2 . . . . . Spaces Dug 9 | . . . 4 . 1 3 1 . . . . . . Terrain Destroyed 9 | . . . 4 . 1 3 1 . . . . . . Melee 9 | . . . 4 . 1 3 1 . . . . . . Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Qua Acc Total 1851 | 17 95 78 166 152 35 192 326 280 10 130 35 168 167 Wait . | . . . . . . . . . . . . . . Move 1769 | 17 93 77 139 147 28 185 323 273 10 122 35 159 161 Hop 10 | . . . . . . . 2 1 . 3 . 2 2 Pick Up 15 | . 2 1 3 2 . 1 . 2 . 2 . 1 1 Fast Attach 9 | . . . 2 . . 2 . 3 . . . 2 . Attach 9 | . . . 1 2 1 1 . 1 . 1 . 1 1 Detach 2 | . . . . . 1 . . . . 1 . . . Swap 2 | . . . . . 2 . . . . . . . . Drop 4 | . . . . . 2 . . . . 1 . . 1 Fire . | . . . . . . . . . . . . . . Melee 15 | . . . 6 . 1 3 1 . . . . 3 1 Ram 16 | . . . 15 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 7 exits: *Fac x4 / Sto / Low x2) -6/Factory -5/Factory -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research -2/Research -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 10 | -11/Scrapyard | Entered Materials 41 | -10/Materials | Discovered new exit (range 16) 57 | -10/Materials | Discovered new exit (range 4) 59 | -10/Materials | Entered another Materials area 59 | -9/Materials | Evolved 2 slots: Utility x2 98 | -9/Materials | Discovered new exit (range 4) 99 | -9/Materials | Entered another Materials area 99 | -8/Materials | Evolved 2 slots: Propulsion x2 197 | -8/Materials | Discovered new exit (range 11) 206 | -8/Materials | Entered Factory 206 | -7/Factory | Evolved 2 slots: Utility x2 213 | -7/Factory | Identified exit to Storage 213 | -7/Factory | Identified exit to Lower Caves 279 | -7/Factory | Identified exit to Factory 285 | -7/Factory | Entered another Factory area 285 | -6/Factory | Evolved 2 slots: Utility x2 307 | -6/Factory | Discovered new exit (range 2) 308 | -6/Factory | Entered another Factory area 308 | -5/Factory | Evolved 2 slots: Utility x2 336 | -5/Factory | Build established: Mutant 407 | -5/Factory | Discovered new exit (range 11) 411 | -5/Factory | Entered another Factory area 411 | -4/Factory | Evolved 2 slots: Propulsion x2 525 | -4/Factory | Identified exit to Upper Caves 525 | -4/Factory | Identified exit to Armory 561 | -4/Factory | Entered Upper Caves 612 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 681 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 685 | -4/Upper Caves | Discovered new exit (range 9) 688 | -4/Upper Caves | Entered another Upper Caves area 690 | -4/Upper Caves | Discovered new exit (range 6) 692 | -4/Upper Caves | Entered Research 692 | -3/Research | Evolved 2 slots: Utility x2 735 | -3/Research | Discovered new exit (range 14) 742 | -3/Research | Entered another Research area 742 | -2/Research | Evolved 2 slots: Propulsion x2 751 | -2/Research | Discovered new exit (range 11) 755 | -2/Research | Entered Quarantine 802 | -2/Quarantine | Found Alien Artifact 802 | -2/Quarantine | Identified Terrabomb 802 | -2/Quarantine | Used Terrabomb 811 | -2/Quarantine | Found Terrabomb 824 | -2/Quarantine | Discovered new exit (range 15) 831 | -2/Quarantine | Entered Access 831 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 894 | -1/Access | Used Terrabomb 902 | -1/Access | Discovered new exit (range 2) 903 | *** | Escaped! Last Messages --------------- Investigation squad. 00867_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00872_ O-24 Administrator uses terminal to summon reinforcements. 00872_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A018. 00872_ O-24 Administrator locks terminal. 00877_ Dropped Datajack. 00878_ Acquired Impulse Thruster. 00880_ R-10 Processor collects Datajack. 00880_ Connecting with Terminal... 00880_ ALERT: Suspicious activity at Terminal A007. Dispatching Investigation squad. 00893_ Connecting with Terminal... 00893_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 00894_ Terrabomb activated. 00899_ Main Access Shell breached. 00902_ EXIT=FOUND [Achievement: Pacifist] [Achievement: Expert Speedrunner] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#????????????????? | | ??????????????????????????????" ###?????????????? | | ??????????????????????????????" ###???????????? | | ??????????????????????????????" ##??????????? | | ??????????????????????????????" ##?????????? | | ??????????????????????????????" ##????????? | | ?????????????????????????????"" ##???????? | | ?????????????????????????????"" #???????? | | ???????????????????????????"""" ##??????? | | ??????????????????????????? " #??????? | | ??????????????????????"""""" " ##?????? | | ??????????????????????" " " #?????? | | ??????????????????????" "" " ; ##????? | | ??????????????????????" "@ ; #????? | | ??????????????????????" " ; ;;;;;; #????? | | ?????????????? " """""" " ; ;"""##???? | | ?????????????? " " " H ??? | | ?????????????? "" "" "= ??? | | ????????????? """""""""""""" " """"#????? | | ????????????? """" "" "" "" #???? | | ????????????? """ " " " #????? | | ?????????????? """ " " " #????? | | ?????????????? "T " " " #????? | | ??????????????? """ " " """""#????? | | ??????????????? """ " " " ????? | | ?############""""""" """"""" " ????? | | # " ?????? | | # + = ?????? | | # #########""#""""""""""""""""""" " ??????? | | # #??????????"""""""""""""""""""" " ? ??????? | | ?# #?????????? " " " ???????? | | ?# #?????????? " + "?????????? | | +### #??????????? " " " "????????????? | | #????????????? """ " """??????????????? | | #??????????????????"" ?????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Terrabomb Achievements -------------- Expert Speedrunner Pacifist Challenges ------------ None Game ------ Seed MagneticLightBox Manual? 0 Play Time 00:51:19 Cumulative 111.6 hours Start 2024.07.21 @ 16:41:53 End 2024.07.21 @ 17:35:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 20 Adventurer 3 Explorer 0 Win Type 0 Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 70 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b38dd88-14d2-4028-ab01-f03a026c2b32